Fix issue 1795088 Improve audio routing code
Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()
diff --git a/include/tts/TtsEngine.h b/include/tts/TtsEngine.h
index ed084ca..28b0d2f 100644
--- a/include/tts/TtsEngine.h
+++ b/include/tts/TtsEngine.h
@@ -43,7 +43,7 @@
// @param [inout] void *& - The userdata pointer set in the original
// synth call
// @param [in] uint32_t - Track sampling rate in Hz
-// @param [in] audio_format - The AudioSystem::audio_format enum
+// @param [in] uint32_t - The audio format
// @param [in] int - The number of channels
// @param [inout] int8_t *& - A buffer of audio data only valid during the
// execution of the callback
@@ -54,7 +54,7 @@
// TTS_CALLBACK_CONTINUE to indicate the synthesis must continue if
// there is more data to produce.
typedef tts_callback_status (synthDoneCB_t)(void *&, uint32_t,
- AudioSystem::audio_format, int, int8_t *&, size_t&, tts_synth_status);
+ uint32_t, int, int8_t *&, size_t&, tts_synth_status);
class TtsEngine;
extern "C" TtsEngine* getTtsEngine();