Use new HWC display type/count constants.
Change-Id: I774d0c68906ac6dc69268f708c30a6b0868b8816
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index f6256f9..ef07f18 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -48,15 +48,8 @@
namespace android {
-#ifndef HWC_DEVICE_API_VERSION_1_3
-#define HWC_DEVICE_API_VERSION_1_3 HARDWARE_DEVICE_API_VERSION_2(1, 3, HWC_HEADER_VERSION)
-#endif
-
#define MIN_HWC_HEADER_VERSION HWC_HEADER_VERSION
-#define NUM_PHYSICAL_DISPLAYS HWC_NUM_DISPLAY_TYPES
-#define VIRTUAL_DISPLAY_ID_BASE HWC_NUM_DISPLAY_TYPES
-
static uint32_t hwcApiVersion(const hwc_composer_device_1_t* hwc) {
uint32_t hwcVersion = hwc->common.version;
return hwcVersion & HARDWARE_API_VERSION_2_MAJ_MIN_MASK;
@@ -96,7 +89,7 @@
mEventHandler(handler),
mVSyncCount(0), mDebugForceFakeVSync(false)
{
- for (size_t i =0 ; i<MAX_DISPLAYS ; i++) {
+ for (size_t i =0 ; i<MAX_HWC_DISPLAYS ; i++) {
mLists[i] = 0;
}
@@ -127,7 +120,7 @@
}
// these display IDs are always reserved
- for (size_t i=0 ; i<NUM_PHYSICAL_DISPLAYS ; i++) {
+ for (size_t i=0 ; i<NUM_BUILTIN_DISPLAYS ; i++) {
mAllocatedDisplayIDs.markBit(i);
}
@@ -156,10 +149,10 @@
// hw composer version
if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_3)) {
// 1.3 adds support for virtual displays
- mNumDisplays = MAX_DISPLAYS;
+ mNumDisplays = MAX_HWC_DISPLAYS;
} else if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
// 1.1 adds support for multiple displays
- mNumDisplays = NUM_PHYSICAL_DISPLAYS;
+ mNumDisplays = NUM_BUILTIN_DISPLAYS;
} else {
mNumDisplays = 1;
}
@@ -187,7 +180,7 @@
}
} else if (mHwc) {
// here we're guaranteed to have at least HWC 1.1
- for (size_t i =0 ; i<NUM_PHYSICAL_DISPLAYS ; i++) {
+ for (size_t i =0 ; i<NUM_BUILTIN_DISPLAYS ; i++) {
queryDisplayProperties(i);
}
}
@@ -400,7 +393,7 @@
}
status_t HWComposer::freeDisplayId(int32_t id) {
- if (id < NUM_PHYSICAL_DISPLAYS) {
+ if (id < NUM_BUILTIN_DISPLAYS) {
// cannot free the reserved IDs
return BAD_VALUE;
}