DO NOT MERGE: SF: fix SurfaceFlinger freeze

When BufferQueueLayer errors in onFrameAvailable and
onFrameReplaced, it infinitely loops. This patch adds
a break when we get into the bad state.

Bug: 147476322
Test: verified by vendor that this fixes their bug
      and SurfaceFlinger_test

Change-Id: Ida063470edc7e688d106ec9fbac3c81bc5e00189
(cherry picked from commit 6a3e6717cee02a93d8f8f108d38d546bd20b87b1)
1 file changed