split libsurfaceflinger_client and libcamera_client out of libui
diff --git a/include/surfaceflinger/SurfaceComposerClient.h b/include/surfaceflinger/SurfaceComposerClient.h
new file mode 100644
index 0000000..49e83c0
--- /dev/null
+++ b/include/surfaceflinger/SurfaceComposerClient.h
@@ -0,0 +1,163 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
+#define ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <binder/IBinder.h>
+
+#include <utils/SortedVector.h>
+#include <utils/RefBase.h>
+#include <utils/threads.h>
+
+#include <ui/PixelFormat.h>
+#include <ui/Region.h>
+
+#include <surfaceflinger/Surface.h>
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class Region;
+class SharedClient;
+class ISurfaceComposer;
+class DisplayInfo;
+
+class SurfaceComposerClient : virtual public RefBase
+{
+public:    
+                SurfaceComposerClient();
+    virtual     ~SurfaceComposerClient();
+
+    // Always make sure we could initialize
+    status_t    initCheck() const;
+
+    // Return the connection of this client
+    sp<IBinder> connection() const;
+    
+    // Retrieve a client for an existing connection.
+    static sp<SurfaceComposerClient>
+                clientForConnection(const sp<IBinder>& conn);
+
+    // Forcibly remove connection before all references have gone away.
+    void        dispose();
+
+    // ------------------------------------------------------------------------
+    // surface creation / destruction
+
+    //! Create a surface
+    sp<SurfaceControl> createSurface(
+            int pid,            // pid of the process the surface is for
+            DisplayID display,  // Display to create this surface on
+            uint32_t w,         // width in pixel
+            uint32_t h,         // height in pixel
+            PixelFormat format, // pixel-format desired
+            uint32_t flags = 0  // usage flags
+    );
+
+    // ------------------------------------------------------------------------
+    // Composer parameters
+    // All composer parameters must be changed within a transaction
+    // several surfaces can be updated in one transaction, all changes are
+    // committed at once when the transaction is closed.
+    // CloseTransaction() usually requires an IPC with the server.
+    
+    //! Open a composer transaction
+    status_t    openTransaction();
+
+    //! commit the transaction
+    status_t    closeTransaction();
+
+    //! Open a composer transaction on all active SurfaceComposerClients.
+    static void openGlobalTransaction();
+        
+    //! Close a composer transaction on all active SurfaceComposerClients.
+    static void closeGlobalTransaction();
+    
+    //! Freeze the specified display but not transactions.
+    static status_t freezeDisplay(DisplayID dpy, uint32_t flags = 0);
+        
+    //! Resume updates on the specified display.
+    static status_t unfreezeDisplay(DisplayID dpy, uint32_t flags = 0);
+
+    //! Set the orientation of the given display
+    static int setOrientation(DisplayID dpy, int orientation, uint32_t flags);
+
+    // Query the number of displays
+    static ssize_t getNumberOfDisplays();
+
+    // Get information about a display
+    static status_t getDisplayInfo(DisplayID dpy, DisplayInfo* info);
+    static ssize_t getDisplayWidth(DisplayID dpy);
+    static ssize_t getDisplayHeight(DisplayID dpy);
+    static ssize_t getDisplayOrientation(DisplayID dpy);
+
+    status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient,
+            void* cookie = NULL, uint32_t flags = 0);
+
+private:
+    friend class Surface;
+    friend class SurfaceControl;
+    
+    SurfaceComposerClient(const sp<ISurfaceComposer>& sm, 
+            const sp<IBinder>& conn);
+
+    status_t    hide(SurfaceID id);
+    status_t    show(SurfaceID id, int32_t layer = -1);
+    status_t    freeze(SurfaceID id);
+    status_t    unfreeze(SurfaceID id);
+    status_t    setFlags(SurfaceID id, uint32_t flags, uint32_t mask);
+    status_t    setTransparentRegionHint(SurfaceID id, const Region& transparent);
+    status_t    setLayer(SurfaceID id, int32_t layer);
+    status_t    setAlpha(SurfaceID id, float alpha=1.0f);
+    status_t    setFreezeTint(SurfaceID id, uint32_t tint);
+    status_t    setMatrix(SurfaceID id, float dsdx, float dtdx, float dsdy, float dtdy);
+    status_t    setPosition(SurfaceID id, int32_t x, int32_t y);
+    status_t    setSize(SurfaceID id, uint32_t w, uint32_t h);
+    
+    void        signalServer();
+
+    status_t    destroySurface(SurfaceID sid);
+
+    void        _init(const sp<ISurfaceComposer>& sm,
+                    const sp<ISurfaceFlingerClient>& conn);
+
+    inline layer_state_t*   _get_state_l(SurfaceID id);
+    layer_state_t*          _lockLayerState(SurfaceID id);
+    inline void             _unlockLayerState();
+
+    mutable     Mutex                               mLock;
+                layer_state_t*                      mPrebuiltLayerState;
+                SortedVector<layer_state_t>         mStates;
+                int32_t                             mTransactionOpen;
+
+                // these don't need to be protected because they never change
+                // after assignment
+                status_t                    mStatus;
+                SharedClient*               mControl;
+                sp<IMemoryHeap>             mControlMemory;
+                sp<ISurfaceFlingerClient>   mClient;
+                sp<ISurfaceComposer>        mSignalServer;
+};
+
+}; // namespace android
+
+#endif // ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
+