make sure we don't call into the HWC HAL when not needed
when enabling/disabling vsync we now make sure to
not call into the HAL if the state wouldn't change.
Bug: 7274951
Change-Id: Ie24a6d68888a51b577acf9c2a973d85437cbacaf
diff --git a/services/surfaceflinger/EventThread.cpp b/services/surfaceflinger/EventThread.cpp
index 6b7c78b..edb9fa5 100644
--- a/services/surfaceflinger/EventThread.cpp
+++ b/services/surfaceflinger/EventThread.cpp
@@ -308,14 +308,14 @@
void EventThread::enableVSyncLocked() {
if (!mUseSoftwareVSync) {
// never enable h/w VSYNC when screen is off
- mFlinger->eventControl(SurfaceFlinger::EVENT_VSYNC, true);
+ mFlinger->eventControl(HWC_DISPLAY_PRIMARY, SurfaceFlinger::EVENT_VSYNC, true);
mPowerHAL.vsyncHint(true);
}
mDebugVsyncEnabled = true;
}
void EventThread::disableVSyncLocked() {
- mFlinger->eventControl(SurfaceFlinger::EVENT_VSYNC, false);
+ mFlinger->eventControl(HWC_DISPLAY_PRIMARY, SurfaceFlinger::EVENT_VSYNC, false);
mPowerHAL.vsyncHint(false);
mDebugVsyncEnabled = false;
}