SurfaceTexture: clean up some comments, tests, etc.
This change fixes up some stale comments, member variable names, log
messages and disables a failing test.
Change-Id: Ic1d3344b18066cf710e4a42838b2417c6b1f2f6c
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index 6f10320..c20fcf2 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -117,7 +117,8 @@
mReqFormat, mReqUsage);
if (result < 0) {
LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)"
- "failed: %d", result, mReqWidth, mReqHeight, mReqFormat, mReqUsage);
+ "failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage,
+ result);
return result;
}
sp<GraphicBuffer>& gbuf(mSlots[buf]);