split libsurfaceflinger_client and libcamera_client out of libui
diff --git a/include/surfaceflinger/Surface.h b/include/surfaceflinger/Surface.h
new file mode 100644
index 0000000..9808832
--- /dev/null
+++ b/include/surfaceflinger/Surface.h
@@ -0,0 +1,254 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SF_SURFACE_H
+#define ANDROID_SF_SURFACE_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/RefBase.h>
+#include <utils/threads.h>
+
+#include <ui/PixelFormat.h>
+#include <ui/Region.h>
+#include <ui/egl/android_natives.h>
+
+#include <surfaceflinger/ISurface.h>
+#include <surfaceflinger/ISurfaceFlingerClient.h>
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class GraphicBufferMapper;
+class IOMX;
+class Rect;
+class Surface;
+class SurfaceComposerClient;
+class SharedClient;
+class SharedBufferClient;
+
+// ---------------------------------------------------------------------------
+
+class SurfaceControl : public RefBase
+{
+public:
+ static bool isValid(const sp<SurfaceControl>& surface) {
+ return (surface != 0) && surface->isValid();
+ }
+ bool isValid() {
+ return mToken>=0 && mClient!=0;
+ }
+ static bool isSameSurface(
+ const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs);
+
+ SurfaceID ID() const { return mToken; }
+ uint32_t getFlags() const { return mFlags; }
+ uint32_t getIdentity() const { return mIdentity; }
+
+ // release surface data from java
+ void clear();
+
+ status_t setLayer(int32_t layer);
+ status_t setPosition(int32_t x, int32_t y);
+ status_t setSize(uint32_t w, uint32_t h);
+ status_t hide();
+ status_t show(int32_t layer = -1);
+ status_t freeze();
+ status_t unfreeze();
+ status_t setFlags(uint32_t flags, uint32_t mask);
+ status_t setTransparentRegionHint(const Region& transparent);
+ status_t setAlpha(float alpha=1.0f);
+ status_t setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
+ status_t setFreezeTint(uint32_t tint);
+
+ static status_t writeSurfaceToParcel(
+ const sp<SurfaceControl>& control, Parcel* parcel);
+
+ sp<Surface> getSurface() const;
+
+private:
+ // can't be copied
+ SurfaceControl& operator = (SurfaceControl& rhs);
+ SurfaceControl(const SurfaceControl& rhs);
+
+
+ friend class SurfaceComposerClient;
+
+ // camera and camcorder need access to the ISurface binder interface for preview
+ friend class Camera;
+ friend class MediaRecorder;
+ // mediaplayer needs access to ISurface for display
+ friend class MediaPlayer;
+ // for testing
+ friend class Test;
+ const sp<ISurface>& getISurface() const { return mSurface; }
+
+
+ friend class Surface;
+
+ SurfaceControl(
+ const sp<SurfaceComposerClient>& client,
+ const sp<ISurface>& surface,
+ const ISurfaceFlingerClient::surface_data_t& data,
+ uint32_t w, uint32_t h, PixelFormat format, uint32_t flags);
+
+ ~SurfaceControl();
+
+ status_t validate() const;
+ void destroy();
+
+ sp<SurfaceComposerClient> mClient;
+ sp<ISurface> mSurface;
+ SurfaceID mToken;
+ uint32_t mIdentity;
+ uint32_t mWidth;
+ uint32_t mHeight;
+ PixelFormat mFormat;
+ uint32_t mFlags;
+ mutable Mutex mLock;
+
+ mutable sp<Surface> mSurfaceData;
+};
+
+// ---------------------------------------------------------------------------
+
+class Surface
+ : public EGLNativeBase<android_native_window_t, Surface, RefBase>
+{
+public:
+ struct SurfaceInfo {
+ uint32_t w;
+ uint32_t h;
+ uint32_t s;
+ uint32_t usage;
+ PixelFormat format;
+ void* bits;
+ uint32_t reserved[2];
+ };
+
+ Surface(const Parcel& data);
+
+ static bool isValid(const sp<Surface>& surface) {
+ return (surface != 0) && surface->isValid();
+ }
+
+ static bool isSameSurface(
+ const sp<Surface>& lhs, const sp<Surface>& rhs);
+
+ bool isValid();
+ SurfaceID ID() const { return mToken; }
+ uint32_t getFlags() const { return mFlags; }
+ uint32_t getIdentity() const { return mIdentity; }
+
+ // the lock/unlock APIs must be used from the same thread
+ status_t lock(SurfaceInfo* info, bool blocking = true);
+ status_t lock(SurfaceInfo* info, Region* dirty, bool blocking = true);
+ status_t unlockAndPost();
+
+ // setSwapRectangle() is intended to be used by GL ES clients
+ void setSwapRectangle(const Rect& r);
+
+private:
+ // can't be copied
+ Surface& operator = (Surface& rhs);
+ Surface(const Surface& rhs);
+
+ Surface(const sp<SurfaceControl>& control);
+ void init();
+ ~Surface();
+
+ friend class SurfaceComposerClient;
+ friend class SurfaceControl;
+
+
+ // camera and camcorder need access to the ISurface binder interface for preview
+ friend class Camera;
+ friend class MediaRecorder;
+ // mediaplayer needs access to ISurface for display
+ friend class MediaPlayer;
+ friend class IOMX;
+ // this is just to be able to write some unit tests
+ friend class Test;
+
+ sp<SurfaceComposerClient> getClient() const;
+ sp<ISurface> getISurface() const;
+
+ status_t getBufferLocked(int index, int usage);
+
+ status_t validate() const;
+
+ inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
+ inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
+
+ static int setSwapInterval(android_native_window_t* window, int interval);
+ static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
+ static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+ static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+ static int query(android_native_window_t* window, int what, int* value);
+ static int perform(android_native_window_t* window, int operation, ...);
+
+ int dequeueBuffer(android_native_buffer_t** buffer);
+ int lockBuffer(android_native_buffer_t* buffer);
+ int queueBuffer(android_native_buffer_t* buffer);
+ int query(int what, int* value);
+ int perform(int operation, va_list args);
+
+ status_t dequeueBuffer(sp<GraphicBuffer>* buffer);
+
+
+ void setUsage(uint32_t reqUsage);
+ uint32_t getUsage() const;
+
+ // constants
+ sp<SurfaceComposerClient> mClient;
+ sp<ISurface> mSurface;
+ SurfaceID mToken;
+ uint32_t mIdentity;
+ PixelFormat mFormat;
+ uint32_t mFlags;
+ GraphicBufferMapper& mBufferMapper;
+ SharedBufferClient* mSharedBufferClient;
+
+ // protected by mSurfaceLock
+ Rect mSwapRectangle;
+ uint32_t mUsage;
+
+ // protected by mSurfaceLock. These are also used from lock/unlock
+ // but in that case, they must be called form the same thread.
+ sp<GraphicBuffer> mBuffers[2];
+ mutable Region mDirtyRegion;
+
+ // must be used from the lock/unlock thread
+ sp<GraphicBuffer> mLockedBuffer;
+ sp<GraphicBuffer> mPostedBuffer;
+ mutable Region mOldDirtyRegion;
+ bool mNeedFullUpdate;
+
+ // query() must be called from dequeueBuffer() thread
+ uint32_t mWidth;
+ uint32_t mHeight;
+
+ // Inherently thread-safe
+ mutable Mutex mSurfaceLock;
+ mutable Mutex mApiLock;
+};
+
+}; // namespace android
+
+#endif // ANDROID_SF_SURFACE_H
+