commit | 8db92553e9e6263cd41eaf1a1ebc9e3f88f92b5f | [log] [tgz] |
---|---|---|
author | Jesse Hall <jessehall@google.com> | Thu Aug 29 16:03:50 2013 -0700 |
committer | Jesse Hall <jessehall@google.com> | Thu Aug 29 16:09:11 2013 -0700 |
tree | 638613f449621b2fffb5b1d51ec68c9596d59086 | |
parent | f2e4fcd96c11861bd0af1a9525344c1b691c9de9 [diff] [blame] |
Force async behavior for the virtual display output BufferQueue Bug: 10551087 Change-Id: I40bbb2b87d64420939a0ea309254f281437dab56
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h index 4ab80e4..536007e 100644 --- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h +++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
@@ -110,7 +110,7 @@ // static Source fbSourceForCompositionType(CompositionType type); status_t dequeueBuffer(Source source, uint32_t format, - int* sslot, sp<Fence>* fence, bool async); + int* sslot, sp<Fence>* fence); void updateQueueBufferOutput(const QueueBufferOutput& qbo); void resetPerFrameState(); status_t refreshOutputBuffer();