commit | 6f869d436cd44b02c16310bcd6a04d643a5bc2d3 | [log] [tgz] |
---|---|---|
author | Danny Lin <danny@kdrag0n.dev> | Sun Apr 11 16:35:08 2021 -0700 |
committer | Ayan Mukherjee <mukherjeeayan725@gmail.com> | Sun Jun 20 12:47:05 2021 -0400 |
tree | 7439b749d7f331079614bf067cd397d2d2470d6a | |
parent | a0db336f236aa29ecf5ee2bba9b8122c0f49e51f [diff] |
blur: Limit blur to the two frontmost layers Rendering 3 or more layers of blur on top of each other makes little to no visual difference in the final result, but it comes at a big performance penalty. Only blurring the two frontmost layers saves a lot of GPU time with minimal difference in output quality. Change-Id: I9ec8129751a183db00ad200080207434f086a63e Signed-off-by: Joey Huab <joey@evolution-x.org> Signed-off-by: Ayan Mukherjee <mukherjeeayan725@gmail.com>