Make IGraphicBufferProducer a hybrid interface.

android::IGraphicBufferProducer will now become a hybrid
interface on
top of the HIDL interface
android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer.

This CL also removes the hybrid interface mechanism from libbinder and
splits BufferQueueDefs into two parts, ui and gui.

Test: Camera, Photos, YouTube and Play Movies apps.
Bug: 35442034
Bug: 33854657
Change-Id: Idbbfdc8d9be375281b533050cea03c56fded9075
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index a0ae1f3..6dd4523 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -17,7 +17,7 @@
 #include <algorithm>
 
 #include <log/log.h>
-#include <gui/BufferQueue.h>
+#include <ui/BufferQueueDefs.h>
 #include <sync/sync.h>
 #include <utils/StrongPointer.h>
 #include <utils/Vector.h>
@@ -207,7 +207,7 @@
         // or by passing ownership e.g. to ANativeWindow::cancelBuffer().
         int dequeue_fence;
         bool dequeued;
-    } images[android::BufferQueue::NUM_BUFFER_SLOTS];
+    } images[android::BufferQueueDefs::NUM_BUFFER_SLOTS];
 
     android::Vector<TimingInfo> timing;
 };