VR: Replace sw sync fences with egl sync fences

HWComposer::presentDisplay() synchronously calls into the VR WM
presentation code to queue the new frame. If VR WM is showing (drawing)
it will return an EGL fence that will be used to signal when the last
showing frame is no longer used in VR WM. Otherwise an invalid FD (-1)
is returned symbolizing that the last frame isn't in use anymore and the
caller can re-use those buffers immediately.

Bug: b/35096352
Test: Verified SurfaceFlinger output shows correctly in vr_wm
Change-Id: I2b7c2c767d4aa85370dd6519113cb9a2269c7477
16 files changed