Fix issue 1795088 Improve audio routing code
Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()
diff --git a/libs/audioflinger/Android.mk b/libs/audioflinger/Android.mk
index bb224be..7ed6a5f 100644
--- a/libs/audioflinger/Android.mk
+++ b/libs/audioflinger/Android.mk
@@ -1,13 +1,26 @@
LOCAL_PATH:= $(call my-dir)
+#AUDIO_POLICY_TEST := true
+#ENABLE_AUDIO_DUMP := true
+
include $(CLEAR_VARS)
+
+ifeq ($(AUDIO_POLICY_TEST),true)
+ ENABLE_AUDIO_DUMP := true
+endif
+
+
LOCAL_SRC_FILES:= \
AudioHardwareGeneric.cpp \
AudioHardwareStub.cpp \
- AudioDumpInterface.cpp \
AudioHardwareInterface.cpp
+ifeq ($(ENABLE_AUDIO_DUMP),true)
+ LOCAL_SRC_FILES += AudioDumpInterface.cpp
+ LOCAL_CFLAGS += -DENABLE_AUDIO_DUMP
+endif
+
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
@@ -21,8 +34,40 @@
LOCAL_MODULE:= libaudiointerface
+ifeq ($(BOARD_HAVE_BLUETOOTH),true)
+ LOCAL_SRC_FILES += A2dpAudioInterface.cpp
+ LOCAL_SHARED_LIBRARIES += liba2dp
+ LOCAL_CFLAGS += -DWITH_BLUETOOTH -DWITH_A2DP
+ LOCAL_C_INCLUDES += $(call include-path-for, bluez)
+endif
+
include $(BUILD_STATIC_LIBRARY)
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ AudioPolicyManagerGeneric.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libutils \
+ libmedia
+
+LOCAL_MODULE:= libaudiopolicygeneric
+
+ifeq ($(BOARD_HAVE_BLUETOOTH),true)
+ LOCAL_CFLAGS += -DWITH_A2DP
+endif
+
+ifeq ($(AUDIO_POLICY_TEST),true)
+ LOCAL_CFLAGS += -DAUDIO_POLICY_TEST
+endif
+
+LOCAL_PRELINK_MODULE := false
+
+include $(BUILD_SHARED_LIBRARY)
+
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
@@ -30,7 +75,8 @@
AudioMixer.cpp.arm \
AudioResampler.cpp.arm \
AudioResamplerSinc.cpp.arm \
- AudioResamplerCubic.cpp.arm
+ AudioResamplerCubic.cpp.arm \
+ AudioPolicyService.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
@@ -41,17 +87,25 @@
ifeq ($(strip $(BOARD_USES_GENERIC_AUDIO)),true)
LOCAL_STATIC_LIBRARIES += libaudiointerface
+ LOCAL_CFLAGS += -DGENERIC_AUDIO
else
LOCAL_SHARED_LIBRARIES += libaudio
endif
+ifeq ($(TARGET_SIMULATOR),true)
+ LOCAL_LDLIBS += -ldl
+else
+ LOCAL_SHARED_LIBRARIES += libdl
+endif
+
LOCAL_MODULE:= libaudioflinger
ifeq ($(BOARD_HAVE_BLUETOOTH),true)
- LOCAL_SRC_FILES += A2dpAudioInterface.cpp
- LOCAL_SHARED_LIBRARIES += liba2dp
LOCAL_CFLAGS += -DWITH_BLUETOOTH -DWITH_A2DP
- LOCAL_C_INCLUDES += $(call include-path-for, bluez)
+endif
+
+ifeq ($(AUDIO_POLICY_TEST),true)
+ LOCAL_CFLAGS += -DAUDIO_POLICY_TEST
endif
ifeq ($(TARGET_SIMULATOR),true)