Revert "Added display initialization method"
Something doesn't seem right (again).
This reverts commit 53ade0853ca003c9e917b5e7d34e1b1338d7b87d.
Change-Id: Id5786997ca9dd2a447363e8ac95213ea37468504
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 9de3649..e6e258f 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -137,8 +137,15 @@
{
// the window manager died on us. prepare its eulogy.
- // restore initial conditions (default device unblank, etc)
- initializeDisplays();
+ // reset screen orientation
+ Vector<ComposerState> state;
+ Vector<DisplayState> displays;
+ DisplayState d;
+ d.what = DisplayState::eOrientationChanged;
+ d.token = mDefaultDisplays[DisplayDevice::DISPLAY_ID_MAIN];
+ d.orientation = DisplayState::eOrientationDefault;
+ displays.add(d);
+ setTransactionState(state, displays, 0);
// restart the boot-animation
startBootAnim();
@@ -425,9 +432,6 @@
// We're now ready to accept clients...
mReadyToRunBarrier.open();
- // set initial conditions (e.g. unblank default device)
- initializeDisplays();
-
// start boot animation
startBootAnim();
@@ -1706,36 +1710,6 @@
// ---------------------------------------------------------------------------
-void SurfaceFlinger::onInitializeDisplays() {
- // reset screen orientation
- Vector<ComposerState> state;
- Vector<DisplayState> displays;
- DisplayState d;
- d.what = DisplayState::eOrientationChanged;
- d.token = mDefaultDisplays[DisplayDevice::DISPLAY_ID_MAIN];
- d.orientation = DisplayState::eOrientationDefault;
- displays.add(d);
- setTransactionState(state, displays, 0);
-
- // XXX: this should init default device to "unblank" and all other devices to "blank"
- onScreenAcquired();
-}
-
-void SurfaceFlinger::initializeDisplays() {
- class MessageScreenInitialized : public MessageBase {
- SurfaceFlinger* flinger;
- public:
- MessageScreenInitialized(SurfaceFlinger* flinger) : flinger(flinger) { }
- virtual bool handler() {
- flinger->onInitializeDisplays();
- return true;
- }
- };
- sp<MessageBase> msg = new MessageScreenInitialized(this);
- postMessageAsync(msg); // we may be called from main thread, use async message
-}
-
-
void SurfaceFlinger::onScreenAcquired() {
ALOGD("Screen about to return, flinger = %p", this);
sp<const DisplayDevice> hw(getDefaultDisplayDevice()); // XXX: this should be per DisplayDevice