Revert "libgui: Remove custom BufferQueue allocators"

This reverts commit acd56150573d3a6d449c0de01f93c6f269d121e3.

Change-Id: I877f63a57fbddb4dcff71b3909b460ecc05981eb
diff --git a/cmds/flatland/GLHelper.cpp b/cmds/flatland/GLHelper.cpp
index 1a1c9a3..ddf3aa8 100644
--- a/cmds/flatland/GLHelper.cpp
+++ b/cmds/flatland/GLHelper.cpp
@@ -25,6 +25,7 @@
  namespace android {
 
 GLHelper::GLHelper() :
+    mGraphicBufferAlloc(new GraphicBufferAlloc()),
     mDisplay(EGL_NO_DISPLAY),
     mContext(EGL_NO_CONTEXT),
     mDummySurface(EGL_NO_SURFACE),
@@ -202,7 +203,7 @@
         sp<GLConsumer>* glConsumer, EGLSurface* surface) {
     sp<IGraphicBufferProducer> producer;
     sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
+    BufferQueue::createBufferQueue(&producer, &consumer, mGraphicBufferAlloc);
     sp<GLConsumer> glc = new GLConsumer(consumer, name,
             GL_TEXTURE_EXTERNAL_OES, false, true);
     glc->setDefaultBufferSize(w, h);
diff --git a/cmds/flatland/GLHelper.h b/cmds/flatland/GLHelper.h
index d09463a..7a9e9e3 100644
--- a/cmds/flatland/GLHelper.h
+++ b/cmds/flatland/GLHelper.h
@@ -14,6 +14,7 @@
  * limitations under the License.
  */
 
+#include <gui/GraphicBufferAlloc.h>
 #include <gui/GLConsumer.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceControl.h>
@@ -74,6 +75,8 @@
 
     bool setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders);
 
+    sp<GraphicBufferAlloc> mGraphicBufferAlloc;
+
     EGLDisplay mDisplay;
     EGLContext mContext;
     EGLSurface mDummySurface;