Revert "DispSync: Always resync after inactivity"

This reverts commit f34b9be610ce286af224364cb6e69ef6f7697ee9.
Bug: 28160740

Change-Id: I48a5bd66712651b42fdc0aaf1492899d7b032977
diff --git a/services/surfaceflinger/EventThread.cpp b/services/surfaceflinger/EventThread.cpp
index dd88adb..f760200 100644
--- a/services/surfaceflinger/EventThread.cpp
+++ b/services/surfaceflinger/EventThread.cpp
@@ -44,9 +44,8 @@
     return;
 }
 
-EventThread::EventThread(const sp<VSyncSource>& src, SurfaceFlinger& flinger)
+EventThread::EventThread(const sp<VSyncSource>& src)
     : mVSyncSource(src),
-      mFlinger(flinger),
       mUseSoftwareVSync(false),
       mVsyncEnabled(false),
       mDebugVsyncEnabled(false),
@@ -127,9 +126,6 @@
 void EventThread::requestNextVsync(
         const sp<EventThread::Connection>& connection) {
     Mutex::Autolock _l(mLock);
-
-    mFlinger.resyncWithRateLimit();
-
     if (connection->count < 0) {
         connection->count = 0;
         mCondition.broadcast();