move GraphicEnv from libgui to libui
This breaks a circular dependency between libEGL
and libgui.
Test: compiled and booted a device
Change-Id: I78932bba07fb9ef310d8e1622bd3a47f57e89c45
diff --git a/include/gui/GraphicsEnv.h b/include/ui/GraphicsEnv.h
similarity index 94%
rename from include/gui/GraphicsEnv.h
rename to include/ui/GraphicsEnv.h
index 4c7366f..7817076 100644
--- a/include/gui/GraphicsEnv.h
+++ b/include/ui/GraphicsEnv.h
@@ -14,8 +14,8 @@
* limitations under the License.
*/
-#ifndef ANDROID_GUI_GRAPHICS_ENV_H
-#define ANDROID_GUI_GRAPHICS_ENV_H 1
+#ifndef ANDROID_UI_GRAPHICS_ENV_H
+#define ANDROID_UI_GRAPHICS_ENV_H 1
#include <string>
@@ -56,4 +56,4 @@
*/
extern "C" android_namespace_t* android_getDriverNamespace();
-#endif // ANDROID_GUI_GRAPHICS_ENV_H
+#endif // ANDROID_UI_GRAPHICS_ENV_H