[MIPS] Build libGLES for mips64, mips32r6
For now, use generic C code instead of assembler.
Change-Id: I604ecdcde2d5373f1f68ab97a63a80667b630846
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index 64320cf..4b08749 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -31,7 +31,9 @@
LOCAL_SRC_FILES_arm += fixed_asm.S iterators.S
LOCAL_CFLAGS_arm += -fstrict-aliasing
+ifndef ARCH_MIPS_REV6
LOCAL_SRC_FILES_mips += arch-mips/fixed_asm.S
+endif
LOCAL_CFLAGS_mips += -fstrict-aliasing
# The graphics code can generate division by zero
LOCAL_CFLAGS_mips += -mno-check-zero-division