use SurfaceTexture new scaling mode in SF
SF now obeys SurfaceTexture's scaling mode instead
of inferring it from the buffer's size
Change-Id: I4d50e9851abedd7e64bfcfc8af9eefb9fb668529
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index cc9f461..3ab6c79 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -545,7 +545,7 @@
}
status_t SurfaceTexture::setScalingMode(int mode) {
- LOGV("SurfaceTexture::setScalingMode");
+ LOGV("SurfaceTexture::setScalingMode(%d)", mode);
switch (mode) {
case NATIVE_WINDOW_SCALING_MODE_FREEZE:
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index fec80ef..68475e9 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -466,7 +466,7 @@
int SurfaceTextureClient::setScalingMode(int mode)
{
- LOGV("SurfaceTextureClient::setScalingMode");
+ LOGV("SurfaceTextureClient::setScalingMode(%d)", mode);
Mutex::Autolock lock(mMutex);
// mode is validated on the server
status_t err = mSurfaceTexture->setScalingMode(mode);