don't report an error when disconnecting from an abandoned surfacetexture
this happens often with CPU Surfaces, which disconnect long
after their surfacetexture has been abandoned.
Change-Id: If49da03b72f99130e01b2b9bcbd444bb38f7ed4e
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 0561909..1bd0a1c 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -642,8 +642,9 @@
Mutex::Autolock lock(mMutex);
if (mAbandoned) {
- ST_LOGE("disconnect: SurfaceTexture has been abandoned!");
- return NO_INIT;
+ // it is not really an error to disconnect after the surface
+ // has been abandoned, it should just be a no-op.
+ return NO_ERROR;
}
int err = NO_ERROR;