Fix unexpected FrameEvents on BufferQueue reconnect
Helps reduce the number of ALOGE's being hit
when switching between apps.
* Notify Layer when the Producer disconnects.
* Avoid sending event deltas from a previous connection.
* Avoid releasing a frame more than once.
Test: adb shell /data/nativetest/libgui_test/libgui_test
--gtest_filter=*GetFrameTimestamps*
Change-Id: I64f314be72ddb154b584d726ac382cd468e345bf
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 8a6ec3c..49f7480 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1944,7 +1944,10 @@
#ifdef USE_HWC2
void Layer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
- mSurfaceFlingerConsumer->releasePendingBuffer();
+ if (!mSurfaceFlingerConsumer->releasePendingBuffer()) {
+ return;
+ }
+
auto releaseFenceTime = std::make_shared<FenceTime>(
mSurfaceFlingerConsumer->getPrevFinalReleaseFence());
mReleaseTimeline.push(releaseFenceTime);
@@ -2377,6 +2380,11 @@
mFrameEventHistory.dump(result);
}
+void Layer::onDisconnect() {
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+ mFrameEventHistory.onDisconnect();
+}
+
void Layer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
FrameEventHistoryDelta *outDelta) {
Mutex::Autolock lock(mFrameEventHistoryMutex);
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 8227dae..d979a41 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -446,6 +446,7 @@
std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool forceFlush);
+ void onDisconnect();
void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
FrameEventHistoryDelta* outDelta);
diff --git a/services/surfaceflinger/SurfaceFlingerConsumer.cpp b/services/surfaceflinger/SurfaceFlingerConsumer.cpp
index 942af13..bb1ff06 100644
--- a/services/surfaceflinger/SurfaceFlingerConsumer.cpp
+++ b/services/surfaceflinger/SurfaceFlingerConsumer.cpp
@@ -211,11 +211,11 @@
}
}
-void SurfaceFlingerConsumer::releasePendingBuffer()
+bool SurfaceFlingerConsumer::releasePendingBuffer()
{
if (!mPendingRelease.isPending) {
ALOGV("Pending buffer already released");
- return;
+ return false;
}
ALOGV("Releasing pending buffer");
Mutex::Autolock lock(mMutex);
@@ -225,6 +225,7 @@
ALOGE_IF(result != NO_ERROR, "releasePendingBuffer failed: %s (%d)",
strerror(-result), result);
mPendingRelease = PendingRelease();
+ return true;
}
#endif
@@ -261,6 +262,13 @@
}
}
+void SurfaceFlingerConsumer::onDisconnect() {
+ sp<Layer> l = mLayer.promote();
+ if (l.get()) {
+ l->onDisconnect();
+ }
+}
+
void SurfaceFlingerConsumer::addAndGetFrameTimestamps(
const NewFrameEventsEntry* newTimestamps,
FrameEventHistoryDelta *outDelta) {
diff --git a/services/surfaceflinger/SurfaceFlingerConsumer.h b/services/surfaceflinger/SurfaceFlingerConsumer.h
index 7713ed2..1531e2c 100644
--- a/services/surfaceflinger/SurfaceFlingerConsumer.h
+++ b/services/surfaceflinger/SurfaceFlingerConsumer.h
@@ -82,10 +82,11 @@
sp<Fence> getPrevFinalReleaseFence() const;
#ifdef USE_HWC2
virtual void setReleaseFence(const sp<Fence>& fence) override;
- void releasePendingBuffer();
+ bool releasePendingBuffer();
#endif
- virtual void addAndGetFrameTimestamps(
+ void onDisconnect() override;
+ void addAndGetFrameTimestamps(
const NewFrameEventsEntry* newTimestamps,
FrameEventHistoryDelta* outDelta) override;