SurfaceTexture: clean up some comments, tests, etc.

This change fixes up some stale comments, member variable names, log
messages and disables a failing test.

Change-Id: Ic1d3344b18066cf710e4a42838b2417c6b1f2f6c
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index 6f10320..c20fcf2 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -117,7 +117,8 @@
             mReqFormat, mReqUsage);
     if (result < 0) {
         LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)"
-             "failed: %d", result, mReqWidth, mReqHeight, mReqFormat, mReqUsage);
+             "failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage,
+             result);
         return result;
     }
     sp<GraphicBuffer>& gbuf(mSlots[buf]);