implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
Bug: 4487161
Change-Id: I883f34efe542c2a566d04966f873374f40c50092
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index e2772a7..412552e 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -289,6 +289,18 @@
case NATIVE_WINDOW_CONCRETE_TYPE:
*value = NATIVE_WINDOW_FRAMEBUFFER;
return NO_ERROR;
+ case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
+ *value = 0;
+ return NO_ERROR;
+ case NATIVE_WINDOW_DEFAULT_WIDTH:
+ *value = fb->width;
+ return NO_ERROR;
+ case NATIVE_WINDOW_DEFAULT_HEIGHT:
+ *value = fb->height;
+ return NO_ERROR;
+ case NATIVE_WINDOW_TRANSFORM_HINT:
+ *value = 0;
+ return NO_ERROR;
}
*value = 0;
return BAD_VALUE;