use a socketpair instead of a pipe in BitTube
Bug: 6252830
Change-Id: Ia7a7b08409517214136261c05569dc5959a597ab
diff --git a/include/gui/BitTube.h b/include/gui/BitTube.h
index 76389a0..3022d05 100644
--- a/include/gui/BitTube.h
+++ b/include/gui/BitTube.h
@@ -22,6 +22,7 @@
#include <utils/Errors.h>
#include <utils/RefBase.h>
+#include <cutils/log.h>
namespace android {
@@ -43,9 +44,27 @@
status_t writeToParcel(Parcel* reply) const;
+ template <typename T>
+ static ssize_t sendObjects(const sp<BitTube>& tube,
+ T const* events, size_t count) {
+ return sendObjects(tube, events, count, sizeof(T));
+ }
+
+ template <typename T>
+ static ssize_t recvObjects(const sp<BitTube>& tube,
+ T* events, size_t count) {
+ return recvObjects(tube, events, count, sizeof(T));
+ }
+
private:
int mSendFd;
mutable int mReceiveFd;
+
+ static ssize_t sendObjects(const sp<BitTube>& tube,
+ void const* events, size_t count, size_t objSize);
+
+ static ssize_t recvObjects(const sp<BitTube>& tube,
+ void* events, size_t count, size_t objSize);
};
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