separate transactions from updates

with this changes, SF transactions are handled as soon as possible
but do not trigger updates. the update is delayed until the next
vsync.

this allows us to work much better without requiring triple-buffering.

Change-Id: I1fa10794d0cf742129f0877698b7b1e1f2ec7401
diff --git a/include/gui/DisplayEventReceiver.h b/include/gui/DisplayEventReceiver.h
index a281377..7bca8d6 100644
--- a/include/gui/DisplayEventReceiver.h
+++ b/include/gui/DisplayEventReceiver.h
@@ -95,6 +95,8 @@
      * should be destroyed and getEvents() shouldn't be called again.
      */
     ssize_t getEvents(Event* events, size_t count);
+    static ssize_t getEvents(const sp<BitTube>& dataChannel,
+            Event* events, size_t count);
 
     /*
      * setVsyncRate() sets the Event::VSync delivery rate. A value of
diff --git a/libs/gui/DisplayEventReceiver.cpp b/libs/gui/DisplayEventReceiver.cpp
index 3b3ccaa..6a4763d 100644
--- a/libs/gui/DisplayEventReceiver.cpp
+++ b/libs/gui/DisplayEventReceiver.cpp
@@ -80,7 +80,13 @@
 
 ssize_t DisplayEventReceiver::getEvents(DisplayEventReceiver::Event* events,
         size_t count) {
-    ssize_t size = mDataChannel->read(events, sizeof(events[0])*count);
+    return DisplayEventReceiver::getEvents(mDataChannel, events, count);
+}
+
+ssize_t DisplayEventReceiver::getEvents(const sp<BitTube>& dataChannel,
+        Event* events, size_t count)
+{
+    ssize_t size = dataChannel->read(events, sizeof(events[0])*count);
     ALOGE_IF(size<0,
             "DisplayEventReceiver::getEvents error (%s)",
             strerror(-size));
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index fc211e5..8b4c074 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -32,7 +32,6 @@
 endif
 ifeq ($(TARGET_BOARD_PLATFORM), omap4)
 	LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
-	LOCAL_CFLAGS += -DUSE_TRIPLE_BUFFERING=1
 endif
 ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
 	LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY -DNEVER_DEFAULT_TO_ASYNC_MODE
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 9c04d59..64f72d5 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -55,6 +55,7 @@
         mCurrentTransform(0),
         mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
         mCurrentOpacity(true),
+        mRefreshPending(0),
         mFrameLatencyNeeded(false),
         mFrameLatencyOffset(0),
         mFormat(PIXEL_FORMAT_NONE),
@@ -97,12 +98,7 @@
     mSurfaceTexture = new SurfaceTextureLayer(mTextureName, this);
     mSurfaceTexture->setFrameAvailableListener(new FrameQueuedListener(this));
     mSurfaceTexture->setSynchronousMode(true);
-#ifdef USE_TRIPLE_BUFFERING
-#warning "using triple buffering"
-    mSurfaceTexture->setBufferCountServer(3);
-#else
     mSurfaceTexture->setBufferCountServer(2);
-#endif
 }
 
 Layer::~Layer()
@@ -113,7 +109,7 @@
 
 void Layer::onFrameQueued() {
     android_atomic_inc(&mQueuedFrames);
-    mFlinger->signalEvent();
+    mFlinger->signalLayerUpdate();
 }
 
 // called with SurfaceFlinger::mStateLock as soon as the layer is entered
@@ -407,16 +403,37 @@
 // pageflip handling...
 // ----------------------------------------------------------------------------
 
+bool Layer::onPreComposition()
+{
+    // if there was more than one pending update, request a refresh
+    if (mRefreshPending >= 2) {
+        mRefreshPending = 0;
+        return true;
+    }
+    mRefreshPending = 0;
+    return false;
+}
+
 void Layer::lockPageFlip(bool& recomputeVisibleRegions)
 {
     if (mQueuedFrames > 0) {
+
+        // if we've already called updateTexImage() without going through
+        // a composition step, we have to skip this layer at this point
+        // because we cannot call updateTeximage() without a corresponding
+        // compositionComplete() call.
+        // we'll trigger an update in onPreComposition().
+        if (mRefreshPending++) {
+            return;
+        }
+
         // Capture the old state of the layer for comparisons later
         const bool oldOpacity = isOpaque();
         sp<GraphicBuffer> oldActiveBuffer = mActiveBuffer;
 
         // signal another event if we have more frames pending
         if (android_atomic_dec(&mQueuedFrames) > 1) {
-            mFlinger->signalEvent();
+            mFlinger->signalLayerUpdate();
         }
 
         if (mSurfaceTexture->updateTexImage() < NO_ERROR) {
@@ -519,6 +536,10 @@
 void Layer::unlockPageFlip(
         const Transform& planeTransform, Region& outDirtyRegion)
 {
+    if (mRefreshPending >= 2) {
+        return;
+    }
+
     Region dirtyRegion(mPostedDirtyRegion);
     if (!dirtyRegion.isEmpty()) {
         mPostedDirtyRegion.clear();
@@ -552,9 +573,9 @@
     snprintf(buffer, SIZE,
             "      "
             "format=%2d, activeBuffer=[%4ux%4u:%4u,%3X],"
-            " transform-hint=0x%02x, queued-frames=%d\n",
+            " transform-hint=0x%02x, queued-frames=%d, mRefreshPending=%d\n",
             mFormat, w0, h0, s0,f0,
-            getTransformHint(), mQueuedFrames);
+            getTransformHint(), mQueuedFrames, mRefreshPending);
 
     result.append(buffer);
 
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 2dd4da1..bf30608 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -80,6 +80,7 @@
     virtual wp<IBinder> getSurfaceTextureBinder() const;
 
     virtual void onLayerDisplayed();
+    virtual bool onPreComposition();
 
     // only for debugging
     inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
@@ -115,14 +116,17 @@
     uint32_t mCurrentTransform;
     uint32_t mCurrentScalingMode;
     bool mCurrentOpacity;
+    size_t mRefreshPending;
     bool mFrameLatencyNeeded;
     int mFrameLatencyOffset;
+
     struct Statistics {
         Statistics() : timestamp(0), set(0), vsync(0) { }
         nsecs_t timestamp;  // buffer timestamp
         nsecs_t set;        // buffer displayed timestamp
         nsecs_t vsync;      // vsync immediately before set
     };
+
     // protected by mLock
     Statistics mFrameStats[128];
 
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index d32fcdd..44aafdf 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -47,8 +47,7 @@
       mOrientation(0),
       mPlaneOrientation(0),
       mTransactionFlags(0),
-      mPremultipliedAlpha(true), mName("unnamed"), mDebug(false),
-      mInvalidate(0)
+      mPremultipliedAlpha(true), mName("unnamed"), mDebug(false)
 {
     const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
     mFlags = hw.getFlags();
@@ -262,23 +261,11 @@
     mTransformedBounds = tr.makeBounds(w, h);
 }
 
-void LayerBase::lockPageFlip(bool& recomputeVisibleRegions)
-{
+void LayerBase::lockPageFlip(bool& recomputeVisibleRegions) {
 }
 
 void LayerBase::unlockPageFlip(
-        const Transform& planeTransform, Region& outDirtyRegion)
-{
-    if ((android_atomic_and(~1, &mInvalidate)&1) == 1) {
-        outDirtyRegion.orSelf(visibleRegionScreen);
-    }
-}
-
-void LayerBase::invalidate()
-{
-    if ((android_atomic_or(1, &mInvalidate)&1) == 0) {
-        mFlinger->signalEvent();
-    }
+        const Transform& planeTransform, Region& outDirtyRegion) {
 }
 
 void LayerBase::drawRegion(const Region& reg) const
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index 6b62c9d..b8f7680 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -103,8 +103,6 @@
             Rect visibleBounds() const;
             void drawRegion(const Region& reg) const;
 
-            void invalidate();
-
     virtual sp<LayerBaseClient> getLayerBaseClient() const { return 0; }
     virtual sp<Layer> getLayer() const { return 0; }
 
@@ -204,9 +202,16 @@
 
     /** called with the state lock when the surface is removed from the
      *  current list */
-    virtual void onRemoved() { };
+    virtual void onRemoved() { }
 
-    virtual void onLayerDisplayed() { };
+    /** called after page-flip
+     */
+    virtual void onLayerDisplayed() { }
+
+    /** called before composition.
+     * returns true if the layer has pending updates.
+     */
+    virtual bool onPreComposition() { return false; }
 
     /** always call base class first */
     virtual void dump(String8& result, char* scratch, size_t size) const;
@@ -275,10 +280,6 @@
     mutable     bool            mDebug;
 
 
-                // atomic
-    volatile    int32_t         mInvalidate;
-                
-
 public:
     // called from class SurfaceFlinger
     virtual ~LayerBase();
diff --git a/services/surfaceflinger/MessageQueue.cpp b/services/surfaceflinger/MessageQueue.cpp
index 70711e7..1ff3567 100644
--- a/services/surfaceflinger/MessageQueue.cpp
+++ b/services/surfaceflinger/MessageQueue.cpp
@@ -29,6 +29,7 @@
 
 #include "MessageQueue.h"
 #include "EventThread.h"
+#include "SurfaceFlinger.h"
 
 namespace android {
 
@@ -48,14 +49,47 @@
 
 // ---------------------------------------------------------------------------
 
+void MessageQueue::Handler::signalRefresh() {
+    if ((android_atomic_or(eventMaskRefresh, &mEventMask) & eventMaskRefresh) == 0) {
+        mQueue.mLooper->sendMessage(this, Message(MessageQueue::REFRESH));
+    }
+}
+
+void MessageQueue::Handler::signalInvalidate() {
+    if ((android_atomic_or(eventMaskInvalidate, &mEventMask) & eventMaskInvalidate) == 0) {
+        mQueue.mLooper->sendMessage(this, Message(MessageQueue::INVALIDATE));
+    }
+}
+
+void MessageQueue::Handler::handleMessage(const Message& message) {
+    switch (message.what) {
+        case INVALIDATE:
+            android_atomic_and(~eventMaskInvalidate, &mEventMask);
+            mQueue.mFlinger->onMessageReceived(message.what);
+            break;
+        case REFRESH:
+            android_atomic_and(~eventMaskRefresh, &mEventMask);
+            mQueue.mFlinger->onMessageReceived(message.what);
+            break;
+    }
+}
+
+// ---------------------------------------------------------------------------
+
 MessageQueue::MessageQueue()
-    : mLooper(new Looper(true)), mWorkPending(0)
 {
 }
 
 MessageQueue::~MessageQueue() {
 }
 
+void MessageQueue::init(const sp<SurfaceFlinger>& flinger)
+{
+    mFlinger = flinger;
+    mLooper = new Looper(true);
+    mHandler = new Handler(*this);
+}
+
 void MessageQueue::setEventThread(const sp<EventThread>& eventThread)
 {
     mEventThread = eventThread;
@@ -68,25 +102,16 @@
 void MessageQueue::waitMessage() {
     do {
         IPCThreadState::self()->flushCommands();
-
         int32_t ret = mLooper->pollOnce(-1);
         switch (ret) {
             case ALOOPER_POLL_WAKE:
             case ALOOPER_POLL_CALLBACK:
-                // callback and/or wake
-                if (android_atomic_and(0, &mWorkPending)) {
-                    return;
-                }
                 continue;
-
+            case ALOOPER_POLL_ERROR:
+                ALOGE("ALOOPER_POLL_ERROR");
             case ALOOPER_POLL_TIMEOUT:
                 // timeout (should not happen)
                 continue;
-
-            case ALOOPER_POLL_ERROR:
-                ALOGE("ALOOPER_POLL_ERROR");
-                continue;
-
             default:
                 // should not happen
                 ALOGE("Looper::pollOnce() returned unknown status %d", ret);
@@ -107,15 +132,12 @@
     return NO_ERROR;
 }
 
-void MessageQueue::scheduleWorkASAP() {
-    if (android_atomic_or(1, &mWorkPending) == 0) {
-        mLooper->wake();
-   }
+void MessageQueue::invalidate() {
+    mHandler->signalInvalidate();
 }
 
-status_t MessageQueue::invalidate() {
+void MessageQueue::refresh() {
     mEvents->requestNextVsync();
-    return NO_ERROR;
 }
 
 int MessageQueue::cb_eventReceiver(int fd, int events, void* data) {
@@ -126,10 +148,10 @@
 int MessageQueue::eventReceiver(int fd, int events) {
     ssize_t n;
     DisplayEventReceiver::Event buffer[8];
-    while ((n = getEvents(buffer, 8)) > 0) {
+    while ((n = DisplayEventReceiver::getEvents(mEventTube, buffer, 8)) > 0) {
         for (int i=0 ; i<n ; i++) {
             if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
-                scheduleWorkASAP();
+                mHandler->signalRefresh();
                 break;
             }
         }
@@ -137,24 +159,6 @@
     return 1;
 }
 
-ssize_t MessageQueue::getEvents(
-        DisplayEventReceiver::Event* events, size_t count)
-{
-    ssize_t size = mEventTube->read(events, sizeof(events[0])*count);
-    ALOGE_IF(size<0, "MessageQueue::getEvents error (%s)", strerror(-size));
-    if (size >= 0) {
-        // Note: if (size % sizeof(events[0])) != 0, we've got a
-        // partial read. This can happen if the queue filed up (ie: if we
-        // didn't pull from it fast enough).
-        // We discard the partial event and rely on the sender to
-        // re-send the event if appropriate (some events, like VSYNC
-        // can be lost forever).
-        // returns number of events read
-        size /= sizeof(events[0]);
-    }
-    return size;
-}
-
 // ---------------------------------------------------------------------------
 
 }; // namespace android
diff --git a/services/surfaceflinger/MessageQueue.h b/services/surfaceflinger/MessageQueue.h
index 5ea197d..ea29e7e 100644
--- a/services/surfaceflinger/MessageQueue.h
+++ b/services/surfaceflinger/MessageQueue.h
@@ -33,6 +33,7 @@
 
 class IDisplayEventConnection;
 class EventThread;
+class SurfaceFlinger;
 
 // ---------------------------------------------------------------------------
 
@@ -59,25 +60,48 @@
 // ---------------------------------------------------------------------------
 
 class MessageQueue {
+    class Handler : public MessageHandler {
+        enum {
+            eventMaskInvalidate = 0x1,
+            eventMaskRefresh    = 0x2
+        };
+        MessageQueue& mQueue;
+        int32_t mEventMask;
+    public:
+        Handler(MessageQueue& queue) : mQueue(queue), mEventMask(0) { }
+        virtual void handleMessage(const Message& message);
+        void signalRefresh();
+        void signalInvalidate();
+    };
+
+    friend class Handler;
+
+    sp<SurfaceFlinger> mFlinger;
     sp<Looper> mLooper;
     sp<EventThread> mEventThread;
     sp<IDisplayEventConnection> mEvents;
     sp<BitTube> mEventTube;
-    int32_t mWorkPending;
+    sp<Handler> mHandler;
+
 
     static int cb_eventReceiver(int fd, int events, void* data);
     int eventReceiver(int fd, int events);
-    ssize_t getEvents(DisplayEventReceiver::Event* events, size_t count);
-    void scheduleWorkASAP();
 
 public:
+    enum {
+        INVALIDATE = 0,
+        REFRESH    = 1,
+    };
+
     MessageQueue();
     ~MessageQueue();
+    void init(const sp<SurfaceFlinger>& flinger);
     void setEventThread(const sp<EventThread>& events);
 
     void waitMessage();
     status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime=0);
-    status_t invalidate();
+    void invalidate();
+    void refresh();
 };
 
 // ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index ff70ec3..870235b 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -125,11 +125,34 @@
     ALOGI_IF(mDebugDDMS,         "DDMS debugging enabled");
 }
 
+void SurfaceFlinger::onFirstRef()
+{
+    mEventQueue.init(this);
+
+    run("SurfaceFlinger", PRIORITY_URGENT_DISPLAY);
+
+    // Wait for the main thread to be done with its initialization
+    mReadyToRunBarrier.wait();
+}
+
+
 SurfaceFlinger::~SurfaceFlinger()
 {
     glDeleteTextures(1, &mWormholeTexName);
 }
 
+void SurfaceFlinger::binderDied(const wp<IBinder>& who)
+{
+    // the window manager died on us. prepare its eulogy.
+
+    // reset screen orientation
+    Vector<ComposerState> state;
+    setTransactionState(state, eOrientationDefault, 0);
+
+    // restart the boot-animation
+    property_set("ctl.start", "bootanim");
+}
+
 sp<IMemoryHeap> SurfaceFlinger::getCblk() const
 {
     return mServerHeap;
@@ -183,26 +206,6 @@
     property_set("ctl.stop", "bootanim");
 }
 
-void SurfaceFlinger::binderDied(const wp<IBinder>& who)
-{
-    // the window manager died on us. prepare its eulogy.
-
-    // reset screen orientation
-    Vector<ComposerState> state;
-    setTransactionState(state, eOrientationDefault, 0);
-
-    // restart the boot-animation
-    property_set("ctl.start", "bootanim");
-}
-
-void SurfaceFlinger::onFirstRef()
-{
-    run("SurfaceFlinger", PRIORITY_URGENT_DISPLAY);
-
-    // Wait for the main thread to be done with its initialization
-    mReadyToRunBarrier.wait();
-}
-
 static inline uint16_t pack565(int r, int g, int b) {
     return (r<<11)|(g<<5)|b;
 }
@@ -311,34 +314,6 @@
 }
 
 // ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Events Handler
-#endif
-
-void SurfaceFlinger::waitForEvent() {
-    mEventQueue.waitMessage();
-}
-
-void SurfaceFlinger::signalEvent() {
-    mEventQueue.invalidate();
-}
-
-status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg,
-        nsecs_t reltime, uint32_t flags) {
-    return mEventQueue.postMessage(msg, reltime);
-}
-
-status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg,
-        nsecs_t reltime, uint32_t flags) {
-    status_t res = mEventQueue.postMessage(msg, reltime);
-    if (res == NO_ERROR) {
-        msg->wait();
-    }
-    return res;
-}
-
-// ----------------------------------------------------------------------------
 
 bool SurfaceFlinger::authenticateSurfaceTexture(
         const sp<ISurfaceTexture>& surfaceTexture) const {
@@ -388,54 +363,93 @@
 }
 
 // ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Main loop
-#endif
+
+void SurfaceFlinger::waitForEvent() {
+    mEventQueue.waitMessage();
+}
+
+void SurfaceFlinger::signalTransaction() {
+    mEventQueue.invalidate();
+}
+
+void SurfaceFlinger::signalLayerUpdate() {
+    mEventQueue.invalidate();
+}
+
+void SurfaceFlinger::signalRefresh() {
+    mEventQueue.refresh();
+}
+
+status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg,
+        nsecs_t reltime, uint32_t flags) {
+    return mEventQueue.postMessage(msg, reltime);
+}
+
+status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg,
+        nsecs_t reltime, uint32_t flags) {
+    status_t res = mEventQueue.postMessage(msg, reltime);
+    if (res == NO_ERROR) {
+        msg->wait();
+    }
+    return res;
+}
 
 bool SurfaceFlinger::threadLoop()
 {
     waitForEvent();
-
-    // check for transactions
-    if (CC_UNLIKELY(mConsoleSignals)) {
-        handleConsoleEvents();
-    }
-
-    // if we're in a global transaction, don't do anything.
-    const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
-    uint32_t transactionFlags = peekTransactionFlags(mask);
-    if (CC_UNLIKELY(transactionFlags)) {
-        handleTransaction(transactionFlags);
-    }
-
-    // post surfaces (if needed)
-    handlePageFlip();
-
-    if (mDirtyRegion.isEmpty()) {
-        // nothing new to do.
-        return true;
-    }
-
-    if (CC_UNLIKELY(mHwWorkListDirty)) {
-        // build the h/w work list
-        handleWorkList();
-    }
-
-    const DisplayHardware& hw(graphicPlane(0).displayHardware());
-    if (CC_LIKELY(hw.canDraw())) {
-        // repaint the framebuffer (if needed)
-        handleRepaint();
-        // inform the h/w that we're done compositing
-        hw.compositionComplete();
-        postFramebuffer();
-    } else {
-        // pretend we did the post
-        hw.compositionComplete();
-    }
     return true;
 }
 
+void SurfaceFlinger::onMessageReceived(int32_t what)
+{
+    switch (what) {
+        case MessageQueue::INVALIDATE: {
+            // check for transactions
+            if (CC_UNLIKELY(mConsoleSignals)) {
+                handleConsoleEvents();
+            }
+
+            // if we're in a global transaction, don't do anything.
+            const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
+            uint32_t transactionFlags = peekTransactionFlags(mask);
+            if (CC_UNLIKELY(transactionFlags)) {
+                handleTransaction(transactionFlags);
+            }
+
+            // post surfaces (if needed)
+            handlePageFlip();
+
+            if (!mDirtyRegion.isEmpty()) {
+                signalRefresh();
+            }
+        } break;
+
+        case MessageQueue::REFRESH: {
+            if (!mDirtyRegion.isEmpty()) {
+                // NOTE: it is mandatory to call hw.compositionComplete()
+                // after handleRefresh()
+                handleRefresh();
+
+                const DisplayHardware& hw(graphicPlane(0).displayHardware());
+                if (CC_UNLIKELY(mHwWorkListDirty)) {
+                    // build the h/w work list
+                    handleWorkList();
+                }
+                if (CC_LIKELY(hw.canDraw())) {
+                    // repaint the framebuffer (if needed)
+                    handleRepaint();
+                    // inform the h/w that we're done compositing
+                    hw.compositionComplete();
+                    postFramebuffer();
+                } else {
+                    // pretend we did the post
+                    hw.compositionComplete();
+                }
+            }
+        } break;
+    }
+}
+
 void SurfaceFlinger::postFramebuffer()
 {
     // this should never happen. we do the flip anyways so we don't
@@ -717,13 +731,13 @@
 
 void SurfaceFlinger::handlePageFlip()
 {
-    bool visibleRegions = mVisibleRegionsDirty;
-    const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
-    visibleRegions |= lockPageFlip(currentLayers);
+    const DisplayHardware& hw = graphicPlane(0).displayHardware();
+    const Region screenRegion(hw.bounds());
 
-        const DisplayHardware& hw = graphicPlane(0).displayHardware();
-        const Region screenRegion(hw.bounds());
-        if (visibleRegions) {
+    const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
+    const bool visibleRegions = lockPageFlip(currentLayers);
+
+        if (visibleRegions || mVisibleRegionsDirty) {
             Region opaqueRegion;
             computeVisibleRegions(currentLayers, mDirtyRegion, opaqueRegion);
 
@@ -770,7 +784,7 @@
 {
     const GraphicPlane& plane(graphicPlane(0));
     const Transform& planeTransform(plane.transform());
-    size_t count = currentLayers.size();
+    const size_t count = currentLayers.size();
     sp<LayerBase> const* layers = currentLayers.array();
     for (size_t i=0 ; i<count ; i++) {
         const sp<LayerBase>& layer(layers[i]);
@@ -778,6 +792,23 @@
     }
 }
 
+void SurfaceFlinger::handleRefresh()
+{
+    bool needInvalidate = false;
+    const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
+    const size_t count = currentLayers.size();
+    for (size_t i=0 ; i<count ; i++) {
+        const sp<LayerBase>& layer(currentLayers[i]);
+        if (layer->onPreComposition()) {
+            needInvalidate = true;
+        }
+    }
+    if (needInvalidate) {
+        signalLayerUpdate();
+    }
+}
+
+
 void SurfaceFlinger::handleWorkList()
 {
     mHwWorkListDirty = false;
@@ -1175,7 +1206,7 @@
 {
     uint32_t old = android_atomic_or(flags, &mTransactionFlags);
     if ((old & flags)==0) { // wake the server up
-        signalEvent();
+        signalTransaction();
     }
     return old;
 }
@@ -1426,14 +1457,14 @@
 {
     // this may be called by a signal handler, we can't do too much in here
     android_atomic_or(eConsoleReleased, &mConsoleSignals);
-    signalEvent();
+    signalTransaction();
 }
 
 void SurfaceFlinger::screenAcquired(int dpy)
 {
     // this may be called by a signal handler, we can't do too much in here
     android_atomic_or(eConsoleAcquired, &mConsoleSignals);
-    signalEvent();
+    signalTransaction();
 }
 
 status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
@@ -1769,7 +1800,7 @@
     const DisplayHardware& hw(graphicPlane(0).displayHardware());
     const Rect bounds(hw.getBounds());
     setInvalidateRegion(Region(bounds));
-    signalEvent();
+    signalTransaction();
 }
 
 void SurfaceFlinger::setInvalidateRegion(const Region& reg) {
@@ -2245,7 +2276,7 @@
 
     // make sure to redraw the whole screen when the animation is done
     mDirtyRegion.set(hw.bounds());
-    signalEvent();
+    signalTransaction();
 
     return NO_ERROR;
 }
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index c24a9de..fcd9361 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -190,6 +190,8 @@
             status_t renderScreenToTextureLocked(DisplayID dpy,
                     GLuint* textureName, GLfloat* uOut, GLfloat* vOut);
 
+            void onMessageReceived(int32_t what);
+
             status_t postMessageAsync(const sp<MessageBase>& msg,
                     nsecs_t reltime=0, uint32_t flags = 0);
 
@@ -283,7 +285,10 @@
 public:     // hack to work around gcc 4.0.3 bug
     const GraphicPlane&     graphicPlane(int dpy) const;
           GraphicPlane&     graphicPlane(int dpy);
-          void              signalEvent();
+
+          void              signalTransaction();
+          void              signalLayerUpdate();
+          void              signalRefresh();
           void              repaintEverything();
 
 private:
@@ -300,6 +305,7 @@
             void        handlePageFlip();
             bool        lockPageFlip(const LayerVector& currentLayers);
             void        unlockPageFlip(const LayerVector& currentLayers);
+            void        handleRefresh();
             void        handleWorkList();
             void        handleRepaint();
             void        postFramebuffer();