GLES2Debugger: Added DbgContext and vertex data capturing.
Send VBO related commands to client, which tracks the state.
Maintain index buffer content and vertex attrib pointer/buffer state on server.
During glDrawArrays/Elements, send user memory data to client.
Change-Id: Ia920e90479329b301ae4b5735e833eeb20293c94
Signed-off-by: David Li <davidxli@google.com>
diff --git a/opengl/libs/EGL/trace.cpp b/opengl/libs/EGL/trace.cpp
index 3a1ae21..f3e101b 100644
--- a/opengl/libs/EGL/trace.cpp
+++ b/opengl/libs/EGL/trace.cpp
@@ -376,7 +376,7 @@
// declare all Debug_gl* functions
#define GL_ENTRY(_r, _api, ...) _r Debug_##_api ( __VA_ARGS__ );
-#include "../GLES2_dbg/include/glesv2_dbg.h"
+#include "glesv2dbg_functions.h"
#undef GL_ENTRY
#define GL_ENTRY(_r, _api, ...) Debug_ ## _api,