split libsurfaceflinger_client and libcamera_client out of libui
diff --git a/libs/surfaceflinger_client/Surface.cpp b/libs/surfaceflinger_client/Surface.cpp
new file mode 100644
index 0000000..eb3457b
--- /dev/null
+++ b/libs/surfaceflinger_client/Surface.cpp
@@ -0,0 +1,758 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Surface"
+
+#include <stdint.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+
+#include <utils/Errors.h>
+#include <utils/threads.h>
+#include <utils/CallStack.h>
+#include <utils/Log.h>
+
+#include <pixelflinger/pixelflinger.h>
+
+#include <binder/IPCThreadState.h>
+#include <binder/IMemory.h>
+
+#include <ui/DisplayInfo.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferMapper.h>
+#include <ui/Rect.h>
+
+#include <surfaceflinger/Surface.h>
+#include <surfaceflinger/ISurface.h>
+#include <surfaceflinger/ISurfaceComposer.h>
+#include <surfaceflinger/SurfaceComposerClient.h>
+
+#include <private/surfaceflinger/SharedBufferStack.h>
+#include <private/surfaceflinger/LayerState.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------
+
+static status_t copyBlt(
+        const sp<GraphicBuffer>& dst, 
+        const sp<GraphicBuffer>& src, 
+        const Region& reg)
+{
+    status_t err;
+    uint8_t const * src_bits = NULL;
+    err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
+    LOGE_IF(err, "error locking src buffer %s", strerror(-err));
+
+    uint8_t* dst_bits = NULL;
+    err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
+    LOGE_IF(err, "error locking dst buffer %s", strerror(-err));
+
+    Region::const_iterator head(reg.begin());
+    Region::const_iterator tail(reg.end());
+    if (head != tail && src_bits && dst_bits) {
+        // NOTE: dst and src must be the same format
+        const size_t bpp = bytesPerPixel(src->format);
+        const size_t dbpr = dst->stride * bpp;
+        const size_t sbpr = src->stride * bpp;
+
+        while (head != tail) {
+            const Rect& r(*head++);
+            ssize_t h = r.height();
+            if (h <= 0) continue;
+            size_t size = r.width() * bpp;
+            uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
+            uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
+            if (dbpr==sbpr && size==sbpr) {
+                size *= h;
+                h = 1;
+            }
+            do {
+                memcpy(d, s, size);
+                d += dbpr;
+                s += sbpr;
+            } while (--h > 0);
+        }
+    }
+    
+    if (src_bits)
+        src->unlock();
+    
+    if (dst_bits)
+        dst->unlock();
+    
+    return err;
+}
+
+// ============================================================================
+//  SurfaceControl
+// ============================================================================
+
+SurfaceControl::SurfaceControl(
+        const sp<SurfaceComposerClient>& client, 
+        const sp<ISurface>& surface,
+        const ISurfaceFlingerClient::surface_data_t& data,
+        uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
+    : mClient(client), mSurface(surface),
+      mToken(data.token), mIdentity(data.identity),
+      mWidth(data.width), mHeight(data.height), mFormat(data.format),
+      mFlags(flags)
+{
+}
+        
+SurfaceControl::~SurfaceControl()
+{
+    destroy();
+}
+
+void SurfaceControl::destroy()
+{
+    if (isValid()) {
+        mClient->destroySurface(mToken);
+    }
+
+    // clear all references and trigger an IPC now, to make sure things
+    // happen without delay, since these resources are quite heavy.
+    mClient.clear();
+    mSurface.clear();
+    IPCThreadState::self()->flushCommands();
+}
+
+void SurfaceControl::clear() 
+{
+    // here, the window manager tells us explicitly that we should destroy
+    // the surface's resource. Soon after this call, it will also release
+    // its last reference (which will call the dtor); however, it is possible
+    // that a client living in the same process still holds references which
+    // would delay the call to the dtor -- that is why we need this explicit
+    // "clear()" call.
+    destroy();
+}
+
+bool SurfaceControl::isSameSurface(
+        const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs) 
+{
+    if (lhs == 0 || rhs == 0)
+        return false;
+    return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
+}
+
+status_t SurfaceControl::setLayer(int32_t layer) {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->setLayer(mToken, layer);
+}
+status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->setPosition(mToken, x, y);
+}
+status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->setSize(mToken, w, h);
+}
+status_t SurfaceControl::hide() {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->hide(mToken);
+}
+status_t SurfaceControl::show(int32_t layer) {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->show(mToken, layer);
+}
+status_t SurfaceControl::freeze() {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->freeze(mToken);
+}
+status_t SurfaceControl::unfreeze() {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->unfreeze(mToken);
+}
+status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->setFlags(mToken, flags, mask);
+}
+status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->setTransparentRegionHint(mToken, transparent);
+}
+status_t SurfaceControl::setAlpha(float alpha) {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->setAlpha(mToken, alpha);
+}
+status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
+}
+status_t SurfaceControl::setFreezeTint(uint32_t tint) {
+    const sp<SurfaceComposerClient>& client(mClient);
+    status_t err = validate();
+    if (err < 0) return err;
+    return client->setFreezeTint(mToken, tint);
+}
+
+status_t SurfaceControl::validate() const
+{
+    if (mToken<0 || mClient==0) {
+        LOGE("invalid token (%d, identity=%u) or client (%p)", 
+                mToken, mIdentity, mClient.get());
+        return NO_INIT;
+    }
+    SharedClient const* cblk = mClient->mControl;
+    if (cblk == 0) {
+        LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
+        return NO_INIT;
+    }
+    status_t err = cblk->validate(mToken);
+    if (err != NO_ERROR) {
+        LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
+                mToken, mIdentity, err, strerror(-err));
+        return err;
+    }
+    uint32_t identity = cblk->getIdentity(mToken);
+    if (mIdentity != identity) {
+        LOGE("using an invalid surface id=%d, identity=%u should be %d",
+                mToken, mIdentity, identity);
+        return NO_INIT;
+    }
+    return NO_ERROR;
+}
+
+status_t SurfaceControl::writeSurfaceToParcel(
+        const sp<SurfaceControl>& control, Parcel* parcel)
+{
+    uint32_t flags = 0;
+    uint32_t format = 0;
+    SurfaceID token = -1;
+    uint32_t identity = 0;
+    uint32_t width = 0;
+    uint32_t height = 0;
+    sp<SurfaceComposerClient> client;
+    sp<ISurface> sur;
+    if (SurfaceControl::isValid(control)) {
+        token    = control->mToken;
+        identity = control->mIdentity;
+        client   = control->mClient;
+        sur      = control->mSurface;
+        width    = control->mWidth;
+        height   = control->mHeight;
+        format   = control->mFormat;
+        flags    = control->mFlags;
+    }
+    parcel->writeStrongBinder(client!=0  ? client->connection() : NULL);
+    parcel->writeStrongBinder(sur!=0     ? sur->asBinder()      : NULL);
+    parcel->writeInt32(token);
+    parcel->writeInt32(identity);
+    parcel->writeInt32(width);
+    parcel->writeInt32(height);
+    parcel->writeInt32(format);
+    parcel->writeInt32(flags);
+    return NO_ERROR;
+}
+
+sp<Surface> SurfaceControl::getSurface() const
+{
+    Mutex::Autolock _l(mLock);
+    if (mSurfaceData == 0) {
+        mSurfaceData = new Surface(const_cast<SurfaceControl*>(this));
+    }
+    return mSurfaceData;
+}
+
+// ============================================================================
+//  Surface
+// ============================================================================
+
+Surface::Surface(const sp<SurfaceControl>& surface)
+    : mClient(surface->mClient), mSurface(surface->mSurface),
+      mToken(surface->mToken), mIdentity(surface->mIdentity),
+      mFormat(surface->mFormat), mFlags(surface->mFlags),
+      mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL),
+      mWidth(surface->mWidth), mHeight(surface->mHeight)
+{
+    mSharedBufferClient = new SharedBufferClient(
+            mClient->mControl, mToken, 2, mIdentity);
+
+    init();
+}
+
+Surface::Surface(const Parcel& parcel)
+    :  mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL)
+{
+    sp<IBinder> clientBinder = parcel.readStrongBinder();
+    mSurface    = interface_cast<ISurface>(parcel.readStrongBinder());
+    mToken      = parcel.readInt32();
+    mIdentity   = parcel.readInt32();
+    mWidth      = parcel.readInt32();
+    mHeight     = parcel.readInt32();
+    mFormat     = parcel.readInt32();
+    mFlags      = parcel.readInt32();
+
+    // FIXME: what does that mean if clientBinder is NULL here?
+    if (clientBinder != NULL) {
+        mClient = SurfaceComposerClient::clientForConnection(clientBinder);
+
+        mSharedBufferClient = new SharedBufferClient(
+                mClient->mControl, mToken, 2, mIdentity);
+    }
+
+    init();
+}
+
+void Surface::init()
+{
+    android_native_window_t::setSwapInterval  = setSwapInterval;
+    android_native_window_t::dequeueBuffer    = dequeueBuffer;
+    android_native_window_t::lockBuffer       = lockBuffer;
+    android_native_window_t::queueBuffer      = queueBuffer;
+    android_native_window_t::query            = query;
+    android_native_window_t::perform          = perform;
+    mSwapRectangle.makeInvalid();
+    DisplayInfo dinfo;
+    SurfaceComposerClient::getDisplayInfo(0, &dinfo);
+    const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi;
+    const_cast<float&>(android_native_window_t::ydpi) = dinfo.ydpi;
+    // FIXME: set real values here
+    const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
+    const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
+    const_cast<uint32_t&>(android_native_window_t::flags) = 0;
+    // be default we request a hardware surface
+    mUsage = GRALLOC_USAGE_HW_RENDER;
+    mNeedFullUpdate = false;
+}
+
+Surface::~Surface()
+{
+    // this is a client-side operation, the surface is destroyed, unmap
+    // its buffers in this process.
+    for (int i=0 ; i<2 ; i++) {
+        if (mBuffers[i] != 0 && mBuffers[i]->handle != 0) {
+            getBufferMapper().unregisterBuffer(mBuffers[i]->handle);
+        }
+    }
+
+    // clear all references and trigger an IPC now, to make sure things
+    // happen without delay, since these resources are quite heavy.
+    mClient.clear();
+    mSurface.clear();
+    delete mSharedBufferClient;
+    IPCThreadState::self()->flushCommands();
+}
+
+sp<SurfaceComposerClient> Surface::getClient() const {
+    return mClient;
+}
+
+sp<ISurface> Surface::getISurface() const {
+    return mSurface;
+}
+
+bool Surface::isValid() {
+    return mToken>=0 && mClient!=0;
+}
+
+status_t Surface::validate() const
+{
+    sp<SurfaceComposerClient> client(getClient());
+    if (mToken<0 || mClient==0) {
+        LOGE("invalid token (%d, identity=%u) or client (%p)", 
+                mToken, mIdentity, client.get());
+        return NO_INIT;
+    }
+    SharedClient const* cblk = mClient->mControl;
+    if (cblk == 0) {
+        LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
+        return NO_INIT;
+    }
+    status_t err = cblk->validate(mToken);
+    if (err != NO_ERROR) {
+        LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
+                mToken, mIdentity, err, strerror(-err));
+        return err;
+    }
+    uint32_t identity = cblk->getIdentity(mToken);
+    if (mIdentity != identity) {
+        LOGE("using an invalid surface id=%d, identity=%u should be %d",
+                mToken, mIdentity, identity);
+        return NO_INIT;
+    }
+    return NO_ERROR;
+}
+
+
+bool Surface::isSameSurface(
+        const sp<Surface>& lhs, const sp<Surface>& rhs) 
+{
+    if (lhs == 0 || rhs == 0)
+        return false;
+
+    return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
+}
+
+// ----------------------------------------------------------------------------
+
+int Surface::setSwapInterval(android_native_window_t* window, int interval) {
+    return 0;
+}
+
+int Surface::dequeueBuffer(android_native_window_t* window, 
+        android_native_buffer_t** buffer) {
+    Surface* self = getSelf(window);
+    return self->dequeueBuffer(buffer);
+}
+
+int Surface::lockBuffer(android_native_window_t* window, 
+        android_native_buffer_t* buffer) {
+    Surface* self = getSelf(window);
+    return self->lockBuffer(buffer);
+}
+
+int Surface::queueBuffer(android_native_window_t* window, 
+        android_native_buffer_t* buffer) {
+    Surface* self = getSelf(window);
+    return self->queueBuffer(buffer);
+}
+
+int Surface::query(android_native_window_t* window, 
+        int what, int* value) {
+    Surface* self = getSelf(window);
+    return self->query(what, value);
+}
+
+int Surface::perform(android_native_window_t* window, 
+        int operation, ...) {
+    va_list args;
+    va_start(args, operation);
+    Surface* self = getSelf(window);
+    int res = self->perform(operation, args);
+    va_end(args);
+    return res;
+}
+
+// ----------------------------------------------------------------------------
+
+status_t Surface::dequeueBuffer(sp<GraphicBuffer>* buffer) {
+    android_native_buffer_t* out;
+    status_t err = dequeueBuffer(&out);
+    if (err == NO_ERROR) {
+        *buffer = GraphicBuffer::getSelf(out);
+    }
+    return err;
+}
+
+// ----------------------------------------------------------------------------
+
+
+int Surface::dequeueBuffer(android_native_buffer_t** buffer)
+{
+    sp<SurfaceComposerClient> client(getClient());
+    status_t err = validate();
+    if (err != NO_ERROR)
+        return err;
+
+    ssize_t bufIdx = mSharedBufferClient->dequeue();
+    if (bufIdx < 0) {
+        LOGE("error dequeuing a buffer (%s)", strerror(bufIdx));
+        return bufIdx;
+    }
+
+    // below we make sure we AT LEAST have the usage flags we want
+    const uint32_t usage(getUsage());
+    const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
+    if (backBuffer == 0 || 
+        ((uint32_t(backBuffer->usage) & usage) != usage) ||
+        mSharedBufferClient->needNewBuffer(bufIdx)) 
+    {
+        err = getBufferLocked(bufIdx, usage);
+        LOGE_IF(err, "getBufferLocked(%ld, %08x) failed (%s)",
+                bufIdx, usage, strerror(-err));
+        if (err == NO_ERROR) {
+            // reset the width/height with the what we get from the buffer
+            mWidth  = uint32_t(backBuffer->width);
+            mHeight = uint32_t(backBuffer->height);
+        }
+    }
+
+    // if we still don't have a buffer here, we probably ran out of memory
+    if (!err && backBuffer==0) {
+        err = NO_MEMORY;
+    }
+
+    if (err == NO_ERROR) {
+        mDirtyRegion.set(backBuffer->width, backBuffer->height);
+        *buffer = backBuffer.get();
+    } else {
+        mSharedBufferClient->undoDequeue(bufIdx);
+    }
+
+    return err;
+}
+
+int Surface::lockBuffer(android_native_buffer_t* buffer)
+{
+    sp<SurfaceComposerClient> client(getClient());
+    status_t err = validate();
+    if (err != NO_ERROR)
+        return err;
+
+    int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
+    err = mSharedBufferClient->lock(bufIdx);
+    LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
+    return err;
+}
+
+int Surface::queueBuffer(android_native_buffer_t* buffer)
+{   
+    sp<SurfaceComposerClient> client(getClient());
+    status_t err = validate();
+    if (err != NO_ERROR)
+        return err;
+
+    if (mSwapRectangle.isValid()) {
+        mDirtyRegion.set(mSwapRectangle);
+    }
+    
+    int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
+    mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
+    err = mSharedBufferClient->queue(bufIdx);
+    LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
+
+    if (err == NO_ERROR) {
+        // FIXME: can we avoid this IPC if we know there is one pending?
+        client->signalServer();
+    }
+    return err;
+}
+
+int Surface::query(int what, int* value)
+{
+    switch (what) {
+    case NATIVE_WINDOW_WIDTH:
+        *value = int(mWidth);
+        return NO_ERROR;
+    case NATIVE_WINDOW_HEIGHT:
+        *value = int(mHeight);
+        return NO_ERROR;
+    case NATIVE_WINDOW_FORMAT:
+        *value = int(mFormat);
+        return NO_ERROR;
+    }
+    return BAD_VALUE;
+}
+
+int Surface::perform(int operation, va_list args)
+{
+    int res = NO_ERROR;
+    switch (operation) {
+        case NATIVE_WINDOW_SET_USAGE:
+            setUsage( va_arg(args, int) );
+            break;
+        default:
+            res = NAME_NOT_FOUND;
+            break;
+    }
+    return res;
+}
+
+void Surface::setUsage(uint32_t reqUsage)
+{
+    Mutex::Autolock _l(mSurfaceLock);
+    mUsage = reqUsage;
+}
+
+uint32_t Surface::getUsage() const
+{
+    Mutex::Autolock _l(mSurfaceLock);
+    return mUsage;
+}
+
+// ----------------------------------------------------------------------------
+
+status_t Surface::lock(SurfaceInfo* info, bool blocking) {
+    return Surface::lock(info, NULL, blocking);
+}
+
+status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking) 
+{
+    if (mApiLock.tryLock() != NO_ERROR) {
+        LOGE("calling Surface::lock from different threads!");
+        CallStack stack;
+        stack.update();
+        stack.dump("Surface::lock called from different threads");
+        return WOULD_BLOCK;
+    }
+
+    /* Here we're holding mApiLock */
+    
+    if (mLockedBuffer != 0) {
+        LOGE("Surface::lock failed, already locked");
+        mApiLock.unlock();
+        return INVALID_OPERATION;
+    }
+
+    // we're intending to do software rendering from this point
+    setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
+
+    sp<GraphicBuffer> backBuffer;
+    status_t err = dequeueBuffer(&backBuffer);
+    LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
+    if (err == NO_ERROR) {
+        err = lockBuffer(backBuffer.get());
+        LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)",
+                backBuffer->getIndex(), strerror(-err));
+        if (err == NO_ERROR) {
+            // we handle copy-back here...
+
+            const Rect bounds(backBuffer->width, backBuffer->height);
+            Region scratch(bounds);
+            Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
+
+            if (mNeedFullUpdate) {
+                // reset newDirtyRegion to bounds when a buffer is reallocated
+                // it would be better if this information was associated with
+                // the buffer and made available to outside of Surface.
+                // This will do for now though.
+                mNeedFullUpdate = false;
+                newDirtyRegion.set(bounds);
+            } else {
+                newDirtyRegion.andSelf(bounds);
+            }
+
+            const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
+            if (frontBuffer !=0 &&
+                backBuffer->width  == frontBuffer->width && 
+                backBuffer->height == frontBuffer->height &&
+                !(mFlags & ISurfaceComposer::eDestroyBackbuffer)) 
+            {
+                const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
+                if (!copyback.isEmpty() && frontBuffer!=0) {
+                    // copy front to back
+                    copyBlt(backBuffer, frontBuffer, copyback);
+                }
+            }
+
+            mDirtyRegion = newDirtyRegion;
+            mOldDirtyRegion = newDirtyRegion;
+
+            void* vaddr;
+            status_t res = backBuffer->lock(
+                    GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+                    newDirtyRegion.bounds(), &vaddr);
+            
+            LOGW_IF(res, "failed locking buffer (handle = %p)", 
+                    backBuffer->handle);
+
+            mLockedBuffer = backBuffer;
+            other->w      = backBuffer->width;
+            other->h      = backBuffer->height;
+            other->s      = backBuffer->stride;
+            other->usage  = backBuffer->usage;
+            other->format = backBuffer->format;
+            other->bits   = vaddr;
+        }
+    }
+    mApiLock.unlock();
+    return err;
+}
+    
+status_t Surface::unlockAndPost() 
+{
+    if (mLockedBuffer == 0) {
+        LOGE("Surface::unlockAndPost failed, no locked buffer");
+        return INVALID_OPERATION;
+    }
+
+    status_t err = mLockedBuffer->unlock();
+    LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
+    
+    err = queueBuffer(mLockedBuffer.get());
+    LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)",
+            mLockedBuffer->getIndex(), strerror(-err));
+
+    mPostedBuffer = mLockedBuffer;
+    mLockedBuffer = 0;
+    return err;
+}
+
+void Surface::setSwapRectangle(const Rect& r) {
+    Mutex::Autolock _l(mSurfaceLock);
+    mSwapRectangle = r;
+}
+
+status_t Surface::getBufferLocked(int index, int usage)
+{
+    sp<ISurface> s(mSurface);
+    if (s == 0) return NO_INIT;
+
+    status_t err = NO_MEMORY;
+
+    // free the current buffer
+    sp<GraphicBuffer>& currentBuffer(mBuffers[index]);
+    if (currentBuffer != 0) {
+        getBufferMapper().unregisterBuffer(currentBuffer->handle);
+        currentBuffer.clear();
+    }
+
+    sp<GraphicBuffer> buffer = s->requestBuffer(index, usage);
+    LOGE_IF(buffer==0,
+            "ISurface::getBuffer(%d, %08x) returned NULL",
+            index, usage);
+    if (buffer != 0) { // this should never happen by construction
+        LOGE_IF(buffer->handle == NULL, 
+                "Surface (identity=%d) requestBuffer(%d, %08x) returned"
+                "a buffer with a null handle", mIdentity, index, usage);
+        err = mSharedBufferClient->getStatus();
+        LOGE_IF(err,  "Surface (identity=%d) state = %d", mIdentity, err);
+        if (!err && buffer->handle != NULL) {
+            err = getBufferMapper().registerBuffer(buffer->handle);
+            LOGW_IF(err, "registerBuffer(...) failed %d (%s)",
+                    err, strerror(-err));
+            if (err == NO_ERROR) {
+                currentBuffer = buffer;
+                currentBuffer->setIndex(index);
+                mNeedFullUpdate = true;
+            }
+        } else {
+            err = err<0 ? err : NO_MEMORY;
+        }
+    }
+    return err; 
+}
+
+}; // namespace android
+