split libsurfaceflinger_client and libcamera_client out of libui
diff --git a/include/surfaceflinger/SurfaceComposerClient.h b/include/surfaceflinger/SurfaceComposerClient.h
new file mode 100644
index 0000000..49e83c0
--- /dev/null
+++ b/include/surfaceflinger/SurfaceComposerClient.h
@@ -0,0 +1,163 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
+#define ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <binder/IBinder.h>
+
+#include <utils/SortedVector.h>
+#include <utils/RefBase.h>
+#include <utils/threads.h>
+
+#include <ui/PixelFormat.h>
+#include <ui/Region.h>
+
+#include <surfaceflinger/Surface.h>
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class Region;
+class SharedClient;
+class ISurfaceComposer;
+class DisplayInfo;
+
+class SurfaceComposerClient : virtual public RefBase
+{
+public:
+ SurfaceComposerClient();
+ virtual ~SurfaceComposerClient();
+
+ // Always make sure we could initialize
+ status_t initCheck() const;
+
+ // Return the connection of this client
+ sp<IBinder> connection() const;
+
+ // Retrieve a client for an existing connection.
+ static sp<SurfaceComposerClient>
+ clientForConnection(const sp<IBinder>& conn);
+
+ // Forcibly remove connection before all references have gone away.
+ void dispose();
+
+ // ------------------------------------------------------------------------
+ // surface creation / destruction
+
+ //! Create a surface
+ sp<SurfaceControl> createSurface(
+ int pid, // pid of the process the surface is for
+ DisplayID display, // Display to create this surface on
+ uint32_t w, // width in pixel
+ uint32_t h, // height in pixel
+ PixelFormat format, // pixel-format desired
+ uint32_t flags = 0 // usage flags
+ );
+
+ // ------------------------------------------------------------------------
+ // Composer parameters
+ // All composer parameters must be changed within a transaction
+ // several surfaces can be updated in one transaction, all changes are
+ // committed at once when the transaction is closed.
+ // CloseTransaction() usually requires an IPC with the server.
+
+ //! Open a composer transaction
+ status_t openTransaction();
+
+ //! commit the transaction
+ status_t closeTransaction();
+
+ //! Open a composer transaction on all active SurfaceComposerClients.
+ static void openGlobalTransaction();
+
+ //! Close a composer transaction on all active SurfaceComposerClients.
+ static void closeGlobalTransaction();
+
+ //! Freeze the specified display but not transactions.
+ static status_t freezeDisplay(DisplayID dpy, uint32_t flags = 0);
+
+ //! Resume updates on the specified display.
+ static status_t unfreezeDisplay(DisplayID dpy, uint32_t flags = 0);
+
+ //! Set the orientation of the given display
+ static int setOrientation(DisplayID dpy, int orientation, uint32_t flags);
+
+ // Query the number of displays
+ static ssize_t getNumberOfDisplays();
+
+ // Get information about a display
+ static status_t getDisplayInfo(DisplayID dpy, DisplayInfo* info);
+ static ssize_t getDisplayWidth(DisplayID dpy);
+ static ssize_t getDisplayHeight(DisplayID dpy);
+ static ssize_t getDisplayOrientation(DisplayID dpy);
+
+ status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient,
+ void* cookie = NULL, uint32_t flags = 0);
+
+private:
+ friend class Surface;
+ friend class SurfaceControl;
+
+ SurfaceComposerClient(const sp<ISurfaceComposer>& sm,
+ const sp<IBinder>& conn);
+
+ status_t hide(SurfaceID id);
+ status_t show(SurfaceID id, int32_t layer = -1);
+ status_t freeze(SurfaceID id);
+ status_t unfreeze(SurfaceID id);
+ status_t setFlags(SurfaceID id, uint32_t flags, uint32_t mask);
+ status_t setTransparentRegionHint(SurfaceID id, const Region& transparent);
+ status_t setLayer(SurfaceID id, int32_t layer);
+ status_t setAlpha(SurfaceID id, float alpha=1.0f);
+ status_t setFreezeTint(SurfaceID id, uint32_t tint);
+ status_t setMatrix(SurfaceID id, float dsdx, float dtdx, float dsdy, float dtdy);
+ status_t setPosition(SurfaceID id, int32_t x, int32_t y);
+ status_t setSize(SurfaceID id, uint32_t w, uint32_t h);
+
+ void signalServer();
+
+ status_t destroySurface(SurfaceID sid);
+
+ void _init(const sp<ISurfaceComposer>& sm,
+ const sp<ISurfaceFlingerClient>& conn);
+
+ inline layer_state_t* _get_state_l(SurfaceID id);
+ layer_state_t* _lockLayerState(SurfaceID id);
+ inline void _unlockLayerState();
+
+ mutable Mutex mLock;
+ layer_state_t* mPrebuiltLayerState;
+ SortedVector<layer_state_t> mStates;
+ int32_t mTransactionOpen;
+
+ // these don't need to be protected because they never change
+ // after assignment
+ status_t mStatus;
+ SharedClient* mControl;
+ sp<IMemoryHeap> mControlMemory;
+ sp<ISurfaceFlingerClient> mClient;
+ sp<ISurfaceComposer> mSignalServer;
+};
+
+}; // namespace android
+
+#endif // ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
+