Fade out the mouse pointer after inactivity or other events.
Fades out the mouse pointer:
- after 15 seconds of inactivity normally
- after 3 seconds of inactivity in lights out mode
- after a non-modifier key down
- after a touch down
Extended the native Looper to support enqueuing time delayed
messages. This is used by the PointerController to control
pointer fade timing.
Change-Id: I87792fea7dbe2d9376c78cf354fe3189a484d9da
diff --git a/include/ui/Input.h b/include/ui/Input.h
index 86ce098..082f11c 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -52,6 +52,14 @@
};
/*
+ * SystemUiVisibility constants from View.
+ */
+enum {
+ ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0,
+ ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001,
+};
+
+/*
* Maximum number of pointers supported per motion event.
* Smallest number of pointers is 1.
* (We want at least 10 but some touch controllers obstensibly configured for 10 pointers
diff --git a/include/ui/Keyboard.h b/include/ui/Keyboard.h
index 54bc968..609f319 100644
--- a/include/ui/Keyboard.h
+++ b/include/ui/Keyboard.h
@@ -127,6 +127,11 @@
*/
extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState);
+/**
+ * Returns true if a key is a meta key like ALT or CAPS_LOCK.
+ */
+extern bool isMetaKey(int32_t keyCode);
+
} // namespace android
#endif // _UI_KEYBOARD_H