fix libgui header location

Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
diff --git a/include/gui/Surface.h b/include/gui/Surface.h
new file mode 100644
index 0000000..1f90c59
--- /dev/null
+++ b/include/gui/Surface.h
@@ -0,0 +1,175 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_SURFACE_H
+#define ANDROID_GUI_SURFACE_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/KeyedVector.h>
+#include <utils/RefBase.h>
+#include <utils/threads.h>
+
+#include <ui/PixelFormat.h>
+#include <ui/Region.h>
+
+#include <gui/SurfaceTextureClient.h>
+#include <gui/ISurface.h>
+#include <gui/ISurfaceComposerClient.h>
+
+#define ANDROID_VIEW_SURFACE_JNI_ID    "mNativeSurface"
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class ISurfaceTexture;
+class Surface;
+class SurfaceComposerClient;
+
+// ---------------------------------------------------------------------------
+
+class SurfaceControl : public RefBase
+{
+public:
+    static bool isValid(const sp<SurfaceControl>& surface) {
+        return (surface != 0) && surface->isValid();
+    }
+    bool isValid() {
+        return mToken>=0 && mClient!=0;
+    }
+    static bool isSameSurface(
+            const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs);
+        
+    uint32_t    getIdentity() const { return mIdentity; }
+
+    // release surface data from java
+    void        clear();
+    
+    status_t    setLayer(int32_t layer);
+    status_t    setPosition(int32_t x, int32_t y);
+    status_t    setSize(uint32_t w, uint32_t h);
+    status_t    hide();
+    status_t    show(int32_t layer = -1);
+    status_t    freeze();
+    status_t    unfreeze();
+    status_t    setFlags(uint32_t flags, uint32_t mask);
+    status_t    setTransparentRegionHint(const Region& transparent);
+    status_t    setAlpha(float alpha=1.0f);
+    status_t    setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
+    status_t    setFreezeTint(uint32_t tint);
+
+    static status_t writeSurfaceToParcel(
+            const sp<SurfaceControl>& control, Parcel* parcel);
+
+    sp<Surface> getSurface() const;
+
+private:
+    // can't be copied
+    SurfaceControl& operator = (SurfaceControl& rhs);
+    SurfaceControl(const SurfaceControl& rhs);
+
+    friend class SurfaceComposerClient;
+    friend class Surface;
+
+    SurfaceControl(
+            const sp<SurfaceComposerClient>& client,
+            const sp<ISurface>& surface,
+            const ISurfaceComposerClient::surface_data_t& data);
+
+    ~SurfaceControl();
+
+    status_t validate() const;
+    void destroy();
+    
+    sp<SurfaceComposerClient>   mClient;
+    sp<ISurface>                mSurface;
+    SurfaceID                   mToken;
+    uint32_t                    mIdentity;
+    mutable Mutex               mLock;
+    
+    mutable sp<Surface>         mSurfaceData;
+};
+    
+// ---------------------------------------------------------------------------
+
+class Surface : public SurfaceTextureClient
+{
+public:
+    struct SurfaceInfo {
+        uint32_t    w;
+        uint32_t    h;
+        uint32_t    s;
+        uint32_t    usage;
+        PixelFormat format;
+        void*       bits;
+        uint32_t    reserved[2];
+    };
+
+    explicit Surface(const sp<ISurfaceTexture>& st);
+
+    static status_t writeToParcel(const sp<Surface>& control, Parcel* parcel);
+
+    static sp<Surface> readFromParcel(const Parcel& data);
+    static bool isValid(const sp<Surface>& surface) {
+        return (surface != 0) && surface->isValid();
+    }
+
+    bool        isValid();
+    uint32_t    getIdentity() const { return mIdentity; }
+    sp<ISurfaceTexture> getSurfaceTexture();
+
+    // the lock/unlock APIs must be used from the same thread
+    status_t    lock(SurfaceInfo* info, Region* dirty = NULL);
+    status_t    unlockAndPost();
+
+    sp<IBinder> asBinder() const;
+
+private:
+    // this is just to be able to write some unit tests
+    friend class Test;
+    friend class SurfaceControl;
+
+    // can't be copied
+    Surface& operator = (Surface& rhs);
+    Surface(const Surface& rhs);
+
+    explicit Surface(const sp<SurfaceControl>& control);
+    Surface(const Parcel& data, const sp<IBinder>& ref);
+    ~Surface();
+
+    /*
+     *  private stuff...
+     */
+    void init(const sp<ISurfaceTexture>& surfaceTexture);
+
+    static void cleanCachedSurfacesLocked();
+
+    virtual int query(int what, int* value) const;
+
+    // constants
+    sp<ISurface>                mSurface;
+    uint32_t                    mIdentity;
+
+    // A cache of Surface objects that have been deserialized into this process.
+    static Mutex sCachedSurfacesLock;
+    static DefaultKeyedVector<wp<IBinder>, wp<Surface> > sCachedSurfaces;
+};
+
+}; // namespace android
+
+#endif // ANDROID_GUI_SURFACE_H