return correct value from query after connecting a surface
the first time a surface was connected, the values returned
by query NATIVE_WINDOW_DEFAULT_{WIDTH|HEIGHT} and
NATIVE_WINDOW_TRANSFORM_HINT were wrong until a call
to queueBuffer was performed.
Bug: 5137366, 5121607
Change-Id: I7ac6b5b0daa876638f6bed7c20f286a6e6d984f6
diff --git a/services/surfaceflinger/SurfaceTextureLayer.cpp b/services/surfaceflinger/SurfaceTextureLayer.cpp
index 5973e76..79cd0c3 100644
--- a/services/surfaceflinger/SurfaceTextureLayer.cpp
+++ b/services/surfaceflinger/SurfaceTextureLayer.cpp
@@ -86,9 +86,19 @@
return res;
}
-status_t SurfaceTextureLayer::connect(int api) {
- status_t err = SurfaceTexture::connect(api);
+status_t SurfaceTextureLayer::connect(int api,
+ uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
+ status_t err = SurfaceTexture::connect(api,
+ outWidth, outHeight, outTransform);
if (err == NO_ERROR) {
+ sp<Layer> layer(mLayer.promote());
+ if (layer != NULL) {
+ uint32_t orientation = layer->getOrientation();
+ if (orientation & Transform::ROT_INVALID) {
+ orientation = 0;
+ }
+ *outTransform = orientation;
+ }
switch(api) {
case NATIVE_WINDOW_API_MEDIA:
case NATIVE_WINDOW_API_CAMERA: