fix circular dependency libnativewindow <-> libui

Bug: 37647680
Bug: 37648355
Test: compile, manual
Change-Id: I9631beea52e23ebb519411f943c6f5062aedd2e5
diff --git a/libs/vr/libdisplay/graphics.cpp b/libs/vr/libdisplay/graphics.cpp
index 36f8095..cc140af 100644
--- a/libs/vr/libdisplay/graphics.cpp
+++ b/libs/vr/libdisplay/graphics.cpp
@@ -27,7 +27,7 @@
 #include <private/dvr/sensor_constants.h>
 #include <private/dvr/vsync_client.h>
 
-#include <android/native_window.h>
+#include <system/window.h>
 
 #ifndef EGL_CONTEXT_MAJOR_VERSION
 #define EGL_CONTEXT_MAJOR_VERSION 0x3098
diff --git a/libs/vr/libdisplay/include/private/dvr/dummy_native_window.h b/libs/vr/libdisplay/include/private/dvr/dummy_native_window.h
index b03eeaa..b9c1067 100644
--- a/libs/vr/libdisplay/include/private/dvr/dummy_native_window.h
+++ b/libs/vr/libdisplay/include/private/dvr/dummy_native_window.h
@@ -3,6 +3,7 @@
 
 #include <android/native_window.h>
 #include <ui/ANativeObjectBase.h>
+#include <system/window.h>
 
 namespace android {
 namespace dvr {