changes to SurfaceTexture needed for unification with SF
- implement connect/disconnect
- implement missing query
- handle texture_2d in addition to texture_external_oes
Change-Id: I971a70821f00f22b01f5337de4a7d451177fec4d
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 585d288..6a7809a 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -127,11 +127,28 @@
// be called from the client.
status_t setDefaultBufferSize(uint32_t w, uint32_t h);
-private:
+ // getCurrentBuffer returns the buffer associated with the current image.
+ sp<GraphicBuffer> getCurrentBuffer() const;
+
+ // getCurrentTextureTarget returns the texture target of the current
+ // texture as returned by updateTexImage().
+ GLenum getCurrentTextureTarget() const;
+
+ // getCurrentCrop returns the cropping rectangle of the current buffer
+ Rect getCurrentCrop() const;
+
+ // getCurrentTransform returns the transform of the current buffer
+ uint32_t getCurrentTransform() const;
+
+protected:
// freeAllBuffers frees the resources (both GraphicBuffer and EGLImage) for
// all slots.
void freeAllBuffers();
+ static bool isExternalFormat(uint32_t format);
+ static GLenum getTextureTarget(uint32_t format);
+
+private:
// createImage creates a new EGLImage from a GraphicBuffer.
EGLImageKHR createImage(EGLDisplay dpy,
@@ -194,6 +211,10 @@
// reset mCurrentTexture to INVALID_BUFFER_SLOT.
int mCurrentTexture;
+ // mCurrentTextureTarget is the GLES texture target to be used with the
+ // current texture.
+ GLenum mCurrentTextureTarget;
+
// mCurrentTextureBuf is the graphic buffer of the current texture. It's
// possible that this buffer is not associated with any buffer slot, so we
// must track it separately in order to properly use
@@ -262,7 +283,7 @@
// mMutex is the mutex used to prevent concurrent access to the member
// variables of SurfaceTexture objects. It must be locked whenever the
// member variables are accessed.
- Mutex mMutex;
+ mutable Mutex mMutex;
};
// ----------------------------------------------------------------------------
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
index df82bf2..fe9b049 100644
--- a/include/gui/SurfaceTextureClient.h
+++ b/include/gui/SurfaceTextureClient.h
@@ -27,6 +27,8 @@
namespace android {
+class Surface;
+
class SurfaceTextureClient
: public EGLNativeBase<ANativeWindow, SurfaceTextureClient, RefBase>
{
@@ -36,6 +38,7 @@
sp<ISurfaceTexture> getISurfaceTexture() const;
private:
+ friend class Surface;
// can't be copied
SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs);
@@ -78,6 +81,8 @@
void freeAllBuffers();
+ int getConnectedApi() const;
+
enum { MIN_UNDEQUEUED_BUFFERS = SurfaceTexture::MIN_UNDEQUEUED_BUFFERS };
enum { MIN_BUFFER_SLOTS = SurfaceTexture::MIN_BUFFER_SLOTS };
enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS };
@@ -121,10 +126,25 @@
// a timestamp is auto-generated when queueBuffer is called.
int64_t mTimestamp;
+ // mConnectedApi holds the currently connected API to this surface
+ int mConnectedApi;
+
+ // mQueryWidth is the width returned by query(). It is set to width
+ // of the last dequeued buffer or to mReqWidth if no buffer was dequeued.
+ uint32_t mQueryWidth;
+
+ // mQueryHeight is the height returned by query(). It is set to height
+ // of the last dequeued buffer or to mReqHeight if no buffer was dequeued.
+ uint32_t mQueryHeight;
+
+ // mQueryFormat is the format returned by query(). It is set to the last
+ // dequeued format or to mReqFormat if no buffer was dequeued.
+ uint32_t mQueryFormat;
+
// mMutex is the mutex used to prevent concurrent access to the member
// variables of SurfaceTexture objects. It must be locked whenever the
// member variables are accessed.
- Mutex mMutex;
+ mutable Mutex mMutex;
};
}; // namespace android