fix [2187212] add support for GLESv2 dispatch based on TLS
Instead of using a different function pointer table for ES 1.x and ES 2.x,
we use a single one that is the union (sort|uniq) of both tables. Two
instances of this table are initialized with pointers to GL ES 1.x and GL ES 2.x
entry-points.
When a context is created, we store its version number and when it is bound to a
thread we set the approruiate table based on the stored version.
This introduce no penalty while dispatching gl calls to the right API version.
[Pending Dr No approval for MR1]
diff --git a/opengl/libs/egl_impl.h b/opengl/libs/egl_impl.h
index ac286cb..1fba209 100644
--- a/opengl/libs/egl_impl.h
+++ b/opengl/libs/egl_impl.h
@@ -23,18 +23,19 @@
#include <EGL/eglext.h>
#include <EGL/eglplatform.h>
+#include "hooks.h"
+
// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------
-struct gl_hooks_t;
-
struct egl_connection_t
{
void * dso;
- gl_hooks_t * hooks;
+ gl_hooks_t * hooks[2];
EGLint major;
EGLint minor;
+ egl_t egl;
};
EGLAPI EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image);