Force async behavior for the virtual display output BufferQueue
Bug: 10551087
Change-Id: I40bbb2b87d64420939a0ea309254f281437dab56
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
index 65007fa..57a41f2 100644
--- a/libs/gui/BufferQueue.cpp
+++ b/libs/gui/BufferQueue.cpp
@@ -637,7 +637,8 @@
status_t BufferQueue::connect(int api, bool producerControlledByApp, QueueBufferOutput* output) {
ATRACE_CALL();
- ST_LOGV("connect: api=%d", api);
+ ST_LOGV("connect: api=%d producerControlledByApp=%s", api,
+ producerControlledByApp ? "true" : "false");
Mutex::Autolock lock(mMutex);
if (mAbandoned) {
@@ -1001,7 +1002,8 @@
status_t BufferQueue::consumerConnect(const sp<IConsumerListener>& consumerListener,
bool controlledByApp) {
- ST_LOGV("consumerConnect");
+ ST_LOGV("consumerConnect controlledByApp=%s",
+ controlledByApp ? "true" : "false");
Mutex::Autolock lock(mMutex);
if (mAbandoned) {