Force async behavior for the virtual display output BufferQueue

Bug: 10551087
Change-Id: I40bbb2b87d64420939a0ea309254f281437dab56
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
index 65007fa..57a41f2 100644
--- a/libs/gui/BufferQueue.cpp
+++ b/libs/gui/BufferQueue.cpp
@@ -637,7 +637,8 @@
 
 status_t BufferQueue::connect(int api, bool producerControlledByApp, QueueBufferOutput* output) {
     ATRACE_CALL();
-    ST_LOGV("connect: api=%d", api);
+    ST_LOGV("connect: api=%d producerControlledByApp=%s", api,
+            producerControlledByApp ? "true" : "false");
     Mutex::Autolock lock(mMutex);
 
     if (mAbandoned) {
@@ -1001,7 +1002,8 @@
 
 status_t BufferQueue::consumerConnect(const sp<IConsumerListener>& consumerListener,
         bool controlledByApp) {
-    ST_LOGV("consumerConnect");
+    ST_LOGV("consumerConnect controlledByApp=%s",
+            controlledByApp ? "true" : "false");
     Mutex::Autolock lock(mMutex);
 
     if (mAbandoned) {