Remove freeze(), unfreeze() and setFreezeTint().
This is all dead code.
Change-Id: I646673aac793a6ec45021c370a2450f0ea4fbcce
diff --git a/include/private/gui/LayerState.h b/include/private/gui/LayerState.h
index 9151c11..239dd87 100644
--- a/include/private/gui/LayerState.h
+++ b/include/private/gui/LayerState.h
@@ -36,7 +36,7 @@
layer_state_t()
: surface(0), what(0),
x(0), y(0), z(0), w(0), h(0),
- alpha(0), tint(0), flags(0), mask(0),
+ alpha(0), flags(0), mask(0),
reserved(0)
{
matrix.dsdx = matrix.dtdy = 1.0f;
@@ -61,7 +61,6 @@
uint32_t w;
uint32_t h;
float alpha;
- uint32_t tint;
uint8_t flags;
uint8_t mask;
uint8_t reserved;