Implement the EGL_KHR_fence_sync in libagl

Implementing this in libagl allows us to start using it for
SurfaceTexture in emulator builds, which is necessary to avoid
corruption in the Browser when using the host-accelerated GL path.

Bug: 6515813
Change-Id: Icafba8687cb5d010d8d42b3866b298d2be984fc9
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index e6d065a..c31aebf 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -796,6 +796,7 @@
 static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
 static char const * const gClientApiString  = "OpenGL_ES";
 static char const * const gExtensionsString =
+        "EGL_KHR_fence_sync "
         "EGL_KHR_image_base "
         // "KHR_image_pixmap "
         "EGL_ANDROID_image_native_buffer "
@@ -850,6 +851,14 @@
             (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR }, 
     { "eglDestroyImageKHR", 
             (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR }, 
+    { "eglCreateSyncKHR",
+            (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
+    { "eglDestroySyncKHR",
+            (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
+    { "eglClientWaitSyncKHR",
+            (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
+    { "eglGetSyncAttribKHR",
+            (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
     { "eglSetSwapRectangleANDROID", 
             (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID }, 
 };
@@ -2057,6 +2066,74 @@
 }
 
 // ----------------------------------------------------------------------------
+// EGL_KHR_fence_sync
+// ----------------------------------------------------------------------------
+
+#define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
+
+EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
+        const EGLint *attrib_list)
+{
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+        return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
+    }
+
+    if (type != EGL_SYNC_FENCE_KHR ||
+            (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
+        return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
+    }
+
+    if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
+        return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
+    }
+
+    // AGL is synchronous; nothing to do here.
+
+    return FENCE_SYNC_HANDLE;
+}
+
+EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
+{
+    if (sync != FENCE_SYNC_HANDLE) {
+        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    }
+
+    return EGL_TRUE;
+}
+
+EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags,
+        EGLTimeKHR timeout)
+{
+    if (sync != FENCE_SYNC_HANDLE) {
+        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    }
+
+    return EGL_CONDITION_SATISFIED_KHR;
+}
+
+EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync,
+        EGLint attribute, EGLint *value)
+{
+    if (sync != FENCE_SYNC_HANDLE) {
+        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    }
+
+    switch (attribute) {
+    case EGL_SYNC_TYPE_KHR:
+        *value = EGL_SYNC_FENCE_KHR;
+        return EGL_TRUE;
+    case EGL_SYNC_STATUS_KHR:
+        *value = EGL_SIGNALED_KHR;
+        return EGL_TRUE;
+    case EGL_SYNC_CONDITION_KHR:
+        *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
+        return EGL_TRUE;
+    default:
+        return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
+    }
+}
+
+// ----------------------------------------------------------------------------
 // ANDROID extensions
 // ----------------------------------------------------------------------------
 
diff --git a/opengl/libagl/state.cpp b/opengl/libagl/state.cpp
index 90e9612..4bc653a 100644
--- a/opengl/libagl/state.cpp
+++ b/opengl/libagl/state.cpp
@@ -47,6 +47,7 @@
     //        "GL_OES_point_size_array "              // TODO
     //        "GL_OES_point_sprite "                  // TODO
     "GL_OES_EGL_image "                     // OK
+    "GL_OES_EGL_sync "                      // OK
 #ifdef GL_OES_compressed_ETC1_RGB8_texture
     "GL_OES_compressed_ETC1_RGB8_texture "  // OK
 #endif