get rid of dependency on copybit HAL module

Change-Id: Ia608099a2426c11a91d33063ba53c93e1eccb428
diff --git a/opengl/libagl2/src/egl.cpp b/opengl/libagl2/src/egl.cpp
index 6184644..ba771c3 100644
--- a/opengl/libagl2/src/egl.cpp
+++ b/opengl/libagl2/src/egl.cpp
@@ -1,19 +1,19 @@
 /*
-**
-** Copyright 2007 The Android Open Source Project
-**
-** Licensed under the Apache License Version 2.0(the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing software
-** distributed under the License is distributed on an "AS IS" BASIS
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
+ **
+ ** Copyright 2007 The Android Open Source Project
+ **
+ ** Licensed under the Apache License Version 2.0(the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ **     http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing software
+ ** distributed under the License is distributed on an "AS IS" BASIS
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
 
 #include <errno.h>
 #include <stdlib.h>
@@ -30,8 +30,6 @@
 
 #include <private/ui/android_natives_priv.h>
 
-#include <hardware/copybit.h>
-
 #include "gles2context.h"
 
 // ----------------------------------------------------------------------------
@@ -53,808 +51,751 @@
 template<typename T>
 static T setError(GLint error, T returnValue)
 {
-   if (ggl_unlikely(gEGLErrorKey == -1)) {
-      pthread_mutex_lock(&gErrorKeyMutex);
-      if (gEGLErrorKey == -1)
-         pthread_key_create(&gEGLErrorKey, NULL);
-      pthread_mutex_unlock(&gErrorKeyMutex);
-   }
-   pthread_setspecific(gEGLErrorKey, (void*)error);
-   return returnValue;
+    if (ggl_unlikely(gEGLErrorKey == -1)) {
+        pthread_mutex_lock(&gErrorKeyMutex);
+        if (gEGLErrorKey == -1)
+            pthread_key_create(&gEGLErrorKey, NULL);
+        pthread_mutex_unlock(&gErrorKeyMutex);
+    }
+    pthread_setspecific(gEGLErrorKey, (void*)error);
+    return returnValue;
 }
 
 static GLint getError()
 {
-   if (ggl_unlikely(gEGLErrorKey == -1))
-      return EGL_SUCCESS;
-   GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
-   if (error == 0) {
-      // The TLS key has been created by another thread, but the value for
-      // this thread has not been initialized.
-      return EGL_SUCCESS;
-   }
-   pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
-   return error;
+    if (ggl_unlikely(gEGLErrorKey == -1))
+        return EGL_SUCCESS;
+    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
+    if (error == 0) {
+        // The TLS key has been created by another thread, but the value for
+        // this thread has not been initialized.
+        return EGL_SUCCESS;
+    }
+    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
+    return error;
 }
 
 // ----------------------------------------------------------------------------
 
 struct egl_display_t {
-   egl_display_t() : type(0), initialized(0) { }
+    egl_display_t() : type(0), initialized(0) { }
 
-   static egl_display_t& get_display(EGLDisplay dpy);
+    static egl_display_t& get_display(EGLDisplay dpy);
 
-   static EGLBoolean is_valid(EGLDisplay dpy) {
-      return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
-   }
+    static EGLBoolean is_valid(EGLDisplay dpy) {
+        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
+    }
 
-   NativeDisplayType   type;
-   volatile int32_t    initialized;
+    NativeDisplayType   type;
+    volatile int32_t    initialized;
 };
 
 static egl_display_t gDisplays[NUM_DISPLAYS];
 
 egl_display_t& egl_display_t::get_display(EGLDisplay dpy)
 {
-   return gDisplays[uintptr_t(dpy)-1U];
+    return gDisplays[uintptr_t(dpy)-1U];
 }
 
 // ----------------------------------------------------------------------------
 
 struct egl_surface_t {
-   enum {
-      PAGE_FLIP = 0x00000001,
-      MAGIC     = 0x31415265
-   };
+    enum {
+        PAGE_FLIP = 0x00000001,
+        MAGIC     = 0x31415265
+    };
 
-   uint32_t            magic;
-   EGLDisplay          dpy;
-   EGLConfig           config;
-   EGLContext          ctx;
+    uint32_t            magic;
+    EGLDisplay          dpy;
+    EGLConfig           config;
+    EGLContext          ctx;
 
-   egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
-   virtual     ~egl_surface_t();
-   bool    isValid() const;
-   virtual     bool    initCheck() const = 0;
+    egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
+    virtual     ~egl_surface_t();
+    bool    isValid() const;
+    virtual     bool    initCheck() const = 0;
 
-   virtual     EGLBoolean  bindDrawSurface(GLES2Context* gl) = 0;
-   virtual     EGLBoolean  bindReadSurface(GLES2Context* gl) = 0;
-   virtual     EGLBoolean  connect() {
-      return EGL_TRUE;
-   }
-   virtual     void        disconnect() {}
-   virtual     EGLint      getWidth() const = 0;
-   virtual     EGLint      getHeight() const = 0;
+    virtual     EGLBoolean  bindDrawSurface(GLES2Context* gl) = 0;
+    virtual     EGLBoolean  bindReadSurface(GLES2Context* gl) = 0;
+    virtual     EGLBoolean  connect() {
+        return EGL_TRUE;
+    }
+    virtual     void        disconnect() {}
+    virtual     EGLint      getWidth() const = 0;
+    virtual     EGLint      getHeight() const = 0;
 
-   virtual     EGLint      getHorizontalResolution() const;
-   virtual     EGLint      getVerticalResolution() const;
-   virtual     EGLint      getRefreshRate() const;
-   virtual     EGLint      getSwapBehavior() const;
-   virtual     EGLBoolean  swapBuffers();
-   virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
+    virtual     EGLint      getHorizontalResolution() const;
+    virtual     EGLint      getVerticalResolution() const;
+    virtual     EGLint      getRefreshRate() const;
+    virtual     EGLint      getSwapBehavior() const;
+    virtual     EGLBoolean  swapBuffers();
+    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
 protected:
-   GGLSurface              depth;
+    GGLSurface              depth;
 };
 
 egl_surface_t::egl_surface_t(EGLDisplay dpy,
-                             EGLConfig config,
-                             int32_t depthFormat)
-      : magic(MAGIC), dpy(dpy), config(config), ctx(0)
+        EGLConfig config,
+        int32_t depthFormat)
+: magic(MAGIC), dpy(dpy), config(config), ctx(0)
 {
-   depth.version = sizeof(GGLSurface);
-   depth.data = 0;
-   depth.format = (GGLPixelFormat)depthFormat;
+    depth.version = sizeof(GGLSurface);
+    depth.data = 0;
+    depth.format = (GGLPixelFormat)depthFormat;
 }
 egl_surface_t::~egl_surface_t()
 {
-   magic = 0;
-   free(depth.data);
+    magic = 0;
+    free(depth.data);
 }
 bool egl_surface_t::isValid() const
 {
-   LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
-   return magic == MAGIC;
+    LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
+    return magic == MAGIC;
 }
 
 EGLBoolean egl_surface_t::swapBuffers()
 {
-   return EGL_FALSE;
+    return EGL_FALSE;
 }
 EGLint egl_surface_t::getHorizontalResolution() const
 {
-   return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
+    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
 }
 EGLint egl_surface_t::getVerticalResolution() const
 {
-   return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
+    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
 }
 EGLint egl_surface_t::getRefreshRate() const
 {
-   return (60 * EGL_DISPLAY_SCALING);
+    return (60 * EGL_DISPLAY_SCALING);
 }
 EGLint egl_surface_t::getSwapBehavior() const
 {
-   return EGL_BUFFER_PRESERVED;
+    return EGL_BUFFER_PRESERVED;
 }
 EGLBoolean egl_surface_t::setSwapRectangle(
-   EGLint l, EGLint t, EGLint w, EGLint h)
+        EGLint l, EGLint t, EGLint w, EGLint h)
 {
-   return EGL_FALSE;
+    return EGL_FALSE;
 }
 
 // ----------------------------------------------------------------------------
 
 struct egl_window_surface_v2_t : public egl_surface_t {
-   egl_window_surface_v2_t(
-      EGLDisplay dpy, EGLConfig config,
-      int32_t depthFormat,
-      ANativeWindow* window);
+    egl_window_surface_v2_t(
+            EGLDisplay dpy, EGLConfig config,
+            int32_t depthFormat,
+            ANativeWindow* window);
 
-   ~egl_window_surface_v2_t();
+    ~egl_window_surface_v2_t();
 
-   virtual     bool        initCheck() const {
-      return true;   // TODO: report failure if ctor fails
-   }
-   virtual     EGLBoolean  swapBuffers();
-   virtual     EGLBoolean  bindDrawSurface(GLES2Context* gl);
-   virtual     EGLBoolean  bindReadSurface(GLES2Context* gl);
-   virtual     EGLBoolean  connect();
-   virtual     void        disconnect();
-   virtual     EGLint      getWidth() const    {
-      return width;
-   }
-   virtual     EGLint      getHeight() const   {
-      return height;
-   }
-   virtual     EGLint      getHorizontalResolution() const;
-   virtual     EGLint      getVerticalResolution() const;
-   virtual     EGLint      getRefreshRate() const;
-   virtual     EGLint      getSwapBehavior() const;
-   virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
+    virtual     bool        initCheck() const {
+        return true;   // TODO: report failure if ctor fails
+    }
+    virtual     EGLBoolean  swapBuffers();
+    virtual     EGLBoolean  bindDrawSurface(GLES2Context* gl);
+    virtual     EGLBoolean  bindReadSurface(GLES2Context* gl);
+    virtual     EGLBoolean  connect();
+    virtual     void        disconnect();
+    virtual     EGLint      getWidth() const    {
+        return width;
+    }
+    virtual     EGLint      getHeight() const   {
+        return height;
+    }
+    virtual     EGLint      getHorizontalResolution() const;
+    virtual     EGLint      getVerticalResolution() const;
+    virtual     EGLint      getRefreshRate() const;
+    virtual     EGLint      getSwapBehavior() const;
+    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
 
 private:
-   status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
-   status_t unlock(android_native_buffer_t* buf);
-   ANativeWindow*   nativeWindow;
-   android_native_buffer_t*   buffer;
-   android_native_buffer_t*   previousBuffer;
-   gralloc_module_t const*    module;
-   copybit_device_t*          blitengine;
-   int width;
-   int height;
-   void* bits;
-   GGLFormat const* pixelFormatTable;
+    status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
+    status_t unlock(android_native_buffer_t* buf);
+    ANativeWindow*   nativeWindow;
+    android_native_buffer_t*   buffer;
+    android_native_buffer_t*   previousBuffer;
+    gralloc_module_t const*    module;
+    int width;
+    int height;
+    void* bits;
+    GGLFormat const* pixelFormatTable;
 
-   struct Rect {
-      inline Rect() { };
-      inline Rect(int32_t w, int32_t h)
-            : left(0), top(0), right(w), bottom(h) { }
-      inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
-            : left(l), top(t), right(r), bottom(b) { }
-      Rect& andSelf(const Rect& r) {
-         left   = max(left, r.left);
-         top    = max(top, r.top);
-         right  = min(right, r.right);
-         bottom = min(bottom, r.bottom);
-         return *this;
-      }
-      bool isEmpty() const {
-         return (left>=right || top>=bottom);
-      }
-      void dump(char const* what) {
-         LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
-              what, left, top, right-left, bottom-top);
-      }
+    struct Rect {
+        inline Rect() { };
+        inline Rect(int32_t w, int32_t h)
+        : left(0), top(0), right(w), bottom(h) { }
+        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
+        : left(l), top(t), right(r), bottom(b) { }
+        Rect& andSelf(const Rect& r) {
+            left   = max(left, r.left);
+            top    = max(top, r.top);
+            right  = min(right, r.right);
+            bottom = min(bottom, r.bottom);
+            return *this;
+        }
+        bool isEmpty() const {
+            return (left>=right || top>=bottom);
+        }
+        void dump(char const* what) {
+            LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
+                    what, left, top, right-left, bottom-top);
+        }
 
-      int32_t left;
-      int32_t top;
-      int32_t right;
-      int32_t bottom;
-   };
+        int32_t left;
+        int32_t top;
+        int32_t right;
+        int32_t bottom;
+    };
 
-   struct Region {
-      inline Region() : count(0) { }
-      typedef Rect const* const_iterator;
-      const_iterator begin() const {
-         return storage;
-      }
-      const_iterator end() const {
-         return storage+count;
-      }
-      static Region subtract(const Rect& lhs, const Rect& rhs) {
-         Region reg;
-         Rect* storage = reg.storage;
-         if (!lhs.isEmpty()) {
-            if (lhs.top < rhs.top) { // top rect
-               storage->left   = lhs.left;
-               storage->top    = lhs.top;
-               storage->right  = lhs.right;
-               storage->bottom = rhs.top;
-               storage++;
+    struct Region {
+        inline Region() : count(0) { }
+        typedef Rect const* const_iterator;
+        const_iterator begin() const {
+            return storage;
+        }
+        const_iterator end() const {
+            return storage+count;
+        }
+        static Region subtract(const Rect& lhs, const Rect& rhs) {
+            Region reg;
+            Rect* storage = reg.storage;
+            if (!lhs.isEmpty()) {
+                if (lhs.top < rhs.top) { // top rect
+                    storage->left   = lhs.left;
+                    storage->top    = lhs.top;
+                    storage->right  = lhs.right;
+                    storage->bottom = rhs.top;
+                    storage++;
+                }
+                const int32_t top = max(lhs.top, rhs.top);
+                const int32_t bot = min(lhs.bottom, rhs.bottom);
+                if (top < bot) {
+                    if (lhs.left < rhs.left) { // left-side rect
+                        storage->left   = lhs.left;
+                        storage->top    = top;
+                        storage->right  = rhs.left;
+                        storage->bottom = bot;
+                        storage++;
+                    }
+                    if (lhs.right > rhs.right) { // right-side rect
+                        storage->left   = rhs.right;
+                        storage->top    = top;
+                        storage->right  = lhs.right;
+                        storage->bottom = bot;
+                        storage++;
+                    }
+                }
+                if (lhs.bottom > rhs.bottom) { // bottom rect
+                    storage->left   = lhs.left;
+                    storage->top    = rhs.bottom;
+                    storage->right  = lhs.right;
+                    storage->bottom = lhs.bottom;
+                    storage++;
+                }
+                reg.count = storage - reg.storage;
             }
-            const int32_t top = max(lhs.top, rhs.top);
-            const int32_t bot = min(lhs.bottom, rhs.bottom);
-            if (top < bot) {
-               if (lhs.left < rhs.left) { // left-side rect
-                  storage->left   = lhs.left;
-                  storage->top    = top;
-                  storage->right  = rhs.left;
-                  storage->bottom = bot;
-                  storage++;
-               }
-               if (lhs.right > rhs.right) { // right-side rect
-                  storage->left   = rhs.right;
-                  storage->top    = top;
-                  storage->right  = lhs.right;
-                  storage->bottom = bot;
-                  storage++;
-               }
-            }
-            if (lhs.bottom > rhs.bottom) { // bottom rect
-               storage->left   = lhs.left;
-               storage->top    = rhs.bottom;
-               storage->right  = lhs.right;
-               storage->bottom = lhs.bottom;
-               storage++;
-            }
-            reg.count = storage - reg.storage;
-         }
-         return reg;
-      }
-      bool isEmpty() const {
-         return count<=0;
-      }
-private:
-      Rect storage[4];
-      ssize_t count;
-   };
+            return reg;
+        }
+        bool isEmpty() const {
+            return count<=0;
+        }
+    private:
+        Rect storage[4];
+        ssize_t count;
+    };
 
-   struct region_iterator : public copybit_region_t {
-      region_iterator(const Region& region)
-            : b(region.begin()), e(region.end()) {
-         this->next = iterate;
-      }
-private:
-      static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
-         region_iterator const* me = static_cast<region_iterator const*>(self);
-         if (me->b != me->e) {
-            *reinterpret_cast<Rect*>(rect) = *me->b++;
-            return 1;
-         }
-         return 0;
-      }
-      mutable Region::const_iterator b;
-      Region::const_iterator const e;
-   };
+    void copyBlt(
+            android_native_buffer_t* dst, void* dst_vaddr,
+            android_native_buffer_t* src, void const* src_vaddr,
+            const Region& clip);
 
-   void copyBlt(
-      android_native_buffer_t* dst, void* dst_vaddr,
-      android_native_buffer_t* src, void const* src_vaddr,
-      const Region& clip);
-
-   Rect dirtyRegion;
-   Rect oldDirtyRegion;
+    Rect dirtyRegion;
+    Rect oldDirtyRegion;
 };
 
 egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
-      EGLConfig config,
-      int32_t depthFormat,
-      ANativeWindow* window)
-      : egl_surface_t(dpy, config, depthFormat),
-      nativeWindow(window), buffer(0), previousBuffer(0), module(0),
-      blitengine(0), bits(NULL)
+        EGLConfig config,
+        int32_t depthFormat,
+        ANativeWindow* window)
+: egl_surface_t(dpy, config, depthFormat),
+  nativeWindow(window), buffer(0), previousBuffer(0), module(0),
+  bits(NULL)
 {
-   hw_module_t const* pModule;
-   hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
-   module = reinterpret_cast<gralloc_module_t const*>(pModule);
+    pixelFormatTable = gglGetPixelFormatTable();
 
-   if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
-      copybit_open(pModule, &blitengine);
-   }
-
-   pixelFormatTable = gglGetPixelFormatTable();
-
-   // keep a reference on the window
-   nativeWindow->common.incRef(&nativeWindow->common);
-   nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
-   nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
-   int format = 0;
-   nativeWindow->query(nativeWindow, NATIVE_WINDOW_FORMAT, &format);
-   LOGD("agl2: egl_window_surface_v2_t format=0x%.4X", format);
-//   assert(0);
+    // keep a reference on the window
+    nativeWindow->common.incRef(&nativeWindow->common);
+    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
+    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
+    int format = 0;
+    nativeWindow->query(nativeWindow, NATIVE_WINDOW_FORMAT, &format);
+    LOGD("agl2: egl_window_surface_v2_t format=0x%.4X", format);
+    //   assert(0);
 }
 
 egl_window_surface_v2_t::~egl_window_surface_v2_t()
 {
-   if (buffer) {
-      buffer->common.decRef(&buffer->common);
-   }
-   if (previousBuffer) {
-      previousBuffer->common.decRef(&previousBuffer->common);
-   }
-   nativeWindow->common.decRef(&nativeWindow->common);
-   if (blitengine) {
-      copybit_close(blitengine);
-   }
+    if (buffer) {
+        buffer->common.decRef(&buffer->common);
+    }
+    if (previousBuffer) {
+        previousBuffer->common.decRef(&previousBuffer->common);
+    }
+    nativeWindow->common.decRef(&nativeWindow->common);
 }
 
 EGLBoolean egl_window_surface_v2_t::connect()
 {
-   // we're intending to do software rendering
-   native_window_set_usage(nativeWindow,
-                           GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
+    // we're intending to do software rendering
+    native_window_set_usage(nativeWindow,
+            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
 
-   // dequeue a buffer
-   if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
-      return setError(EGL_BAD_ALLOC, EGL_FALSE);
-   }
+    // dequeue a buffer
+    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
+        return setError(EGL_BAD_ALLOC, EGL_FALSE);
+    }
 
-   // allocate a corresponding depth-buffer
-   width = buffer->width;
-   height = buffer->height;
-   if (depth.format) {
-      depth.width   = width;
-      depth.height  = height;
-      depth.stride  = depth.width; // use the width here
-      assert(GGL_PIXEL_FORMAT_Z_32 == depth.format);
-      depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*4);
-      if (depth.data == 0) {
-         return setError(EGL_BAD_ALLOC, EGL_FALSE);
-      }
-   }
+    // allocate a corresponding depth-buffer
+    width = buffer->width;
+    height = buffer->height;
+    if (depth.format) {
+        depth.width   = width;
+        depth.height  = height;
+        depth.stride  = depth.width; // use the width here
+        assert(GGL_PIXEL_FORMAT_Z_32 == depth.format);
+        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*4);
+        if (depth.data == 0) {
+            return setError(EGL_BAD_ALLOC, EGL_FALSE);
+        }
+    }
 
-   // keep a reference on the buffer
-   buffer->common.incRef(&buffer->common);
+    // keep a reference on the buffer
+    buffer->common.incRef(&buffer->common);
 
-   // Lock the buffer
-   nativeWindow->lockBuffer(nativeWindow, buffer);
-   // pin the buffer down
-   if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
+    // Lock the buffer
+    nativeWindow->lockBuffer(nativeWindow, buffer);
+    // pin the buffer down
+    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
             GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
-      LOGE("connect() failed to lock buffer %p (%ux%u)",
-           buffer, buffer->width, buffer->height);
-      return setError(EGL_BAD_ACCESS, EGL_FALSE);
-      // FIXME: we should make sure we're not accessing the buffer anymore
-   }
-   return EGL_TRUE;
+        LOGE("connect() failed to lock buffer %p (%ux%u)",
+                buffer, buffer->width, buffer->height);
+        return setError(EGL_BAD_ACCESS, EGL_FALSE);
+        // FIXME: we should make sure we're not accessing the buffer anymore
+    }
+    return EGL_TRUE;
 }
 
 void egl_window_surface_v2_t::disconnect()
 {
-   if (buffer && bits) {
-      bits = NULL;
-      unlock(buffer);
-   }
-   // enqueue the last frame
-   if (buffer)
-      nativeWindow->queueBuffer(nativeWindow, buffer);
-   if (buffer) {
-      buffer->common.decRef(&buffer->common);
-      buffer = 0;
-   }
-   if (previousBuffer) {
-      previousBuffer->common.decRef(&previousBuffer->common);
-      previousBuffer = 0;
-   }
+    if (buffer && bits) {
+        bits = NULL;
+        unlock(buffer);
+    }
+    // enqueue the last frame
+    if (buffer)
+        nativeWindow->queueBuffer(nativeWindow, buffer);
+    if (buffer) {
+        buffer->common.decRef(&buffer->common);
+        buffer = 0;
+    }
+    if (previousBuffer) {
+        previousBuffer->common.decRef(&previousBuffer->common);
+        previousBuffer = 0;
+    }
 }
 
 status_t egl_window_surface_v2_t::lock(
-   android_native_buffer_t* buf, int usage, void** vaddr)
+        android_native_buffer_t* buf, int usage, void** vaddr)
 {
-   int err;
+    int err;
 
-   err = module->lock(module, buf->handle,
-                      usage, 0, 0, buf->width, buf->height, vaddr);
+    err = module->lock(module, buf->handle,
+            usage, 0, 0, buf->width, buf->height, vaddr);
 
-   return err;
+    return err;
 }
 
 status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
 {
-   if (!buf) return BAD_VALUE;
-   int err = NO_ERROR;
+    if (!buf) return BAD_VALUE;
+    int err = NO_ERROR;
 
-   err = module->unlock(module, buf->handle);
+    err = module->unlock(module, buf->handle);
 
-   return err;
+    return err;
 }
 
 void egl_window_surface_v2_t::copyBlt(
-   android_native_buffer_t* dst, void* dst_vaddr,
-   android_native_buffer_t* src, void const* src_vaddr,
-   const Region& clip)
+        android_native_buffer_t* dst, void* dst_vaddr,
+        android_native_buffer_t* src, void const* src_vaddr,
+        const Region& clip)
 {
-   // FIXME: use copybit if possible
-   // NOTE: dst and src must be the same format
+    // FIXME: use copybit if possible
+    // NOTE: dst and src must be the same format
 
-   status_t err = NO_ERROR;
-   copybit_device_t* const copybit = blitengine;
-   if (copybit)  {
-      copybit_image_t simg;
-      simg.w = src->stride;
-      simg.h = src->height;
-      simg.format = src->format;
-      simg.handle = const_cast<native_handle_t*>(src->handle);
+    Region::const_iterator cur = clip.begin();
+    Region::const_iterator end = clip.end();
 
-      copybit_image_t dimg;
-      dimg.w = dst->stride;
-      dimg.h = dst->height;
-      dimg.format = dst->format;
-      dimg.handle = const_cast<native_handle_t*>(dst->handle);
+    const size_t bpp = pixelFormatTable[src->format].size;
+    const size_t dbpr = dst->stride * bpp;
+    const size_t sbpr = src->stride * bpp;
 
-      copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
-      copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
-      copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
-      region_iterator it(clip);
-      err = copybit->blit(copybit, &dimg, &simg, &it);
-      if (err != NO_ERROR) {
-         LOGE("copybit failed (%s)", strerror(err));
-      }
-   }
+    uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
+    uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
 
-   if (!copybit || err) {
-      Region::const_iterator cur = clip.begin();
-      Region::const_iterator end = clip.end();
-
-      const size_t bpp = pixelFormatTable[src->format].size;
-      const size_t dbpr = dst->stride * bpp;
-      const size_t sbpr = src->stride * bpp;
-
-      uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
-      uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
-
-      while (cur != end) {
-         const Rect& r(*cur++);
-         ssize_t w = r.right - r.left;
-         ssize_t h = r.bottom - r.top;
-         if (w <= 0 || h<=0) continue;
-         size_t size = w * bpp;
-         uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
-         uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
-         if (dbpr==sbpr && size==sbpr) {
+    while (cur != end) {
+        const Rect& r(*cur++);
+        ssize_t w = r.right - r.left;
+        ssize_t h = r.bottom - r.top;
+        if (w <= 0 || h<=0) continue;
+        size_t size = w * bpp;
+        uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
+        uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
+        if (dbpr==sbpr && size==sbpr) {
             size *= h;
             h = 1;
-         }
-         do {
+        }
+        do {
             memcpy(d, s, size);
             d += dbpr;
             s += sbpr;
-         } while (--h > 0);
-      }
-   }
+        } while (--h > 0);
+    }
 }
 
 EGLBoolean egl_window_surface_v2_t::swapBuffers()
 {
-   if (!buffer) {
-      return setError(EGL_BAD_ACCESS, EGL_FALSE);
-   }
+    if (!buffer) {
+        return setError(EGL_BAD_ACCESS, EGL_FALSE);
+    }
 
-   /*
-    * Handle eglSetSwapRectangleANDROID()
-    * We copyback from the front buffer
-    */
-   if (!dirtyRegion.isEmpty()) {
-      dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
-      if (previousBuffer) {
-         // This was const Region copyBack, but that causes an
-         // internal compile error on simulator builds
-         /*const*/
-         Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
-         if (!copyBack.isEmpty()) {
-            void* prevBits;
-            if (lock(previousBuffer,
-                     GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
-               // copy from previousBuffer to buffer
-               copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
-               unlock(previousBuffer);
+    /*
+     * Handle eglSetSwapRectangleANDROID()
+     * We copyback from the front buffer
+     */
+    if (!dirtyRegion.isEmpty()) {
+        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
+        if (previousBuffer) {
+            // This was const Region copyBack, but that causes an
+            // internal compile error on simulator builds
+            /*const*/
+            Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
+            if (!copyBack.isEmpty()) {
+                void* prevBits;
+                if (lock(previousBuffer,
+                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
+                    // copy from previousBuffer to buffer
+                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
+                    unlock(previousBuffer);
+                }
             }
-         }
-      }
-      oldDirtyRegion = dirtyRegion;
-   }
+        }
+        oldDirtyRegion = dirtyRegion;
+    }
 
-   if (previousBuffer) {
-      previousBuffer->common.decRef(&previousBuffer->common);
-      previousBuffer = 0;
-   }
+    if (previousBuffer) {
+        previousBuffer->common.decRef(&previousBuffer->common);
+        previousBuffer = 0;
+    }
 
-   unlock(buffer);
-   previousBuffer = buffer;
-   nativeWindow->queueBuffer(nativeWindow, buffer);
-   buffer = 0;
+    unlock(buffer);
+    previousBuffer = buffer;
+    nativeWindow->queueBuffer(nativeWindow, buffer);
+    buffer = 0;
 
-   // dequeue a new buffer
-   if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
+    // dequeue a new buffer
+    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
 
-      // TODO: lockBuffer should rather be executed when the very first
-      // direct rendering occurs.
-      nativeWindow->lockBuffer(nativeWindow, buffer);
+        // TODO: lockBuffer should rather be executed when the very first
+        // direct rendering occurs.
+        nativeWindow->lockBuffer(nativeWindow, buffer);
 
-      // reallocate the depth-buffer if needed
-      if ((width != buffer->width) || (height != buffer->height)) {
-         // TODO: we probably should reset the swap rect here
-         // if the window size has changed
-         width = buffer->width;
-         height = buffer->height;
-         if (depth.data) {
-            free(depth.data);
-            depth.width   = width;
-            depth.height  = height;
-            depth.stride  = buffer->stride;
-            depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
-            if (depth.data == 0) {
-               setError(EGL_BAD_ALLOC, EGL_FALSE);
-               return EGL_FALSE;
+        // reallocate the depth-buffer if needed
+        if ((width != buffer->width) || (height != buffer->height)) {
+            // TODO: we probably should reset the swap rect here
+            // if the window size has changed
+            width = buffer->width;
+            height = buffer->height;
+            if (depth.data) {
+                free(depth.data);
+                depth.width   = width;
+                depth.height  = height;
+                depth.stride  = buffer->stride;
+                depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
+                if (depth.data == 0) {
+                    setError(EGL_BAD_ALLOC, EGL_FALSE);
+                    return EGL_FALSE;
+                }
             }
-         }
-      }
+        }
 
-      // keep a reference on the buffer
-      buffer->common.incRef(&buffer->common);
+        // keep a reference on the buffer
+        buffer->common.incRef(&buffer->common);
 
-      // finally pin the buffer down
-      if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
-               GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
-         LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
-              buffer, buffer->width, buffer->height);
-         return setError(EGL_BAD_ACCESS, EGL_FALSE);
-         // FIXME: we should make sure we're not accessing the buffer anymore
-      }
-   } else {
-      return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
-   }
+        // finally pin the buffer down
+        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
+                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
+            LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
+                    buffer, buffer->width, buffer->height);
+            return setError(EGL_BAD_ACCESS, EGL_FALSE);
+            // FIXME: we should make sure we're not accessing the buffer anymore
+        }
+    } else {
+        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
+    }
 
-   return EGL_TRUE;
+    return EGL_TRUE;
 }
 
 EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
-   EGLint l, EGLint t, EGLint w, EGLint h)
+        EGLint l, EGLint t, EGLint w, EGLint h)
 {
-   dirtyRegion = Rect(l, t, l+w, t+h);
-   return EGL_TRUE;
+    dirtyRegion = Rect(l, t, l+w, t+h);
+    return EGL_TRUE;
 }
 
 EGLBoolean egl_window_surface_v2_t::bindDrawSurface(GLES2Context* gl)
 {
-   GGLSurface buffer;
-   buffer.version = sizeof(GGLSurface);
-   buffer.width   = this->buffer->width;
-   buffer.height  = this->buffer->height;
-   buffer.stride  = this->buffer->stride;
-   buffer.data    = (GGLubyte*)bits;
-   buffer.format  = (GGLPixelFormat)this->buffer->format;
-   gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer);
-   if (depth.data != gl->rasterizer.depthSurface.data)
-      gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
+    GGLSurface buffer;
+    buffer.version = sizeof(GGLSurface);
+    buffer.width   = this->buffer->width;
+    buffer.height  = this->buffer->height;
+    buffer.stride  = this->buffer->stride;
+    buffer.data    = (GGLubyte*)bits;
+    buffer.format  = (GGLPixelFormat)this->buffer->format;
+    gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer);
+    if (depth.data != gl->rasterizer.depthSurface.data)
+        gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
 
-   return EGL_TRUE;
+    return EGL_TRUE;
 }
 EGLBoolean egl_window_surface_v2_t::bindReadSurface(GLES2Context* gl)
 {
-   GGLSurface buffer;
-   buffer.version = sizeof(GGLSurface);
-   buffer.width   = this->buffer->width;
-   buffer.height  = this->buffer->height;
-   buffer.stride  = this->buffer->stride;
-   buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
-   buffer.format  = (GGLPixelFormat)this->buffer->format;
-   puts("agl2: readBuffer not implemented");
-   //gl->rasterizer.interface.readBuffer(gl, &buffer);
-   return EGL_TRUE;
+    GGLSurface buffer;
+    buffer.version = sizeof(GGLSurface);
+    buffer.width   = this->buffer->width;
+    buffer.height  = this->buffer->height;
+    buffer.stride  = this->buffer->stride;
+    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
+    buffer.format  = (GGLPixelFormat)this->buffer->format;
+    puts("agl2: readBuffer not implemented");
+    //gl->rasterizer.interface.readBuffer(gl, &buffer);
+    return EGL_TRUE;
 }
 EGLint egl_window_surface_v2_t::getHorizontalResolution() const
 {
-   return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
+    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
 }
 EGLint egl_window_surface_v2_t::getVerticalResolution() const
 {
-   return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
+    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
 }
 EGLint egl_window_surface_v2_t::getRefreshRate() const
 {
-   return (60 * EGL_DISPLAY_SCALING); // FIXME
+    return (60 * EGL_DISPLAY_SCALING); // FIXME
 }
 EGLint egl_window_surface_v2_t::getSwapBehavior() const
 {
-   /*
-    * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
-    * the content of the swapped buffer.
-    *
-    * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
-    *
-    * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
-    * only applies to the area specified by eglSetSwapRectangleANDROID(), that
-    * is, everything outside of this area is preserved.
-    *
-    * This implementation of EGL assumes the later case.
-    *
-    */
+    /*
+     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
+     * the content of the swapped buffer.
+     *
+     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
+     *
+     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
+     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
+     * is, everything outside of this area is preserved.
+     *
+     * This implementation of EGL assumes the later case.
+     *
+     */
 
-   return EGL_BUFFER_DESTROYED;
+    return EGL_BUFFER_DESTROYED;
 }
 
 // ----------------------------------------------------------------------------
 
 struct egl_pixmap_surface_t : public egl_surface_t {
-   egl_pixmap_surface_t(
-      EGLDisplay dpy, EGLConfig config,
-      int32_t depthFormat,
-      egl_native_pixmap_t const * pixmap);
+    egl_pixmap_surface_t(
+            EGLDisplay dpy, EGLConfig config,
+            int32_t depthFormat,
+            egl_native_pixmap_t const * pixmap);
 
-   virtual ~egl_pixmap_surface_t() { }
+    virtual ~egl_pixmap_surface_t() { }
 
-   virtual     bool        initCheck() const {
-      return !depth.format || depth.data!=0;
-   }
-   virtual     EGLBoolean  bindDrawSurface(GLES2Context* gl);
-   virtual     EGLBoolean  bindReadSurface(GLES2Context* gl);
-   virtual     EGLint      getWidth() const    {
-      return nativePixmap.width;
-   }
-   virtual     EGLint      getHeight() const   {
-      return nativePixmap.height;
-   }
+    virtual     bool        initCheck() const {
+        return !depth.format || depth.data!=0;
+    }
+    virtual     EGLBoolean  bindDrawSurface(GLES2Context* gl);
+    virtual     EGLBoolean  bindReadSurface(GLES2Context* gl);
+    virtual     EGLint      getWidth() const    {
+        return nativePixmap.width;
+    }
+    virtual     EGLint      getHeight() const   {
+        return nativePixmap.height;
+    }
 private:
-   egl_native_pixmap_t     nativePixmap;
+    egl_native_pixmap_t     nativePixmap;
 };
 
 egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
-      EGLConfig config,
-      int32_t depthFormat,
-      egl_native_pixmap_t const * pixmap)
-      : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
+        EGLConfig config,
+        int32_t depthFormat,
+        egl_native_pixmap_t const * pixmap)
+: egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
 {
-   if (depthFormat) {
-      depth.width   = pixmap->width;
-      depth.height  = pixmap->height;
-      depth.stride  = depth.width; // use the width here
-      depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
-      if (depth.data == 0) {
-         setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
-      }
-   }
+    if (depthFormat) {
+        depth.width   = pixmap->width;
+        depth.height  = pixmap->height;
+        depth.stride  = depth.width; // use the width here
+        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
+        if (depth.data == 0) {
+            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
+        }
+    }
 }
 EGLBoolean egl_pixmap_surface_t::bindDrawSurface(GLES2Context* gl)
 {
-   GGLSurface buffer;
-   buffer.version = sizeof(GGLSurface);
-   buffer.width   = nativePixmap.width;
-   buffer.height  = nativePixmap.height;
-   buffer.stride  = nativePixmap.stride;
-   buffer.data    = nativePixmap.data;
-   buffer.format  = (GGLPixelFormat)nativePixmap.format;
+    GGLSurface buffer;
+    buffer.version = sizeof(GGLSurface);
+    buffer.width   = nativePixmap.width;
+    buffer.height  = nativePixmap.height;
+    buffer.stride  = nativePixmap.stride;
+    buffer.data    = nativePixmap.data;
+    buffer.format  = (GGLPixelFormat)nativePixmap.format;
 
-   gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer);
-   if (depth.data != gl->rasterizer.depthSurface.data)
-      gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
-   return EGL_TRUE;
+    gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer);
+    if (depth.data != gl->rasterizer.depthSurface.data)
+        gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
+    return EGL_TRUE;
 }
 EGLBoolean egl_pixmap_surface_t::bindReadSurface(GLES2Context* gl)
 {
-   GGLSurface buffer;
-   buffer.version = sizeof(GGLSurface);
-   buffer.width   = nativePixmap.width;
-   buffer.height  = nativePixmap.height;
-   buffer.stride  = nativePixmap.stride;
-   buffer.data    = nativePixmap.data;
-   buffer.format  = (GGLPixelFormat)nativePixmap.format;
-   puts("agl2: readBuffer not implemented");
-   //gl->rasterizer.interface.readBuffer(gl, &buffer);
-   return EGL_TRUE;
+    GGLSurface buffer;
+    buffer.version = sizeof(GGLSurface);
+    buffer.width   = nativePixmap.width;
+    buffer.height  = nativePixmap.height;
+    buffer.stride  = nativePixmap.stride;
+    buffer.data    = nativePixmap.data;
+    buffer.format  = (GGLPixelFormat)nativePixmap.format;
+    puts("agl2: readBuffer not implemented");
+    //gl->rasterizer.interface.readBuffer(gl, &buffer);
+    return EGL_TRUE;
 }
 
 // ----------------------------------------------------------------------------
 
 struct egl_pbuffer_surface_t : public egl_surface_t {
-   egl_pbuffer_surface_t(
-      EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
-      int32_t w, int32_t h, int32_t f);
+    egl_pbuffer_surface_t(
+            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
+            int32_t w, int32_t h, int32_t f);
 
-   virtual ~egl_pbuffer_surface_t();
+    virtual ~egl_pbuffer_surface_t();
 
-   virtual     bool        initCheck() const   {
-      return pbuffer.data != 0;
-   }
-   virtual     EGLBoolean  bindDrawSurface(GLES2Context* gl);
-   virtual     EGLBoolean  bindReadSurface(GLES2Context* gl);
-   virtual     EGLint      getWidth() const    {
-      return pbuffer.width;
-   }
-   virtual     EGLint      getHeight() const   {
-      return pbuffer.height;
-   }
+    virtual     bool        initCheck() const   {
+        return pbuffer.data != 0;
+    }
+    virtual     EGLBoolean  bindDrawSurface(GLES2Context* gl);
+    virtual     EGLBoolean  bindReadSurface(GLES2Context* gl);
+    virtual     EGLint      getWidth() const    {
+        return pbuffer.width;
+    }
+    virtual     EGLint      getHeight() const   {
+        return pbuffer.height;
+    }
 private:
-   GGLSurface  pbuffer;
+    GGLSurface  pbuffer;
 };
 
 egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
-      EGLConfig config, int32_t depthFormat,
-      int32_t w, int32_t h, int32_t f)
-      : egl_surface_t(dpy, config, depthFormat)
+        EGLConfig config, int32_t depthFormat,
+        int32_t w, int32_t h, int32_t f)
+: egl_surface_t(dpy, config, depthFormat)
 {
-   size_t size = w*h;
-   switch (f) {
-   case GGL_PIXEL_FORMAT_A_8:
-      size *= 1;
-      break;
-   case GGL_PIXEL_FORMAT_RGB_565:
-      size *= 2;
-      break;
-   case GGL_PIXEL_FORMAT_RGBA_8888:
-      size *= 4;
-      break;
-   case GGL_PIXEL_FORMAT_RGBX_8888:
-      size *= 4;
-      break;
-   default:
-      LOGE("incompatible pixel format for pbuffer (format=%d)", f);
-      pbuffer.data = 0;
-      break;
-   }
-   pbuffer.version = sizeof(GGLSurface);
-   pbuffer.width   = w;
-   pbuffer.height  = h;
-   pbuffer.stride  = w;
-   pbuffer.data    = (GGLubyte*)malloc(size);
-   pbuffer.format  = (GGLPixelFormat)f;
+    size_t size = w*h;
+    switch (f) {
+        case GGL_PIXEL_FORMAT_A_8:
+            size *= 1;
+            break;
+        case GGL_PIXEL_FORMAT_RGB_565:
+            size *= 2;
+            break;
+        case GGL_PIXEL_FORMAT_RGBA_8888:
+            size *= 4;
+            break;
+        case GGL_PIXEL_FORMAT_RGBX_8888:
+            size *= 4;
+            break;
+        default:
+            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
+            pbuffer.data = 0;
+            break;
+    }
+    pbuffer.version = sizeof(GGLSurface);
+    pbuffer.width   = w;
+    pbuffer.height  = h;
+    pbuffer.stride  = w;
+    pbuffer.data    = (GGLubyte*)malloc(size);
+    pbuffer.format  = (GGLPixelFormat)f;
 
-   if (depthFormat) {
-      depth.width   = pbuffer.width;
-      depth.height  = pbuffer.height;
-      depth.stride  = depth.width; // use the width here
-      depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
-      if (depth.data == 0) {
-         setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
-         return;
-      }
-   }
+    if (depthFormat) {
+        depth.width   = pbuffer.width;
+        depth.height  = pbuffer.height;
+        depth.stride  = depth.width; // use the width here
+        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
+        if (depth.data == 0) {
+            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
+            return;
+        }
+    }
 }
 egl_pbuffer_surface_t::~egl_pbuffer_surface_t()
 {
-   free(pbuffer.data);
+    free(pbuffer.data);
 }
 EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(GLES2Context* gl)
 {
-   gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &pbuffer);
-   if (depth.data != gl->rasterizer.depthSurface.data)
-      gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
-   return EGL_TRUE;
+    gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &pbuffer);
+    if (depth.data != gl->rasterizer.depthSurface.data)
+        gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth);
+    return EGL_TRUE;
 }
 EGLBoolean egl_pbuffer_surface_t::bindReadSurface(GLES2Context* gl)
 {
-   puts("agl2: readBuffer not implemented");
-   //gl->rasterizer.interface.readBuffer(gl, &pbuffer);
-   return EGL_TRUE;
+    puts("agl2: readBuffer not implemented");
+    //gl->rasterizer.interface.readBuffer(gl, &pbuffer);
+    return EGL_TRUE;
 }
 
 // ----------------------------------------------------------------------------
 
 struct config_pair_t {
-   GLint key;
-   GLint value;
+    GLint key;
+    GLint value;
 };
 
 struct configs_t {
-   const config_pair_t* array;
-   int                  size;
+    const config_pair_t* array;
+    int                  size;
 };
 
 struct config_management_t {
-   GLint key;
-   bool (*match)(GLint reqValue, GLint confValue);
-   static bool atLeast(GLint reqValue, GLint confValue) {
-      return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
-   }
-   static bool exact(GLint reqValue, GLint confValue) {
-      return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
-   }
-   static bool mask(GLint reqValue, GLint confValue) {
-      return (confValue & reqValue) == reqValue;
-   }
-   static bool ignore(GLint reqValue, GLint confValue) {
-      return true;
-   }
+    GLint key;
+    bool (*match)(GLint reqValue, GLint confValue);
+    static bool atLeast(GLint reqValue, GLint confValue) {
+        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
+    }
+    static bool exact(GLint reqValue, GLint confValue) {
+        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
+    }
+    static bool mask(GLint reqValue, GLint confValue) {
+        return (confValue & reqValue) == reqValue;
+    }
+    static bool ignore(GLint reqValue, GLint confValue) {
+        return true;
+    }
 };
 
 // ----------------------------------------------------------------------------
@@ -865,62 +806,62 @@
 static char const * const gVersionString    = "0.0 Android Driver 0.0.0";
 static char const * const gClientApiString  = "OpenGL ES2";
 static char const * const gExtensionsString =
-   //"EGL_KHR_image_base "
-   // "KHR_image_pixmap "
-   //"EGL_ANDROID_image_native_buffer "
-   //"EGL_ANDROID_swap_rectangle "
-   "";
+        //"EGL_KHR_image_base "
+        // "KHR_image_pixmap "
+        //"EGL_ANDROID_image_native_buffer "
+        //"EGL_ANDROID_swap_rectangle "
+        "";
 
 // ----------------------------------------------------------------------------
 
 struct extention_map_t {
-   const char * const name;
-   __eglMustCastToProperFunctionPointerType address;
+    const char * const name;
+    __eglMustCastToProperFunctionPointerType address;
 };
 
 static const extention_map_t gExtentionMap[] = {
-//    { "glDrawTexsOES",
-//            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
-//    { "glDrawTexiOES",
-//            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
-//    { "glDrawTexfOES",
-//            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
-//    { "glDrawTexxOES",
-//            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
-//    { "glDrawTexsvOES",
-//            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
-//    { "glDrawTexivOES",
-//            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
-//    { "glDrawTexfvOES",
-//            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
-//    { "glDrawTexxvOES",
-//            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
-//    { "glQueryMatrixxOES",
-//            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
-//    { "glEGLImageTargetTexture2DOES",
-//            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
-//    { "glEGLImageTargetRenderbufferStorageOES",
-//            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
-//    { "glClipPlanef",
-//            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
-//    { "glClipPlanex",
-//            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
-//    { "glBindBuffer",
-//            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
-//    { "glBufferData",
-//            (__eglMustCastToProperFunctionPointerType)&glBufferData },
-//    { "glBufferSubData",
-//            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
-//    { "glDeleteBuffers",
-//            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
-//    { "glGenBuffers",
-//            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
-//    { "eglCreateImageKHR",
-//            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
-//    { "eglDestroyImageKHR",
-//            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
-//    { "eglSetSwapRectangleANDROID",
-//            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
+        //    { "glDrawTexsOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
+        //    { "glDrawTexiOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
+        //    { "glDrawTexfOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
+        //    { "glDrawTexxOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
+        //    { "glDrawTexsvOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
+        //    { "glDrawTexivOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
+        //    { "glDrawTexfvOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
+        //    { "glDrawTexxvOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
+        //    { "glQueryMatrixxOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
+        //    { "glEGLImageTargetTexture2DOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
+        //    { "glEGLImageTargetRenderbufferStorageOES",
+        //            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
+        //    { "glClipPlanef",
+        //            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
+        //    { "glClipPlanex",
+        //            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
+        //    { "glBindBuffer",
+        //            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
+        //    { "glBufferData",
+        //            (__eglMustCastToProperFunctionPointerType)&glBufferData },
+        //    { "glBufferSubData",
+        //            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
+        //    { "glDeleteBuffers",
+        //            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
+        //    { "glGenBuffers",
+        //            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
+        //    { "eglCreateImageKHR",
+        //            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
+        //    { "eglDestroyImageKHR",
+        //            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
+        //    { "eglSetSwapRectangleANDROID",
+        //            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
 };
 
 /*
@@ -930,31 +871,31 @@
  */
 
 static config_pair_t const config_base_attribute_list[] = {
-   { EGL_STENCIL_SIZE,               0                                 },
-   { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
-   { EGL_LEVEL,                      0                                 },
-   { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
-   { EGL_MAX_PBUFFER_PIXELS,
-     GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
-   { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
-   { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
-   { EGL_NATIVE_VISUAL_ID,           0                                 },
-   { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGBA_8888        },
-   { EGL_SAMPLES,                    0                                 },
-   { EGL_SAMPLE_BUFFERS,             0                                 },
-   { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
-   { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
-   { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
-   { EGL_TRANSPARENT_RED_VALUE,      0                                 },
-   { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
-   { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
-   { EGL_MIN_SWAP_INTERVAL,          1                                 },
-   { EGL_MAX_SWAP_INTERVAL,          1                                 },
-   { EGL_LUMINANCE_SIZE,             0                                 },
-   { EGL_ALPHA_MASK_SIZE,            0                                 },
-   { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
-   { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES2_BIT                },
-   { EGL_CONFORMANT,                 0                                 }
+        { EGL_STENCIL_SIZE,               0                                 },
+        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
+        { EGL_LEVEL,                      0                                 },
+        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
+        { EGL_MAX_PBUFFER_PIXELS,
+                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
+                { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
+                { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
+                { EGL_NATIVE_VISUAL_ID,           0                                 },
+                { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGBA_8888        },
+                { EGL_SAMPLES,                    0                                 },
+                { EGL_SAMPLE_BUFFERS,             0                                 },
+                { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
+                { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
+                { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
+                { EGL_TRANSPARENT_RED_VALUE,      0                                 },
+                { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
+                { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
+                { EGL_MIN_SWAP_INTERVAL,          1                                 },
+                { EGL_MAX_SWAP_INTERVAL,          1                                 },
+                { EGL_LUMINANCE_SIZE,             0                                 },
+                { EGL_ALPHA_MASK_SIZE,            0                                 },
+                { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
+                { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES2_BIT                },
+                { EGL_CONFORMANT,                 0                                 }
 };
 
 // These configs can override the base attribute list
@@ -962,199 +903,199 @@
 
 // 565 configs
 static config_pair_t const config_0_attribute_list[] = {
-   { EGL_BUFFER_SIZE,     16 },
-   { EGL_ALPHA_SIZE,       0 },
-   { EGL_BLUE_SIZE,        5 },
-   { EGL_GREEN_SIZE,       6 },
-   { EGL_RED_SIZE,         5 },
-   { EGL_DEPTH_SIZE,       0 },
-   { EGL_CONFIG_ID,        0 },
-   { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
-   { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,     16 },
+        { EGL_ALPHA_SIZE,       0 },
+        { EGL_BLUE_SIZE,        5 },
+        { EGL_GREEN_SIZE,       6 },
+        { EGL_RED_SIZE,         5 },
+        { EGL_DEPTH_SIZE,       0 },
+        { EGL_CONFIG_ID,        0 },
+        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
+        { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 static config_pair_t const config_1_attribute_list[] = {
-   { EGL_BUFFER_SIZE,     16 },
-   { EGL_ALPHA_SIZE,       0 },
-   { EGL_BLUE_SIZE,        5 },
-   { EGL_GREEN_SIZE,       6 },
-   { EGL_RED_SIZE,         5 },
-   { EGL_DEPTH_SIZE,      16 },
-   { EGL_CONFIG_ID,        1 },
-   { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
-   { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,     16 },
+        { EGL_ALPHA_SIZE,       0 },
+        { EGL_BLUE_SIZE,        5 },
+        { EGL_GREEN_SIZE,       6 },
+        { EGL_RED_SIZE,         5 },
+        { EGL_DEPTH_SIZE,      16 },
+        { EGL_CONFIG_ID,        1 },
+        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
+        { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 // RGB 888 configs
 static config_pair_t const config_2_attribute_list[] = {
-   { EGL_BUFFER_SIZE,     32 },
-   { EGL_ALPHA_SIZE,       0 },
-   { EGL_BLUE_SIZE,        8 },
-   { EGL_GREEN_SIZE,       8 },
-   { EGL_RED_SIZE,         8 },
-   { EGL_DEPTH_SIZE,       0 },
-   { EGL_CONFIG_ID,        6 },
-   { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
-   { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,     32 },
+        { EGL_ALPHA_SIZE,       0 },
+        { EGL_BLUE_SIZE,        8 },
+        { EGL_GREEN_SIZE,       8 },
+        { EGL_RED_SIZE,         8 },
+        { EGL_DEPTH_SIZE,       0 },
+        { EGL_CONFIG_ID,        6 },
+        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
+        { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 static config_pair_t const config_3_attribute_list[] = {
-   { EGL_BUFFER_SIZE,     32 },
-   { EGL_ALPHA_SIZE,       0 },
-   { EGL_BLUE_SIZE,        8 },
-   { EGL_GREEN_SIZE,       8 },
-   { EGL_RED_SIZE,         8 },
-   { EGL_DEPTH_SIZE,      16 },
-   { EGL_CONFIG_ID,        7 },
-   { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
-   { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,     32 },
+        { EGL_ALPHA_SIZE,       0 },
+        { EGL_BLUE_SIZE,        8 },
+        { EGL_GREEN_SIZE,       8 },
+        { EGL_RED_SIZE,         8 },
+        { EGL_DEPTH_SIZE,      16 },
+        { EGL_CONFIG_ID,        7 },
+        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
+        { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 // 8888 configs
 static config_pair_t const config_4_attribute_list[] = {
-   { EGL_BUFFER_SIZE,     32 },
-   { EGL_ALPHA_SIZE,       8 },
-   { EGL_BLUE_SIZE,        8 },
-   { EGL_GREEN_SIZE,       8 },
-   { EGL_RED_SIZE,         8 },
-   { EGL_DEPTH_SIZE,       0 },
-   { EGL_CONFIG_ID,        2 },
-   { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
-   { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,     32 },
+        { EGL_ALPHA_SIZE,       8 },
+        { EGL_BLUE_SIZE,        8 },
+        { EGL_GREEN_SIZE,       8 },
+        { EGL_RED_SIZE,         8 },
+        { EGL_DEPTH_SIZE,       0 },
+        { EGL_CONFIG_ID,        2 },
+        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
+        { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 static config_pair_t const config_5_attribute_list[] = {
-   { EGL_BUFFER_SIZE,     32 },
-   { EGL_ALPHA_SIZE,       8 },
-   { EGL_BLUE_SIZE,        8 },
-   { EGL_GREEN_SIZE,       8 },
-   { EGL_RED_SIZE,         8 },
-   { EGL_DEPTH_SIZE,      16 },
-   { EGL_CONFIG_ID,        3 },
-   { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
-   { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,     32 },
+        { EGL_ALPHA_SIZE,       8 },
+        { EGL_BLUE_SIZE,        8 },
+        { EGL_GREEN_SIZE,       8 },
+        { EGL_RED_SIZE,         8 },
+        { EGL_DEPTH_SIZE,      16 },
+        { EGL_CONFIG_ID,        3 },
+        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
+        { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 // A8 configs
 static config_pair_t const config_6_attribute_list[] = {
-   { EGL_BUFFER_SIZE,      8 },
-   { EGL_ALPHA_SIZE,       8 },
-   { EGL_BLUE_SIZE,        0 },
-   { EGL_GREEN_SIZE,       0 },
-   { EGL_RED_SIZE,         0 },
-   { EGL_DEPTH_SIZE,       0 },
-   { EGL_CONFIG_ID,        4 },
-   { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
-   { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,      8 },
+        { EGL_ALPHA_SIZE,       8 },
+        { EGL_BLUE_SIZE,        0 },
+        { EGL_GREEN_SIZE,       0 },
+        { EGL_RED_SIZE,         0 },
+        { EGL_DEPTH_SIZE,       0 },
+        { EGL_CONFIG_ID,        4 },
+        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
+        { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 static config_pair_t const config_7_attribute_list[] = {
-   { EGL_BUFFER_SIZE,      8 },
-   { EGL_ALPHA_SIZE,       8 },
-   { EGL_BLUE_SIZE,        0 },
-   { EGL_GREEN_SIZE,       0 },
-   { EGL_RED_SIZE,         0 },
-   { EGL_DEPTH_SIZE,      16 },
-   { EGL_CONFIG_ID,        5 },
-   { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
-   { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,      8 },
+        { EGL_ALPHA_SIZE,       8 },
+        { EGL_BLUE_SIZE,        0 },
+        { EGL_GREEN_SIZE,       0 },
+        { EGL_RED_SIZE,         0 },
+        { EGL_DEPTH_SIZE,      16 },
+        { EGL_CONFIG_ID,        5 },
+        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
+        { EGL_SURFACE_TYPE,     EGL_SWAP_BEHAVIOR_PRESERVED_BIT|EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 static configs_t const gConfigs[] = {
-   { config_0_attribute_list, NELEM(config_0_attribute_list) },
-   { config_1_attribute_list, NELEM(config_1_attribute_list) },
-   { config_2_attribute_list, NELEM(config_2_attribute_list) },
-   { config_3_attribute_list, NELEM(config_3_attribute_list) },
-   { config_4_attribute_list, NELEM(config_4_attribute_list) },
-   { config_5_attribute_list, NELEM(config_5_attribute_list) },
-//   { config_6_attribute_list, NELEM(config_6_attribute_list) },
-//   { config_7_attribute_list, NELEM(config_7_attribute_list) },
+        { config_0_attribute_list, NELEM(config_0_attribute_list) },
+        { config_1_attribute_list, NELEM(config_1_attribute_list) },
+        { config_2_attribute_list, NELEM(config_2_attribute_list) },
+        { config_3_attribute_list, NELEM(config_3_attribute_list) },
+        { config_4_attribute_list, NELEM(config_4_attribute_list) },
+        { config_5_attribute_list, NELEM(config_5_attribute_list) },
+        //   { config_6_attribute_list, NELEM(config_6_attribute_list) },
+        //   { config_7_attribute_list, NELEM(config_7_attribute_list) },
 };
 
 static config_management_t const gConfigManagement[] = {
-   { EGL_BUFFER_SIZE,                config_management_t::atLeast },
-   { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
-   { EGL_BLUE_SIZE,                  config_management_t::atLeast },
-   { EGL_GREEN_SIZE,                 config_management_t::atLeast },
-   { EGL_RED_SIZE,                   config_management_t::atLeast },
-   { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
-   { EGL_STENCIL_SIZE,               config_management_t::atLeast },
-   { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
-   { EGL_CONFIG_ID,                  config_management_t::exact   },
-   { EGL_LEVEL,                      config_management_t::exact   },
-   { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
-   { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
-   { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
-   { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
-   { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
-   { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
-   { EGL_SAMPLES,                    config_management_t::exact   },
-   { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
-   { EGL_SURFACE_TYPE,               config_management_t::mask    },
-   { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
-   { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
-   { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
-   { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
-   { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
-   { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
-   { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
-   { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
-   { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
-   { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
-   { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
-   { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
-   { EGL_CONFORMANT,                 config_management_t::mask    }
+        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
+        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
+        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
+        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
+        { EGL_RED_SIZE,                   config_management_t::atLeast },
+        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
+        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
+        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
+        { EGL_CONFIG_ID,                  config_management_t::exact   },
+        { EGL_LEVEL,                      config_management_t::exact   },
+        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
+        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
+        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
+        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
+        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
+        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
+        { EGL_SAMPLES,                    config_management_t::exact   },
+        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
+        { EGL_SURFACE_TYPE,               config_management_t::mask    },
+        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
+        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
+        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
+        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
+        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
+        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
+        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
+        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
+        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
+        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
+        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
+        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
+        { EGL_CONFORMANT,                 config_management_t::mask    }
 };
 
 
 static config_pair_t const config_defaults[] = {
-   // attributes that are not specified are simply ignored, if a particular
-   // one needs not be ignored, it must be specified here, eg:
-   // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
+        // attributes that are not specified are simply ignored, if a particular
+        // one needs not be ignored, it must be specified here, eg:
+        // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
 };
 
 // ----------------------------------------------------------------------------
 
 static status_t getConfigFormatInfo(EGLint configID,
-                                    int32_t& pixelFormat, int32_t& depthFormat)
+        int32_t& pixelFormat, int32_t& depthFormat)
 {
-   switch (configID) {
-   case 0:
-      pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
-      depthFormat = 0;
-      break;
-   case 1:
-      pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
-      depthFormat = GGL_PIXEL_FORMAT_Z_32;
-      break;
-   case 2:
-      pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
-      depthFormat = 0;
-      break;
-   case 3:
-      pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
-      depthFormat = GGL_PIXEL_FORMAT_Z_32;
-      break;
-   case 4:
-      pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
-      depthFormat = 0;
-      break;
-   case 5:
-      pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
-      depthFormat = GGL_PIXEL_FORMAT_Z_32;
-      break;
-   case 6:
-      pixelFormat = GGL_PIXEL_FORMAT_A_8;
-      depthFormat = 0;
-      break;
-   case 7:
-      pixelFormat = GGL_PIXEL_FORMAT_A_8;
-      depthFormat = GGL_PIXEL_FORMAT_Z_32;
-      break;
-   default:
-      return NAME_NOT_FOUND;
-   }
-   return NO_ERROR;
+    switch (configID) {
+        case 0:
+            pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+            depthFormat = 0;
+            break;
+        case 1:
+            pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+            depthFormat = GGL_PIXEL_FORMAT_Z_32;
+            break;
+        case 2:
+            pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+            depthFormat = 0;
+            break;
+        case 3:
+            pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+            depthFormat = GGL_PIXEL_FORMAT_Z_32;
+            break;
+        case 4:
+            pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+            depthFormat = 0;
+            break;
+        case 5:
+            pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+            depthFormat = GGL_PIXEL_FORMAT_Z_32;
+            break;
+        case 6:
+            pixelFormat = GGL_PIXEL_FORMAT_A_8;
+            depthFormat = 0;
+            break;
+        case 7:
+            pixelFormat = GGL_PIXEL_FORMAT_A_8;
+            depthFormat = GGL_PIXEL_FORMAT_Z_32;
+            break;
+        default:
+            return NAME_NOT_FOUND;
+    }
+    return NO_ERROR;
 }
 
 // ----------------------------------------------------------------------------
@@ -1162,256 +1103,256 @@
 template<typename T>
 static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
 {
-   while (first <= last) {
-      int mid = (first + last) / 2;
-      if (key > sortedArray[mid].key) {
-         first = mid + 1;
-      } else if (key < sortedArray[mid].key) {
-         last = mid - 1;
-      } else {
-         return mid;
-      }
-   }
-   return -1;
+    while (first <= last) {
+        int mid = (first + last) / 2;
+        if (key > sortedArray[mid].key) {
+            first = mid + 1;
+        } else if (key < sortedArray[mid].key) {
+            last = mid - 1;
+        } else {
+            return mid;
+        }
+    }
+    return -1;
 }
 
 static int isAttributeMatching(int i, EGLint attr, EGLint val)
 {
-   // look for the attribute in all of our configs
-   config_pair_t const* configFound = gConfigs[i].array;
-   int index = binarySearch<config_pair_t>(
-                  gConfigs[i].array,
-                  0, gConfigs[i].size-1,
-                  attr);
-   if (index < 0) {
-      configFound = config_base_attribute_list;
-      index = binarySearch<config_pair_t>(
-                 config_base_attribute_list,
-                 0, NELEM(config_base_attribute_list)-1,
-                 attr);
-   }
-   if (index >= 0) {
-      // attribute found, check if this config could match
-      int cfgMgtIndex = binarySearch<config_management_t>(
-                           gConfigManagement,
-                           0, NELEM(gConfigManagement)-1,
-                           attr);
-      if (cfgMgtIndex >= 0) {
-         bool match = gConfigManagement[cfgMgtIndex].match(
-                         val, configFound[index].value);
-         if (match) {
-            // this config matches
-            return 1;
-         }
-      } else {
-         // attribute not found. this should NEVER happen.
-      }
-   } else {
-      // error, this attribute doesn't exist
-   }
-   return 0;
+    // look for the attribute in all of our configs
+    config_pair_t const* configFound = gConfigs[i].array;
+    int index = binarySearch<config_pair_t>(
+            gConfigs[i].array,
+            0, gConfigs[i].size-1,
+            attr);
+    if (index < 0) {
+        configFound = config_base_attribute_list;
+        index = binarySearch<config_pair_t>(
+                config_base_attribute_list,
+                0, NELEM(config_base_attribute_list)-1,
+                attr);
+    }
+    if (index >= 0) {
+        // attribute found, check if this config could match
+        int cfgMgtIndex = binarySearch<config_management_t>(
+                gConfigManagement,
+                0, NELEM(gConfigManagement)-1,
+                attr);
+        if (cfgMgtIndex >= 0) {
+            bool match = gConfigManagement[cfgMgtIndex].match(
+                    val, configFound[index].value);
+            if (match) {
+                // this config matches
+                return 1;
+            }
+        } else {
+            // attribute not found. this should NEVER happen.
+        }
+    } else {
+        // error, this attribute doesn't exist
+    }
+    return 0;
 }
 
 static int makeCurrent(GLES2Context* gl)
 {
-   GLES2Context* current = (GLES2Context*)getGlThreadSpecific();
-   if (gl) {
-      egl_context_t* c = egl_context_t::context(gl);
-      if (c->flags & egl_context_t::IS_CURRENT) {
-         if (current != gl) {
-            // it is an error to set a context current, if it's already
-            // current to another thread
-            return -1;
-         }
-      } else {
-         if (current) {
+    GLES2Context* current = (GLES2Context*)getGlThreadSpecific();
+    if (gl) {
+        egl_context_t* c = egl_context_t::context(gl);
+        if (c->flags & egl_context_t::IS_CURRENT) {
+            if (current != gl) {
+                // it is an error to set a context current, if it's already
+                // current to another thread
+                return -1;
+            }
+        } else {
+            if (current) {
+                // mark the current context as not current, and flush
+                glFlush();
+                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
+            }
+        }
+        if (!(c->flags & egl_context_t::IS_CURRENT)) {
+            // The context is not current, make it current!
+            setGlThreadSpecific(gl);
+            c->flags |= egl_context_t::IS_CURRENT;
+        }
+    } else {
+        if (current) {
             // mark the current context as not current, and flush
             glFlush();
             egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
-         }
-      }
-      if (!(c->flags & egl_context_t::IS_CURRENT)) {
-         // The context is not current, make it current!
-         setGlThreadSpecific(gl);
-         c->flags |= egl_context_t::IS_CURRENT;
-      }
-   } else {
-      if (current) {
-         // mark the current context as not current, and flush
-         glFlush();
-         egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
-      }
-      // this thread has no context attached to it
-      setGlThreadSpecific(0);
-   }
-   return 0;
+        }
+        // this thread has no context attached to it
+        setGlThreadSpecific(0);
+    }
+    return 0;
 }
 
 static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
-                                  EGLint attribute, EGLint *value)
+        EGLint attribute, EGLint *value)
 {
-   size_t numConfigs =  NELEM(gConfigs);
-   int index = (int)config;
-   if (uint32_t(index) >= numConfigs)
-      return setError(EGL_BAD_CONFIG, EGL_FALSE);
+    size_t numConfigs =  NELEM(gConfigs);
+    int index = (int)config;
+    if (uint32_t(index) >= numConfigs)
+        return setError(EGL_BAD_CONFIG, EGL_FALSE);
 
-   int attrIndex;
-   attrIndex = binarySearch<config_pair_t>(
-                  gConfigs[index].array,
-                  0, gConfigs[index].size-1,
-                  attribute);
-   if (attrIndex>=0) {
-      *value = gConfigs[index].array[attrIndex].value;
-      return EGL_TRUE;
-   }
+    int attrIndex;
+    attrIndex = binarySearch<config_pair_t>(
+            gConfigs[index].array,
+            0, gConfigs[index].size-1,
+            attribute);
+    if (attrIndex>=0) {
+        *value = gConfigs[index].array[attrIndex].value;
+        return EGL_TRUE;
+    }
 
-   attrIndex = binarySearch<config_pair_t>(
-                  config_base_attribute_list,
-                  0, NELEM(config_base_attribute_list)-1,
-                  attribute);
-   if (attrIndex>=0) {
-      *value = config_base_attribute_list[attrIndex].value;
-      return EGL_TRUE;
-   }
-   return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
+    attrIndex = binarySearch<config_pair_t>(
+            config_base_attribute_list,
+            0, NELEM(config_base_attribute_list)-1,
+            attribute);
+    if (attrIndex>=0) {
+        *value = config_base_attribute_list[attrIndex].value;
+        return EGL_TRUE;
+    }
+    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
 }
 
 static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
-                                      NativeWindowType window, const EGLint *attrib_list)
+        NativeWindowType window, const EGLint *attrib_list)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
-   if (window == 0)
-      return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
+    if (window == 0)
+        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
 
-   EGLint surfaceType;
-   if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
-      return EGL_FALSE;
+    EGLint surfaceType;
+    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
+        return EGL_FALSE;
 
-   if (!(surfaceType & EGL_WINDOW_BIT))
-      return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    if (!(surfaceType & EGL_WINDOW_BIT))
+        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
 
-   if (reinterpret_cast<ANativeWindow*>(window)->common.magic !=
-         ANDROID_NATIVE_WINDOW_MAGIC) {
-      return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
-   }
+    if (reinterpret_cast<ANativeWindow*>(window)->common.magic !=
+            ANDROID_NATIVE_WINDOW_MAGIC) {
+        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
+    }
 
-   EGLint configID;
-   if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
-      return EGL_FALSE;
+    EGLint configID;
+    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
+        return EGL_FALSE;
 
-   int32_t depthFormat;
-   int32_t pixelFormat;
-   if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
-      return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-   }
+    int32_t depthFormat;
+    int32_t pixelFormat;
+    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
+        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    }
 
-   // FIXME: we don't have access to the pixelFormat here just yet.
-   // (it's possible that the surface is not fully initialized)
-   // maybe this should be done after the page-flip
-   //if (EGLint(info.format) != pixelFormat)
-   //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    // FIXME: we don't have access to the pixelFormat here just yet.
+    // (it's possible that the surface is not fully initialized)
+    // maybe this should be done after the page-flip
+    //if (EGLint(info.format) != pixelFormat)
+    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
 
-   egl_surface_t* surface;
-   surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
-                                         reinterpret_cast<ANativeWindow*>(window));
+    egl_surface_t* surface;
+    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
+            reinterpret_cast<ANativeWindow*>(window));
 
-   if (!surface->initCheck()) {
-      // there was a problem in the ctor, the error
-      // flag has been set.
-      delete surface;
-      surface = 0;
-   }
-   return surface;
+    if (!surface->initCheck()) {
+        // there was a problem in the ctor, the error
+        // flag has been set.
+        delete surface;
+        surface = 0;
+    }
+    return surface;
 }
 
 static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
-                                      NativePixmapType pixmap, const EGLint *attrib_list)
+        NativePixmapType pixmap, const EGLint *attrib_list)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
-   if (pixmap == 0)
-      return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
+    if (pixmap == 0)
+        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
 
-   EGLint surfaceType;
-   if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
-      return EGL_FALSE;
+    EGLint surfaceType;
+    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
+        return EGL_FALSE;
 
-   if (!(surfaceType & EGL_PIXMAP_BIT))
-      return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    if (!(surfaceType & EGL_PIXMAP_BIT))
+        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
 
-   if (reinterpret_cast<egl_native_pixmap_t*>(pixmap)->version !=
-         sizeof(egl_native_pixmap_t)) {
-      return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
-   }
+    if (reinterpret_cast<egl_native_pixmap_t*>(pixmap)->version !=
+            sizeof(egl_native_pixmap_t)) {
+        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
+    }
 
-   EGLint configID;
-   if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
-      return EGL_FALSE;
+    EGLint configID;
+    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
+        return EGL_FALSE;
 
-   int32_t depthFormat;
-   int32_t pixelFormat;
-   if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
-      return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-   }
+    int32_t depthFormat;
+    int32_t pixelFormat;
+    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
+        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    }
 
-   if (reinterpret_cast<egl_native_pixmap_t *>(pixmap)->format != pixelFormat)
-      return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    if (reinterpret_cast<egl_native_pixmap_t *>(pixmap)->format != pixelFormat)
+        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
 
-   egl_surface_t* surface =
-      new egl_pixmap_surface_t(dpy, config, depthFormat,
-                               reinterpret_cast<egl_native_pixmap_t*>(pixmap));
+    egl_surface_t* surface =
+            new egl_pixmap_surface_t(dpy, config, depthFormat,
+                    reinterpret_cast<egl_native_pixmap_t*>(pixmap));
 
-   if (!surface->initCheck()) {
-      // there was a problem in the ctor, the error
-      // flag has been set.
-      delete surface;
-      surface = 0;
-   }
-   return surface;
+    if (!surface->initCheck()) {
+        // there was a problem in the ctor, the error
+        // flag has been set.
+        delete surface;
+        surface = 0;
+    }
+    return surface;
 }
 
 static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
-                                       const EGLint *attrib_list)
+        const EGLint *attrib_list)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
 
-   EGLint surfaceType;
-   if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
-      return EGL_FALSE;
+    EGLint surfaceType;
+    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
+        return EGL_FALSE;
 
-   if (!(surfaceType & EGL_PBUFFER_BIT))
-      return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    if (!(surfaceType & EGL_PBUFFER_BIT))
+        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
 
-   EGLint configID;
-   if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
-      return EGL_FALSE;
+    EGLint configID;
+    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
+        return EGL_FALSE;
 
-   int32_t depthFormat;
-   int32_t pixelFormat;
-   if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
-      return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-   }
+    int32_t depthFormat;
+    int32_t pixelFormat;
+    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
+        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    }
 
-   int32_t w = 0;
-   int32_t h = 0;
-   while (attrib_list[0]) {
-      if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
-      if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
-      attrib_list+=2;
-   }
+    int32_t w = 0;
+    int32_t h = 0;
+    while (attrib_list[0]) {
+        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
+        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
+        attrib_list+=2;
+    }
 
-   egl_surface_t* surface =
-      new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
+    egl_surface_t* surface =
+            new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
 
-   if (!surface->initCheck()) {
-      // there was a problem in the ctor, the error
-      // flag has been set.
-      delete surface;
-      surface = 0;
-   }
-   return surface;
+    if (!surface->initCheck()) {
+        // there was a problem in the ctor, the error
+        // flag has been set.
+        delete surface;
+        surface = 0;
+    }
+    return surface;
 }
 
 // ----------------------------------------------------------------------------
@@ -1426,61 +1367,61 @@
 
 EGLDisplay eglGetDisplay(NativeDisplayType display)
 {
-   puts("agl2:eglGetDisplay");
+    puts("agl2:eglGetDisplay");
 #ifndef HAVE_ANDROID_OS
-   // this just needs to be done once
-   if (gGLKey == -1) {
-      pthread_mutex_lock(&gInitMutex);
-      if (gGLKey == -1)
-         pthread_key_create(&gGLKey, NULL);
-      pthread_mutex_unlock(&gInitMutex);
-   }
+    // this just needs to be done once
+    if (gGLKey == -1) {
+        pthread_mutex_lock(&gInitMutex);
+        if (gGLKey == -1)
+            pthread_key_create(&gGLKey, NULL);
+        pthread_mutex_unlock(&gInitMutex);
+    }
 #endif
-   if (display == EGL_DEFAULT_DISPLAY) {
-      EGLDisplay dpy = (EGLDisplay)1;
-      egl_display_t& d = egl_display_t::get_display(dpy);
-      d.type = display;
-      return dpy;
-   }
-   return EGL_NO_DISPLAY;
+    if (display == EGL_DEFAULT_DISPLAY) {
+        EGLDisplay dpy = (EGLDisplay)1;
+        egl_display_t& d = egl_display_t::get_display(dpy);
+        d.type = display;
+        return dpy;
+    }
+    return EGL_NO_DISPLAY;
 }
 
 EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
 {
-   puts("agl2:eglInitialize");
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    puts("agl2:eglInitialize");
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
-   EGLBoolean res = EGL_TRUE;
-   egl_display_t& d = egl_display_t::get_display(dpy);
+    EGLBoolean res = EGL_TRUE;
+    egl_display_t& d = egl_display_t::get_display(dpy);
 
-   if (android_atomic_inc(&d.initialized) == 0) {
-      // initialize stuff here if needed
-      //pthread_mutex_lock(&gInitMutex);
-      //pthread_mutex_unlock(&gInitMutex);
-   }
+    if (android_atomic_inc(&d.initialized) == 0) {
+        // initialize stuff here if needed
+        //pthread_mutex_lock(&gInitMutex);
+        //pthread_mutex_unlock(&gInitMutex);
+    }
 
-   if (res == EGL_TRUE) {
-      if (major != NULL) *major = VERSION_MAJOR;
-      if (minor != NULL) *minor = VERSION_MINOR;
-   }
-   return res;
+    if (res == EGL_TRUE) {
+        if (major != NULL) *major = VERSION_MAJOR;
+        if (minor != NULL) *minor = VERSION_MINOR;
+    }
+    return res;
 }
 
 EGLBoolean eglTerminate(EGLDisplay dpy)
 {
-   puts("agl2:eglTerminate");
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    puts("agl2:eglTerminate");
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
-   EGLBoolean res = EGL_TRUE;
-   egl_display_t& d = egl_display_t::get_display(dpy);
-   if (android_atomic_dec(&d.initialized) == 1) {
-      // TODO: destroy all resources (surfaces, contexts, etc...)
-      //pthread_mutex_lock(&gInitMutex);
-      //pthread_mutex_unlock(&gInitMutex);
-   }
-   return res;
+    EGLBoolean res = EGL_TRUE;
+    egl_display_t& d = egl_display_t::get_display(dpy);
+    if (android_atomic_dec(&d.initialized) == 1) {
+        // TODO: destroy all resources (surfaces, contexts, etc...)
+        //pthread_mutex_lock(&gInitMutex);
+        //pthread_mutex_unlock(&gInitMutex);
+    }
+    return res;
 }
 
 // ----------------------------------------------------------------------------
@@ -1488,166 +1429,166 @@
 // ----------------------------------------------------------------------------
 
 EGLBoolean eglGetConfigs(   EGLDisplay dpy,
-                            EGLConfig *configs,
-                            EGLint config_size, EGLint *num_config)
+        EGLConfig *configs,
+        EGLint config_size, EGLint *num_config)
 {
-   puts("agl2:eglGetConfigs");
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    puts("agl2:eglGetConfigs");
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
-   GLint numConfigs = NELEM(gConfigs);
-   if (!configs) {
-      *num_config = numConfigs;
-      return EGL_TRUE;
-   }
-   GLint i;
-   for (i=0 ; i<numConfigs && i<config_size ; i++) {
-      *configs++ = (EGLConfig)i;
-   }
-   *num_config = i;
-   return EGL_TRUE;
+    GLint numConfigs = NELEM(gConfigs);
+    if (!configs) {
+        *num_config = numConfigs;
+        return EGL_TRUE;
+    }
+    GLint i;
+    for (i=0 ; i<numConfigs && i<config_size ; i++) {
+        *configs++ = (EGLConfig)i;
+    }
+    *num_config = i;
+    return EGL_TRUE;
 }
 
 static const char * ATTRIBUTE_NAMES [] = {
-   "EGL_BUFFER_SIZE",
-   "EGL_ALPHA_SIZE",
-   "EGL_BLUE_SIZE",
-   "EGL_GREEN_SIZE",
-   "EGL_RED_SIZE",
-   "EGL_DEPTH_SIZE",
-   "EGL_STENCIL_SIZE",
-   "EGL_CONFIG_CAVEAT",
-   "EGL_CONFIG_ID",
-   "EGL_LEVEL",
-   "EGL_MAX_PBUFFER_HEIGHT",
-   "EGL_MAX_PBUFFER_PIXELS",
-   "EGL_MAX_PBUFFER_WIDTH",
-   "EGL_NATIVE_RENDERABLE",
-   "EGL_NATIVE_VISUAL_ID",
-   "EGL_NATIVE_VISUAL_TYPE",
-   "EGL_PRESERVED_RESOURCES",
-   "EGL_SAMPLES",
-   "EGL_SAMPLE_BUFFERS",
-   "EGL_SURFACE_TYPE",
-   "EGL_TRANSPARENT_TYPE",
-   "EGL_TRANSPARENT_BLUE_VALUE",
-   "EGL_TRANSPARENT_GREEN_VALUE",
-   "EGL_TRANSPARENT_RED_VALUE",
-   "EGL_NONE",   /* Attrib list terminator */
-   "EGL_BIND_TO_TEXTURE_RGB",
-   "EGL_BIND_TO_TEXTURE_RGBA",
-   "EGL_MIN_SWAP_INTERVAL",
-   "EGL_MAX_SWAP_INTERVAL",
-   "EGL_LUMINANCE_SIZE",
-   "EGL_ALPHA_MASK_SIZE",
-   "EGL_COLOR_BUFFER_TYPE",
-   "EGL_RENDERABLE_TYPE",
-   "EGL_MATCH_NATIVE_PIXMAP",   /* Pseudo-attribute (not queryable) */
-   "EGL_CONFORMANT",
+        "EGL_BUFFER_SIZE",
+        "EGL_ALPHA_SIZE",
+        "EGL_BLUE_SIZE",
+        "EGL_GREEN_SIZE",
+        "EGL_RED_SIZE",
+        "EGL_DEPTH_SIZE",
+        "EGL_STENCIL_SIZE",
+        "EGL_CONFIG_CAVEAT",
+        "EGL_CONFIG_ID",
+        "EGL_LEVEL",
+        "EGL_MAX_PBUFFER_HEIGHT",
+        "EGL_MAX_PBUFFER_PIXELS",
+        "EGL_MAX_PBUFFER_WIDTH",
+        "EGL_NATIVE_RENDERABLE",
+        "EGL_NATIVE_VISUAL_ID",
+        "EGL_NATIVE_VISUAL_TYPE",
+        "EGL_PRESERVED_RESOURCES",
+        "EGL_SAMPLES",
+        "EGL_SAMPLE_BUFFERS",
+        "EGL_SURFACE_TYPE",
+        "EGL_TRANSPARENT_TYPE",
+        "EGL_TRANSPARENT_BLUE_VALUE",
+        "EGL_TRANSPARENT_GREEN_VALUE",
+        "EGL_TRANSPARENT_RED_VALUE",
+        "EGL_NONE",   /* Attrib list terminator */
+        "EGL_BIND_TO_TEXTURE_RGB",
+        "EGL_BIND_TO_TEXTURE_RGBA",
+        "EGL_MIN_SWAP_INTERVAL",
+        "EGL_MAX_SWAP_INTERVAL",
+        "EGL_LUMINANCE_SIZE",
+        "EGL_ALPHA_MASK_SIZE",
+        "EGL_COLOR_BUFFER_TYPE",
+        "EGL_RENDERABLE_TYPE",
+        "EGL_MATCH_NATIVE_PIXMAP",   /* Pseudo-attribute (not queryable) */
+        "EGL_CONFORMANT",
 };
 
 EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
-                            EGLConfig *configs, EGLint config_size,
-                            EGLint *num_config)
+        EGLConfig *configs, EGLint config_size,
+        EGLint *num_config)
 {
-   puts("agl2:eglChooseConfig");
-   LOGD("\n***\n***\n agl2:LOGD eglChooseConfig \n***\n***\n");
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    puts("agl2:eglChooseConfig");
+    LOGD("\n***\n***\n agl2:LOGD eglChooseConfig \n***\n***\n");
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
-   if (ggl_unlikely(num_config==0)) {
-      LOGD("\n***\n***\n num_config==0 \n***\n***\n");
-      return setError(EGL_BAD_PARAMETER, EGL_FALSE);
-   }
+    if (ggl_unlikely(num_config==0)) {
+        LOGD("\n***\n***\n num_config==0 \n***\n***\n");
+        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    }
 
-   if (ggl_unlikely(attrib_list==0)) {
-      /*
-       * A NULL attrib_list should be treated as though it was an empty
-       * one (terminated with EGL_NONE) as defined in
-       * section 3.4.1 "Querying Configurations" in the EGL specification.
-       */
-      LOGD("\n***\n***\n attrib_list==0 \n***\n***\n");
-      static const EGLint dummy = EGL_NONE;
-      attrib_list = &dummy;
-   }
+    if (ggl_unlikely(attrib_list==0)) {
+        /*
+         * A NULL attrib_list should be treated as though it was an empty
+         * one (terminated with EGL_NONE) as defined in
+         * section 3.4.1 "Querying Configurations" in the EGL specification.
+         */
+        LOGD("\n***\n***\n attrib_list==0 \n***\n***\n");
+        static const EGLint dummy = EGL_NONE;
+        attrib_list = &dummy;
+    }
 
-   for (const EGLint * attrib = attrib_list; *attrib != EGL_NONE; attrib += 2) {
-      LOGD("eglChooseConfig %s(%.4X): %d \n", ATTRIBUTE_NAMES[attrib[0] - EGL_BUFFER_SIZE], attrib[0], attrib[1]);
-      if (EGL_BUFFER_SIZE > attrib[0] || EGL_CONFORMANT < attrib[0])
-         LOGD("eglChooseConfig invalid config attrib: 0x%.4X=%d \n", attrib[0], attrib[1]);
-   }
+    for (const EGLint * attrib = attrib_list; *attrib != EGL_NONE; attrib += 2) {
+        LOGD("eglChooseConfig %s(%.4X): %d \n", ATTRIBUTE_NAMES[attrib[0] - EGL_BUFFER_SIZE], attrib[0], attrib[1]);
+        if (EGL_BUFFER_SIZE > attrib[0] || EGL_CONFORMANT < attrib[0])
+            LOGD("eglChooseConfig invalid config attrib: 0x%.4X=%d \n", attrib[0], attrib[1]);
+    }
 
-   int numAttributes = 0;
-   int numConfigs =  NELEM(gConfigs);
-   uint32_t possibleMatch = (1<<numConfigs)-1;
-   while (possibleMatch && *attrib_list != EGL_NONE) {
-      numAttributes++;
-      EGLint attr = *attrib_list++;
-      EGLint val  = *attrib_list++;
-      for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
-         if (!(possibleMatch & (1<<i)))
-            continue;
-         if (isAttributeMatching(i, attr, val) == 0) {
-            LOGD("!isAttributeMatching config(%d) %s=%d \n", i, ATTRIBUTE_NAMES[attr - EGL_BUFFER_SIZE], val);
-            possibleMatch &= ~(1<<i);
-         }
-      }
-   }
-
-   LOGD("eglChooseConfig possibleMatch=%.4X \n", possibleMatch);
-
-   // now, handle the attributes which have a useful default value
-   for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
-      // see if this attribute was specified, if not, apply its
-      // default value
-      if (binarySearch<config_pair_t>(
-               (config_pair_t const*)attrib_list,
-               0, numAttributes-1,
-               config_defaults[j].key) < 0) {
-         for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
+    int numAttributes = 0;
+    int numConfigs =  NELEM(gConfigs);
+    uint32_t possibleMatch = (1<<numConfigs)-1;
+    while (possibleMatch && *attrib_list != EGL_NONE) {
+        numAttributes++;
+        EGLint attr = *attrib_list++;
+        EGLint val  = *attrib_list++;
+        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
             if (!(possibleMatch & (1<<i)))
-               continue;
-            if (isAttributeMatching(i,
-                                    config_defaults[j].key,
-                                    config_defaults[j].value) == 0) {
-               possibleMatch &= ~(1<<i);
+                continue;
+            if (isAttributeMatching(i, attr, val) == 0) {
+                LOGD("!isAttributeMatching config(%d) %s=%d \n", i, ATTRIBUTE_NAMES[attr - EGL_BUFFER_SIZE], val);
+                possibleMatch &= ~(1<<i);
             }
-         }
-      }
-   }
+        }
+    }
 
-   // return the configurations found
-   int n=0;
-   if (possibleMatch) {
-      if (configs) {
-         for (int i=0 ; config_size && i<numConfigs ; i++) {
-            if (possibleMatch & (1<<i)) {
-               *configs++ = (EGLConfig)i;
-               config_size--;
-               n++;
+    LOGD("eglChooseConfig possibleMatch=%.4X \n", possibleMatch);
+
+    // now, handle the attributes which have a useful default value
+    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
+        // see if this attribute was specified, if not, apply its
+        // default value
+        if (binarySearch<config_pair_t>(
+                (config_pair_t const*)attrib_list,
+                0, numAttributes-1,
+                config_defaults[j].key) < 0) {
+            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
+                if (!(possibleMatch & (1<<i)))
+                    continue;
+                if (isAttributeMatching(i,
+                        config_defaults[j].key,
+                        config_defaults[j].value) == 0) {
+                    possibleMatch &= ~(1<<i);
+                }
             }
-         }
-      } else {
-         for (int i=0 ; i<numConfigs ; i++) {
-            if (possibleMatch & (1<<i)) {
-               n++;
+        }
+    }
+
+    // return the configurations found
+    int n=0;
+    if (possibleMatch) {
+        if (configs) {
+            for (int i=0 ; config_size && i<numConfigs ; i++) {
+                if (possibleMatch & (1<<i)) {
+                    *configs++ = (EGLConfig)i;
+                    config_size--;
+                    n++;
+                }
             }
-         }
-      }
-   }
-   *num_config = n;
-   LOGD("\n***\n***\n num_config==%d \n***\n***\n", *num_config);
-   return EGL_TRUE;
+        } else {
+            for (int i=0 ; i<numConfigs ; i++) {
+                if (possibleMatch & (1<<i)) {
+                    n++;
+                }
+            }
+        }
+    }
+    *num_config = n;
+    LOGD("\n***\n***\n num_config==%d \n***\n***\n", *num_config);
+    return EGL_TRUE;
 }
 
 EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
-                              EGLint attribute, EGLint *value)
+        EGLint attribute, EGLint *value)
 {
-   puts("agl2:eglGetConfigAttrib");
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    puts("agl2:eglGetConfigAttrib");
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
-   return getConfigAttrib(dpy, config, attribute, value);
+    return getConfigAttrib(dpy, config, attribute, value);
 }
 
 // ----------------------------------------------------------------------------
@@ -1655,396 +1596,396 @@
 // ----------------------------------------------------------------------------
 
 EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
-                                    NativeWindowType window,
-                                    const EGLint *attrib_list)
+        NativeWindowType window,
+        const EGLint *attrib_list)
 {
-   puts("agl2:eglCreateWindowSurface");
-   return createWindowSurface(dpy, config, window, attrib_list);
+    puts("agl2:eglCreateWindowSurface");
+    return createWindowSurface(dpy, config, window, attrib_list);
 }
 
 EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
-                                    NativePixmapType pixmap,
-                                    const EGLint *attrib_list)
+        NativePixmapType pixmap,
+        const EGLint *attrib_list)
 {
-   puts("agl2:eglCreatePixmapSurface");
-   return createPixmapSurface(dpy, config, pixmap, attrib_list);
+    puts("agl2:eglCreatePixmapSurface");
+    return createPixmapSurface(dpy, config, pixmap, attrib_list);
 }
 
 EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
-                                    const EGLint *attrib_list)
+        const EGLint *attrib_list)
 {
-   puts("agl2:eglCreatePbufferSurface");
-   return createPbufferSurface(dpy, config, attrib_list);
+    puts("agl2:eglCreatePbufferSurface");
+    return createPbufferSurface(dpy, config, attrib_list);
 }
 
 EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
 {
-   puts("agl2:eglDestroySurface");
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   if (eglSurface != EGL_NO_SURFACE) {
-      egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
-      if (!surface->isValid())
-         return setError(EGL_BAD_SURFACE, EGL_FALSE);
-      if (surface->dpy != dpy)
-         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-      if (surface->ctx) {
-         // FIXME: this surface is current check what the spec says
-         surface->disconnect();
-         surface->ctx = 0;
-      }
-      delete surface;
-   }
-   return EGL_TRUE;
+    puts("agl2:eglDestroySurface");
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    if (eglSurface != EGL_NO_SURFACE) {
+        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
+        if (!surface->isValid())
+            return setError(EGL_BAD_SURFACE, EGL_FALSE);
+        if (surface->dpy != dpy)
+            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+        if (surface->ctx) {
+            // FIXME: this surface is current check what the spec says
+            surface->disconnect();
+            surface->ctx = 0;
+        }
+        delete surface;
+    }
+    return EGL_TRUE;
 }
 
 EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
-                            EGLint attribute, EGLint *value)
+        EGLint attribute, EGLint *value)
 {
-   puts("agl2:eglQuerySurface");
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
-   if (!surface->isValid())
-      return setError(EGL_BAD_SURFACE, EGL_FALSE);
-   if (surface->dpy != dpy)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    puts("agl2:eglQuerySurface");
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
+    if (!surface->isValid())
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    if (surface->dpy != dpy)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
-   EGLBoolean ret = EGL_TRUE;
-   switch (attribute) {
-   case EGL_CONFIG_ID:
-      ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
-      break;
-   case EGL_WIDTH:
-      *value = surface->getWidth();
-      break;
-   case EGL_HEIGHT:
-      *value = surface->getHeight();
-      break;
-   case EGL_LARGEST_PBUFFER:
-      // not modified for a window or pixmap surface
-      break;
-   case EGL_TEXTURE_FORMAT:
-      *value = EGL_NO_TEXTURE;
-      break;
-   case EGL_TEXTURE_TARGET:
-      *value = EGL_NO_TEXTURE;
-      break;
-   case EGL_MIPMAP_TEXTURE:
-      *value = EGL_FALSE;
-      break;
-   case EGL_MIPMAP_LEVEL:
-      *value = 0;
-      break;
-   case EGL_RENDER_BUFFER:
-      // TODO: return the real RENDER_BUFFER here
-      *value = EGL_BACK_BUFFER;
-      break;
-   case EGL_HORIZONTAL_RESOLUTION:
-      // pixel/mm * EGL_DISPLAY_SCALING
-      *value = surface->getHorizontalResolution();
-      break;
-   case EGL_VERTICAL_RESOLUTION:
-      // pixel/mm * EGL_DISPLAY_SCALING
-      *value = surface->getVerticalResolution();
-      break;
-   case EGL_PIXEL_ASPECT_RATIO: {
-      // w/h * EGL_DISPLAY_SCALING
-      int wr = surface->getHorizontalResolution();
-      int hr = surface->getVerticalResolution();
-      *value = (wr * EGL_DISPLAY_SCALING) / hr;
-   }
-   break;
-   case EGL_SWAP_BEHAVIOR:
-      *value = surface->getSwapBehavior();
-      break;
-   default:
-      ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
-   }
-   return ret;
+    EGLBoolean ret = EGL_TRUE;
+    switch (attribute) {
+        case EGL_CONFIG_ID:
+            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
+            break;
+        case EGL_WIDTH:
+            *value = surface->getWidth();
+            break;
+        case EGL_HEIGHT:
+            *value = surface->getHeight();
+            break;
+        case EGL_LARGEST_PBUFFER:
+            // not modified for a window or pixmap surface
+            break;
+        case EGL_TEXTURE_FORMAT:
+            *value = EGL_NO_TEXTURE;
+            break;
+        case EGL_TEXTURE_TARGET:
+            *value = EGL_NO_TEXTURE;
+            break;
+        case EGL_MIPMAP_TEXTURE:
+            *value = EGL_FALSE;
+            break;
+        case EGL_MIPMAP_LEVEL:
+            *value = 0;
+            break;
+        case EGL_RENDER_BUFFER:
+            // TODO: return the real RENDER_BUFFER here
+            *value = EGL_BACK_BUFFER;
+            break;
+        case EGL_HORIZONTAL_RESOLUTION:
+            // pixel/mm * EGL_DISPLAY_SCALING
+            *value = surface->getHorizontalResolution();
+            break;
+        case EGL_VERTICAL_RESOLUTION:
+            // pixel/mm * EGL_DISPLAY_SCALING
+            *value = surface->getVerticalResolution();
+            break;
+        case EGL_PIXEL_ASPECT_RATIO: {
+            // w/h * EGL_DISPLAY_SCALING
+            int wr = surface->getHorizontalResolution();
+            int hr = surface->getVerticalResolution();
+            *value = (wr * EGL_DISPLAY_SCALING) / hr;
+        }
+        break;
+        case EGL_SWAP_BEHAVIOR:
+            *value = surface->getSwapBehavior();
+            break;
+        default:
+            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
+    }
+    return ret;
 }
 
 EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
-                            EGLContext share_list, const EGLint *attrib_list)
+        EGLContext share_list, const EGLint *attrib_list)
 {
-   puts("agl2:eglCreateContext");
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
+    puts("agl2:eglCreateContext");
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
 
-   GLES2Context* gl = new GLES2Context();//ogles_init(sizeof(egl_context_t));
-   if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
+    GLES2Context* gl = new GLES2Context();//ogles_init(sizeof(egl_context_t));
+    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
 
-   //egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
-   egl_context_t * c = &gl->egl;
-   c->flags = egl_context_t::NEVER_CURRENT;
-   c->dpy = dpy;
-   c->config = config;
-   c->read = 0;
-   c->draw = 0;
-   
-   c->frame = 0;
-   c->lastSwapTime = clock();
-   c->accumulateSeconds = 0;
-   return (EGLContext)gl;
+    //egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
+    egl_context_t * c = &gl->egl;
+    c->flags = egl_context_t::NEVER_CURRENT;
+    c->dpy = dpy;
+    c->config = config;
+    c->read = 0;
+    c->draw = 0;
+
+    c->frame = 0;
+    c->lastSwapTime = clock();
+    c->accumulateSeconds = 0;
+    return (EGLContext)gl;
 }
 
 EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
 {
-   puts("agl2:eglDestroyContext");
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   egl_context_t* c = egl_context_t::context(ctx);
-   if (c->flags & egl_context_t::IS_CURRENT)
-      setGlThreadSpecific(0);
-   //ogles_uninit((GLES2Context*)ctx);
-   delete (GLES2Context*)ctx;
-   return EGL_TRUE;
+    puts("agl2:eglDestroyContext");
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    egl_context_t* c = egl_context_t::context(ctx);
+    if (c->flags & egl_context_t::IS_CURRENT)
+        setGlThreadSpecific(0);
+    //ogles_uninit((GLES2Context*)ctx);
+    delete (GLES2Context*)ctx;
+    return EGL_TRUE;
 }
 
 EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
-                            EGLSurface read, EGLContext ctx)
+        EGLSurface read, EGLContext ctx)
 {
-   puts("agl2:eglMakeCurrent");
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   if (draw) {
-      egl_surface_t* s = (egl_surface_t*)draw;
-      if (!s->isValid())
-         return setError(EGL_BAD_SURFACE, EGL_FALSE);
-      if (s->dpy != dpy)
-         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-      // TODO: check that draw is compatible with the context
-   }
-   if (read && read!=draw) {
-      egl_surface_t* s = (egl_surface_t*)read;
-      if (!s->isValid())
-         return setError(EGL_BAD_SURFACE, EGL_FALSE);
-      if (s->dpy != dpy)
-         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-      // TODO: check that read is compatible with the context
-   }
+    puts("agl2:eglMakeCurrent");
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    if (draw) {
+        egl_surface_t* s = (egl_surface_t*)draw;
+        if (!s->isValid())
+            return setError(EGL_BAD_SURFACE, EGL_FALSE);
+        if (s->dpy != dpy)
+            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+        // TODO: check that draw is compatible with the context
+    }
+    if (read && read!=draw) {
+        egl_surface_t* s = (egl_surface_t*)read;
+        if (!s->isValid())
+            return setError(EGL_BAD_SURFACE, EGL_FALSE);
+        if (s->dpy != dpy)
+            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+        // TODO: check that read is compatible with the context
+    }
 
-   EGLContext current_ctx = EGL_NO_CONTEXT;
+    EGLContext current_ctx = EGL_NO_CONTEXT;
 
-   if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
-      return setError(EGL_BAD_MATCH, EGL_FALSE);
+    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
+        return setError(EGL_BAD_MATCH, EGL_FALSE);
 
-   if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
-      return setError(EGL_BAD_MATCH, EGL_FALSE);
+    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
+        return setError(EGL_BAD_MATCH, EGL_FALSE);
 
-   if (ctx == EGL_NO_CONTEXT) {
-      // if we're detaching, we need the current context
-      current_ctx = (EGLContext)getGlThreadSpecific();
-   } else {
-      egl_context_t* c = egl_context_t::context(ctx);
-      egl_surface_t* d = (egl_surface_t*)draw;
-      egl_surface_t* r = (egl_surface_t*)read;
-      if ((d && d->ctx && d->ctx != ctx) ||
-            (r && r->ctx && r->ctx != ctx)) {
-         // one of the surface is bound to a context in another thread
-         return setError(EGL_BAD_ACCESS, EGL_FALSE);
-      }
-   }
+    if (ctx == EGL_NO_CONTEXT) {
+        // if we're detaching, we need the current context
+        current_ctx = (EGLContext)getGlThreadSpecific();
+    } else {
+        egl_context_t* c = egl_context_t::context(ctx);
+        egl_surface_t* d = (egl_surface_t*)draw;
+        egl_surface_t* r = (egl_surface_t*)read;
+        if ((d && d->ctx && d->ctx != ctx) ||
+                (r && r->ctx && r->ctx != ctx)) {
+            // one of the surface is bound to a context in another thread
+            return setError(EGL_BAD_ACCESS, EGL_FALSE);
+        }
+    }
 
-   GLES2Context* gl = (GLES2Context*)ctx;
-   if (makeCurrent(gl) == 0) {
-      if (ctx) {
-         egl_context_t* c = egl_context_t::context(ctx);
-         egl_surface_t* d = (egl_surface_t*)draw;
-         egl_surface_t* r = (egl_surface_t*)read;
+    GLES2Context* gl = (GLES2Context*)ctx;
+    if (makeCurrent(gl) == 0) {
+        if (ctx) {
+            egl_context_t* c = egl_context_t::context(ctx);
+            egl_surface_t* d = (egl_surface_t*)draw;
+            egl_surface_t* r = (egl_surface_t*)read;
 
-         if (c->draw) {
-            egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
-            s->disconnect();
-         }
-         if (c->read) {
-            // FIXME: unlock/disconnect the read surface too
-         }
-
-         c->draw = draw;
-         c->read = read;
-
-         if (c->flags & egl_context_t::NEVER_CURRENT) {
-            c->flags &= ~egl_context_t::NEVER_CURRENT;
-            GLint w = 0;
-            GLint h = 0;
-            if (draw) {
-               w = d->getWidth();
-               h = d->getHeight();
+            if (c->draw) {
+                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
+                s->disconnect();
             }
-            gl->rasterizer.interface.Viewport(&gl->rasterizer.interface, 0, 0, w, h);
-            //ogles_surfaceport(gl, 0, 0);
-            //ogles_viewport(gl, 0, 0, w, h);
-            //ogles_scissor(gl, 0, 0, w, h);
-         }
-         if (d) {
-            if (d->connect() == EGL_FALSE) {
-               return EGL_FALSE;
+            if (c->read) {
+                // FIXME: unlock/disconnect the read surface too
             }
-            d->ctx = ctx;
-            d->bindDrawSurface(gl);
-         }
-         if (r) {
-            // FIXME: lock/connect the read surface too
-            r->ctx = ctx;
-            r->bindReadSurface(gl);
-         }
-      } else {
-         // if surfaces were bound to the context bound to this thread
-         // mark then as unbound.
-         if (current_ctx) {
-            egl_context_t* c = egl_context_t::context(current_ctx);
-            egl_surface_t* d = (egl_surface_t*)c->draw;
-            egl_surface_t* r = (egl_surface_t*)c->read;
+
+            c->draw = draw;
+            c->read = read;
+
+            if (c->flags & egl_context_t::NEVER_CURRENT) {
+                c->flags &= ~egl_context_t::NEVER_CURRENT;
+                GLint w = 0;
+                GLint h = 0;
+                if (draw) {
+                    w = d->getWidth();
+                    h = d->getHeight();
+                }
+                gl->rasterizer.interface.Viewport(&gl->rasterizer.interface, 0, 0, w, h);
+                //ogles_surfaceport(gl, 0, 0);
+                //ogles_viewport(gl, 0, 0, w, h);
+                //ogles_scissor(gl, 0, 0, w, h);
+            }
             if (d) {
-               c->draw = 0;
-               d->ctx = EGL_NO_CONTEXT;
-               d->disconnect();
+                if (d->connect() == EGL_FALSE) {
+                    return EGL_FALSE;
+                }
+                d->ctx = ctx;
+                d->bindDrawSurface(gl);
             }
             if (r) {
-               c->read = 0;
-               r->ctx = EGL_NO_CONTEXT;
-               // FIXME: unlock/disconnect the read surface too
+                // FIXME: lock/connect the read surface too
+                r->ctx = ctx;
+                r->bindReadSurface(gl);
             }
-         }
-      }
-      return EGL_TRUE;
-   }
-   return setError(EGL_BAD_ACCESS, EGL_FALSE);
+        } else {
+            // if surfaces were bound to the context bound to this thread
+            // mark then as unbound.
+            if (current_ctx) {
+                egl_context_t* c = egl_context_t::context(current_ctx);
+                egl_surface_t* d = (egl_surface_t*)c->draw;
+                egl_surface_t* r = (egl_surface_t*)c->read;
+                if (d) {
+                    c->draw = 0;
+                    d->ctx = EGL_NO_CONTEXT;
+                    d->disconnect();
+                }
+                if (r) {
+                    c->read = 0;
+                    r->ctx = EGL_NO_CONTEXT;
+                    // FIXME: unlock/disconnect the read surface too
+                }
+            }
+        }
+        return EGL_TRUE;
+    }
+    return setError(EGL_BAD_ACCESS, EGL_FALSE);
 }
 
 EGLContext eglGetCurrentContext(void)
 {
-   // eglGetCurrentContext returns the current EGL rendering context,
-   // as specified by eglMakeCurrent. If no context is current,
-   // EGL_NO_CONTEXT is returned.
-   return (EGLContext)getGlThreadSpecific();
+    // eglGetCurrentContext returns the current EGL rendering context,
+    // as specified by eglMakeCurrent. If no context is current,
+    // EGL_NO_CONTEXT is returned.
+    return (EGLContext)getGlThreadSpecific();
 }
 
 EGLSurface eglGetCurrentSurface(EGLint readdraw)
 {
-   // eglGetCurrentSurface returns the read or draw surface attached
-   // to the current EGL rendering context, as specified by eglMakeCurrent.
-   // If no context is current, EGL_NO_SURFACE is returned.
-   EGLContext ctx = (EGLContext)getGlThreadSpecific();
-   if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
-   egl_context_t* c = egl_context_t::context(ctx);
-   if (readdraw == EGL_READ) {
-      return c->read;
-   } else if (readdraw == EGL_DRAW) {
-      return c->draw;
-   }
-   return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
+    // eglGetCurrentSurface returns the read or draw surface attached
+    // to the current EGL rendering context, as specified by eglMakeCurrent.
+    // If no context is current, EGL_NO_SURFACE is returned.
+    EGLContext ctx = (EGLContext)getGlThreadSpecific();
+    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
+    egl_context_t* c = egl_context_t::context(ctx);
+    if (readdraw == EGL_READ) {
+        return c->read;
+    } else if (readdraw == EGL_DRAW) {
+        return c->draw;
+    }
+    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
 }
 
 EGLDisplay eglGetCurrentDisplay(void)
 {
-   // eglGetCurrentDisplay returns the current EGL display connection
-   // for the current EGL rendering context, as specified by eglMakeCurrent.
-   // If no context is current, EGL_NO_DISPLAY is returned.
-   EGLContext ctx = (EGLContext)getGlThreadSpecific();
-   if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
-   egl_context_t* c = egl_context_t::context(ctx);
-   return c->dpy;
+    // eglGetCurrentDisplay returns the current EGL display connection
+    // for the current EGL rendering context, as specified by eglMakeCurrent.
+    // If no context is current, EGL_NO_DISPLAY is returned.
+    EGLContext ctx = (EGLContext)getGlThreadSpecific();
+    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
+    egl_context_t* c = egl_context_t::context(ctx);
+    return c->dpy;
 }
 
 EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
-                            EGLint attribute, EGLint *value)
+        EGLint attribute, EGLint *value)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   egl_context_t* c = egl_context_t::context(ctx);
-   switch (attribute) {
-   case EGL_CONFIG_ID:
-      // Returns the ID of the EGL frame buffer configuration with
-      // respect to which the context was created
-      return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
-   }
-   return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    egl_context_t* c = egl_context_t::context(ctx);
+    switch (attribute) {
+        case EGL_CONFIG_ID:
+            // Returns the ID of the EGL frame buffer configuration with
+            // respect to which the context was created
+            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
+    }
+    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
 }
 
 EGLBoolean eglWaitGL(void)
 {
-   return EGL_TRUE;
+    return EGL_TRUE;
 }
 
 EGLBoolean eglWaitNative(EGLint engine)
 {
-   return EGL_TRUE;
+    return EGL_TRUE;
 }
 
 EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
-   egl_surface_t* d = static_cast<egl_surface_t*>(draw);
-   if (!d->isValid())
-      return setError(EGL_BAD_SURFACE, EGL_FALSE);
-   if (d->dpy != dpy)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
+    if (!d->isValid())
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    if (d->dpy != dpy)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
-   // post the surface
-   d->swapBuffers();
+    // post the surface
+    d->swapBuffers();
 
-   // if it's bound to a context, update the buffer
-   if (d->ctx != EGL_NO_CONTEXT) {
-      d->bindDrawSurface((GLES2Context*)d->ctx);
-      // if this surface is also the read surface of the context
-      // it is bound to, make sure to update the read buffer as well.
-      // The EGL spec is a little unclear about this.
-      egl_context_t* c = egl_context_t::context(d->ctx);
-      if (c->read == draw) {
-         d->bindReadSurface((GLES2Context*)d->ctx);
-      }
-      clock_t time = clock();
-      float elapsed = (float)(time - c->lastSwapTime) / CLOCKS_PER_SEC;
-      c->accumulateSeconds += elapsed;
-      c->frame++;
-//      LOGD("agl2: eglSwapBuffers elapsed=%.2fms \n*", elapsed * 1000);
-      if (20 == c->frame) {
-         float avg = c->accumulateSeconds / c->frame;
-         LOGD("\n*\n* agl2: eglSwapBuffers %u frame avg fps=%.1f elapsed=%.2fms \n*",
-              c->frame, 1 / avg, avg * 1000);
-         c->frame = 0;
-         c->accumulateSeconds = 0;
-      }
-      c->lastSwapTime = time;
-   }
+    // if it's bound to a context, update the buffer
+    if (d->ctx != EGL_NO_CONTEXT) {
+        d->bindDrawSurface((GLES2Context*)d->ctx);
+        // if this surface is also the read surface of the context
+        // it is bound to, make sure to update the read buffer as well.
+        // The EGL spec is a little unclear about this.
+        egl_context_t* c = egl_context_t::context(d->ctx);
+        if (c->read == draw) {
+            d->bindReadSurface((GLES2Context*)d->ctx);
+        }
+        clock_t time = clock();
+        float elapsed = (float)(time - c->lastSwapTime) / CLOCKS_PER_SEC;
+        c->accumulateSeconds += elapsed;
+        c->frame++;
+        //      LOGD("agl2: eglSwapBuffers elapsed=%.2fms \n*", elapsed * 1000);
+        if (20 == c->frame) {
+            float avg = c->accumulateSeconds / c->frame;
+            LOGD("\n*\n* agl2: eglSwapBuffers %u frame avg fps=%.1f elapsed=%.2fms \n*",
+                    c->frame, 1 / avg, avg * 1000);
+            c->frame = 0;
+            c->accumulateSeconds = 0;
+        }
+        c->lastSwapTime = time;
+    }
 
-   return EGL_TRUE;
+    return EGL_TRUE;
 }
 
 EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
-                            NativePixmapType target)
+        NativePixmapType target)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   // TODO: eglCopyBuffers()
-   return EGL_FALSE;
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    // TODO: eglCopyBuffers()
+    return EGL_FALSE;
 }
 
 EGLint eglGetError(void)
 {
-   return getError();
+    return getError();
 }
 
 const char* eglQueryString(EGLDisplay dpy, EGLint name)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, (const char*)0);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, (const char*)0);
 
-   switch (name) {
-   case EGL_VENDOR:
-      return gVendorString;
-   case EGL_VERSION:
-      return gVersionString;
-   case EGL_EXTENSIONS:
-      return gExtensionsString;
-   case EGL_CLIENT_APIS:
-      return gClientApiString;
-   }
-   return setError(EGL_BAD_PARAMETER, (const char *)0);
+    switch (name) {
+        case EGL_VENDOR:
+            return gVendorString;
+        case EGL_VERSION:
+            return gVersionString;
+        case EGL_EXTENSIONS:
+            return gExtensionsString;
+        case EGL_CLIENT_APIS:
+            return gClientApiString;
+    }
+    return setError(EGL_BAD_PARAMETER, (const char *)0);
 }
 
 // ----------------------------------------------------------------------------
@@ -2052,38 +1993,38 @@
 // ----------------------------------------------------------------------------
 
 EGLBoolean eglSurfaceAttrib(
-   EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
+        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   // TODO: eglSurfaceAttrib()
-   return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    // TODO: eglSurfaceAttrib()
+    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
 }
 
 EGLBoolean eglBindTexImage(
-   EGLDisplay dpy, EGLSurface surface, EGLint buffer)
+        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   // TODO: eglBindTexImage()
-   return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    // TODO: eglBindTexImage()
+    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
 }
 
 EGLBoolean eglReleaseTexImage(
-   EGLDisplay dpy, EGLSurface surface, EGLint buffer)
+        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   // TODO: eglReleaseTexImage()
-   return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    // TODO: eglReleaseTexImage()
+    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
 }
 
 EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   // TODO: eglSwapInterval()
-   return EGL_TRUE;
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    // TODO: eglSwapInterval()
+    return EGL_TRUE;
 }
 
 // ----------------------------------------------------------------------------
@@ -2092,36 +2033,36 @@
 
 EGLBoolean eglBindAPI(EGLenum api)
 {
-   if (api != EGL_OPENGL_ES_API)
-      return setError(EGL_BAD_PARAMETER, EGL_FALSE);
-   return EGL_TRUE;
+    if (api != EGL_OPENGL_ES_API)
+        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    return EGL_TRUE;
 }
 
 EGLenum eglQueryAPI(void)
 {
-   return EGL_OPENGL_ES_API;
+    return EGL_OPENGL_ES_API;
 }
 
 EGLBoolean eglWaitClient(void)
 {
-   glFinish();
-   return EGL_TRUE;
+    glFinish();
+    return EGL_TRUE;
 }
 
 EGLBoolean eglReleaseThread(void)
 {
-   // TODO: eglReleaseThread()
-   return EGL_TRUE;
+    // TODO: eglReleaseThread()
+    return EGL_TRUE;
 }
 
 EGLSurface eglCreatePbufferFromClientBuffer(
-   EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
-   EGLConfig config, const EGLint *attrib_list)
+        EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
+        EGLConfig config, const EGLint *attrib_list)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
-   // TODO: eglCreatePbufferFromClientBuffer()
-   return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
+    // TODO: eglCreatePbufferFromClientBuffer()
+    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
 }
 
 // ----------------------------------------------------------------------------
@@ -2129,84 +2070,84 @@
 // ----------------------------------------------------------------------------
 
 void (*eglGetProcAddress (const char *procname))()
-{
-   extention_map_t const * const map = gExtentionMap;
-   for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
-      if (!strcmp(procname, map[i].name)) {
-         return map[i].address;
-      }
-   }
-   return NULL;
-}
+        {
+    extention_map_t const * const map = gExtentionMap;
+    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
+        if (!strcmp(procname, map[i].name)) {
+            return map[i].address;
+        }
+    }
+    return NULL;
+        }
 
 EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
-                             const EGLint *attrib_list)
+        const EGLint *attrib_list)
 {
-   EGLBoolean result = EGL_FALSE;
-   return result;
+    EGLBoolean result = EGL_FALSE;
+    return result;
 }
 
 EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
 {
-   EGLBoolean result = EGL_FALSE;
-   return result;
+    EGLBoolean result = EGL_FALSE;
+    return result;
 }
 
 EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
-                              EGLClientBuffer buffer, const EGLint *attrib_list)
+        EGLClientBuffer buffer, const EGLint *attrib_list)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
-      return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
-   }
-   if (ctx != EGL_NO_CONTEXT) {
-      return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
-   }
-   if (target != EGL_NATIVE_BUFFER_ANDROID) {
-      return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
-   }
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
+    }
+    if (ctx != EGL_NO_CONTEXT) {
+        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
+    }
+    if (target != EGL_NATIVE_BUFFER_ANDROID) {
+        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+    }
 
-   android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
+    android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
 
-   if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
-      return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
 
-   if (native_buffer->common.version != sizeof(android_native_buffer_t))
-      return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+    if (native_buffer->common.version != sizeof(android_native_buffer_t))
+        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
 
-   switch (native_buffer->format) {
-   case HAL_PIXEL_FORMAT_RGBA_8888:
-   case HAL_PIXEL_FORMAT_RGBX_8888:
-   case HAL_PIXEL_FORMAT_RGB_888:
-   case HAL_PIXEL_FORMAT_RGB_565:
-   case HAL_PIXEL_FORMAT_BGRA_8888:
-   case HAL_PIXEL_FORMAT_RGBA_5551:
-   case HAL_PIXEL_FORMAT_RGBA_4444:
-      break;
-   default:
-      return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
-   }
+    switch (native_buffer->format) {
+        case HAL_PIXEL_FORMAT_RGBA_8888:
+        case HAL_PIXEL_FORMAT_RGBX_8888:
+        case HAL_PIXEL_FORMAT_RGB_888:
+        case HAL_PIXEL_FORMAT_RGB_565:
+        case HAL_PIXEL_FORMAT_BGRA_8888:
+        case HAL_PIXEL_FORMAT_RGBA_5551:
+        case HAL_PIXEL_FORMAT_RGBA_4444:
+            break;
+        default:
+            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+    }
 
-   native_buffer->common.incRef(&native_buffer->common);
-   return (EGLImageKHR)native_buffer;
+    native_buffer->common.incRef(&native_buffer->common);
+    return (EGLImageKHR)native_buffer;
 }
 
 EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-   }
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    }
 
-   android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
+    android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
 
-   if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
-      return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
 
-   if (native_buffer->common.version != sizeof(android_native_buffer_t))
-      return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    if (native_buffer->common.version != sizeof(android_native_buffer_t))
+        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
 
-   native_buffer->common.decRef(&native_buffer->common);
+    native_buffer->common.decRef(&native_buffer->common);
 
-   return EGL_TRUE;
+    return EGL_TRUE;
 }
 
 // ----------------------------------------------------------------------------
@@ -2214,19 +2155,19 @@
 // ----------------------------------------------------------------------------
 
 EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
-                                      EGLint left, EGLint top, EGLint width, EGLint height)
+        EGLint left, EGLint top, EGLint width, EGLint height)
 {
-   if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
-   egl_surface_t* d = static_cast<egl_surface_t*>(draw);
-   if (!d->isValid())
-      return setError(EGL_BAD_SURFACE, EGL_FALSE);
-   if (d->dpy != dpy)
-      return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
+    if (!d->isValid())
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    if (d->dpy != dpy)
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
-   // post the surface
-   d->setSwapRectangle(left, top, width, height);
+    // post the surface
+    d->setSwapRectangle(left, top, width, height);
 
-   return EGL_TRUE;
+    return EGL_TRUE;
 }