SurfaceFlinger: refactor frame time tracking

This change moves the frame time history tracking code out of Layer and into a
new class called FrameTracker.  It also changes the tracking to use signal
timestamps from fences when available for more accurate results.

Change-Id: I323c5f075c58bf86ce363b52af885ad0f6365f2b
diff --git a/services/surfaceflinger/FrameTracker.h b/services/surfaceflinger/FrameTracker.h
new file mode 100644
index 0000000..e8a8c48
--- /dev/null
+++ b/services/surfaceflinger/FrameTracker.h
@@ -0,0 +1,120 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_FRAMETRACKER_H
+#define ANDROID_FRAMETRACKER_H
+
+#include <stddef.h>
+
+#include <utils/Timers.h>
+#include <utils/RefBase.h>
+
+namespace android {
+
+class String8;
+class Fence;
+
+// FrameTracker tracks information about the most recently rendered frames. It
+// uses a circular buffer of frame records, and is *NOT* thread-safe -
+// mutexing must be done at a higher level if multi-threaded access is
+// possible.
+//
+// Some of the time values tracked may be set either as a specific timestamp
+// or a fence.  When a non-NULL fence is set for a given time value, the
+// signal time of that fence is used instead of the timestamp.
+class FrameTracker {
+
+public:
+    // NUM_FRAME_RECORDS is the size of the circular buffer used to track the
+    // frame time history.
+    enum { NUM_FRAME_RECORDS = 128 };
+
+    FrameTracker();
+
+    // setDesiredPresentTime sets the time at which the current frame
+    // should be presented to the user under ideal (i.e. zero latency)
+    // conditions.
+    void setDesiredPresentTime(nsecs_t desiredPresentTime);
+
+    // setFrameReadyTime sets the time at which the current frame became ready
+    // to be presented to the user.  For example, if the frame contents is
+    // being written to memory by some asynchronous hardware, this would be
+    // the time at which those writes completed.
+    void setFrameReadyTime(nsecs_t readyTime);
+
+    // setFrameReadyFence sets the fence that is used to get the time at which
+    // the current frame became ready to be presented to the user.
+    void setFrameReadyFence(const sp<Fence>& readyFence);
+
+    // setActualPresentTime sets the timestamp at which the current frame became
+    // visible to the user.
+    void setActualPresentTime(nsecs_t displayTime);
+
+    // setActualPresentFence sets the fence that is used to get the time
+    // at which the current frame became visible to the user.
+    void setActualPresentFence(const sp<Fence>& fence);
+
+    // advanceFrame advances the frame tracker to the next frame.
+    void advanceFrame();
+
+    // clear resets all the tracked frame data to zero.
+    void clear();
+
+    // dump appends the current frame display time history to the result string.
+    void dump(String8& result) const;
+
+private:
+    struct FrameRecord {
+        FrameRecord() :
+            desiredPresentTime(0),
+            frameReadyTime(0),
+            actualPresentTime(0) {}
+        nsecs_t desiredPresentTime;
+        nsecs_t frameReadyTime;
+        nsecs_t actualPresentTime;
+        sp<Fence> frameReadyFence;
+        sp<Fence> actualPresentFence;
+    };
+
+    // processFences iterates over all the frame records that have a fence set
+    // and replaces that fence with a timestamp if the fence has signaled.  If
+    // the fence is not signaled the record's displayTime is set to INT64_MAX.
+    //
+    // This method is const because although it modifies the frame records it
+    // does so in such a way that the information represented should not
+    // change.  This allows it to be called from the dump method.
+    void processFences() const;
+
+    // mFrameRecords is the circular buffer storing the tracked data for each
+    // frame.
+    FrameRecord mFrameRecords[NUM_FRAME_RECORDS];
+
+    // mOffset is the offset into mFrameRecords of the current frame.
+    size_t mOffset;
+
+    // mNumFences is the total number of fences set in the frame records.  It
+    // is incremented each time a fence is added and decremented each time a
+    // signaled fence is removed in processFences or if advanceFrame clobbers
+    // a fence.
+    //
+    // The number of fences is tracked so that the run time of processFences
+    // doesn't grow with NUM_FRAME_RECORDS.
+    int mNumFences;
+};
+
+}
+
+#endif // ANDROID_FRAMETRACKER_H