[MIPS] Build libGLES for mips64, mips32r6

For now, use generic C code instead of assembler.

Change-Id: I604ecdcde2d5373f1f68ab97a63a80667b630846
diff --git a/opengl/libagl/fp.cpp b/opengl/libagl/fp.cpp
index aea4449..a7a4f7b 100644
--- a/opengl/libagl/fp.cpp
+++ b/opengl/libagl/fp.cpp
@@ -19,7 +19,7 @@
 
 // ----------------------------------------------------------------------------
 
-#if !defined(__arm__) && !defined(__mips__)
+#if !(defined(__arm__) || (defined(__mips__) && !defined(__LP64__) && __mips_isa_rev < 6))
 GGLfixed gglFloatToFixed(float v) {   
     return GGLfixed(floorf(v * 65536.0f + 0.5f));
 }