Add layered buffer support to libui and libgui.
Bug: 31686534
Test: manual
Change-Id: Ia40270701467f4b785660324cad883e7da08989a
diff --git a/libs/gui/IGraphicBufferAlloc.cpp b/libs/gui/IGraphicBufferAlloc.cpp
index 2fb380c..a3d3b74 100644
--- a/libs/gui/IGraphicBufferAlloc.cpp
+++ b/libs/gui/IGraphicBufferAlloc.cpp
@@ -45,13 +45,14 @@
virtual ~BpGraphicBufferAlloc();
virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
- uint32_t height, PixelFormat format, uint32_t usage,
- std::string requestorName, status_t* error) {
+ uint32_t height, PixelFormat format, uint32_t layerCount,
+ uint32_t usage, std::string requestorName, status_t* error) {
Parcel data, reply;
data.writeInterfaceToken(IGraphicBufferAlloc::getInterfaceDescriptor());
data.writeUint32(width);
data.writeUint32(height);
data.writeInt32(static_cast<int32_t>(format));
+ data.writeUint32(layerCount);
data.writeUint32(usage);
if (requestorName.empty()) {
requestorName += "[PID ";
@@ -106,12 +107,13 @@
uint32_t width = data.readUint32();
uint32_t height = data.readUint32();
PixelFormat format = static_cast<PixelFormat>(data.readInt32());
+ uint32_t layerCount = data.readUint32();
uint32_t usage = data.readUint32();
status_t error = NO_ERROR;
std::string requestorName;
data.readUtf8FromUtf16(&requestorName);
sp<GraphicBuffer> result = createGraphicBuffer(width, height,
- format, usage, requestorName, &error);
+ format, layerCount, usage, requestorName, &error);
reply->writeInt32(error);
if (result != 0) {
reply->write(*result);