am d3b5510b: am 927e7410: Merge "Fix SensorManager.getOrientation() documentation." into gingerbread

* commit 'd3b5510b8505c6c653469193a40f6431272085f3':
  Fix SensorManager.getOrientation() documentation.
diff --git a/NOTICE b/NOTICE
index 2006201..8d6f583 100644
--- a/NOTICE
+++ b/NOTICE
@@ -17,7 +17,7 @@
    =========================================================================
 
 Apache Commons
-Copyright 1999-2004 The Apache Software Foundation
+Copyright 1999-2006 The Apache Software Foundation
 
 This product includes software developed at
 The Apache Software Foundation (http://www.apache.org/).
@@ -53,6 +53,26 @@
 These files are Copyright 1998 - 2009 PacketVideo, but released under
 the Apache2 License.
 
+   =========================================================================
+   ==  NOTICE file corresponding to the section 4 d of                    ==
+   ==  the Apache License, Version 2.0,                                   ==
+   ==  in this case for the TagSoup code.                                 ==
+   =========================================================================
+
+This file is part of TagSoup and is Copyright 2002-2008 by John Cowan.
+
+TagSoup is licensed under the Apache License,
+Version 2.0.  You may obtain a copy of this license at
+http://www.apache.org/licenses/LICENSE-2.0 .  You may also have
+additional legal rights not granted by this license.
+
+TagSoup is distributed in the hope that it will be useful, but
+unless required by applicable law or agreed to in writing, TagSoup
+is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
+OF ANY KIND, either express or implied; not even the implied warranty
+of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+
                                Apache License
                            Version 2.0, January 2004
                         http://www.apache.org/licenses/
diff --git a/include/binder/CursorWindow.h b/include/binder/CursorWindow.h
new file mode 100644
index 0000000..4fbff2a
--- /dev/null
+++ b/include/binder/CursorWindow.h
@@ -0,0 +1,200 @@
+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _ANDROID__DATABASE_WINDOW_H
+#define _ANDROID__DATABASE_WINDOW_H
+
+#include <cutils/log.h>
+#include <stddef.h>
+#include <stdint.h>
+
+#include <binder/IMemory.h>
+#include <utils/RefBase.h>
+
+#define DEFAULT_WINDOW_SIZE 4096
+#define MAX_WINDOW_SIZE (1024 * 1024)
+#define WINDOW_ALLOCATION_SIZE 4096
+
+#define ROW_SLOT_CHUNK_NUM_ROWS 16
+
+// Row slots are allocated in chunks of ROW_SLOT_CHUNK_NUM_ROWS,
+// with an offset after the rows that points to the next chunk
+#define ROW_SLOT_CHUNK_SIZE ((ROW_SLOT_CHUNK_NUM_ROWS * sizeof(row_slot_t)) + sizeof(uint32_t))
+
+
+#if LOG_NDEBUG
+
+#define IF_LOG_WINDOW() if (false)
+#define LOG_WINDOW(...)
+
+#else
+
+#define IF_LOG_WINDOW() IF_LOG(LOG_DEBUG, "CursorWindow")
+#define LOG_WINDOW(...) LOG(LOG_DEBUG, "CursorWindow", __VA_ARGS__)
+
+#endif
+
+
+// When defined to true strings are stored as UTF8, otherwise they're UTF16
+#define WINDOW_STORAGE_UTF8 1
+
+// When defined to true numberic values are stored inline in the field_slot_t, otherwise they're allocated in the window
+#define WINDOW_STORAGE_INLINE_NUMERICS 1
+
+namespace android {
+
+typedef struct
+{
+    uint32_t numRows;
+    uint32_t numColumns;
+} window_header_t;
+
+typedef struct
+{
+    uint32_t offset;
+} row_slot_t;
+
+typedef struct
+{
+    uint8_t type;
+    union {
+        double d;
+        int64_t l;
+        struct {
+            uint32_t offset;
+            uint32_t size;
+        } buffer;
+    } data;
+} __attribute__((packed)) field_slot_t;
+
+#define FIELD_TYPE_NULL 0
+#define FIELD_TYPE_INTEGER 1
+#define FIELD_TYPE_FLOAT 2
+#define FIELD_TYPE_STRING 3
+#define FIELD_TYPE_BLOB 4
+
+/**
+ * This class stores a set of rows from a database in a buffer. The begining of the
+ * window has first chunk of row_slot_ts, which are offsets to the row directory, followed by
+ * an offset to the next chunk in a linked-list of additional chunk of row_slot_ts in case
+ * the pre-allocated chunk isn't big enough to refer to all rows. Each row directory has a
+ * field_slot_t per column, which has the size, offset, and type of the data for that field.
+ * Note that the data types come from sqlite3.h.
+ */
+class CursorWindow
+{
+public:
+                        CursorWindow(size_t maxSize);
+                        CursorWindow(){}
+    bool                setMemory(const sp<IMemory>&);
+                        ~CursorWindow();
+
+    bool                initBuffer(bool localOnly);
+    sp<IMemory>         getMemory() {return mMemory;}
+
+    size_t              size() {return mSize;}
+    uint8_t *           data() {return mData;}
+    uint32_t            getNumRows() {return mHeader->numRows;}
+    uint32_t            getNumColumns() {return mHeader->numColumns;}
+    void                freeLastRow() {
+                            if (mHeader->numRows > 0) {
+                                mHeader->numRows--;
+                            }
+                        }
+    bool                setNumColumns(uint32_t numColumns)
+                            {
+                                uint32_t cur = mHeader->numColumns;
+                                if (cur > 0 && cur != numColumns) {
+                                    LOGE("Trying to go from %d columns to %d", cur, numColumns);
+                                    return false;
+                                }
+                                mHeader->numColumns = numColumns;
+                                return true;
+                            }
+
+    int32_t             freeSpace();
+
+    void                clear();
+
+                        /**
+                         * Allocate a row slot and its directory. The returned
+                         * pointer points to the begining of the row's directory
+                         * or NULL if there wasn't room. The directory is
+                         * initialied with NULL entries for each field.
+                         */
+    field_slot_t *      allocRow();
+
+                        /**
+                         * Allocate a portion of the window. Returns the offset
+                         * of the allocation, or 0 if there isn't enough space.
+                         * If aligned is true, the allocation gets 4 byte alignment.
+                         */
+    uint32_t            alloc(size_t size, bool aligned = false);
+
+    uint32_t            read_field_slot(int row, int column, field_slot_t * slot);
+
+                        /**
+                         * Copy data into the window at the given offset.
+                         */
+    void                copyIn(uint32_t offset, uint8_t const * data, size_t size);
+    void                copyIn(uint32_t offset, int64_t data);
+    void                copyIn(uint32_t offset, double data);
+
+    void                copyOut(uint32_t offset, uint8_t * data, size_t size);
+    int64_t             copyOutLong(uint32_t offset);
+    double              copyOutDouble(uint32_t offset);
+
+    bool                putLong(unsigned int row, unsigned int col, int64_t value);
+    bool                putDouble(unsigned int row, unsigned int col, double value);
+    bool                putNull(unsigned int row, unsigned int col);
+
+    bool                getLong(unsigned int row, unsigned int col, int64_t * valueOut);
+    bool                getDouble(unsigned int row, unsigned int col, double * valueOut);
+    bool                getNull(unsigned int row, unsigned int col, bool * valueOut);
+
+    uint8_t *           offsetToPtr(uint32_t offset) {return mData + offset;}
+
+    row_slot_t *        allocRowSlot();
+
+    row_slot_t *        getRowSlot(int row);
+
+                        /**
+                         * return NULL if Failed to find rowSlot or
+                         * Invalid rowSlot
+                         */
+    field_slot_t *      getFieldSlotWithCheck(int row, int column);
+    field_slot_t *      getFieldSlot(int row, int column)
+                            {
+                                int fieldDirOffset = getRowSlot(row)->offset;
+                                return ((field_slot_t *)offsetToPtr(fieldDirOffset)) + column;
+                            }
+
+private:
+    uint8_t * mData;
+    size_t mSize;
+    size_t mMaxSize;
+    window_header_t * mHeader;
+    sp<IMemory> mMemory;
+
+    /**
+     * Offset of the lowest unused data byte in the array.
+     */
+    uint32_t mFreeOffset;
+};
+
+}; // namespace android
+
+#endif
diff --git a/include/private/surfaceflinger/SharedBufferStack.h b/include/private/surfaceflinger/SharedBufferStack.h
index d6ae5e9..9d589cf 100644
--- a/include/private/surfaceflinger/SharedBufferStack.h
+++ b/include/private/surfaceflinger/SharedBufferStack.h
@@ -285,6 +285,8 @@
     uint32_t getTransform(int buffer) const;
 
     status_t resize(int newNumBuffers);
+    status_t grow(int newNumBuffers);
+    status_t shrink(int newNumBuffers);
 
     SharedBufferStack::Statistics getStats() const;
     
@@ -346,6 +348,14 @@
     int mNumBuffers;
     BufferList mBufferList;
 
+    struct BuffersAvailableCondition : public ConditionBase {
+        int mNumBuffers;
+        inline BuffersAvailableCondition(SharedBufferServer* sbs,
+                int numBuffers);
+        inline bool operator()() const;
+        inline const char* name() const { return "BuffersAvailableCondition"; }
+    };
+
     struct UnlockUpdate : public UpdateBase {
         const int lockedBuffer;
         inline UnlockUpdate(SharedBufferBase* sbb, int lockedBuffer);
diff --git a/include/surfaceflinger/ISurfaceComposer.h b/include/surfaceflinger/ISurfaceComposer.h
index da4d56f..db57859 100644
--- a/include/surfaceflinger/ISurfaceComposer.h
+++ b/include/surfaceflinger/ISurfaceComposer.h
@@ -43,6 +43,7 @@
         eSecure             = 0x00000080,
         eNonPremultiplied   = 0x00000100,
         ePushBuffers        = 0x00000200,
+        eOpaque             = 0x00000400,
 
         eFXSurfaceNormal    = 0x00000000,
         eFXSurfaceBlur      = 0x00010000,
diff --git a/include/surfaceflinger/Surface.h b/include/surfaceflinger/Surface.h
index 22684db..cef439c 100644
--- a/include/surfaceflinger/Surface.h
+++ b/include/surfaceflinger/Surface.h
@@ -94,7 +94,7 @@
     friend class SurfaceComposerClient;
 
     // camera and camcorder need access to the ISurface binder interface for preview
-    friend class Camera;
+    friend class CameraService;
     friend class MediaRecorder;
     // mediaplayer needs access to ISurface for display
     friend class MediaPlayer;
@@ -173,11 +173,12 @@
      * (eventually this should go away and be replaced by proper APIs)
      */
     // camera and camcorder need access to the ISurface binder interface for preview
-    friend class Camera;
+    friend class CameraService;
     friend class MediaRecorder;
     // MediaPlayer needs access to ISurface for display
     friend class MediaPlayer;
     friend class IOMX;
+    friend class SoftwareRenderer;
     // this is just to be able to write some unit tests
     friend class Test;
 
@@ -314,4 +315,3 @@
 }; // namespace android
 
 #endif // ANDROID_SF_SURFACE_H
-
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
index d78e35f..f4dc536 100644
--- a/include/ui/EventHub.h
+++ b/include/ui/EventHub.h
@@ -19,6 +19,7 @@
 #define _RUNTIME_EVENT_HUB_H
 
 #include <android/input.h>
+#include <ui/Keyboard.h>
 #include <utils/String8.h>
 #include <utils/threads.h>
 #include <utils/Log.h>
@@ -187,6 +188,9 @@
     virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
             uint8_t* outFlags) const = 0;
 
+    virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
+    virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
+
     virtual void dump(String8& dump) = 0;
 };
 
@@ -198,9 +202,9 @@
     status_t errorCheck() const;
 
     virtual uint32_t getDeviceClasses(int32_t deviceId) const;
-    
+
     virtual String8 getDeviceName(int32_t deviceId) const;
-    
+
     virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
             RawAbsoluteAxisInfo* outAxisInfo) const;
 
@@ -218,6 +222,9 @@
 
     virtual bool getEvent(RawEvent* outEvent);
 
+    virtual bool hasLed(int32_t deviceId, int32_t led) const;
+    virtual void setLedState(int32_t deviceId, int32_t led, bool on);
+
     virtual void dump(String8& dump);
 
 protected:
@@ -240,7 +247,7 @@
         uint32_t        classes;
         uint8_t*        keyBitmask;
         KeyLayoutMap*   layoutMap;
-        String8         keylayoutFilename;
+        KeyMapInfo      keyMapInfo;
         int             fd;
         device_t*       next;
         
@@ -250,13 +257,17 @@
 
     device_t* getDeviceLocked(int32_t deviceId) const;
     bool hasKeycodeLocked(device_t* device, int keycode) const;
-    
+
     int32_t getScanCodeStateLocked(device_t* device, int32_t scanCode) const;
     int32_t getKeyCodeStateLocked(device_t* device, int32_t keyCode) const;
     int32_t getSwitchStateLocked(device_t* device, int32_t sw) const;
     bool markSupportedKeyCodesLocked(device_t* device, size_t numCodes,
             const int32_t* keyCodes, uint8_t* outFlags) const;
 
+    void configureKeyMap(device_t* device);
+    void setKeyboardProperties(device_t* device, bool firstKeyboard);
+    void clearKeyboardProperties(device_t* device, bool firstKeyboard);
+
     // Protect all internal state.
     mutable Mutex   mLock;
     
diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
index a3e85a9..c446633 100644
--- a/include/ui/GraphicBuffer.h
+++ b/include/ui/GraphicBuffer.h
@@ -72,6 +72,9 @@
     GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
             uint32_t stride, native_handle_t* handle, bool keepOwnership);
 
+    // create a buffer from an existing android_native_buffer_t
+    GraphicBuffer(android_native_buffer_t* buffer, bool keepOwnership);
+
     // return status
     status_t initCheck() const;
 
@@ -137,6 +140,10 @@
     GraphicBufferMapper& mBufferMapper;
     ssize_t mInitCheck;
     int mIndex;
+
+    // If we're wrapping another buffer then this reference will make sure it
+    // doesn't get freed.
+    sp<android_native_buffer_t> mWrappedBuffer;
 };
 
 }; // namespace android
diff --git a/include/ui/Input.h b/include/ui/Input.h
index 8c6018b..1355bab 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -76,7 +76,7 @@
  */
 enum {
     /* These flags originate in RawEvents and are generally set in the key map.
-     * See also labels for policy flags in KeycodeLabels.h. */
+     * NOTE: If you edit these flags, also edit labels in KeycodeLabels.h. */
 
     POLICY_FLAG_WAKE = 0x00000001,
     POLICY_FLAG_WAKE_DROPPED = 0x00000002,
@@ -87,6 +87,7 @@
     POLICY_FLAG_MENU = 0x00000040,
     POLICY_FLAG_LAUNCHER = 0x00000080,
     POLICY_FLAG_VIRTUAL = 0x00000100,
+    POLICY_FLAG_FUNCTION = 0x00000200,
 
     POLICY_FLAG_RAW_MASK = 0x0000ffff,
 
diff --git a/include/ui/InputDispatcher.h b/include/ui/InputDispatcher.h
index 5f77cba..15a3925 100644
--- a/include/ui/InputDispatcher.h
+++ b/include/ui/InputDispatcher.h
@@ -219,6 +219,8 @@
      * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED.
      */
     bool isTrustedOverlay() const;
+
+    bool supportsSplitTouch() const;
 };
 
 
@@ -304,6 +306,10 @@
     virtual bool interceptKeyBeforeDispatching(const sp<InputChannel>& inputChannel,
             const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
 
+    /* Allows the policy a chance to perform default processing for an unhandled key. */
+    virtual bool dispatchUnhandledKey(const sp<InputChannel>& inputChannel,
+            const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
+
     /* Notifies the policy about switch events.
      */
     virtual void notifySwitch(nsecs_t when,
@@ -387,6 +393,14 @@
      */
     virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
 
+    /* Transfers touch focus from the window associated with one channel to the
+     * window associated with the other channel.
+     *
+     * Returns true on success.  False if the window did not actually have touch focus.
+     */
+    virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
+            const sp<InputChannel>& toChannel) = 0;
+
     /* Registers or unregister input channels that may be used as targets for input events.
      * If monitor is true, the channel will receive a copy of all input events.
      *
@@ -443,6 +457,9 @@
     virtual void setFocusedApplication(const InputApplication* inputApplication);
     virtual void setInputDispatchMode(bool enabled, bool frozen);
 
+    virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
+            const sp<InputChannel>& toChannel);
+
     virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor);
     virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
 
@@ -598,6 +615,7 @@
         sp<InputChannel> inputChannel;
         sp<InputApplicationHandle> inputApplicationHandle;
         int32_t userActivityEventType;
+        bool handled;
     };
 
     // Generic queue implementation.
@@ -744,6 +762,9 @@
         // Clears the current state.
         void clear();
 
+        // Copies pointer-related parts of the input state to another instance.
+        void copyPointerStateTo(InputState& other) const;
+
     private:
         struct KeyMemento {
             int32_t deviceId;
@@ -927,7 +948,7 @@
     struct TouchedWindow {
         const InputWindow* window;
         int32_t targetFlags;
-        BitSet32 pointerIds;
+        BitSet32 pointerIds;        // zero unless target flag FLAG_SPLIT is set
         sp<InputChannel> channel;
     };
     struct TouchState {
@@ -1016,7 +1037,8 @@
             EventEntry* eventEntry, const InputTarget* inputTarget,
             bool resumeWithAppendedMotionSample);
     void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
-    void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
+    void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
+            bool handled);
     void startNextDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
     void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
     void drainOutboundQueueLocked(Connection* connection);
@@ -1047,7 +1069,7 @@
     void onDispatchCycleStartedLocked(
             nsecs_t currentTime, const sp<Connection>& connection);
     void onDispatchCycleFinishedLocked(
-            nsecs_t currentTime, const sp<Connection>& connection);
+            nsecs_t currentTime, const sp<Connection>& connection, bool handled);
     void onDispatchCycleBrokenLocked(
             nsecs_t currentTime, const sp<Connection>& connection);
     void onANRLocked(
@@ -1059,7 +1081,9 @@
     void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
     void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
     void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
+    void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
     void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
+    void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
 
     // Statistics gathering.
     void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h
index 49351b0..f3a2dd2 100644
--- a/include/ui/InputReader.h
+++ b/include/ui/InputReader.h
@@ -422,9 +422,18 @@
         Vector<KeyDown> keyDowns; // keys that are down
         int32_t metaState;
         nsecs_t downTime; // time of most recent key down
+
+        struct LedState {
+            bool avail; // led is available
+            bool on;    // we think the led is currently on
+        };
+        LedState capsLockLedState;
+        LedState numLockLedState;
+        LedState scrollLockLedState;
     } mLocked;
 
     void initializeLocked();
+    void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led);
 
     bool isKeyboardOrGamepadKey(int32_t scanCode);
 
@@ -432,6 +441,10 @@
             uint32_t policyFlags);
 
     ssize_t findKeyDownLocked(int32_t scanCode);
+
+    void updateLedStateLocked(bool reset);
+    void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led,
+            int32_t modifier, bool reset);
 };
 
 
@@ -589,6 +602,16 @@
 
     // Immutable calibration parameters in parsed form.
     struct Calibration {
+        // Position
+        bool haveXOrigin;
+        int32_t xOrigin;
+        bool haveYOrigin;
+        int32_t yOrigin;
+        bool haveXScale;
+        float xScale;
+        bool haveYScale;
+        float yScale;
+
         // Touch Size
         enum TouchSizeCalibration {
             TOUCH_SIZE_CALIBRATION_DEFAULT,
diff --git a/include/ui/InputTransport.h b/include/ui/InputTransport.h
index dc9e27a..7efb6cc 100644
--- a/include/ui/InputTransport.h
+++ b/include/ui/InputTransport.h
@@ -250,12 +250,13 @@
     status_t sendDispatchSignal();
 
     /* Receives the finished signal from the consumer in reply to the original dispatch signal.
+     * Returns whether the consumer handled the message.
      *
      * Returns OK on success.
      * Returns WOULD_BLOCK if there is no signal present.
      * Other errors probably indicate that the channel is broken.
      */
-    status_t receiveFinishedSignal();
+    status_t receiveFinishedSignal(bool& outHandled);
 
 private:
     sp<InputChannel> mChannel;
@@ -305,12 +306,12 @@
     status_t consume(InputEventFactoryInterface* factory, InputEvent** outEvent);
 
     /* Sends a finished signal to the publisher to inform it that the current message is
-     * finished processing.
+     * finished processing and specifies whether the message was handled by the consumer.
      *
      * Returns OK on success.
      * Errors probably indicate that the channel is broken.
      */
-    status_t sendFinishedSignal();
+    status_t sendFinishedSignal(bool handled);
 
     /* Receives the dispatched signal from the publisher.
      *
diff --git a/include/ui/KeyCharacterMap.h b/include/ui/KeyCharacterMap.h
index bad2cf8..a1ccb37 100644
--- a/include/ui/KeyCharacterMap.h
+++ b/include/ui/KeyCharacterMap.h
@@ -18,55 +18,166 @@
 #define _UI_KEY_CHARACTER_MAP_H
 
 #include <stdint.h>
-#include <utils/Vector.h>
 
-using namespace android;
+#include <ui/Input.h>
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/Tokenizer.h>
+#include <utils/String8.h>
+#include <utils/Unicode.h>
 
-class KeyCharacterMap
-{
+namespace android {
+
+/**
+ * Describes a mapping from Android key codes to characters.
+ * Also specifies other functions of the keyboard such as the keyboard type
+ * and key modifier semantics.
+ */
+class KeyCharacterMap {
 public:
+    enum KeyboardType {
+        KEYBOARD_TYPE_UNKNOWN = 0,
+        KEYBOARD_TYPE_NUMERIC = 1,
+        KEYBOARD_TYPE_PREDICTIVE = 2,
+        KEYBOARD_TYPE_ALPHA = 3,
+        KEYBOARD_TYPE_FULL = 4,
+        KEYBOARD_TYPE_SPECIAL_FUNCTION = 5,
+    };
+
     ~KeyCharacterMap();
 
-    // see the javadoc for android.text.method.KeyCharacterMap for what
-    // these do
-    unsigned short get(int keycode, int meta);
-    unsigned short getNumber(int keycode);
-    unsigned short getMatch(int keycode, const unsigned short* chars,
-                            int charsize, uint32_t modifiers);
-    unsigned short getDisplayLabel(int keycode);
-    bool getKeyData(int keycode, unsigned short *displayLabel,
-                    unsigned short *number, unsigned short* results);
-    inline unsigned int getKeyboardType() { return m_type; }
-    bool getEvents(uint16_t* chars, size_t len,
-                   Vector<int32_t>* keys, Vector<uint32_t>* modifiers);
+    static status_t load(const String8& filename, KeyCharacterMap** outMap);
+    static status_t loadByDeviceId(int32_t deviceId, KeyCharacterMap** outMap);
 
-    static KeyCharacterMap* load(int id);
+    /* Gets the keyboard type. */
+    int32_t getKeyboardType() const;
 
-    enum {
-        NUMERIC = 1,
-        Q14 = 2,
-        QWERTY = 3 // or AZERTY or whatever
-    };
+    /* Gets the primary character for this key as in the label physically printed on it.
+     * Returns 0 if none (eg. for non-printing keys). */
+    char16_t getDisplayLabel(int32_t keyCode) const;
 
-#define META_MASK 3
+    /* Gets the Unicode character for the number or symbol generated by the key
+     * when the keyboard is used as a dialing pad.
+     * Returns 0 if no number or symbol is generated.
+     */
+    char16_t getNumber(int32_t keyCode) const;
+
+    /* Gets the Unicode character generated by the key and meta key modifiers.
+     * Returns 0 if no character is generated.
+     */
+    char16_t getCharacter(int32_t keyCode, int32_t metaState) const;
+
+    /* Gets the first matching Unicode character that can be generated by the key,
+     * preferring the one with the specified meta key modifiers.
+     * Returns 0 if no matching character is generated.
+     */
+    char16_t getMatch(int32_t keyCode, const char16_t* chars,
+            size_t numChars, int32_t metaState) const;
+
+    /* Gets a sequence of key events that could plausibly generate the specified
+     * character sequence.  Returns false if some of the characters cannot be generated.
+     */
+    bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars,
+            Vector<KeyEvent>& outEvents) const;
 
 private:
-    struct Key
-    {
-        int32_t keycode;
-        uint16_t display_label;
-        uint16_t number;
-        uint16_t data[META_MASK + 1];
+    struct Behavior {
+        Behavior();
+
+        /* The next behavior in the list, or NULL if none. */
+        Behavior* next;
+
+        /* The meta key modifiers for this behavior. */
+        int32_t metaState;
+
+        /* The character to insert. */
+        char16_t character;
+
+        /* The fallback keycode if the key is not handled. */
+        int32_t fallbackKeyCode;
     };
 
-    KeyCharacterMap();
-    static KeyCharacterMap* try_file(const char* filename);
-    Key* find_key(int keycode);
-    bool find_char(uint16_t c, uint32_t* key, uint32_t* mods);
+    struct Key {
+        Key();
+        ~Key();
 
-    unsigned int m_type;
-    unsigned int m_keyCount;
-    Key* m_keys;
+        /* The single character label printed on the key, or 0 if none. */
+        char16_t label;
+
+        /* The number or symbol character generated by the key, or 0 if none. */
+        char16_t number;
+
+        /* The list of key behaviors sorted from most specific to least specific
+         * meta key binding. */
+        Behavior* firstBehavior;
+    };
+
+    class Parser {
+        enum State {
+            STATE_TOP = 0,
+            STATE_KEY = 1,
+        };
+
+        enum {
+            PROPERTY_LABEL = 1,
+            PROPERTY_NUMBER = 2,
+            PROPERTY_META = 3,
+        };
+
+        struct Property {
+            inline Property(int32_t property = 0, int32_t metaState = 0) :
+                    property(property), metaState(metaState) { }
+
+            int32_t property;
+            int32_t metaState;
+        };
+
+        KeyCharacterMap* mMap;
+        Tokenizer* mTokenizer;
+        State mState;
+        int32_t mKeyCode;
+
+    public:
+        Parser(KeyCharacterMap* map, Tokenizer* tokenizer);
+        ~Parser();
+        status_t parse();
+
+    private:
+        status_t parseType();
+        status_t parseKey();
+        status_t parseKeyProperty();
+        status_t parseModifier(const String8& token, int32_t* outMetaState);
+        status_t parseCharacterLiteral(char16_t* outCharacter);
+    };
+
+    KeyedVector<int32_t, Key*> mKeys;
+    int mType;
+
+    KeyCharacterMap();
+
+    bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
+
+    static void addKey(Vector<KeyEvent>& outEvents,
+            int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time);
+    static void addMetaKeys(Vector<KeyEvent>& outEvents,
+            int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+            int32_t* currentMetaState);
+    static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
+            int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+            int32_t keyCode, int32_t keyMetaState,
+            int32_t* currentMetaState);
+    static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
+            int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+            int32_t leftKeyCode, int32_t leftKeyMetaState,
+            int32_t rightKeyCode, int32_t rightKeyMetaState,
+            int32_t eitherKeyMetaState,
+            int32_t* currentMetaState);
+    static void addLockedMetaKey(Vector<KeyEvent>& outEvents,
+            int32_t deviceId, int32_t metaState, nsecs_t time,
+            int32_t keyCode, int32_t keyMetaState,
+            int32_t* currentMetaState);
 };
 
+} // namespace android
+
 #endif // _UI_KEY_CHARACTER_MAP_H
diff --git a/include/ui/KeyLayoutMap.h b/include/ui/KeyLayoutMap.h
new file mode 100644
index 0000000..f0a6d00
--- /dev/null
+++ b/include/ui/KeyLayoutMap.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_KEY_LAYOUT_MAP_H
+#define _UI_KEY_LAYOUT_MAP_H
+
+#include <stdint.h>
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/Tokenizer.h>
+
+namespace android {
+
+/**
+ * Describes a mapping from keyboard scan codes to Android key codes.
+ */
+class KeyLayoutMap {
+public:
+    ~KeyLayoutMap();
+
+    static status_t load(const String8& filename, KeyLayoutMap** outMap);
+
+    status_t map(int32_t scanCode, int32_t* keyCode, uint32_t* flags) const;
+    status_t findScanCodes(int32_t keyCode, Vector<int32_t>* outScanCodes) const;
+
+private:
+    struct Key {
+        int32_t keyCode;
+        uint32_t flags;
+    };
+
+    KeyedVector<int32_t,Key> mKeys;
+
+    KeyLayoutMap();
+
+    class Parser {
+        KeyLayoutMap* mMap;
+        Tokenizer* mTokenizer;
+
+    public:
+        Parser(KeyLayoutMap* map, Tokenizer* tokenizer);
+        ~Parser();
+        status_t parse();
+
+    private:
+        status_t parseKey();
+    };
+};
+
+} // namespace android
+
+#endif // _UI_KEY_LAYOUT_MAP_H
diff --git a/include/ui/Keyboard.h b/include/ui/Keyboard.h
new file mode 100644
index 0000000..3b477c7
--- /dev/null
+++ b/include/ui/Keyboard.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_KEYBOARD_H
+#define _UI_KEYBOARD_H
+
+#include <ui/Input.h>
+#include <utils/Errors.h>
+#include <utils/String8.h>
+
+namespace android {
+
+enum {
+    /* Device id of the built in keyboard. */
+    DEVICE_ID_BUILT_IN_KEYBOARD = 0,
+
+    /* Device id of a generic virtual keyboard with a full layout that can be used
+     * to synthesize key events. */
+    DEVICE_ID_VIRTUAL_KEYBOARD = -1,
+};
+
+struct KeyMapInfo {
+    String8 keyMapName;
+    String8 keyLayoutFile;
+    String8 keyCharacterMapFile;
+    bool isDefaultKeyMap;
+
+    KeyMapInfo() : isDefaultKeyMap(false) {
+    }
+};
+
+/**
+ * Resolves the key map to use for a particular keyboard device.
+ */
+extern status_t resolveKeyMap(const String8& deviceName, KeyMapInfo& outKeyMapInfo);
+
+/**
+ * Sets keyboard system properties.
+ */
+extern void setKeyboardProperties(int32_t deviceId, const String8& deviceName,
+        const KeyMapInfo& keyMapInfo);
+
+/**
+ * Clears keyboard system properties.
+ */
+extern void clearKeyboardProperties(int32_t deviceId);
+
+/**
+ * Gets the key character map filename for a device using inspecting system properties
+ * and then falling back on a default key character map if necessary.
+ * Returns a NAME_NOT_FOUND if none found.
+ */
+extern status_t getKeyCharacterMapFile(int32_t deviceId, String8& outKeyCharacterMapFile);
+
+/**
+ * Gets a key code by its short form label, eg. "HOME".
+ * Returns 0 if unknown.
+ */
+extern int32_t getKeyCodeByLabel(const char* label);
+
+/**
+ * Gets a key flag by its short form label, eg. "WAKE".
+ * Returns 0 if unknown.
+ */
+extern uint32_t getKeyFlagByLabel(const char* label);
+
+/**
+ * Updates a meta state field when a key is pressed or released.
+ */
+extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState);
+
+} // namespace android
+
+#endif // _UI_KEYBOARD_H
diff --git a/include/ui/KeycodeLabels.h b/include/ui/KeycodeLabels.h
index f71d9cd..be7db1f 100755
--- a/include/ui/KeycodeLabels.h
+++ b/include/ui/KeycodeLabels.h
@@ -135,6 +135,82 @@
     { "BUTTON_START", 108 },
     { "BUTTON_SELECT", 109 },
     { "BUTTON_MODE", 110 },
+    { "ESCAPE", 111 },
+    { "FORWARD_DEL", 112 },
+    { "CTRL_LEFT", 113 },
+    { "CTRL_RIGHT", 114 },
+    { "CAPS_LOCK", 115 },
+    { "SCROLL_LOCK", 116 },
+    { "META_LEFT", 117 },
+    { "META_RIGHT", 118 },
+    { "FUNCTION", 119 },
+    { "SYSRQ", 120 },
+    { "BREAK", 121 },
+    { "MOVE_HOME", 122 },
+    { "MOVE_END", 123 },
+    { "INSERT", 124 },
+    { "FORWARD", 125 },
+    { "MEDIA_PLAY", 126 },
+    { "MEDIA_PAUSE", 127 },
+    { "MEDIA_CLOSE", 128 },
+    { "MEDIA_EJECT", 129 },
+    { "MEDIA_RECORD", 130 },
+    { "F1", 131 },
+    { "F2", 132 },
+    { "F3", 133 },
+    { "F4", 134 },
+    { "F5", 135 },
+    { "F6", 136 },
+    { "F7", 137 },
+    { "F8", 138 },
+    { "F9", 139 },
+    { "F10", 140 },
+    { "F11", 141 },
+    { "F12", 142 },
+    { "NUM_LOCK", 143 },
+    { "NUMPAD_0", 144 },
+    { "NUMPAD_1", 145 },
+    { "NUMPAD_2", 146 },
+    { "NUMPAD_3", 147 },
+    { "NUMPAD_4", 148 },
+    { "NUMPAD_5", 149 },
+    { "NUMPAD_6", 150 },
+    { "NUMPAD_7", 151 },
+    { "NUMPAD_8", 152 },
+    { "NUMPAD_9", 153 },
+    { "NUMPAD_DIVIDE", 154 },
+    { "NUMPAD_MULTIPLY", 155 },
+    { "NUMPAD_SUBTRACT", 156 },
+    { "NUMPAD_ADD", 157 },
+    { "NUMPAD_DOT", 158 },
+    { "NUMPAD_COMMA", 159 },
+    { "NUMPAD_ENTER", 160 },
+    { "NUMPAD_EQUALS", 161 },
+    { "NUMPAD_LEFT_PAREN", 162 },
+    { "NUMPAD_RIGHT_PAREN", 163 },
+    { "VOLUME_MUTE", 164 },
+    { "INFO", 165 },
+    { "CHANNEL_UP", 166 },
+    { "CHANNEL_DOWN", 167 },
+    { "ZOOM_IN", 168 },
+    { "ZOOM_OUT", 169 },
+    { "TV", 170 },
+    { "WINDOW", 171 },
+    { "GUIDE", 172 },
+    { "DVR", 173 },
+    { "BOOKMARK", 174 },
+    { "CAPTIONS", 175 },
+    { "SETTINGS", 176 },
+    { "TV_POWER", 177 },
+    { "TV_INPUT", 178 },
+    { "STB_POWER", 179 },
+    { "STB_INPUT", 180 },
+    { "AVR_POWER", 181 },
+    { "AVR_INPUT", 182 },
+    { "PROG_RED", 183 },
+    { "PROG_GREEN", 184 },
+    { "PROG_YELLOW", 185 },
+    { "PROG_BLUE", 186 },
 
     // NOTE: If you add a new keycode here you must also add it to several other files.
     //       Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
@@ -142,7 +218,7 @@
     { NULL, 0 }
 };
 
-// See also policy flags in Input.h.
+// NOTE: If you edit these flags, also edit policy flags in Input.h.
 static const KeycodeLabel FLAGS[] = {
     { "WAKE", 0x00000001 },
     { "WAKE_DROPPED", 0x00000002 },
@@ -153,6 +229,7 @@
     { "MENU", 0x00000040 },
     { "LAUNCHER", 0x00000080 },
     { "VIRTUAL", 0x00000100 },
+    { "FUNCTION", 0x00000200 },
     { NULL, 0 }
 };
 
diff --git a/include/ui/PowerManager.h b/include/ui/PowerManager.h
index 5434b4f..dd80318 100644
--- a/include/ui/PowerManager.h
+++ b/include/ui/PowerManager.h
@@ -22,14 +22,10 @@
 
 enum {
     POWER_MANAGER_OTHER_EVENT = 0,
-    POWER_MANAGER_CHEEK_EVENT = 1,
-    POWER_MANAGER_TOUCH_EVENT = 2, // touch events are TOUCH for 300ms, and then either
-                                   // up events or LONG_TOUCH events.
-    POWER_MANAGER_LONG_TOUCH_EVENT = 3,
-    POWER_MANAGER_TOUCH_UP_EVENT = 4,
-    POWER_MANAGER_BUTTON_EVENT = 5, // Button and trackball events.
+    POWER_MANAGER_BUTTON_EVENT = 1,
+    POWER_MANAGER_TOUCH_EVENT = 2,
 
-    POWER_MANAGER_LAST_EVENT = POWER_MANAGER_BUTTON_EVENT, // Last valid event code.
+    POWER_MANAGER_LAST_EVENT = POWER_MANAGER_TOUCH_EVENT, // Last valid event code.
 };
 
 } // namespace android
diff --git a/include/utils/ResourceTypes.h b/include/utils/ResourceTypes.h
index da86da4..ed7f53d 100644
--- a/include/utils/ResourceTypes.h
+++ b/include/utils/ResourceTypes.h
@@ -1771,12 +1771,14 @@
      *
      * @return ssize_t Either a >= 0 table index or a negative error code.
      */
-    ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag=false,
-            uint32_t* outSpecFlags=NULL, ResTable_config* outConfig=NULL) const;
+    ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false,
+                    uint16_t density = 0,
+                    uint32_t* outSpecFlags = NULL,
+                    ResTable_config* outConfig = NULL) const;
 
     inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue,
             uint32_t* outSpecFlags=NULL) const {
-        return getResource(res.ident, outValue, false, outSpecFlags, NULL);
+        return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL);
     }
 
     ssize_t resolveReference(Res_value* inOutValue,
diff --git a/include/utils/Singleton.h b/include/utils/Singleton.h
index 3b975b4..e1ee8eb 100644
--- a/include/utils/Singleton.h
+++ b/include/utils/Singleton.h
@@ -37,6 +37,11 @@
         }
         return *instance;
     }
+
+    static bool hasInstance() {
+        Mutex::Autolock _l(sLock);
+        return sInstance != 0;
+    }
     
 protected:
     ~Singleton() { };
diff --git a/include/utils/String16.h b/include/utils/String16.h
index 07a0c11..584f53f 100644
--- a/include/utils/String16.h
+++ b/include/utils/String16.h
@@ -19,39 +19,12 @@
 
 #include <utils/Errors.h>
 #include <utils/SharedBuffer.h>
-
-#include <stdint.h>
-#include <sys/types.h>
+#include <utils/Unicode.h>
 
 // ---------------------------------------------------------------------------
 
 extern "C" {
 
-typedef uint16_t char16_t;
-
-// Standard string functions on char16 strings.
-int strcmp16(const char16_t *, const char16_t *);
-int strncmp16(const char16_t *s1, const char16_t *s2, size_t n);
-size_t strlen16(const char16_t *);
-size_t strnlen16(const char16_t *, size_t);
-char16_t *strcpy16(char16_t *, const char16_t *);
-char16_t *strncpy16(char16_t *, const char16_t *, size_t);
-
-// Version of comparison that supports embedded nulls.
-// This is different than strncmp() because we don't stop
-// at a nul character and consider the strings to be different
-// if the lengths are different (thus we need to supply the
-// lengths of both strings).  This can also be used when
-// your string is not nul-terminated as it will have the
-// equivalent result as strcmp16 (unlike strncmp16).
-int strzcmp16(const char16_t *s1, size_t n1, const char16_t *s2, size_t n2);
-
-// Version of strzcmp16 for comparing strings in different endianness.
-int strzcmp16_h_n(const char16_t *s1H, size_t n1, const char16_t *s2N, size_t n2);
-
-// Convert UTF-8 to UTF-16 including surrogate pairs
-void utf8_to_utf16(const uint8_t *src, size_t srcLen, char16_t* dst, const size_t dstLen);
-
 }
 
 // ---------------------------------------------------------------------------
diff --git a/include/utils/String8.h b/include/utils/String8.h
index ef0b51a..6abfb06 100644
--- a/include/utils/String8.h
+++ b/include/utils/String8.h
@@ -18,122 +18,17 @@
 #define ANDROID_STRING8_H
 
 #include <utils/Errors.h>
+#include <utils/SharedBuffer.h>
+#include <utils/Unicode.h>
 
-// Need this for the char16_t type; String8.h should not
-// be depedent on the String16 class.
-#include <utils/String16.h>
-
-#include <stdint.h>
-#include <string.h>
-#include <sys/types.h>
-
-// ---------------------------------------------------------------------------
-
-extern "C" {
-
-typedef uint32_t char32_t;
-
-size_t strlen32(const char32_t *);
-size_t strnlen32(const char32_t *, size_t);
-
-/*
- * Returns the length of "src" when "src" is valid UTF-8 string.
- * Returns 0 if src is NULL, 0-length string or non UTF-8 string.
- * This function should be used to determine whether "src" is valid UTF-8
- * characters with valid unicode codepoints. "src" must be null-terminated.
- *
- * If you are going to use other GetUtf... functions defined in this header
- * with string which may not be valid UTF-8 with valid codepoint (form 0 to
- * 0x10FFFF), you should use this function before calling others, since the
- * other functions do not check whether the string is valid UTF-8 or not.
- *
- * If you do not care whether "src" is valid UTF-8 or not, you should use
- * strlen() as usual, which should be much faster.
- */
-size_t utf8_length(const char *src);
-
-/*
- * Returns the UTF-32 length of "src".
- */
-size_t utf32_length(const char *src, size_t src_len);
-
-/*
- * Returns the UTF-8 length of "src".
- */
-size_t utf8_length_from_utf16(const char16_t *src, size_t src_len);
-
-/*
- * Returns the UTF-8 length of "src".
- */
-size_t utf8_length_from_utf32(const char32_t *src, size_t src_len);
-
-/*
- * Returns the unicode value at "index".
- * Returns -1 when the index is invalid (equals to or more than "src_len").
- * If returned value is positive, it is able to be converted to char32_t, which
- * is unsigned. Then, if "next_index" is not NULL, the next index to be used is
- * stored in "next_index". "next_index" can be NULL.
- */
-int32_t utf32_at(const char *src, size_t src_len,
-                 size_t index, size_t *next_index);
-
-/*
- * Stores a UTF-32 string converted from "src" in "dst", if "dst_length" is not
- * large enough to store the string, the part of the "src" string is stored
- * into "dst".
- * Returns the size actually used for storing the string.
- * "dst" is not null-terminated when dst_len is fully used (like strncpy).
- */
-size_t utf8_to_utf32(const char* src, size_t src_len,
-                     char32_t* dst, size_t dst_len);
-
-/*
- * Stores a UTF-8 string converted from "src" in "dst", if "dst_length" is not
- * large enough to store the string, the part of the "src" string is stored
- * into "dst" as much as possible. See the examples for more detail.
- * Returns the size actually used for storing the string.
- * dst" is not null-terminated when dst_len is fully used (like strncpy).
- *
- * Example 1
- * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
- * "src_len" == 2
- * "dst_len" >= 7
- * ->
- * Returned value == 6
- * "dst" becomes \xE3\x81\x82\xE3\x81\x84\0
- * (note that "dst" is null-terminated)
- *
- * Example 2
- * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
- * "src_len" == 2
- * "dst_len" == 5
- * ->
- * Returned value == 3
- * "dst" becomes \xE3\x81\x82\0
- * (note that "dst" is null-terminated, but \u3044 is not stored in "dst"
- * since "dst" does not have enough size to store the character)
- *
- * Example 3
- * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
- * "src_len" == 2
- * "dst_len" == 6
- * ->
- * Returned value == 6
- * "dst" becomes \xE3\x81\x82\xE3\x81\x84
- * (note that "dst" is NOT null-terminated, like strncpy)
- */
-size_t utf32_to_utf8(const char32_t* src, size_t src_len,
-                     char* dst, size_t dst_len);
-
-size_t utf16_to_utf8(const char16_t* src, size_t src_len,
-                     char* dst, size_t dst_len);
-
-}
+#include <string.h> // for strcmp
+#include <stdarg.h>
 
 // ---------------------------------------------------------------------------
 
 namespace android {
 
+class String16;
 class TextOutput;
 
 //! This is a string holding UTF-8 characters. Does not allow the value more
@@ -157,9 +52,12 @@
     inline  size_t              size() const;
     inline  size_t              length() const;
     inline  size_t              bytes() const;
+    inline  bool                isEmpty() const;
     
     inline  const SharedBuffer* sharedBuffer() const;
     
+            void                clear();
+
             void                setTo(const String8& other);
             status_t            setTo(const char* other);
             status_t            setTo(const char* other, size_t numChars);
@@ -173,13 +71,14 @@
 
             status_t            appendFormat(const char* fmt, ...)
                     __attribute__((format (printf, 2, 3)));
+            status_t            appendFormatV(const char* fmt, va_list args);
 
             // Note that this function takes O(N) time to calculate the value.
             // No cache value is stored.
             size_t              getUtf32Length() const;
             int32_t             getUtf32At(size_t index,
                                            size_t *next_index) const;
-            size_t              getUtf32(char32_t* dst, size_t dst_len) const;
+            void                getUtf32(char32_t* dst) const;
 
     inline  String8&            operator=(const String8& other);
     inline  String8&            operator=(const char* other);
@@ -345,6 +244,11 @@
     return length();
 }
 
+inline bool String8::isEmpty() const
+{
+    return length() == 0;
+}
+
 inline size_t String8::bytes() const
 {
     return SharedBuffer::sizeFromData(mString)-1;
diff --git a/include/utils/Tokenizer.h b/include/utils/Tokenizer.h
new file mode 100644
index 0000000..21e58e6
--- /dev/null
+++ b/include/utils/Tokenizer.h
@@ -0,0 +1,125 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UTILS_TOKENIZER_H
+#define _UTILS_TOKENIZER_H
+
+#include <assert.h>
+#include <utils/Errors.h>
+#include <utils/FileMap.h>
+#include <utils/String8.h>
+
+namespace android {
+
+/**
+ * A simple tokenizer for loading and parsing ASCII text files line by line.
+ */
+class Tokenizer {
+    Tokenizer(const String8& filename, FileMap* fileMap, const char* buffer, size_t length);
+
+public:
+    ~Tokenizer();
+
+    /**
+     * Opens a file and maps it into memory.
+     *
+     * Returns NO_ERROR and a tokenizer for the file, if successful.
+     * Otherwise returns an error and sets outTokenizer to NULL.
+     */
+    static status_t open(const String8& filename, Tokenizer** outTokenizer);
+
+    /**
+     * Returns true if at the end of the file.
+     */
+    inline bool isEof() const { return mCurrent == getEnd(); }
+
+    /**
+     * Returns true if at the end of the line or end of the file.
+     */
+    inline bool isEol() const { return isEof() || *mCurrent == '\n'; }
+
+    /**
+     * Gets the name of the file.
+     */
+    inline String8 getFilename() const { return mFilename; }
+
+    /**
+     * Gets a 1-based line number index for the current position.
+     */
+    inline int32_t getLineNumber() const { return mLineNumber; }
+
+    /**
+     * Formats a location string consisting of the filename and current line number.
+     * Returns a string like "MyFile.txt:33".
+     */
+    String8 getLocation() const;
+
+    /**
+     * Gets the character at the current position.
+     * Returns null at end of file.
+     */
+    inline char peekChar() const { return isEof() ? '\0' : *mCurrent; }
+
+    /**
+     * Gets the remainder of the current line as a string, excluding the newline character.
+     */
+    String8 peekRemainderOfLine() const;
+
+    /**
+     * Gets the character at the current position and advances past it.
+     * Returns null at end of file.
+     */
+    inline char nextChar() { return isEof() ? '\0' : *(mCurrent++); }
+
+    /**
+     * Gets the next token on this line stopping at the specified delimiters
+     * or the end of the line whichever comes first and advances past it.
+     * Also stops at embedded nulls.
+     * Returns the token or an empty string if the current character is a delimiter
+     * or is at the end of the line.
+     */
+    String8 nextToken(const char* delimiters);
+
+    /**
+     * Advances to the next line.
+     * Does nothing if already at the end of the file.
+     */
+    void nextLine();
+
+    /**
+     * Skips over the specified delimiters in the line.
+     * Also skips embedded nulls.
+     */
+    void skipDelimiters(const char* delimiters);
+
+private:
+    Tokenizer(const Tokenizer& other); // not copyable
+
+    String8 mFilename;
+    FileMap* mFileMap;
+    const char* mBuffer;
+    size_t mLength;
+
+    const char* mCurrent;
+    int32_t mLineNumber;
+
+    inline const char* getEnd() const { return mBuffer + mLength; }
+
+};
+
+} // namespace android
+
+#endif // _UTILS_TOKENIZER_H
diff --git a/include/utils/Unicode.h b/include/utils/Unicode.h
new file mode 100644
index 0000000..6afb291
--- /dev/null
+++ b/include/utils/Unicode.h
@@ -0,0 +1,161 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UNICODE_H
+#define ANDROID_UNICODE_H
+
+#include <sys/types.h>
+#include <stdint.h>
+
+extern "C" {
+
+typedef uint32_t char32_t;
+typedef uint16_t char16_t;
+
+// Standard string functions on char16_t strings.
+int strcmp16(const char16_t *, const char16_t *);
+int strncmp16(const char16_t *s1, const char16_t *s2, size_t n);
+size_t strlen16(const char16_t *);
+size_t strnlen16(const char16_t *, size_t);
+char16_t *strcpy16(char16_t *, const char16_t *);
+char16_t *strncpy16(char16_t *, const char16_t *, size_t);
+
+// Version of comparison that supports embedded nulls.
+// This is different than strncmp() because we don't stop
+// at a nul character and consider the strings to be different
+// if the lengths are different (thus we need to supply the
+// lengths of both strings).  This can also be used when
+// your string is not nul-terminated as it will have the
+// equivalent result as strcmp16 (unlike strncmp16).
+int strzcmp16(const char16_t *s1, size_t n1, const char16_t *s2, size_t n2);
+
+// Version of strzcmp16 for comparing strings in different endianness.
+int strzcmp16_h_n(const char16_t *s1H, size_t n1, const char16_t *s2N, size_t n2);
+
+// Standard string functions on char32_t strings.
+size_t strlen32(const char32_t *);
+size_t strnlen32(const char32_t *, size_t);
+
+/**
+ * Measure the length of a UTF-32 string in UTF-8. If the string is invalid
+ * such as containing a surrogate character, -1 will be returned.
+ */
+ssize_t utf32_to_utf8_length(const char32_t *src, size_t src_len);
+
+/**
+ * Stores a UTF-8 string converted from "src" in "dst", if "dst_length" is not
+ * large enough to store the string, the part of the "src" string is stored
+ * into "dst" as much as possible. See the examples for more detail.
+ * Returns the size actually used for storing the string.
+ * dst" is not null-terminated when dst_len is fully used (like strncpy).
+ *
+ * Example 1
+ * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
+ * "src_len" == 2
+ * "dst_len" >= 7
+ * ->
+ * Returned value == 6
+ * "dst" becomes \xE3\x81\x82\xE3\x81\x84\0
+ * (note that "dst" is null-terminated)
+ *
+ * Example 2
+ * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
+ * "src_len" == 2
+ * "dst_len" == 5
+ * ->
+ * Returned value == 3
+ * "dst" becomes \xE3\x81\x82\0
+ * (note that "dst" is null-terminated, but \u3044 is not stored in "dst"
+ * since "dst" does not have enough size to store the character)
+ *
+ * Example 3
+ * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
+ * "src_len" == 2
+ * "dst_len" == 6
+ * ->
+ * Returned value == 6
+ * "dst" becomes \xE3\x81\x82\xE3\x81\x84
+ * (note that "dst" is NOT null-terminated, like strncpy)
+ */
+void utf32_to_utf8(const char32_t* src, size_t src_len, char* dst);
+
+/**
+ * Returns the unicode value at "index".
+ * Returns -1 when the index is invalid (equals to or more than "src_len").
+ * If returned value is positive, it is able to be converted to char32_t, which
+ * is unsigned. Then, if "next_index" is not NULL, the next index to be used is
+ * stored in "next_index". "next_index" can be NULL.
+ */
+int32_t utf32_from_utf8_at(const char *src, size_t src_len, size_t index, size_t *next_index);
+
+
+/**
+ * Returns the UTF-8 length of UTF-16 string "src".
+ */
+ssize_t utf16_to_utf8_length(const char16_t *src, size_t src_len);
+
+/**
+ * Converts a UTF-16 string to UTF-8. The destination buffer must be large
+ * enough to fit the UTF-16 as measured by utf16_to_utf8_length with an added
+ * NULL terminator.
+ */
+void utf16_to_utf8(const char16_t* src, size_t src_len, char* dst);
+
+/**
+ * Returns the length of "src" when "src" is valid UTF-8 string.
+ * Returns 0 if src is NULL or 0-length string. Returns -1 when the source
+ * is an invalid string.
+ *
+ * This function should be used to determine whether "src" is valid UTF-8
+ * characters with valid unicode codepoints. "src" must be null-terminated.
+ *
+ * If you are going to use other utf8_to_... functions defined in this header
+ * with string which may not be valid UTF-8 with valid codepoint (form 0 to
+ * 0x10FFFF), you should use this function before calling others, since the
+ * other functions do not check whether the string is valid UTF-8 or not.
+ *
+ * If you do not care whether "src" is valid UTF-8 or not, you should use
+ * strlen() as usual, which should be much faster.
+ */
+ssize_t utf8_length(const char *src);
+
+/**
+ * Measure the length of a UTF-32 string.
+ */
+size_t utf8_to_utf32_length(const char *src, size_t src_len);
+
+/**
+ * Stores a UTF-32 string converted from "src" in "dst". "dst" must be large
+ * enough to store the entire converted string as measured by
+ * utf8_to_utf32_length plus space for a NULL terminator.
+ */
+void utf8_to_utf32(const char* src, size_t src_len, char32_t* dst);
+
+/**
+ * Returns the UTF-16 length of UTF-8 string "src".
+ */
+ssize_t utf8_to_utf16_length(const uint8_t* src, size_t srcLen);
+
+/**
+ * Convert UTF-8 to UTF-16 including surrogate pairs. The destination buffer
+ * must be large enough to hold the result as measured by utf8_to_utf16_length
+ * plus an added NULL terminator.
+ */
+void utf8_to_utf16(const uint8_t* src, size_t srcLen, char16_t* dst);
+
+}
+
+#endif
diff --git a/libs/binder/Android.mk b/libs/binder/Android.mk
index 13dc500..f9d9f25 100644
--- a/libs/binder/Android.mk
+++ b/libs/binder/Android.mk
@@ -16,6 +16,7 @@
 sources := \
     Binder.cpp \
     BpBinder.cpp \
+    CursorWindow.cpp \
     IInterface.cpp \
     IMemory.cpp \
     IPCThreadState.cpp \
diff --git a/libs/binder/CursorWindow.cpp b/libs/binder/CursorWindow.cpp
new file mode 100644
index 0000000..fbba281
--- /dev/null
+++ b/libs/binder/CursorWindow.cpp
@@ -0,0 +1,410 @@
+/*
+ * Copyright (C) 2006-2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); 
+ * you may not use this file except in compliance with the License. 
+ * You may obtain a copy of the License at 
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0 
+ *
+ * Unless required by applicable law or agreed to in writing, software 
+ * distributed under the License is distributed on an "AS IS" BASIS, 
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+ * See the License for the specific language governing permissions and 
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "CursorWindow"
+
+#include <utils/Log.h>
+#include <binder/CursorWindow.h>
+#include <binder/MemoryHeapBase.h>
+#include <binder/MemoryBase.h>
+
+#include <assert.h>
+#include <string.h>
+#include <stdlib.h>
+
+namespace android {
+
+CursorWindow::CursorWindow(size_t maxSize) :
+    mMaxSize(maxSize)
+{
+}
+
+bool CursorWindow::setMemory(const sp<IMemory>& memory)
+{
+    mMemory = memory;
+    mData = (uint8_t *) memory->pointer();
+    if (mData == NULL) {
+        return false;
+    }
+    mHeader = (window_header_t *) mData;
+
+    // Make the window read-only
+    ssize_t size = memory->size();
+    mSize = size;
+    mMaxSize = size;
+    mFreeOffset = size;
+LOG_WINDOW("Created CursorWindow from existing IMemory: mFreeOffset = %d, numRows = %d, numColumns = %d, mSize = %d, mMaxSize = %d, mData = %p", mFreeOffset, mHeader->numRows, mHeader->numColumns, mSize, mMaxSize, mData);
+    return true;
+}
+
+bool CursorWindow::initBuffer(bool localOnly)
+{
+    //TODO Use a non-memory dealer mmap region for localOnly
+
+    sp<MemoryHeapBase> heap;
+    heap = new MemoryHeapBase(mMaxSize, 0, "CursorWindow");
+    if (heap != NULL) {
+        mMemory = new MemoryBase(heap, 0, mMaxSize);
+        if (mMemory != NULL) {
+            mData = (uint8_t *) mMemory->pointer();
+            if (mData) {
+                mHeader = (window_header_t *) mData;
+                mSize = mMaxSize;
+
+                // Put the window into a clean state
+                clear();
+            LOG_WINDOW("Created CursorWindow with new MemoryDealer: mFreeOffset = %d, mSize = %d, mMaxSize = %d, mData = %p", mFreeOffset, mSize, mMaxSize, mData);
+                return true;                
+            }
+        } 
+        LOGE("CursorWindow heap allocation failed");
+        return false;
+    } else {
+        LOGE("failed to create the CursorWindow heap");
+        return false;
+    }
+}
+
+CursorWindow::~CursorWindow()
+{
+    // Everything that matters is a smart pointer
+}
+
+void CursorWindow::clear()
+{
+    mHeader->numRows = 0;
+    mHeader->numColumns = 0;
+    mFreeOffset = sizeof(window_header_t) + ROW_SLOT_CHUNK_SIZE;
+    // Mark the first chunk's next 'pointer' as null
+    *((uint32_t *)(mData + mFreeOffset - sizeof(uint32_t))) = 0;
+}
+
+int32_t CursorWindow::freeSpace()
+{
+    int32_t freeSpace = mSize - mFreeOffset;
+    if (freeSpace < 0) {
+        freeSpace = 0;
+    }
+    return freeSpace;
+}
+
+field_slot_t * CursorWindow::allocRow()
+{
+    // Fill in the row slot
+    row_slot_t * rowSlot = allocRowSlot();
+    if (rowSlot == NULL) {
+        return NULL;
+    }
+
+    // Allocate the slots for the field directory
+    size_t fieldDirSize = mHeader->numColumns * sizeof(field_slot_t);
+    uint32_t fieldDirOffset = alloc(fieldDirSize);
+    if (!fieldDirOffset) {
+        mHeader->numRows--;
+        LOG_WINDOW("The row failed, so back out the new row accounting from allocRowSlot %d", mHeader->numRows);
+        return NULL;
+    }
+    field_slot_t * fieldDir = (field_slot_t *)offsetToPtr(fieldDirOffset);
+    memset(fieldDir, 0x0, fieldDirSize);
+
+LOG_WINDOW("Allocated row %u, rowSlot is at offset %u, fieldDir is %d bytes at offset %u\n", (mHeader->numRows - 1), ((uint8_t *)rowSlot) - mData, fieldDirSize, fieldDirOffset);
+    rowSlot->offset = fieldDirOffset;
+
+    return fieldDir;
+}
+
+uint32_t CursorWindow::alloc(size_t requestedSize, bool aligned)
+{
+    int32_t size;
+    uint32_t padding;
+    if (aligned) {
+        // 4 byte alignment
+        padding = 4 - (mFreeOffset & 0x3);
+    } else {
+        padding = 0;
+    }
+
+    size = requestedSize + padding;
+
+    if (size > freeSpace()) {
+        LOGV("need to grow: mSize = %d, size = %d, freeSpace() = %d, numRows = %d", mSize, size,
+                freeSpace(), mHeader->numRows);
+        // Only grow the window if the first row doesn't fit
+        if (mHeader->numRows > 1) {
+            LOGV("not growing since there are already %d row(s), max size %d", mHeader->numRows,
+                    mMaxSize);
+            return 0;
+        }
+
+        // Find a new size that will fit the allocation
+        int allocated = mSize - freeSpace();
+        int newSize = mSize + WINDOW_ALLOCATION_SIZE;
+        while (size > (newSize - allocated)) {
+            newSize += WINDOW_ALLOCATION_SIZE;
+            if (newSize > mMaxSize) {
+                LOGE("Attempting to grow window beyond max size (%d)", mMaxSize);
+                return 0;
+            }
+        }
+LOG_WINDOW("found size %d", newSize);
+        mSize = newSize;
+    }
+
+    uint32_t offset = mFreeOffset + padding;
+    mFreeOffset += size;
+    return offset;
+}
+
+row_slot_t * CursorWindow::getRowSlot(int row)
+{
+    LOG_WINDOW("enter getRowSlot current row num %d, this row %d", mHeader->numRows, row);
+    int chunkNum = row / ROW_SLOT_CHUNK_NUM_ROWS;
+    int chunkPos = row % ROW_SLOT_CHUNK_NUM_ROWS;
+    int chunkPtrOffset = sizeof(window_header_t) + ROW_SLOT_CHUNK_SIZE - sizeof(uint32_t);
+    uint8_t * rowChunk = mData + sizeof(window_header_t);
+    for (int i = 0; i < chunkNum; i++) {
+        rowChunk = offsetToPtr(*((uint32_t *)(mData + chunkPtrOffset)));
+        chunkPtrOffset = rowChunk - mData + (ROW_SLOT_CHUNK_NUM_ROWS * sizeof(row_slot_t));
+    }
+    return (row_slot_t *)(rowChunk + (chunkPos * sizeof(row_slot_t)));
+    LOG_WINDOW("exit getRowSlot current row num %d, this row %d", mHeader->numRows, row);    
+}
+
+row_slot_t * CursorWindow::allocRowSlot()
+{
+    int chunkNum = mHeader->numRows / ROW_SLOT_CHUNK_NUM_ROWS;
+    int chunkPos = mHeader->numRows % ROW_SLOT_CHUNK_NUM_ROWS;
+    int chunkPtrOffset = sizeof(window_header_t) + ROW_SLOT_CHUNK_SIZE - sizeof(uint32_t);
+    uint8_t * rowChunk = mData + sizeof(window_header_t);
+LOG_WINDOW("Allocating row slot, mHeader->numRows is %d, chunkNum is %d, chunkPos is %d", mHeader->numRows, chunkNum, chunkPos);
+    for (int i = 0; i < chunkNum; i++) {
+        uint32_t nextChunkOffset = *((uint32_t *)(mData + chunkPtrOffset));
+LOG_WINDOW("nextChunkOffset is %d", nextChunkOffset);
+        if (nextChunkOffset == 0) {
+            // Allocate a new row chunk
+            nextChunkOffset = alloc(ROW_SLOT_CHUNK_SIZE, true);
+            if (nextChunkOffset == 0) {
+                return NULL;
+            }
+            rowChunk = offsetToPtr(nextChunkOffset);
+LOG_WINDOW("allocated new chunk at %d, rowChunk = %p", nextChunkOffset, rowChunk);
+            *((uint32_t *)(mData + chunkPtrOffset)) = rowChunk - mData;
+            // Mark the new chunk's next 'pointer' as null
+            *((uint32_t *)(rowChunk + ROW_SLOT_CHUNK_SIZE - sizeof(uint32_t))) = 0;
+        } else {
+LOG_WINDOW("follwing 'pointer' to next chunk, offset of next pointer is %d", chunkPtrOffset);
+            rowChunk = offsetToPtr(nextChunkOffset);
+            chunkPtrOffset = rowChunk - mData + (ROW_SLOT_CHUNK_NUM_ROWS * sizeof(row_slot_t));
+        }
+    }
+    mHeader->numRows++;
+
+    return (row_slot_t *)(rowChunk + (chunkPos * sizeof(row_slot_t)));
+}
+
+field_slot_t * CursorWindow::getFieldSlotWithCheck(int row, int column)
+{
+  if (row < 0 || row >= mHeader->numRows || column < 0 || column >= mHeader->numColumns) {
+      LOGE("Bad request for field slot %d,%d. numRows = %d, numColumns = %d", row, column, mHeader->numRows, mHeader->numColumns);
+      return NULL;
+  }        
+  row_slot_t * rowSlot = getRowSlot(row);
+  if (!rowSlot) {
+      LOGE("Failed to find rowSlot for row %d", row);
+      return NULL;
+  }
+  if (rowSlot->offset == 0 || rowSlot->offset >= mSize) {
+      LOGE("Invalid rowSlot, offset = %d", rowSlot->offset);
+      return NULL;
+  }  
+  int fieldDirOffset = rowSlot->offset;
+  return ((field_slot_t *)offsetToPtr(fieldDirOffset)) + column;  
+}
+
+uint32_t CursorWindow::read_field_slot(int row, int column, field_slot_t * slotOut)
+{
+    if (row < 0 || row >= mHeader->numRows || column < 0 || column >= mHeader->numColumns) {
+        LOGE("Bad request for field slot %d,%d. numRows = %d, numColumns = %d", row, column, mHeader->numRows, mHeader->numColumns);
+        return -1;
+    }        
+    row_slot_t * rowSlot = getRowSlot(row);
+    if (!rowSlot) {
+        LOGE("Failed to find rowSlot for row %d", row);
+        return -1;
+    }
+    if (rowSlot->offset == 0 || rowSlot->offset >= mSize) {
+        LOGE("Invalid rowSlot, offset = %d", rowSlot->offset);
+        return -1;
+    }
+LOG_WINDOW("Found field directory for %d,%d at rowSlot %d, offset %d", row, column, (uint8_t *)rowSlot - mData, rowSlot->offset);
+    field_slot_t * fieldDir = (field_slot_t *)offsetToPtr(rowSlot->offset);
+LOG_WINDOW("Read field_slot_t %d,%d: offset = %d, size = %d, type = %d", row, column, fieldDir[column].data.buffer.offset, fieldDir[column].data.buffer.size, fieldDir[column].type);
+
+    // Copy the data to the out param
+    slotOut->data.buffer.offset = fieldDir[column].data.buffer.offset;
+    slotOut->data.buffer.size = fieldDir[column].data.buffer.size;
+    slotOut->type = fieldDir[column].type;
+    return 0;
+}
+
+void CursorWindow::copyIn(uint32_t offset, uint8_t const * data, size_t size)
+{
+    assert(offset + size <= mSize);    
+    memcpy(mData + offset, data, size);
+}
+
+void CursorWindow::copyIn(uint32_t offset, int64_t data)
+{
+    assert(offset + sizeof(int64_t) <= mSize);
+    memcpy(mData + offset, (uint8_t *)&data, sizeof(int64_t));
+}
+
+void CursorWindow::copyIn(uint32_t offset, double data)
+{
+    assert(offset + sizeof(double) <= mSize);
+    memcpy(mData + offset, (uint8_t *)&data, sizeof(double));
+}
+
+void CursorWindow::copyOut(uint32_t offset, uint8_t * data, size_t size)
+{
+    assert(offset + size <= mSize);
+    memcpy(data, mData + offset, size);
+}
+
+int64_t CursorWindow::copyOutLong(uint32_t offset)
+{
+    int64_t value;
+    assert(offset + sizeof(int64_t) <= mSize);
+    memcpy(&value, mData + offset, sizeof(int64_t));
+    return value;
+}
+
+double CursorWindow::copyOutDouble(uint32_t offset)
+{
+    double value;
+    assert(offset + sizeof(double) <= mSize);
+    memcpy(&value, mData + offset, sizeof(double));
+    return value;
+}
+
+bool CursorWindow::putLong(unsigned int row, unsigned int col, int64_t value)
+{
+    field_slot_t * fieldSlot = getFieldSlotWithCheck(row, col);
+    if (!fieldSlot) {
+        return false;
+    }
+
+#if WINDOW_STORAGE_INLINE_NUMERICS
+    fieldSlot->data.l = value;
+#else
+    int offset = alloc(sizeof(int64_t));
+    if (!offset) {
+        return false;
+    }
+
+    copyIn(offset, value);
+
+    fieldSlot->data.buffer.offset = offset;
+    fieldSlot->data.buffer.size = sizeof(int64_t);
+#endif
+    fieldSlot->type = FIELD_TYPE_INTEGER;
+    return true;
+}
+
+bool CursorWindow::putDouble(unsigned int row, unsigned int col, double value)
+{
+    field_slot_t * fieldSlot = getFieldSlotWithCheck(row, col);
+    if (!fieldSlot) {
+        return false;
+    }
+
+#if WINDOW_STORAGE_INLINE_NUMERICS
+    fieldSlot->data.d = value;
+#else
+    int offset = alloc(sizeof(int64_t));
+    if (!offset) {
+        return false;
+    }
+
+    copyIn(offset, value);
+
+    fieldSlot->data.buffer.offset = offset;
+    fieldSlot->data.buffer.size = sizeof(double);
+#endif
+    fieldSlot->type = FIELD_TYPE_FLOAT;
+    return true;
+}
+
+bool CursorWindow::putNull(unsigned int row, unsigned int col)
+{
+    field_slot_t * fieldSlot = getFieldSlotWithCheck(row, col);
+    if (!fieldSlot) {
+        return false;
+    }
+
+    fieldSlot->type = FIELD_TYPE_NULL;
+    fieldSlot->data.buffer.offset = 0;
+    fieldSlot->data.buffer.size = 0;
+    return true;
+}
+
+bool CursorWindow::getLong(unsigned int row, unsigned int col, int64_t * valueOut)
+{
+    field_slot_t * fieldSlot = getFieldSlotWithCheck(row, col);
+    if (!fieldSlot || fieldSlot->type != FIELD_TYPE_INTEGER) {
+        return false;
+    }
+    
+#if WINDOW_STORAGE_INLINE_NUMERICS
+    *valueOut = fieldSlot->data.l;
+#else
+    *valueOut = copyOutLong(fieldSlot->data.buffer.offset);
+#endif
+    return true;
+}
+
+bool CursorWindow::getDouble(unsigned int row, unsigned int col, double * valueOut)
+{
+    field_slot_t * fieldSlot = getFieldSlotWithCheck(row, col);
+    if (!fieldSlot || fieldSlot->type != FIELD_TYPE_FLOAT) {
+        return false;
+    }
+
+#if WINDOW_STORAGE_INLINE_NUMERICS
+    *valueOut = fieldSlot->data.d;
+#else
+    *valueOut = copyOutDouble(fieldSlot->data.buffer.offset);
+#endif
+    return true;
+}
+
+bool CursorWindow::getNull(unsigned int row, unsigned int col, bool * valueOut)
+{
+    field_slot_t * fieldSlot = getFieldSlotWithCheck(row, col);
+    if (!fieldSlot) {
+        return false;
+    }
+    
+    if (fieldSlot->type != FIELD_TYPE_NULL) {
+        *valueOut = false;
+    } else {
+        *valueOut = true;
+    }
+    return true;
+}
+
+}; // namespace android
diff --git a/libs/surfaceflinger_client/SharedBufferStack.cpp b/libs/surfaceflinger_client/SharedBufferStack.cpp
index 4bc5d9e..3b2ef84 100644
--- a/libs/surfaceflinger_client/SharedBufferStack.cpp
+++ b/libs/surfaceflinger_client/SharedBufferStack.cpp
@@ -265,6 +265,14 @@
             (stack.queued > 0 && stack.inUse != buf));
 }
 
+SharedBufferServer::BuffersAvailableCondition::BuffersAvailableCondition(
+        SharedBufferServer* sbs, int numBuffers) : ConditionBase(sbs),
+        mNumBuffers(numBuffers) {
+}
+bool SharedBufferServer::BuffersAvailableCondition::operator()() const {
+    return stack.available == mNumBuffers;
+}
+
 // ----------------------------------------------------------------------------
 
 SharedBufferClient::QueueUpdate::QueueUpdate(SharedBufferBase* sbb)
@@ -380,11 +388,6 @@
 {
     SharedBufferStack& stack( *mSharedStack );
 
-    if (stack.head == tail && stack.available == mNumBuffers) {
-        LOGW("dequeue: tail=%d, head=%d, avail=%d, queued=%d",
-                tail, stack.head, stack.available, stack.queued);
-    }
-
     RWLock::AutoRLock _rd(mLock);
 
     const nsecs_t dequeueTime = systemTime(SYSTEM_TIME_THREAD);
@@ -453,6 +456,7 @@
 
     const nsecs_t now = systemTime(SYSTEM_TIME_THREAD);
     stack.stats.totalTime = ns2us(now - mDequeueTime[buf]);
+
     return err;
 }
 
@@ -497,6 +501,7 @@
     if (err == NO_ERROR) {
         mNumBuffers = bufferCount;
         queued_head = (stack.head + stack.queued) % mNumBuffers;
+        tail = computeTail();
     }
     return err;
 }
@@ -611,17 +616,24 @@
  */
 status_t SharedBufferServer::resize(int newNumBuffers)
 {
-    if (uint32_t(newNumBuffers) >= SharedBufferStack::NUM_BUFFER_MAX)
+    if ((unsigned int)(newNumBuffers) < SharedBufferStack::NUM_BUFFER_MIN ||
+        (unsigned int)(newNumBuffers) > SharedBufferStack::NUM_BUFFER_MAX) {
         return BAD_VALUE;
+    }
 
     RWLock::AutoWLock _l(mLock);
 
-    // for now we're not supporting shrinking
-    const int numBuffers = mNumBuffers;
-    if (newNumBuffers < numBuffers)
-        return BAD_VALUE;
+    if (newNumBuffers < mNumBuffers) {
+        return shrink(newNumBuffers);
+    } else {
+        return grow(newNumBuffers);
+    }
+}
 
+status_t SharedBufferServer::grow(int newNumBuffers)
+{
     SharedBufferStack& stack( *mSharedStack );
+    const int numBuffers = mNumBuffers;
     const int extra = newNumBuffers - numBuffers;
 
     // read the head, make sure it's valid
@@ -655,6 +667,54 @@
     return NO_ERROR;
 }
 
+status_t SharedBufferServer::shrink(int newNumBuffers)
+{
+    SharedBufferStack& stack( *mSharedStack );
+
+    // Shrinking is only supported if there are no buffers currently dequeued.
+    int32_t avail = stack.available;
+    int32_t queued = stack.queued;
+    if (avail + queued != mNumBuffers) {
+        return INVALID_OPERATION;
+    }
+
+    // Wait for any queued buffers to be displayed.
+    BuffersAvailableCondition condition(this, mNumBuffers);
+    status_t err = waitForCondition(condition);
+    if (err < 0) {
+        return err;
+    }
+
+    // Reset head to index 0 and make it refer to buffer 0.  The same renaming
+    // (head -> 0) is done in the BufferManager.
+    int32_t head = stack.head;
+    int8_t* index = const_cast<int8_t*>(stack.index);
+    for (int8_t i = 0; i < newNumBuffers; i++) {
+        index[i] = i;
+    }
+    stack.head = 0;
+    stack.headBuf = 0;
+
+    // If one of the buffers is in use it must be the head buffer, which we are
+    // renaming to buffer 0.
+    if (stack.inUse > 0) {
+        stack.inUse = 0;
+    }
+
+    // Free the buffers from the end of the list that are no longer needed.
+    for (int i = newNumBuffers; i < mNumBuffers; i++) {
+        mBufferList.remove(i);
+    }
+
+    // Tell the client to reallocate all the buffers.
+    reallocateAll();
+
+    mNumBuffers = newNumBuffers;
+    stack.available = newNumBuffers;
+
+    return NO_ERROR;
+}
+
 SharedBufferStack::Statistics SharedBufferServer::getStats() const
 {
     SharedBufferStack& stack( *mSharedStack );
diff --git a/libs/surfaceflinger_client/Surface.cpp b/libs/surfaceflinger_client/Surface.cpp
index 854a3c6..9467a4c 100644
--- a/libs/surfaceflinger_client/Surface.cpp
+++ b/libs/surfaceflinger_client/Surface.cpp
@@ -364,6 +364,13 @@
         height   = surface->mHeight;
         format   = surface->mFormat;
         flags    = surface->mFlags;
+    } else if (surface != 0 && surface->mSurface != 0) {
+        LOGW("Parceling invalid surface with non-NULL ISurface as NULL: "
+             "mSurface = %p, mIdentity = %d, mWidth = %d, mHeight = %d, "
+             "mFormat = %d, mFlags = 0x%08x, mInitCheck = %d",
+             surface->mSurface.get(), surface->mIdentity, surface->mWidth,
+             surface->mHeight, surface->mFormat, surface->mFlags,
+             surface->mInitCheck);
     }
     parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
     parcel->writeInt32(identity);
@@ -438,21 +445,15 @@
             mSharedBufferClient = new SharedBufferClient(
                     mClient.getSharedClient(), token, 2, mIdentity);
             mInitCheck = mClient.getSharedClient()->validate(token);
+        } else {
+            LOGW("Not initializing the shared buffer client because token = %d",
+                    token);
         }
     }
 }
 
 Surface::~Surface()
 {
-    // this is a client-side operation, the surface is destroyed, unmap
-    // its buffers in this process.
-    size_t size = mBuffers.size();
-    for (size_t i=0 ; i<size ; i++) {
-        if (mBuffers[i] != 0 && mBuffers[i]->handle != 0) {
-            getBufferMapper().unregisterBuffer(mBuffers[i]->handle);
-        }
-    }
-
     // clear all references and trigger an IPC now, to make sure things
     // happen without delay, since these resources are quite heavy.
     mBuffers.clear();
@@ -854,6 +855,12 @@
     status_t err = mSharedBufferClient->setBufferCount(bufferCount, ipc);
     LOGE_IF(err, "ISurface::setBufferCount(%d) returned %s",
             bufferCount, strerror(-err));
+
+    if (err == NO_ERROR) {
+        // Clear out any references to the old buffers.
+        mBuffers.clear();
+    }
+
     return err;
 }
 
@@ -1022,7 +1029,20 @@
 
 int Surface::getBufferIndex(const sp<GraphicBuffer>& buffer) const
 {
-    return buffer->getIndex();
+    int idx = buffer->getIndex();
+    if (idx < 0) {
+        // The buffer doesn't have an index set.  See if the handle the same as
+        // one of the buffers for which we do know the index.  This can happen
+        // e.g. if GraphicBuffer is used to wrap an android_native_buffer_t that
+        // was dequeued from an ANativeWindow.
+        for (size_t i = 0; i < mBuffers.size(); i++) {
+            if (buffer->handle == mBuffers[i]->handle) {
+                idx = mBuffers[i]->getIndex();
+                break;
+            }
+        }
+    }
+    return idx;
 }
 
 status_t Surface::getBufferLocked(int index,
@@ -1036,7 +1056,6 @@
     // free the current buffer
     sp<GraphicBuffer>& currentBuffer(mBuffers.editItemAt(index));
     if (currentBuffer != 0) {
-        getBufferMapper().unregisterBuffer(currentBuffer->handle);
         currentBuffer.clear();
     }
 
@@ -1044,7 +1063,7 @@
     LOGE_IF(buffer==0,
             "ISurface::getBuffer(%d, %08x) returned NULL",
             index, usage);
-    if (buffer != 0) { // this should never happen by construction
+    if (buffer != 0) { // this should always happen by construction
         LOGE_IF(buffer->handle == NULL, 
                 "Surface (identity=%d) requestBuffer(%d, %u, %u, %u, %08x) "
                 "returned a buffer with a null handle",
@@ -1052,13 +1071,8 @@
         err = mSharedBufferClient->getStatus();
         LOGE_IF(err,  "Surface (identity=%d) state = %d", mIdentity, err);
         if (!err && buffer->handle != NULL) {
-            err = getBufferMapper().registerBuffer(buffer->handle);
-            LOGW_IF(err, "registerBuffer(...) failed %d (%s)",
-                    err, strerror(-err));
-            if (err == NO_ERROR) {
-                currentBuffer = buffer;
-                currentBuffer->setIndex(index);
-            }
+            currentBuffer = buffer;
+            currentBuffer->setIndex(index);
         } else {
             err = err<0 ? err : status_t(NO_MEMORY);
         }
diff --git a/libs/surfaceflinger_client/tests/SharedBufferStack/SharedBufferStackTest.cpp b/libs/surfaceflinger_client/tests/SharedBufferStack/SharedBufferStackTest.cpp
index f409f48..7ef5926 100644
--- a/libs/surfaceflinger_client/tests/SharedBufferStack/SharedBufferStackTest.cpp
+++ b/libs/surfaceflinger_client/tests/SharedBufferStack/SharedBufferStackTest.cpp
@@ -32,7 +32,8 @@
 int main(int argc, char** argv)
 {
     SharedClient client;
-    SharedBufferServer s(&client, 0, 4, 0);
+    sp<SharedBufferServer> ps(new SharedBufferServer(&client, 0, 4, 0));
+    SharedBufferServer& s(*ps);
     SharedBufferClient c(&client, 0, 4, 0);
 
     printf("basic test 0\n");
@@ -67,6 +68,10 @@
     int list3[6] = {3, 2, 1, 4, 5, 0};
     test0(s, c, 6, list3);
 
+    c.setBufferCount(4, resize);
+    int list4[4] = {1, 2, 3, 0};
+    test0(s, c, 4, list4);
+
     return 0;
 }
 
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index c4a09d6..61d8abd 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -10,6 +10,7 @@
 	GraphicBufferAllocator.cpp \
 	GraphicBufferMapper.cpp \
 	GraphicLog.cpp \
+	Keyboard.cpp \
 	KeyLayoutMap.cpp \
 	KeyCharacterMap.cpp \
 	Input.cpp \
diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp
index 41daa9c..f468217 100644
--- a/libs/ui/EventHub.cpp
+++ b/libs/ui/EventHub.cpp
@@ -16,7 +16,6 @@
 //#define LOG_NDEBUG 0
 
 #include <ui/EventHub.h>
-#include <ui/KeycodeLabels.h>
 #include <hardware_legacy/power.h>
 
 #include <cutils/properties.h>
@@ -33,7 +32,7 @@
 #include <errno.h>
 #include <assert.h>
 
-#include "KeyLayoutMap.h"
+#include <ui/KeyLayoutMap.h>
 
 #include <string.h>
 #include <stdint.h>
@@ -94,7 +93,7 @@
 
 EventHub::device_t::device_t(int32_t _id, const char* _path, const char* name)
     : id(_id), path(_path), name(name), classes(0)
-    , keyBitmask(NULL), layoutMap(new KeyLayoutMap()), fd(-1), next(NULL) {
+    , keyBitmask(NULL), layoutMap(NULL), fd(-1), next(NULL) {
 }
 
 EventHub::device_t::~device_t() {
@@ -103,7 +102,7 @@
 }
 
 EventHub::EventHub(void)
-    : mError(NO_INIT), mHaveFirstKeyboard(false), mFirstKeyboardId(0)
+    : mError(NO_INIT), mHaveFirstKeyboard(false), mFirstKeyboardId(-1)
     , mDevicesById(0), mNumDevicesById(0)
     , mOpeningDevices(0), mClosingDevices(0)
     , mDevices(0), mFDs(0), mFDCount(0), mOpened(false), mNeedToSendFinishedDeviceScan(false)
@@ -204,8 +203,12 @@
 }
 
 int32_t EventHub::getKeyCodeStateLocked(device_t* device, int32_t keyCode) const {
+    if (!device->layoutMap) {
+        return AKEY_STATE_UNKNOWN;
+    }
+
     Vector<int32_t> scanCodes;
-    device->layoutMap->findScancodes(keyCode, &scanCodes);
+    device->layoutMap->findScanCodes(keyCode, &scanCodes);
 
     uint8_t key_bitmask[sizeof_bit_array(KEY_MAX + 1)];
     memset(key_bitmask, 0, sizeof(key_bitmask));
@@ -273,7 +276,7 @@
     for (size_t codeIndex = 0; codeIndex < numCodes; codeIndex++) {
         scanCodes.clear();
 
-        status_t err = device->layoutMap->findScancodes(keyCodes[codeIndex], &scanCodes);
+        status_t err = device->layoutMap->findScanCodes(keyCodes[codeIndex], &scanCodes);
         if (! err) {
             // check the possible scan codes identified by the layout map against the
             // map of codes actually emitted by the driver
@@ -325,6 +328,39 @@
     mExcludedDevices.push_back(name);
 }
 
+bool EventHub::hasLed(int32_t deviceId, int32_t led) const {
+    AutoMutex _l(mLock);
+    device_t* device = getDeviceLocked(deviceId);
+    if (device) {
+        uint8_t bitmask[sizeof_bit_array(LED_MAX + 1)];
+        memset(bitmask, 0, sizeof(bitmask));
+        if (ioctl(device->fd, EVIOCGBIT(EV_LED, sizeof(bitmask)), bitmask) >= 0) {
+            if (test_bit(led, bitmask)) {
+                return true;
+            }
+        }
+    }
+    return false;
+}
+
+void EventHub::setLedState(int32_t deviceId, int32_t led, bool on) {
+    AutoMutex _l(mLock);
+    device_t* device = getDeviceLocked(deviceId);
+    if (device) {
+        struct input_event ev;
+        ev.time.tv_sec = 0;
+        ev.time.tv_usec = 0;
+        ev.type = EV_LED;
+        ev.code = led;
+        ev.value = on ? 1 : 0;
+
+        ssize_t nWrite;
+        do {
+            nWrite = write(device->fd, &ev, sizeof(struct input_event));
+        } while (nWrite == -1 && errno == EINTR);
+    }
+}
+
 EventHub::device_t* EventHub::getDeviceLocked(int32_t deviceId) const
 {
     if (deviceId == 0) deviceId = mFirstKeyboardId;
@@ -415,14 +451,14 @@
                 }
                 outEvent->type = iev.type;
                 outEvent->scanCode = iev.code;
+                outEvent->flags = 0;
                 if (iev.type == EV_KEY) {
-                    status_t err = device->layoutMap->map(iev.code,
-                            & outEvent->keyCode, & outEvent->flags);
-                    LOGV("iev.code=%d keyCode=%d flags=0x%08x err=%d\n",
-                        iev.code, outEvent->keyCode, outEvent->flags, err);
-                    if (err != 0) {
-                        outEvent->keyCode = AKEYCODE_UNKNOWN;
-                        outEvent->flags = 0;
+                    outEvent->keyCode = AKEYCODE_UNKNOWN;
+                    if (device->layoutMap) {
+                        status_t err = device->layoutMap->map(iev.code,
+                                &outEvent->keyCode, &outEvent->flags);
+                        LOGV("iev.code=%d keyCode=%d flags=0x%08x err=%d\n",
+                                iev.code, outEvent->keyCode, outEvent->flags, err);
                     }
                 } else {
                     outEvent->keyCode = iev.code;
@@ -763,54 +799,44 @@
 #endif
 
     if ((device->classes & INPUT_DEVICE_CLASS_KEYBOARD) != 0) {
-        char tmpfn[sizeof(name)];
-        char keylayoutFilename[300];
-
         // a more descriptive name
         device->name = name;
 
-        // replace all the spaces with underscores
-        strcpy(tmpfn, name);
-        for (char *p = strchr(tmpfn, ' '); p && *p; p = strchr(tmpfn, ' '))
-            *p = '_';
+        // Configure the keymap for the device.
 
-        // find the .kl file we need for this device
-        const char* root = getenv("ANDROID_ROOT");
-        snprintf(keylayoutFilename, sizeof(keylayoutFilename),
-                 "%s/usr/keylayout/%s.kl", root, tmpfn);
-        bool defaultKeymap = false;
-        if (access(keylayoutFilename, R_OK)) {
-            snprintf(keylayoutFilename, sizeof(keylayoutFilename),
-                     "%s/usr/keylayout/%s", root, "qwerty.kl");
-            defaultKeymap = true;
-        }
-        status_t status = device->layoutMap->load(keylayoutFilename);
-        if (status) {
-            LOGE("Error %d loading key layout.", status);
-        }
+        configureKeyMap(device);
 
-        // tell the world about the devname (the descriptive name)
-        if (!mHaveFirstKeyboard && !defaultKeymap && strstr(name, "-keypad")) {
+        // Tell the world about the devname (the descriptive name)
+        if (!mHaveFirstKeyboard && !device->keyMapInfo.isDefaultKeyMap && strstr(name, "-keypad")) {
             // the built-in keyboard has a well-known device ID of 0,
             // this device better not go away.
             mHaveFirstKeyboard = true;
             mFirstKeyboardId = device->id;
-            property_set("hw.keyboards.0.devname", name);
+            setKeyboardProperties(device, true);
         } else {
             // ensure mFirstKeyboardId is set to -something-.
-            if (mFirstKeyboardId == 0) {
+            if (mFirstKeyboardId == -1) {
                 mFirstKeyboardId = device->id;
+                setKeyboardProperties(device, true);
             }
         }
-        char propName[100];
-        sprintf(propName, "hw.keyboards.%u.devname", device->id);
-        property_set(propName, name);
+        setKeyboardProperties(device, false);
+
+        // Load the keylayout.
+        if (!device->keyMapInfo.keyLayoutFile.isEmpty()) {
+            status_t status = KeyLayoutMap::load(device->keyMapInfo.keyLayoutFile,
+                    &device->layoutMap);
+            if (status) {
+                LOGE("Error %d loading key layout file '%s'.", status,
+                        device->keyMapInfo.keyLayoutFile.string());
+            }
+        }
 
         // 'Q' key support = cheap test of whether this is an alpha-capable kbd
         if (hasKeycodeLocked(device, AKEYCODE_Q)) {
             device->classes |= INPUT_DEVICE_CLASS_ALPHAKEY;
         }
-        
+
         // See if this device has a DPAD.
         if (hasKeycodeLocked(device, AKEYCODE_DPAD_UP) &&
                 hasKeycodeLocked(device, AKEYCODE_DPAD_DOWN) &&
@@ -819,7 +845,7 @@
                 hasKeycodeLocked(device, AKEYCODE_DPAD_CENTER)) {
             device->classes |= INPUT_DEVICE_CLASS_DPAD;
         }
-        
+
         // See if this device has a gamepad.
         for (size_t i = 0; i < sizeof(GAMEPAD_KEYCODES)/sizeof(GAMEPAD_KEYCODES[0]); i++) {
             if (hasKeycodeLocked(device, GAMEPAD_KEYCODES[i])) {
@@ -828,8 +854,10 @@
             }
         }
 
-        LOGI("New keyboard: device->id=0x%x devname='%s' propName='%s' keylayout='%s'\n",
-                device->id, name, propName, keylayoutFilename);
+        LOGI("New keyboard: device->id=0x%x devname='%s' keylayout='%s' keycharactermap='%s'\n",
+                device->id, name,
+                device->keyMapInfo.keyLayoutFile.string(),
+                device->keyMapInfo.keyCharacterMapFile.string());
     }
 
     // If the device isn't recognized as something we handle, don't monitor it.
@@ -855,6 +883,20 @@
     return 0;
 }
 
+void EventHub::configureKeyMap(device_t* device) {
+    android::resolveKeyMap(device->name, device->keyMapInfo);
+}
+
+void EventHub::setKeyboardProperties(device_t* device, bool firstKeyboard) {
+    int32_t id = firstKeyboard ? 0 : device->id;
+    android::setKeyboardProperties(id, device->name, device->keyMapInfo);
+}
+
+void EventHub::clearKeyboardProperties(device_t* device, bool firstKeyboard) {
+    int32_t id = firstKeyboard ? 0 : device->id;
+    android::clearKeyboardProperties(id);
+}
+
 bool EventHub::hasKeycodeLocked(device_t* device, int keycode) const
 {
     if (device->keyBitmask == NULL || device->layoutMap == NULL) {
@@ -862,7 +904,7 @@
     }
     
     Vector<int32_t> scanCodes;
-    device->layoutMap->findScancodes(keycode, &scanCodes);
+    device->layoutMap->findScanCodes(keycode, &scanCodes);
     const size_t N = scanCodes.size();
     for (size_t i=0; i<N && i<=KEY_MAX; i++) {
         int32_t sc = scanCodes.itemAt(i);
@@ -912,13 +954,10 @@
             if (device->id == mFirstKeyboardId) {
                 LOGW("built-in keyboard device %s (id=%d) is closing! the apps will not like this",
                         device->path.string(), mFirstKeyboardId);
-                mFirstKeyboardId = 0;
-                property_set("hw.keyboards.0.devname", NULL);
+                mFirstKeyboardId = -1;
+                clearKeyboardProperties(device, true);
             }
-            // clear the property
-            char propName[100];
-            sprintf(propName, "hw.keyboards.%u.devname", device->id);
-            property_set(propName, NULL);
+            clearKeyboardProperties(device, false);
             return 0;
         }
     }
@@ -1017,7 +1056,14 @@
                 }
                 dump.appendFormat(INDENT3 "Classes: 0x%08x\n", device->classes);
                 dump.appendFormat(INDENT3 "Path: %s\n", device->path.string());
-                dump.appendFormat(INDENT3 "KeyLayoutFile: %s\n", device->keylayoutFilename.string());
+                dump.appendFormat(INDENT3 "IsDefaultKeyMap: %s\n",
+                        toString(device->keyMapInfo.isDefaultKeyMap));
+                dump.appendFormat(INDENT3 "KeyMapName: %s\n",
+                        device->keyMapInfo.keyMapName.string());
+                dump.appendFormat(INDENT3 "KeyLayoutFile: %s\n",
+                        device->keyMapInfo.keyLayoutFile.string());
+                dump.appendFormat(INDENT3 "KeyCharacterMapFile: %s\n",
+                        device->keyMapInfo.keyCharacterMapFile.string());
             }
         }
     } // release lock
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index 519c277..436e064 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -77,6 +77,19 @@
     handle = inHandle;
 }
 
+GraphicBuffer::GraphicBuffer(android_native_buffer_t* buffer, bool keepOwnership)
+    : BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
+      mBufferMapper(GraphicBufferMapper::get()),
+      mInitCheck(NO_ERROR), mIndex(-1), mWrappedBuffer(buffer)
+{
+    width  = buffer->width;
+    height = buffer->height;
+    stride = buffer->stride;
+    format = buffer->format;
+    usage  = buffer->usage;
+    handle = buffer->handle;
+}
+
 GraphicBuffer::~GraphicBuffer()
 {
     if (handle) {
@@ -87,12 +100,14 @@
 void GraphicBuffer::free_handle()
 {
     if (mOwner == ownHandle) {
+        mBufferMapper.unregisterBuffer(handle);
         native_handle_close(handle);
         native_handle_delete(const_cast<native_handle*>(handle));
     } else if (mOwner == ownData) {
         GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
         allocator.free(handle);
     }
+    mWrappedBuffer = 0;
 }
 
 status_t GraphicBuffer::initCheck() const {
@@ -253,6 +268,11 @@
     }
 
     mOwner = ownHandle;
+
+    if (handle != 0) {
+        mBufferMapper.registerBuffer(handle);
+    }
+
     return NO_ERROR;
 }
 
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index 811edaf..944a79b 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -33,6 +33,7 @@
         case AKEYCODE_ENDCALL:
         case AKEYCODE_VOLUME_UP:
         case AKEYCODE_VOLUME_DOWN:
+        case AKEYCODE_VOLUME_MUTE:
         case AKEYCODE_POWER:
         case AKEYCODE_CAMERA:
         case AKEYCODE_HEADSETHOOK:
@@ -40,11 +41,14 @@
         case AKEYCODE_NOTIFICATION:
         case AKEYCODE_FOCUS:
         case AKEYCODE_SEARCH:
+        case AKEYCODE_MEDIA_PLAY:
+        case AKEYCODE_MEDIA_PAUSE:
         case AKEYCODE_MEDIA_PLAY_PAUSE:
         case AKEYCODE_MEDIA_STOP:
         case AKEYCODE_MEDIA_NEXT:
         case AKEYCODE_MEDIA_PREVIOUS:
         case AKEYCODE_MEDIA_REWIND:
+        case AKEYCODE_MEDIA_RECORD:
         case AKEYCODE_MEDIA_FAST_FORWARD:
         case AKEYCODE_MUTE:
             return true;
@@ -67,14 +71,18 @@
         case AKEYCODE_ENDCALL:
         case AKEYCODE_VOLUME_UP:
         case AKEYCODE_VOLUME_DOWN:
+        case AKEYCODE_VOLUME_MUTE:
         case AKEYCODE_MUTE:
         case AKEYCODE_POWER:
         case AKEYCODE_HEADSETHOOK:
+        case AKEYCODE_MEDIA_PLAY:
+        case AKEYCODE_MEDIA_PAUSE:
         case AKEYCODE_MEDIA_PLAY_PAUSE:
         case AKEYCODE_MEDIA_STOP:
         case AKEYCODE_MEDIA_NEXT:
         case AKEYCODE_MEDIA_PREVIOUS:
         case AKEYCODE_MEDIA_REWIND:
+        case AKEYCODE_MEDIA_RECORD:
         case AKEYCODE_MEDIA_FAST_FORWARD:
         case AKEYCODE_CAMERA:
         case AKEYCODE_FOCUS:
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
index 28ccc43..db7d448 100644
--- a/libs/ui/InputDispatcher.cpp
+++ b/libs/ui/InputDispatcher.cpp
@@ -51,9 +51,6 @@
 
 namespace android {
 
-// Delay before reporting long touch events to the power manager.
-const nsecs_t LONG_TOUCH_DELAY = 300 * 1000000LL; // 300 ms
-
 // Default input dispatching timeout if there is no focused application or paused window
 // from which to determine an appropriate dispatching timeout.
 const nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec
@@ -160,6 +157,10 @@
             || layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY;
 }
 
+bool InputWindow::supportsSplitTouch() const {
+    return layoutParamsFlags & InputWindow::FLAG_SPLIT_TOUCH;
+}
+
 
 // --- InputDispatcher ---
 
@@ -1113,8 +1114,7 @@
         }
 
         // Figure out whether splitting will be allowed for this window.
-        if (newTouchedWindow
-                && (newTouchedWindow->layoutParamsFlags & InputWindow::FLAG_SPLIT_TOUCH)) {
+        if (newTouchedWindow && newTouchedWindow->supportsSplitTouch()) {
             // New window supports splitting.
             isSplit = true;
         } else if (isSplit) {
@@ -1163,7 +1163,10 @@
 
         // If the pointer is not currently down, then ignore the event.
         if (! mTempTouchState.down) {
-            LOGI("Dropping event because the pointer is not down.");
+#if DEBUG_INPUT_DISPATCHER_POLICY
+            LOGD("Dropping event because the pointer is not down or we previously "
+                    "dropped the pointer down event.");
+#endif
             injectionResult = INPUT_EVENT_INJECTION_FAILED;
             goto Failed;
         }
@@ -1405,25 +1408,25 @@
 
 void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) {
     int32_t eventType = POWER_MANAGER_BUTTON_EVENT;
-    if (eventEntry->type == EventEntry::TYPE_MOTION) {
+    switch (eventEntry->type) {
+    case EventEntry::TYPE_MOTION: {
         const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry);
-        if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
-            switch (motionEntry->action) {
-            case AMOTION_EVENT_ACTION_DOWN:
-                eventType = POWER_MANAGER_TOUCH_EVENT;
-                break;
-            case AMOTION_EVENT_ACTION_UP:
-                eventType = POWER_MANAGER_TOUCH_UP_EVENT;
-                break;
-            default:
-                if (motionEntry->eventTime - motionEntry->downTime < LONG_TOUCH_DELAY) {
-                    eventType = POWER_MANAGER_TOUCH_EVENT;
-                } else {
-                    eventType = POWER_MANAGER_LONG_TOUCH_EVENT;
-                }
-                break;
-            }
+        if (motionEntry->action == AMOTION_EVENT_ACTION_CANCEL) {
+            return;
         }
+
+        if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
+            eventType = POWER_MANAGER_TOUCH_EVENT;
+        }
+        break;
+    }
+    case EventEntry::TYPE_KEY: {
+        const KeyEntry* keyEntry = static_cast<const KeyEntry*>(eventEntry);
+        if (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED) {
+            return;
+        }
+        break;
+    }
     }
 
     CommandEntry* commandEntry = postCommandLocked(
@@ -1753,13 +1756,14 @@
 }
 
 void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
-        const sp<Connection>& connection) {
+        const sp<Connection>& connection, bool handled) {
 #if DEBUG_DISPATCH_CYCLE
     LOGD("channel '%s' ~ finishDispatchCycle - %01.1fms since event, "
-            "%01.1fms since dispatch",
+            "%01.1fms since dispatch, handled=%s",
             connection->getInputChannelName(),
             connection->getEventLatencyMillis(currentTime),
-            connection->getDispatchLatencyMillis(currentTime));
+            connection->getDispatchLatencyMillis(currentTime),
+            toString(handled));
 #endif
 
     if (connection->status == Connection::STATUS_BROKEN
@@ -1767,9 +1771,6 @@
         return;
     }
 
-    // Notify other system components.
-    onDispatchCycleFinishedLocked(currentTime, connection);
-
     // Reset the publisher since the event has been consumed.
     // We do this now so that the publisher can release some of its internal resources
     // while waiting for the next dispatch cycle to begin.
@@ -1781,7 +1782,8 @@
         return;
     }
 
-    startNextDispatchCycleLocked(currentTime, connection);
+    // Notify other system components and prepare to start the next dispatch cycle.
+    onDispatchCycleFinishedLocked(currentTime, connection, handled);
 }
 
 void InputDispatcher::startNextDispatchCycleLocked(nsecs_t currentTime,
@@ -1881,7 +1883,8 @@
             return 1;
         }
 
-        status_t status = connection->inputPublisher.receiveFinishedSignal();
+        bool handled = false;
+        status_t status = connection->inputPublisher.receiveFinishedSignal(handled);
         if (status) {
             LOGE("channel '%s' ~ Failed to receive finished signal.  status=%d",
                     connection->getInputChannelName(), status);
@@ -1890,7 +1893,7 @@
             return 0; // remove the callback
         }
 
-        d->finishDispatchCycleLocked(currentTime, connection);
+        d->finishDispatchCycleLocked(currentTime, connection, handled);
         d->runCommandsLockedInterruptible();
         return 1;
     } // release lock
@@ -2615,6 +2618,77 @@
     }
 }
 
+bool InputDispatcher::transferTouchFocus(const sp<InputChannel>& fromChannel,
+        const sp<InputChannel>& toChannel) {
+#if DEBUG_FOCUS
+    LOGD("transferTouchFocus: fromChannel=%s, toChannel=%s",
+            fromChannel->getName().string(), toChannel->getName().string());
+#endif
+    { // acquire lock
+        AutoMutex _l(mLock);
+
+        const InputWindow* fromWindow = getWindowLocked(fromChannel);
+        const InputWindow* toWindow = getWindowLocked(toChannel);
+        if (! fromWindow || ! toWindow) {
+#if DEBUG_FOCUS
+            LOGD("Cannot transfer focus because from or to window not found.");
+#endif
+            return false;
+        }
+        if (fromWindow == toWindow) {
+#if DEBUG_FOCUS
+            LOGD("Trivial transfer to same window.");
+#endif
+            return true;
+        }
+
+        bool found = false;
+        for (size_t i = 0; i < mTouchState.windows.size(); i++) {
+            const TouchedWindow& touchedWindow = mTouchState.windows[i];
+            if (touchedWindow.window == fromWindow) {
+                int32_t oldTargetFlags = touchedWindow.targetFlags;
+                BitSet32 pointerIds = touchedWindow.pointerIds;
+
+                mTouchState.windows.removeAt(i);
+
+                int32_t newTargetFlags = oldTargetFlags
+                        & (InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_SPLIT);
+                mTouchState.addOrUpdateWindow(toWindow, newTargetFlags, pointerIds);
+
+                found = true;
+                break;
+            }
+        }
+
+        if (! found) {
+#if DEBUG_FOCUS
+            LOGD("Focus transfer failed because from window did not have focus.");
+#endif
+            return false;
+        }
+
+        ssize_t fromConnectionIndex = getConnectionIndexLocked(fromChannel);
+        ssize_t toConnectionIndex = getConnectionIndexLocked(toChannel);
+        if (fromConnectionIndex >= 0 && toConnectionIndex >= 0) {
+            sp<Connection> fromConnection = mConnectionsByReceiveFd.valueAt(fromConnectionIndex);
+            sp<Connection> toConnection = mConnectionsByReceiveFd.valueAt(toConnectionIndex);
+
+            fromConnection->inputState.copyPointerStateTo(toConnection->inputState);
+            synthesizeCancelationEventsForConnectionLocked(fromConnection,
+                    InputState::CANCEL_POINTER_EVENTS,
+                    "transferring touch focus from this window to another window");
+        }
+
+#if DEBUG_FOCUS
+        logDispatchStateLocked();
+#endif
+    } // release lock
+
+    // Wake up poll loop since it may need to make new input dispatching choices.
+    mLooper->wake();
+    return true;
+}
+
 void InputDispatcher::resetAndDropEverythingLocked(const char* reason) {
 #if DEBUG_FOCUS
     LOGD("Resetting and dropping all events (%s).", reason);
@@ -2721,7 +2795,7 @@
         dump.append(INDENT "ActiveConnections:\n");
         for (size_t i = 0; i < mActiveConnections.size(); i++) {
             const Connection* connection = mActiveConnections[i];
-            dump.appendFormat(INDENT2 "%d: '%s', status=%s, outboundQueueLength=%u"
+            dump.appendFormat(INDENT2 "%d: '%s', status=%s, outboundQueueLength=%u, "
                     "inputState.isNeutral=%s\n",
                     i, connection->getInputChannelName(), connection->getStatusLabel(),
                     connection->outboundQueue.count(),
@@ -2852,7 +2926,11 @@
 }
 
 void InputDispatcher::onDispatchCycleFinishedLocked(
-        nsecs_t currentTime, const sp<Connection>& connection) {
+        nsecs_t currentTime, const sp<Connection>& connection, bool handled) {
+    CommandEntry* commandEntry = postCommandLocked(
+            & InputDispatcher::doDispatchCycleFinishedLockedInterruptible);
+    commandEntry->connection = connection;
+    commandEntry->handled = handled;
 }
 
 void InputDispatcher::onDispatchCycleBrokenLocked(
@@ -2921,9 +2999,7 @@
 void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
         CommandEntry* commandEntry) {
     KeyEntry* entry = commandEntry->keyEntry;
-    mReusableKeyEvent.initialize(entry->deviceId, entry->source, entry->action, entry->flags,
-            entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount,
-            entry->downTime, entry->eventTime);
+    initializeKeyEvent(&mReusableKeyEvent, entry);
 
     mLock.unlock();
 
@@ -2938,6 +3014,31 @@
     mAllocator.releaseKeyEntry(entry);
 }
 
+void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(
+        CommandEntry* commandEntry) {
+    sp<Connection> connection = commandEntry->connection;
+    bool handled = commandEntry->handled;
+
+    if (!handled && !connection->outboundQueue.isEmpty()) {
+        DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next;
+        if (dispatchEntry->inProgress
+                && dispatchEntry->hasForegroundTarget()
+                && dispatchEntry->eventEntry->type == EventEntry::TYPE_KEY) {
+            KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry);
+            initializeKeyEvent(&mReusableKeyEvent, keyEntry);
+
+            mLock.unlock();
+
+            mPolicy->dispatchUnhandledKey(connection->inputChannel,
+                    & mReusableKeyEvent, keyEntry->policyFlags);
+
+            mLock.lock();
+        }
+    }
+
+    startNextDispatchCycleLocked(now(), connection);
+}
+
 void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) {
     mLock.unlock();
 
@@ -2946,6 +3047,12 @@
     mLock.lock();
 }
 
+void InputDispatcher::initializeKeyEvent(KeyEvent* event, const KeyEntry* entry) {
+    event->initialize(entry->deviceId, entry->source, entry->action, entry->flags,
+            entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount,
+            entry->downTime, entry->eventTime);
+}
+
 void InputDispatcher::updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
         int32_t injectionResult, nsecs_t timeSpentWaitingForApplication) {
     // TODO Write some statistics about how long we spend waiting.
@@ -3356,6 +3463,24 @@
     mMotionMementos.clear();
 }
 
+void InputDispatcher::InputState::copyPointerStateTo(InputState& other) const {
+    for (size_t i = 0; i < mMotionMementos.size(); i++) {
+        const MotionMemento& memento = mMotionMementos.itemAt(i);
+        if (memento.source & AINPUT_SOURCE_CLASS_POINTER) {
+            for (size_t j = 0; j < other.mMotionMementos.size(); ) {
+                const MotionMemento& otherMemento = other.mMotionMementos.itemAt(j);
+                if (memento.deviceId == otherMemento.deviceId
+                        && memento.source == otherMemento.source) {
+                    other.mMotionMementos.removeAt(j);
+                } else {
+                    j += 1;
+                }
+            }
+            other.mMotionMementos.push(memento);
+        }
+    }
+}
+
 bool InputDispatcher::InputState::shouldCancelEvent(int32_t eventSource,
         CancelationOptions options) {
     switch (options) {
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp
index 3197ab2..daff2d0 100644
--- a/libs/ui/InputReader.cpp
+++ b/libs/ui/InputReader.cpp
@@ -24,6 +24,7 @@
 
 #include <cutils/log.h>
 #include <ui/InputReader.h>
+#include <ui/Keyboard.h>
 
 #include <stddef.h>
 #include <stdlib.h>
@@ -70,43 +71,6 @@
     return value ? "true" : "false";
 }
 
-
-int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState) {
-    int32_t mask;
-    switch (keyCode) {
-    case AKEYCODE_ALT_LEFT:
-        mask = AMETA_ALT_LEFT_ON;
-        break;
-    case AKEYCODE_ALT_RIGHT:
-        mask = AMETA_ALT_RIGHT_ON;
-        break;
-    case AKEYCODE_SHIFT_LEFT:
-        mask = AMETA_SHIFT_LEFT_ON;
-        break;
-    case AKEYCODE_SHIFT_RIGHT:
-        mask = AMETA_SHIFT_RIGHT_ON;
-        break;
-    case AKEYCODE_SYM:
-        mask = AMETA_SYM_ON;
-        break;
-    default:
-        return oldMetaState;
-    }
-
-    int32_t newMetaState = down ? oldMetaState | mask : oldMetaState & ~ mask
-            & ~ (AMETA_ALT_ON | AMETA_SHIFT_ON);
-
-    if (newMetaState & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
-        newMetaState |= AMETA_ALT_ON;
-    }
-
-    if (newMetaState & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
-        newMetaState |= AMETA_SHIFT_ON;
-    }
-
-    return newMetaState;
-}
-
 static const int32_t keyCodeRotationMap[][4] = {
         // key codes enumerated counter-clockwise with the original (unrotated) key first
         // no rotation,        90 degree rotation,  180 degree rotation, 270 degree rotation
@@ -841,6 +805,17 @@
 void KeyboardInputMapper::initializeLocked() {
     mLocked.metaState = AMETA_NONE;
     mLocked.downTime = 0;
+
+    initializeLedStateLocked(mLocked.capsLockLedState, LED_CAPSL);
+    initializeLedStateLocked(mLocked.numLockLedState, LED_NUML);
+    initializeLedStateLocked(mLocked.scrollLockLedState, LED_SCROLLL);
+
+    updateLedStateLocked(true);
+}
+
+void KeyboardInputMapper::initializeLedStateLocked(LockedState::LedState& ledState, int32_t led) {
+    ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
+    ledState.on = false;
 }
 
 uint32_t KeyboardInputMapper::getSources() {
@@ -923,8 +898,8 @@
             // Note: getDisplayInfo is non-reentrant so we can continue holding the lock.
             if (mAssociatedDisplayId >= 0) {
                 int32_t orientation;
-                if (! getPolicy()->getDisplayInfo(mAssociatedDisplayId, NULL, NULL, & orientation)) {
-                    return;
+                if (!getPolicy()->getDisplayInfo(mAssociatedDisplayId, NULL, NULL, & orientation)) {
+                    orientation = InputReaderPolicyInterface::ROTATION_0;
                 }
 
                 keyCode = rotateKeyCode(keyCode, orientation);
@@ -965,6 +940,7 @@
         if (oldMetaState != newMetaState) {
             mLocked.metaState = newMetaState;
             metaStateChanged = true;
+            updateLedStateLocked(false);
         }
 
         downTime = mLocked.downTime;
@@ -974,6 +950,9 @@
         getContext()->updateGlobalMetaState();
     }
 
+    if (policyFlags & POLICY_FLAG_FUNCTION) {
+        newMetaState |= AMETA_FUNCTION_ON;
+    }
     getDispatcher()->notifyKey(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
             down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
             AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime);
@@ -1009,6 +988,26 @@
     } // release lock
 }
 
+void KeyboardInputMapper::updateLedStateLocked(bool reset) {
+    updateLedStateForModifierLocked(mLocked.capsLockLedState, LED_CAPSL,
+            AMETA_CAPS_LOCK_ON, reset);
+    updateLedStateForModifierLocked(mLocked.numLockLedState, LED_NUML,
+            AMETA_NUM_LOCK_ON, reset);
+    updateLedStateForModifierLocked(mLocked.scrollLockLedState, LED_SCROLLL,
+            AMETA_SCROLL_LOCK_ON, reset);
+}
+
+void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState& ledState,
+        int32_t led, int32_t modifier, bool reset) {
+    if (ledState.avail) {
+        bool desiredState = (mLocked.metaState & modifier) != 0;
+        if (ledState.on != desiredState) {
+            getEventHub()->setLedState(getDeviceId(), led, desiredState);
+            ledState.on = desiredState;
+        }
+    }
+}
+
 
 // --- TrackballInputMapper ---
 
@@ -1161,7 +1160,7 @@
             // Note: getDisplayInfo is non-reentrant so we can continue holding the lock.
             int32_t orientation;
             if (! getPolicy()->getDisplayInfo(mAssociatedDisplayId, NULL, NULL, & orientation)) {
-                return;
+                orientation = InputReaderPolicyInterface::ROTATION_0;
             }
 
             float temp;
@@ -1276,7 +1275,7 @@
         dumpRawAxes(dump);
         dumpCalibration(dump);
         dumpSurfaceLocked(dump);
-        dump.appendFormat(INDENT3 "Translation and Scaling Factors:");
+        dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n");
         dump.appendFormat(INDENT4 "XOrigin: %d\n", mLocked.xOrigin);
         dump.appendFormat(INDENT4 "YOrigin: %d\n", mLocked.yOrigin);
         dump.appendFormat(INDENT4 "XScale: %0.3f\n", mLocked.xScale);
@@ -1413,10 +1412,18 @@
 
         // Configure X and Y factors.
         if (mRawAxes.x.valid && mRawAxes.y.valid) {
-            mLocked.xOrigin = mRawAxes.x.minValue;
-            mLocked.yOrigin = mRawAxes.y.minValue;
-            mLocked.xScale = float(width) / mRawAxes.x.getRange();
-            mLocked.yScale = float(height) / mRawAxes.y.getRange();
+            mLocked.xOrigin = mCalibration.haveXOrigin
+                    ? mCalibration.xOrigin
+                    : mRawAxes.x.minValue;
+            mLocked.yOrigin = mCalibration.haveYOrigin
+                    ? mCalibration.yOrigin
+                    : mRawAxes.y.minValue;
+            mLocked.xScale = mCalibration.haveXScale
+                    ? mCalibration.xScale
+                    : float(width) / mRawAxes.x.getRange();
+            mLocked.yScale = mCalibration.haveYScale
+                    ? mCalibration.yScale
+                    : float(height) / mRawAxes.y.getRange();
             mLocked.xPrecision = 1.0f / mLocked.xScale;
             mLocked.yPrecision = 1.0f / mLocked.yScale;
 
@@ -1682,6 +1689,12 @@
     const InputDeviceCalibration& in = getDevice()->getCalibration();
     Calibration& out = mCalibration;
 
+    // Position
+    out.haveXOrigin = in.tryGetProperty(String8("touch.position.xOrigin"), out.xOrigin);
+    out.haveYOrigin = in.tryGetProperty(String8("touch.position.yOrigin"), out.yOrigin);
+    out.haveXScale = in.tryGetProperty(String8("touch.position.xScale"), out.xScale);
+    out.haveYScale = in.tryGetProperty(String8("touch.position.yScale"), out.yScale);
+
     // Touch Size
     out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT;
     String8 touchSizeCalibrationString;
@@ -1891,6 +1904,20 @@
 void TouchInputMapper::dumpCalibration(String8& dump) {
     dump.append(INDENT3 "Calibration:\n");
 
+    // Position
+    if (mCalibration.haveXOrigin) {
+        dump.appendFormat(INDENT4 "touch.position.xOrigin: %d\n", mCalibration.xOrigin);
+    }
+    if (mCalibration.haveYOrigin) {
+        dump.appendFormat(INDENT4 "touch.position.yOrigin: %d\n", mCalibration.yOrigin);
+    }
+    if (mCalibration.haveXScale) {
+        dump.appendFormat(INDENT4 "touch.position.xScale: %0.3f\n", mCalibration.xScale);
+    }
+    if (mCalibration.haveYScale) {
+        dump.appendFormat(INDENT4 "touch.position.yScale: %0.3f\n", mCalibration.yScale);
+    }
+
     // Touch Size
     switch (mCalibration.touchSizeCalibration) {
     case Calibration::TOUCH_SIZE_CALIBRATION_NONE:
diff --git a/libs/ui/InputTransport.cpp b/libs/ui/InputTransport.cpp
index 2c6346e..1885691 100644
--- a/libs/ui/InputTransport.cpp
+++ b/libs/ui/InputTransport.cpp
@@ -35,8 +35,12 @@
 static const char INPUT_SIGNAL_DISPATCH = 'D';
 
 // Signal sent by the consumer to the producer to inform it that it has finished
-// consuming the most recent message.
-static const char INPUT_SIGNAL_FINISHED = 'f';
+// consuming the most recent message and it handled it.
+static const char INPUT_SIGNAL_FINISHED_HANDLED = 'f';
+
+// Signal sent by the consumer to the producer to inform it that it has finished
+// consuming the most recent message but it did not handle it.
+static const char INPUT_SIGNAL_FINISHED_UNHANDLED = 'u';
 
 
 // --- InputChannel ---
@@ -497,7 +501,7 @@
     return mChannel->sendSignal(INPUT_SIGNAL_DISPATCH);
 }
 
-status_t InputPublisher::receiveFinishedSignal() {
+status_t InputPublisher::receiveFinishedSignal(bool& outHandled) {
 #if DEBUG_TRANSPORT_ACTIONS
     LOGD("channel '%s' publisher ~ receiveFinishedSignal",
             mChannel->getName().string());
@@ -506,9 +510,14 @@
     char signal;
     status_t result = mChannel->receiveSignal(& signal);
     if (result) {
+        outHandled = false;
         return result;
     }
-    if (signal != INPUT_SIGNAL_FINISHED) {
+    if (signal == INPUT_SIGNAL_FINISHED_HANDLED) {
+        outHandled = true;
+    } else if (signal == INPUT_SIGNAL_FINISHED_UNHANDLED) {
+        outHandled = false;
+    } else {
         LOGE("channel '%s' publisher ~ Received unexpected signal '%c' from consumer",
                 mChannel->getName().string(), signal);
         return UNKNOWN_ERROR;
@@ -626,13 +635,15 @@
     return OK;
 }
 
-status_t InputConsumer::sendFinishedSignal() {
+status_t InputConsumer::sendFinishedSignal(bool handled) {
 #if DEBUG_TRANSPORT_ACTIONS
-    LOGD("channel '%s' consumer ~ sendFinishedSignal",
-            mChannel->getName().string());
+    LOGD("channel '%s' consumer ~ sendFinishedSignal: handled=%d",
+            mChannel->getName().string(), handled);
 #endif
 
-    return mChannel->sendSignal(INPUT_SIGNAL_FINISHED);
+    return mChannel->sendSignal(handled
+            ? INPUT_SIGNAL_FINISHED_HANDLED
+            : INPUT_SIGNAL_FINISHED_UNHANDLED);
 }
 
 status_t InputConsumer::receiveDispatchSignal() {
diff --git a/libs/ui/KeyCharacterMap.cpp b/libs/ui/KeyCharacterMap.cpp
index e891181..890cc3f 100644
--- a/libs/ui/KeyCharacterMap.cpp
+++ b/libs/ui/KeyCharacterMap.cpp
@@ -1,263 +1,807 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
 #define LOG_TAG "KeyCharacterMap"
 
-#include <ui/KeyCharacterMap.h>
-#include <cutils/properties.h>
-
-#include <utils/Log.h>
-#include <sys/types.h>
-#include <unistd.h>
 #include <stdlib.h>
-#include <fcntl.h>
-#include <limits.h>
 #include <string.h>
+#include <android/keycodes.h>
+#include <ui/Keyboard.h>
+#include <ui/KeyCharacterMap.h>
+#include <utils/Log.h>
+#include <utils/Errors.h>
+#include <utils/Tokenizer.h>
+#include <utils/Timers.h>
 
-struct Header
-{
-    char magic[8];
-    unsigned int endian;
-    unsigned int version;
-    unsigned int keycount;
-    unsigned char kbdtype;
-    char padding[11];
+// Enables debug output for the parser.
+#define DEBUG_PARSER 0
+
+// Enables debug output for parser performance.
+#define DEBUG_PARSER_PERFORMANCE 0
+
+// Enables debug output for mapping.
+#define DEBUG_MAPPING 0
+
+
+namespace android {
+
+static const char* WHITESPACE = " \t\r";
+static const char* WHITESPACE_OR_PROPERTY_DELIMITER = " \t\r,:";
+
+struct Modifier {
+    const char* label;
+    int32_t metaState;
+};
+static const Modifier modifiers[] = {
+        { "shift", AMETA_SHIFT_ON },
+        { "lshift", AMETA_SHIFT_LEFT_ON },
+        { "rshift", AMETA_SHIFT_RIGHT_ON },
+        { "alt", AMETA_ALT_ON },
+        { "lalt", AMETA_ALT_LEFT_ON },
+        { "ralt", AMETA_ALT_RIGHT_ON },
+        { "ctrl", AMETA_CTRL_ON },
+        { "lctrl", AMETA_CTRL_LEFT_ON },
+        { "rctrl", AMETA_CTRL_RIGHT_ON },
+        { "meta", AMETA_META_ON },
+        { "lmeta", AMETA_META_LEFT_ON },
+        { "rmeta", AMETA_META_RIGHT_ON },
+        { "sym", AMETA_SYM_ON },
+        { "fn", AMETA_FUNCTION_ON },
+        { "capslock", AMETA_CAPS_LOCK_ON },
+        { "numlock", AMETA_NUM_LOCK_ON },
+        { "scrolllock", AMETA_SCROLL_LOCK_ON },
 };
 
-KeyCharacterMap::KeyCharacterMap()
-{
-}
-
-KeyCharacterMap::~KeyCharacterMap()
-{
-    free(m_keys);
-}
-
-unsigned short
-KeyCharacterMap::get(int keycode, int meta)
-{
-    Key* k = find_key(keycode);
-    if (k != NULL) {
-        return k->data[meta & META_MASK];
+#if DEBUG_MAPPING
+static String8 toString(const char16_t* chars, size_t numChars) {
+    String8 result;
+    for (size_t i = 0; i < numChars; i++) {
+        result.appendFormat(i == 0 ? "%d" : ", %d", chars[i]);
     }
-    return 0;
+    return result;
+}
+#endif
+
+
+// --- KeyCharacterMap ---
+
+KeyCharacterMap::KeyCharacterMap() :
+    mType(KEYBOARD_TYPE_UNKNOWN) {
 }
 
-unsigned short
-KeyCharacterMap::getNumber(int keycode)
-{
-    Key* k = find_key(keycode);
-    if (k != NULL) {
-        return k->number;
+KeyCharacterMap::~KeyCharacterMap() {
+    for (size_t i = 0; i < mKeys.size(); i++) {
+        Key* key = mKeys.editValueAt(i);
+        delete key;
     }
-    return 0;
 }
 
-unsigned short
-KeyCharacterMap::getMatch(int keycode, const unsigned short* chars,
-                          int charsize, uint32_t modifiers)
-{
-    Key* k = find_key(keycode);
-    modifiers &= 3; // ignore the SYM key because we don't have keymap entries for it
-    if (k != NULL) {
-        const uint16_t* data = k->data;
-        for (int j=0; j<charsize; j++) {
-            uint16_t c = chars[j];
-            for (int i=0; i<(META_MASK + 1); i++) {
-                if ((modifiers == 0) || ((modifiers & i) != 0)) {
-                    if (c == data[i]) {
-                        return c;
+status_t KeyCharacterMap::load(const String8& filename, KeyCharacterMap** outMap) {
+    *outMap = NULL;
+
+    Tokenizer* tokenizer;
+    status_t status = Tokenizer::open(filename, &tokenizer);
+    if (status) {
+        LOGE("Error %d opening key character map file %s.", status, filename.string());
+    } else {
+        KeyCharacterMap* map = new KeyCharacterMap();
+        if (!map) {
+            LOGE("Error allocating key character map.");
+            status = NO_MEMORY;
+        } else {
+#if DEBUG_PARSER_PERFORMANCE
+            nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
+#endif
+            Parser parser(map, tokenizer);
+            status = parser.parse();
+#if DEBUG_PARSER_PERFORMANCE
+            nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime;
+            LOGD("Parsed key character map file '%s' %d lines in %0.3fms.",
+                    tokenizer->getFilename().string(), tokenizer->getLineNumber(),
+                    elapsedTime / 1000000.0);
+#endif
+            if (status) {
+                delete map;
+            } else {
+                *outMap = map;
+            }
+        }
+        delete tokenizer;
+    }
+    return status;
+}
+
+status_t KeyCharacterMap::loadByDeviceId(int32_t deviceId, KeyCharacterMap** outMap) {
+    *outMap = NULL;
+
+    String8 filename;
+    status_t result = getKeyCharacterMapFile(deviceId, filename);
+    if (!result) {
+        result = load(filename, outMap);
+    }
+    return result;
+}
+
+int32_t KeyCharacterMap::getKeyboardType() const {
+    return mType;
+}
+
+char16_t KeyCharacterMap::getDisplayLabel(int32_t keyCode) const {
+    char16_t result = 0;
+    ssize_t index = mKeys.indexOfKey(keyCode);
+    if (index >= 0) {
+        const Key* key = mKeys.valueAt(index);
+        result = key->label;
+    }
+#if DEBUG_MAPPING
+    LOGD("getDisplayLabel: keyCode=%d ~ Result %d.", keyCode, result);
+#endif
+    return result;
+}
+
+char16_t KeyCharacterMap::getNumber(int32_t keyCode) const {
+    char16_t result = 0;
+    ssize_t index = mKeys.indexOfKey(keyCode);
+    if (index >= 0) {
+        const Key* key = mKeys.valueAt(index);
+        result = key->number;
+    }
+#if DEBUG_MAPPING
+    LOGD("getNumber: keyCode=%d ~ Result %d.", keyCode, result);
+#endif
+    return result;
+}
+
+char16_t KeyCharacterMap::getCharacter(int32_t keyCode, int32_t metaState) const {
+    char16_t result = 0;
+    ssize_t index = mKeys.indexOfKey(keyCode);
+    if (index >= 0) {
+        const Key* key = mKeys.valueAt(index);
+        for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) {
+            if ((behavior->metaState & metaState) == behavior->metaState) {
+                result = behavior->character;
+                break;
+            }
+        }
+    }
+#if DEBUG_MAPPING
+    LOGD("getCharacter: keyCode=%d, metaState=0x%08x ~ Result %d.", keyCode, metaState, result);
+#endif
+    return result;
+}
+
+char16_t KeyCharacterMap::getMatch(int32_t keyCode, const char16_t* chars, size_t numChars,
+        int32_t metaState) const {
+    char16_t result = 0;
+    ssize_t index = mKeys.indexOfKey(keyCode);
+    if (index >= 0) {
+        const Key* key = mKeys.valueAt(index);
+
+        // Try to find the most general behavior that maps to this character.
+        // For example, the base key behavior will usually be last in the list.
+        // However, if we find a perfect meta state match for one behavior then use that one.
+        for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) {
+            if (behavior->character) {
+                for (size_t i = 0; i < numChars; i++) {
+                    if (behavior->character == chars[i]) {
+                        result = behavior->character;
+                        if ((behavior->metaState & metaState) == behavior->metaState) {
+                            goto ExactMatch;
+                        }
+                        break;
                     }
                 }
             }
         }
+    ExactMatch: ;
     }
-    return 0;
+#if DEBUG_MAPPING
+    LOGD("getMatch: keyCode=%d, chars=[%s], metaState=0x%08x ~ Result %d.",
+            keyCode, toString(chars, numChars).string(), metaState, result);
+#endif
+    return result;
 }
 
-unsigned short
-KeyCharacterMap::getDisplayLabel(int keycode)
-{
-    Key* k = find_key(keycode);
-    if (k != NULL) {
-        return k->display_label;
+bool KeyCharacterMap::getEvents(int32_t deviceId, const char16_t* chars, size_t numChars,
+        Vector<KeyEvent>& outEvents) const {
+    nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+
+    for (size_t i = 0; i < numChars; i++) {
+        int32_t keyCode, metaState;
+        char16_t ch = chars[i];
+        if (!findKey(ch, &keyCode, &metaState)) {
+#if DEBUG_MAPPING
+            LOGD("getEvents: deviceId=%d, chars=[%s] ~ Failed to find mapping for character %d.",
+                    deviceId, toString(chars, numChars).string(), ch);
+#endif
+            return false;
+        }
+
+        int32_t currentMetaState = 0;
+        addMetaKeys(outEvents, deviceId, metaState, true, now, &currentMetaState);
+        addKey(outEvents, deviceId, keyCode, currentMetaState, true, now);
+        addKey(outEvents, deviceId, keyCode, currentMetaState, false, now);
+        addMetaKeys(outEvents, deviceId, metaState, false, now, &currentMetaState);
     }
-    return 0;
+#if DEBUG_MAPPING
+    LOGD("getEvents: deviceId=%d, chars=[%s] ~ Generated %d events.",
+            deviceId, toString(chars, numChars).string(), outEvents.size());
+    for (size_t i = 0; i < outEvents.size(); i++) {
+        LOGD("  Key: keyCode=%d, metaState=0x%08x, %s.",
+                outEvents[i].getKeyCode(), outEvents[i].getMetaState(),
+                outEvents[i].getAction() == AKEY_EVENT_ACTION_DOWN ? "down" : "up");
+    }
+#endif
+    return true;
 }
 
-bool
-KeyCharacterMap::getKeyData(int keycode, unsigned short *displayLabel,
-                            unsigned short *number, unsigned short* results)
-{
-    Key* k = find_key(keycode);
-    if (k != NULL) {
-        memcpy(results, k->data, sizeof(short)*(META_MASK + 1));
-        *number = k->number;
-        *displayLabel = k->display_label;
-        return true;
-    } else {
+bool KeyCharacterMap::findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const {
+    if (!ch) {
         return false;
     }
-}
 
-bool
-KeyCharacterMap::find_char(uint16_t c, uint32_t* key, uint32_t* mods)
-{
-    uint32_t N = m_keyCount;
-    for (int j=0; j<(META_MASK + 1); j++) {
-        Key const* keys = m_keys;
-        for (uint32_t i=0; i<N; i++) {
-            if (keys->data[j] == c) {
-                *key = keys->keycode;
-                *mods = j;
-                return true;
+    for (size_t i = 0; i < mKeys.size(); i++) {
+        const Key* key = mKeys.valueAt(i);
+
+        // Try to find the most general behavior that maps to this character.
+        // For example, the base key behavior will usually be last in the list.
+        const Behavior* found = NULL;
+        for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) {
+            if (behavior->character == ch) {
+                found = behavior;
             }
-            keys++;
+        }
+        if (found) {
+            *outKeyCode = mKeys.keyAt(i);
+            *outMetaState = found->metaState;
+            return true;
         }
     }
     return false;
 }
 
-bool
-KeyCharacterMap::getEvents(uint16_t* chars, size_t len,
-                           Vector<int32_t>* keys, Vector<uint32_t>* modifiers)
-{
-    for (size_t i=0; i<len; i++) {
-        uint32_t k, mods;
-        if (find_char(chars[i], &k, &mods)) {
-            keys->add(k);
-            modifiers->add(mods);
-        } else {
-            return false;
-        }
-    }
-    return true;
+void KeyCharacterMap::addKey(Vector<KeyEvent>& outEvents,
+        int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time) {
+    outEvents.push();
+    KeyEvent& event = outEvents.editTop();
+    event.initialize(deviceId, AINPUT_SOURCE_KEYBOARD,
+            down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
+            0, keyCode, 0, metaState, 0, time, time);
 }
 
-KeyCharacterMap::Key*
-KeyCharacterMap::find_key(int keycode)
-{
-    Key* keys = m_keys;
-    int low = 0;
-    int high = m_keyCount - 1;
-    int mid;
-    int n;
-    while (low <= high) {
-        mid = (low + high) / 2;
-        n = keys[mid].keycode;
-        if (keycode < n) {
-            high = mid - 1;
-        } else if (keycode > n) {
-            low = mid + 1;
-        } else {
-            return keys + mid;
-        }
-    }
-    return NULL;
-}
+void KeyCharacterMap::addMetaKeys(Vector<KeyEvent>& outEvents,
+        int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+        int32_t* currentMetaState) {
+    // Add and remove meta keys symmetrically.
+    if (down) {
+        addLockedMetaKey(outEvents, deviceId, metaState, time,
+                AKEYCODE_CAPS_LOCK, AMETA_CAPS_LOCK_ON, currentMetaState);
+        addLockedMetaKey(outEvents, deviceId, metaState, time,
+                AKEYCODE_NUM_LOCK, AMETA_NUM_LOCK_ON, currentMetaState);
+        addLockedMetaKey(outEvents, deviceId, metaState, time,
+                AKEYCODE_SCROLL_LOCK, AMETA_SCROLL_LOCK_ON, currentMetaState);
 
-KeyCharacterMap*
-KeyCharacterMap::load(int id)
-{
-    KeyCharacterMap* rv = NULL;
-    char path[PATH_MAX];
-    char propName[100];
-    char dev[PROPERTY_VALUE_MAX];
-    char tmpfn[PROPERTY_VALUE_MAX];
-    int err;
-    const char* root = getenv("ANDROID_ROOT");
+        addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
+                AKEYCODE_SHIFT_LEFT, AMETA_SHIFT_LEFT_ON,
+                AKEYCODE_SHIFT_RIGHT, AMETA_SHIFT_RIGHT_ON,
+                AMETA_SHIFT_ON, currentMetaState);
+        addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
+                AKEYCODE_ALT_LEFT, AMETA_ALT_LEFT_ON,
+                AKEYCODE_ALT_RIGHT, AMETA_ALT_RIGHT_ON,
+                AMETA_ALT_ON, currentMetaState);
+        addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
+                AKEYCODE_CTRL_LEFT, AMETA_CTRL_LEFT_ON,
+                AKEYCODE_CTRL_RIGHT, AMETA_CTRL_RIGHT_ON,
+                AMETA_CTRL_ON, currentMetaState);
+        addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
+                AKEYCODE_META_LEFT, AMETA_META_LEFT_ON,
+                AKEYCODE_META_RIGHT, AMETA_META_RIGHT_ON,
+                AMETA_META_ON, currentMetaState);
 
-    sprintf(propName, "hw.keyboards.%u.devname", id);
-    err = property_get(propName, dev, "");
-    if (err > 0) {
-        // replace all the spaces with underscores
-        strcpy(tmpfn, dev);
-        for (char *p = strchr(tmpfn, ' '); p && *p; p = strchr(tmpfn, ' '))
-            *p = '_';
-        snprintf(path, sizeof(path), "%s/usr/keychars/%s.kcm.bin", root, tmpfn);
-        //LOGD("load: dev='%s' path='%s'\n", dev, path);
-        rv = try_file(path);
-        if (rv != NULL) {
-            return rv;
-        }
-        LOGW("Error loading keycharmap file '%s'. %s='%s'", path, propName, dev);
+        addSingleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
+                AKEYCODE_SYM, AMETA_SYM_ON, currentMetaState);
+        addSingleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
+                AKEYCODE_FUNCTION, AMETA_FUNCTION_ON, currentMetaState);
     } else {
-        LOGW("No keyboard for id %d", id);
-    }
+        addSingleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
+                AKEYCODE_FUNCTION, AMETA_FUNCTION_ON, currentMetaState);
+        addSingleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
+                AKEYCODE_SYM, AMETA_SYM_ON, currentMetaState);
 
-    snprintf(path, sizeof(path), "%s/usr/keychars/qwerty.kcm.bin", root);
-    rv = try_file(path);
-    if (rv == NULL) {
-        LOGE("Can't find any keycharmaps (also tried %s)", path);
-        return NULL;
-    }
-    LOGW("Using default keymap: %s", path);
+        addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
+                AKEYCODE_META_LEFT, AMETA_META_LEFT_ON,
+                AKEYCODE_META_RIGHT, AMETA_META_RIGHT_ON,
+                AMETA_META_ON, currentMetaState);
+        addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
+                AKEYCODE_CTRL_LEFT, AMETA_CTRL_LEFT_ON,
+                AKEYCODE_CTRL_RIGHT, AMETA_CTRL_RIGHT_ON,
+                AMETA_CTRL_ON, currentMetaState);
+        addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
+                AKEYCODE_ALT_LEFT, AMETA_ALT_LEFT_ON,
+                AKEYCODE_ALT_RIGHT, AMETA_ALT_RIGHT_ON,
+                AMETA_ALT_ON, currentMetaState);
+        addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
+                AKEYCODE_SHIFT_LEFT, AMETA_SHIFT_LEFT_ON,
+                AKEYCODE_SHIFT_RIGHT, AMETA_SHIFT_RIGHT_ON,
+                AMETA_SHIFT_ON, currentMetaState);
 
-    return rv;
+        addLockedMetaKey(outEvents, deviceId, metaState, time,
+                AKEYCODE_SCROLL_LOCK, AMETA_SCROLL_LOCK_ON, currentMetaState);
+        addLockedMetaKey(outEvents, deviceId, metaState, time,
+                AKEYCODE_NUM_LOCK, AMETA_NUM_LOCK_ON, currentMetaState);
+        addLockedMetaKey(outEvents, deviceId, metaState, time,
+                AKEYCODE_CAPS_LOCK, AMETA_CAPS_LOCK_ON, currentMetaState);
+    }
 }
 
-KeyCharacterMap*
-KeyCharacterMap::try_file(const char* filename)
-{
-    KeyCharacterMap* rv = NULL;
-    Key* keys;
-    int fd;
-    off_t filesize;
-    Header header;
-    int err;
-    
-    fd = open(filename, O_RDONLY);
-    if (fd == -1) {
-        LOGW("Can't open keycharmap file");
-        return NULL;
+bool KeyCharacterMap::addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
+        int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+        int32_t keyCode, int32_t keyMetaState,
+        int32_t* currentMetaState) {
+    if ((metaState & keyMetaState) == keyMetaState) {
+        *currentMetaState = updateMetaState(keyCode, down, *currentMetaState);
+        addKey(outEvents, deviceId, keyCode, *currentMetaState, down, time);
+        return true;
     }
-
-    filesize = lseek(fd, 0, SEEK_END);
-    lseek(fd, 0, SEEK_SET);
-
-    // validate the header
-    if (filesize <= (off_t)sizeof(header)) {
-        LOGW("Bad keycharmap - filesize=%d\n", (int)filesize);
-        goto cleanup1;
-    }
-
-    err = read(fd, &header, sizeof(header));
-    if (err == -1) {
-        LOGW("Error reading keycharmap file");
-        goto cleanup1;
-    }
-
-    if (0 != memcmp(header.magic, "keychar", 8)) {
-        LOGW("Bad keycharmap magic token");
-        goto cleanup1;
-    }
-    if (header.endian != 0x12345678) {
-        LOGW("Bad keycharmap endians");
-        goto cleanup1;
-    }
-    if ((header.version & 0xff) != 2) {
-        LOGW("Only support keycharmap version 2 (got 0x%08x)", header.version);
-        goto cleanup1;
-    }
-    if (filesize < (off_t)(sizeof(Header)+(sizeof(Key)*header.keycount))) {
-        LOGW("Bad keycharmap file size\n");
-        goto cleanup1;
-    }
-
-    // read the key data
-    keys = (Key*)malloc(sizeof(Key)*header.keycount);
-    err = read(fd, keys, sizeof(Key)*header.keycount);
-    if (err == -1) {
-        LOGW("Error reading keycharmap file");
-        free(keys);
-        goto cleanup1;
-    }
-
-    // return the object
-    rv = new KeyCharacterMap;
-    rv->m_keyCount = header.keycount;
-    rv->m_keys = keys;
-    rv->m_type = header.kbdtype;
-
-cleanup1:
-    close(fd);
-
-    return rv;
+    return false;
 }
+
+void KeyCharacterMap::addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
+        int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+        int32_t leftKeyCode, int32_t leftKeyMetaState,
+        int32_t rightKeyCode, int32_t rightKeyMetaState,
+        int32_t eitherKeyMetaState,
+        int32_t* currentMetaState) {
+    bool specific = false;
+    specific |= addSingleEphemeralMetaKey(outEvents, deviceId, metaState, down, time,
+            leftKeyCode, leftKeyMetaState, currentMetaState);
+    specific |= addSingleEphemeralMetaKey(outEvents, deviceId, metaState, down, time,
+            rightKeyCode, rightKeyMetaState, currentMetaState);
+
+    if (!specific) {
+        addSingleEphemeralMetaKey(outEvents, deviceId, metaState, down, time,
+                leftKeyCode, eitherKeyMetaState, currentMetaState);
+    }
+}
+
+void KeyCharacterMap::addLockedMetaKey(Vector<KeyEvent>& outEvents,
+        int32_t deviceId, int32_t metaState, nsecs_t time,
+        int32_t keyCode, int32_t keyMetaState,
+        int32_t* currentMetaState) {
+    if ((metaState & keyMetaState) == keyMetaState) {
+        *currentMetaState = updateMetaState(keyCode, true, *currentMetaState);
+        addKey(outEvents, deviceId, keyCode, *currentMetaState, true, time);
+        *currentMetaState = updateMetaState(keyCode, false, *currentMetaState);
+        addKey(outEvents, deviceId, keyCode, *currentMetaState, false, time);
+    }
+}
+
+
+// --- KeyCharacterMap::Key ---
+
+KeyCharacterMap::Key::Key() :
+        label(0), number(0), firstBehavior(NULL) {
+}
+
+KeyCharacterMap::Key::~Key() {
+    Behavior* behavior = firstBehavior;
+    while (behavior) {
+        Behavior* next = behavior->next;
+        delete behavior;
+        behavior = next;
+    }
+}
+
+
+// --- KeyCharacterMap::Behavior ---
+
+KeyCharacterMap::Behavior::Behavior() :
+        next(NULL), metaState(0), character(0), fallbackKeyCode(0) {
+}
+
+
+// --- KeyCharacterMap::Parser ---
+
+KeyCharacterMap::Parser::Parser(KeyCharacterMap* map, Tokenizer* tokenizer) :
+        mMap(map), mTokenizer(tokenizer), mState(STATE_TOP) {
+}
+
+KeyCharacterMap::Parser::~Parser() {
+}
+
+status_t KeyCharacterMap::Parser::parse() {
+    while (!mTokenizer->isEof()) {
+#if DEBUG_PARSER
+        LOGD("Parsing %s: '%s'.", mTokenizer->getLocation().string(),
+                mTokenizer->peekRemainderOfLine().string());
+#endif
+
+        mTokenizer->skipDelimiters(WHITESPACE);
+
+        if (!mTokenizer->isEol() && mTokenizer->peekChar() != '#') {
+            switch (mState) {
+            case STATE_TOP: {
+                String8 keywordToken = mTokenizer->nextToken(WHITESPACE);
+                if (keywordToken == "type") {
+                    mTokenizer->skipDelimiters(WHITESPACE);
+                    status_t status = parseType();
+                    if (status) return status;
+                } else if (keywordToken == "key") {
+                    mTokenizer->skipDelimiters(WHITESPACE);
+                    status_t status = parseKey();
+                    if (status) return status;
+                } else {
+                    LOGE("%s: Expected keyword, got '%s'.", mTokenizer->getLocation().string(),
+                            keywordToken.string());
+                    return BAD_VALUE;
+                }
+                break;
+            }
+
+            case STATE_KEY: {
+                status_t status = parseKeyProperty();
+                if (status) return status;
+                break;
+            }
+            }
+
+            mTokenizer->skipDelimiters(WHITESPACE);
+            if (!mTokenizer->isEol()) {
+                LOGE("%s: Expected end of line, got '%s'.",
+                        mTokenizer->getLocation().string(),
+                        mTokenizer->peekRemainderOfLine().string());
+                return BAD_VALUE;
+            }
+        }
+
+        mTokenizer->nextLine();
+    }
+
+    if (mState != STATE_TOP) {
+        LOGE("%s: Unterminated key description at end of file.",
+                mTokenizer->getLocation().string());
+        return BAD_VALUE;
+    }
+
+    if (mMap->mType == KEYBOARD_TYPE_UNKNOWN) {
+        LOGE("%s: Missing required keyboard 'type' declaration.",
+                mTokenizer->getLocation().string());
+        return BAD_VALUE;
+    }
+
+    return NO_ERROR;
+}
+
+status_t KeyCharacterMap::Parser::parseType() {
+    if (mMap->mType != KEYBOARD_TYPE_UNKNOWN) {
+        LOGE("%s: Duplicate keyboard 'type' declaration.",
+                mTokenizer->getLocation().string());
+        return BAD_VALUE;
+    }
+
+    KeyboardType type;
+    String8 typeToken = mTokenizer->nextToken(WHITESPACE);
+    if (typeToken == "NUMERIC") {
+        type = KEYBOARD_TYPE_NUMERIC;
+    } else if (typeToken == "PREDICTIVE") {
+        type = KEYBOARD_TYPE_PREDICTIVE;
+    } else if (typeToken == "ALPHA") {
+        type = KEYBOARD_TYPE_ALPHA;
+    } else if (typeToken == "FULL") {
+        type = KEYBOARD_TYPE_FULL;
+    } else if (typeToken == "SPECIAL_FUNCTION") {
+        type = KEYBOARD_TYPE_SPECIAL_FUNCTION;
+    } else {
+        LOGE("%s: Expected keyboard type label, got '%s'.", mTokenizer->getLocation().string(),
+                typeToken.string());
+        return BAD_VALUE;
+    }
+
+#if DEBUG_PARSER
+    LOGD("Parsed type: type=%d.", type);
+#endif
+    mMap->mType = type;
+    return NO_ERROR;
+}
+
+status_t KeyCharacterMap::Parser::parseKey() {
+    String8 keyCodeToken = mTokenizer->nextToken(WHITESPACE);
+    int32_t keyCode = getKeyCodeByLabel(keyCodeToken.string());
+    if (!keyCode) {
+        LOGE("%s: Expected key code label, got '%s'.", mTokenizer->getLocation().string(),
+                keyCodeToken.string());
+        return BAD_VALUE;
+    }
+    if (mMap->mKeys.indexOfKey(keyCode) >= 0) {
+        LOGE("%s: Duplicate entry for key code '%s'.", mTokenizer->getLocation().string(),
+                keyCodeToken.string());
+        return BAD_VALUE;
+    }
+
+    mTokenizer->skipDelimiters(WHITESPACE);
+    String8 openBraceToken = mTokenizer->nextToken(WHITESPACE);
+    if (openBraceToken != "{") {
+        LOGE("%s: Expected '{' after key code label, got '%s'.",
+                mTokenizer->getLocation().string(), openBraceToken.string());
+        return BAD_VALUE;
+    }
+
+#if DEBUG_PARSER
+    LOGD("Parsed beginning of key: keyCode=%d.", keyCode);
+#endif
+    mKeyCode = keyCode;
+    mMap->mKeys.add(keyCode, new Key());
+    mState = STATE_KEY;
+    return NO_ERROR;
+}
+
+status_t KeyCharacterMap::Parser::parseKeyProperty() {
+    String8 token = mTokenizer->nextToken(WHITESPACE_OR_PROPERTY_DELIMITER);
+    if (token == "}") {
+        mState = STATE_TOP;
+        return NO_ERROR;
+    }
+
+    Vector<Property> properties;
+
+    // Parse all comma-delimited property names up to the first colon.
+    for (;;) {
+        if (token == "label") {
+            properties.add(Property(PROPERTY_LABEL));
+        } else if (token == "number") {
+            properties.add(Property(PROPERTY_NUMBER));
+        } else {
+            int32_t metaState;
+            status_t status = parseModifier(token, &metaState);
+            if (status) {
+                LOGE("%s: Expected a property name or modifier, got '%s'.",
+                        mTokenizer->getLocation().string(), token.string());
+                return status;
+            }
+            properties.add(Property(PROPERTY_META, metaState));
+        }
+
+        mTokenizer->skipDelimiters(WHITESPACE);
+        if (!mTokenizer->isEol()) {
+            char ch = mTokenizer->nextChar();
+            if (ch == ':') {
+                break;
+            } else if (ch == ',') {
+                mTokenizer->skipDelimiters(WHITESPACE);
+                token = mTokenizer->nextToken(WHITESPACE_OR_PROPERTY_DELIMITER);
+                continue;
+            }
+        }
+
+        LOGE("%s: Expected ',' or ':' after property name.",
+                mTokenizer->getLocation().string());
+        return BAD_VALUE;
+    }
+
+    // Parse behavior after the colon.
+    mTokenizer->skipDelimiters(WHITESPACE);
+
+    Behavior behavior;
+    bool haveCharacter = false;
+    bool haveFallback = false;
+
+    do {
+        char ch = mTokenizer->peekChar();
+        if (ch == '\'') {
+            char16_t character;
+            status_t status = parseCharacterLiteral(&character);
+            if (status || !character) {
+                LOGE("%s: Invalid character literal for key.",
+                        mTokenizer->getLocation().string());
+                return BAD_VALUE;
+            }
+            if (haveCharacter) {
+                LOGE("%s: Cannot combine multiple character literals or 'none'.",
+                        mTokenizer->getLocation().string());
+                return BAD_VALUE;
+            }
+            behavior.character = character;
+            haveCharacter = true;
+        } else {
+            token = mTokenizer->nextToken(WHITESPACE);
+            if (token == "none") {
+                if (haveCharacter) {
+                    LOGE("%s: Cannot combine multiple character literals or 'none'.",
+                            mTokenizer->getLocation().string());
+                    return BAD_VALUE;
+                }
+                haveCharacter = true;
+            } else if (token == "fallback") {
+                mTokenizer->skipDelimiters(WHITESPACE);
+                token = mTokenizer->nextToken(WHITESPACE);
+                int32_t keyCode = getKeyCodeByLabel(token.string());
+                if (!keyCode) {
+                    LOGE("%s: Invalid key code label for fallback behavior, got '%s'.",
+                            mTokenizer->getLocation().string(),
+                            token.string());
+                    return BAD_VALUE;
+                }
+                if (haveFallback) {
+                    LOGE("%s: Cannot combine multiple fallback key codes.",
+                            mTokenizer->getLocation().string());
+                    return BAD_VALUE;
+                }
+                behavior.fallbackKeyCode = keyCode;
+                haveFallback = true;
+            } else {
+                LOGE("%s: Expected a key behavior after ':'.",
+                        mTokenizer->getLocation().string());
+                return BAD_VALUE;
+            }
+        }
+
+        mTokenizer->skipDelimiters(WHITESPACE);
+    } while (!mTokenizer->isEol());
+
+    // Add the behavior.
+    Key* key = mMap->mKeys.valueFor(mKeyCode);
+    for (size_t i = 0; i < properties.size(); i++) {
+        const Property& property = properties.itemAt(i);
+        switch (property.property) {
+        case PROPERTY_LABEL:
+            if (key->label) {
+                LOGE("%s: Duplicate label for key.",
+                        mTokenizer->getLocation().string());
+                return BAD_VALUE;
+            }
+            key->label = behavior.character;
+#if DEBUG_PARSER
+            LOGD("Parsed key label: keyCode=%d, label=%d.", mKeyCode, key->label);
+#endif
+            break;
+        case PROPERTY_NUMBER:
+            if (key->number) {
+                LOGE("%s: Duplicate number for key.",
+                        mTokenizer->getLocation().string());
+                return BAD_VALUE;
+            }
+            key->number = behavior.character;
+#if DEBUG_PARSER
+            LOGD("Parsed key number: keyCode=%d, number=%d.", mKeyCode, key->number);
+#endif
+            break;
+        case PROPERTY_META: {
+            for (Behavior* b = key->firstBehavior; b; b = b->next) {
+                if (b->metaState == property.metaState) {
+                    LOGE("%s: Duplicate key behavior for modifier.",
+                            mTokenizer->getLocation().string());
+                    return BAD_VALUE;
+                }
+            }
+            Behavior* newBehavior = new Behavior(behavior);
+            newBehavior->metaState = property.metaState;
+            newBehavior->next = key->firstBehavior;
+            key->firstBehavior = newBehavior;
+#if DEBUG_PARSER
+            LOGD("Parsed key meta: keyCode=%d, meta=0x%x, char=%d, fallback=%d.", mKeyCode,
+                    newBehavior->metaState, newBehavior->character, newBehavior->fallbackKeyCode);
+#endif
+            break;
+        }
+        }
+    }
+    return NO_ERROR;
+}
+
+status_t KeyCharacterMap::Parser::parseModifier(const String8& token, int32_t* outMetaState) {
+    if (token == "base") {
+        *outMetaState = 0;
+        return NO_ERROR;
+    }
+
+    int32_t combinedMeta = 0;
+
+    const char* str = token.string();
+    const char* start = str;
+    for (const char* cur = str; ; cur++) {
+        char ch = *cur;
+        if (ch == '+' || ch == '\0') {
+            size_t len = cur - start;
+            int32_t metaState = 0;
+            for (size_t i = 0; i < sizeof(modifiers) / sizeof(Modifier); i++) {
+                if (strlen(modifiers[i].label) == len
+                        && strncmp(modifiers[i].label, start, len) == 0) {
+                    metaState = modifiers[i].metaState;
+                    break;
+                }
+            }
+            if (!metaState) {
+                return BAD_VALUE;
+            }
+            if (combinedMeta & metaState) {
+                LOGE("%s: Duplicate modifier combination '%s'.",
+                        mTokenizer->getLocation().string(), token.string());
+                return BAD_VALUE;
+            }
+
+            combinedMeta |= metaState;
+
+            if (ch == '\0') {
+                break;
+            }
+        }
+    }
+    *outMetaState = combinedMeta;
+    return NO_ERROR;
+}
+
+status_t KeyCharacterMap::Parser::parseCharacterLiteral(char16_t* outCharacter) {
+    char ch = mTokenizer->nextChar();
+    if (ch != '\'') {
+        goto Error;
+    }
+
+    ch = mTokenizer->nextChar();
+    if (ch == '\\') {
+        // Escape sequence.
+        ch = mTokenizer->nextChar();
+        if (ch == 'n') {
+            *outCharacter = '\n';
+        } else if (ch == 't') {
+            *outCharacter = '\t';
+        } else if (ch == '\\') {
+            *outCharacter = '\\';
+        } else if (ch == '\'') {
+            *outCharacter = '\'';
+        } else if (ch == '"') {
+            *outCharacter = '"';
+        } else if (ch == 'u') {
+            *outCharacter = 0;
+            for (int i = 0; i < 4; i++) {
+                ch = mTokenizer->nextChar();
+                int digit;
+                if (ch >= '0' && ch <= '9') {
+                    digit = ch - '0';
+                } else if (ch >= 'A' && ch <= 'F') {
+                    digit = ch - 'A' + 10;
+                } else if (ch >= 'a' && ch <= 'f') {
+                    digit = ch - 'a' + 10;
+                } else {
+                    goto Error;
+                }
+                *outCharacter = (*outCharacter << 4) | digit;
+            }
+        } else {
+            goto Error;
+        }
+    } else if (ch >= 32 && ch <= 126 && ch != '\'') {
+        // ASCII literal character.
+        *outCharacter = ch;
+    } else {
+        goto Error;
+    }
+
+    ch = mTokenizer->nextChar();
+    if (ch != '\'') {
+        goto Error;
+    }
+
+    // Ensure that we consumed the entire token.
+    if (mTokenizer->nextToken(WHITESPACE).isEmpty()) {
+        return NO_ERROR;
+    }
+
+Error:
+    LOGE("%s: Malformed character literal.", mTokenizer->getLocation().string());
+    return BAD_VALUE;
+}
+
+} // namespace android
diff --git a/libs/ui/KeyLayoutMap.cpp b/libs/ui/KeyLayoutMap.cpp
index 15ae54c..56bc26f 100644
--- a/libs/ui/KeyLayoutMap.cpp
+++ b/libs/ui/KeyLayoutMap.cpp
@@ -1,234 +1,213 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
 #define LOG_TAG "KeyLayoutMap"
 
-#include "KeyLayoutMap.h"
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <unistd.h>
-#include <errno.h>
-#include <utils/String8.h>
 #include <stdlib.h>
-#include <ui/KeycodeLabels.h>
+#include <android/keycodes.h>
+#include <ui/Keyboard.h>
+#include <ui/KeyLayoutMap.h>
 #include <utils/Log.h>
+#include <utils/Errors.h>
+#include <utils/Tokenizer.h>
+#include <utils/Timers.h>
+
+// Enables debug output for the parser.
+#define DEBUG_PARSER 0
+
+// Enables debug output for parser performance.
+#define DEBUG_PARSER_PERFORMANCE 0
+
+// Enables debug output for mapping.
+#define DEBUG_MAPPING 0
+
 
 namespace android {
 
-KeyLayoutMap::KeyLayoutMap()
-    :m_status(NO_INIT),
-     m_keys()
-{
+static const char* WHITESPACE = " \t\r";
+
+// --- KeyLayoutMap ---
+
+KeyLayoutMap::KeyLayoutMap() {
 }
 
-KeyLayoutMap::~KeyLayoutMap()
-{
+KeyLayoutMap::~KeyLayoutMap() {
 }
 
-static String8
-next_token(char const** p, int *line)
-{
-    bool begun = false;
-    const char* begin = *p;
-    const char* end = *p;
-    while (true) {
-        if (*end == '\n') {
-            (*line)++;
+status_t KeyLayoutMap::load(const String8& filename, KeyLayoutMap** outMap) {
+    *outMap = NULL;
+
+    Tokenizer* tokenizer;
+    status_t status = Tokenizer::open(filename, &tokenizer);
+    if (status) {
+        LOGE("Error %d opening key layout map file %s.", status, filename.string());
+    } else {
+        KeyLayoutMap* map = new KeyLayoutMap();
+        if (!map) {
+            LOGE("Error allocating key layout map.");
+            status = NO_MEMORY;
+        } else {
+#if DEBUG_PARSER_PERFORMANCE
+            nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
+#endif
+            Parser parser(map, tokenizer);
+            status = parser.parse();
+#if DEBUG_PARSER_PERFORMANCE
+            nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime;
+            LOGD("Parsed key layout map file '%s' %d lines in %0.3fms.",
+                    tokenizer->getFilename().string(), tokenizer->getLineNumber(),
+                    elapsedTime / 1000000.0);
+#endif
+            if (status) {
+                delete map;
+            } else {
+                *outMap = map;
+            }
         }
-        switch (*end)
-        {
-            case '#':
-                if (begun) {
-                    *p = end;
-                    return String8(begin, end-begin);
-                } else {
-                    do {
-                        begin++;
-                        end++;
-                    } while (*begin != '\0' && *begin != '\n');
-                }
-            case '\0':
-            case ' ':
-            case '\n':
-            case '\r':
-            case '\t':
-                if (begun || (*end == '\0')) {
-                    *p = end;
-                    return String8(begin, end-begin);
-                } else {
-                    begin++;
-                    end++;
-                    break;
-                }
-            default:
-                end++;
-                begun = true;
-        }
+        delete tokenizer;
     }
+    return status;
 }
 
-static int32_t
-token_to_value(const char *literal, const KeycodeLabel *list)
-{
-    while (list->literal) {
-        if (0 == strcmp(literal, list->literal)) {
-            return list->value;
-        }
-        list++;
-    }
-    return list->value;
-}
-
-status_t
-KeyLayoutMap::load(const char* filename)
-{
-    int fd = open(filename, O_RDONLY);
-    if (fd < 0) {
-        LOGE("error opening file=%s err=%s\n", filename, strerror(errno));
-        m_status = errno;
-        return errno;
-    }
-
-    off_t len = lseek(fd, 0, SEEK_END);
-    off_t errlen = lseek(fd, 0, SEEK_SET);
-    if (len < 0 || errlen < 0) {
-        close(fd);
-        LOGE("error seeking file=%s err=%s\n", filename, strerror(errno));
-        m_status = errno;
-        return errno;
-    }
-
-    char* buf = (char*)malloc(len+1);
-    if (read(fd, buf, len) != len) {
-        LOGE("error reading file=%s err=%s\n", filename, strerror(errno));
-        m_status = errno != 0 ? errno : ((int)NOT_ENOUGH_DATA);
-        return errno != 0 ? errno : ((int)NOT_ENOUGH_DATA);
-    }
-    errno = 0;
-    buf[len] = '\0';
-
-    int32_t scancode = -1;
-    int32_t keycode = -1;
-    uint32_t flags = 0;
-    uint32_t tmp;
-    char* end;
-    status_t err = NO_ERROR;
-    int line = 1;
-    char const* p = buf;
-    enum { BEGIN, SCANCODE, KEYCODE, FLAG } state = BEGIN;
-    while (true) {
-        String8 token = next_token(&p, &line);
-        if (*p == '\0') {
-            break;
-        }
-        switch (state)
-        {
-            case BEGIN:
-                if (token == "key") {
-                    state = SCANCODE;
-                } else {
-                    LOGE("%s:%d: expected key, got '%s'\n", filename, line,
-                            token.string());
-                    err = BAD_VALUE;
-                    goto done;
-                }
-                break;
-            case SCANCODE:
-                scancode = strtol(token.string(), &end, 0);
-                if (*end != '\0') {
-                    LOGE("%s:%d: expected scancode (a number), got '%s'\n",
-                            filename, line, token.string());
-                    goto done;
-                }
-                //LOGI("%s:%d: got scancode %d\n", filename, line, scancode );
-                state = KEYCODE;
-                break;
-            case KEYCODE:
-                keycode = token_to_value(token.string(), KEYCODES);
-                //LOGI("%s:%d: got keycode %d for %s\n", filename, line, keycode, token.string() );
-                if (keycode == 0) {
-                    LOGE("%s:%d: expected keycode, got '%s'\n",
-                            filename, line, token.string());
-                    goto done;
-                }
-                state = FLAG;
-                break;
-            case FLAG:
-                if (token == "key") {
-                    if (scancode != -1) {
-                        //LOGI("got key decl scancode=%d keycode=%d"
-                        //       " flags=0x%08x\n", scancode, keycode, flags);
-                        Key k = { keycode, flags };
-                        m_keys.add(scancode, k);
-                        state = SCANCODE;
-                        scancode = -1;
-                        keycode = -1;
-                        flags = 0;
-                        break;
-                    }
-                }
-                tmp = token_to_value(token.string(), FLAGS);
-                //LOGI("%s:%d: got flags %x for %s\n", filename, line, tmp, token.string() );
-                if (tmp == 0) {
-                    LOGE("%s:%d: expected flag, got '%s'\n",
-                            filename, line, token.string());
-                    goto done;
-                }
-                flags |= tmp;
-                break;
-        }
-    }
-    if (state == FLAG && scancode != -1 ) {
-        //LOGI("got key decl scancode=%d keycode=%d"
-        //       " flags=0x%08x\n", scancode, keycode, flags);
-        Key k = { keycode, flags };
-        m_keys.add(scancode, k);
-    }
-
-done:
-    free(buf);
-    close(fd);
-
-    m_status = err;
-    return err;
-}
-
-status_t
-KeyLayoutMap::map(int32_t scancode, int32_t *keycode, uint32_t *flags) const
-{
-    if (m_status != NO_ERROR) {
-        return m_status;
-    }
-
-    ssize_t index = m_keys.indexOfKey(scancode);
+status_t KeyLayoutMap::map(int32_t scanCode, int32_t* keyCode, uint32_t* flags) const {
+    ssize_t index = mKeys.indexOfKey(scanCode);
     if (index < 0) {
-        //LOGW("couldn't map scancode=%d\n", scancode);
+#if DEBUG_MAPPING
+        LOGD("map: scanCode=%d ~ Failed.", scanCode);
+#endif
+        *keyCode = AKEYCODE_UNKNOWN;
+        *flags = 0;
         return NAME_NOT_FOUND;
     }
 
-    const Key& k = m_keys.valueAt(index);
-
-    *keycode = k.keycode;
+    const Key& k = mKeys.valueAt(index);
+    *keyCode = k.keyCode;
     *flags = k.flags;
 
-    //LOGD("mapped scancode=%d to keycode=%d flags=0x%08x\n", scancode,
-    //        keycode, flags);
-
+#if DEBUG_MAPPING
+    LOGD("map: scanCode=%d ~ Result keyCode=%d, flags=0x%08x.", scanCode, *keyCode, *flags);
+#endif
     return NO_ERROR;
 }
 
-status_t
-KeyLayoutMap::findScancodes(int32_t keycode, Vector<int32_t>* outScancodes) const
-{
-    if (m_status != NO_ERROR) {
-        return m_status;
-    }
-    
-    const size_t N = m_keys.size();
+status_t KeyLayoutMap::findScanCodes(int32_t keyCode, Vector<int32_t>* outScanCodes) const {
+    const size_t N = mKeys.size();
     for (size_t i=0; i<N; i++) {
-        if (m_keys.valueAt(i).keycode == keycode) {
-            outScancodes->add(m_keys.keyAt(i));
+        if (mKeys.valueAt(i).keyCode == keyCode) {
+            outScanCodes->add(mKeys.keyAt(i));
         }
     }
-    
+    return NO_ERROR;
+}
+
+// --- KeyLayoutMap::Parser ---
+
+KeyLayoutMap::Parser::Parser(KeyLayoutMap* map, Tokenizer* tokenizer) :
+        mMap(map), mTokenizer(tokenizer) {
+}
+
+KeyLayoutMap::Parser::~Parser() {
+}
+
+status_t KeyLayoutMap::Parser::parse() {
+    while (!mTokenizer->isEof()) {
+#if DEBUG_PARSER
+        LOGD("Parsing %s: '%s'.", mTokenizer->getLocation().string(),
+                mTokenizer->peekRemainderOfLine().string());
+#endif
+
+        mTokenizer->skipDelimiters(WHITESPACE);
+
+        if (!mTokenizer->isEol() && mTokenizer->peekChar() != '#') {
+            String8 keywordToken = mTokenizer->nextToken(WHITESPACE);
+            if (keywordToken == "key") {
+                mTokenizer->skipDelimiters(WHITESPACE);
+                status_t status = parseKey();
+                if (status) return status;
+            } else {
+                LOGE("%s: Expected keyword, got '%s'.", mTokenizer->getLocation().string(),
+                        keywordToken.string());
+                return BAD_VALUE;
+            }
+
+            mTokenizer->skipDelimiters(WHITESPACE);
+            if (!mTokenizer->isEol()) {
+                LOGE("%s: Expected end of line, got '%s'.",
+                        mTokenizer->getLocation().string(),
+                        mTokenizer->peekRemainderOfLine().string());
+                return BAD_VALUE;
+            }
+        }
+
+        mTokenizer->nextLine();
+    }
+    return NO_ERROR;
+}
+
+status_t KeyLayoutMap::Parser::parseKey() {
+    String8 scanCodeToken = mTokenizer->nextToken(WHITESPACE);
+    char* end;
+    int32_t scanCode = int32_t(strtol(scanCodeToken.string(), &end, 0));
+    if (*end) {
+        LOGE("%s: Expected scan code number, got '%s'.", mTokenizer->getLocation().string(),
+                scanCodeToken.string());
+        return BAD_VALUE;
+    }
+    if (mMap->mKeys.indexOfKey(scanCode) >= 0) {
+        LOGE("%s: Duplicate entry for scan code '%s'.", mTokenizer->getLocation().string(),
+                scanCodeToken.string());
+        return BAD_VALUE;
+    }
+
+    mTokenizer->skipDelimiters(WHITESPACE);
+    String8 keyCodeToken = mTokenizer->nextToken(WHITESPACE);
+    int32_t keyCode = getKeyCodeByLabel(keyCodeToken.string());
+    if (!keyCode) {
+        LOGE("%s: Expected key code label, got '%s'.", mTokenizer->getLocation().string(),
+                keyCodeToken.string());
+        return BAD_VALUE;
+    }
+
+    uint32_t flags = 0;
+    for (;;) {
+        mTokenizer->skipDelimiters(WHITESPACE);
+        if (mTokenizer->isEol()) break;
+
+        String8 flagToken = mTokenizer->nextToken(WHITESPACE);
+        uint32_t flag = getKeyFlagByLabel(flagToken.string());
+        if (!flag) {
+            LOGE("%s: Expected flag label, got '%s'.", mTokenizer->getLocation().string(),
+                    flagToken.string());
+            return BAD_VALUE;
+        }
+        if (flags & flag) {
+            LOGE("%s: Duplicate flag '%s'.", mTokenizer->getLocation().string(),
+                    flagToken.string());
+            return BAD_VALUE;
+        }
+        flags |= flag;
+    }
+
+#if DEBUG_PARSER
+    LOGD("Parsed key: scanCode=%d, keyCode=%d, flags=0x%08x.", scanCode, keyCode, flags);
+#endif
+    Key key;
+    key.keyCode = keyCode;
+    key.flags = flags;
+    mMap->mKeys.add(scanCode, key);
     return NO_ERROR;
 }
 
diff --git a/libs/ui/KeyLayoutMap.h b/libs/ui/KeyLayoutMap.h
deleted file mode 100644
index 43f84ce..0000000
--- a/libs/ui/KeyLayoutMap.h
+++ /dev/null
@@ -1,31 +0,0 @@
-#ifndef KEYLAYOUTMAP_H
-#define KEYLAYOUTMAP_H
-
-#include <utils/KeyedVector.h>
-
-namespace android {
-
-class KeyLayoutMap
-{
-public:
-    KeyLayoutMap();
-    ~KeyLayoutMap();
-
-    status_t load(const char* filename);
-
-    status_t map(int32_t scancode, int32_t *keycode, uint32_t *flags) const;
-    status_t findScancodes(int32_t keycode, Vector<int32_t>* outScancodes) const;
-
-private:
-    struct Key {
-        int32_t keycode;
-        uint32_t flags;
-    };
-
-    status_t m_status;
-    KeyedVector<int32_t,Key> m_keys;
-};
-
-};
-
-#endif // KEYLAYOUTMAP_H
diff --git a/libs/ui/Keyboard.cpp b/libs/ui/Keyboard.cpp
new file mode 100644
index 0000000..de76e25
--- /dev/null
+++ b/libs/ui/Keyboard.cpp
@@ -0,0 +1,244 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Keyboard"
+
+#include <stdlib.h>
+#include <unistd.h>
+#include <limits.h>
+
+#include <ui/Keyboard.h>
+#include <ui/KeycodeLabels.h>
+#include <utils/Errors.h>
+#include <utils/Log.h>
+#include <cutils/properties.h>
+
+namespace android {
+
+static void selectKeyMap(KeyMapInfo& keyMapInfo, const String8& keyMapName, bool defaultKeyMap) {
+    if (keyMapInfo.keyMapName.isEmpty()) {
+        keyMapInfo.keyMapName.setTo(keyMapName);
+        keyMapInfo.isDefaultKeyMap = defaultKeyMap;
+    }
+}
+
+static bool probeKeyMap(KeyMapInfo& keyMapInfo, const String8& keyMapName, bool defaultKeyMap) {
+    const char* root = getenv("ANDROID_ROOT");
+
+    // TODO Consider also looking somewhere in a writeable partition like /data for a
+    //      custom keymap supplied by the user for this device.
+    bool haveKeyLayout = !keyMapInfo.keyLayoutFile.isEmpty();
+    if (!haveKeyLayout) {
+        keyMapInfo.keyLayoutFile.setTo(root);
+        keyMapInfo.keyLayoutFile.append("/usr/keylayout/");
+        keyMapInfo.keyLayoutFile.append(keyMapName);
+        keyMapInfo.keyLayoutFile.append(".kl");
+        if (access(keyMapInfo.keyLayoutFile.string(), R_OK)) {
+            keyMapInfo.keyLayoutFile.clear();
+        } else {
+            haveKeyLayout = true;
+        }
+    }
+
+    bool haveKeyCharacterMap = !keyMapInfo.keyCharacterMapFile.isEmpty();
+    if (!haveKeyCharacterMap) {
+        keyMapInfo.keyCharacterMapFile.setTo(root);
+        keyMapInfo.keyCharacterMapFile.append("/usr/keychars/");
+        keyMapInfo.keyCharacterMapFile.append(keyMapName);
+        keyMapInfo.keyCharacterMapFile.append(".kcm");
+        if (access(keyMapInfo.keyCharacterMapFile.string(), R_OK)) {
+            keyMapInfo.keyCharacterMapFile.clear();
+        } else {
+            haveKeyCharacterMap = true;
+        }
+    }
+
+    if (haveKeyLayout || haveKeyCharacterMap) {
+        selectKeyMap(keyMapInfo, keyMapName, defaultKeyMap);
+    }
+    return haveKeyLayout && haveKeyCharacterMap;
+}
+
+status_t resolveKeyMap(const String8& deviceName, KeyMapInfo& outKeyMapInfo) {
+    // As an initial key map name, try using the device name.
+    String8 keyMapName(deviceName);
+    char* p = keyMapName.lockBuffer(keyMapName.size());
+    while (*p) {
+        if (*p == ' ') *p = '_';
+        p++;
+    }
+    keyMapName.unlockBuffer();
+
+    if (probeKeyMap(outKeyMapInfo, keyMapName, false)) return OK;
+
+    // TODO Consider allowing the user to configure a specific key map somehow.
+
+    // Try the Generic key map.
+    // TODO Apply some additional heuristics here to figure out what kind of
+    //      generic key map to use (US English, etc.).
+    keyMapName.setTo("Generic");
+    if (probeKeyMap(outKeyMapInfo, keyMapName, true)) return OK;
+
+    // Give up!
+    keyMapName.setTo("unknown");
+    selectKeyMap(outKeyMapInfo, keyMapName, true);
+    LOGE("Could not determine key map for device '%s'.", deviceName.string());
+    return NAME_NOT_FOUND;
+}
+
+void setKeyboardProperties(int32_t deviceId, const String8& deviceName,
+        const KeyMapInfo& keyMapInfo) {
+    char propName[PROPERTY_KEY_MAX];
+    snprintf(propName, sizeof(propName), "hw.keyboards.%u.devname", deviceId);
+    property_set(propName, deviceName.string());
+    snprintf(propName, sizeof(propName), "hw.keyboards.%u.keymap", deviceId);
+    property_set(propName, keyMapInfo.keyMapName.string());
+    snprintf(propName, sizeof(propName), "hw.keyboards.%u.klfile", deviceId);
+    property_set(propName, keyMapInfo.keyLayoutFile.string());
+    snprintf(propName, sizeof(propName), "hw.keyboards.%u.kcmfile", deviceId);
+    property_set(propName, keyMapInfo.keyCharacterMapFile.string());
+}
+
+void clearKeyboardProperties(int32_t deviceId) {
+    char propName[PROPERTY_KEY_MAX];
+    snprintf(propName, sizeof(propName), "hw.keyboards.%u.devname", deviceId);
+    property_set(propName, "");
+    snprintf(propName, sizeof(propName), "hw.keyboards.%u.keymap", deviceId);
+    property_set(propName, "");
+    snprintf(propName, sizeof(propName), "hw.keyboards.%u.klfile", deviceId);
+    property_set(propName, "");
+    snprintf(propName, sizeof(propName), "hw.keyboards.%u.kcmfile", deviceId);
+    property_set(propName, "");
+}
+
+status_t getKeyCharacterMapFile(int32_t deviceId, String8& outKeyCharacterMapFile) {
+    char propName[PROPERTY_KEY_MAX];
+    char fn[PROPERTY_VALUE_MAX];
+    snprintf(propName, sizeof(propName), "hw.keyboards.%u.kcmfile", deviceId);
+    if (property_get(propName, fn, "") > 0) {
+        outKeyCharacterMapFile.setTo(fn);
+        return OK;
+    }
+
+    const char* root = getenv("ANDROID_ROOT");
+    char path[PATH_MAX];
+    if (deviceId == DEVICE_ID_VIRTUAL_KEYBOARD) {
+        snprintf(path, sizeof(path), "%s/usr/keychars/Virtual.kcm", root);
+        if (!access(path, R_OK)) {
+            outKeyCharacterMapFile.setTo(path);
+            return OK;
+        }
+    }
+
+    snprintf(path, sizeof(path), "%s/usr/keychars/Generic.kcm", root);
+    if (!access(path, R_OK)) {
+        outKeyCharacterMapFile.setTo(path);
+        return OK;
+    }
+
+    LOGE("Can't find any key character map files (also tried %s)", path);
+    return NAME_NOT_FOUND;
+}
+
+static int lookupLabel(const char* literal, const KeycodeLabel *list) {
+    while (list->literal) {
+        if (strcmp(literal, list->literal) == 0) {
+            return list->value;
+        }
+        list++;
+    }
+    return list->value;
+}
+
+int32_t getKeyCodeByLabel(const char* label) {
+    return int32_t(lookupLabel(label, KEYCODES));
+}
+
+uint32_t getKeyFlagByLabel(const char* label) {
+    return uint32_t(lookupLabel(label, FLAGS));
+}
+
+static int32_t setEphemeralMetaState(int32_t mask, bool down, int32_t oldMetaState) {
+    int32_t newMetaState;
+    if (down) {
+        newMetaState = oldMetaState | mask;
+    } else {
+        newMetaState = oldMetaState &
+                ~(mask | AMETA_ALT_ON | AMETA_SHIFT_ON | AMETA_CTRL_ON | AMETA_META_ON);
+    }
+
+    if (newMetaState & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
+        newMetaState |= AMETA_ALT_ON;
+    }
+
+    if (newMetaState & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
+        newMetaState |= AMETA_SHIFT_ON;
+    }
+
+    if (newMetaState & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
+        newMetaState |= AMETA_CTRL_ON;
+    }
+
+    if (newMetaState & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
+        newMetaState |= AMETA_META_ON;
+    }
+    return newMetaState;
+}
+
+static int32_t toggleLockedMetaState(int32_t mask, bool down, int32_t oldMetaState) {
+    if (down) {
+        return oldMetaState;
+    } else {
+        return oldMetaState ^ mask;
+    }
+}
+
+int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState) {
+    int32_t mask;
+    switch (keyCode) {
+    case AKEYCODE_ALT_LEFT:
+        return setEphemeralMetaState(AMETA_ALT_LEFT_ON, down, oldMetaState);
+    case AKEYCODE_ALT_RIGHT:
+        return setEphemeralMetaState(AMETA_ALT_RIGHT_ON, down, oldMetaState);
+    case AKEYCODE_SHIFT_LEFT:
+        return setEphemeralMetaState(AMETA_SHIFT_LEFT_ON, down, oldMetaState);
+    case AKEYCODE_SHIFT_RIGHT:
+        return setEphemeralMetaState(AMETA_SHIFT_RIGHT_ON, down, oldMetaState);
+    case AKEYCODE_SYM:
+        return setEphemeralMetaState(AMETA_SYM_ON, down, oldMetaState);
+    case AKEYCODE_FUNCTION:
+        return setEphemeralMetaState(AMETA_FUNCTION_ON, down, oldMetaState);
+    case AKEYCODE_CTRL_LEFT:
+        return setEphemeralMetaState(AMETA_CTRL_LEFT_ON, down, oldMetaState);
+    case AKEYCODE_CTRL_RIGHT:
+        return setEphemeralMetaState(AMETA_CTRL_RIGHT_ON, down, oldMetaState);
+    case AKEYCODE_META_LEFT:
+        return setEphemeralMetaState(AMETA_META_LEFT_ON, down, oldMetaState);
+    case AKEYCODE_META_RIGHT:
+        return setEphemeralMetaState(AMETA_META_RIGHT_ON, down, oldMetaState);
+    case AKEYCODE_CAPS_LOCK:
+        return toggleLockedMetaState(AMETA_CAPS_LOCK_ON, down, oldMetaState);
+    case AKEYCODE_NUM_LOCK:
+        return toggleLockedMetaState(AMETA_NUM_LOCK_ON, down, oldMetaState);
+    case AKEYCODE_SCROLL_LOCK:
+        return toggleLockedMetaState(AMETA_SCROLL_LOCK_ON, down, oldMetaState);
+    default:
+        return oldMetaState;
+    }
+}
+
+
+} // namespace android
diff --git a/libs/ui/tests/InputDispatcher_test.cpp b/libs/ui/tests/InputDispatcher_test.cpp
index 8874dfe..f352dbf 100644
--- a/libs/ui/tests/InputDispatcher_test.cpp
+++ b/libs/ui/tests/InputDispatcher_test.cpp
@@ -67,6 +67,11 @@
         return false;
     }
 
+    virtual bool dispatchUnhandledKey(const sp<InputChannel>& inputChannel,
+            const KeyEvent* keyEvent, uint32_t policyFlags) {
+        return false;
+    }
+
     virtual void notifySwitch(nsecs_t when,
             int32_t switchCode, int32_t switchValue, uint32_t policyFlags) {
     }
diff --git a/libs/ui/tests/InputPublisherAndConsumer_test.cpp b/libs/ui/tests/InputPublisherAndConsumer_test.cpp
index 952b974..c6eac25 100644
--- a/libs/ui/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/ui/tests/InputPublisherAndConsumer_test.cpp
@@ -118,13 +118,16 @@
     EXPECT_EQ(downTime, keyEvent->getDownTime());
     EXPECT_EQ(eventTime, keyEvent->getEventTime());
 
-    status = mConsumer->sendFinishedSignal();
+    status = mConsumer->sendFinishedSignal(true);
     ASSERT_EQ(OK, status)
             << "consumer sendFinishedSignal should return OK";
 
-    status = mPublisher->receiveFinishedSignal();
+    bool handled = false;
+    status = mPublisher->receiveFinishedSignal(handled);
     ASSERT_EQ(OK, status)
             << "publisher receiveFinishedSignal should return OK";
+    ASSERT_TRUE(handled)
+            << "publisher receiveFinishedSignal should have set handled to consumer's reply";
 
     status = mPublisher->reset();
     ASSERT_EQ(OK, status)
@@ -279,13 +282,16 @@
         EXPECT_EQ(samplePointerCoords[offset].orientation, motionEvent->getOrientation(i));
     }
 
-    status = mConsumer->sendFinishedSignal();
+    status = mConsumer->sendFinishedSignal(false);
     ASSERT_EQ(OK, status)
             << "consumer sendFinishedSignal should return OK";
 
-    status = mPublisher->receiveFinishedSignal();
+    bool handled = true;
+    status = mPublisher->receiveFinishedSignal(handled);
     ASSERT_EQ(OK, status)
             << "publisher receiveFinishedSignal should return OK";
+    ASSERT_FALSE(handled)
+            << "publisher receiveFinishedSignal should have set handled to consumer's reply";
 
     status = mPublisher->reset();
     ASSERT_EQ(OK, status)
diff --git a/libs/ui/tests/InputReader_test.cpp b/libs/ui/tests/InputReader_test.cpp
index de4b05a..ded0225 100644
--- a/libs/ui/tests/InputReader_test.cpp
+++ b/libs/ui/tests/InputReader_test.cpp
@@ -342,6 +342,12 @@
         ADD_FAILURE() << "Should never be called by input reader.";
     }
 
+    virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
+            const sp<InputChannel>& toChannel) {
+        ADD_FAILURE() << "Should never be called by input reader.";
+        return 0;
+    }
+
     virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor) {
         ADD_FAILURE() << "Should never be called by input reader.";
         return 0;
@@ -370,6 +376,7 @@
         KeyedVector<int32_t, int32_t> scanCodeStates;
         KeyedVector<int32_t, int32_t> switchStates;
         KeyedVector<int32_t, KeyInfo> keys;
+        KeyedVector<int32_t, bool> leds;
 
         Device(const String8& name, uint32_t classes) :
                 name(name), classes(classes) {
@@ -444,6 +451,16 @@
         device->keys.add(scanCode, info);
     }
 
+    void addLed(int32_t deviceId, int32_t led, bool initialState) {
+        Device* device = getDevice(deviceId);
+        device->leds.add(led, initialState);
+    }
+
+    bool getLedState(int32_t deviceId, int32_t led) {
+        Device* device = getDevice(deviceId);
+        return device->leds.valueFor(led);
+    }
+
     Vector<String8>& getExcludedDevices() {
         return mExcludedDevices;
     }
@@ -577,6 +594,25 @@
         return result;
     }
 
+    virtual bool hasLed(int32_t deviceId, int32_t led) const {
+        Device* device = getDevice(deviceId);
+        return device && device->leds.indexOfKey(led) >= 0;
+    }
+
+    virtual void setLedState(int32_t deviceId, int32_t led, bool on) {
+        Device* device = getDevice(deviceId);
+        if (device) {
+            ssize_t index = device->leds.indexOfKey(led);
+            if (index >= 0) {
+                device->leds.replaceValueAt(led, on);
+            } else {
+                ADD_FAILURE()
+                        << "Attempted to set the state of an LED that the EventHub declared "
+                        "was not present.  led=" << led;
+            }
+        }
+    }
+
     virtual void dump(String8& dump) {
     }
 };
@@ -1690,6 +1726,81 @@
     ASSERT_FALSE(flags[1]);
 }
 
+TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleMetaStateAndLeds) {
+    mFakeEventHub->addLed(DEVICE_ID, LED_CAPSL, true /*initially on*/);
+    mFakeEventHub->addLed(DEVICE_ID, LED_NUML, false /*initially off*/);
+    mFakeEventHub->addLed(DEVICE_ID, LED_SCROLLL, false /*initially off*/);
+
+    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1,
+            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+    addMapperAndConfigure(mapper);
+
+    // Initialization should have turned all of the lights off.
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+
+    // Toggle caps lock on.
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 1, 0);
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 0, 0);
+    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+    ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper->getMetaState());
+
+    // Toggle num lock on.
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 1, 0);
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 0, 0);
+    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+    ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper->getMetaState());
+
+    // Toggle caps lock off.
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 1, 0);
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 1, 0);
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+    ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper->getMetaState());
+
+    // Toggle scroll lock on.
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 1, 0);
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 0, 0);
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+    ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper->getMetaState());
+
+    // Toggle num lock off.
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 1, 0);
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 0, 0);
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+    ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper->getMetaState());
+
+    // Toggle scroll lock off.
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 1, 0);
+    process(mapper, ARBITRARY_TIME, DEVICE_ID,
+            EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 0, 0);
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+    ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+}
+
 
 // --- TrackballInputMapperTest ---
 
diff --git a/libs/utils/Android.mk b/libs/utils/Android.mk
index eb75ed8..9c01aea 100644
--- a/libs/utils/Android.mk
+++ b/libs/utils/Android.mk
@@ -41,6 +41,8 @@
 	TextOutput.cpp \
 	Threads.cpp \
 	Timers.cpp \
+	Tokenizer.cpp \
+	Unicode.cpp \
 	VectorImpl.cpp \
 	ZipFileCRO.cpp \
 	ZipFileRO.cpp \
diff --git a/libs/utils/ResourceTypes.cpp b/libs/utils/ResourceTypes.cpp
index 8345cc3..bbf5093 100644
--- a/libs/utils/ResourceTypes.cpp
+++ b/libs/utils/ResourceTypes.cpp
@@ -317,6 +317,12 @@
             mStringPoolSize =
                 (mHeader->header.size-mHeader->stringsStart)/charSize;
         } else {
+            // check invariant: styles starts before end of data
+            if (mHeader->stylesStart >= (mHeader->header.size-sizeof(uint16_t))) {
+                LOGW("Bad style block: style block starts at %d past data size of %d\n",
+                    (int)mHeader->stylesStart, (int)mHeader->header.size);
+                return (mError=BAD_TYPE);
+            }
             // check invariant: styles follow the strings
             if (mHeader->stylesStart <= mHeader->stringsStart) {
                 LOGW("Bad style block: style block starts at %d, before strings at %d\n",
@@ -438,15 +444,51 @@
     }
 }
 
-#define DECODE_LENGTH(str, chrsz, len) \
-    len = *(str); \
-    if (*(str)&(1<<(chrsz*8-1))) { \
-        (str)++; \
-        len = (((len)&((1<<(chrsz*8-1))-1))<<(chrsz*8)) + *(str); \
-    } \
-    (str)++;
+/**
+ * Strings in UTF-16 format have length indicated by a length encoded in the
+ * stored data. It is either 1 or 2 characters of length data. This allows a
+ * maximum length of 0x7FFFFFF (2147483647 bytes), but if you're storing that
+ * much data in a string, you're abusing them.
+ *
+ * If the high bit is set, then there are two characters or 4 bytes of length
+ * data encoded. In that case, drop the high bit of the first character and
+ * add it together with the next character.
+ */
+static inline size_t
+decodeLength(const char16_t** str)
+{
+    size_t len = **str;
+    if ((len & 0x8000) != 0) {
+        (*str)++;
+        len = ((len & 0x7FFF) << 16) | **str;
+    }
+    (*str)++;
+    return len;
+}
 
-const uint16_t* ResStringPool::stringAt(size_t idx, size_t* outLen) const
+/**
+ * Strings in UTF-8 format have length indicated by a length encoded in the
+ * stored data. It is either 1 or 2 characters of length data. This allows a
+ * maximum length of 0x7FFF (32767 bytes), but you should consider storing
+ * text in another way if you're using that much data in a single string.
+ *
+ * If the high bit is set, then there are two characters or 2 bytes of length
+ * data encoded. In that case, drop the high bit of the first character and
+ * add it together with the next character.
+ */
+static inline size_t
+decodeLength(const uint8_t** str)
+{
+    size_t len = **str;
+    if ((len & 0x80) != 0) {
+        (*str)++;
+        len = ((len & 0x7F) << 8) | **str;
+    }
+    (*str)++;
+    return len;
+}
+
+const uint16_t* ResStringPool::stringAt(size_t idx, size_t* u16len) const
 {
     if (mError == NO_ERROR && idx < mHeader->stringCount) {
         const bool isUTF8 = (mHeader->flags&ResStringPool_header::UTF8_FLAG) != 0;
@@ -455,37 +497,51 @@
             if (!isUTF8) {
                 const char16_t* strings = (char16_t*)mStrings;
                 const char16_t* str = strings+off;
-                DECODE_LENGTH(str, sizeof(char16_t), *outLen)
-                if ((uint32_t)(str+*outLen-strings) < mStringPoolSize) {
+
+                *u16len = decodeLength(&str);
+                if ((uint32_t)(str+*u16len-strings) < mStringPoolSize) {
                     return str;
                 } else {
                     LOGW("Bad string block: string #%d extends to %d, past end at %d\n",
-                            (int)idx, (int)(str+*outLen-strings), (int)mStringPoolSize);
+                            (int)idx, (int)(str+*u16len-strings), (int)mStringPoolSize);
                 }
             } else {
                 const uint8_t* strings = (uint8_t*)mStrings;
-                const uint8_t* str = strings+off;
-                DECODE_LENGTH(str, sizeof(uint8_t), *outLen)
-                size_t encLen;
-                DECODE_LENGTH(str, sizeof(uint8_t), encLen)
-                if ((uint32_t)(str+encLen-strings) < mStringPoolSize) {
+                const uint8_t* u8str = strings+off;
+
+                *u16len = decodeLength(&u8str);
+                size_t u8len = decodeLength(&u8str);
+
+                // encLen must be less than 0x7FFF due to encoding.
+                if ((uint32_t)(u8str+u8len-strings) < mStringPoolSize) {
                     AutoMutex lock(mDecodeLock);
+
                     if (mCache[idx] != NULL) {
                         return mCache[idx];
                     }
-                    char16_t *u16str = (char16_t *)calloc(*outLen+1, sizeof(char16_t));
+
+                    ssize_t actualLen = utf8_to_utf16_length(u8str, u8len);
+                    if (actualLen < 0 || (size_t)actualLen != *u16len) {
+                        LOGW("Bad string block: string #%lld decoded length is not correct "
+                                "%lld vs %llu\n",
+                                (long long)idx, (long long)actualLen, (long long)*u16len);
+                        return NULL;
+                    }
+
+                    char16_t *u16str = (char16_t *)calloc(*u16len+1, sizeof(char16_t));
                     if (!u16str) {
                         LOGW("No memory when trying to allocate decode cache for string #%d\n",
                                 (int)idx);
                         return NULL;
                     }
-                    const unsigned char *u8src = reinterpret_cast<const unsigned char *>(str);
-                    utf8_to_utf16(u8src, encLen, u16str, *outLen);
+
+                    utf8_to_utf16(u8str, u8len, u16str);
                     mCache[idx] = u16str;
                     return u16str;
                 } else {
-                    LOGW("Bad string block: string #%d extends to %d, past end at %d\n",
-                            (int)idx, (int)(str+encLen-strings), (int)mStringPoolSize);
+                    LOGW("Bad string block: string #%lld extends to %lld, past end at %lld\n",
+                            (long long)idx, (long long)(u8str+u8len-strings),
+                            (long long)mStringPoolSize);
                 }
             }
         } else {
@@ -506,9 +562,8 @@
             if (isUTF8) {
                 const uint8_t* strings = (uint8_t*)mStrings;
                 const uint8_t* str = strings+off;
-                DECODE_LENGTH(str, sizeof(uint8_t), *outLen)
-                size_t encLen;
-                DECODE_LENGTH(str, sizeof(uint8_t), encLen)
+                *outLen = decodeLength(&str);
+                size_t encLen = decodeLength(&str);
                 if ((uint32_t)(str+encLen-strings) < mStringPoolSize) {
                     return (const char*)str;
                 } else {
@@ -1878,13 +1933,19 @@
         outName->type = grp->basePackage->typeStrings.stringAt(t, &outName->typeLen);
         outName->name = grp->basePackage->keyStrings.stringAt(
             dtohl(entry->key.index), &outName->nameLen);
+
+        // If we have a bad index for some reason, we should abort.
+        if (outName->type == NULL || outName->name == NULL) {
+            return false;
+        }
+
         return true;
     }
 
     return false;
 }
 
-ssize_t ResTable::getResource(uint32_t resID, Res_value* outValue, bool mayBeBag,
+ssize_t ResTable::getResource(uint32_t resID, Res_value* outValue, bool mayBeBag, uint16_t density,
         uint32_t* outSpecFlags, ResTable_config* outConfig) const
 {
     if (mError != NO_ERROR) {
@@ -1914,7 +1975,7 @@
     memset(&bestItem, 0, sizeof(bestItem)); // make the compiler shut up
 
     if (outSpecFlags != NULL) *outSpecFlags = 0;
-    
+
     // Look through all resource packages, starting with the most
     // recently added.
     const PackageGroup* const grp = mPackageGroups[p];
@@ -1922,6 +1983,22 @@
         LOGW("Bad identifier when getting value for resource number 0x%08x", resID);
         return BAD_INDEX;
     }
+
+    // Allow overriding density
+    const ResTable_config* desiredConfig = &mParams;
+    ResTable_config* overrideConfig = NULL;
+    if (density > 0) {
+        overrideConfig = (ResTable_config*) malloc(sizeof(ResTable_config));
+        if (overrideConfig == NULL) {
+            LOGE("Couldn't malloc ResTable_config for overrides: %s", strerror(errno));
+            return BAD_INDEX;
+        }
+        memcpy(overrideConfig, &mParams, sizeof(ResTable_config));
+        overrideConfig->density = density;
+        desiredConfig = overrideConfig;
+    }
+
+    ssize_t rc = BAD_VALUE;
     size_t ip = grp->packages.size();
     while (ip > 0) {
         ip--;
@@ -1931,12 +2008,13 @@
         const ResTable_type* type;
         const ResTable_entry* entry;
         const Type* typeClass;
-        ssize_t offset = getEntry(package, t, e, &mParams, &type, &entry, &typeClass);
+        ssize_t offset = getEntry(package, t, e, desiredConfig, &type, &entry, &typeClass);
         if (offset <= 0) {
             if (offset < 0) {
                 LOGW("Failure getting entry for 0x%08x (t=%d e=%d) in package %zd (error %d)\n",
                         resID, t, e, ip, (int)offset);
-                return offset;
+                rc = offset;
+                goto out;
             }
             continue;
         }
@@ -1951,13 +2029,14 @@
 
         TABLE_NOISY(aout << "Resource type data: "
               << HexDump(type, dtohl(type->header.size)) << endl);
-        
+
         if ((size_t)offset > (dtohl(type->header.size)-sizeof(Res_value))) {
             LOGW("ResTable_item at %d is beyond type chunk data %d",
                  (int)offset, dtohl(type->header.size));
-            return BAD_TYPE;
+            rc = BAD_TYPE;
+            goto out;
         }
-        
+
         const Res_value* item =
             (const Res_value*)(((const uint8_t*)type) + offset);
         ResTable_config thisConfig;
@@ -1999,10 +2078,16 @@
                          outValue->data, &len)).string()
                      : "",
                      outValue->data));
-        return bestPackage->header->index;
+        rc = bestPackage->header->index;
+        goto out;
     }
 
-    return BAD_VALUE;
+out:
+    if (overrideConfig != NULL) {
+        free(overrideConfig);
+    }
+
+    return rc;
 }
 
 ssize_t ResTable::resolveReference(Res_value* value, ssize_t blockIndex,
@@ -2015,7 +2100,7 @@
         if (outLastRef) *outLastRef = value->data;
         uint32_t lastRef = value->data;
         uint32_t newFlags = 0;
-        const ssize_t newIndex = getResource(value->data, value, true, &newFlags,
+        const ssize_t newIndex = getResource(value->data, value, true, 0, &newFlags,
                 outConfig);
         if (newIndex == BAD_INDEX) {
             return BAD_INDEX;
@@ -2609,6 +2694,24 @@
         *outType = *defType;
     }
     *outName = String16(p, end-p);
+    if(**outPackage == 0) {
+        if(outErrorMsg) {
+            *outErrorMsg = "Resource package cannot be an empty string";
+        }
+        return false;
+    }
+    if(**outType == 0) {
+        if(outErrorMsg) {
+            *outErrorMsg = "Resource type cannot be an empty string";
+        }
+        return false;
+    }
+    if(**outName == 0) {
+        if(outErrorMsg) {
+            *outErrorMsg = "Resource id cannot be an empty string";
+        }
+        return false;
+    }
     return true;
 }
 
@@ -4127,13 +4230,16 @@
                                     | (0x00ff0000 & ((typeIndex+1)<<16))
                                     | (0x0000ffff & (entryIndex));
                         resource_name resName;
-                        this->getResourceName(resID, &resName);
-                        printf("      spec resource 0x%08x %s:%s/%s: flags=0x%08x\n",
-                            resID,
-                            CHAR16_TO_CSTR(resName.package, resName.packageLen),
-                            CHAR16_TO_CSTR(resName.type, resName.typeLen),
-                            CHAR16_TO_CSTR(resName.name, resName.nameLen),
-                            dtohl(typeConfigs->typeSpecFlags[entryIndex]));
+                        if (this->getResourceName(resID, &resName)) {
+                            printf("      spec resource 0x%08x %s:%s/%s: flags=0x%08x\n",
+                                resID,
+                                CHAR16_TO_CSTR(resName.package, resName.packageLen),
+                                CHAR16_TO_CSTR(resName.type, resName.typeLen),
+                                CHAR16_TO_CSTR(resName.name, resName.nameLen),
+                                dtohl(typeConfigs->typeSpecFlags[entryIndex]));
+                        } else {
+                            printf("      INVALID TYPE CONFIG FOR RESOURCE 0x%08x\n", resID);
+                        }
                     }
                 }
                 for (size_t configIndex=0; configIndex<NTC; configIndex++) {
@@ -4340,11 +4446,14 @@
                                     | (0x00ff0000 & ((typeIndex+1)<<16))
                                     | (0x0000ffff & (entryIndex));
                         resource_name resName;
-                        this->getResourceName(resID, &resName);
-                        printf("        resource 0x%08x %s:%s/%s: ", resID,
-                                CHAR16_TO_CSTR(resName.package, resName.packageLen),
-                                CHAR16_TO_CSTR(resName.type, resName.typeLen),
-                                CHAR16_TO_CSTR(resName.name, resName.nameLen));
+                        if (this->getResourceName(resID, &resName)) {
+                            printf("        resource 0x%08x %s:%s/%s: ", resID,
+                                    CHAR16_TO_CSTR(resName.package, resName.packageLen),
+                                    CHAR16_TO_CSTR(resName.type, resName.typeLen),
+                                    CHAR16_TO_CSTR(resName.name, resName.nameLen));
+                        } else {
+                            printf("        INVALID RESOURCE 0x%08x: ", resID);
+                        }
                         if ((thisOffset&0x3) != 0) {
                             printf("NON-INTEGER OFFSET: %p\n", (void*)thisOffset);
                             continue;
@@ -4402,18 +4511,19 @@
                                 print_value(pkg, value);
                             } else if (bagPtr != NULL) {
                                 const int N = dtohl(bagPtr->count);
-                                const ResTable_map* mapPtr = (const ResTable_map*)
-                                        (((const uint8_t*)ent) + esize);
+                                const uint8_t* baseMapPtr = (const uint8_t*)ent;
+                                size_t mapOffset = esize;
+                                const ResTable_map* mapPtr = (ResTable_map*)(baseMapPtr+mapOffset);
                                 printf("          Parent=0x%08x, Count=%d\n",
                                     dtohl(bagPtr->parent.ident), N);
-                                for (int i=0; i<N; i++) {
+                                for (int i=0; i<N && mapOffset < (typeSize-sizeof(ResTable_map)); i++) {
                                     printf("          #%i (Key=0x%08x): ",
                                         i, dtohl(mapPtr->name.ident));
                                     value.copyFrom_dtoh(mapPtr->value);
                                     print_value(pkg, value);
                                     const size_t size = dtohs(mapPtr->value.size);
-                                    mapPtr = (ResTable_map*)(((const uint8_t*)mapPtr)
-                                            + size + sizeof(*mapPtr)-sizeof(mapPtr->value));
+                                    mapOffset += size + sizeof(*mapPtr)-sizeof(mapPtr->value);
+                                    mapPtr = (ResTable_map*)(baseMapPtr+mapOffset);
                                 }
                             }
                         }
diff --git a/libs/utils/String16.cpp b/libs/utils/String16.cpp
index eab7b2b..4ce1664 100644
--- a/libs/utils/String16.cpp
+++ b/libs/utils/String16.cpp
@@ -18,228 +18,17 @@
 
 #include <utils/Debug.h>
 #include <utils/Log.h>
+#include <utils/Unicode.h>
 #include <utils/String8.h>
 #include <utils/TextOutput.h>
 #include <utils/threads.h>
 
 #include <private/utils/Static.h>
 
-#ifdef HAVE_WINSOCK
-# undef  nhtol
-# undef  htonl
-# undef  nhtos
-# undef  htons
-
-# ifdef HAVE_LITTLE_ENDIAN
-#  define ntohl(x)    ( ((x) << 24) | (((x) >> 24) & 255) | (((x) << 8) & 0xff0000) | (((x) >> 8) & 0xff00) )
-#  define htonl(x)    ntohl(x)
-#  define ntohs(x)    ( (((x) << 8) & 0xff00) | (((x) >> 8) & 255) )
-#  define htons(x)    ntohs(x)
-# else
-#  define ntohl(x)    (x)
-#  define htonl(x)    (x)
-#  define ntohs(x)    (x)
-#  define htons(x)    (x)
-# endif
-#else
-# include <netinet/in.h>
-#endif
-
 #include <memory.h>
 #include <stdio.h>
 #include <ctype.h>
 
-// ---------------------------------------------------------------------------
-
-int strcmp16(const char16_t *s1, const char16_t *s2)
-{
-  char16_t ch;
-  int d = 0;
-
-  while ( 1 ) {
-    d = (int)(ch = *s1++) - (int)*s2++;
-    if ( d || !ch )
-      break;
-  }
-
-  return d;
-}
-
-int strncmp16(const char16_t *s1, const char16_t *s2, size_t n)
-{
-  char16_t ch;
-  int d = 0;
-
-  while ( n-- ) {
-    d = (int)(ch = *s1++) - (int)*s2++;
-    if ( d || !ch )
-      break;
-  }
-
-  return d;
-}
-
-char16_t *strcpy16(char16_t *dst, const char16_t *src)
-{
-  char16_t *q = dst;
-  const char16_t *p = src;
-  char16_t ch;
-
-  do {
-    *q++ = ch = *p++;
-  } while ( ch );
-
-  return dst;
-}
-
-size_t strlen16(const char16_t *s)
-{
-  const char16_t *ss = s;
-  while ( *ss )
-    ss++;
-  return ss-s;
-}
-
-
-char16_t *strncpy16(char16_t *dst, const char16_t *src, size_t n)
-{
-  char16_t *q = dst;
-  const char16_t *p = src;
-  char ch;
-
-  while (n) {
-    n--;
-    *q++ = ch = *p++;
-    if ( !ch )
-      break;
-  }
-
-  *q = 0;
-
-  return dst;
-}
-
-size_t strnlen16(const char16_t *s, size_t maxlen)
-{
-  const char16_t *ss = s;
-
-  /* Important: the maxlen test must precede the reference through ss;
-     since the byte beyond the maximum may segfault */
-  while ((maxlen > 0) && *ss) {
-    ss++;
-    maxlen--;
-  }
-  return ss-s;
-}
-
-int strzcmp16(const char16_t *s1, size_t n1, const char16_t *s2, size_t n2)
-{
-    const char16_t* e1 = s1+n1;
-    const char16_t* e2 = s2+n2;
-
-    while (s1 < e1 && s2 < e2) {
-        const int d = (int)*s1++ - (int)*s2++;
-        if (d) {
-            return d;
-        }
-    }
-
-    return n1 < n2
-        ? (0 - (int)*s2)
-        : (n1 > n2
-           ? ((int)*s1 - 0)
-           : 0);
-}
-
-int strzcmp16_h_n(const char16_t *s1H, size_t n1, const char16_t *s2N, size_t n2)
-{
-    const char16_t* e1 = s1H+n1;
-    const char16_t* e2 = s2N+n2;
-
-    while (s1H < e1 && s2N < e2) {
-        const char16_t c2 = ntohs(*s2N);
-        const int d = (int)*s1H++ - (int)c2;
-        s2N++;
-        if (d) {
-            return d;
-        }
-    }
-
-    return n1 < n2
-        ? (0 - (int)ntohs(*s2N))
-        : (n1 > n2
-           ? ((int)*s1H - 0)
-           : 0);
-}
-
-static inline size_t
-utf8_char_len(uint8_t ch)
-{
-    return ((0xe5000000 >> ((ch >> 3) & 0x1e)) & 3) + 1;
-}
-
-#define UTF8_SHIFT_AND_MASK(unicode, byte)  (unicode)<<=6; (unicode) |= (0x3f & (byte));
-
-static inline uint32_t
-utf8_to_utf32(const uint8_t *src, size_t length)
-{
-    uint32_t unicode;
-
-    switch (length)
-    {
-        case 1:
-            return src[0];
-        case 2:
-            unicode = src[0] & 0x1f;
-            UTF8_SHIFT_AND_MASK(unicode, src[1])
-            return unicode;
-        case 3:
-            unicode = src[0] & 0x0f;
-            UTF8_SHIFT_AND_MASK(unicode, src[1])
-            UTF8_SHIFT_AND_MASK(unicode, src[2])
-            return unicode;
-        case 4:
-            unicode = src[0] & 0x07;
-            UTF8_SHIFT_AND_MASK(unicode, src[1])
-            UTF8_SHIFT_AND_MASK(unicode, src[2])
-            UTF8_SHIFT_AND_MASK(unicode, src[3])
-            return unicode;
-        default:
-            return 0xffff;
-    }
-    
-    //printf("Char at %p: len=%d, utf-16=%p\n", src, length, (void*)result);
-}
-
-void
-utf8_to_utf16(const uint8_t *src, size_t srcLen,
-        char16_t* dst, const size_t dstLen)
-{
-    const uint8_t* const end = src + srcLen;
-    const char16_t* const dstEnd = dst + dstLen;
-    while (src < end && dst < dstEnd) {
-        size_t len = utf8_char_len(*src);
-        uint32_t codepoint = utf8_to_utf32((const uint8_t*)src, len);
-
-        // Convert the UTF32 codepoint to one or more UTF16 codepoints
-        if (codepoint <= 0xFFFF) {
-            // Single UTF16 character
-            *dst++ = (char16_t) codepoint;
-        } else {
-            // Multiple UTF16 characters with surrogates
-            codepoint = codepoint - 0x10000;
-            *dst++ = (char16_t) ((codepoint >> 10) + 0xD800);
-            *dst++ = (char16_t) ((codepoint & 0x3FF) + 0xDC00);
-        }
-
-        src += len;
-    }
-    if (dst < dstEnd) {
-        *dst = 0;
-    }
-}
-
-// ---------------------------------------------------------------------------
 
 namespace android {
 
@@ -270,37 +59,33 @@
 
 // ---------------------------------------------------------------------------
 
-static char16_t* allocFromUTF8(const char* in, size_t len)
+static char16_t* allocFromUTF8(const char* u8str, size_t u8len)
 {
-    if (len == 0) return getEmptyString();
-    
-    size_t chars = 0;
-    const char* end = in+len;
-    const char* p = in;
-    
-    while (p < end) {
-        chars++;
-        int utf8len = utf8_char_len(*p);
-        uint32_t codepoint = utf8_to_utf32((const uint8_t*)p, utf8len);
-        if (codepoint > 0xFFFF) chars++; // this will be a surrogate pair in utf16
-        p += utf8len;
+    if (u8len == 0) return getEmptyString();
+
+    const uint8_t* u8cur = (const uint8_t*) u8str;
+
+    const ssize_t u16len = utf8_to_utf16_length(u8cur, u8len);
+    if (u16len < 0) {
+        return getEmptyString();
     }
-    
-    size_t bufSize = (chars+1)*sizeof(char16_t);
-    SharedBuffer* buf = SharedBuffer::alloc(bufSize);
+
+    const uint8_t* const u8end = u8cur + u8len;
+
+    SharedBuffer* buf = SharedBuffer::alloc(sizeof(char16_t)*(u16len+1));
     if (buf) {
-        p = in;
-        char16_t* str = (char16_t*)buf->data();
-        
-        utf8_to_utf16((const uint8_t*)p, len, str, bufSize);
+        u8cur = (const uint8_t*) u8str;
+        char16_t* u16str = (char16_t*)buf->data();
+
+        utf8_to_utf16(u8cur, u8len, u16str);
 
         //printf("Created UTF-16 string from UTF-8 \"%s\":", in);
         //printHexData(1, str, buf->size(), 16, 1);
         //printf("\n");
         
-        return str;
+        return u16str;
     }
-    
+
     return getEmptyString();
 }
 
diff --git a/libs/utils/String8.cpp b/libs/utils/String8.cpp
index 1c4f80c..e531a2a 100644
--- a/libs/utils/String8.cpp
+++ b/libs/utils/String8.cpp
@@ -17,6 +17,8 @@
 #include <utils/String8.h>
 
 #include <utils/Log.h>
+#include <utils/Unicode.h>
+#include <utils/SharedBuffer.h>
 #include <utils/String16.h>
 #include <utils/TextOutput.h>
 #include <utils/threads.h>
@@ -34,94 +36,10 @@
 
 namespace android {
 
-static const char32_t kByteMask = 0x000000BF;
-static const char32_t kByteMark = 0x00000080;
-
-// Surrogates aren't valid for UTF-32 characters, so define some
-// constants that will let us screen them out.
-static const char32_t kUnicodeSurrogateHighStart  = 0x0000D800;
-static const char32_t kUnicodeSurrogateHighEnd    = 0x0000DBFF;
-static const char32_t kUnicodeSurrogateLowStart   = 0x0000DC00;
-static const char32_t kUnicodeSurrogateLowEnd     = 0x0000DFFF;
-static const char32_t kUnicodeSurrogateStart      = kUnicodeSurrogateHighStart;
-static const char32_t kUnicodeSurrogateEnd        = kUnicodeSurrogateLowEnd;
-static const char32_t kUnicodeMaxCodepoint        = 0x0010FFFF;
-
-// Mask used to set appropriate bits in first byte of UTF-8 sequence,
-// indexed by number of bytes in the sequence.
-// 0xxxxxxx
-// -> (00-7f) 7bit. Bit mask for the first byte is 0x00000000
-// 110yyyyx 10xxxxxx
-// -> (c0-df)(80-bf) 11bit. Bit mask is 0x000000C0
-// 1110yyyy 10yxxxxx 10xxxxxx
-// -> (e0-ef)(80-bf)(80-bf) 16bit. Bit mask is 0x000000E0
-// 11110yyy 10yyxxxx 10xxxxxx 10xxxxxx
-// -> (f0-f7)(80-bf)(80-bf)(80-bf) 21bit. Bit mask is 0x000000F0
-static const char32_t kFirstByteMark[] = {
-    0x00000000, 0x00000000, 0x000000C0, 0x000000E0, 0x000000F0
-};
-
 // Separator used by resource paths. This is not platform dependent contrary
 // to OS_PATH_SEPARATOR.
 #define RES_PATH_SEPARATOR '/'
 
-// Return number of utf8 bytes required for the character.
-static size_t utf32_to_utf8_bytes(char32_t srcChar)
-{
-    size_t bytesToWrite;
-
-    // Figure out how many bytes the result will require.
-    if (srcChar < 0x00000080)
-    {
-        bytesToWrite = 1;
-    }
-    else if (srcChar < 0x00000800)
-    {
-        bytesToWrite = 2;
-    }
-    else if (srcChar < 0x00010000)
-    {
-        if ((srcChar < kUnicodeSurrogateStart)
-         || (srcChar > kUnicodeSurrogateEnd))
-        {
-            bytesToWrite = 3;
-        }
-        else
-        {
-            // Surrogates are invalid UTF-32 characters.
-            return 0;
-        }
-    }
-    // Max code point for Unicode is 0x0010FFFF.
-    else if (srcChar <= kUnicodeMaxCodepoint)
-    {
-        bytesToWrite = 4;
-    }
-    else
-    {
-        // Invalid UTF-32 character.
-        return 0;
-    }
-
-    return bytesToWrite;
-}
-
-// Write out the source character to <dstP>.
-
-static void utf32_to_utf8(uint8_t* dstP, char32_t srcChar, size_t bytes)
-{
-    dstP += bytes;
-    switch (bytes)
-    {   /* note: everything falls through. */
-        case 4: *--dstP = (uint8_t)((srcChar | kByteMark) & kByteMask); srcChar >>= 6;
-        case 3: *--dstP = (uint8_t)((srcChar | kByteMark) & kByteMask); srcChar >>= 6;
-        case 2: *--dstP = (uint8_t)((srcChar | kByteMark) & kByteMask); srcChar >>= 6;
-        case 1: *--dstP = (uint8_t)(srcChar | kFirstByteMark[bytes]);
-    }
-}
-
-// ---------------------------------------------------------------------------
-
 static SharedBuffer* gEmptyStringBuf = NULL;
 static char* gEmptyString = NULL;
 
@@ -175,62 +93,47 @@
     return getEmptyString();
 }
 
-template<typename T, typename L>
-static char* allocFromUTF16OrUTF32(const T* in, L len)
-{
-    if (len == 0) return getEmptyString();
-
-    size_t bytes = 0;
-    const T* end = in+len;
-    const T* p = in;
-
-    while (p < end) {
-        bytes += utf32_to_utf8_bytes(*p);
-        p++;
-    }
-
-    SharedBuffer* buf = SharedBuffer::alloc(bytes+1);
-    LOG_ASSERT(buf, "Unable to allocate shared buffer");
-    if (buf) {
-        p = in;
-        char* str = (char*)buf->data();
-        char* d = str;
-        while (p < end) {
-            const T c = *p++;
-            size_t len = utf32_to_utf8_bytes(c);
-            utf32_to_utf8((uint8_t*)d, c, len);
-            d += len;
-        }
-        *d = 0;
-
-        return str;
-    }
-
-    return getEmptyString();
-}
-
 static char* allocFromUTF16(const char16_t* in, size_t len)
 {
     if (len == 0) return getEmptyString();
 
-    const size_t bytes = utf8_length_from_utf16(in, len);
+    const ssize_t bytes = utf16_to_utf8_length(in, len);
+    if (bytes < 0) {
+        return getEmptyString();
+    }
 
     SharedBuffer* buf = SharedBuffer::alloc(bytes+1);
     LOG_ASSERT(buf, "Unable to allocate shared buffer");
-    if (buf) {
-        char* str = (char*)buf->data();
-
-        utf16_to_utf8(in, len, str, bytes+1);
-
-        return str;
+    if (!buf) {
+        return getEmptyString();
     }
 
-    return getEmptyString();
+    char* str = (char*)buf->data();
+    utf16_to_utf8(in, len, str);
+    return str;
 }
 
 static char* allocFromUTF32(const char32_t* in, size_t len)
 {
-    return allocFromUTF16OrUTF32<char32_t, size_t>(in, len);
+    if (len == 0) {
+        return getEmptyString();
+    }
+
+    const ssize_t bytes = utf32_to_utf8_length(in, len);
+    if (bytes < 0) {
+        return getEmptyString();
+    }
+
+    SharedBuffer* buf = SharedBuffer::alloc(bytes+1);
+    LOG_ASSERT(buf, "Unable to allocate shared buffer");
+    if (!buf) {
+        return getEmptyString();
+    }
+
+    char* str = (char*) buf->data();
+    utf32_to_utf8(in, len, str);
+
+    return str;
 }
 
 // ---------------------------------------------------------------------------
@@ -292,6 +195,11 @@
     SharedBuffer::bufferFromData(mString)->release();
 }
 
+void String8::clear() {
+    SharedBuffer::bufferFromData(mString)->release();
+    mString = getEmptyString();
+}
+
 void String8::setTo(const String8& other)
 {
     SharedBuffer::bufferFromData(other.mString)->acquire();
@@ -374,22 +282,28 @@
 
 status_t String8::appendFormat(const char* fmt, ...)
 {
-    va_list ap;
-    va_start(ap, fmt);
+    va_list args;
+    va_start(args, fmt);
 
+    status_t result = appendFormatV(fmt, args);
+
+    va_end(args);
+    return result;
+}
+
+status_t String8::appendFormatV(const char* fmt, va_list args)
+{
     int result = NO_ERROR;
-    int n = vsnprintf(NULL, 0, fmt, ap);
+    int n = vsnprintf(NULL, 0, fmt, args);
     if (n != 0) {
         size_t oldLength = length();
         char* buf = lockBuffer(oldLength + n);
         if (buf) {
-            vsnprintf(buf + oldLength, n + 1, fmt, ap);
+            vsnprintf(buf + oldLength, n + 1, fmt, args);
         } else {
             result = NO_MEMORY;
         }
     }
-
-    va_end(ap);
     return result;
 }
 
@@ -505,17 +419,17 @@
 
 size_t String8::getUtf32Length() const
 {
-    return utf32_length(mString, length());
+    return utf8_to_utf32_length(mString, length());
 }
 
 int32_t String8::getUtf32At(size_t index, size_t *next_index) const
 {
-    return utf32_at(mString, length(), index, next_index);
+    return utf32_from_utf8_at(mString, length(), index, next_index);
 }
 
-size_t String8::getUtf32(char32_t* dst, size_t dst_len) const
+void String8::getUtf32(char32_t* dst) const
 {
-    return utf8_to_utf32(mString, length(), dst, dst_len);
+    utf8_to_utf32(mString, length(), dst);
 }
 
 TextOutput& operator<<(TextOutput& to, const String8& val)
@@ -700,241 +614,3 @@
 }
 
 }; // namespace android
-
-// ---------------------------------------------------------------------------
-
-size_t strlen32(const char32_t *s)
-{
-  const char32_t *ss = s;
-  while ( *ss )
-    ss++;
-  return ss-s;
-}
-
-size_t strnlen32(const char32_t *s, size_t maxlen)
-{
-  const char32_t *ss = s;
-  while ((maxlen > 0) && *ss) {
-    ss++;
-    maxlen--;
-  }
-  return ss-s;
-}
-
-size_t utf8_length(const char *src)
-{
-    const char *cur = src;
-    size_t ret = 0;
-    while (*cur != '\0') {
-        const char first_char = *cur++;
-        if ((first_char & 0x80) == 0) { // ASCII
-            ret += 1;
-            continue;
-        }
-        // (UTF-8's character must not be like 10xxxxxx,
-        //  but 110xxxxx, 1110xxxx, ... or 1111110x)
-        if ((first_char & 0x40) == 0) {
-            return 0;
-        }
-
-        int32_t mask, to_ignore_mask;
-        size_t num_to_read = 0;
-        char32_t utf32 = 0;
-        for (num_to_read = 1, mask = 0x40, to_ignore_mask = 0x80;
-             num_to_read < 5 && (first_char & mask);
-             num_to_read++, to_ignore_mask |= mask, mask >>= 1) {
-            if ((*cur & 0xC0) != 0x80) { // must be 10xxxxxx
-                return 0;
-            }
-            // 0x3F == 00111111
-            utf32 = (utf32 << 6) + (*cur++ & 0x3F);
-        }
-        // "first_char" must be (110xxxxx - 11110xxx)
-        if (num_to_read == 5) {
-            return 0;
-        }
-        to_ignore_mask |= mask;
-        utf32 |= ((~to_ignore_mask) & first_char) << (6 * (num_to_read - 1));
-        if (utf32 > android::kUnicodeMaxCodepoint) {
-            return 0;
-        }
-
-        ret += num_to_read;
-    }
-    return ret;
-}
-
-size_t utf32_length(const char *src, size_t src_len)
-{
-    if (src == NULL || src_len == 0) {
-        return 0;
-    }
-    size_t ret = 0;
-    const char* cur;
-    const char* end;
-    size_t num_to_skip;
-    for (cur = src, end = src + src_len, num_to_skip = 1;
-         cur < end;
-         cur += num_to_skip, ret++) {
-        const char first_char = *cur;
-        num_to_skip = 1;
-        if ((first_char & 0x80) == 0) {  // ASCII
-            continue;
-        }
-        int32_t mask;
-
-        for (mask = 0x40; (first_char & mask); num_to_skip++, mask >>= 1) {
-        }
-    }
-    return ret;
-}
-
-size_t utf8_length_from_utf32(const char32_t *src, size_t src_len)
-{
-    if (src == NULL || src_len == 0) {
-        return 0;
-    }
-    size_t ret = 0;
-    const char32_t *end = src + src_len;
-    while (src < end) {
-        ret += android::utf32_to_utf8_bytes(*src++);
-    }
-    return ret;
-}
-
-size_t utf8_length_from_utf16(const char16_t *src, size_t src_len)
-{
-    if (src == NULL || src_len == 0) {
-        return 0;
-    }
-    size_t ret = 0;
-    const char16_t* const end = src + src_len;
-    while (src < end) {
-        if ((*src & 0xFC00) == 0xD800 && (src + 1) < end
-                && (*++src & 0xFC00) == 0xDC00) {
-            // surrogate pairs are always 4 bytes.
-            ret += 4;
-            src++;
-        } else {
-            ret += android::utf32_to_utf8_bytes((char32_t) *src++);
-        }
-    }
-    return ret;
-}
-
-static int32_t utf32_at_internal(const char* cur, size_t *num_read)
-{
-    const char first_char = *cur;
-    if ((first_char & 0x80) == 0) { // ASCII
-        *num_read = 1;
-        return *cur;
-    }
-    cur++;
-    char32_t mask, to_ignore_mask;
-    size_t num_to_read = 0;
-    char32_t utf32 = first_char;
-    for (num_to_read = 1, mask = 0x40, to_ignore_mask = 0xFFFFFF80;
-         (first_char & mask);
-         num_to_read++, to_ignore_mask |= mask, mask >>= 1) {
-        // 0x3F == 00111111
-        utf32 = (utf32 << 6) + (*cur++ & 0x3F);
-    }
-    to_ignore_mask |= mask;
-    utf32 &= ~(to_ignore_mask << (6 * (num_to_read - 1)));
-
-    *num_read = num_to_read;
-    return static_cast<int32_t>(utf32);
-}
-
-int32_t utf32_at(const char *src, size_t src_len,
-                 size_t index, size_t *next_index)
-{
-    if (index >= src_len) {
-        return -1;
-    }
-    size_t dummy_index;
-    if (next_index == NULL) {
-        next_index = &dummy_index;
-    }
-    size_t num_read;
-    int32_t ret = utf32_at_internal(src + index, &num_read);
-    if (ret >= 0) {
-        *next_index = index + num_read;
-    }
-
-    return ret;
-}
-
-size_t utf8_to_utf32(const char* src, size_t src_len,
-                     char32_t* dst, size_t dst_len)
-{
-    if (src == NULL || src_len == 0 || dst == NULL || dst_len == 0) {
-        return 0;
-    }
-
-    const char* cur = src;
-    const char* end = src + src_len;
-    char32_t* cur_utf32 = dst;
-    const char32_t* end_utf32 = dst + dst_len;
-    while (cur_utf32 < end_utf32 && cur < end) {
-        size_t num_read;
-        *cur_utf32++ =
-                static_cast<char32_t>(utf32_at_internal(cur, &num_read));
-        cur += num_read;
-    }
-    if (cur_utf32 < end_utf32) {
-        *cur_utf32 = 0;
-    }
-    return static_cast<size_t>(cur_utf32 - dst);
-}
-
-size_t utf32_to_utf8(const char32_t* src, size_t src_len,
-                     char* dst, size_t dst_len)
-{
-    if (src == NULL || src_len == 0 || dst == NULL || dst_len == 0) {
-        return 0;
-    }
-    const char32_t *cur_utf32 = src;
-    const char32_t *end_utf32 = src + src_len;
-    char *cur = dst;
-    const char *end = dst + dst_len;
-    while (cur_utf32 < end_utf32 && cur < end) {
-        size_t len = android::utf32_to_utf8_bytes(*cur_utf32);
-        android::utf32_to_utf8((uint8_t *)cur, *cur_utf32++, len);
-        cur += len;
-    }
-    if (cur < end) {
-        *cur = '\0';
-    }
-    return cur - dst;
-}
-
-size_t utf16_to_utf8(const char16_t* src, size_t src_len,
-                     char* dst, size_t dst_len)
-{
-    if (src == NULL || src_len == 0 || dst == NULL || dst_len == 0) {
-        return 0;
-    }
-    const char16_t* cur_utf16 = src;
-    const char16_t* const end_utf16 = src + src_len;
-    char *cur = dst;
-    const char* const end = dst + dst_len;
-    while (cur_utf16 < end_utf16 && cur < end) {
-        char32_t utf32;
-        // surrogate pairs
-        if ((*cur_utf16 & 0xFC00) == 0xD800 && (cur_utf16 + 1) < end_utf16) {
-            utf32 = (*cur_utf16++ - 0xD800) << 10;
-            utf32 |= *cur_utf16++ - 0xDC00;
-            utf32 += 0x10000;
-        } else {
-            utf32 = (char32_t) *cur_utf16++;
-        }
-        size_t len = android::utf32_to_utf8_bytes(utf32);
-        android::utf32_to_utf8((uint8_t*)cur, utf32, len);
-        cur += len;
-    }
-    if (cur < end) {
-        *cur = '\0';
-    }
-    return cur - dst;
-}
diff --git a/libs/utils/Tokenizer.cpp b/libs/utils/Tokenizer.cpp
new file mode 100644
index 0000000..9251973
--- /dev/null
+++ b/libs/utils/Tokenizer.cpp
@@ -0,0 +1,152 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Tokenizer"
+
+#include <stdlib.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <utils/Log.h>
+#include <utils/Tokenizer.h>
+
+// Enables debug output for the tokenizer.
+#define DEBUG_TOKENIZER 0
+
+
+namespace android {
+
+static inline bool isDelimiter(char ch, const char* delimiters) {
+    return strchr(delimiters, ch) != NULL;
+}
+
+
+Tokenizer::Tokenizer(const String8& filename, FileMap* fileMap,
+        const char* buffer, size_t length) :
+        mFilename(filename), mFileMap(fileMap), mBuffer(buffer), mLength(length),
+        mCurrent(buffer), mLineNumber(1) {
+}
+
+Tokenizer::~Tokenizer() {
+    if (mFileMap) {
+        mFileMap->release();
+    }
+}
+
+status_t Tokenizer::open(const String8& filename, Tokenizer** outTokenizer) {
+    *outTokenizer = NULL;
+
+    int result = NO_ERROR;
+    int fd = ::open(filename.string(), O_RDONLY);
+    if (fd < 0) {
+        result = -errno;
+        LOGE("Error opening file '%s', %s.", filename.string(), strerror(errno));
+    } else {
+        struct stat stat;
+        if (fstat(fd, &stat)) {
+            result = -errno;
+            LOGE("Error getting size of file '%s', %s.", filename.string(), strerror(errno));
+        } else {
+            size_t length = size_t(stat.st_size);
+            FileMap* fileMap = new FileMap();
+            if (!fileMap->create(NULL, fd, 0, length, true)) {
+                result = NO_MEMORY;
+                LOGE("Error mapping file '%s', %s.", filename.string(), strerror(errno));
+            } else {
+                fileMap->advise(FileMap::SEQUENTIAL);
+
+                *outTokenizer = new Tokenizer(filename, fileMap,
+                        static_cast<const char*>(fileMap->getDataPtr()), length);
+                if (!*outTokenizer) {
+                    result = NO_MEMORY;
+                    LOGE("Error allocating tokenizer for file=%s.", filename.string());
+                }
+            }
+            if (result) {
+                fileMap->release();
+            }
+        }
+        close(fd);
+    }
+    return result;
+}
+
+String8 Tokenizer::getLocation() const {
+    String8 result;
+    result.appendFormat("%s:%d", mFilename.string(), mLineNumber);
+    return result;
+}
+
+String8 Tokenizer::peekRemainderOfLine() const {
+    const char* end = getEnd();
+    const char* eol = mCurrent;
+    while (eol != end) {
+        char ch = *eol;
+        if (ch == '\n') {
+            break;
+        }
+        eol += 1;
+    }
+    return String8(mCurrent, eol - mCurrent);
+}
+
+String8 Tokenizer::nextToken(const char* delimiters) {
+#if DEBUG_TOKENIZER
+    LOGD("nextToken");
+#endif
+    const char* end = getEnd();
+    const char* tokenStart = mCurrent;
+    while (mCurrent != end) {
+        char ch = *mCurrent;
+        if (ch == '\n' || isDelimiter(ch, delimiters)) {
+            break;
+        }
+        mCurrent += 1;
+    }
+    return String8(tokenStart, mCurrent - tokenStart);
+}
+
+void Tokenizer::nextLine() {
+#if DEBUG_TOKENIZER
+    LOGD("nextLine");
+#endif
+    const char* end = getEnd();
+    while (mCurrent != end) {
+        char ch = *(mCurrent++);
+        if (ch == '\n') {
+            mLineNumber += 1;
+            break;
+        }
+    }
+}
+
+void Tokenizer::skipDelimiters(const char* delimiters) {
+#if DEBUG_TOKENIZER
+    LOGD("skipDelimiters");
+#endif
+    const char* end = getEnd();
+    while (mCurrent != end) {
+        char ch = *mCurrent;
+        if (ch == '\n' || !isDelimiter(ch, delimiters)) {
+            break;
+        }
+        mCurrent += 1;
+    }
+}
+
+} // namespace android
diff --git a/libs/utils/Unicode.cpp b/libs/utils/Unicode.cpp
new file mode 100644
index 0000000..78c61b4
--- /dev/null
+++ b/libs/utils/Unicode.cpp
@@ -0,0 +1,575 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <utils/Unicode.h>
+
+#include <stddef.h>
+
+#ifdef HAVE_WINSOCK
+# undef  nhtol
+# undef  htonl
+# undef  nhtos
+# undef  htons
+
+# ifdef HAVE_LITTLE_ENDIAN
+#  define ntohl(x)    ( ((x) << 24) | (((x) >> 24) & 255) | (((x) << 8) & 0xff0000) | (((x) >> 8) & 0xff00) )
+#  define htonl(x)    ntohl(x)
+#  define ntohs(x)    ( (((x) << 8) & 0xff00) | (((x) >> 8) & 255) )
+#  define htons(x)    ntohs(x)
+# else
+#  define ntohl(x)    (x)
+#  define htonl(x)    (x)
+#  define ntohs(x)    (x)
+#  define htons(x)    (x)
+# endif
+#else
+# include <netinet/in.h>
+#endif
+
+extern "C" {
+
+static const char32_t kByteMask = 0x000000BF;
+static const char32_t kByteMark = 0x00000080;
+
+// Surrogates aren't valid for UTF-32 characters, so define some
+// constants that will let us screen them out.
+static const char32_t kUnicodeSurrogateHighStart  = 0x0000D800;
+static const char32_t kUnicodeSurrogateHighEnd    = 0x0000DBFF;
+static const char32_t kUnicodeSurrogateLowStart   = 0x0000DC00;
+static const char32_t kUnicodeSurrogateLowEnd     = 0x0000DFFF;
+static const char32_t kUnicodeSurrogateStart      = kUnicodeSurrogateHighStart;
+static const char32_t kUnicodeSurrogateEnd        = kUnicodeSurrogateLowEnd;
+static const char32_t kUnicodeMaxCodepoint        = 0x0010FFFF;
+
+// Mask used to set appropriate bits in first byte of UTF-8 sequence,
+// indexed by number of bytes in the sequence.
+// 0xxxxxxx
+// -> (00-7f) 7bit. Bit mask for the first byte is 0x00000000
+// 110yyyyx 10xxxxxx
+// -> (c0-df)(80-bf) 11bit. Bit mask is 0x000000C0
+// 1110yyyy 10yxxxxx 10xxxxxx
+// -> (e0-ef)(80-bf)(80-bf) 16bit. Bit mask is 0x000000E0
+// 11110yyy 10yyxxxx 10xxxxxx 10xxxxxx
+// -> (f0-f7)(80-bf)(80-bf)(80-bf) 21bit. Bit mask is 0x000000F0
+static const char32_t kFirstByteMark[] = {
+    0x00000000, 0x00000000, 0x000000C0, 0x000000E0, 0x000000F0
+};
+
+// --------------------------------------------------------------------------
+// UTF-32
+// --------------------------------------------------------------------------
+
+/**
+ * Return number of UTF-8 bytes required for the character. If the character
+ * is invalid, return size of 0.
+ */
+static inline size_t utf32_codepoint_utf8_length(char32_t srcChar)
+{
+    // Figure out how many bytes the result will require.
+    if (srcChar < 0x00000080) {
+        return 1;
+    } else if (srcChar < 0x00000800) {
+        return 2;
+    } else if (srcChar < 0x00010000) {
+        if ((srcChar < kUnicodeSurrogateStart) || (srcChar > kUnicodeSurrogateEnd)) {
+            return 3;
+        } else {
+            // Surrogates are invalid UTF-32 characters.
+            return 0;
+        }
+    }
+    // Max code point for Unicode is 0x0010FFFF.
+    else if (srcChar <= kUnicodeMaxCodepoint) {
+        return 4;
+    } else {
+        // Invalid UTF-32 character.
+        return 0;
+    }
+}
+
+// Write out the source character to <dstP>.
+
+static inline void utf32_codepoint_to_utf8(uint8_t* dstP, char32_t srcChar, size_t bytes)
+{
+    dstP += bytes;
+    switch (bytes)
+    {   /* note: everything falls through. */
+        case 4: *--dstP = (uint8_t)((srcChar | kByteMark) & kByteMask); srcChar >>= 6;
+        case 3: *--dstP = (uint8_t)((srcChar | kByteMark) & kByteMask); srcChar >>= 6;
+        case 2: *--dstP = (uint8_t)((srcChar | kByteMark) & kByteMask); srcChar >>= 6;
+        case 1: *--dstP = (uint8_t)(srcChar | kFirstByteMark[bytes]);
+    }
+}
+
+size_t strlen32(const char32_t *s)
+{
+  const char32_t *ss = s;
+  while ( *ss )
+    ss++;
+  return ss-s;
+}
+
+size_t strnlen32(const char32_t *s, size_t maxlen)
+{
+  const char32_t *ss = s;
+  while ((maxlen > 0) && *ss) {
+    ss++;
+    maxlen--;
+  }
+  return ss-s;
+}
+
+static inline int32_t utf32_at_internal(const char* cur, size_t *num_read)
+{
+    const char first_char = *cur;
+    if ((first_char & 0x80) == 0) { // ASCII
+        *num_read = 1;
+        return *cur;
+    }
+    cur++;
+    char32_t mask, to_ignore_mask;
+    size_t num_to_read = 0;
+    char32_t utf32 = first_char;
+    for (num_to_read = 1, mask = 0x40, to_ignore_mask = 0xFFFFFF80;
+         (first_char & mask);
+         num_to_read++, to_ignore_mask |= mask, mask >>= 1) {
+        // 0x3F == 00111111
+        utf32 = (utf32 << 6) + (*cur++ & 0x3F);
+    }
+    to_ignore_mask |= mask;
+    utf32 &= ~(to_ignore_mask << (6 * (num_to_read - 1)));
+
+    *num_read = num_to_read;
+    return static_cast<int32_t>(utf32);
+}
+
+int32_t utf32_from_utf8_at(const char *src, size_t src_len, size_t index, size_t *next_index)
+{
+    if (index >= src_len) {
+        return -1;
+    }
+    size_t dummy_index;
+    if (next_index == NULL) {
+        next_index = &dummy_index;
+    }
+    size_t num_read;
+    int32_t ret = utf32_at_internal(src + index, &num_read);
+    if (ret >= 0) {
+        *next_index = index + num_read;
+    }
+
+    return ret;
+}
+
+ssize_t utf32_to_utf8_length(const char32_t *src, size_t src_len)
+{
+    if (src == NULL || src_len == 0) {
+        return -1;
+    }
+
+    size_t ret = 0;
+    const char32_t *end = src + src_len;
+    while (src < end) {
+        ret += utf32_codepoint_utf8_length(*src++);
+    }
+    return ret;
+}
+
+void utf32_to_utf8(const char32_t* src, size_t src_len, char* dst)
+{
+    if (src == NULL || src_len == 0 || dst == NULL) {
+        return;
+    }
+
+    const char32_t *cur_utf32 = src;
+    const char32_t *end_utf32 = src + src_len;
+    char *cur = dst;
+    while (cur_utf32 < end_utf32) {
+        size_t len = utf32_codepoint_utf8_length(*cur_utf32);
+        utf32_codepoint_to_utf8((uint8_t *)cur, *cur_utf32++, len);
+        cur += len;
+    }
+    *cur = '\0';
+}
+
+// --------------------------------------------------------------------------
+// UTF-16
+// --------------------------------------------------------------------------
+
+int strcmp16(const char16_t *s1, const char16_t *s2)
+{
+  char16_t ch;
+  int d = 0;
+
+  while ( 1 ) {
+    d = (int)(ch = *s1++) - (int)*s2++;
+    if ( d || !ch )
+      break;
+  }
+
+  return d;
+}
+
+int strncmp16(const char16_t *s1, const char16_t *s2, size_t n)
+{
+  char16_t ch;
+  int d = 0;
+
+  while ( n-- ) {
+    d = (int)(ch = *s1++) - (int)*s2++;
+    if ( d || !ch )
+      break;
+  }
+
+  return d;
+}
+
+char16_t *strcpy16(char16_t *dst, const char16_t *src)
+{
+  char16_t *q = dst;
+  const char16_t *p = src;
+  char16_t ch;
+
+  do {
+    *q++ = ch = *p++;
+  } while ( ch );
+
+  return dst;
+}
+
+size_t strlen16(const char16_t *s)
+{
+  const char16_t *ss = s;
+  while ( *ss )
+    ss++;
+  return ss-s;
+}
+
+
+char16_t *strncpy16(char16_t *dst, const char16_t *src, size_t n)
+{
+  char16_t *q = dst;
+  const char16_t *p = src;
+  char ch;
+
+  while (n) {
+    n--;
+    *q++ = ch = *p++;
+    if ( !ch )
+      break;
+  }
+
+  *q = 0;
+
+  return dst;
+}
+
+size_t strnlen16(const char16_t *s, size_t maxlen)
+{
+  const char16_t *ss = s;
+
+  /* Important: the maxlen test must precede the reference through ss;
+     since the byte beyond the maximum may segfault */
+  while ((maxlen > 0) && *ss) {
+    ss++;
+    maxlen--;
+  }
+  return ss-s;
+}
+
+int strzcmp16(const char16_t *s1, size_t n1, const char16_t *s2, size_t n2)
+{
+    const char16_t* e1 = s1+n1;
+    const char16_t* e2 = s2+n2;
+
+    while (s1 < e1 && s2 < e2) {
+        const int d = (int)*s1++ - (int)*s2++;
+        if (d) {
+            return d;
+        }
+    }
+
+    return n1 < n2
+        ? (0 - (int)*s2)
+        : (n1 > n2
+           ? ((int)*s1 - 0)
+           : 0);
+}
+
+int strzcmp16_h_n(const char16_t *s1H, size_t n1, const char16_t *s2N, size_t n2)
+{
+    const char16_t* e1 = s1H+n1;
+    const char16_t* e2 = s2N+n2;
+
+    while (s1H < e1 && s2N < e2) {
+        const char16_t c2 = ntohs(*s2N);
+        const int d = (int)*s1H++ - (int)c2;
+        s2N++;
+        if (d) {
+            return d;
+        }
+    }
+
+    return n1 < n2
+        ? (0 - (int)ntohs(*s2N))
+        : (n1 > n2
+           ? ((int)*s1H - 0)
+           : 0);
+}
+
+void utf16_to_utf8(const char16_t* src, size_t src_len, char* dst)
+{
+    if (src == NULL || src_len == 0 || dst == NULL) {
+        return;
+    }
+
+    const char16_t* cur_utf16 = src;
+    const char16_t* const end_utf16 = src + src_len;
+    char *cur = dst;
+    while (cur_utf16 < end_utf16) {
+        char32_t utf32;
+        // surrogate pairs
+        if ((*cur_utf16 & 0xFC00) == 0xD800) {
+            utf32 = (*cur_utf16++ - 0xD800) << 10;
+            utf32 |= *cur_utf16++ - 0xDC00;
+            utf32 += 0x10000;
+        } else {
+            utf32 = (char32_t) *cur_utf16++;
+        }
+        const size_t len = utf32_codepoint_utf8_length(utf32);
+        utf32_codepoint_to_utf8((uint8_t*)cur, utf32, len);
+        cur += len;
+    }
+    *cur = '\0';
+}
+
+// --------------------------------------------------------------------------
+// UTF-8
+// --------------------------------------------------------------------------
+
+ssize_t utf8_length(const char *src)
+{
+    const char *cur = src;
+    size_t ret = 0;
+    while (*cur != '\0') {
+        const char first_char = *cur++;
+        if ((first_char & 0x80) == 0) { // ASCII
+            ret += 1;
+            continue;
+        }
+        // (UTF-8's character must not be like 10xxxxxx,
+        //  but 110xxxxx, 1110xxxx, ... or 1111110x)
+        if ((first_char & 0x40) == 0) {
+            return -1;
+        }
+
+        int32_t mask, to_ignore_mask;
+        size_t num_to_read = 0;
+        char32_t utf32 = 0;
+        for (num_to_read = 1, mask = 0x40, to_ignore_mask = 0x80;
+             num_to_read < 5 && (first_char & mask);
+             num_to_read++, to_ignore_mask |= mask, mask >>= 1) {
+            if ((*cur & 0xC0) != 0x80) { // must be 10xxxxxx
+                return -1;
+            }
+            // 0x3F == 00111111
+            utf32 = (utf32 << 6) + (*cur++ & 0x3F);
+        }
+        // "first_char" must be (110xxxxx - 11110xxx)
+        if (num_to_read == 5) {
+            return -1;
+        }
+        to_ignore_mask |= mask;
+        utf32 |= ((~to_ignore_mask) & first_char) << (6 * (num_to_read - 1));
+        if (utf32 > kUnicodeMaxCodepoint) {
+            return -1;
+        }
+
+        ret += num_to_read;
+    }
+    return ret;
+}
+
+ssize_t utf16_to_utf8_length(const char16_t *src, size_t src_len)
+{
+    if (src == NULL || src_len == 0) {
+        return -1;
+    }
+
+    size_t ret = 0;
+    const char16_t* const end = src + src_len;
+    while (src < end) {
+        if ((*src & 0xFC00) == 0xD800 && (src + 1) < end
+                && (*++src & 0xFC00) == 0xDC00) {
+            // surrogate pairs are always 4 bytes.
+            ret += 4;
+            src++;
+        } else {
+            ret += utf32_codepoint_utf8_length((char32_t) *src++);
+        }
+    }
+    return ret;
+}
+
+/**
+ * Returns 1-4 based on the number of leading bits.
+ *
+ * 1111 -> 4
+ * 1110 -> 3
+ * 110x -> 2
+ * 10xx -> 1
+ * 0xxx -> 1
+ */
+static inline size_t utf8_codepoint_len(uint8_t ch)
+{
+    return ((0xe5000000 >> ((ch >> 3) & 0x1e)) & 3) + 1;
+}
+
+static inline void utf8_shift_and_mask(uint32_t* codePoint, const uint8_t byte)
+{
+    *codePoint <<= 6;
+    *codePoint |= 0x3F & byte;
+}
+
+size_t utf8_to_utf32_length(const char *src, size_t src_len)
+{
+    if (src == NULL || src_len == 0) {
+        return 0;
+    }
+    size_t ret = 0;
+    const char* cur;
+    const char* end;
+    size_t num_to_skip;
+    for (cur = src, end = src + src_len, num_to_skip = 1;
+         cur < end;
+         cur += num_to_skip, ret++) {
+        const char first_char = *cur;
+        num_to_skip = 1;
+        if ((first_char & 0x80) == 0) {  // ASCII
+            continue;
+        }
+        int32_t mask;
+
+        for (mask = 0x40; (first_char & mask); num_to_skip++, mask >>= 1) {
+        }
+    }
+    return ret;
+}
+
+void utf8_to_utf32(const char* src, size_t src_len, char32_t* dst)
+{
+    if (src == NULL || src_len == 0 || dst == NULL) {
+        return;
+    }
+
+    const char* cur = src;
+    const char* const end = src + src_len;
+    char32_t* cur_utf32 = dst;
+    while (cur < end) {
+        size_t num_read;
+        *cur_utf32++ = static_cast<char32_t>(utf32_at_internal(cur, &num_read));
+        cur += num_read;
+    }
+    *cur_utf32 = 0;
+}
+
+static inline uint32_t utf8_to_utf32_codepoint(const uint8_t *src, size_t length)
+{
+    uint32_t unicode;
+
+    switch (length)
+    {
+        case 1:
+            return src[0];
+        case 2:
+            unicode = src[0] & 0x1f;
+            utf8_shift_and_mask(&unicode, src[1]);
+            return unicode;
+        case 3:
+            unicode = src[0] & 0x0f;
+            utf8_shift_and_mask(&unicode, src[1]);
+            utf8_shift_and_mask(&unicode, src[2]);
+            return unicode;
+        case 4:
+            unicode = src[0] & 0x07;
+            utf8_shift_and_mask(&unicode, src[1]);
+            utf8_shift_and_mask(&unicode, src[2]);
+            utf8_shift_and_mask(&unicode, src[3]);
+            return unicode;
+        default:
+            return 0xffff;
+    }
+
+    //printf("Char at %p: len=%d, utf-16=%p\n", src, length, (void*)result);
+}
+
+ssize_t utf8_to_utf16_length(const uint8_t* u8str, size_t u8len)
+{
+    const uint8_t* const u8end = u8str + u8len;
+    const uint8_t* u8cur = u8str;
+
+    /* Validate that the UTF-8 is the correct len */
+    size_t u16measuredLen = 0;
+    while (u8cur < u8end) {
+        u16measuredLen++;
+        int u8charLen = utf8_codepoint_len(*u8cur);
+        uint32_t codepoint = utf8_to_utf32_codepoint(u8cur, u8charLen);
+        if (codepoint > 0xFFFF) u16measuredLen++; // this will be a surrogate pair in utf16
+        u8cur += u8charLen;
+    }
+
+    /**
+     * Make sure that we ended where we thought we would and the output UTF-16
+     * will be exactly how long we were told it would be.
+     */
+    if (u8cur != u8end) {
+        return -1;
+    }
+
+    return u16measuredLen;
+}
+
+/**
+ * Convert a UTF-8 string to UTF-16. The destination UTF-16 buffer must have
+ * space for NULL at the end.
+ */
+void utf8_to_utf16(const uint8_t* u8str, size_t u8len, char16_t* u16str)
+{
+    const uint8_t* const u8end = u8str + u8len;
+    const uint8_t* u8cur = u8str;
+    char16_t* u16cur = u16str;
+
+    while (u8cur < u8end) {
+        size_t u8len = utf8_codepoint_len(*u8cur);
+        uint32_t codepoint = utf8_to_utf32_codepoint(u8cur, u8len);
+
+        // Convert the UTF32 codepoint to one or more UTF16 codepoints
+        if (codepoint <= 0xFFFF) {
+            // Single UTF16 character
+            *u16cur++ = (char16_t) codepoint;
+        } else {
+            // Multiple UTF16 characters with surrogates
+            codepoint = codepoint - 0x10000;
+            *u16cur++ = (char16_t) ((codepoint >> 10) + 0xD800);
+            *u16cur++ = (char16_t) ((codepoint & 0x3FF) + 0xDC00);
+        }
+
+        u8cur += u8len;
+    }
+    *u16cur = 0;
+}
+
+}
diff --git a/libs/utils/tests/Android.mk b/libs/utils/tests/Android.mk
index 00077ee..72d4876 100644
--- a/libs/utils/tests/Android.mk
+++ b/libs/utils/tests/Android.mk
@@ -8,7 +8,8 @@
 test_src_files := \
 	ObbFile_test.cpp \
 	Looper_test.cpp \
-	String8_test.cpp
+	String8_test.cpp \
+	Unicode_test.cpp
 
 shared_libraries := \
 	libz \
diff --git a/libs/utils/tests/Unicode_test.cpp b/libs/utils/tests/Unicode_test.cpp
new file mode 100644
index 0000000..18c130c
--- /dev/null
+++ b/libs/utils/tests/Unicode_test.cpp
@@ -0,0 +1,115 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Unicode_test"
+#include <utils/Log.h>
+#include <utils/Unicode.h>
+
+#include <gtest/gtest.h>
+
+namespace android {
+
+class UnicodeTest : public testing::Test {
+protected:
+    virtual void SetUp() {
+    }
+
+    virtual void TearDown() {
+    }
+};
+
+TEST_F(UnicodeTest, UTF8toUTF16ZeroLength) {
+    ssize_t measured;
+
+    const uint8_t str[] = { };
+
+    measured = utf8_to_utf16_length(str, 0);
+    EXPECT_EQ(0, measured)
+            << "Zero length input should return zero length output.";
+}
+
+TEST_F(UnicodeTest, UTF8toUTF16ASCIILength) {
+    ssize_t measured;
+
+    // U+0030 or ASCII '0'
+    const uint8_t str[] = { 0x30 };
+
+    measured = utf8_to_utf16_length(str, sizeof(str));
+    EXPECT_EQ(1, measured)
+            << "ASCII glyphs should have a length of 1 char16_t";
+}
+
+TEST_F(UnicodeTest, UTF8toUTF16Plane1Length) {
+    ssize_t measured;
+
+    // U+2323 SMILE
+    const uint8_t str[] = { 0xE2, 0x8C, 0xA3 };
+
+    measured = utf8_to_utf16_length(str, sizeof(str));
+    EXPECT_EQ(1, measured)
+            << "Plane 1 glyphs should have a length of 1 char16_t";
+}
+
+TEST_F(UnicodeTest, UTF8toUTF16SurrogateLength) {
+    ssize_t measured;
+
+    // U+10000
+    const uint8_t str[] = { 0xF0, 0x90, 0x80, 0x80 };
+
+    measured = utf8_to_utf16_length(str, sizeof(str));
+    EXPECT_EQ(2, measured)
+            << "Surrogate pairs should have a length of 2 char16_t";
+}
+
+TEST_F(UnicodeTest, UTF8toUTF16TruncatedUTF8) {
+    ssize_t measured;
+
+    // Truncated U+2323 SMILE
+    // U+2323 SMILE
+    const uint8_t str[] = { 0xE2, 0x8C };
+
+    measured = utf8_to_utf16_length(str, sizeof(str));
+    EXPECT_EQ(-1, measured)
+            << "Truncated UTF-8 should return -1 to indicate invalid";
+}
+
+TEST_F(UnicodeTest, UTF8toUTF16Normal) {
+    const uint8_t str[] = {
+        0x30, // U+0030, 1 UTF-16 character
+        0xC4, 0x80, // U+0100, 1 UTF-16 character
+        0xE2, 0x8C, 0xA3, // U+2323, 1 UTF-16 character
+        0xF0, 0x90, 0x80, 0x80, // U+10000, 2 UTF-16 character
+    };
+
+    char16_t output[1 + 1 + 1 + 2 + 1]; // Room for NULL
+
+    utf8_to_utf16(str, sizeof(str), output);
+
+    EXPECT_EQ(0x0030, output[0])
+            << "should be U+0030";
+    EXPECT_EQ(0x0100, output[1])
+            << "should be U+0100";
+    EXPECT_EQ(0x2323, output[2])
+            << "should be U+2323";
+    EXPECT_EQ(0xD800, output[3])
+            << "should be first half of surrogate U+10000";
+    EXPECT_EQ(0xDC00, output[4])
+            << "should be second half of surrogate U+10000";
+    EXPECT_EQ(NULL, output[5])
+            << "should be NULL terminated";
+}
+
+}
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index 5c09dcc..7c496e7 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -546,7 +546,9 @@
     if (!dirtyRegion.isEmpty()) {
         dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
         if (previousBuffer) {
-            const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
+            // This was const Region copyBack, but that causes an
+            // internal compile error on simulator builds
+            /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
             if (!copyBack.isEmpty()) {
                 void* prevBits;
                 if (lock(previousBuffer, 
@@ -1980,7 +1982,7 @@
     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
     // TODO: eglSwapInterval()
-    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    return EGL_TRUE;
 }
 
 // ----------------------------------------------------------------------------
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index ae924cd..c8041fc 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -8,6 +8,7 @@
 
 LOCAL_SRC_FILES:= 	       \
 	EGL/egl.cpp 	       \
+	EGL/trace.cpp              \
 	EGL/getProcAddress.cpp.arm \
 	EGL/hooks.cpp 	       \
 	EGL/Loader.cpp 	       \
@@ -33,6 +34,7 @@
 LOCAL_CFLAGS += -DLOG_TAG=\"libEGL\"
 LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
 LOCAL_CFLAGS += -fvisibility=hidden
+LOCAL_CFLAGS += -DEGL_TRACE=1
 
 ifeq ($(TARGET_BOARD_PLATFORM),msm7k)
 LOCAL_CFLAGS += -DADRENO130=1
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index ab260d5..f744b72 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -59,6 +59,8 @@
         "EGL_KHR_image "
         "EGL_KHR_image_base "
         "EGL_KHR_image_pixmap "
+        "EGL_KHR_gl_texture_2D_image "
+        "EGL_KHR_fence_sync "
         "EGL_ANDROID_image_native_buffer "
         "EGL_ANDROID_swap_rectangle "
         ;
@@ -243,9 +245,23 @@
     EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS];
 };
 
+struct egl_sync_t : public egl_object_t
+{
+    typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref;
+
+    egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync)
+        : dpy(dpy), context(context), sync(sync)
+    {
+    }
+    EGLDisplay dpy;
+    EGLContext context;
+    EGLSyncKHR sync;
+};
+
 typedef egl_surface_t::Ref  SurfaceRef;
 typedef egl_context_t::Ref  ContextRef;
 typedef egl_image_t::Ref    ImageRef;
+typedef egl_sync_t::Ref     SyncRef;
 
 struct tls_t
 {
@@ -269,6 +285,58 @@
 EGLAPI gl_hooks_t gHooksNoContext;
 EGLAPI pthread_key_t gGLWrapperKey = -1;
 
+#if EGL_TRACE
+
+EGLAPI pthread_key_t gGLTraceKey = -1;
+
+// ----------------------------------------------------------------------------
+
+static int gEGLTraceLevel;
+static int gEGLApplicationTraceLevel;
+extern EGLAPI gl_hooks_t gHooksTrace;
+
+static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) {
+    pthread_setspecific(gGLTraceKey, value);
+}
+
+gl_hooks_t const* getGLTraceThreadSpecific() {
+    return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey));
+}
+
+static void initEglTraceLevel() {
+    char value[PROPERTY_VALUE_MAX];
+    property_get("debug.egl.trace", value, "0");
+    int propertyLevel = atoi(value);
+    int applicationLevel = gEGLApplicationTraceLevel;
+    gEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
+}
+
+static void setGLHooksThreadSpecific(gl_hooks_t const *value) {
+    if (gEGLTraceLevel > 0) {
+        setGlTraceThreadSpecific(value);
+        setGlThreadSpecific(&gHooksTrace);
+    } else {
+        setGlThreadSpecific(value);
+    }
+}
+
+/*
+ * Global entry point to allow applications to modify their own trace level.
+ * The effective trace level is the max of this level and the value of debug.egl.trace.
+ */
+extern "C"
+void setGLTraceLevel(int level) {
+    gEGLApplicationTraceLevel = level;
+}
+
+#else
+
+static inline void setGLHooksThreadSpecific(gl_hooks_t const *value) {
+    setGlThreadSpecific(value);
+}
+
+#endif
+
 // ----------------------------------------------------------------------------
 
 static __attribute__((noinline))
@@ -407,10 +475,6 @@
             (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR }, 
     { "eglSetSwapRectangleANDROID", 
             (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID }, 
-    { "glEGLImageTargetTexture2DOES",
-            (__eglMustCastToProperFunctionPointerType)NULL },
-    { "glEGLImageTargetRenderbufferStorageOES",
-            (__eglMustCastToProperFunctionPointerType)NULL },
 };
 
 extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];
@@ -447,13 +511,17 @@
 #if !USE_FAST_TLS_KEY
     pthread_key_create(&gGLWrapperKey, NULL);
 #endif
+#if EGL_TRACE
+    pthread_key_create(&gGLTraceKey, NULL);
+    initEglTraceLevel();
+#endif
     uint32_t addr = (uint32_t)((void*)gl_no_context);
     android_memset32(
             (uint32_t*)(void*)&gHooksNoContext, 
             addr, 
             sizeof(gHooksNoContext));
 
-    setGlThreadSpecific(&gHooksNoContext);
+    setGLHooksThreadSpecific(&gHooksNoContext);
 }
 
 static pthread_once_t once_control = PTHREAD_ONCE_INIT;
@@ -487,6 +555,11 @@
     return egl_to_native_cast<egl_image_t>(image);
 }
 
+static inline
+egl_sync_t* get_sync(EGLSyncKHR sync) {
+    return egl_to_native_cast<egl_sync_t>(sync);
+}
+
 static egl_connection_t* validate_display_config(
         EGLDisplay dpy, EGLConfig config,
         egl_display_t const*& dp)
@@ -660,9 +733,17 @@
         dp->refs++;
         return EGL_TRUE;
     }
-    
-    setGlThreadSpecific(&gHooksNoContext);
-    
+
+#if EGL_TRACE
+
+    // Called both at early_init time and at this time. (Early_init is pre-zygote, so
+    // the information from that call may be stale.)
+    initEglTraceLevel();
+
+#endif
+
+    setGLHooksThreadSpecific(&gHooksNoContext);
+
     // initialize each EGL and
     // build our own extension string first, based on the extension we know
     // and the extension supported by our client implementation
@@ -1221,11 +1302,11 @@
 
         // cur_c has to be valid here (but could be terminated)
         if (ctx != EGL_NO_CONTEXT) {
-            setGlThreadSpecific(c->cnx->hooks[c->version]);
+            setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
             setContext(ctx);
             _c.acquire();
         } else {
-            setGlThreadSpecific(&gHooksNoContext);
+            setGLHooksThreadSpecific(&gHooksNoContext);
             setContext(EGL_NO_CONTEXT);
         }
         _cur_c.release();
@@ -1417,6 +1498,9 @@
                     // Extensions are independent of the bound context
                     cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] =
                     cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] =
+#if EGL_TRACE
+                    gHooksTrace.ext.extensions[slot] =
+#endif
                             cnx->egl.eglGetProcAddress(procname);
                 }
             }
@@ -1794,6 +1878,111 @@
      return EGL_TRUE;
 }
 
+// ----------------------------------------------------------------------------
+// EGL_EGLEXT_VERSION 5
+// ----------------------------------------------------------------------------
+
+
+EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
+{
+    EGLContext ctx = eglGetCurrentContext();
+    ContextRef _c(ctx);
+    if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR);
+    if (!validate_display_context(dpy, ctx))
+        return EGL_NO_SYNC_KHR;
+    egl_display_t const * const dp = get_display(dpy);
+    egl_context_t * const c = get_context(ctx);
+    EGLSyncKHR result = EGL_NO_SYNC_KHR;
+    if (c->cnx->egl.eglCreateSyncKHR) {
+        EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR(
+                dp->disp[c->impl].dpy, type, attrib_list);
+        if (sync == EGL_NO_SYNC_KHR)
+            return sync;
+        result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync);
+    }
+    return (EGLSyncKHR)result;
+}
+
+EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
+{
+    egl_display_t const * const dp = get_display(dpy);
+    if (dp == 0) {
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    }
+
+    SyncRef _s(sync);
+    if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    egl_sync_t* syncObject = get_sync(sync);
+
+    EGLContext ctx = syncObject->context;
+    ContextRef _c(ctx);
+    if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+    if (!validate_display_context(dpy, ctx))
+        return EGL_FALSE;
+
+    egl_context_t * const c = get_context(ctx);
+
+    if (c->cnx->egl.eglDestroySyncKHR) {
+        return c->cnx->egl.eglDestroySyncKHR(
+                dp->disp[c->impl].dpy, syncObject->sync);
+    }
+
+    return EGL_FALSE;
+}
+
+EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
+{
+    egl_display_t const * const dp = get_display(dpy);
+    if (dp == 0) {
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    }
+
+    SyncRef _s(sync);
+    if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    egl_sync_t* syncObject = get_sync(sync);
+
+    EGLContext ctx = syncObject->context;
+    ContextRef _c(ctx);
+    if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+    if (!validate_display_context(dpy, ctx))
+        return EGL_FALSE;
+
+    egl_context_t * const c = get_context(ctx);
+
+    if (c->cnx->egl.eglClientWaitSyncKHR) {
+        return c->cnx->egl.eglClientWaitSyncKHR(
+                dp->disp[c->impl].dpy, syncObject->sync, flags, timeout);
+    }
+
+    return EGL_FALSE;
+}
+
+EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
+{
+    egl_display_t const * const dp = get_display(dpy);
+    if (dp == 0) {
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    }
+
+    SyncRef _s(sync);
+    if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+    egl_sync_t* syncObject = get_sync(sync);
+
+    EGLContext ctx = syncObject->context;
+    ContextRef _c(ctx);
+    if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+    if (!validate_display_context(dpy, ctx))
+        return EGL_FALSE;
+
+    egl_context_t * const c = get_context(ctx);
+
+    if (c->cnx->egl.eglGetSyncAttribKHR) {
+        return c->cnx->egl.eglGetSyncAttribKHR(
+                dp->disp[c->impl].dpy, syncObject->sync, attribute, value);
+    }
+
+    return EGL_FALSE;
+}
 
 // ----------------------------------------------------------------------------
 // ANDROID extensions
diff --git a/opengl/libs/EGL/egl_entries.in b/opengl/libs/EGL/egl_entries.in
index 5d89287..63c3c19 100644
--- a/opengl/libs/EGL/egl_entries.in
+++ b/opengl/libs/EGL/egl_entries.in
@@ -51,6 +51,13 @@
 EGL_ENTRY(EGLImageKHR, eglCreateImageKHR,   EGLDisplay, EGLContext, EGLenum, EGLClientBuffer, const EGLint *)
 EGL_ENTRY(EGLBoolean,  eglDestroyImageKHR,  EGLDisplay, EGLImageKHR)
 
+/* EGL_EGLEXT_VERSION 5 */
+
+EGL_ENTRY(EGLSyncKHR,   eglCreateSyncKHR,       EGLDisplay, EGLenum, const EGLint *)
+EGL_ENTRY(EGLBoolean,   eglDestroySyncKHR,      EGLDisplay, EGLSyncKHR)
+EGL_ENTRY(EGLint,       eglClientWaitSyncKHR,   EGLDisplay, EGLSyncKHR, EGLint, EGLTimeKHR)
+EGL_ENTRY(EGLBoolean,   eglGetSyncAttribKHR,    EGLDisplay, EGLSyncKHR, EGLint, EGLint *)
+
 /* ANDROID extensions */
 
 EGL_ENTRY(EGLBoolean, eglSetSwapRectangleANDROID, EGLDisplay, EGLSurface, EGLint, EGLint, EGLint, EGLint)
diff --git a/opengl/libs/EGL/trace.cpp b/opengl/libs/EGL/trace.cpp
new file mode 100644
index 0000000..d3e96ba
--- /dev/null
+++ b/opengl/libs/EGL/trace.cpp
@@ -0,0 +1,355 @@
+/*
+ ** Copyright 2010, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ **     http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#if EGL_TRACE
+
+#include <stdarg.h>
+#include <stdlib.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <cutils/log.h>
+
+#include "hooks.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+struct GLenumString {
+    GLenum e;
+    const char* s;
+};
+
+#undef GL_ENUM
+#define GL_ENUM(VAL,NAME) {VAL, #NAME},
+
+static GLenumString g_enumnames[] = {
+#include "enums.in"
+};
+#undef GL_ENUM
+
+static int compareGLEnum(const void* a, const void* b) {
+    return ((const GLenumString*) a)->e - ((const GLenumString*) b)->e;
+}
+
+static const char* GLEnumToString(GLenum e) {
+    GLenumString key = {e, ""};
+    const GLenumString* result = (const GLenumString*) bsearch(
+        &key, g_enumnames,
+        sizeof(g_enumnames) / sizeof(g_enumnames[0]),
+        sizeof(g_enumnames[0]), compareGLEnum);
+    if (result) {
+        return result->s;
+    }
+    return NULL;
+}
+
+static const char* GLbooleanToString(GLboolean arg) {
+    return arg ? "GL_TRUE" : "GL_FALSE";
+}
+
+static GLenumString g_bitfieldNames[] = {
+    {0x00004000, "GL_COLOR_BUFFER_BIT"},
+    {0x00000400, "GL_STENCIL_BUFFER_BIT"},
+    {0x00000100, "GL_DEPTH_BUFFER_BIT"}
+};
+
+class StringBuilder {
+    static const int lineSize = 500;
+    char line[lineSize];
+    int line_index;
+public:
+    StringBuilder() {
+        line_index = 0;
+        line[0] = '\0';
+    }
+    void append(const char* fmt, ...) {
+        va_list argp;
+        va_start(argp, fmt);
+        line_index += vsnprintf(line + line_index, lineSize-line_index, fmt, argp);
+        va_end(argp);
+    }
+    const char* getString() {
+        line_index = 0;
+        line[lineSize-1] = '\0';
+        return line;
+    }
+};
+
+
+static void TraceGLShaderSource(GLuint shader, GLsizei count,
+    const GLchar** string, const GLint* length) {
+    LOGD("const char* shaderSrc[] = {");
+    for (GLsizei i = 0; i < count; i++) {
+        const char* comma = i < count-1 ? "," : "";
+        const GLchar* s = string[i];
+        if (length) {
+            GLint len = length[i];
+            LOGD("    \"%*s\"%s", len, s, comma);
+        } else {
+            LOGD("    \"%s\"%s", s, comma);
+        }
+    }
+    LOGD("};");
+    if (length) {
+        LOGD("const GLint* shaderLength[] = {");
+        for (GLsizei i = 0; i < count; i++) {
+            const char* comma = i < count-1 ? "," : "";
+            GLint len = length[i];
+            LOGD("    \"%d\"%s", len, comma);
+        }
+        LOGD("};");
+        LOGD("glShaderSource(%u, %u, shaderSrc, shaderLength);",
+            shader, count);
+    } else {
+        LOGD("glShaderSource(%u, %u, shaderSrc, (const GLint*) 0);",
+            shader, count);
+    }
+}
+
+static void TraceValue(int elementCount, char type,
+        GLsizei chunkCount, GLsizei chunkSize, const void* value) {
+    StringBuilder stringBuilder;
+    GLsizei count = chunkCount * chunkSize;
+    bool isFloat = type == 'f';
+    const char* typeString = isFloat ? "GLfloat" : "GLint";
+    LOGD("const %s value[] = {", typeString);
+    for (GLsizei i = 0; i < count; i++) {
+        StringBuilder builder;
+        builder.append("    ");
+        for (int e = 0; e < elementCount; e++) {
+            const char* comma = ", ";
+            if (e == elementCount-1) {
+                if (i == count - 1) {
+                    comma = "";
+                } else {
+                    comma = ",";
+                }
+            }
+            if (isFloat) {
+                builder.append("%g%s", * (GLfloat*) value, comma);
+                value = (void*) (((GLfloat*) value) + 1);
+            } else {
+                builder.append("%d%s", * (GLint*) value, comma);
+                value = (void*) (((GLint*) value) + 1);
+            }
+        }
+        LOGD("%s", builder.getString());
+        if (chunkSize > 1 && i < count-1
+                && (i % chunkSize) == (chunkSize-1)) {
+            LOGD("%s", ""); // Print a blank line.
+        }
+    }
+    LOGD("};");
+}
+
+static void TraceUniformv(int elementCount, char type,
+        GLuint location, GLsizei count, const void* value) {
+    TraceValue(elementCount, type, count, 1, value);
+    LOGD("glUniform%d%c(%u, %u, value);", elementCount, type, location, count);
+}
+
+static void TraceUniformMatrix(int matrixSideLength,
+        GLuint location, GLsizei count, GLboolean transpose, const void* value) {
+    TraceValue(matrixSideLength, 'f', count, matrixSideLength, value);
+    LOGD("glUniformMatrix%dfv(%u, %u, %s, value);", matrixSideLength, location, count,
+            GLbooleanToString(transpose));
+}
+
+static void TraceGL(const char* name, int numArgs, ...) {
+    va_list argp;
+    va_start(argp, numArgs);
+    int nameLen = strlen(name);
+
+    // glShaderSource
+    if (nameLen == 14 && strcmp(name, "glShaderSource") == 0) {
+        va_arg(argp, const char*);
+        GLuint shader = va_arg(argp, GLuint);
+        va_arg(argp, const char*);
+        GLsizei count = va_arg(argp, GLsizei);
+        va_arg(argp, const char*);
+        const GLchar** string = (const GLchar**) va_arg(argp, void*);
+        va_arg(argp, const char*);
+        const GLint* length = (const GLint*) va_arg(argp, void*);
+        va_end(argp);
+        TraceGLShaderSource(shader, count, string, length);
+        return;
+    }
+
+    // glUniformXXv
+
+    if (nameLen == 12 && strncmp(name, "glUniform", 9) == 0 && name[11] == 'v') {
+        int elementCount = name[9] - '0'; // 1..4
+        char type = name[10]; // 'f' or 'i'
+        va_arg(argp, const char*);
+        GLuint location = va_arg(argp, GLuint);
+        va_arg(argp, const char*);
+        GLsizei count = va_arg(argp, GLsizei);
+        va_arg(argp, const char*);
+        const void* value = (const void*) va_arg(argp, void*);
+        va_end(argp);
+        TraceUniformv(elementCount, type, location, count, value);
+        return;
+    }
+
+    // glUniformMatrixXfv
+
+    if (nameLen == 18 && strncmp(name, "glUniformMatrix", 15) == 0
+            && name[16] == 'f' && name[17] == 'v') {
+        int matrixSideLength = name[15] - '0'; // 2..4
+        va_arg(argp, const char*);
+        GLuint location = va_arg(argp, GLuint);
+        va_arg(argp, const char*);
+        GLsizei count = va_arg(argp, GLsizei);
+        va_arg(argp, const char*);
+        GLboolean transpose = (GLboolean) va_arg(argp, int);
+        va_arg(argp, const char*);
+        const void* value = (const void*) va_arg(argp, void*);
+        va_end(argp);
+        TraceUniformMatrix(matrixSideLength, location, count, transpose, value);
+        return;
+    }
+
+    StringBuilder builder;
+    builder.append("%s(", name);
+    for (int i = 0; i < numArgs; i++) {
+        if (i > 0) {
+            builder.append(", ");
+        }
+        const char* type = va_arg(argp, const char*);
+        bool isPtr = type[strlen(type)-1] == '*'
+            || strcmp(type, "GLeglImageOES") == 0;
+        if (isPtr) {
+            const void* arg = va_arg(argp, const void*);
+            builder.append("(%s) 0x%08x", type, (size_t) arg);
+        } else if (strcmp(type, "GLbitfield") == 0) {
+            size_t arg = va_arg(argp, size_t);
+            bool first = true;
+            for (size_t i = 0; i < sizeof(g_bitfieldNames) / sizeof(g_bitfieldNames[0]); i++) {
+                const GLenumString* b = &g_bitfieldNames[i];
+                if (b->e & arg) {
+                    if (first) {
+                        first = false;
+                    } else {
+                        builder.append(" | ");
+                    }
+                    builder.append("%s", b->s);
+                    arg &= ~b->e;
+                }
+            }
+            if (first || arg != 0) {
+                if (!first) {
+                    builder.append(" | ");
+                }
+                builder.append("0x%08x", arg);
+            }
+        } else if (strcmp(type, "GLboolean") == 0) {
+            GLboolean arg = va_arg(argp, int);
+            builder.append("%s", GLbooleanToString(arg));
+        } else if (strcmp(type, "GLclampf") == 0) {
+            double arg = va_arg(argp, double);
+            builder.append("%g", arg);
+        } else if (strcmp(type, "GLenum") == 0) {
+            GLenum arg = va_arg(argp, int);
+            const char* s = GLEnumToString(arg);
+            if (s) {
+                builder.append("%s", s);
+            } else {
+                builder.append("0x%x", arg);
+            }
+        } else if (strcmp(type, "GLfixed") == 0) {
+            int arg = va_arg(argp, int);
+            builder.append("0x%08x", arg);
+        } else if (strcmp(type, "GLfloat") == 0) {
+            double arg = va_arg(argp, double);
+            builder.append("%g", arg);
+        } else if (strcmp(type, "GLint") == 0) {
+            int arg = va_arg(argp, int);
+            const char* s = NULL;
+            if (strcmp(name, "glTexParameteri") == 0) {
+                s = GLEnumToString(arg);
+            }
+            if (s) {
+                builder.append("%s", s);
+            } else {
+                builder.append("%d", arg);
+            }
+        } else if (strcmp(type, "GLintptr") == 0) {
+            int arg = va_arg(argp, unsigned int);
+            builder.append("%u", arg);
+        } else if (strcmp(type, "GLsizei") == 0) {
+            int arg = va_arg(argp, size_t);
+            builder.append("%u", arg);
+        } else if (strcmp(type, "GLsizeiptr") == 0) {
+            int arg = va_arg(argp, size_t);
+            builder.append("%u", arg);
+        } else if (strcmp(type, "GLuint") == 0) {
+            int arg = va_arg(argp, unsigned int);
+            builder.append("%u", arg);
+        } else {
+            builder.append("/* ??? %s */", type);
+            break;
+        }
+    }
+    builder.append(");");
+    LOGD("%s", builder.getString());
+    va_end(argp);
+}
+
+#undef TRACE_GL_VOID
+#undef TRACE_GL
+
+#define TRACE_GL_VOID(_api, _args, _argList, ...)                         \
+static void Tracing_ ## _api _args {                                      \
+    TraceGL(#_api, __VA_ARGS__);                                          \
+    gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;  \
+    _c->_api _argList;                                                    \
+}
+
+#define TRACE_GL(_type, _api, _args, _argList, ...)                       \
+static _type Tracing_ ## _api _args {                                     \
+    TraceGL(#_api, __VA_ARGS__);                                          \
+    gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;  \
+    return _c->_api _argList;                                             \
+}
+
+extern "C" {
+#include "../trace.in"
+}
+#undef TRACE_GL_VOID
+#undef TRACE_GL
+
+#define GL_ENTRY(_r, _api, ...) Tracing_ ## _api,
+
+EGLAPI gl_hooks_t gHooksTrace = {
+    {
+        #include "entries.in"
+    },
+    {
+        {0}
+    }
+};
+#undef GL_ENTRY
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif // EGL_TRACE
diff --git a/opengl/libs/GLES2/gl2.cpp b/opengl/libs/GLES2/gl2.cpp
index 18dd483..fee4609 100644
--- a/opengl/libs/GLES2/gl2.cpp
+++ b/opengl/libs/GLES2/gl2.cpp
@@ -39,6 +39,8 @@
 #undef CALL_GL_API
 #undef CALL_GL_API_RETURN
 
+#define DEBUG_CALL_GL_API 0
+
 #if USE_FAST_TLS_KEY
 
     #ifdef HAVE_ARM_TLS_REGISTER
@@ -74,10 +76,24 @@
 
     #define API_ENTRY(_api) _api
 
+#if DEBUG_CALL_GL_API
+
     #define CALL_GL_API(_api, ...)                                       \
         gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;  \
-        _c->_api(__VA_ARGS__)
-    
+        _c->_api(__VA_ARGS__); \
+        GLenum status = GL_NO_ERROR; \
+        while ((status = glGetError()) != GL_NO_ERROR) { \
+            LOGD("[" #_api "] 0x%x", status); \
+        }
+
+#else
+
+    #define CALL_GL_API(_api, ...)                                       \
+        gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;  \
+        _c->_api(__VA_ARGS__);
+
+#endif
+
     #define CALL_GL_API_RETURN(_api, ...)                                \
         gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;  \
         return _c->_api(__VA_ARGS__)
diff --git a/opengl/libs/enums.in b/opengl/libs/enums.in
new file mode 100644
index 0000000..f9752c2
--- /dev/null
+++ b/opengl/libs/enums.in
@@ -0,0 +1,594 @@
+GL_ENUM(0x0000,GL_POINTS)
+GL_ENUM(0x0001,GL_LINES)
+GL_ENUM(0x0002,GL_LINE_LOOP)
+GL_ENUM(0x0003,GL_LINE_STRIP)
+GL_ENUM(0x0004,GL_TRIANGLES)
+GL_ENUM(0x0005,GL_TRIANGLE_STRIP)
+GL_ENUM(0x0006,GL_TRIANGLE_FAN)
+GL_ENUM(0x0104,GL_ADD)
+GL_ENUM(0x0200,GL_NEVER)
+GL_ENUM(0x0201,GL_LESS)
+GL_ENUM(0x0202,GL_EQUAL)
+GL_ENUM(0x0203,GL_LEQUAL)
+GL_ENUM(0x0204,GL_GREATER)
+GL_ENUM(0x0205,GL_NOTEQUAL)
+GL_ENUM(0x0206,GL_GEQUAL)
+GL_ENUM(0x0207,GL_ALWAYS)
+GL_ENUM(0x0300,GL_SRC_COLOR)
+GL_ENUM(0x0301,GL_ONE_MINUS_SRC_COLOR)
+GL_ENUM(0x0302,GL_SRC_ALPHA)
+GL_ENUM(0x0303,GL_ONE_MINUS_SRC_ALPHA)
+GL_ENUM(0x0304,GL_DST_ALPHA)
+GL_ENUM(0x0305,GL_ONE_MINUS_DST_ALPHA)
+GL_ENUM(0x0306,GL_DST_COLOR)
+GL_ENUM(0x0307,GL_ONE_MINUS_DST_COLOR)
+GL_ENUM(0x0308,GL_SRC_ALPHA_SATURATE)
+GL_ENUM(0x0404,GL_FRONT)
+GL_ENUM(0x0405,GL_BACK)
+GL_ENUM(0x0408,GL_FRONT_AND_BACK)
+GL_ENUM(0x0500,GL_INVALID_ENUM)
+GL_ENUM(0x0501,GL_INVALID_VALUE)
+GL_ENUM(0x0502,GL_INVALID_OPERATION)
+GL_ENUM(0x0503,GL_STACK_OVERFLOW)
+GL_ENUM(0x0504,GL_STACK_UNDERFLOW)
+GL_ENUM(0x0505,GL_OUT_OF_MEMORY)
+GL_ENUM(0x0506,GL_INVALID_FRAMEBUFFER_OPERATION_OES)
+GL_ENUM(0x0800,GL_EXP)
+GL_ENUM(0x0801,GL_EXP2)
+GL_ENUM(0x0900,GL_CW)
+GL_ENUM(0x0901,GL_CCW)
+GL_ENUM(0x0B00,GL_CURRENT_COLOR)
+GL_ENUM(0x0B02,GL_CURRENT_NORMAL)
+GL_ENUM(0x0B03,GL_CURRENT_TEXTURE_COORDS)
+GL_ENUM(0x0B10,GL_POINT_SMOOTH)
+GL_ENUM(0x0B11,GL_POINT_SIZE)
+GL_ENUM(0x0B12,GL_SMOOTH_POINT_SIZE_RANGE)
+GL_ENUM(0x0B20,GL_LINE_SMOOTH)
+GL_ENUM(0x0B21,GL_LINE_WIDTH)
+GL_ENUM(0x0B22,GL_SMOOTH_LINE_WIDTH_RANGE)
+GL_ENUM(0x0B44,GL_CULL_FACE)
+GL_ENUM(0x0B45,GL_CULL_FACE_MODE)
+GL_ENUM(0x0B46,GL_FRONT_FACE)
+GL_ENUM(0x0B50,GL_LIGHTING)
+GL_ENUM(0x0B52,GL_LIGHT_MODEL_TWO_SIDE)
+GL_ENUM(0x0B53,GL_LIGHT_MODEL_AMBIENT)
+GL_ENUM(0x0B54,GL_SHADE_MODEL)
+GL_ENUM(0x0B57,GL_COLOR_MATERIAL)
+GL_ENUM(0x0B60,GL_FOG)
+GL_ENUM(0x0B62,GL_FOG_DENSITY)
+GL_ENUM(0x0B63,GL_FOG_START)
+GL_ENUM(0x0B64,GL_FOG_END)
+GL_ENUM(0x0B65,GL_FOG_MODE)
+GL_ENUM(0x0B66,GL_FOG_COLOR)
+GL_ENUM(0x0B70,GL_DEPTH_RANGE)
+GL_ENUM(0x0B71,GL_DEPTH_TEST)
+GL_ENUM(0x0B72,GL_DEPTH_WRITEMASK)
+GL_ENUM(0x0B73,GL_DEPTH_CLEAR_VALUE)
+GL_ENUM(0x0B74,GL_DEPTH_FUNC)
+GL_ENUM(0x0B90,GL_STENCIL_TEST)
+GL_ENUM(0x0B91,GL_STENCIL_CLEAR_VALUE)
+GL_ENUM(0x0B92,GL_STENCIL_FUNC)
+GL_ENUM(0x0B93,GL_STENCIL_VALUE_MASK)
+GL_ENUM(0x0B94,GL_STENCIL_FAIL)
+GL_ENUM(0x0B95,GL_STENCIL_PASS_DEPTH_FAIL)
+GL_ENUM(0x0B96,GL_STENCIL_PASS_DEPTH_PASS)
+GL_ENUM(0x0B97,GL_STENCIL_REF)
+GL_ENUM(0x0B98,GL_STENCIL_WRITEMASK)
+GL_ENUM(0x0BA0,GL_MATRIX_MODE)
+GL_ENUM(0x0BA1,GL_NORMALIZE)
+GL_ENUM(0x0BA2,GL_VIEWPORT)
+GL_ENUM(0x0BA3,GL_MODELVIEW_STACK_DEPTH)
+GL_ENUM(0x0BA4,GL_PROJECTION_STACK_DEPTH)
+GL_ENUM(0x0BA5,GL_TEXTURE_STACK_DEPTH)
+GL_ENUM(0x0BA6,GL_MODELVIEW_MATRIX)
+GL_ENUM(0x0BA7,GL_PROJECTION_MATRIX)
+GL_ENUM(0x0BA8,GL_TEXTURE_MATRIX)
+GL_ENUM(0x0BC0,GL_ALPHA_TEST)
+GL_ENUM(0x0BC1,GL_ALPHA_TEST_FUNC)
+GL_ENUM(0x0BC2,GL_ALPHA_TEST_REF)
+GL_ENUM(0x0BD0,GL_DITHER)
+GL_ENUM(0x0BE0,GL_BLEND_DST)
+GL_ENUM(0x0BE1,GL_BLEND_SRC)
+GL_ENUM(0x0BE2,GL_BLEND)
+GL_ENUM(0x0BF0,GL_LOGIC_OP_MODE)
+GL_ENUM(0x0BF2,GL_COLOR_LOGIC_OP)
+GL_ENUM(0x0C10,GL_SCISSOR_BOX)
+GL_ENUM(0x0C11,GL_SCISSOR_TEST)
+GL_ENUM(0x0C22,GL_COLOR_CLEAR_VALUE)
+GL_ENUM(0x0C23,GL_COLOR_WRITEMASK)
+GL_ENUM(0x0C50,GL_PERSPECTIVE_CORRECTION_HINT)
+GL_ENUM(0x0C51,GL_POINT_SMOOTH_HINT)
+GL_ENUM(0x0C52,GL_LINE_SMOOTH_HINT)
+GL_ENUM(0x0C54,GL_FOG_HINT)
+GL_ENUM(0x0CF5,GL_UNPACK_ALIGNMENT)
+GL_ENUM(0x0D05,GL_PACK_ALIGNMENT)
+GL_ENUM(0x0D1C,GL_ALPHA_SCALE)
+GL_ENUM(0x0D31,GL_MAX_LIGHTS)
+GL_ENUM(0x0D32,GL_MAX_CLIP_PLANES)
+GL_ENUM(0x0D33,GL_MAX_TEXTURE_SIZE)
+GL_ENUM(0x0D36,GL_MAX_MODELVIEW_STACK_DEPTH)
+GL_ENUM(0x0D38,GL_MAX_PROJECTION_STACK_DEPTH)
+GL_ENUM(0x0D39,GL_MAX_TEXTURE_STACK_DEPTH)
+GL_ENUM(0x0D3A,GL_MAX_VIEWPORT_DIMS)
+GL_ENUM(0x0D50,GL_SUBPIXEL_BITS)
+GL_ENUM(0x0D52,GL_RED_BITS)
+GL_ENUM(0x0D53,GL_GREEN_BITS)
+GL_ENUM(0x0D54,GL_BLUE_BITS)
+GL_ENUM(0x0D55,GL_ALPHA_BITS)
+GL_ENUM(0x0D56,GL_DEPTH_BITS)
+GL_ENUM(0x0D57,GL_STENCIL_BITS)
+GL_ENUM(0x0DE1,GL_TEXTURE_2D)
+GL_ENUM(0x1100,GL_DONT_CARE)
+GL_ENUM(0x1101,GL_FASTEST)
+GL_ENUM(0x1102,GL_NICEST)
+GL_ENUM(0x1200,GL_AMBIENT)
+GL_ENUM(0x1201,GL_DIFFUSE)
+GL_ENUM(0x1202,GL_SPECULAR)
+GL_ENUM(0x1203,GL_POSITION)
+GL_ENUM(0x1204,GL_SPOT_DIRECTION)
+GL_ENUM(0x1205,GL_SPOT_EXPONENT)
+GL_ENUM(0x1206,GL_SPOT_CUTOFF)
+GL_ENUM(0x1207,GL_CONSTANT_ATTENUATION)
+GL_ENUM(0x1208,GL_LINEAR_ATTENUATION)
+GL_ENUM(0x1209,GL_QUADRATIC_ATTENUATION)
+GL_ENUM(0x1400,GL_BYTE)
+GL_ENUM(0x1401,GL_UNSIGNED_BYTE)
+GL_ENUM(0x1402,GL_SHORT)
+GL_ENUM(0x1403,GL_UNSIGNED_SHORT)
+GL_ENUM(0x1404,GL_INT)
+GL_ENUM(0x1405,GL_UNSIGNED_INT)
+GL_ENUM(0x1406,GL_FLOAT)
+GL_ENUM(0x140C,GL_FIXED)
+GL_ENUM(0x1500,GL_CLEAR)
+GL_ENUM(0x1501,GL_AND)
+GL_ENUM(0x1502,GL_AND_REVERSE)
+GL_ENUM(0x1503,GL_COPY)
+GL_ENUM(0x1504,GL_AND_INVERTED)
+GL_ENUM(0x1505,GL_NOOP)
+GL_ENUM(0x1506,GL_XOR)
+GL_ENUM(0x1507,GL_OR)
+GL_ENUM(0x1508,GL_NOR)
+GL_ENUM(0x1509,GL_EQUIV)
+GL_ENUM(0x150A,GL_INVERT)
+GL_ENUM(0x150B,GL_OR_REVERSE)
+GL_ENUM(0x150C,GL_COPY_INVERTED)
+GL_ENUM(0x150D,GL_OR_INVERTED)
+GL_ENUM(0x150E,GL_NAND)
+GL_ENUM(0x150F,GL_SET)
+GL_ENUM(0x1600,GL_EMISSION)
+GL_ENUM(0x1601,GL_SHININESS)
+GL_ENUM(0x1602,GL_AMBIENT_AND_DIFFUSE)
+GL_ENUM(0x1700,GL_MODELVIEW)
+GL_ENUM(0x1701,GL_PROJECTION)
+GL_ENUM(0x1702,GL_TEXTURE)
+GL_ENUM(0x1800,GL_COLOR_EXT)
+GL_ENUM(0x1801,GL_DEPTH_EXT)
+GL_ENUM(0x1802,GL_STENCIL_EXT)
+GL_ENUM(0x1901,GL_STENCIL_INDEX)
+GL_ENUM(0x1902,GL_DEPTH_COMPONENT)
+GL_ENUM(0x1906,GL_ALPHA)
+GL_ENUM(0x1907,GL_RGB)
+GL_ENUM(0x1908,GL_RGBA)
+GL_ENUM(0x1909,GL_LUMINANCE)
+GL_ENUM(0x190A,GL_LUMINANCE_ALPHA)
+GL_ENUM(0x1D00,GL_FLAT)
+GL_ENUM(0x1D01,GL_SMOOTH)
+GL_ENUM(0x1E00,GL_KEEP)
+GL_ENUM(0x1E01,GL_REPLACE)
+GL_ENUM(0x1E02,GL_INCR)
+GL_ENUM(0x1E03,GL_DECR)
+GL_ENUM(0x1F00,GL_VENDOR)
+GL_ENUM(0x1F01,GL_RENDERER)
+GL_ENUM(0x1F02,GL_VERSION)
+GL_ENUM(0x1F03,GL_EXTENSIONS)
+GL_ENUM(0x2100,GL_MODULATE)
+GL_ENUM(0x2101,GL_DECAL)
+GL_ENUM(0x2200,GL_TEXTURE_ENV_MODE)
+GL_ENUM(0x2201,GL_TEXTURE_ENV_COLOR)
+GL_ENUM(0x2300,GL_TEXTURE_ENV)
+GL_ENUM(0x2500,GL_TEXTURE_GEN_MODE_OES)
+GL_ENUM(0x2600,GL_NEAREST)
+GL_ENUM(0x2601,GL_LINEAR)
+GL_ENUM(0x2700,GL_NEAREST_MIPMAP_NEAREST)
+GL_ENUM(0x2701,GL_LINEAR_MIPMAP_NEAREST)
+GL_ENUM(0x2702,GL_NEAREST_MIPMAP_LINEAR)
+GL_ENUM(0x2703,GL_LINEAR_MIPMAP_LINEAR)
+GL_ENUM(0x2800,GL_TEXTURE_MAG_FILTER)
+GL_ENUM(0x2801,GL_TEXTURE_MIN_FILTER)
+GL_ENUM(0x2802,GL_TEXTURE_WRAP_S)
+GL_ENUM(0x2803,GL_TEXTURE_WRAP_T)
+GL_ENUM(0x2901,GL_REPEAT)
+GL_ENUM(0x2A00,GL_POLYGON_OFFSET_UNITS)
+GL_ENUM(0x3000,GL_CLIP_PLANE0)
+GL_ENUM(0x3001,GL_CLIP_PLANE1)
+GL_ENUM(0x3002,GL_CLIP_PLANE2)
+GL_ENUM(0x3003,GL_CLIP_PLANE3)
+GL_ENUM(0x3004,GL_CLIP_PLANE4)
+GL_ENUM(0x3005,GL_CLIP_PLANE5)
+GL_ENUM(0x4000,GL_LIGHT0)
+GL_ENUM(0x4001,GL_LIGHT1)
+GL_ENUM(0x4002,GL_LIGHT2)
+GL_ENUM(0x4003,GL_LIGHT3)
+GL_ENUM(0x4004,GL_LIGHT4)
+GL_ENUM(0x4005,GL_LIGHT5)
+GL_ENUM(0x4006,GL_LIGHT6)
+GL_ENUM(0x4007,GL_LIGHT7)
+GL_ENUM(0x8000,GL_COVERAGE_BUFFER_BIT_NV)
+GL_ENUM(0x8001,GL_CONSTANT_COLOR)
+GL_ENUM(0x8002,GL_ONE_MINUS_CONSTANT_COLOR)
+GL_ENUM(0x8003,GL_CONSTANT_ALPHA)
+GL_ENUM(0x8004,GL_ONE_MINUS_CONSTANT_ALPHA)
+GL_ENUM(0x8005,GL_BLEND_COLOR)
+GL_ENUM(0x8006,GL_FUNC_ADD_OES)
+GL_ENUM(0x8007,GL_MIN_EXT)
+GL_ENUM(0x8008,GL_MAX_EXT)
+GL_ENUM(0x8009,GL_BLEND_EQUATION_RGB_OES)
+GL_ENUM(0x800A,GL_FUNC_SUBTRACT_OES)
+GL_ENUM(0x800B,GL_FUNC_REVERSE_SUBTRACT_OES)
+GL_ENUM(0x8033,GL_UNSIGNED_SHORT_4_4_4_4)
+GL_ENUM(0x8034,GL_UNSIGNED_SHORT_5_5_5_1)
+GL_ENUM(0x8037,GL_POLYGON_OFFSET_FILL)
+GL_ENUM(0x8038,GL_POLYGON_OFFSET_FACTOR)
+GL_ENUM(0x803A,GL_RESCALE_NORMAL)
+GL_ENUM(0x8051,GL_RGB8_OES)
+GL_ENUM(0x8056,GL_RGBA4_OES)
+GL_ENUM(0x8057,GL_RGB5_A1_OES)
+GL_ENUM(0x8058,GL_RGBA8_OES)
+GL_ENUM(0x8069,GL_TEXTURE_BINDING_2D)
+GL_ENUM(0x806A,GL_TEXTURE_BINDING_3D_OES)
+GL_ENUM(0x806F,GL_TEXTURE_3D_OES)
+GL_ENUM(0x8072,GL_TEXTURE_WRAP_R_OES)
+GL_ENUM(0x8073,GL_MAX_3D_TEXTURE_SIZE_OES)
+GL_ENUM(0x8074,GL_VERTEX_ARRAY)
+GL_ENUM(0x8075,GL_NORMAL_ARRAY)
+GL_ENUM(0x8076,GL_COLOR_ARRAY)
+GL_ENUM(0x8078,GL_TEXTURE_COORD_ARRAY)
+GL_ENUM(0x807A,GL_VERTEX_ARRAY_SIZE)
+GL_ENUM(0x807B,GL_VERTEX_ARRAY_TYPE)
+GL_ENUM(0x807C,GL_VERTEX_ARRAY_STRIDE)
+GL_ENUM(0x807E,GL_NORMAL_ARRAY_TYPE)
+GL_ENUM(0x807F,GL_NORMAL_ARRAY_STRIDE)
+GL_ENUM(0x8081,GL_COLOR_ARRAY_SIZE)
+GL_ENUM(0x8082,GL_COLOR_ARRAY_TYPE)
+GL_ENUM(0x8083,GL_COLOR_ARRAY_STRIDE)
+GL_ENUM(0x8088,GL_TEXTURE_COORD_ARRAY_SIZE)
+GL_ENUM(0x8089,GL_TEXTURE_COORD_ARRAY_TYPE)
+GL_ENUM(0x808A,GL_TEXTURE_COORD_ARRAY_STRIDE)
+GL_ENUM(0x808E,GL_VERTEX_ARRAY_POINTER)
+GL_ENUM(0x808F,GL_NORMAL_ARRAY_POINTER)
+GL_ENUM(0x8090,GL_COLOR_ARRAY_POINTER)
+GL_ENUM(0x8092,GL_TEXTURE_COORD_ARRAY_POINTER)
+GL_ENUM(0x809D,GL_MULTISAMPLE)
+GL_ENUM(0x809E,GL_SAMPLE_ALPHA_TO_COVERAGE)
+GL_ENUM(0x809F,GL_SAMPLE_ALPHA_TO_ONE)
+GL_ENUM(0x80A0,GL_SAMPLE_COVERAGE)
+GL_ENUM(0x80A8,GL_SAMPLE_BUFFERS)
+GL_ENUM(0x80A9,GL_SAMPLES)
+GL_ENUM(0x80AA,GL_SAMPLE_COVERAGE_VALUE)
+GL_ENUM(0x80AB,GL_SAMPLE_COVERAGE_INVERT)
+GL_ENUM(0x80C8,GL_BLEND_DST_RGB_OES)
+GL_ENUM(0x80C9,GL_BLEND_SRC_RGB_OES)
+GL_ENUM(0x80CA,GL_BLEND_DST_ALPHA_OES)
+GL_ENUM(0x80CB,GL_BLEND_SRC_ALPHA_OES)
+GL_ENUM(0x80E1,GL_BGRA_EXT)
+GL_ENUM(0x8126,GL_POINT_SIZE_MIN)
+GL_ENUM(0x8127,GL_POINT_SIZE_MAX)
+GL_ENUM(0x8128,GL_POINT_FADE_THRESHOLD_SIZE)
+GL_ENUM(0x8129,GL_POINT_DISTANCE_ATTENUATION)
+GL_ENUM(0x812F,GL_CLAMP_TO_EDGE)
+GL_ENUM(0x8191,GL_GENERATE_MIPMAP)
+GL_ENUM(0x8192,GL_GENERATE_MIPMAP_HINT)
+GL_ENUM(0x81A5,GL_DEPTH_COMPONENT16_OES)
+GL_ENUM(0x81A6,GL_DEPTH_COMPONENT24_OES)
+GL_ENUM(0x81A7,GL_DEPTH_COMPONENT32_OES)
+GL_ENUM(0x8363,GL_UNSIGNED_SHORT_5_6_5)
+GL_ENUM(0x8365,GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT)
+GL_ENUM(0x8366,GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT)
+GL_ENUM(0x8368,GL_UNSIGNED_INT_2_10_10_10_REV_EXT)
+GL_ENUM(0x8370,GL_MIRRORED_REPEAT_OES)
+GL_ENUM(0x83F0,GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
+GL_ENUM(0x83F1,GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
+GL_ENUM(0x846D,GL_ALIASED_POINT_SIZE_RANGE)
+GL_ENUM(0x846E,GL_ALIASED_LINE_WIDTH_RANGE)
+GL_ENUM(0x84C0,GL_TEXTURE0)
+GL_ENUM(0x84C1,GL_TEXTURE1)
+GL_ENUM(0x84C2,GL_TEXTURE2)
+GL_ENUM(0x84C3,GL_TEXTURE3)
+GL_ENUM(0x84C4,GL_TEXTURE4)
+GL_ENUM(0x84C5,GL_TEXTURE5)
+GL_ENUM(0x84C6,GL_TEXTURE6)
+GL_ENUM(0x84C7,GL_TEXTURE7)
+GL_ENUM(0x84C8,GL_TEXTURE8)
+GL_ENUM(0x84C9,GL_TEXTURE9)
+GL_ENUM(0x84CA,GL_TEXTURE10)
+GL_ENUM(0x84CB,GL_TEXTURE11)
+GL_ENUM(0x84CC,GL_TEXTURE12)
+GL_ENUM(0x84CD,GL_TEXTURE13)
+GL_ENUM(0x84CE,GL_TEXTURE14)
+GL_ENUM(0x84CF,GL_TEXTURE15)
+GL_ENUM(0x84D0,GL_TEXTURE16)
+GL_ENUM(0x84D1,GL_TEXTURE17)
+GL_ENUM(0x84D2,GL_TEXTURE18)
+GL_ENUM(0x84D3,GL_TEXTURE19)
+GL_ENUM(0x84D4,GL_TEXTURE20)
+GL_ENUM(0x84D5,GL_TEXTURE21)
+GL_ENUM(0x84D6,GL_TEXTURE22)
+GL_ENUM(0x84D7,GL_TEXTURE23)
+GL_ENUM(0x84D8,GL_TEXTURE24)
+GL_ENUM(0x84D9,GL_TEXTURE25)
+GL_ENUM(0x84DA,GL_TEXTURE26)
+GL_ENUM(0x84DB,GL_TEXTURE27)
+GL_ENUM(0x84DC,GL_TEXTURE28)
+GL_ENUM(0x84DD,GL_TEXTURE29)
+GL_ENUM(0x84DE,GL_TEXTURE30)
+GL_ENUM(0x84DF,GL_TEXTURE31)
+GL_ENUM(0x84E0,GL_ACTIVE_TEXTURE)
+GL_ENUM(0x84E1,GL_CLIENT_ACTIVE_TEXTURE)
+GL_ENUM(0x84E2,GL_MAX_TEXTURE_UNITS)
+GL_ENUM(0x84E7,GL_SUBTRACT)
+GL_ENUM(0x84E8,GL_MAX_RENDERBUFFER_SIZE_OES)
+GL_ENUM(0x84F2,GL_ALL_COMPLETED_NV)
+GL_ENUM(0x84F3,GL_FENCE_STATUS_NV)
+GL_ENUM(0x84F4,GL_FENCE_CONDITION_NV)
+GL_ENUM(0x84F9,GL_DEPTH_STENCIL_OES)
+GL_ENUM(0x84FA,GL_UNSIGNED_INT_24_8_OES)
+GL_ENUM(0x84FD,GL_MAX_TEXTURE_LOD_BIAS_EXT)
+GL_ENUM(0x84FE,GL_TEXTURE_MAX_ANISOTROPY_EXT)
+GL_ENUM(0x84FF,GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT)
+GL_ENUM(0x8500,GL_TEXTURE_FILTER_CONTROL_EXT)
+GL_ENUM(0x8501,GL_TEXTURE_LOD_BIAS_EXT)
+GL_ENUM(0x8507,GL_INCR_WRAP_OES)
+GL_ENUM(0x8508,GL_DECR_WRAP_OES)
+GL_ENUM(0x8511,GL_NORMAL_MAP_OES)
+GL_ENUM(0x8512,GL_REFLECTION_MAP_OES)
+GL_ENUM(0x8513,GL_TEXTURE_CUBE_MAP_OES)
+GL_ENUM(0x8514,GL_TEXTURE_BINDING_CUBE_MAP_OES)
+GL_ENUM(0x8515,GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES)
+GL_ENUM(0x8516,GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES)
+GL_ENUM(0x8517,GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES)
+GL_ENUM(0x8518,GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES)
+GL_ENUM(0x8519,GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES)
+GL_ENUM(0x851A,GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES)
+GL_ENUM(0x851C,GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES)
+GL_ENUM(0x8570,GL_COMBINE)
+GL_ENUM(0x8571,GL_COMBINE_RGB)
+GL_ENUM(0x8572,GL_COMBINE_ALPHA)
+GL_ENUM(0x8573,GL_RGB_SCALE)
+GL_ENUM(0x8574,GL_ADD_SIGNED)
+GL_ENUM(0x8575,GL_INTERPOLATE)
+GL_ENUM(0x8576,GL_CONSTANT)
+GL_ENUM(0x8577,GL_PRIMARY_COLOR)
+GL_ENUM(0x8578,GL_PREVIOUS)
+GL_ENUM(0x8580,GL_SRC0_RGB)
+GL_ENUM(0x8581,GL_SRC1_RGB)
+GL_ENUM(0x8582,GL_SRC2_RGB)
+GL_ENUM(0x8588,GL_SRC0_ALPHA)
+GL_ENUM(0x8589,GL_SRC1_ALPHA)
+GL_ENUM(0x858A,GL_SRC2_ALPHA)
+GL_ENUM(0x8590,GL_OPERAND0_RGB)
+GL_ENUM(0x8591,GL_OPERAND1_RGB)
+GL_ENUM(0x8592,GL_OPERAND2_RGB)
+GL_ENUM(0x8598,GL_OPERAND0_ALPHA)
+GL_ENUM(0x8599,GL_OPERAND1_ALPHA)
+GL_ENUM(0x859A,GL_OPERAND2_ALPHA)
+GL_ENUM(0x85B5,GL_VERTEX_ARRAY_BINDING_OES)
+GL_ENUM(0x8622,GL_VERTEX_ATTRIB_ARRAY_ENABLED)
+GL_ENUM(0x8623,GL_VERTEX_ATTRIB_ARRAY_SIZE)
+GL_ENUM(0x8624,GL_VERTEX_ATTRIB_ARRAY_STRIDE)
+GL_ENUM(0x8625,GL_VERTEX_ATTRIB_ARRAY_TYPE)
+GL_ENUM(0x8626,GL_CURRENT_VERTEX_ATTRIB)
+GL_ENUM(0x8645,GL_VERTEX_ATTRIB_ARRAY_POINTER)
+GL_ENUM(0x86A2,GL_NUM_COMPRESSED_TEXTURE_FORMATS)
+GL_ENUM(0x86A3,GL_COMPRESSED_TEXTURE_FORMATS)
+GL_ENUM(0x86A4,GL_MAX_VERTEX_UNITS_OES)
+GL_ENUM(0x86A9,GL_WEIGHT_ARRAY_TYPE_OES)
+GL_ENUM(0x86AA,GL_WEIGHT_ARRAY_STRIDE_OES)
+GL_ENUM(0x86AB,GL_WEIGHT_ARRAY_SIZE_OES)
+GL_ENUM(0x86AC,GL_WEIGHT_ARRAY_POINTER_OES)
+GL_ENUM(0x86AD,GL_WEIGHT_ARRAY_OES)
+GL_ENUM(0x86AE,GL_DOT3_RGB)
+GL_ENUM(0x86AF,GL_DOT3_RGBA)
+GL_ENUM(0x8740,GL_Z400_BINARY_AMD)
+GL_ENUM(0x8741,GL_PROGRAM_BINARY_LENGTH_OES)
+GL_ENUM(0x8764,GL_BUFFER_SIZE)
+GL_ENUM(0x8765,GL_BUFFER_USAGE)
+GL_ENUM(0x87EE,GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD)
+GL_ENUM(0x87F9,GL_3DC_X_AMD)
+GL_ENUM(0x87FA,GL_3DC_XY_AMD)
+GL_ENUM(0x87FE,GL_NUM_PROGRAM_BINARY_FORMATS_OES)
+GL_ENUM(0x87FF,GL_PROGRAM_BINARY_FORMATS_OES)
+GL_ENUM(0x8800,GL_STENCIL_BACK_FUNC)
+GL_ENUM(0x8801,GL_STENCIL_BACK_FAIL)
+GL_ENUM(0x8802,GL_STENCIL_BACK_PASS_DEPTH_FAIL)
+GL_ENUM(0x8803,GL_STENCIL_BACK_PASS_DEPTH_PASS)
+GL_ENUM(0x8823,GL_WRITEONLY_RENDERING_QCOM)
+GL_ENUM(0x883D,GL_BLEND_EQUATION_ALPHA_OES)
+GL_ENUM(0x8840,GL_MATRIX_PALETTE_OES)
+GL_ENUM(0x8842,GL_MAX_PALETTE_MATRICES_OES)
+GL_ENUM(0x8843,GL_CURRENT_PALETTE_MATRIX_OES)
+GL_ENUM(0x8844,GL_MATRIX_INDEX_ARRAY_OES)
+GL_ENUM(0x8846,GL_MATRIX_INDEX_ARRAY_SIZE_OES)
+GL_ENUM(0x8847,GL_MATRIX_INDEX_ARRAY_TYPE_OES)
+GL_ENUM(0x8848,GL_MATRIX_INDEX_ARRAY_STRIDE_OES)
+GL_ENUM(0x8849,GL_MATRIX_INDEX_ARRAY_POINTER_OES)
+GL_ENUM(0x8861,GL_POINT_SPRITE_OES)
+GL_ENUM(0x8862,GL_COORD_REPLACE_OES)
+GL_ENUM(0x8869,GL_MAX_VERTEX_ATTRIBS)
+GL_ENUM(0x886A,GL_VERTEX_ATTRIB_ARRAY_NORMALIZED)
+GL_ENUM(0x8872,GL_MAX_TEXTURE_IMAGE_UNITS)
+GL_ENUM(0x8892,GL_ARRAY_BUFFER)
+GL_ENUM(0x8893,GL_ELEMENT_ARRAY_BUFFER)
+GL_ENUM(0x8894,GL_ARRAY_BUFFER_BINDING)
+GL_ENUM(0x8895,GL_ELEMENT_ARRAY_BUFFER_BINDING)
+GL_ENUM(0x8896,GL_VERTEX_ARRAY_BUFFER_BINDING)
+GL_ENUM(0x8897,GL_NORMAL_ARRAY_BUFFER_BINDING)
+GL_ENUM(0x8898,GL_COLOR_ARRAY_BUFFER_BINDING)
+GL_ENUM(0x889A,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING)
+GL_ENUM(0x889E,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES)
+GL_ENUM(0x889F,GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING)
+GL_ENUM(0x88B9,GL_WRITE_ONLY_OES)
+GL_ENUM(0x88BB,GL_BUFFER_ACCESS_OES)
+GL_ENUM(0x88BC,GL_BUFFER_MAPPED_OES)
+GL_ENUM(0x88BD,GL_BUFFER_MAP_POINTER_OES)
+GL_ENUM(0x88E0,GL_STREAM_DRAW)
+GL_ENUM(0x88E4,GL_STATIC_DRAW)
+GL_ENUM(0x88E8,GL_DYNAMIC_DRAW)
+GL_ENUM(0x88F0,GL_DEPTH24_STENCIL8_OES)
+GL_ENUM(0x898A,GL_POINT_SIZE_ARRAY_TYPE_OES)
+GL_ENUM(0x898B,GL_POINT_SIZE_ARRAY_STRIDE_OES)
+GL_ENUM(0x898C,GL_POINT_SIZE_ARRAY_POINTER_OES)
+GL_ENUM(0x898D,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES)
+GL_ENUM(0x898E,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES)
+GL_ENUM(0x898F,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES)
+GL_ENUM(0x8B30,GL_FRAGMENT_SHADER)
+GL_ENUM(0x8B31,GL_VERTEX_SHADER)
+GL_ENUM(0x8B4C,GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
+GL_ENUM(0x8B4D,GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS)
+GL_ENUM(0x8B4F,GL_SHADER_TYPE)
+GL_ENUM(0x8B50,GL_FLOAT_VEC2)
+GL_ENUM(0x8B51,GL_FLOAT_VEC3)
+GL_ENUM(0x8B52,GL_FLOAT_VEC4)
+GL_ENUM(0x8B53,GL_INT_VEC2)
+GL_ENUM(0x8B54,GL_INT_VEC3)
+GL_ENUM(0x8B55,GL_INT_VEC4)
+GL_ENUM(0x8B56,GL_BOOL)
+GL_ENUM(0x8B57,GL_BOOL_VEC2)
+GL_ENUM(0x8B58,GL_BOOL_VEC3)
+GL_ENUM(0x8B59,GL_BOOL_VEC4)
+GL_ENUM(0x8B5A,GL_FLOAT_MAT2)
+GL_ENUM(0x8B5B,GL_FLOAT_MAT3)
+GL_ENUM(0x8B5C,GL_FLOAT_MAT4)
+GL_ENUM(0x8B5E,GL_SAMPLER_2D)
+GL_ENUM(0x8B5F,GL_SAMPLER_3D_OES)
+GL_ENUM(0x8B60,GL_SAMPLER_CUBE)
+GL_ENUM(0x8B80,GL_DELETE_STATUS)
+GL_ENUM(0x8B81,GL_COMPILE_STATUS)
+GL_ENUM(0x8B82,GL_LINK_STATUS)
+GL_ENUM(0x8B83,GL_VALIDATE_STATUS)
+GL_ENUM(0x8B84,GL_INFO_LOG_LENGTH)
+GL_ENUM(0x8B85,GL_ATTACHED_SHADERS)
+GL_ENUM(0x8B86,GL_ACTIVE_UNIFORMS)
+GL_ENUM(0x8B87,GL_ACTIVE_UNIFORM_MAX_LENGTH)
+GL_ENUM(0x8B88,GL_SHADER_SOURCE_LENGTH)
+GL_ENUM(0x8B89,GL_ACTIVE_ATTRIBUTES)
+GL_ENUM(0x8B8A,GL_ACTIVE_ATTRIBUTE_MAX_LENGTH)
+GL_ENUM(0x8B8B,GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES)
+GL_ENUM(0x8B8C,GL_SHADING_LANGUAGE_VERSION)
+GL_ENUM(0x8B8D,GL_CURRENT_PROGRAM)
+GL_ENUM(0x8B90,GL_PALETTE4_RGB8_OES)
+GL_ENUM(0x8B91,GL_PALETTE4_RGBA8_OES)
+GL_ENUM(0x8B92,GL_PALETTE4_R5_G6_B5_OES)
+GL_ENUM(0x8B93,GL_PALETTE4_RGBA4_OES)
+GL_ENUM(0x8B94,GL_PALETTE4_RGB5_A1_OES)
+GL_ENUM(0x8B95,GL_PALETTE8_RGB8_OES)
+GL_ENUM(0x8B96,GL_PALETTE8_RGBA8_OES)
+GL_ENUM(0x8B97,GL_PALETTE8_R5_G6_B5_OES)
+GL_ENUM(0x8B98,GL_PALETTE8_RGBA4_OES)
+GL_ENUM(0x8B99,GL_PALETTE8_RGB5_A1_OES)
+GL_ENUM(0x8B9A,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
+GL_ENUM(0x8B9B,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES)
+GL_ENUM(0x8B9C,GL_POINT_SIZE_ARRAY_OES)
+GL_ENUM(0x8B9D,GL_TEXTURE_CROP_RECT_OES)
+GL_ENUM(0x8B9E,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES)
+GL_ENUM(0x8B9F,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES)
+GL_ENUM(0x8BC0,GL_COUNTER_TYPE_AMD)
+GL_ENUM(0x8BC1,GL_COUNTER_RANGE_AMD)
+GL_ENUM(0x8BC2,GL_UNSIGNED_INT64_AMD)
+GL_ENUM(0x8BC3,GL_PERCENTAGE_AMD)
+GL_ENUM(0x8BC4,GL_PERFMON_RESULT_AVAILABLE_AMD)
+GL_ENUM(0x8BC5,GL_PERFMON_RESULT_SIZE_AMD)
+GL_ENUM(0x8BC6,GL_PERFMON_RESULT_AMD)
+GL_ENUM(0x8BD2,GL_TEXTURE_WIDTH_QCOM)
+GL_ENUM(0x8BD3,GL_TEXTURE_HEIGHT_QCOM)
+GL_ENUM(0x8BD4,GL_TEXTURE_DEPTH_QCOM)
+GL_ENUM(0x8BD5,GL_TEXTURE_INTERNAL_FORMAT_QCOM)
+GL_ENUM(0x8BD6,GL_TEXTURE_FORMAT_QCOM)
+GL_ENUM(0x8BD7,GL_TEXTURE_TYPE_QCOM)
+GL_ENUM(0x8BD8,GL_TEXTURE_IMAGE_VALID_QCOM)
+GL_ENUM(0x8BD9,GL_TEXTURE_NUM_LEVELS_QCOM)
+GL_ENUM(0x8BDA,GL_TEXTURE_TARGET_QCOM)
+GL_ENUM(0x8BDB,GL_TEXTURE_OBJECT_VALID_QCOM)
+GL_ENUM(0x8BDC,GL_STATE_RESTORE)
+GL_ENUM(0x8C00,GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG)
+GL_ENUM(0x8C01,GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG)
+GL_ENUM(0x8C02,GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG)
+GL_ENUM(0x8C03,GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG)
+GL_ENUM(0x8C04,GL_MODULATE_COLOR_IMG)
+GL_ENUM(0x8C05,GL_RECIP_ADD_SIGNED_ALPHA_IMG)
+GL_ENUM(0x8C06,GL_TEXTURE_ALPHA_MODULATE_IMG)
+GL_ENUM(0x8C07,GL_FACTOR_ALPHA_MODULATE_IMG)
+GL_ENUM(0x8C08,GL_FRAGMENT_ALPHA_MODULATE_IMG)
+GL_ENUM(0x8C09,GL_ADD_BLEND_IMG)
+GL_ENUM(0x8C0A,GL_SGX_BINARY_IMG)
+GL_ENUM(0x8C92,GL_ATC_RGB_AMD)
+GL_ENUM(0x8C93,GL_ATC_RGBA_EXPLICIT_ALPHA_AMD)
+GL_ENUM(0x8CA3,GL_STENCIL_BACK_REF)
+GL_ENUM(0x8CA4,GL_STENCIL_BACK_VALUE_MASK)
+GL_ENUM(0x8CA5,GL_STENCIL_BACK_WRITEMASK)
+GL_ENUM(0x8CA6,GL_FRAMEBUFFER_BINDING_OES)
+GL_ENUM(0x8CA7,GL_RENDERBUFFER_BINDING_OES)
+GL_ENUM(0x8CD0,GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES)
+GL_ENUM(0x8CD1,GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES)
+GL_ENUM(0x8CD2,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES)
+GL_ENUM(0x8CD3,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES)
+GL_ENUM(0x8CD4,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES)
+GL_ENUM(0x8CD5,GL_FRAMEBUFFER_COMPLETE_OES)
+GL_ENUM(0x8CD6,GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES)
+GL_ENUM(0x8CD7,GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES)
+GL_ENUM(0x8CD9,GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES)
+GL_ENUM(0x8CDA,GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES)
+GL_ENUM(0x8CDD,GL_FRAMEBUFFER_UNSUPPORTED_OES)
+GL_ENUM(0x8CE0,GL_COLOR_ATTACHMENT0_OES)
+GL_ENUM(0x8D00,GL_DEPTH_ATTACHMENT_OES)
+GL_ENUM(0x8D20,GL_STENCIL_ATTACHMENT_OES)
+GL_ENUM(0x8D40,GL_FRAMEBUFFER_OES)
+GL_ENUM(0x8D41,GL_RENDERBUFFER_OES)
+GL_ENUM(0x8D42,GL_RENDERBUFFER_WIDTH_OES)
+GL_ENUM(0x8D43,GL_RENDERBUFFER_HEIGHT_OES)
+GL_ENUM(0x8D44,GL_RENDERBUFFER_INTERNAL_FORMAT_OES)
+GL_ENUM(0x8D46,GL_STENCIL_INDEX1_OES)
+GL_ENUM(0x8D47,GL_STENCIL_INDEX4_OES)
+GL_ENUM(0x8D48,GL_STENCIL_INDEX8_OES)
+GL_ENUM(0x8D50,GL_RENDERBUFFER_RED_SIZE_OES)
+GL_ENUM(0x8D51,GL_RENDERBUFFER_GREEN_SIZE_OES)
+GL_ENUM(0x8D52,GL_RENDERBUFFER_BLUE_SIZE_OES)
+GL_ENUM(0x8D53,GL_RENDERBUFFER_ALPHA_SIZE_OES)
+GL_ENUM(0x8D54,GL_RENDERBUFFER_DEPTH_SIZE_OES)
+GL_ENUM(0x8D55,GL_RENDERBUFFER_STENCIL_SIZE_OES)
+GL_ENUM(0x8D60,GL_TEXTURE_GEN_STR_OES)
+GL_ENUM(0x8D61,GL_HALF_FLOAT_OES)
+GL_ENUM(0x8D62,GL_RGB565_OES)
+GL_ENUM(0x8D64,GL_ETC1_RGB8_OES)
+GL_ENUM(0x8D65,GL_TEXTURE_EXTERNAL_OES)
+GL_ENUM(0x8D66,GL_SAMPLER_EXTERNAL_OES)
+GL_ENUM(0x8D67,GL_TEXTURE_BINDING_EXTERNAL_OES)
+GL_ENUM(0x8D68,GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES)
+GL_ENUM(0x8DF0,GL_LOW_FLOAT)
+GL_ENUM(0x8DF1,GL_MEDIUM_FLOAT)
+GL_ENUM(0x8DF2,GL_HIGH_FLOAT)
+GL_ENUM(0x8DF3,GL_LOW_INT)
+GL_ENUM(0x8DF4,GL_MEDIUM_INT)
+GL_ENUM(0x8DF5,GL_HIGH_INT)
+GL_ENUM(0x8DF6,GL_UNSIGNED_INT_10_10_10_2_OES)
+GL_ENUM(0x8DF7,GL_INT_10_10_10_2_OES)
+GL_ENUM(0x8DF8,GL_SHADER_BINARY_FORMATS)
+GL_ENUM(0x8DF9,GL_NUM_SHADER_BINARY_FORMATS)
+GL_ENUM(0x8DFA,GL_SHADER_COMPILER)
+GL_ENUM(0x8DFB,GL_MAX_VERTEX_UNIFORM_VECTORS)
+GL_ENUM(0x8DFC,GL_MAX_VARYING_VECTORS)
+GL_ENUM(0x8DFD,GL_MAX_FRAGMENT_UNIFORM_VECTORS)
+GL_ENUM(0x8E2C,GL_DEPTH_COMPONENT16_NONLINEAR_NV)
+GL_ENUM(0x8ED0,GL_COVERAGE_COMPONENT_NV)
+GL_ENUM(0x8ED1,GL_COVERAGE_COMPONENT4_NV)
+GL_ENUM(0x8ED2,GL_COVERAGE_ATTACHMENT_NV)
+GL_ENUM(0x8ED3,GL_COVERAGE_BUFFERS_NV)
+GL_ENUM(0x8ED4,GL_COVERAGE_SAMPLES_NV)
+GL_ENUM(0x8ED5,GL_COVERAGE_ALL_FRAGMENTS_NV)
+GL_ENUM(0x8ED6,GL_COVERAGE_EDGE_FRAGMENTS_NV)
+GL_ENUM(0x8ED7,GL_COVERAGE_AUTOMATIC_NV)
+GL_ENUM(0x8FA0,GL_PERFMON_GLOBAL_MODE_QCOM)
+GL_ENUM(0x9130,GL_SGX_PROGRAM_BINARY_IMG)
+GL_ENUM(0x9133,GL_RENDERBUFFER_SAMPLES_IMG)
+GL_ENUM(0x9134,GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG)
+GL_ENUM(0x9135,GL_MAX_SAMPLES_IMG)
+GL_ENUM(0x9136,GL_TEXTURE_SAMPLES_IMG)
diff --git a/opengl/libs/hooks.h b/opengl/libs/hooks.h
index 1ab58cc..812e26d 100644
--- a/opengl/libs/hooks.h
+++ b/opengl/libs/hooks.h
@@ -141,6 +141,11 @@
 
 #endif
 
+#if EGL_TRACE
+
+extern gl_hooks_t const* getGLTraceThreadSpecific();
+
+#endif
 
 // ----------------------------------------------------------------------------
 }; // namespace android
diff --git a/opengl/libs/tools/genfiles b/opengl/libs/tools/genfiles
index 120cb4b..50bbf08 100755
--- a/opengl/libs/tools/genfiles
+++ b/opengl/libs/tools/genfiles
@@ -31,3 +31,14 @@
         | sort -t, -k2 \
         | awk -F, '!_[$2]++' \
             > ../entries.in
+
+./gltracegen ../entries.in >../trace.in
+
+cat ../../include/GLES/gl.h \
+    ../../include/GLES/glext.h \
+    ../../include/GLES2/gl2.h \
+    ../../include/GLES2/gl2ext.h \
+        | ./glenumsgen \
+        | sort \
+        > ../enums.in
+
diff --git a/opengl/libs/tools/glenumsgen b/opengl/libs/tools/glenumsgen
new file mode 100755
index 0000000..2ae5fbf
--- /dev/null
+++ b/opengl/libs/tools/glenumsgen
@@ -0,0 +1,38 @@
+#! /usr/bin/perl
+#
+# Copyright (C) 2010 Google Inc.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+use strict;
+
+my %enumHash = ();
+
+while (my $line = <STDIN>) {
+  next if $line =~ /^\//;
+  # Skip bitfield definitions.
+  next if $line =~ /_BIT(\d+_|\s+)/;
+  if ($line !~ /^#define\s+(\S+)\s+(0x\S+)/) {
+    next;
+  }
+  my $enumName = $1;
+  my $enumValue = $2;
+  next if exists($enumHash { $enumValue });
+  $enumHash { $enumValue } = $enumName;
+  printf("GL_ENUM(%s,%s)\n", $enumValue, $enumName);
+}
+
+
+
+
+
diff --git a/opengl/libs/tools/gltracegen b/opengl/libs/tools/gltracegen
new file mode 100755
index 0000000..da42653
--- /dev/null
+++ b/opengl/libs/tools/gltracegen
@@ -0,0 +1,95 @@
+#! /usr/bin/perl
+#
+# Copyright (C) 2010 Google Inc.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+use strict;
+
+sub rtrim($)
+{
+    my $string = shift;
+    $string =~ s/\s+$//;
+    return $string;
+}
+
+while (my $line = <>) {
+  next if $line =~ /^\//;
+  next if $line =~ /^#/;
+  next if $line =~ /^\s*$/;
+  if ($line !~ /^GL_ENTRY\(([^,]+), ([^,]+), ([^\)]+)\)/) {
+    next;
+  }
+  my $type = $1;
+  my $name = $2;
+  my $args = $3;
+  
+  my @args = split ',', $args;
+  my $len = scalar(@args);
+  my $nonVoidArgLen = 0;
+  for (my $num = 0; $num < $len; $num++) {
+    if ($args[$num] ne "void") {
+      $nonVoidArgLen++;
+    }
+  }
+  if ($type eq "void") {
+    printf("TRACE_GL_VOID(");
+  } else {
+    printf("TRACE_GL(%s, ", $type);
+  }
+  
+  printf("%s, (%s), (", $name, $args);
+    for (my $num = 0; $num < $len; $num++) {
+    if ($args[$num] ne "void") {
+      if ($num > 0) {
+        print ", ";
+      }
+      #
+      # extract the name from the parameter
+      # type name
+      # const type *name
+      # type *name
+      # type name[4]
+      #
+      if ($args[$num] =~ /(\S+\s)+\**\s*([\w]+)/) {
+        printf("%s", $2);
+      }
+    }
+  }
+  printf("), %d", $nonVoidArgLen);
+  for (my $num = 0; $num < $len; $num++) {
+    if ($args[$num] ne "void") {
+      #
+      # extract the name from the parameter
+      # type name
+      # const type *name
+      # type *name
+      # type name[4]
+      #
+      my $arg = $args[$num];
+      if ($arg =~ /(\S+\s)+\**\s*([\w]+)/) {
+        my $name = $2;
+        if ($arg =~ /((const )*(\S+\s)+\**)\s*([\w]+)/) {
+          my $type = rtrim($1);
+          printf(", \"%s\", %s", $type, $name);
+        }
+      }
+    }
+  }
+  printf(")\n");
+}
+
+
+
+
+
diff --git a/opengl/libs/trace.in b/opengl/libs/trace.in
new file mode 100644
index 0000000..3d492af
--- /dev/null
+++ b/opengl/libs/trace.in
@@ -0,0 +1,376 @@
+TRACE_GL_VOID(glActiveTexture, (GLenum texture), (texture), 1, "GLenum", texture)
+TRACE_GL_VOID(glAlphaFunc, (GLenum func, GLclampf ref), (func, ref), 2, "GLenum", func, "GLclampf", ref)
+TRACE_GL_VOID(glAlphaFuncx, (GLenum func, GLclampx ref), (func, ref), 2, "GLenum", func, "GLclampx", ref)
+TRACE_GL_VOID(glAlphaFuncxOES, (GLenum func, GLclampx ref), (func, ref), 2, "GLenum", func, "GLclampx", ref)
+TRACE_GL_VOID(glAttachShader, (GLuint program, GLuint shader), (program, shader), 2, "GLuint", program, "GLuint", shader)
+TRACE_GL_VOID(glBeginPerfMonitorAMD, (GLuint monitor), (monitor), 1, "GLuint", monitor)
+TRACE_GL_VOID(glBindAttribLocation, (GLuint program, GLuint index, const GLchar* name), (program, index, name), 3, "GLuint", program, "GLuint", index, "const GLchar*", name)
+TRACE_GL_VOID(glBindBuffer, (GLenum target, GLuint buffer), (target, buffer), 2, "GLenum", target, "GLuint", buffer)
+TRACE_GL_VOID(glBindFramebuffer, (GLenum target, GLuint framebuffer), (target, framebuffer), 2, "GLenum", target, "GLuint", framebuffer)
+TRACE_GL_VOID(glBindFramebufferOES, (GLenum target, GLuint framebuffer), (target, framebuffer), 2, "GLenum", target, "GLuint", framebuffer)
+TRACE_GL_VOID(glBindRenderbuffer, (GLenum target, GLuint renderbuffer), (target, renderbuffer), 2, "GLenum", target, "GLuint", renderbuffer)
+TRACE_GL_VOID(glBindRenderbufferOES, (GLenum target, GLuint renderbuffer), (target, renderbuffer), 2, "GLenum", target, "GLuint", renderbuffer)
+TRACE_GL_VOID(glBindTexture, (GLenum target, GLuint texture), (target, texture), 2, "GLenum", target, "GLuint", texture)
+TRACE_GL_VOID(glBindVertexArrayOES, (GLuint array), (array), 1, "GLuint", array)
+TRACE_GL_VOID(glBlendColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), (red, green, blue, alpha), 4, "GLclampf", red, "GLclampf", green, "GLclampf", blue, "GLclampf", alpha)
+TRACE_GL_VOID(glBlendEquation, ( GLenum mode ), (mode), 1, "GLenum", mode)
+TRACE_GL_VOID(glBlendEquationOES, (GLenum mode), (mode), 1, "GLenum", mode)
+TRACE_GL_VOID(glBlendEquationSeparate, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha), 2, "GLenum", modeRGB, "GLenum", modeAlpha)
+TRACE_GL_VOID(glBlendEquationSeparateOES, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha), 2, "GLenum", modeRGB, "GLenum", modeAlpha)
+TRACE_GL_VOID(glBlendFunc, (GLenum sfactor, GLenum dfactor), (sfactor, dfactor), 2, "GLenum", sfactor, "GLenum", dfactor)
+TRACE_GL_VOID(glBlendFuncSeparate, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (srcRGB, dstRGB, srcAlpha, dstAlpha), 4, "GLenum", srcRGB, "GLenum", dstRGB, "GLenum", srcAlpha, "GLenum", dstAlpha)
+TRACE_GL_VOID(glBlendFuncSeparateOES, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (srcRGB, dstRGB, srcAlpha, dstAlpha), 4, "GLenum", srcRGB, "GLenum", dstRGB, "GLenum", srcAlpha, "GLenum", dstAlpha)
+TRACE_GL_VOID(glBufferData, (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage), (target, size, data, usage), 4, "GLenum", target, "GLsizeiptr", size, "const GLvoid *", data, "GLenum", usage)
+TRACE_GL_VOID(glBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data), (target, offset, size, data), 4, "GLenum", target, "GLintptr", offset, "GLsizeiptr", size, "const GLvoid *", data)
+TRACE_GL(GLenum, glCheckFramebufferStatus, (GLenum target), (target), 1, "GLenum", target)
+TRACE_GL(GLenum, glCheckFramebufferStatusOES, (GLenum target), (target), 1, "GLenum", target)
+TRACE_GL_VOID(glClear, (GLbitfield mask), (mask), 1, "GLbitfield", mask)
+TRACE_GL_VOID(glClearColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), (red, green, blue, alpha), 4, "GLclampf", red, "GLclampf", green, "GLclampf", blue, "GLclampf", alpha)
+TRACE_GL_VOID(glClearColorx, (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha), (red, green, blue, alpha), 4, "GLclampx", red, "GLclampx", green, "GLclampx", blue, "GLclampx", alpha)
+TRACE_GL_VOID(glClearColorxOES, (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha), (red, green, blue, alpha), 4, "GLclampx", red, "GLclampx", green, "GLclampx", blue, "GLclampx", alpha)
+TRACE_GL_VOID(glClearDepthf, (GLclampf depth), (depth), 1, "GLclampf", depth)
+TRACE_GL_VOID(glClearDepthfOES, (GLclampf depth), (depth), 1, "GLclampf", depth)
+TRACE_GL_VOID(glClearDepthx, (GLclampx depth), (depth), 1, "GLclampx", depth)
+TRACE_GL_VOID(glClearDepthxOES, (GLclampx depth), (depth), 1, "GLclampx", depth)
+TRACE_GL_VOID(glClearStencil, (GLint s), (s), 1, "GLint", s)
+TRACE_GL_VOID(glClientActiveTexture, (GLenum texture), (texture), 1, "GLenum", texture)
+TRACE_GL_VOID(glClipPlanef, (GLenum plane, const GLfloat *equation), (plane, equation), 2, "GLenum", plane, "const GLfloat *", equation)
+TRACE_GL_VOID(glClipPlanefIMG, (GLenum p, const GLfloat *eqn), (p, eqn), 2, "GLenum", p, "const GLfloat *", eqn)
+TRACE_GL_VOID(glClipPlanefOES, (GLenum plane, const GLfloat *equation), (plane, equation), 2, "GLenum", plane, "const GLfloat *", equation)
+TRACE_GL_VOID(glClipPlanex, (GLenum plane, const GLfixed *equation), (plane, equation), 2, "GLenum", plane, "const GLfixed *", equation)
+TRACE_GL_VOID(glClipPlanexIMG, (GLenum p, const GLfixed *eqn), (p, eqn), 2, "GLenum", p, "const GLfixed *", eqn)
+TRACE_GL_VOID(glClipPlanexOES, (GLenum plane, const GLfixed *equation), (plane, equation), 2, "GLenum", plane, "const GLfixed *", equation)
+TRACE_GL_VOID(glColor4f, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha), 4, "GLfloat", red, "GLfloat", green, "GLfloat", blue, "GLfloat", alpha)
+TRACE_GL_VOID(glColor4ub, (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha), (red, green, blue, alpha), 4, "GLubyte", red, "GLubyte", green, "GLubyte", blue, "GLubyte", alpha)
+TRACE_GL_VOID(glColor4x, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha), 4, "GLfixed", red, "GLfixed", green, "GLfixed", blue, "GLfixed", alpha)
+TRACE_GL_VOID(glColor4xOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha), 4, "GLfixed", red, "GLfixed", green, "GLfixed", blue, "GLfixed", alpha)
+TRACE_GL_VOID(glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha), 4, "GLboolean", red, "GLboolean", green, "GLboolean", blue, "GLboolean", alpha)
+TRACE_GL_VOID(glColorPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer), (size, type, stride, pointer), 4, "GLint", size, "GLenum", type, "GLsizei", stride, "const GLvoid *", pointer)
+TRACE_GL_VOID(glCompileShader, (GLuint shader), (shader), 1, "GLuint", shader)
+TRACE_GL_VOID(glCompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data), (target, level, internalformat, width, height, border, imageSize, data), 8, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLint", border, "GLsizei", imageSize, "const GLvoid *", data)
+TRACE_GL_VOID(glCompressedTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data), (target, level, internalformat, width, height, depth, border, imageSize, data), 9, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLint", border, "GLsizei", imageSize, "const GLvoid*", data)
+TRACE_GL_VOID(glCompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data), (target, level, xoffset, yoffset, width, height, format, imageSize, data), 9, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLsizei", width, "GLsizei", height, "GLenum", format, "GLsizei", imageSize, "const GLvoid *", data)
+TRACE_GL_VOID(glCompressedTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), 11, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLenum", format, "GLsizei", imageSize, "const GLvoid*", data)
+TRACE_GL_VOID(glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x, y, width, height, border), 8, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height, "GLint", border)
+TRACE_GL_VOID(glCopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, x, y, width, height), 8, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height)
+TRACE_GL_VOID(glCopyTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height), 9, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height)
+TRACE_GL_VOID(glCoverageMaskNV, (GLboolean mask), (mask), 1, "GLboolean", mask)
+TRACE_GL_VOID(glCoverageOperationNV, (GLenum operation), (operation), 1, "GLenum", operation)
+TRACE_GL(GLuint, glCreateProgram, (void), (), 0)
+TRACE_GL(GLuint, glCreateShader, (GLenum type), (type), 1, "GLenum", type)
+TRACE_GL_VOID(glCullFace, (GLenum mode), (mode), 1, "GLenum", mode)
+TRACE_GL_VOID(glCurrentPaletteMatrixOES, (GLuint matrixpaletteindex), (matrixpaletteindex), 1, "GLuint", matrixpaletteindex)
+TRACE_GL_VOID(glDeleteBuffers, (GLsizei n, const GLuint *buffers), (n, buffers), 2, "GLsizei", n, "const GLuint *", buffers)
+TRACE_GL_VOID(glDeleteFencesNV, (GLsizei n, const GLuint *fences), (n, fences), 2, "GLsizei", n, "const GLuint *", fences)
+TRACE_GL_VOID(glDeleteFramebuffers, (GLsizei n, const GLuint* framebuffers), (n, framebuffers), 2, "GLsizei", n, "const GLuint*", framebuffers)
+TRACE_GL_VOID(glDeleteFramebuffersOES, (GLsizei n, const GLuint* framebuffers), (n, framebuffers), 2, "GLsizei", n, "const GLuint*", framebuffers)
+TRACE_GL_VOID(glDeletePerfMonitorsAMD, (GLsizei n, GLuint *monitors), (n, monitors), 2, "GLsizei", n, "GLuint *", monitors)
+TRACE_GL_VOID(glDeleteProgram, (GLuint program), (program), 1, "GLuint", program)
+TRACE_GL_VOID(glDeleteRenderbuffers, (GLsizei n, const GLuint* renderbuffers), (n, renderbuffers), 2, "GLsizei", n, "const GLuint*", renderbuffers)
+TRACE_GL_VOID(glDeleteRenderbuffersOES, (GLsizei n, const GLuint* renderbuffers), (n, renderbuffers), 2, "GLsizei", n, "const GLuint*", renderbuffers)
+TRACE_GL_VOID(glDeleteShader, (GLuint shader), (shader), 1, "GLuint", shader)
+TRACE_GL_VOID(glDeleteTextures, (GLsizei n, const GLuint *textures), (n, textures), 2, "GLsizei", n, "const GLuint *", textures)
+TRACE_GL_VOID(glDeleteVertexArraysOES, (GLsizei n, const GLuint *arrays), (n, arrays), 2, "GLsizei", n, "const GLuint *", arrays)
+TRACE_GL_VOID(glDepthFunc, (GLenum func), (func), 1, "GLenum", func)
+TRACE_GL_VOID(glDepthMask, (GLboolean flag), (flag), 1, "GLboolean", flag)
+TRACE_GL_VOID(glDepthRangef, (GLclampf zNear, GLclampf zFar), (zNear, zFar), 2, "GLclampf", zNear, "GLclampf", zFar)
+TRACE_GL_VOID(glDepthRangefOES, (GLclampf zNear, GLclampf zFar), (zNear, zFar), 2, "GLclampf", zNear, "GLclampf", zFar)
+TRACE_GL_VOID(glDepthRangex, (GLclampx zNear, GLclampx zFar), (zNear, zFar), 2, "GLclampx", zNear, "GLclampx", zFar)
+TRACE_GL_VOID(glDepthRangexOES, (GLclampx zNear, GLclampx zFar), (zNear, zFar), 2, "GLclampx", zNear, "GLclampx", zFar)
+TRACE_GL_VOID(glDetachShader, (GLuint program, GLuint shader), (program, shader), 2, "GLuint", program, "GLuint", shader)
+TRACE_GL_VOID(glDisable, (GLenum cap), (cap), 1, "GLenum", cap)
+TRACE_GL_VOID(glDisableClientState, (GLenum array), (array), 1, "GLenum", array)
+TRACE_GL_VOID(glDisableDriverControlQCOM, (GLuint driverControl), (driverControl), 1, "GLuint", driverControl)
+TRACE_GL_VOID(glDisableVertexAttribArray, (GLuint index), (index), 1, "GLuint", index)
+TRACE_GL_VOID(glDiscardFramebufferEXT, (GLenum target, GLsizei numAttachments, const GLenum *attachments), (target, numAttachments, attachments), 3, "GLenum", target, "GLsizei", numAttachments, "const GLenum *", attachments)
+TRACE_GL_VOID(glDrawArrays, (GLenum mode, GLint first, GLsizei count), (mode, first, count), 3, "GLenum", mode, "GLint", first, "GLsizei", count)
+TRACE_GL_VOID(glDrawElements, (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices), (mode, count, type, indices), 4, "GLenum", mode, "GLsizei", count, "GLenum", type, "const GLvoid *", indices)
+TRACE_GL_VOID(glDrawTexfOES, (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height), (x, y, z, width, height), 5, "GLfloat", x, "GLfloat", y, "GLfloat", z, "GLfloat", width, "GLfloat", height)
+TRACE_GL_VOID(glDrawTexfvOES, (const GLfloat *coords), (coords), 1, "const GLfloat *", coords)
+TRACE_GL_VOID(glDrawTexiOES, (GLint x, GLint y, GLint z, GLint width, GLint height), (x, y, z, width, height), 5, "GLint", x, "GLint", y, "GLint", z, "GLint", width, "GLint", height)
+TRACE_GL_VOID(glDrawTexivOES, (const GLint *coords), (coords), 1, "const GLint *", coords)
+TRACE_GL_VOID(glDrawTexsOES, (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height), (x, y, z, width, height), 5, "GLshort", x, "GLshort", y, "GLshort", z, "GLshort", width, "GLshort", height)
+TRACE_GL_VOID(glDrawTexsvOES, (const GLshort *coords), (coords), 1, "const GLshort *", coords)
+TRACE_GL_VOID(glDrawTexxOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height), (x, y, z, width, height), 5, "GLfixed", x, "GLfixed", y, "GLfixed", z, "GLfixed", width, "GLfixed", height)
+TRACE_GL_VOID(glDrawTexxvOES, (const GLfixed *coords), (coords), 1, "const GLfixed *", coords)
+TRACE_GL_VOID(glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image), (target, image), 2, "GLenum", target, "GLeglImageOES", image)
+TRACE_GL_VOID(glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image), (target, image), 2, "GLenum", target, "GLeglImageOES", image)
+TRACE_GL_VOID(glEnable, (GLenum cap), (cap), 1, "GLenum", cap)
+TRACE_GL_VOID(glEnableClientState, (GLenum array), (array), 1, "GLenum", array)
+TRACE_GL_VOID(glEnableDriverControlQCOM, (GLuint driverControl), (driverControl), 1, "GLuint", driverControl)
+TRACE_GL_VOID(glEnableVertexAttribArray, (GLuint index), (index), 1, "GLuint", index)
+TRACE_GL_VOID(glEndPerfMonitorAMD, (GLuint monitor), (monitor), 1, "GLuint", monitor)
+TRACE_GL_VOID(glEndTilingQCOM, (GLbitfield preserveMask), (preserveMask), 1, "GLbitfield", preserveMask)
+TRACE_GL_VOID(glExtGetBufferPointervQCOM, (GLenum target, GLvoid **params), (target, params), 2, "GLenum", target, "GLvoid **", params)
+TRACE_GL_VOID(glExtGetBuffersQCOM, (GLuint *buffers, GLint maxBuffers, GLint *numBuffers), (buffers, maxBuffers, numBuffers), 3, "GLuint *", buffers, "GLint", maxBuffers, "GLint *", numBuffers)
+TRACE_GL_VOID(glExtGetFramebuffersQCOM, (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers), (framebuffers, maxFramebuffers, numFramebuffers), 3, "GLuint *", framebuffers, "GLint", maxFramebuffers, "GLint *", numFramebuffers)
+TRACE_GL_VOID(glExtGetProgramBinarySourceQCOM, (GLuint program, GLenum shadertype, GLchar *source, GLint *length), (program, shadertype, source, length), 4, "GLuint", program, "GLenum", shadertype, "GLchar *", source, "GLint *", length)
+TRACE_GL_VOID(glExtGetProgramsQCOM, (GLuint *programs, GLint maxPrograms, GLint *numPrograms), (programs, maxPrograms, numPrograms), 3, "GLuint *", programs, "GLint", maxPrograms, "GLint *", numPrograms)
+TRACE_GL_VOID(glExtGetRenderbuffersQCOM, (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers), (renderbuffers, maxRenderbuffers, numRenderbuffers), 3, "GLuint *", renderbuffers, "GLint", maxRenderbuffers, "GLint *", numRenderbuffers)
+TRACE_GL_VOID(glExtGetShadersQCOM, (GLuint *shaders, GLint maxShaders, GLint *numShaders), (shaders, maxShaders, numShaders), 3, "GLuint *", shaders, "GLint", maxShaders, "GLint *", numShaders)
+TRACE_GL_VOID(glExtGetTexLevelParameterivQCOM, (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params), (texture, face, level, pname, params), 5, "GLuint", texture, "GLenum", face, "GLint", level, "GLenum", pname, "GLint *", params)
+TRACE_GL_VOID(glExtGetTexSubImageQCOM, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels), 11, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLenum", format, "GLenum", type, "GLvoid *", texels)
+TRACE_GL_VOID(glExtGetTexturesQCOM, (GLuint *textures, GLint maxTextures, GLint *numTextures), (textures, maxTextures, numTextures), 3, "GLuint *", textures, "GLint", maxTextures, "GLint *", numTextures)
+TRACE_GL(GLboolean, glExtIsProgramBinaryQCOM, (GLuint program), (program), 1, "GLuint", program)
+TRACE_GL_VOID(glExtTexObjectStateOverrideiQCOM, (GLenum target, GLenum pname, GLint param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLint", param)
+TRACE_GL_VOID(glFinish, (void), (), 0)
+TRACE_GL_VOID(glFinishFenceNV, (GLuint fence), (fence), 1, "GLuint", fence)
+TRACE_GL_VOID(glFlush, (void), (), 0)
+TRACE_GL_VOID(glFogf, (GLenum pname, GLfloat param), (pname, param), 2, "GLenum", pname, "GLfloat", param)
+TRACE_GL_VOID(glFogfv, (GLenum pname, const GLfloat *params), (pname, params), 2, "GLenum", pname, "const GLfloat *", params)
+TRACE_GL_VOID(glFogx, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glFogxOES, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glFogxv, (GLenum pname, const GLfixed *params), (pname, params), 2, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glFogxvOES, (GLenum pname, const GLfixed *params), (pname, params), 2, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glFramebufferRenderbuffer, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer), 4, "GLenum", target, "GLenum", attachment, "GLenum", renderbuffertarget, "GLuint", renderbuffer)
+TRACE_GL_VOID(glFramebufferRenderbufferOES, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer), 4, "GLenum", target, "GLenum", attachment, "GLenum", renderbuffertarget, "GLuint", renderbuffer)
+TRACE_GL_VOID(glFramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level), 5, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level)
+TRACE_GL_VOID(glFramebufferTexture2DMultisampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples), 6, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level, "GLsizei", samples)
+TRACE_GL_VOID(glFramebufferTexture2DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level), 5, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level)
+TRACE_GL_VOID(glFramebufferTexture3DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset), 6, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level, "GLint", zoffset)
+TRACE_GL_VOID(glFrontFace, (GLenum mode), (mode), 1, "GLenum", mode)
+TRACE_GL_VOID(glFrustumf, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar), (left, right, bottom, top, zNear, zFar), 6, "GLfloat", left, "GLfloat", right, "GLfloat", bottom, "GLfloat", top, "GLfloat", zNear, "GLfloat", zFar)
+TRACE_GL_VOID(glFrustumfOES, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar), (left, right, bottom, top, zNear, zFar), 6, "GLfloat", left, "GLfloat", right, "GLfloat", bottom, "GLfloat", top, "GLfloat", zNear, "GLfloat", zFar)
+TRACE_GL_VOID(glFrustumx, (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar), (left, right, bottom, top, zNear, zFar), 6, "GLfixed", left, "GLfixed", right, "GLfixed", bottom, "GLfixed", top, "GLfixed", zNear, "GLfixed", zFar)
+TRACE_GL_VOID(glFrustumxOES, (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar), (left, right, bottom, top, zNear, zFar), 6, "GLfixed", left, "GLfixed", right, "GLfixed", bottom, "GLfixed", top, "GLfixed", zNear, "GLfixed", zFar)
+TRACE_GL_VOID(glGenBuffers, (GLsizei n, GLuint *buffers), (n, buffers), 2, "GLsizei", n, "GLuint *", buffers)
+TRACE_GL_VOID(glGenFencesNV, (GLsizei n, GLuint *fences), (n, fences), 2, "GLsizei", n, "GLuint *", fences)
+TRACE_GL_VOID(glGenFramebuffers, (GLsizei n, GLuint* framebuffers), (n, framebuffers), 2, "GLsizei", n, "GLuint*", framebuffers)
+TRACE_GL_VOID(glGenFramebuffersOES, (GLsizei n, GLuint* framebuffers), (n, framebuffers), 2, "GLsizei", n, "GLuint*", framebuffers)
+TRACE_GL_VOID(glGenPerfMonitorsAMD, (GLsizei n, GLuint *monitors), (n, monitors), 2, "GLsizei", n, "GLuint *", monitors)
+TRACE_GL_VOID(glGenRenderbuffers, (GLsizei n, GLuint* renderbuffers), (n, renderbuffers), 2, "GLsizei", n, "GLuint*", renderbuffers)
+TRACE_GL_VOID(glGenRenderbuffersOES, (GLsizei n, GLuint* renderbuffers), (n, renderbuffers), 2, "GLsizei", n, "GLuint*", renderbuffers)
+TRACE_GL_VOID(glGenTextures, (GLsizei n, GLuint *textures), (n, textures), 2, "GLsizei", n, "GLuint *", textures)
+TRACE_GL_VOID(glGenVertexArraysOES, (GLsizei n, GLuint *arrays), (n, arrays), 2, "GLsizei", n, "GLuint *", arrays)
+TRACE_GL_VOID(glGenerateMipmap, (GLenum target), (target), 1, "GLenum", target)
+TRACE_GL_VOID(glGenerateMipmapOES, (GLenum target), (target), 1, "GLenum", target)
+TRACE_GL_VOID(glGetActiveAttrib, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name), (program, index, bufsize, length, size, type, name), 7, "GLuint", program, "GLuint", index, "GLsizei", bufsize, "GLsizei*", length, "GLint*", size, "GLenum*", type, "GLchar*", name)
+TRACE_GL_VOID(glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name), (program, index, bufsize, length, size, type, name), 7, "GLuint", program, "GLuint", index, "GLsizei", bufsize, "GLsizei*", length, "GLint*", size, "GLenum*", type, "GLchar*", name)
+TRACE_GL_VOID(glGetAttachedShaders, (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders), (program, maxcount, count, shaders), 4, "GLuint", program, "GLsizei", maxcount, "GLsizei*", count, "GLuint*", shaders)
+TRACE_GL(int, glGetAttribLocation, (GLuint program, const GLchar* name), (program, name), 2, "GLuint", program, "const GLchar*", name)
+TRACE_GL_VOID(glGetBooleanv, (GLenum pname, GLboolean *params), (pname, params), 2, "GLenum", pname, "GLboolean *", params)
+TRACE_GL_VOID(glGetBufferParameteriv, (GLenum target, GLenum pname, GLint *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
+TRACE_GL_VOID(glGetBufferPointervOES, (GLenum target, GLenum pname, GLvoid ** params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLvoid **", params)
+TRACE_GL_VOID(glGetClipPlanef, (GLenum pname, GLfloat eqn[4]), (pname, eqn), 2, "GLenum", pname, "GLfloat", eqn)
+TRACE_GL_VOID(glGetClipPlanefOES, (GLenum pname, GLfloat eqn[4]), (pname, eqn), 2, "GLenum", pname, "GLfloat", eqn)
+TRACE_GL_VOID(glGetClipPlanex, (GLenum pname, GLfixed eqn[4]), (pname, eqn), 2, "GLenum", pname, "GLfixed", eqn)
+TRACE_GL_VOID(glGetClipPlanexOES, (GLenum pname, GLfixed eqn[4]), (pname, eqn), 2, "GLenum", pname, "GLfixed", eqn)
+TRACE_GL_VOID(glGetDriverControlStringQCOM, (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString), (driverControl, bufSize, length, driverControlString), 4, "GLuint", driverControl, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", driverControlString)
+TRACE_GL_VOID(glGetDriverControlsQCOM, (GLint *num, GLsizei size, GLuint *driverControls), (num, size, driverControls), 3, "GLint *", num, "GLsizei", size, "GLuint *", driverControls)
+TRACE_GL(GLenum, glGetError, (void), (), 0)
+TRACE_GL_VOID(glGetFenceivNV, (GLuint fence, GLenum pname, GLint *params), (fence, pname, params), 3, "GLuint", fence, "GLenum", pname, "GLint *", params)
+TRACE_GL_VOID(glGetFixedv, (GLenum pname, GLfixed *params), (pname, params), 2, "GLenum", pname, "GLfixed *", params)
+TRACE_GL_VOID(glGetFixedvOES, (GLenum pname, GLfixed *params), (pname, params), 2, "GLenum", pname, "GLfixed *", params)
+TRACE_GL_VOID(glGetFloatv, (GLenum pname, GLfloat *params), (pname, params), 2, "GLenum", pname, "GLfloat *", params)
+TRACE_GL_VOID(glGetFramebufferAttachmentParameteriv, (GLenum target, GLenum attachment, GLenum pname, GLint* params), (target, attachment, pname, params), 4, "GLenum", target, "GLenum", attachment, "GLenum", pname, "GLint*", params)
+TRACE_GL_VOID(glGetFramebufferAttachmentParameterivOES, (GLenum target, GLenum attachment, GLenum pname, GLint* params), (target, attachment, pname, params), 4, "GLenum", target, "GLenum", attachment, "GLenum", pname, "GLint*", params)
+TRACE_GL_VOID(glGetIntegerv, (GLenum pname, GLint *params), (pname, params), 2, "GLenum", pname, "GLint *", params)
+TRACE_GL_VOID(glGetLightfv, (GLenum light, GLenum pname, GLfloat *params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "GLfloat *", params)
+TRACE_GL_VOID(glGetLightxv, (GLenum light, GLenum pname, GLfixed *params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "GLfixed *", params)
+TRACE_GL_VOID(glGetLightxvOES, (GLenum light, GLenum pname, GLfixed *params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "GLfixed *", params)
+TRACE_GL_VOID(glGetMaterialfv, (GLenum face, GLenum pname, GLfloat *params), (face, pname, params), 3, "GLenum", face, "GLenum", pname, "GLfloat *", params)
+TRACE_GL_VOID(glGetMaterialxv, (GLenum face, GLenum pname, GLfixed *params), (face, pname, params), 3, "GLenum", face, "GLenum", pname, "GLfixed *", params)
+TRACE_GL_VOID(glGetMaterialxvOES, (GLenum face, GLenum pname, GLfixed *params), (face, pname, params), 3, "GLenum", face, "GLenum", pname, "GLfixed *", params)
+TRACE_GL_VOID(glGetPerfMonitorCounterDataAMD, (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten), (monitor, pname, dataSize, data, bytesWritten), 5, "GLuint", monitor, "GLenum", pname, "GLsizei", dataSize, "GLuint *", data, "GLint *", bytesWritten)
+TRACE_GL_VOID(glGetPerfMonitorCounterInfoAMD, (GLuint group, GLuint counter, GLenum pname, GLvoid *data), (group, counter, pname, data), 4, "GLuint", group, "GLuint", counter, "GLenum", pname, "GLvoid *", data)
+TRACE_GL_VOID(glGetPerfMonitorCounterStringAMD, (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString), (group, counter, bufSize, length, counterString), 5, "GLuint", group, "GLuint", counter, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", counterString)
+TRACE_GL_VOID(glGetPerfMonitorCountersAMD, (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters), (group, numCounters, maxActiveCounters, counterSize, counters), 5, "GLuint", group, "GLint *", numCounters, "GLint *", maxActiveCounters, "GLsizei", counterSize, "GLuint *", counters)
+TRACE_GL_VOID(glGetPerfMonitorGroupStringAMD, (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString), (group, bufSize, length, groupString), 4, "GLuint", group, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", groupString)
+TRACE_GL_VOID(glGetPerfMonitorGroupsAMD, (GLint *numGroups, GLsizei groupsSize, GLuint *groups), (numGroups, groupsSize, groups), 3, "GLint *", numGroups, "GLsizei", groupsSize, "GLuint *", groups)
+TRACE_GL_VOID(glGetPointerv, (GLenum pname, GLvoid **params), (pname, params), 2, "GLenum", pname, "GLvoid **", params)
+TRACE_GL_VOID(glGetProgramBinaryOES, (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary), (program, bufSize, length, binaryFormat, binary), 5, "GLuint", program, "GLsizei", bufSize, "GLsizei *", length, "GLenum *", binaryFormat, "GLvoid *", binary)
+TRACE_GL_VOID(glGetProgramInfoLog, (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog), (program, bufsize, length, infolog), 4, "GLuint", program, "GLsizei", bufsize, "GLsizei*", length, "GLchar*", infolog)
+TRACE_GL_VOID(glGetProgramiv, (GLuint program, GLenum pname, GLint* params), (program, pname, params), 3, "GLuint", program, "GLenum", pname, "GLint*", params)
+TRACE_GL_VOID(glGetRenderbufferParameteriv, (GLenum target, GLenum pname, GLint* params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint*", params)
+TRACE_GL_VOID(glGetRenderbufferParameterivOES, (GLenum target, GLenum pname, GLint* params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint*", params)
+TRACE_GL_VOID(glGetShaderInfoLog, (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog), (shader, bufsize, length, infolog), 4, "GLuint", shader, "GLsizei", bufsize, "GLsizei*", length, "GLchar*", infolog)
+TRACE_GL_VOID(glGetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision), (shadertype, precisiontype, range, precision), 4, "GLenum", shadertype, "GLenum", precisiontype, "GLint*", range, "GLint*", precision)
+TRACE_GL_VOID(glGetShaderSource, (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source), (shader, bufsize, length, source), 4, "GLuint", shader, "GLsizei", bufsize, "GLsizei*", length, "GLchar*", source)
+TRACE_GL_VOID(glGetShaderiv, (GLuint shader, GLenum pname, GLint* params), (shader, pname, params), 3, "GLuint", shader, "GLenum", pname, "GLint*", params)
+TRACE_GL(const GLubyte *, glGetString, (GLenum name), (name), 1, "GLenum", name)
+TRACE_GL_VOID(glGetTexEnvfv, (GLenum env, GLenum pname, GLfloat *params), (env, pname, params), 3, "GLenum", env, "GLenum", pname, "GLfloat *", params)
+TRACE_GL_VOID(glGetTexEnviv, (GLenum env, GLenum pname, GLint *params), (env, pname, params), 3, "GLenum", env, "GLenum", pname, "GLint *", params)
+TRACE_GL_VOID(glGetTexEnvxv, (GLenum env, GLenum pname, GLfixed *params), (env, pname, params), 3, "GLenum", env, "GLenum", pname, "GLfixed *", params)
+TRACE_GL_VOID(glGetTexEnvxvOES, (GLenum env, GLenum pname, GLfixed *params), (env, pname, params), 3, "GLenum", env, "GLenum", pname, "GLfixed *", params)
+TRACE_GL_VOID(glGetTexGenfvOES, (GLenum coord, GLenum pname, GLfloat *params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "GLfloat *", params)
+TRACE_GL_VOID(glGetTexGenivOES, (GLenum coord, GLenum pname, GLint *params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "GLint *", params)
+TRACE_GL_VOID(glGetTexGenxvOES, (GLenum coord, GLenum pname, GLfixed *params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "GLfixed *", params)
+TRACE_GL_VOID(glGetTexParameterfv, (GLenum target, GLenum pname, GLfloat *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLfloat *", params)
+TRACE_GL_VOID(glGetTexParameteriv, (GLenum target, GLenum pname, GLint *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
+TRACE_GL_VOID(glGetTexParameterxv, (GLenum target, GLenum pname, GLfixed *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLfixed *", params)
+TRACE_GL_VOID(glGetTexParameterxvOES, (GLenum target, GLenum pname, GLfixed *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLfixed *", params)
+TRACE_GL(int, glGetUniformLocation, (GLuint program, const GLchar* name), (program, name), 2, "GLuint", program, "const GLchar*", name)
+TRACE_GL_VOID(glGetUniformfv, (GLuint program, GLint location, GLfloat* params), (program, location, params), 3, "GLuint", program, "GLint", location, "GLfloat*", params)
+TRACE_GL_VOID(glGetUniformiv, (GLuint program, GLint location, GLint* params), (program, location, params), 3, "GLuint", program, "GLint", location, "GLint*", params)
+TRACE_GL_VOID(glGetVertexAttribPointerv, (GLuint index, GLenum pname, GLvoid** pointer), (index, pname, pointer), 3, "GLuint", index, "GLenum", pname, "GLvoid**", pointer)
+TRACE_GL_VOID(glGetVertexAttribfv, (GLuint index, GLenum pname, GLfloat* params), (index, pname, params), 3, "GLuint", index, "GLenum", pname, "GLfloat*", params)
+TRACE_GL_VOID(glGetVertexAttribiv, (GLuint index, GLenum pname, GLint* params), (index, pname, params), 3, "GLuint", index, "GLenum", pname, "GLint*", params)
+TRACE_GL_VOID(glHint, (GLenum target, GLenum mode), (target, mode), 2, "GLenum", target, "GLenum", mode)
+TRACE_GL(GLboolean, glIsBuffer, (GLuint buffer), (buffer), 1, "GLuint", buffer)
+TRACE_GL(GLboolean, glIsEnabled, (GLenum cap), (cap), 1, "GLenum", cap)
+TRACE_GL(GLboolean, glIsFenceNV, (GLuint fence), (fence), 1, "GLuint", fence)
+TRACE_GL(GLboolean, glIsFramebuffer, (GLuint framebuffer), (framebuffer), 1, "GLuint", framebuffer)
+TRACE_GL(GLboolean, glIsFramebufferOES, (GLuint framebuffer), (framebuffer), 1, "GLuint", framebuffer)
+TRACE_GL(GLboolean, glIsProgram, (GLuint program), (program), 1, "GLuint", program)
+TRACE_GL(GLboolean, glIsRenderbuffer, (GLuint renderbuffer), (renderbuffer), 1, "GLuint", renderbuffer)
+TRACE_GL(GLboolean, glIsRenderbufferOES, (GLuint renderbuffer), (renderbuffer), 1, "GLuint", renderbuffer)
+TRACE_GL(GLboolean, glIsShader, (GLuint shader), (shader), 1, "GLuint", shader)
+TRACE_GL(GLboolean, glIsTexture, (GLuint texture), (texture), 1, "GLuint", texture)
+TRACE_GL(GLboolean, glIsVertexArrayOES, (GLuint array), (array), 1, "GLuint", array)
+TRACE_GL_VOID(glLightModelf, (GLenum pname, GLfloat param), (pname, param), 2, "GLenum", pname, "GLfloat", param)
+TRACE_GL_VOID(glLightModelfv, (GLenum pname, const GLfloat *params), (pname, params), 2, "GLenum", pname, "const GLfloat *", params)
+TRACE_GL_VOID(glLightModelx, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glLightModelxOES, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glLightModelxv, (GLenum pname, const GLfixed *params), (pname, params), 2, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glLightModelxvOES, (GLenum pname, const GLfixed *params), (pname, params), 2, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glLightf, (GLenum light, GLenum pname, GLfloat param), (light, pname, param), 3, "GLenum", light, "GLenum", pname, "GLfloat", param)
+TRACE_GL_VOID(glLightfv, (GLenum light, GLenum pname, const GLfloat *params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "const GLfloat *", params)
+TRACE_GL_VOID(glLightx, (GLenum light, GLenum pname, GLfixed param), (light, pname, param), 3, "GLenum", light, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glLightxOES, (GLenum light, GLenum pname, GLfixed param), (light, pname, param), 3, "GLenum", light, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glLightxv, (GLenum light, GLenum pname, const GLfixed *params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glLightxvOES, (GLenum light, GLenum pname, const GLfixed *params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glLineWidth, (GLfloat width), (width), 1, "GLfloat", width)
+TRACE_GL_VOID(glLineWidthx, (GLfixed width), (width), 1, "GLfixed", width)
+TRACE_GL_VOID(glLineWidthxOES, (GLfixed width), (width), 1, "GLfixed", width)
+TRACE_GL_VOID(glLinkProgram, (GLuint program), (program), 1, "GLuint", program)
+TRACE_GL_VOID(glLoadIdentity, (void), (), 0)
+TRACE_GL_VOID(glLoadMatrixf, (const GLfloat *m), (m), 1, "const GLfloat *", m)
+TRACE_GL_VOID(glLoadMatrixx, (const GLfixed *m), (m), 1, "const GLfixed *", m)
+TRACE_GL_VOID(glLoadMatrixxOES, (const GLfixed *m), (m), 1, "const GLfixed *", m)
+TRACE_GL_VOID(glLoadPaletteFromModelViewMatrixOES, (void), (), 0)
+TRACE_GL_VOID(glLogicOp, (GLenum opcode), (opcode), 1, "GLenum", opcode)
+TRACE_GL(void*, glMapBufferOES, (GLenum target, GLenum access), (target, access), 2, "GLenum", target, "GLenum", access)
+TRACE_GL_VOID(glMaterialf, (GLenum face, GLenum pname, GLfloat param), (face, pname, param), 3, "GLenum", face, "GLenum", pname, "GLfloat", param)
+TRACE_GL_VOID(glMaterialfv, (GLenum face, GLenum pname, const GLfloat *params), (face, pname, params), 3, "GLenum", face, "GLenum", pname, "const GLfloat *", params)
+TRACE_GL_VOID(glMaterialx, (GLenum face, GLenum pname, GLfixed param), (face, pname, param), 3, "GLenum", face, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glMaterialxOES, (GLenum face, GLenum pname, GLfixed param), (face, pname, param), 3, "GLenum", face, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glMaterialxv, (GLenum face, GLenum pname, const GLfixed *params), (face, pname, params), 3, "GLenum", face, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glMaterialxvOES, (GLenum face, GLenum pname, const GLfixed *params), (face, pname, params), 3, "GLenum", face, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glMatrixIndexPointerOES, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer), (size, type, stride, pointer), 4, "GLint", size, "GLenum", type, "GLsizei", stride, "const GLvoid *", pointer)
+TRACE_GL_VOID(glMatrixMode, (GLenum mode), (mode), 1, "GLenum", mode)
+TRACE_GL_VOID(glMultMatrixf, (const GLfloat *m), (m), 1, "const GLfloat *", m)
+TRACE_GL_VOID(glMultMatrixx, (const GLfixed *m), (m), 1, "const GLfixed *", m)
+TRACE_GL_VOID(glMultMatrixxOES, (const GLfixed *m), (m), 1, "const GLfixed *", m)
+TRACE_GL_VOID(glMultiDrawArraysEXT, (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount), (mode, first, count, primcount), 4, "GLenum", mode, "GLint *", first, "GLsizei *", count, "GLsizei", primcount)
+TRACE_GL_VOID(glMultiDrawElementsEXT, (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount), (mode, count, type, indices, primcount), 5, "GLenum", mode, "const GLsizei *", count, "GLenum", type, "const GLvoid* *", indices, "GLsizei", primcount)
+TRACE_GL_VOID(glMultiTexCoord4f, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s, t, r, q), 5, "GLenum", target, "GLfloat", s, "GLfloat", t, "GLfloat", r, "GLfloat", q)
+TRACE_GL_VOID(glMultiTexCoord4x, (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (target, s, t, r, q), 5, "GLenum", target, "GLfixed", s, "GLfixed", t, "GLfixed", r, "GLfixed", q)
+TRACE_GL_VOID(glMultiTexCoord4xOES, (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (target, s, t, r, q), 5, "GLenum", target, "GLfixed", s, "GLfixed", t, "GLfixed", r, "GLfixed", q)
+TRACE_GL_VOID(glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz), (nx, ny, nz), 3, "GLfloat", nx, "GLfloat", ny, "GLfloat", nz)
+TRACE_GL_VOID(glNormal3x, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz), 3, "GLfixed", nx, "GLfixed", ny, "GLfixed", nz)
+TRACE_GL_VOID(glNormal3xOES, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz), 3, "GLfixed", nx, "GLfixed", ny, "GLfixed", nz)
+TRACE_GL_VOID(glNormalPointer, (GLenum type, GLsizei stride, const GLvoid *pointer), (type, stride, pointer), 3, "GLenum", type, "GLsizei", stride, "const GLvoid *", pointer)
+TRACE_GL_VOID(glOrthof, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar), (left, right, bottom, top, zNear, zFar), 6, "GLfloat", left, "GLfloat", right, "GLfloat", bottom, "GLfloat", top, "GLfloat", zNear, "GLfloat", zFar)
+TRACE_GL_VOID(glOrthofOES, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar), (left, right, bottom, top, zNear, zFar), 6, "GLfloat", left, "GLfloat", right, "GLfloat", bottom, "GLfloat", top, "GLfloat", zNear, "GLfloat", zFar)
+TRACE_GL_VOID(glOrthox, (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar), (left, right, bottom, top, zNear, zFar), 6, "GLfixed", left, "GLfixed", right, "GLfixed", bottom, "GLfixed", top, "GLfixed", zNear, "GLfixed", zFar)
+TRACE_GL_VOID(glOrthoxOES, (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar), (left, right, bottom, top, zNear, zFar), 6, "GLfixed", left, "GLfixed", right, "GLfixed", bottom, "GLfixed", top, "GLfixed", zNear, "GLfixed", zFar)
+TRACE_GL_VOID(glPixelStorei, (GLenum pname, GLint param), (pname, param), 2, "GLenum", pname, "GLint", param)
+TRACE_GL_VOID(glPointParameterf, (GLenum pname, GLfloat param), (pname, param), 2, "GLenum", pname, "GLfloat", param)
+TRACE_GL_VOID(glPointParameterfv, (GLenum pname, const GLfloat *params), (pname, params), 2, "GLenum", pname, "const GLfloat *", params)
+TRACE_GL_VOID(glPointParameterx, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glPointParameterxOES, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glPointParameterxv, (GLenum pname, const GLfixed *params), (pname, params), 2, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glPointParameterxvOES, (GLenum pname, const GLfixed *params), (pname, params), 2, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glPointSize, (GLfloat size), (size), 1, "GLfloat", size)
+TRACE_GL_VOID(glPointSizePointerOES, (GLenum type, GLsizei stride, const GLvoid *pointer), (type, stride, pointer), 3, "GLenum", type, "GLsizei", stride, "const GLvoid *", pointer)
+TRACE_GL_VOID(glPointSizex, (GLfixed size), (size), 1, "GLfixed", size)
+TRACE_GL_VOID(glPointSizexOES, (GLfixed size), (size), 1, "GLfixed", size)
+TRACE_GL_VOID(glPolygonOffset, (GLfloat factor, GLfloat units), (factor, units), 2, "GLfloat", factor, "GLfloat", units)
+TRACE_GL_VOID(glPolygonOffsetx, (GLfixed factor, GLfixed units), (factor, units), 2, "GLfixed", factor, "GLfixed", units)
+TRACE_GL_VOID(glPolygonOffsetxOES, (GLfixed factor, GLfixed units), (factor, units), 2, "GLfixed", factor, "GLfixed", units)
+TRACE_GL_VOID(glPopMatrix, (void), (), 0)
+TRACE_GL_VOID(glProgramBinaryOES, (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length), (program, binaryFormat, binary, length), 4, "GLuint", program, "GLenum", binaryFormat, "const GLvoid *", binary, "GLint", length)
+TRACE_GL_VOID(glPushMatrix, (void), (), 0)
+TRACE_GL(GLbitfield, glQueryMatrixxOES, (GLfixed mantissa[16], GLint exponent[16]), (mantissa, exponent), 2, "GLfixed", mantissa, "GLint", exponent)
+TRACE_GL_VOID(glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels), (x, y, width, height, format, type, pixels), 7, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height, "GLenum", format, "GLenum", type, "GLvoid *", pixels)
+TRACE_GL_VOID(glReleaseShaderCompiler, (void), (), 0)
+TRACE_GL_VOID(glRenderbufferStorage, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height), 4, "GLenum", target, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
+TRACE_GL_VOID(glRenderbufferStorageMultisampleIMG, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height), 5, "GLenum", target, "GLsizei", samples, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
+TRACE_GL_VOID(glRenderbufferStorageOES, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height), 4, "GLenum", target, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
+TRACE_GL_VOID(glRotatef, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (angle, x, y, z), 4, "GLfloat", angle, "GLfloat", x, "GLfloat", y, "GLfloat", z)
+TRACE_GL_VOID(glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z), 4, "GLfixed", angle, "GLfixed", x, "GLfixed", y, "GLfixed", z)
+TRACE_GL_VOID(glRotatexOES, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z), 4, "GLfixed", angle, "GLfixed", x, "GLfixed", y, "GLfixed", z)
+TRACE_GL_VOID(glSampleCoverage, (GLclampf value, GLboolean invert), (value, invert), 2, "GLclampf", value, "GLboolean", invert)
+TRACE_GL_VOID(glSampleCoveragex, (GLclampx value, GLboolean invert), (value, invert), 2, "GLclampx", value, "GLboolean", invert)
+TRACE_GL_VOID(glSampleCoveragexOES, (GLclampx value, GLboolean invert), (value, invert), 2, "GLclampx", value, "GLboolean", invert)
+TRACE_GL_VOID(glScalef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z), 3, "GLfloat", x, "GLfloat", y, "GLfloat", z)
+TRACE_GL_VOID(glScalex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z), 3, "GLfixed", x, "GLfixed", y, "GLfixed", z)
+TRACE_GL_VOID(glScalexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z), 3, "GLfixed", x, "GLfixed", y, "GLfixed", z)
+TRACE_GL_VOID(glScissor, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height), 4, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height)
+TRACE_GL_VOID(glSelectPerfMonitorCountersAMD, (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList), (monitor, enable, group, numCounters, countersList), 5, "GLuint", monitor, "GLboolean", enable, "GLuint", group, "GLint", numCounters, "GLuint *", countersList)
+TRACE_GL_VOID(glSetFenceNV, (GLuint fence, GLenum condition), (fence, condition), 2, "GLuint", fence, "GLenum", condition)
+TRACE_GL_VOID(glShadeModel, (GLenum mode), (mode), 1, "GLenum", mode)
+TRACE_GL_VOID(glShaderBinary, (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length), (n, shaders, binaryformat, binary, length), 5, "GLsizei", n, "const GLuint*", shaders, "GLenum", binaryformat, "const GLvoid*", binary, "GLsizei", length)
+TRACE_GL_VOID(glShaderSource, (GLuint shader, GLsizei count, const GLchar** string, const GLint* length), (shader, count, string, length), 4, "GLuint", shader, "GLsizei", count, "const GLchar**", string, "const GLint*", length)
+TRACE_GL_VOID(glStartTilingQCOM, (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask), (x, y, width, height, preserveMask), 5, "GLuint", x, "GLuint", y, "GLuint", width, "GLuint", height, "GLbitfield", preserveMask)
+TRACE_GL_VOID(glStencilFunc, (GLenum func, GLint ref, GLuint mask), (func, ref, mask), 3, "GLenum", func, "GLint", ref, "GLuint", mask)
+TRACE_GL_VOID(glStencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask), (face, func, ref, mask), 4, "GLenum", face, "GLenum", func, "GLint", ref, "GLuint", mask)
+TRACE_GL_VOID(glStencilMask, (GLuint mask), (mask), 1, "GLuint", mask)
+TRACE_GL_VOID(glStencilMaskSeparate, (GLenum face, GLuint mask), (face, mask), 2, "GLenum", face, "GLuint", mask)
+TRACE_GL_VOID(glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass), (fail, zfail, zpass), 3, "GLenum", fail, "GLenum", zfail, "GLenum", zpass)
+TRACE_GL_VOID(glStencilOpSeparate, (GLenum face, GLenum fail, GLenum zfail, GLenum zpass), (face, fail, zfail, zpass), 4, "GLenum", face, "GLenum", fail, "GLenum", zfail, "GLenum", zpass)
+TRACE_GL(GLboolean, glTestFenceNV, (GLuint fence), (fence), 1, "GLuint", fence)
+TRACE_GL_VOID(glTexCoordPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer), (size, type, stride, pointer), 4, "GLint", size, "GLenum", type, "GLsizei", stride, "const GLvoid *", pointer)
+TRACE_GL_VOID(glTexEnvf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfloat", param)
+TRACE_GL_VOID(glTexEnvfv, (GLenum target, GLenum pname, const GLfloat *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfloat *", params)
+TRACE_GL_VOID(glTexEnvi, (GLenum target, GLenum pname, GLint param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLint", param)
+TRACE_GL_VOID(glTexEnviv, (GLenum target, GLenum pname, const GLint *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLint *", params)
+TRACE_GL_VOID(glTexEnvx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glTexEnvxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glTexEnvxv, (GLenum target, GLenum pname, const GLfixed *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glTexEnvxvOES, (GLenum target, GLenum pname, const GLfixed *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glTexGenfOES, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param), 3, "GLenum", coord, "GLenum", pname, "GLfloat", param)
+TRACE_GL_VOID(glTexGenfvOES, (GLenum coord, GLenum pname, const GLfloat *params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "const GLfloat *", params)
+TRACE_GL_VOID(glTexGeniOES, (GLenum coord, GLenum pname, GLint param), (coord, pname, param), 3, "GLenum", coord, "GLenum", pname, "GLint", param)
+TRACE_GL_VOID(glTexGenivOES, (GLenum coord, GLenum pname, const GLint *params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "const GLint *", params)
+TRACE_GL_VOID(glTexGenxOES, (GLenum coord, GLenum pname, GLfixed param), (coord, pname, param), 3, "GLenum", coord, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glTexGenxvOES, (GLenum coord, GLenum pname, const GLfixed *params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels), (target, level, internalformat, width, height, border, format, type, pixels), 9, "GLenum", target, "GLint", level, "GLint", internalformat, "GLsizei", width, "GLsizei", height, "GLint", border, "GLenum", format, "GLenum", type, "const GLvoid *", pixels)
+TRACE_GL_VOID(glTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels), 10, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLint", border, "GLenum", format, "GLenum", type, "const GLvoid*", pixels)
+TRACE_GL_VOID(glTexParameterf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfloat", param)
+TRACE_GL_VOID(glTexParameterfv, (GLenum target, GLenum pname, const GLfloat *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfloat *", params)
+TRACE_GL_VOID(glTexParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLint", param)
+TRACE_GL_VOID(glTexParameteriv, (GLenum target, GLenum pname, const GLint *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLint *", params)
+TRACE_GL_VOID(glTexParameterx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glTexParameterxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfixed", param)
+TRACE_GL_VOID(glTexParameterxv, (GLenum target, GLenum pname, const GLfixed *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glTexParameterxvOES, (GLenum target, GLenum pname, const GLfixed *params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfixed *", params)
+TRACE_GL_VOID(glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels), (target, level, xoffset, yoffset, width, height, format, type, pixels), 9, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLsizei", width, "GLsizei", height, "GLenum", format, "GLenum", type, "const GLvoid *", pixels)
+TRACE_GL_VOID(glTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), 11, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLenum", format, "GLenum", type, "const GLvoid*", pixels)
+TRACE_GL_VOID(glTranslatef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z), 3, "GLfloat", x, "GLfloat", y, "GLfloat", z)
+TRACE_GL_VOID(glTranslatex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z), 3, "GLfixed", x, "GLfixed", y, "GLfixed", z)
+TRACE_GL_VOID(glTranslatexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z), 3, "GLfixed", x, "GLfixed", y, "GLfixed", z)
+TRACE_GL_VOID(glUniform1f, (GLint location, GLfloat x), (location, x), 2, "GLint", location, "GLfloat", x)
+TRACE_GL_VOID(glUniform1fv, (GLint location, GLsizei count, const GLfloat* v), (location, count, v), 3, "GLint", location, "GLsizei", count, "const GLfloat*", v)
+TRACE_GL_VOID(glUniform1i, (GLint location, GLint x), (location, x), 2, "GLint", location, "GLint", x)
+TRACE_GL_VOID(glUniform1iv, (GLint location, GLsizei count, const GLint* v), (location, count, v), 3, "GLint", location, "GLsizei", count, "const GLint*", v)
+TRACE_GL_VOID(glUniform2f, (GLint location, GLfloat x, GLfloat y), (location, x, y), 3, "GLint", location, "GLfloat", x, "GLfloat", y)
+TRACE_GL_VOID(glUniform2fv, (GLint location, GLsizei count, const GLfloat* v), (location, count, v), 3, "GLint", location, "GLsizei", count, "const GLfloat*", v)
+TRACE_GL_VOID(glUniform2i, (GLint location, GLint x, GLint y), (location, x, y), 3, "GLint", location, "GLint", x, "GLint", y)
+TRACE_GL_VOID(glUniform2iv, (GLint location, GLsizei count, const GLint* v), (location, count, v), 3, "GLint", location, "GLsizei", count, "const GLint*", v)
+TRACE_GL_VOID(glUniform3f, (GLint location, GLfloat x, GLfloat y, GLfloat z), (location, x, y, z), 4, "GLint", location, "GLfloat", x, "GLfloat", y, "GLfloat", z)
+TRACE_GL_VOID(glUniform3fv, (GLint location, GLsizei count, const GLfloat* v), (location, count, v), 3, "GLint", location, "GLsizei", count, "const GLfloat*", v)
+TRACE_GL_VOID(glUniform3i, (GLint location, GLint x, GLint y, GLint z), (location, x, y, z), 4, "GLint", location, "GLint", x, "GLint", y, "GLint", z)
+TRACE_GL_VOID(glUniform3iv, (GLint location, GLsizei count, const GLint* v), (location, count, v), 3, "GLint", location, "GLsizei", count, "const GLint*", v)
+TRACE_GL_VOID(glUniform4f, (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (location, x, y, z, w), 5, "GLint", location, "GLfloat", x, "GLfloat", y, "GLfloat", z, "GLfloat", w)
+TRACE_GL_VOID(glUniform4fv, (GLint location, GLsizei count, const GLfloat* v), (location, count, v), 3, "GLint", location, "GLsizei", count, "const GLfloat*", v)
+TRACE_GL_VOID(glUniform4i, (GLint location, GLint x, GLint y, GLint z, GLint w), (location, x, y, z, w), 5, "GLint", location, "GLint", x, "GLint", y, "GLint", z, "GLint", w)
+TRACE_GL_VOID(glUniform4iv, (GLint location, GLsizei count, const GLint* v), (location, count, v), 3, "GLint", location, "GLsizei", count, "const GLint*", v)
+TRACE_GL_VOID(glUniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat*", value)
+TRACE_GL_VOID(glUniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat*", value)
+TRACE_GL_VOID(glUniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat*", value)
+TRACE_GL(GLboolean, glUnmapBufferOES, (GLenum target), (target), 1, "GLenum", target)
+TRACE_GL_VOID(glUseProgram, (GLuint program), (program), 1, "GLuint", program)
+TRACE_GL_VOID(glValidateProgram, (GLuint program), (program), 1, "GLuint", program)
+TRACE_GL_VOID(glVertexAttrib1f, (GLuint indx, GLfloat x), (indx, x), 2, "GLuint", indx, "GLfloat", x)
+TRACE_GL_VOID(glVertexAttrib1fv, (GLuint indx, const GLfloat* values), (indx, values), 2, "GLuint", indx, "const GLfloat*", values)
+TRACE_GL_VOID(glVertexAttrib2f, (GLuint indx, GLfloat x, GLfloat y), (indx, x, y), 3, "GLuint", indx, "GLfloat", x, "GLfloat", y)
+TRACE_GL_VOID(glVertexAttrib2fv, (GLuint indx, const GLfloat* values), (indx, values), 2, "GLuint", indx, "const GLfloat*", values)
+TRACE_GL_VOID(glVertexAttrib3f, (GLuint indx, GLfloat x, GLfloat y, GLfloat z), (indx, x, y, z), 4, "GLuint", indx, "GLfloat", x, "GLfloat", y, "GLfloat", z)
+TRACE_GL_VOID(glVertexAttrib3fv, (GLuint indx, const GLfloat* values), (indx, values), 2, "GLuint", indx, "const GLfloat*", values)
+TRACE_GL_VOID(glVertexAttrib4f, (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (indx, x, y, z, w), 5, "GLuint", indx, "GLfloat", x, "GLfloat", y, "GLfloat", z, "GLfloat", w)
+TRACE_GL_VOID(glVertexAttrib4fv, (GLuint indx, const GLfloat* values), (indx, values), 2, "GLuint", indx, "const GLfloat*", values)
+TRACE_GL_VOID(glVertexAttribPointer, (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr), (indx, size, type, normalized, stride, ptr), 6, "GLuint", indx, "GLint", size, "GLenum", type, "GLboolean", normalized, "GLsizei", stride, "const GLvoid*", ptr)
+TRACE_GL_VOID(glVertexPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer), (size, type, stride, pointer), 4, "GLint", size, "GLenum", type, "GLsizei", stride, "const GLvoid *", pointer)
+TRACE_GL_VOID(glViewport, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height), 4, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height)
+TRACE_GL_VOID(glWeightPointerOES, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer), (size, type, stride, pointer), 4, "GLint", size, "GLenum", type, "GLsizei", stride, "const GLvoid *", pointer)
diff --git a/opengl/tests/gl2_yuvtex/Android.mk b/opengl/tests/gl2_yuvtex/Android.mk
new file mode 100644
index 0000000..6304700
--- /dev/null
+++ b/opengl/tests/gl2_yuvtex/Android.mk
@@ -0,0 +1,19 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	gl2_yuvtex.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+	libcutils \
+    libEGL \
+    libGLESv2 \
+    libui
+
+LOCAL_MODULE:= test-opengl-gl2_yuvtex
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
+
+include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/gl2_yuvtex/gl2_yuvtex.cpp b/opengl/tests/gl2_yuvtex/gl2_yuvtex.cpp
new file mode 100644
index 0000000..602ea1a
--- /dev/null
+++ b/opengl/tests/gl2_yuvtex/gl2_yuvtex.cpp
@@ -0,0 +1,427 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+#include <sched.h>
+#include <sys/resource.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+#include <utils/Timers.h>
+
+#include <ui/FramebufferNativeWindow.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/EGLUtils.h>
+
+using namespace android;
+
+static void printGLString(const char *name, GLenum s) {
+    // fprintf(stderr, "printGLString %s, %d\n", name, s);
+    const char *v = (const char *) glGetString(s);
+    // int error = glGetError();
+    // fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error,
+    //        (unsigned int) v);
+    // if ((v < (const char*) 0) || (v > (const char*) 0x10000))
+    //    fprintf(stderr, "GL %s = %s\n", name, v);
+    // else
+    //    fprintf(stderr, "GL %s = (null) 0x%08x\n", name, (unsigned int) v);
+    fprintf(stderr, "GL %s = %s\n", name, v);
+}
+
+static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
+    if (returnVal != EGL_TRUE) {
+        fprintf(stderr, "%s() returned %d\n", op, returnVal);
+    }
+
+    for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
+            = eglGetError()) {
+        fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
+                error);
+    }
+}
+
+static void checkGlError(const char* op) {
+    for (GLint error = glGetError(); error; error
+            = glGetError()) {
+        fprintf(stderr, "after %s() glError (0x%x)\n", op, error);
+    }
+}
+
+static const char gVertexShader[] = "attribute vec4 vPosition;\n"
+    "varying vec2 yuvTexCoords;\n"
+    "void main() {\n"
+    "  yuvTexCoords = vPosition.xy + vec2(0.5, 0.5);\n"
+    "  gl_Position = vPosition;\n"
+    "}\n";
+
+static const char gFragmentShader[] = "#extension GL_OES_EGL_image_external : require\n"
+    "precision mediump float;\n"
+    "uniform samplerExternalOES yuvTexSampler;\n"
+    "varying vec2 yuvTexCoords;\n"
+    "void main() {\n"
+    "  gl_FragColor = texture2D(yuvTexSampler, yuvTexCoords);\n"
+    "}\n";
+
+GLuint loadShader(GLenum shaderType, const char* pSource) {
+    GLuint shader = glCreateShader(shaderType);
+    if (shader) {
+        glShaderSource(shader, 1, &pSource, NULL);
+        glCompileShader(shader);
+        GLint compiled = 0;
+        glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
+        if (!compiled) {
+            GLint infoLen = 0;
+            glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
+            if (infoLen) {
+                char* buf = (char*) malloc(infoLen);
+                if (buf) {
+                    glGetShaderInfoLog(shader, infoLen, NULL, buf);
+                    fprintf(stderr, "Could not compile shader %d:\n%s\n",
+                            shaderType, buf);
+                    free(buf);
+                }
+            } else {
+                fprintf(stderr, "Guessing at GL_INFO_LOG_LENGTH size\n");
+                char* buf = (char*) malloc(0x1000);
+                if (buf) {
+                    glGetShaderInfoLog(shader, 0x1000, NULL, buf);
+                    fprintf(stderr, "Could not compile shader %d:\n%s\n",
+                            shaderType, buf);
+                    free(buf);
+                }
+            }
+            glDeleteShader(shader);
+            shader = 0;
+        }
+    }
+    return shader;
+}
+
+GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) {
+    GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
+    if (!vertexShader) {
+        return 0;
+    }
+
+    GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
+    if (!pixelShader) {
+        return 0;
+    }
+
+    GLuint program = glCreateProgram();
+    if (program) {
+        glAttachShader(program, vertexShader);
+        checkGlError("glAttachShader");
+        glAttachShader(program, pixelShader);
+        checkGlError("glAttachShader");
+        glLinkProgram(program);
+        GLint linkStatus = GL_FALSE;
+        glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
+        if (linkStatus != GL_TRUE) {
+            GLint bufLength = 0;
+            glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
+            if (bufLength) {
+                char* buf = (char*) malloc(bufLength);
+                if (buf) {
+                    glGetProgramInfoLog(program, bufLength, NULL, buf);
+                    fprintf(stderr, "Could not link program:\n%s\n", buf);
+                    free(buf);
+                }
+            }
+            glDeleteProgram(program);
+            program = 0;
+        }
+    }
+    return program;
+}
+
+GLuint gProgram;
+GLint gvPositionHandle;
+GLint gYuvTexSamplerHandle;
+
+bool setupGraphics(int w, int h) {
+    gProgram = createProgram(gVertexShader, gFragmentShader);
+    if (!gProgram) {
+        return false;
+    }
+    gvPositionHandle = glGetAttribLocation(gProgram, "vPosition");
+    checkGlError("glGetAttribLocation");
+    fprintf(stderr, "glGetAttribLocation(\"vPosition\") = %d\n",
+            gvPositionHandle);
+    gYuvTexSamplerHandle = glGetUniformLocation(gProgram, "yuvTexSampler");
+    checkGlError("glGetUniformLocation");
+    fprintf(stderr, "glGetUniformLocation(\"yuvTexSampler\") = %d\n",
+            gYuvTexSamplerHandle);
+
+    glViewport(0, 0, w, h);
+    checkGlError("glViewport");
+    return true;
+}
+
+int align(int x, int a) {
+    return (x + (a-1)) & (~(a-1));
+}
+
+const int yuvTexWidth = 608;
+const int yuvTexHeight = 480;
+const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
+        GraphicBuffer::USAGE_SW_WRITE_RARELY;
+const int yuvTexFormat = HAL_PIXEL_FORMAT_YV12;
+const int yuvTexOffsetY = 0;
+const int yuvTexStrideY = (yuvTexWidth + 0xf) & ~0xf;
+const int yuvTexOffsetV = yuvTexStrideY * yuvTexHeight;
+const int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; 
+const int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2;
+const int yuvTexStrideU = yuvTexStrideV;
+const bool yuvTexSameUV = false;
+static sp<GraphicBuffer> yuvTexBuffer;
+static GLuint yuvTex;
+
+bool setupYuvTexSurface(EGLDisplay dpy, EGLContext context) {
+    int blockWidth = yuvTexWidth > 16 ? yuvTexWidth / 16 : 1;
+    int blockHeight = yuvTexHeight > 16 ? yuvTexHeight / 16 : 1;
+    yuvTexBuffer = new GraphicBuffer(yuvTexWidth, yuvTexHeight, yuvTexFormat,
+            yuvTexUsage);
+    char* buf = NULL;
+    status_t err = yuvTexBuffer->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&buf));
+    if (err != 0) {
+        fprintf(stderr, "yuvTexBuffer->lock(...) failed: %d\n", err);
+        return false;
+    }
+    for (int x = 0; x < yuvTexWidth; x++) {
+        for (int y = 0; y < yuvTexHeight; y++) {
+            int parityX = (x / blockWidth) & 1;
+            int parityY = (y / blockHeight) & 1;
+            unsigned char intensity = (parityX ^ parityY) ? 63 : 191;
+            buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
+            if (x < yuvTexWidth / 2 && y < yuvTexHeight / 2) {
+                buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity;
+                if (yuvTexSameUV) {
+                    buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity;
+                } else if (x < yuvTexWidth / 4 && y < yuvTexHeight / 4) {
+                    buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
+                    buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
+                    buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
+                    buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity;
+                }
+            }
+        }
+    }
+
+    err = yuvTexBuffer->unlock();
+    if (err != 0) {
+        fprintf(stderr, "yuvTexBuffer->unlock() failed: %d\n", err);
+        return false;
+    }
+
+    EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer();
+    EGLImageKHR img = eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
+            clientBuffer, 0);
+    checkEglError("eglCreateImageKHR");
+    if (img == EGL_NO_IMAGE_KHR) {
+        return false;
+    }
+
+    glGenTextures(1, &yuvTex);
+    checkGlError("glGenTextures");
+    glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex);
+    checkGlError("glBindTexture");
+    glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, (GLeglImageOES)img);
+    checkGlError("glEGLImageTargetTexture2DOES");
+
+    return true;
+}
+
+const GLfloat gTriangleVertices[] = {
+    -0.5f, 0.5f,
+    -0.5f, -0.5f,
+    0.5f, -0.5f,
+    0.5f, 0.5f,
+};
+
+void renderFrame() {
+    glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
+    checkGlError("glClearColor");
+    glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+    checkGlError("glClear");
+
+    glUseProgram(gProgram);
+    checkGlError("glUseProgram");
+
+    glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
+    checkGlError("glVertexAttribPointer");
+    glEnableVertexAttribArray(gvPositionHandle);
+    checkGlError("glEnableVertexAttribArray");
+
+    glUniform1i(gYuvTexSamplerHandle, 0);
+    checkGlError("glUniform1i");
+    glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex);
+    checkGlError("glBindTexture");
+
+    glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+    checkGlError("glDrawArrays");
+}
+
+void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
+
+#define X(VAL) {VAL, #VAL}
+    struct {EGLint attribute; const char* name;} names[] = {
+    X(EGL_BUFFER_SIZE),
+    X(EGL_ALPHA_SIZE),
+    X(EGL_BLUE_SIZE),
+    X(EGL_GREEN_SIZE),
+    X(EGL_RED_SIZE),
+    X(EGL_DEPTH_SIZE),
+    X(EGL_STENCIL_SIZE),
+    X(EGL_CONFIG_CAVEAT),
+    X(EGL_CONFIG_ID),
+    X(EGL_LEVEL),
+    X(EGL_MAX_PBUFFER_HEIGHT),
+    X(EGL_MAX_PBUFFER_PIXELS),
+    X(EGL_MAX_PBUFFER_WIDTH),
+    X(EGL_NATIVE_RENDERABLE),
+    X(EGL_NATIVE_VISUAL_ID),
+    X(EGL_NATIVE_VISUAL_TYPE),
+    X(EGL_SAMPLES),
+    X(EGL_SAMPLE_BUFFERS),
+    X(EGL_SURFACE_TYPE),
+    X(EGL_TRANSPARENT_TYPE),
+    X(EGL_TRANSPARENT_RED_VALUE),
+    X(EGL_TRANSPARENT_GREEN_VALUE),
+    X(EGL_TRANSPARENT_BLUE_VALUE),
+    X(EGL_BIND_TO_TEXTURE_RGB),
+    X(EGL_BIND_TO_TEXTURE_RGBA),
+    X(EGL_MIN_SWAP_INTERVAL),
+    X(EGL_MAX_SWAP_INTERVAL),
+    X(EGL_LUMINANCE_SIZE),
+    X(EGL_ALPHA_MASK_SIZE),
+    X(EGL_COLOR_BUFFER_TYPE),
+    X(EGL_RENDERABLE_TYPE),
+    X(EGL_CONFORMANT),
+   };
+#undef X
+
+    for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
+        EGLint value = -1;
+        EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
+        EGLint error = eglGetError();
+        if (returnVal && error == EGL_SUCCESS) {
+            printf(" %s: ", names[j].name);
+            printf("%d (0x%x)", value, value);
+        }
+    }
+    printf("\n");
+}
+
+int main(int argc, char** argv) {
+    EGLBoolean returnValue;
+    EGLConfig myConfig = {0};
+
+    EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
+    EGLint s_configAttribs[] = {
+            EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+            EGL_NONE };
+    EGLint majorVersion;
+    EGLint minorVersion;
+    EGLContext context;
+    EGLSurface surface;
+    EGLint w, h;
+
+    EGLDisplay dpy;
+
+    checkEglError("<init>");
+    dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+    checkEglError("eglGetDisplay");
+    if (dpy == EGL_NO_DISPLAY) {
+        printf("eglGetDisplay returned EGL_NO_DISPLAY.\n");
+        return 0;
+    }
+
+    returnValue = eglInitialize(dpy, &majorVersion, &minorVersion);
+    checkEglError("eglInitialize", returnValue);
+    fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion);
+    if (returnValue != EGL_TRUE) {
+        printf("eglInitialize failed\n");
+        return 0;
+    }
+
+    EGLNativeWindowType window = android_createDisplaySurface();
+    returnValue = EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &myConfig);
+    if (returnValue) {
+        printf("EGLUtils::selectConfigForNativeWindow() returned %d", returnValue);
+        return 1;
+    }
+
+    checkEglError("EGLUtils::selectConfigForNativeWindow");
+
+    printf("Chose this configuration:\n");
+    printEGLConfiguration(dpy, myConfig);
+
+    surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
+    checkEglError("eglCreateWindowSurface");
+    if (surface == EGL_NO_SURFACE) {
+        printf("gelCreateWindowSurface failed.\n");
+        return 1;
+    }
+
+    context = eglCreateContext(dpy, myConfig, EGL_NO_CONTEXT, context_attribs);
+    checkEglError("eglCreateContext");
+    if (context == EGL_NO_CONTEXT) {
+        printf("eglCreateContext failed\n");
+        return 1;
+    }
+    returnValue = eglMakeCurrent(dpy, surface, surface, context);
+    checkEglError("eglMakeCurrent", returnValue);
+    if (returnValue != EGL_TRUE) {
+        return 1;
+    }
+    eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
+    checkEglError("eglQuerySurface");
+    eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
+    checkEglError("eglQuerySurface");
+    GLint dim = w < h ? w : h;
+
+    fprintf(stderr, "Window dimensions: %d x %d\n", w, h);
+
+    printGLString("Version", GL_VERSION);
+    printGLString("Vendor", GL_VENDOR);
+    printGLString("Renderer", GL_RENDERER);
+    printGLString("Extensions", GL_EXTENSIONS);
+
+    if(!setupYuvTexSurface(dpy, context)) {
+        fprintf(stderr, "Could not set up texture surface.\n");
+        return 1;
+    }
+
+    if(!setupGraphics(w, h)) {
+        fprintf(stderr, "Could not set up graphics.\n");
+        return 1;
+    }
+
+    for (;;) {
+        renderFrame();
+        eglSwapBuffers(dpy, surface);
+        checkEglError("eglSwapBuffers");
+    }
+
+    return 0;
+}
diff --git a/opengl/tests/gl_perf/Android.mk b/opengl/tests/gl_perf/Android.mk
new file mode 100644
index 0000000..37647ca
--- /dev/null
+++ b/opengl/tests/gl_perf/Android.mk
@@ -0,0 +1,20 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	gl2_perf.cpp \
+	filltest.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+	libcutils \
+    libEGL \
+    libGLESv2 \
+    libui
+
+LOCAL_MODULE:= test-opengl-gl2_perf
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES
+
+include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/gl_perf/fill_common.cpp b/opengl/tests/gl_perf/fill_common.cpp
new file mode 100644
index 0000000..a069f67
--- /dev/null
+++ b/opengl/tests/gl_perf/fill_common.cpp
@@ -0,0 +1,298 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "fragment_shaders.cpp"
+
+FILE * fOut = NULL;
+void ptSwap();
+
+static char gCurrentTestName[1024];
+static uint32_t gWidth = 0;
+static uint32_t gHeight = 0;
+
+static void checkGlError(const char* op) {
+    for (GLint error = glGetError(); error; error
+            = glGetError()) {
+        LOGE("after %s() glError (0x%x)\n", op, error);
+    }
+}
+
+GLuint loadShader(GLenum shaderType, const char* pSource) {
+    GLuint shader = glCreateShader(shaderType);
+    if (shader) {
+        glShaderSource(shader, 1, &pSource, NULL);
+        glCompileShader(shader);
+        GLint compiled = 0;
+        glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
+        if (!compiled) {
+            GLint infoLen = 0;
+            glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
+            if (infoLen) {
+                char* buf = (char*) malloc(infoLen);
+                if (buf) {
+                    glGetShaderInfoLog(shader, infoLen, NULL, buf);
+                    LOGE("Could not compile shader %d:\n%s\n", shaderType, buf);
+                    free(buf);
+                }
+                glDeleteShader(shader);
+                shader = 0;
+            }
+        }
+    }
+    return shader;
+}
+
+enum {
+    A_POS,
+    A_COLOR,
+    A_TEX0,
+    A_TEX1
+};
+
+GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) {
+    GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
+    if (!vertexShader) {
+        return 0;
+    }
+
+    GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
+    if (!pixelShader) {
+        return 0;
+    }
+
+    GLuint program = glCreateProgram();
+    if (program) {
+        glAttachShader(program, vertexShader);
+        checkGlError("glAttachShader v");
+        glAttachShader(program, pixelShader);
+        checkGlError("glAttachShader p");
+
+        glBindAttribLocation(program, A_POS, "a_pos");
+        glBindAttribLocation(program, A_COLOR, "a_color");
+        glBindAttribLocation(program, A_TEX0, "a_tex0");
+        glBindAttribLocation(program, A_TEX1, "a_tex1");
+        glLinkProgram(program);
+        GLint linkStatus = GL_FALSE;
+        glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
+        if (linkStatus != GL_TRUE) {
+            GLint bufLength = 0;
+            glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
+            if (bufLength) {
+                char* buf = (char*) malloc(bufLength);
+                if (buf) {
+                    glGetProgramInfoLog(program, bufLength, NULL, buf);
+                    LOGE("Could not link program:\n%s\n", buf);
+                    free(buf);
+                }
+            }
+            glDeleteProgram(program);
+            program = 0;
+        }
+    }
+    checkGlError("createProgram");
+    glUseProgram(program);
+    return program;
+}
+
+uint64_t getTime() {
+    struct timespec t;
+    clock_gettime(CLOCK_MONOTONIC, &t);
+    return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000);
+}
+
+uint64_t gTime;
+void startTimer() {
+    gTime = getTime();
+}
+
+
+static void endTimer(int count) {
+    uint64_t t2 = getTime();
+    double delta = ((double)(t2 - gTime)) / 1000000000;
+    double pixels = (gWidth * gHeight) * count;
+    double mpps = pixels / delta / 1000000;
+    double dc60 = ((double)count) / delta / 60;
+
+    if (fOut) {
+        fprintf(fOut, "%s, %f, %f\r\n", gCurrentTestName, mpps, dc60);
+        fflush(fOut);
+    } else {
+        printf("%s, %f, %f\n", gCurrentTestName, mpps, dc60);
+    }
+    LOGI("%s, %f, %f\r\n", gCurrentTestName, mpps, dc60);
+}
+
+
+static const char gVertexShader[] =
+    "attribute vec4 a_pos;\n"
+    "attribute vec4 a_color;\n"
+    "attribute vec2 a_tex0;\n"
+    "attribute vec2 a_tex1;\n"
+    "varying vec4 v_color;\n"
+    "varying vec2 v_tex0;\n"
+    "varying vec2 v_tex1;\n"
+    "uniform vec2 u_texOff;\n"
+
+    "void main() {\n"
+    "    v_color = a_color;\n"
+    "    v_tex0 = a_tex0;\n"
+    "    v_tex1 = a_tex1;\n"
+    "    v_tex0.x += u_texOff.x;\n"
+    "    v_tex1.y += u_texOff.y;\n"
+    "    gl_Position = a_pos;\n"
+    "}\n";
+
+static void setupVA() {
+    static const float vtx[] = {
+        -1.0f,-1.0f,
+         1.0f,-1.0f,
+        -1.0f, 1.0f,
+         1.0f, 1.0f };
+    static const float color[] = {
+        1.0f,0.0f,1.0f,1.0f,
+        0.0f,0.0f,1.0f,1.0f,
+        1.0f,1.0f,0.0f,1.0f,
+        1.0f,1.0f,1.0f,1.0f };
+    static const float tex0[] = {
+        0.0f,0.0f,
+        1.0f,0.0f,
+        0.0f,1.0f,
+        1.0f,1.0f };
+    static const float tex1[] = {
+        1.0f,0.0f,
+        1.0f,1.0f,
+        0.0f,1.0f,
+        0.0f,0.0f };
+
+    glEnableVertexAttribArray(A_POS);
+    glEnableVertexAttribArray(A_COLOR);
+    glEnableVertexAttribArray(A_TEX0);
+    glEnableVertexAttribArray(A_TEX1);
+
+    glVertexAttribPointer(A_POS, 2, GL_FLOAT, false, 8, vtx);
+    glVertexAttribPointer(A_COLOR, 4, GL_FLOAT, false, 16, color);
+    glVertexAttribPointer(A_TEX0, 2, GL_FLOAT, false, 8, tex0);
+    glVertexAttribPointer(A_TEX1, 2, GL_FLOAT, false, 8, tex1);
+}
+
+static void randUniform(int pgm, const char *var) {
+    int loc = glGetUniformLocation(pgm, var);
+    if (loc >= 0) {
+        float x = ((float)rand()) / RAND_MAX;
+        float y = ((float)rand()) / RAND_MAX;
+        float z = ((float)rand()) / RAND_MAX;
+        float w = ((float)rand()) / RAND_MAX;
+        glUniform4f(loc, x, y, z, w);
+    }
+}
+
+static void doLoop(bool warmup, int pgm, uint32_t passCount) {
+    if (warmup) {
+        glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+        ptSwap();
+        glFinish();
+        return;
+    }
+
+    startTimer();
+    glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+    for (uint32_t ct=0; ct < passCount; ct++) {
+        int loc = glGetUniformLocation(pgm, "u_texOff");
+        glUniform2f(loc, ((float)ct) / passCount, ((float)ct) / 2.f / passCount);
+
+        randUniform(pgm, "u_color");
+        randUniform(pgm, "u_0");
+        randUniform(pgm, "u_1");
+        randUniform(pgm, "u_2");
+        randUniform(pgm, "u_3");
+        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+    }
+    ptSwap();
+    glFinish();
+    endTimer(passCount);
+}
+
+
+static uint32_t rgb(uint32_t r, uint32_t g, uint32_t b)
+{
+    uint32_t ret = 0xff000000;
+    ret |= r & 0xff;
+    ret |= (g & 0xff) << 8;
+    ret |= (b & 0xff) << 16;
+    return ret;
+}
+
+void genTextures() {
+    uint32_t *m = (uint32_t *)malloc(1024*1024*4);
+    for (int y=0; y < 1024; y++){
+        for (int x=0; x < 1024; x++){
+            m[y*1024 + x] = rgb(x, (((x+y) & 0xff) == 0x7f) * 0xff, y);
+        }
+    }
+    glBindTexture(GL_TEXTURE_2D, 1);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1024, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, m);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+
+    for (int y=0; y < 16; y++){
+        for (int x=0; x < 16; x++){
+            m[y*16 + x] = rgb(x << 4, (((x+y) & 0xf) == 0x7) * 0xff, y << 4);
+        }
+    }
+    glBindTexture(GL_TEXTURE_2D, 2);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, m);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+    free(m);
+}
+
+static void doSingleTest(uint32_t pgmNum, int tex) {
+    const char *pgmTxt = gFragmentTests[pgmNum]->txt;
+    int pgm = createProgram(gVertexShader, pgmTxt);
+    if (!pgm) {
+        printf("error running test\n");
+        return;
+    }
+    int loc = glGetUniformLocation(pgm, "u_tex0");
+    if (loc >= 0) glUniform1i(loc, 0);
+    loc = glGetUniformLocation(pgm, "u_tex1");
+    if (loc >= 0) glUniform1i(loc, 1);
+
+
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, tex);
+    glActiveTexture(GL_TEXTURE1);
+    glBindTexture(GL_TEXTURE_2D, tex);
+    glActiveTexture(GL_TEXTURE0);
+
+    glBlendFunc(GL_ONE, GL_ONE);
+    glDisable(GL_BLEND);
+    //sprintf(str2, "%i, %i, %i, %i, %i, 0",
+            //useVarColor, texCount, modulateFirstTex, extraMath, tex0);
+    //doLoop(true, pgm, w, h, str2);
+    //doLoop(false, pgm, w, h, str2);
+
+    glEnable(GL_BLEND);
+    sprintf(gCurrentTestName, "%s, %i, %i, 1", gFragmentTests[pgmNum]->name, pgmNum, tex);
+    doLoop(true, pgm, 100);
+    doLoop(false, pgm, 100);
+}
+
diff --git a/opengl/tests/gl_perf/filltest.cpp b/opengl/tests/gl_perf/filltest.cpp
new file mode 100644
index 0000000..3f8faca
--- /dev/null
+++ b/opengl/tests/gl_perf/filltest.cpp
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+#include <sched.h>
+#include <sys/resource.h>
+#include <string.h>
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <utils/Timers.h>
+#include <EGL/egl.h>
+#include <utils/Log.h>
+
+
+using namespace android;
+
+
+#include "fill_common.cpp"
+
+
+bool doTest(uint32_t w, uint32_t h) {
+    gWidth = w;
+    gHeight = h;
+    setupVA();
+    genTextures();
+
+    printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n");
+
+    for (uint32_t num = 0; num < gFragmentTestCount; num++) {
+        doSingleTest(num, 2);
+        if (gFragmentTests[num]->texCount) {
+            doSingleTest(num, 1);
+        }
+    }
+
+    exit(0);
+    return true;
+}
diff --git a/opengl/tests/gl_perf/fragment_shaders.cpp b/opengl/tests/gl_perf/fragment_shaders.cpp
new file mode 100644
index 0000000..79d5ead
--- /dev/null
+++ b/opengl/tests/gl_perf/fragment_shaders.cpp
@@ -0,0 +1,139 @@
+
+typedef struct FragmentTestRec {
+	const char * name;
+	uint32_t texCount;
+	const char * txt;
+} FragmentTest;
+
+static FragmentTest fpFill = {
+	"Solid color", 0,
+
+    "precision mediump float;\n"
+    "uniform vec4 u_color;\n"
+    "void main() {\n"
+    "  gl_FragColor = u_color;\n"
+    "}\n"
+};
+
+static FragmentTest fpGradient = {
+	"Solid gradient", 0,
+
+    "precision mediump float;\n"
+    "varying lowp vec4 v_color;\n"
+    "void main() {\n"
+    "  gl_FragColor = v_color;\n"
+    "}\n"
+};
+
+static FragmentTest fpCopyTex = {
+	"Texture copy", 1,
+
+    "precision mediump float;\n"
+    "varying vec2 v_tex0;\n"
+    "uniform sampler2D u_tex0;\n"
+    "void main() {\n"
+    "  gl_FragColor = texture2D(u_tex0, v_tex0);\n"
+    "}\n"
+};
+
+static FragmentTest fpCopyTexGamma = {
+	"Texture copy with gamma", 1,
+
+    "precision mediump float;\n"
+    "varying vec2 v_tex0;\n"
+    "uniform sampler2D u_tex0;\n"
+    "void main() {\n"
+    "  vec4 t = texture2D(u_tex0, v_tex0);\n"
+    "  t.rgb = pow(t.rgb, vec3(1.4, 1.4, 1.4));\n"
+    "  gl_FragColor = t;\n"
+    "}\n"
+};
+
+static FragmentTest fpTexSpec = {
+	"Texture spec", 1,
+
+    "precision mediump float;\n"
+    "varying vec2 v_tex0;\n"
+    "uniform sampler2D u_tex0;\n"
+    "void main() {\n"
+    "  vec4 t = texture2D(u_tex0, v_tex0);\n"
+    "  float simSpec = dot(gl_FragCoord.xyz, gl_FragCoord.xyz);\n"
+    "  simSpec = pow(clamp(simSpec, 0.1, 1.0), 40.0);\n"
+    "  gl_FragColor = t + vec4(simSpec, simSpec, simSpec, simSpec);\n"
+    "}\n"
+};
+
+static FragmentTest fpDepTex = {
+	"Dependent Lookup", 1,
+
+    "precision mediump float;\n"
+    "varying vec2 v_tex0;\n"
+    "uniform sampler2D u_tex0;\n"
+    "void main() {\n"
+    "  vec4 t = texture2D(u_tex0, v_tex0);\n"
+    "  t += texture2D(u_tex0, t.xy);\n"
+    "  gl_FragColor = t;\n"
+    "}\n"
+};
+
+static FragmentTest fpModulateConstantTex = {
+	"Texture modulate constant", 1,
+
+    "precision mediump float;\n"
+    "varying vec2 v_tex0;\n"
+    "uniform sampler2D u_tex0;\n"
+    "uniform vec4 u_color;\n"
+
+    "void main() {\n"
+    "  lowp vec4 c = texture2D(u_tex0, v_tex0);\n"
+	"  c *= u_color;\n"
+    "  gl_FragColor = c;\n"
+    "}\n"
+};
+
+static FragmentTest fpModulateVaryingTex = {
+	"Texture modulate gradient", 1,
+
+    "precision mediump float;\n"
+    "varying vec2 v_tex0;\n"
+    "varying lowp vec4 v_color;\n"
+    "uniform sampler2D u_tex0;\n"
+
+    "void main() {\n"
+    "  lowp vec4 c = texture2D(u_tex0, v_tex0);\n"
+	"  c *= v_color;\n"
+    "  gl_FragColor = c;\n"
+    "}\n"
+};
+
+static FragmentTest fpModulateVaryingConstantTex = {
+	"Texture modulate gradient constant", 1,
+
+    "precision mediump float;\n"
+    "varying vec2 v_tex0;\n"
+    "varying lowp vec4 v_color;\n"
+    "uniform sampler2D u_tex0;\n"
+    "uniform vec4 u_color;\n"
+
+    "void main() {\n"
+    "  lowp vec4 c = texture2D(u_tex0, v_tex0);\n"
+	"  c *= v_color;\n"
+	"  c *= u_color;\n"
+    "  gl_FragColor = c;\n"
+    "}\n"
+};
+
+static FragmentTest *gFragmentTests[] = {
+	&fpFill,
+	&fpGradient,
+	&fpCopyTex,
+	&fpCopyTexGamma,
+   &fpTexSpec,
+   &fpDepTex,
+	&fpModulateConstantTex,
+	&fpModulateVaryingTex,
+	&fpModulateVaryingConstantTex,
+
+};
+
+static const size_t gFragmentTestCount = sizeof(gFragmentTests) / sizeof(gFragmentTests[0]);
diff --git a/opengl/tests/gl_perf/gl2_perf.cpp b/opengl/tests/gl_perf/gl2_perf.cpp
new file mode 100644
index 0000000..9dfcf1c
--- /dev/null
+++ b/opengl/tests/gl_perf/gl2_perf.cpp
@@ -0,0 +1,136 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+#include <sched.h>
+#include <sys/resource.h>
+
+#include <EGL/egl.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+#include <utils/Timers.h>
+
+#include <ui/FramebufferNativeWindow.h>
+#include <ui/EGLUtils.h>
+
+using namespace android;
+
+
+static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
+    if (returnVal != EGL_TRUE) {
+        fprintf(stderr, "%s() returned %d\n", op, returnVal);
+    }
+
+    for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
+            = eglGetError()) {
+        fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
+                error);
+    }
+}
+
+static void checkGlError(const char* op) {
+    for (GLint error = glGetError(); error; error
+            = glGetError()) {
+        fprintf(stderr, "after %s() glError (0x%x)\n", op, error);
+    }
+}
+
+bool doTest(uint32_t w, uint32_t h);
+
+static EGLDisplay dpy;
+static EGLSurface surface;
+
+int main(int argc, char** argv) {
+    EGLBoolean returnValue;
+    EGLConfig myConfig = {0};
+
+    EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
+    EGLint s_configAttribs[] = {
+            EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+            EGL_NONE };
+    EGLint majorVersion;
+    EGLint minorVersion;
+    EGLContext context;
+    EGLint w, h;
+
+
+    checkEglError("<init>");
+    dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+    checkEglError("eglGetDisplay");
+    if (dpy == EGL_NO_DISPLAY) {
+        printf("eglGetDisplay returned EGL_NO_DISPLAY.\n");
+        return 0;
+    }
+
+    returnValue = eglInitialize(dpy, &majorVersion, &minorVersion);
+    checkEglError("eglInitialize", returnValue);
+    if (returnValue != EGL_TRUE) {
+        printf("eglInitialize failed\n");
+        return 0;
+    }
+
+    EGLNativeWindowType window = android_createDisplaySurface();

+    returnValue = EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &myConfig);
+    if (returnValue) {
+        printf("EGLUtils::selectConfigForNativeWindow() returned %d", returnValue);
+        return 0;
+    }
+
+    checkEglError("EGLUtils::selectConfigForNativeWindow");
+
+    surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
+    checkEglError("eglCreateWindowSurface");
+    if (surface == EGL_NO_SURFACE) {
+        printf("gelCreateWindowSurface failed.\n");
+        return 0;
+    }
+
+    context = eglCreateContext(dpy, myConfig, EGL_NO_CONTEXT, context_attribs);
+    checkEglError("eglCreateContext");
+    if (context == EGL_NO_CONTEXT) {
+        printf("eglCreateContext failed\n");
+        return 0;
+    }
+    returnValue = eglMakeCurrent(dpy, surface, surface, context);
+    checkEglError("eglMakeCurrent", returnValue);
+    if (returnValue != EGL_TRUE) {
+        return 0;
+    }
+    eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
+    checkEglError("eglQuerySurface");
+    eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
+    checkEglError("eglQuerySurface");
+    GLint dim = w < h ? w : h;
+
+    glViewport(0, 0, w, h);
+
+    for (;;) {
+        doTest(w, h);
+        eglSwapBuffers(dpy, surface);
+        checkEglError("eglSwapBuffers");
+    }
+
+    return 0;
+}
+
+void ptSwap() {
+    eglSwapBuffers(dpy, surface);
+}
+
diff --git a/opengl/tests/gl_perfapp/Android.mk b/opengl/tests/gl_perfapp/Android.mk
new file mode 100644
index 0000000..dd75a74
--- /dev/null
+++ b/opengl/tests/gl_perfapp/Android.mk
@@ -0,0 +1,54 @@
+#########################################################################
+# OpenGL ES Perf App
+# This makefile builds both an activity and a shared library.
+#########################################################################
+ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
+
+TOP_LOCAL_PATH:= $(call my-dir)
+
+# Build activity
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_SRC_FILES := $(call all-subdir-java-files)
+
+LOCAL_PACKAGE_NAME := GLPerf
+
+LOCAL_JNI_SHARED_LIBRARIES := libglperf
+
+# Run on Eclair
+LOCAL_SDK_VERSION := 7
+
+include $(BUILD_PACKAGE)
+
+#########################################################################
+# Build JNI Shared Library
+#########################################################################
+
+LOCAL_PATH:= $(LOCAL_PATH)/jni
+
+include $(CLEAR_VARS)
+
+# Optional tag would mean it doesn't get installed by default
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_CFLAGS := -Werror
+
+LOCAL_SRC_FILES:= \
+  gl_code.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+	libutils \
+	libEGL \
+	libGLESv2
+
+LOCAL_MODULE := libglperf
+
+LOCAL_PRELINK_MODULE := false
+
+include $(BUILD_SHARED_LIBRARY)
+
+endif # TARGET_SIMULATOR
diff --git a/opengl/tests/gl_perfapp/AndroidManifest.xml b/opengl/tests/gl_perfapp/AndroidManifest.xml
new file mode 100644
index 0000000..305d95f
--- /dev/null
+++ b/opengl/tests/gl_perfapp/AndroidManifest.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+-->
+
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="com.android.glperf"
+    android:versionName="1.0.0" android:versionCode="10000" >
+    <uses-sdk android:targetSdkVersion="7" android:minSdkVersion="7" />
+    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
+    <application
+            android:label="@string/glperf_activity">
+        <activity android:name="GLPerfActivity"
+                android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+            	android:launchMode="singleTask"
+            	android:configChanges="orientation|keyboardHidden">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+    </application>
+</manifest>
diff --git a/opengl/tests/gl_perfapp/jni/gl_code.cpp b/opengl/tests/gl_perfapp/jni/gl_code.cpp
new file mode 100644
index 0000000..f993371
--- /dev/null
+++ b/opengl/tests/gl_perfapp/jni/gl_code.cpp
@@ -0,0 +1,103 @@
+// OpenGL ES 2.0 code
+
+#include <nativehelper/jni.h>
+#define LOG_TAG "GLPerf gl_code.cpp"
+#include <utils/Log.h>
+
+#include <EGL/egl.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <utils/Timers.h>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+
+#include "../../gl_perf/fill_common.cpp"
+
+
+//////////////////////////
+
+// Width and height of the screen
+
+uint32_t w;
+uint32_t h;
+
+// The stateClock starts at zero and increments by 1 every time we draw a frame. It is used to control which phase of the test we are in.
+
+int stateClock;
+const int doLoopStates = 2;
+const int doSingleTestStates = 2;
+bool done;
+
+// Saves the parameters of the test (so we can print them out when we finish the timing.)
+
+
+int pgm;
+
+void ptSwap() {
+}
+
+void doTest() {
+    uint32_t testNum = stateClock >> 2;
+    int texSize = ((stateClock >> 1) & 0x1) + 1;
+
+    if (testNum >= gFragmentTestCount) {
+       LOGI("done\n");
+       if (fOut) {
+           fclose(fOut);
+           fOut = NULL;
+       }
+       done = true;
+       return;
+    }
+
+    // LOGI("doTest %d %d %d\n", texCount, extraMath, testSubState);
+
+//        for (uint32_t num = 0; num < gFragmentTestCount; num++) {
+    doSingleTest(testNum, texSize);
+}
+
+extern "C" {
+    JNIEXPORT void JNICALL Java_com_android_glperf_GLPerfLib_init(JNIEnv * env, jobject obj,  jint width, jint height);
+    JNIEXPORT void JNICALL Java_com_android_glperf_GLPerfLib_step(JNIEnv * env, jobject obj);
+};
+
+JNIEXPORT void JNICALL Java_com_android_glperf_GLPerfLib_init(JNIEnv * env, jobject obj,  jint width, jint height)
+{
+    gWidth = width;
+    gHeight = height;
+    if (!done) {
+            stateClock = 0;
+            done = false;
+            setupVA();
+            genTextures();
+            const char* fileName = "/sdcard/glperf.csv";
+            if (fOut != NULL) {
+                 LOGI("Closing partially written output.n");
+                 fclose(fOut);
+                 fOut = NULL;
+            }
+            LOGI("Writing to: %s\n",fileName);
+            fOut = fopen(fileName, "w");
+            if (fOut == NULL) {
+                LOGE("Could not open: %s\n", fileName);
+            }
+
+            LOGI("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n");
+            if (fOut) fprintf(fOut,"varColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\r\n");
+    }
+}
+
+JNIEXPORT void JNICALL Java_com_android_glperf_GLPerfLib_step(JNIEnv * env, jobject obj)
+{
+    if (! done) {
+        if (stateClock > 0 && ((stateClock & 1) == 0)) {
+            //endTimer(100);
+        }
+        doTest();
+        stateClock++;
+    } else {
+            glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+    }
+}
diff --git a/opengl/tests/gl_perfapp/res/values/strings.xml b/opengl/tests/gl_perfapp/res/values/strings.xml
new file mode 100644
index 0000000..dc21075
--- /dev/null
+++ b/opengl/tests/gl_perfapp/res/values/strings.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+-->
+
+<!-- This file contains resource definitions for displayed strings, allowing
+     them to be changed based on the locale and options. -->
+
+<resources>
+    <!-- Simple strings. -->
+    <string name="glperf_activity">GLPerf</string>
+
+</resources>
+
diff --git a/opengl/tests/gl_perfapp/src/com/android/glperf/GLPerfActivity.java b/opengl/tests/gl_perfapp/src/com/android/glperf/GLPerfActivity.java
new file mode 100644
index 0000000..e3f3abf
--- /dev/null
+++ b/opengl/tests/gl_perfapp/src/com/android/glperf/GLPerfActivity.java
@@ -0,0 +1,47 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.glperf;
+
+import android.app.Activity;
+import android.os.Bundle;
+import android.util.Log;
+import android.view.WindowManager;
+
+import java.io.File;
+
+
+public class GLPerfActivity extends Activity {
+
+    GLPerfView mView;
+
+    @Override protected void onCreate(Bundle icicle) {
+        super.onCreate(icicle);
+	getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+        mView = new GLPerfView(getApplication());
+	setContentView(mView);
+    }
+
+    @Override protected void onPause() {
+        super.onPause();
+        mView.onPause();
+    }
+
+    @Override protected void onResume() {
+        super.onResume();
+        mView.onResume();
+    }
+}
diff --git a/opengl/tests/gl_perfapp/src/com/android/glperf/GLPerfLib.java b/opengl/tests/gl_perfapp/src/com/android/glperf/GLPerfLib.java
new file mode 100644
index 0000000..89a0e54
--- /dev/null
+++ b/opengl/tests/gl_perfapp/src/com/android/glperf/GLPerfLib.java
@@ -0,0 +1,33 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.glperf;
+
+// Wrapper for native library
+
+public class GLPerfLib {
+
+     static {
+         System.loadLibrary("glperf");
+     }
+
+    /**
+     * @param width the current view width
+     * @param height the current view height
+     */
+     public static native void init(int width, int height);
+     public static native void step();
+}
diff --git a/opengl/tests/gl_perfapp/src/com/android/glperf/GLPerfView.java b/opengl/tests/gl_perfapp/src/com/android/glperf/GLPerfView.java
new file mode 100644
index 0000000..4ce4a4d
--- /dev/null
+++ b/opengl/tests/gl_perfapp/src/com/android/glperf/GLPerfView.java
@@ -0,0 +1,296 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.glperf;
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+import android.content.Context;
+import android.opengl.GLSurfaceView;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.opengles.GL10;
+
+/**
+ * An implementation of SurfaceView that uses the dedicated surface for
+ * displaying an OpenGL animation.  This allows the animation to run in a
+ * separate thread, without requiring that it be driven by the update mechanism
+ * of the view hierarchy.
+ *
+ * The application-specific rendering code is delegated to a GLView.Renderer
+ * instance.
+ */
+class GLPerfView extends GLSurfaceView {
+    private static String TAG = "GLPerfView";
+
+    public GLPerfView(Context context) {
+        super(context);
+        init(false, 0, 0);
+    }
+
+    public GLPerfView(Context context, boolean translucent, int depth, int stencil) {
+        super(context);
+        init(translucent, depth, stencil);
+    }
+
+    private void init(boolean translucent, int depth, int stencil) {
+        setEGLContextFactory(new ContextFactory());
+        setEGLConfigChooser( translucent ?
+              new ConfigChooser(8,8,8,8, depth, stencil) :
+              new ConfigChooser(5,6,5,0, depth, stencil));
+        setRenderer(new Renderer());
+    }
+
+    private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
+        private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+        public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
+            Log.w(TAG, "creating OpenGL ES 2.0 context");
+            checkEglError("Before eglCreateContext", egl);
+            int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
+            EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
+            checkEglError("After eglCreateContext", egl);
+            return context;
+        }
+
+        public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
+            egl.eglDestroyContext(display, context);
+        }
+    }
+
+    private static void checkEglError(String prompt, EGL10 egl) {
+        int error;
+        while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
+            Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
+        }
+    }
+
+    private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
+        private static int EGL_OPENGL_ES2_BIT = 4;
+        private static int[] s_configAttribs2 =
+        {
+            EGL10.EGL_RED_SIZE, 4,
+            EGL10.EGL_GREEN_SIZE, 4,
+            EGL10.EGL_BLUE_SIZE, 4,
+            EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+            EGL10.EGL_NONE
+        };
+
+        public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
+            mRedSize = r;
+            mGreenSize = g;
+            mBlueSize = b;
+            mAlphaSize = a;
+            mDepthSize = depth;
+            mStencilSize = stencil;
+        }
+
+        public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
+
+            int[] num_config = new int[1];
+            egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
+
+            int numConfigs = num_config[0];
+
+            if (numConfigs <= 0) {
+                throw new IllegalArgumentException("No configs match configSpec");
+            }
+            EGLConfig[] configs = new EGLConfig[numConfigs];
+            egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
+            // printConfigs(egl, display, configs);
+            return chooseConfig(egl, display, configs);
+        }
+
+        public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
+                EGLConfig[] configs) {
+            EGLConfig closestConfig = null;
+            int closestDistance = 1000;
+            for(EGLConfig config : configs) {
+                int d = findConfigAttrib(egl, display, config,
+                        EGL10.EGL_DEPTH_SIZE, 0);
+                int s = findConfigAttrib(egl, display, config,
+                        EGL10.EGL_STENCIL_SIZE, 0);
+                if (d >= mDepthSize && s>= mStencilSize) {
+                    int r = findConfigAttrib(egl, display, config,
+                            EGL10.EGL_RED_SIZE, 0);
+                    int g = findConfigAttrib(egl, display, config,
+                             EGL10.EGL_GREEN_SIZE, 0);
+                    int b = findConfigAttrib(egl, display, config,
+                              EGL10.EGL_BLUE_SIZE, 0);
+                    int a = findConfigAttrib(egl, display, config,
+                            EGL10.EGL_ALPHA_SIZE, 0);
+                    int distance = Math.abs(r - mRedSize)
+                                + Math.abs(g - mGreenSize)
+                                + Math.abs(b - mBlueSize)
+                                + Math.abs(a - mAlphaSize);
+                    if (distance < closestDistance) {
+                        closestDistance = distance;
+                        closestConfig = config;
+                    }
+                }
+            }
+            return closestConfig;
+        }
+
+        private int findConfigAttrib(EGL10 egl, EGLDisplay display,
+                EGLConfig config, int attribute, int defaultValue) {
+
+            if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
+                return mValue[0];
+            }
+            return defaultValue;
+        }
+
+        private void printConfigs(EGL10 egl, EGLDisplay display,
+            EGLConfig[] configs) {
+            int numConfigs = configs.length;
+            Log.w(TAG, String.format("%d configurations", numConfigs));
+            for (int i = 0; i < numConfigs; i++) {
+                Log.w(TAG, String.format("Configuration %d:\n", i));
+                printConfig(egl, display, configs[i]);
+            }
+        }
+
+        private void printConfig(EGL10 egl, EGLDisplay display,
+                EGLConfig config) {
+            int[] attributes = {
+                    EGL10.EGL_BUFFER_SIZE,
+                    EGL10.EGL_ALPHA_SIZE,
+                    EGL10.EGL_BLUE_SIZE,
+                    EGL10.EGL_GREEN_SIZE,
+                    EGL10.EGL_RED_SIZE,
+                    EGL10.EGL_DEPTH_SIZE,
+                    EGL10.EGL_STENCIL_SIZE,
+                    EGL10.EGL_CONFIG_CAVEAT,
+                    EGL10.EGL_CONFIG_ID,
+                    EGL10.EGL_LEVEL,
+                    EGL10.EGL_MAX_PBUFFER_HEIGHT,
+                    EGL10.EGL_MAX_PBUFFER_PIXELS,
+                    EGL10.EGL_MAX_PBUFFER_WIDTH,
+                    EGL10.EGL_NATIVE_RENDERABLE,
+                    EGL10.EGL_NATIVE_VISUAL_ID,
+                    EGL10.EGL_NATIVE_VISUAL_TYPE,
+                    0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
+                    EGL10.EGL_SAMPLES,
+                    EGL10.EGL_SAMPLE_BUFFERS,
+                    EGL10.EGL_SURFACE_TYPE,
+                    EGL10.EGL_TRANSPARENT_TYPE,
+                    EGL10.EGL_TRANSPARENT_RED_VALUE,
+                    EGL10.EGL_TRANSPARENT_GREEN_VALUE,
+                    EGL10.EGL_TRANSPARENT_BLUE_VALUE,
+                    0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
+                    0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
+                    0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
+                    0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
+                    EGL10.EGL_LUMINANCE_SIZE,
+                    EGL10.EGL_ALPHA_MASK_SIZE,
+                    EGL10.EGL_COLOR_BUFFER_TYPE,
+                    EGL10.EGL_RENDERABLE_TYPE,
+                    0x3042 // EGL10.EGL_CONFORMANT
+            };
+            String[] names = {
+                    "EGL_BUFFER_SIZE",
+                    "EGL_ALPHA_SIZE",
+                    "EGL_BLUE_SIZE",
+                    "EGL_GREEN_SIZE",
+                    "EGL_RED_SIZE",
+                    "EGL_DEPTH_SIZE",
+                    "EGL_STENCIL_SIZE",
+                    "EGL_CONFIG_CAVEAT",
+                    "EGL_CONFIG_ID",
+                    "EGL_LEVEL",
+                    "EGL_MAX_PBUFFER_HEIGHT",
+                    "EGL_MAX_PBUFFER_PIXELS",
+                    "EGL_MAX_PBUFFER_WIDTH",
+                    "EGL_NATIVE_RENDERABLE",
+                    "EGL_NATIVE_VISUAL_ID",
+                    "EGL_NATIVE_VISUAL_TYPE",
+                    "EGL_PRESERVED_RESOURCES",
+                    "EGL_SAMPLES",
+                    "EGL_SAMPLE_BUFFERS",
+                    "EGL_SURFACE_TYPE",
+                    "EGL_TRANSPARENT_TYPE",
+                    "EGL_TRANSPARENT_RED_VALUE",
+                    "EGL_TRANSPARENT_GREEN_VALUE",
+                    "EGL_TRANSPARENT_BLUE_VALUE",
+                    "EGL_BIND_TO_TEXTURE_RGB",
+                    "EGL_BIND_TO_TEXTURE_RGBA",
+                    "EGL_MIN_SWAP_INTERVAL",
+                    "EGL_MAX_SWAP_INTERVAL",
+                    "EGL_LUMINANCE_SIZE",
+                    "EGL_ALPHA_MASK_SIZE",
+                    "EGL_COLOR_BUFFER_TYPE",
+                    "EGL_RENDERABLE_TYPE",
+                    "EGL_CONFORMANT"
+            };
+            int[] value = new int[1];
+            for (int i = 0; i < attributes.length; i++) {
+                int attribute = attributes[i];
+                String name = names[i];
+                if ( egl.eglGetConfigAttrib(display, config, attribute, value)) {
+                    Log.w(TAG, String.format("  %s: %d\n", name, value[0]));
+                } else {
+                    // Log.w(TAG, String.format("  %s: failed\n", name));
+                    while (egl.eglGetError() != EGL10.EGL_SUCCESS);
+                }
+            }
+        }
+
+        // Subclasses can adjust these values:
+        protected int mRedSize;
+        protected int mGreenSize;
+        protected int mBlueSize;
+        protected int mAlphaSize;
+        protected int mDepthSize;
+        protected int mStencilSize;
+        private int[] mValue = new int[1];
+    }
+
+    private static class Renderer implements GLSurfaceView.Renderer {
+        public void onDrawFrame(GL10 gl) {
+            GLPerfLib.step();
+        }
+
+        public void onSurfaceChanged(GL10 gl, int width, int height) {
+            GLPerfLib.init(width, height);
+        }
+
+        public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+            // Do nothing.
+        }
+    }
+}
+
diff --git a/opengl/tests/gl_yuvtex/Android.mk b/opengl/tests/gl_yuvtex/Android.mk
new file mode 100644
index 0000000..a78db25
--- /dev/null
+++ b/opengl/tests/gl_yuvtex/Android.mk
@@ -0,0 +1,19 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	gl_yuvtex.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+	libcutils \
+    libEGL \
+    libGLESv1_CM \
+    libui
+
+LOCAL_MODULE:= test-opengl-gl_yuvtex
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
+
+include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/gl_yuvtex/gl_yuvtex.cpp b/opengl/tests/gl_yuvtex/gl_yuvtex.cpp
new file mode 100644
index 0000000..fbe65f1
--- /dev/null
+++ b/opengl/tests/gl_yuvtex/gl_yuvtex.cpp
@@ -0,0 +1,333 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+#include <sched.h>
+#include <sys/resource.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <utils/Timers.h>
+
+#include <ui/FramebufferNativeWindow.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/EGLUtils.h>
+
+using namespace android;
+
+static void printGLString(const char *name, GLenum s) {
+    // fprintf(stderr, "printGLString %s, %d\n", name, s);
+    const char *v = (const char *) glGetString(s);
+    // int error = glGetError();
+    // fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error,
+    //        (unsigned int) v);
+    // if ((v < (const char*) 0) || (v > (const char*) 0x10000))
+    //    fprintf(stderr, "GL %s = %s\n", name, v);
+    // else
+    //    fprintf(stderr, "GL %s = (null) 0x%08x\n", name, (unsigned int) v);
+    fprintf(stderr, "GL %s = %s\n", name, v);
+}
+
+static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
+    if (returnVal != EGL_TRUE) {
+        fprintf(stderr, "%s() returned %d\n", op, returnVal);
+    }
+
+    for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
+            = eglGetError()) {
+        fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
+                error);
+    }
+}
+
+static void checkGlError(const char* op) {
+    for (GLint error = glGetError(); error; error
+            = glGetError()) {
+        fprintf(stderr, "after %s() glError (0x%x)\n", op, error);
+    }
+}
+
+bool setupGraphics(int w, int h) {
+    glViewport(0, 0, w, h);
+    checkGlError("glViewport");
+    return true;
+}
+
+int align(int x, int a) {
+    return (x + (a-1)) & (~(a-1));
+}
+
+const int yuvTexWidth = 600;
+const int yuvTexHeight = 480;
+const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
+        GraphicBuffer::USAGE_SW_WRITE_RARELY;
+const int yuvTexFormat = HAL_PIXEL_FORMAT_YV12;
+const int yuvTexOffsetY = 0;
+const int yuvTexStrideY = (yuvTexWidth + 0xf) & ~0xf;
+const int yuvTexOffsetV = yuvTexStrideY * yuvTexHeight;
+const int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; 
+const int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2;
+const int yuvTexStrideU = yuvTexStrideV;
+const bool yuvTexSameUV = false;
+static sp<GraphicBuffer> yuvTexBuffer;
+static GLuint yuvTex;
+
+bool setupYuvTexSurface(EGLDisplay dpy, EGLContext context) {
+    int blockWidth = yuvTexWidth > 16 ? yuvTexWidth / 16 : 1;
+    int blockHeight = yuvTexHeight > 16 ? yuvTexHeight / 16 : 1;
+    yuvTexBuffer = new GraphicBuffer(yuvTexWidth, yuvTexHeight, yuvTexFormat,
+            yuvTexUsage);
+    char* buf = NULL;
+    status_t err = yuvTexBuffer->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&buf));
+    if (err != 0) {
+        fprintf(stderr, "yuvTexBuffer->lock(...) failed: %d\n", err);
+        return false;
+    }
+    for (int x = 0; x < yuvTexWidth; x++) {
+        for (int y = 0; y < yuvTexHeight; y++) {
+            int parityX = (x / blockWidth) & 1;
+            int parityY = (y / blockHeight) & 1;
+            unsigned char intensity = (parityX ^ parityY) ? 63 : 191;
+            buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
+            if (x < yuvTexWidth / 2 && y < yuvTexHeight / 2) {
+                buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity;
+                if (yuvTexSameUV) {
+                    buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity;
+                } else if (x < yuvTexWidth / 4 && y < yuvTexHeight / 4) {
+                    buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
+                    buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
+                    buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
+                    buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity;
+                }
+            }
+        }
+    }
+
+    err = yuvTexBuffer->unlock();
+    if (err != 0) {
+        fprintf(stderr, "yuvTexBuffer->unlock() failed: %d\n", err);
+        return false;
+    }
+
+    EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer();
+    EGLImageKHR img = eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
+            clientBuffer, 0);
+    checkEglError("eglCreateImageKHR");
+    if (img == EGL_NO_IMAGE_KHR) {
+        return false;
+    }
+
+    glGenTextures(1, &yuvTex);
+    checkGlError("glGenTextures");
+    glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex);
+    checkGlError("glBindTexture");
+    glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, (GLeglImageOES)img);
+    checkGlError("glEGLImageTargetTexture2DOES");
+    glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    checkGlError("glTexParameteri");
+    glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    checkGlError("glTexParameteri");
+    glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+    checkGlError("glTexEnvx");
+
+    GLint crop[4] = { 0, 0, yuvTexWidth, yuvTexHeight };
+    glTexParameteriv(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_CROP_RECT_OES, crop);
+    checkGlError("glTexParameteriv");
+
+    return true;
+}
+
+void renderFrame(int w, int h) {
+    glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
+    checkGlError("glClearColor");
+    glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+    checkGlError("glClear");
+    
+    glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex);
+    checkGlError("glBindTexture");
+    glEnable(GL_TEXTURE_EXTERNAL_OES);
+    checkGlError("glEnable");
+
+    glDrawTexiOES(0, 0, 0, w, h);
+    checkGlError("glDrawTexiOES");
+}
+
+void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
+
+#define X(VAL) {VAL, #VAL}
+    struct {EGLint attribute; const char* name;} names[] = {
+    X(EGL_BUFFER_SIZE),
+    X(EGL_ALPHA_SIZE),
+    X(EGL_BLUE_SIZE),
+    X(EGL_GREEN_SIZE),
+    X(EGL_RED_SIZE),
+    X(EGL_DEPTH_SIZE),
+    X(EGL_STENCIL_SIZE),
+    X(EGL_CONFIG_CAVEAT),
+    X(EGL_CONFIG_ID),
+    X(EGL_LEVEL),
+    X(EGL_MAX_PBUFFER_HEIGHT),
+    X(EGL_MAX_PBUFFER_PIXELS),
+    X(EGL_MAX_PBUFFER_WIDTH),
+    X(EGL_NATIVE_RENDERABLE),
+    X(EGL_NATIVE_VISUAL_ID),
+    X(EGL_NATIVE_VISUAL_TYPE),
+    X(EGL_SAMPLES),
+    X(EGL_SAMPLE_BUFFERS),
+    X(EGL_SURFACE_TYPE),
+    X(EGL_TRANSPARENT_TYPE),
+    X(EGL_TRANSPARENT_RED_VALUE),
+    X(EGL_TRANSPARENT_GREEN_VALUE),
+    X(EGL_TRANSPARENT_BLUE_VALUE),
+    X(EGL_BIND_TO_TEXTURE_RGB),
+    X(EGL_BIND_TO_TEXTURE_RGBA),
+    X(EGL_MIN_SWAP_INTERVAL),
+    X(EGL_MAX_SWAP_INTERVAL),
+    X(EGL_LUMINANCE_SIZE),
+    X(EGL_ALPHA_MASK_SIZE),
+    X(EGL_COLOR_BUFFER_TYPE),
+    X(EGL_RENDERABLE_TYPE),
+    X(EGL_CONFORMANT),
+   };
+#undef X
+
+    for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
+        EGLint value = -1;
+        EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
+        EGLint error = eglGetError();
+        if (returnVal && error == EGL_SUCCESS) {
+            printf(" %s: ", names[j].name);
+            printf("%d (0x%x)", value, value);
+        }
+    }
+    printf("\n");
+}
+
+int main(int argc, char** argv) {
+    EGLBoolean returnValue;
+    EGLConfig myConfig = {0};
+
+    EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE };
+    EGLint s_configAttribs[] = {
+            EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
+            EGL_NONE };
+    EGLint majorVersion;
+    EGLint minorVersion;
+    EGLContext context;
+    EGLSurface surface;
+    EGLint w, h;
+
+    EGLDisplay dpy;
+
+    checkEglError("<init>");
+    dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+    checkEglError("eglGetDisplay");
+    if (dpy == EGL_NO_DISPLAY) {
+        printf("eglGetDisplay returned EGL_NO_DISPLAY.\n");
+        return 0;
+    }
+
+    returnValue = eglInitialize(dpy, &majorVersion, &minorVersion);
+    checkEglError("eglInitialize", returnValue);
+    fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion);
+    if (returnValue != EGL_TRUE) {
+        printf("eglInitialize failed\n");
+        return 0;
+    }
+
+    EGLNativeWindowType window = android_createDisplaySurface();
+    returnValue = EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &myConfig);
+    if (returnValue) {
+        printf("EGLUtils::selectConfigForNativeWindow() returned %d", returnValue);
+        return 1;
+    }
+
+    checkEglError("EGLUtils::selectConfigForNativeWindow");
+
+    printf("Chose this configuration:\n");
+    printEGLConfiguration(dpy, myConfig);
+
+    surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
+    checkEglError("eglCreateWindowSurface");
+    if (surface == EGL_NO_SURFACE) {
+        printf("gelCreateWindowSurface failed.\n");
+        return 1;
+    }
+
+    context = eglCreateContext(dpy, myConfig, EGL_NO_CONTEXT, context_attribs);
+    checkEglError("eglCreateContext");
+    if (context == EGL_NO_CONTEXT) {
+        printf("eglCreateContext failed\n");
+        return 1;
+    }
+    returnValue = eglMakeCurrent(dpy, surface, surface, context);
+    checkEglError("eglMakeCurrent", returnValue);
+    if (returnValue != EGL_TRUE) {
+        return 1;
+    }
+    eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
+    checkEglError("eglQuerySurface");
+    eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
+    checkEglError("eglQuerySurface");
+    GLint dim = w < h ? w : h;
+
+    fprintf(stderr, "Window dimensions: %d x %d\n", w, h);
+
+    printGLString("Version", GL_VERSION);
+    printGLString("Vendor", GL_VENDOR);
+    printGLString("Renderer", GL_RENDERER);
+    printGLString("Extensions", GL_EXTENSIONS);
+
+    if(!setupYuvTexSurface(dpy, context)) {
+        fprintf(stderr, "Could not set up texture surface.\n");
+        return 1;
+    }
+
+    if(!setupGraphics(w, h)) {
+        fprintf(stderr, "Could not set up graphics.\n");
+        return 1;
+    }
+
+    for (;;) {
+        static int dir = -1;
+
+        renderFrame(w, h);
+        eglSwapBuffers(dpy, surface);
+        checkEglError("eglSwapBuffers");
+
+        if (w <= 10 || h <= 10)
+        {
+            dir = -dir;
+        }
+
+        if (w >= 1300 || h >= 900)
+        {
+            dir = -dir;
+        }
+
+
+        w += dir;
+        h += dir;
+    }
+
+    return 0;
+}
diff --git a/opengl/tests/testFramerate/Android.mk b/opengl/tests/testFramerate/Android.mk
new file mode 100644
index 0000000..500abf3
--- /dev/null
+++ b/opengl/tests/testFramerate/Android.mk
@@ -0,0 +1,19 @@
+#########################################################################
+# Test framerate and look for hiccups
+#########################################################################
+
+TOP_LOCAL_PATH:= $(call my-dir)
+
+# Build activity
+
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_SRC_FILES := $(call all-subdir-java-files)
+
+LOCAL_PACKAGE_NAME := TestFramerate
+
+include $(BUILD_PACKAGE)
diff --git a/opengl/tests/testFramerate/AndroidManifest.xml b/opengl/tests/testFramerate/AndroidManifest.xml
new file mode 100644
index 0000000..e04342c
--- /dev/null
+++ b/opengl/tests/testFramerate/AndroidManifest.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+-->
+
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="com.android.testframerate">
+    <uses-sdk android:targetSdkVersion="8" android:minSdkVersion="8" />
+
+    <application
+            android:label="@string/testFramerate_activity">
+        <activity android:name="TestFramerateActivity"
+                android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+                android:launchMode="singleTask"
+                android:configChanges="orientation|keyboardHidden">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+    </application>
+</manifest>
diff --git a/opengl/tests/testFramerate/res/values/strings.xml b/opengl/tests/testFramerate/res/values/strings.xml
new file mode 100644
index 0000000..e6b3088
--- /dev/null
+++ b/opengl/tests/testFramerate/res/values/strings.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+-->
+
+<!-- This file contains resource definitions for displayed strings, allowing
+     them to be changed based on the locale and options. -->
+
+<resources>
+    <!-- Simple strings. -->
+    <string name="testFramerate_activity">TestFramerate</string>
+
+</resources>
+
diff --git a/opengl/tests/testFramerate/src/com/android/testframerate/TestFramerateActivity.java b/opengl/tests/testFramerate/src/com/android/testframerate/TestFramerateActivity.java
new file mode 100644
index 0000000..cbe279b
--- /dev/null
+++ b/opengl/tests/testFramerate/src/com/android/testframerate/TestFramerateActivity.java
@@ -0,0 +1,47 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.testframerate;
+
+import android.app.Activity;
+import android.os.Bundle;
+import android.util.Log;
+import android.view.WindowManager;
+
+import java.io.File;
+
+
+public class TestFramerateActivity extends Activity {
+
+    TestFramerateView mView;
+
+    @Override protected void onCreate(Bundle icicle) {
+        super.onCreate(icicle);
+        mView = new TestFramerateView(getApplication());
+        setContentView(mView);
+        mView.setFocusableInTouchMode(true);
+    }
+
+    @Override protected void onPause() {
+        super.onPause();
+        mView.onPause();
+    }
+
+    @Override protected void onResume() {
+        super.onResume();
+        mView.onResume();
+    }
+}
diff --git a/opengl/tests/testFramerate/src/com/android/testframerate/TestFramerateView.java b/opengl/tests/testFramerate/src/com/android/testframerate/TestFramerateView.java
new file mode 100644
index 0000000..f3fb5de
--- /dev/null
+++ b/opengl/tests/testFramerate/src/com/android/testframerate/TestFramerateView.java
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.testframerate;
+
+import android.content.Context;
+import android.opengl.GLSurfaceView;
+import android.os.SystemProperties;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.nio.FloatBuffer;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.opengles.GL10;
+
+import android.opengl.GLES20;
+
+class TestFramerateView extends GLSurfaceView {
+    private static String TAG = "TestFramerateView";
+
+    public TestFramerateView(Context context) {
+        super(context);
+        setEGLContextClientVersion(2);
+        setRenderer(new Renderer());
+    }
+
+    private long mLastTime_us = 0;
+    private long mNumShortFramesElapsed = 0;
+    private void registerTime(long now_us) {
+        long longFrameTime_ms = Integer.parseInt(SystemProperties.get("debug.longframe_ms", "16"));
+        long elapsedTime_us = now_us - mLastTime_us;
+        float fps = 1000000.f / elapsedTime_us;
+        if (mLastTime_us > 0 && elapsedTime_us > longFrameTime_ms*1000) {
+          Log.v(TAG, "Long frame: " + elapsedTime_us/1000.f + " ms (" + fps + " fps)");
+          if (mNumShortFramesElapsed > 0) {
+            Log.v(TAG, "  Short frames since last long frame: " + mNumShortFramesElapsed);
+            mNumShortFramesElapsed = 0;
+          }
+        } else {
+            ++mNumShortFramesElapsed;
+        }
+
+        mLastTime_us = now_us;
+    }
+
+    private class Renderer implements GLSurfaceView.Renderer {
+        public Renderer() {
+        }
+
+
+        public void onDrawFrame(GL10 gl) {
+            long now_us = System.nanoTime() / 1000;
+            registerTime(now_us);
+
+            float red = (now_us % 1000000) / 1000000.f;
+            float green = (now_us % 2000000) / 2000000.f;
+            float blue = (now_us % 3000000) / 3000000.f;
+            GLES20.glClearColor(red, green, blue, 1.0f);
+            GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
+        }
+
+        public void onSurfaceChanged(GL10 gl, int width, int height) {
+            GLES20.glViewport(0, 0, width, height);
+        }
+
+        public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+        }
+
+    }
+}
diff --git a/opengl/tests/testLatency/Android.mk b/opengl/tests/testLatency/Android.mk
new file mode 100644
index 0000000..96417c7
--- /dev/null
+++ b/opengl/tests/testLatency/Android.mk
@@ -0,0 +1,20 @@
+#########################################################################
+# Test end-to-end latency.
+#########################################################################
+
+TOP_LOCAL_PATH:= $(call my-dir)
+
+# Build activity
+
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SDK_VERSION := 8
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_SRC_FILES := $(call all-subdir-java-files)
+
+LOCAL_PACKAGE_NAME := TestLatency
+
+include $(BUILD_PACKAGE)
diff --git a/opengl/tests/testLatency/AndroidManifest.xml b/opengl/tests/testLatency/AndroidManifest.xml
new file mode 100644
index 0000000..741266e
--- /dev/null
+++ b/opengl/tests/testLatency/AndroidManifest.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+-->
+
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="com.android.testlatency">
+    <uses-sdk android:targetSdkVersion="8" android:minSdkVersion="8" />
+
+    <application
+            android:label="@string/testLatency_activity">
+        <activity android:name="TestLatencyActivity"
+                android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+                android:launchMode="singleTask"
+                android:configChanges="orientation|keyboardHidden">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+    </application>
+</manifest>
diff --git a/opengl/tests/testLatency/res/values/strings.xml b/opengl/tests/testLatency/res/values/strings.xml
new file mode 100644
index 0000000..0309991
--- /dev/null
+++ b/opengl/tests/testLatency/res/values/strings.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+-->
+
+<!-- This file contains resource definitions for displayed strings, allowing
+     them to be changed based on the locale and options. -->
+
+<resources>
+    <!-- Simple strings. -->
+    <string name="testLatency_activity">TestLatency</string>
+
+</resources>
+
diff --git a/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyActivity.java b/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyActivity.java
new file mode 100644
index 0000000..ed993cb
--- /dev/null
+++ b/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyActivity.java
@@ -0,0 +1,47 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.testlatency;
+
+import android.app.Activity;
+import android.os.Bundle;
+import android.util.Log;
+import android.view.WindowManager;
+
+import java.io.File;
+
+
+public class TestLatencyActivity extends Activity {
+
+    TestLatencyView mView;
+
+    @Override protected void onCreate(Bundle icicle) {
+        super.onCreate(icicle);
+        mView = new TestLatencyView(getApplication());
+        setContentView(mView);
+        mView.setFocusableInTouchMode(true);
+    }
+
+    @Override protected void onPause() {
+        super.onPause();
+        mView.onPause();
+    }
+
+    @Override protected void onResume() {
+        super.onResume();
+        mView.onResume();
+    }
+}
diff --git a/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyView.java b/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyView.java
new file mode 100644
index 0000000..d62bf17
--- /dev/null
+++ b/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyView.java
@@ -0,0 +1,267 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.testlatency;
+
+import android.content.Context;
+import android.opengl.GLSurfaceView;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.nio.FloatBuffer;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.opengles.GL10;
+
+import android.opengl.GLES20;
+
+/**
+ * An implementation of SurfaceView that uses the dedicated surface for
+ * displaying an OpenGL animation.  This allows the animation to run in a
+ * separate thread, without requiring that it be driven by the update mechanism
+ * of the view hierarchy.
+ *
+ * The application-specific rendering code is delegated to a GLView.Renderer
+ * instance.
+ */
+class TestLatencyView extends GLSurfaceView {
+    private static String TAG = "TestLatencyiew";
+    private float mX;
+    private float mY;
+    private float mDX;
+    private float mDY;
+    private long  mT;
+    private long  mDT;
+
+    public TestLatencyView(Context context) {
+        super(context);
+        setEGLContextClientVersion(2);
+        setRenderer(new Renderer());
+    }
+
+    @Override
+    public boolean onTouchEvent(MotionEvent event) {
+        switch (event.getAction()) {
+        case MotionEvent.ACTION_MOVE:
+            float x = event.getX();
+            float y = event.getY();
+            long  t = event.getEventTime();
+            synchronized(this) {
+                mDT = t - mT;
+                mT = t;
+                mDX = x - mX;
+                mX = x;
+                mDY = y - mY;
+                mY = y;
+            }
+            break;
+        default:
+            break;
+        }
+        return true;
+    }
+
+    private class Renderer implements GLSurfaceView.Renderer {
+        private float mScaleX, mScaleY, mOffsetX, mOffsetY;
+        private final float MS_PER_FRAME = 1000 / 60;
+        public Renderer() {
+            mTriangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length * 4)
+                .order(ByteOrder.nativeOrder()).asFloatBuffer();
+        }
+
+
+        public void onDrawFrame(GL10 gl) {
+            GLES20.glClearColor(0.4f, 0.4f, 0.4f, 1.0f);
+            GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
+            GLES20.glUseProgram(mProgram);
+            checkGlError("glUseProgram");
+
+            float x, y, dx, dy;
+            long t, dt;
+            synchronized(TestLatencyView.this) {
+                x = mX;
+                y = mY;
+                dx = mDX;
+                dy = mDY;
+                dt = mDT;
+            }
+
+            if (dt > 0) {
+                dx = dx * MS_PER_FRAME / dt;
+                dy = dy * MS_PER_FRAME / dt;
+            }
+
+            GLES20.glEnableVertexAttribArray(mvPositionHandle);
+            checkGlError("glEnableVertexAttribArray");
+            GLES20.glEnableVertexAttribArray(mvColorHandle);
+            checkGlError("glEnableVertexAttribArray");
+            for(int step = 0; step < 8; step++) {
+                float sx = (x + dx * step) * mScaleX + mOffsetX;
+                float sy = (y + dy * step) * mScaleY + mOffsetY;
+                int cbase = step * 4;
+
+                for (int i = 0; i < mTriangleVerticesData.length; i += 6) {
+                    mTriangleVerticesData2[i] = sx + mTriangleVerticesData[i];
+                    mTriangleVerticesData2[i+1] = -sy + mTriangleVerticesData[i+1];
+                    mTriangleVerticesData2[i+2] = mColors[cbase];
+                    mTriangleVerticesData2[i+3] = mColors[cbase+1];
+                    mTriangleVerticesData2[i+4] = mColors[cbase+2];
+                    mTriangleVerticesData2[i+5] = mColors[cbase+3];
+                }
+                mTriangleVertices.position(0);
+                mTriangleVertices.put(mTriangleVerticesData2).position(0);
+
+                GLES20.glVertexAttribPointer(mvPositionHandle, 2, GLES20.GL_FLOAT, false, 6*4, mTriangleVertices);
+                checkGlError("glVertexAttribPointer mvPosition");
+                mTriangleVertices.put(mTriangleVerticesData2).position(2);
+                GLES20.glVertexAttribPointer(mvColorHandle, 4, GLES20.GL_FLOAT, false, 6*4, mTriangleVertices);
+                checkGlError("glVertexAttribPointer mvColor");
+                GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
+                checkGlError("glDrawArrays");
+            }
+        }
+
+        public void onSurfaceChanged(GL10 gl, int width, int height) {
+            GLES20.glViewport(0, 0, width, height);
+            mScaleX = 2.0f / width;
+            mScaleY = 2.0f / height;
+            mOffsetX = -1f;
+            mOffsetY = -1f;
+        }
+
+        public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+            mProgram = createProgram(mVertexShader, mFragmentShader);
+            if (mProgram == 0) {
+                return;
+            }
+            mvPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
+            checkGlError("glGetAttribLocation");
+            if (mvPositionHandle == -1) {
+                throw new RuntimeException("Could not get attrib location for vPosition");
+            }
+            mvColorHandle = GLES20.glGetAttribLocation(mProgram, "aColor");
+            checkGlError("glGetAttribLocation");
+            if (mvColorHandle == -1) {
+                throw new RuntimeException("Could not get attrib location for vColor");
+            }
+        }
+
+        private int loadShader(int shaderType, String source) {
+            int shader = GLES20.glCreateShader(shaderType);
+            if (shader != 0) {
+                GLES20.glShaderSource(shader, source);
+                GLES20.glCompileShader(shader);
+                int[] compiled = new int[1];
+                GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
+                if (compiled[0] == 0) {
+                    Log.e(TAG, "Could not compile shader " + shaderType + ":");
+                    Log.e(TAG, GLES20.glGetShaderInfoLog(shader));
+                    GLES20.glDeleteShader(shader);
+                    shader = 0;
+                }
+            }
+            return shader;
+        }
+
+        private int createProgram(String vertexSource, String fragmentSource) {
+            int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
+            if (vertexShader == 0) {
+                return 0;
+            }
+
+            int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
+            if (pixelShader == 0) {
+                return 0;
+            }
+
+            int program = GLES20.glCreateProgram();
+            if (program != 0) {
+                GLES20.glAttachShader(program, vertexShader);
+                checkGlError("glAttachShader vertexShader");
+                GLES20.glAttachShader(program, pixelShader);
+                checkGlError("glAttachShader pixelShader");
+                GLES20.glLinkProgram(program);
+                int[] linkStatus = new int[1];
+                GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
+                if (linkStatus[0] != GLES20.GL_TRUE) {
+                    Log.e(TAG, "Could not link program: ");
+                    Log.e(TAG, GLES20.glGetProgramInfoLog(program));
+                    GLES20.glDeleteProgram(program);
+                    program = 0;
+                }
+            }
+            return program;
+        }
+
+        private void checkGlError(String op) {
+            int error;
+            while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
+                Log.e(TAG, op + ": glError " + error);
+                throw new RuntimeException(op + ": glError " + error);
+            }
+        }
+
+        // X, Y, R G B A
+        private final float[] mTriangleVerticesData = {
+                -0.025f, 0.3f, 0.0f, 1.0f, 0.0f, 1.0f,
+                 0.0f  , 0.0f, 0.0f, 1.0f, 0.0f, 1.0f,
+                 0.025f, 0.3f, 1.0f, 1.0f, 255.0f, 1.0f
+                };
+
+        // Color cascade:
+        private final float[] mColors = {
+                0.0f, 0.0f, 0.0f, 1.0f,
+                0.5f, 0.0f, 0.0f, 1.0f,
+                0.0f, 0.5f, 0.0f, 1.0f,
+                0.5f, 0.5f, 0.0f, 1.0f,
+
+                0.0f, 0.0f, 0.5f, 1.0f,
+                1.0f, 0.0f, 0.0f, 1.0f,
+                1.0f, 1.0f, 1.0f, 1.0f,
+                0.0f, 1.0f, 0.0f, 1.0f
+        };
+
+        private float[] mTriangleVerticesData2 = new float[mTriangleVerticesData.length];
+        private FloatBuffer mTriangleVertices;
+
+        private final String mVertexShader = "attribute vec4 aPosition;\n"
+            + "attribute vec4 aColor;\n"
+            + "varying vec4 vColor;\n"
+            + "void main() {\n"
+            + "  gl_Position = aPosition;\n"
+            + "  vColor = aColor;\n"
+            + "}\n";
+
+        private final String mFragmentShader = "precision mediump float;\n"
+            + "varying vec4 vColor;\n"
+            + "void main() {\n"
+            + "  gl_FragColor = vColor;\n"
+            + "}\n";
+
+        private int mProgram;
+        private int mvPositionHandle;
+        private int mvColorHandle;
+
+    }
+}
+
diff --git a/opengl/tests/testViewport/Android.mk b/opengl/tests/testViewport/Android.mk
new file mode 100644
index 0000000..ab37809
--- /dev/null
+++ b/opengl/tests/testViewport/Android.mk
@@ -0,0 +1,26 @@
+#########################################################################
+# OpenGL ES JNI sample
+# This makefile builds both an activity and a shared library.
+#########################################################################
+ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
+
+TOP_LOCAL_PATH:= $(call my-dir)
+
+# Build activity
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_SRC_FILES := $(call all-subdir-java-files)
+
+LOCAL_PACKAGE_NAME := TestViewport
+
+# Set a specific SDK version so we can run on Froyo.
+
+LOCAL_SDK_VERSION := 8
+
+include $(BUILD_PACKAGE)
+
+endif # TARGET_SIMULATOR
diff --git a/opengl/tests/testViewport/AndroidManifest.xml b/opengl/tests/testViewport/AndroidManifest.xml
new file mode 100644
index 0000000..90a9d2d
--- /dev/null
+++ b/opengl/tests/testViewport/AndroidManifest.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+-->
+
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="com.android.test">
+    <uses-sdk android:targetSdkVersion="8" android:minSdkVersion="8" />
+    <uses-permission android:name="android.permission.INTERNET" />
+    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
+    <application
+            android:label="@string/test_activity">
+        <activity android:name="TestActivity"
+                android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+            	android:configChanges="orientation|keyboardHidden">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+    </application>
+</manifest>
diff --git a/opengl/tests/testViewport/README b/opengl/tests/testViewport/README
new file mode 100644
index 0000000..c06abc9
--- /dev/null
+++ b/opengl/tests/testViewport/README
@@ -0,0 +1,28 @@
+Repro steps:
+
+build, install and run the attached test program TestViewport.apk
+
+Run on Sapphire with Froyo.
+
+The program clears the screen to blue, then draws a full screen white quad that
+is alligned to the screen.
+(Therefore the whole screen should appear to be white.)
+
+
+Note that screen is all white.
+
+Rotate screen 90 degrees.
+
+Expected: screen is still all white.
+
+Actual: screen is blue with offset white rectangle.
+
+This bug only happens on Sapphire, it works correctly on Passion.
+
+What happens:
+
+I think the bug is that the gl.glViewport() call in onSurfaceChanged() is
+being ignored by the OpenGL driver.
+
+NOTE: If a gl.glViewport call is added at the beginning of the onDrawFrame()
+call (which means it is called before every draw), the program runs correctly.
diff --git a/opengl/tests/testViewport/res/values/strings.xml b/opengl/tests/testViewport/res/values/strings.xml
new file mode 100644
index 0000000..f4b8bbb
--- /dev/null
+++ b/opengl/tests/testViewport/res/values/strings.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+-->
+
+<!-- This file contains resource definitions for displayed strings, allowing
+     them to be changed based on the locale and options. -->
+
+<resources>
+    <!-- Simple strings. -->
+    <string name="test_activity">Test Viewport</string>
+
+</resources>
+
diff --git a/opengl/tests/testViewport/src/com/android/test/TestActivity.java b/opengl/tests/testViewport/src/com/android/test/TestActivity.java
new file mode 100644
index 0000000..cc7e450
--- /dev/null
+++ b/opengl/tests/testViewport/src/com/android/test/TestActivity.java
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.test;
+
+import android.app.Activity;
+import android.os.Bundle;
+import android.util.Log;
+
+public class TestActivity extends Activity {
+    private final static String TAG = "TestActivity";
+    TestView mView;
+
+    @Override
+    protected void onCreate(Bundle icicle) {
+        super.onCreate(icicle);
+        mView = new TestView(getApplication());
+	    mView.setFocusableInTouchMode(true);
+	    setContentView(mView);
+    }
+
+    @Override
+    protected void onPause() {
+        super.onPause();
+        mView.onPause();
+    }
+
+    @Override
+    protected void onResume() {
+        super.onResume();
+        mView.onResume();
+    }
+}
diff --git a/opengl/tests/testViewport/src/com/android/test/TestView.java b/opengl/tests/testViewport/src/com/android/test/TestView.java
new file mode 100644
index 0000000..23cc37d
--- /dev/null
+++ b/opengl/tests/testViewport/src/com/android/test/TestView.java
@@ -0,0 +1,262 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.test;
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.nio.CharBuffer;
+import java.nio.FloatBuffer;
+
+import android.content.Context;
+import android.opengl.GLSurfaceView;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.opengles.GL;
+import javax.microedition.khronos.opengles.GL10;
+import javax.microedition.khronos.opengles.GL11;
+/**
+ * An implementation of SurfaceView that uses the dedicated surface for
+ * displaying an OpenGL animation.  This allows the animation to run in a
+ * separate thread, without requiring that it be driven by the update mechanism
+ * of the view hierarchy.
+ *
+ * The application-specific rendering code is delegated to a GLView.Renderer
+ * instance.
+ */
+class TestView extends GLSurfaceView {
+    TestView(Context context) {
+        super(context);
+        init();
+    }
+
+    public TestView(Context context, AttributeSet attrs) {
+        super(context, attrs);
+        init();
+    }
+
+    private void init() {
+        setRenderer(new Renderer());
+        setRenderMode(RENDERMODE_WHEN_DIRTY);
+    }
+    
+        /** A grid is a topologically rectangular array of vertices.
+    *
+    * The vertex and index data are held in VBO objects because on most
+    * GPUs VBO objects are the fastest way of rendering static vertex
+    * and index data.
+    *
+    */
+
+   private static class Grid {
+       // Size of vertex data elements in bytes:
+       final static int FLOAT_SIZE = 4;
+       final static int CHAR_SIZE = 2;
+
+       // Vertex structure:
+       // float x, y, z;
+
+       final static int VERTEX_SIZE = 3 * FLOAT_SIZE;
+
+       private int mVertexBufferObjectId;
+       private int mElementBufferObjectId;
+
+       // These buffers are used to hold the vertex and index data while
+       // constructing the grid. Once createBufferObjects() is called
+       // the buffers are nulled out to save memory.
+
+       private ByteBuffer mVertexByteBuffer;
+       private FloatBuffer mVertexBuffer;
+       private CharBuffer mIndexBuffer;
+
+       private int mW;
+       private int mH;
+       private int mIndexCount;
+
+       public Grid(int w, int h) {
+           if (w < 0 || w >= 65536) {
+               throw new IllegalArgumentException("w");
+           }
+           if (h < 0 || h >= 65536) {
+               throw new IllegalArgumentException("h");
+           }
+           if (w * h >= 65536) {
+               throw new IllegalArgumentException("w * h >= 65536");
+           }
+
+           mW = w;
+           mH = h;
+           int size = w * h;
+
+           mVertexByteBuffer = ByteBuffer.allocateDirect(VERTEX_SIZE * size)
+               .order(ByteOrder.nativeOrder());
+           mVertexBuffer = mVertexByteBuffer.asFloatBuffer();
+
+           int quadW = mW - 1;
+           int quadH = mH - 1;
+           int quadCount = quadW * quadH;
+           int indexCount = quadCount * 6;
+           mIndexCount = indexCount;
+           mIndexBuffer = ByteBuffer.allocateDirect(CHAR_SIZE * indexCount)
+               .order(ByteOrder.nativeOrder()).asCharBuffer();
+
+           /*
+            * Initialize triangle list mesh.
+            *
+            *     [0]-----[  1] ...
+            *      |    /   |
+            *      |   /    |
+            *      |  /     |
+            *     [w]-----[w+1] ...
+            *      |       |
+            *
+            */
+
+           {
+               int i = 0;
+               for (int y = 0; y < quadH; y++) {
+                   for (int x = 0; x < quadW; x++) {
+                       char a = (char) (y * mW + x);
+                       char b = (char) (y * mW + x + 1);
+                       char c = (char) ((y + 1) * mW + x);
+                       char d = (char) ((y + 1) * mW + x + 1);
+
+                       mIndexBuffer.put(i++, a);
+                       mIndexBuffer.put(i++, c);
+                       mIndexBuffer.put(i++, b);
+
+                       mIndexBuffer.put(i++, b);
+                       mIndexBuffer.put(i++, c);
+                       mIndexBuffer.put(i++, d);
+                   }
+               }
+           }
+
+       }
+
+       public void set(int i, int j, float x, float y, float z) {
+           if (i < 0 || i >= mW) {
+               throw new IllegalArgumentException("i");
+           }
+           if (j < 0 || j >= mH) {
+               throw new IllegalArgumentException("j");
+           }
+
+           int index = mW * j + i;
+
+           mVertexBuffer.position(index * VERTEX_SIZE / FLOAT_SIZE);
+           mVertexBuffer.put(x);
+           mVertexBuffer.put(y);
+           mVertexBuffer.put(z);
+       }
+
+       public void createBufferObjects(GL gl) {
+           // Generate a the vertex and element buffer IDs
+           int[] vboIds = new int[2];
+           GL11 gl11 = (GL11) gl;
+           gl11.glGenBuffers(2, vboIds, 0);
+           mVertexBufferObjectId = vboIds[0];
+           mElementBufferObjectId = vboIds[1];
+
+           // Upload the vertex data
+           gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
+           mVertexByteBuffer.position(0);
+           gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
+
+           gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
+           mIndexBuffer.position(0);
+           gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer, GL11.GL_STATIC_DRAW);
+
+           // We don't need the in-memory data any more
+           mVertexBuffer = null;
+           mVertexByteBuffer = null;
+           mIndexBuffer = null;
+       }
+
+       public void draw(GL10 gl) {
+           GL11 gl11 = (GL11) gl;
+
+           gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
+
+           gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
+           gl11.glVertexPointer(3, GL10.GL_FLOAT, VERTEX_SIZE, 0);
+           
+           gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
+           gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0);
+           gl.glDisableClientState(GL10.GL_VERTEX_ARRAY);
+           gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
+           gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
+       }
+   }
+
+
+    private class Renderer implements GLSurfaceView.Renderer {
+        private static final String TAG = "Renderer";
+        private Grid mGrid;
+        
+        public void onDrawFrame(GL10 gl) {
+			gl.glClearColor(0,0,1,1);
+			gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
+            mGrid.draw(gl);
+        }
+
+        public void onSurfaceChanged(GL10 gl, int width, int height) {
+            gl.glViewport(0, 0, width, height);
+			gl.glMatrixMode(GL11.GL_PROJECTION);
+			gl.glLoadIdentity();
+			gl.glOrthof(0, width, height, 0, -1, 1);
+			gl.glMatrixMode(GL11.GL_MODELVIEW);
+            createGrid(gl, width, height);
+        }
+
+        public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+        }
+        
+        private void createGrid(GL10 gl, float w, float h) {
+        mGrid = new Grid(2, 2);
+			for (int j = 0; j < 2; j++) {
+				for (int i = 0; i < 2; i++) {
+					float x = w * i;
+					float y = h * j;
+					float z = 0.0f;
+					mGrid.set(i,j, x, y, z);
+				}
+			}
+			mGrid.createBufferObjects(gl);
+		}
+    }
+}
+
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index e2f8a74..1c2a2c8 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -5,6 +5,7 @@
     clz.cpp.arm \
     DisplayHardware/DisplayHardware.cpp \
     DisplayHardware/DisplayHardwareBase.cpp \
+    DisplayHardware/HWComposer.cpp \
     BlurFilter.cpp.arm \
     GLExtensions.cpp \
     Layer.cpp \
@@ -21,7 +22,7 @@
 LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
 
 ifeq ($(TARGET_BOARD_PLATFORM), omap3)
-	LOCAL_CFLAGS += -DNO_RGBX_8888
+	LOCAL_CFLAGS += -DNO_RGBX_8888 -DHAS_PUSH_BUFFERS
 endif
 ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
 	LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index 28a512e..8926c03 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -36,11 +36,11 @@
 
 #include "DisplayHardware/DisplayHardware.h"
 
-#include <hardware/copybit.h>
 #include <hardware/overlay.h>
 #include <hardware/gralloc.h>
 
 #include "GLExtensions.h"
+#include "HWComposer.h"
 
 using namespace android;
 
@@ -76,7 +76,7 @@
         const sp<SurfaceFlinger>& flinger,
         uint32_t dpy)
     : DisplayHardwareBase(flinger, dpy),
-      mFlags(0)
+      mFlags(0), mHwc(0)
 {
     init(dpy);
 }
@@ -272,6 +272,17 @@
 
     // Unbind the context from this thread
     eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+
+
+    // initialize the H/W composer
+    mHwc = new HWComposer();
+    if (mHwc->initCheck() == NO_ERROR) {
+        mHwc->setFrameBuffer(mDisplay, mSurface);
+    }
+}
+
+HWComposer& DisplayHardware::getHwComposer() const {
+    return *mHwc;
 }
 
 /*
@@ -291,6 +302,9 @@
 void DisplayHardware::releaseScreen() const
 {
     DisplayHardwareBase::releaseScreen();
+    if (mHwc->initCheck() == NO_ERROR) {
+        mHwc->release();
+    }
 }
 
 void DisplayHardware::acquireScreen() const
@@ -331,7 +345,12 @@
     }
     
     mPageFlipCount++;
-    eglSwapBuffers(dpy, surface);
+
+    if (mHwc->initCheck() == NO_ERROR) {
+        mHwc->commit();
+    } else {
+        eglSwapBuffers(dpy, surface);
+    }
     checkEGLErrors("eglSwapBuffers");
 
     // for debugging
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.h b/services/surfaceflinger/DisplayHardware/DisplayHardware.h
index 2d7900c..75b55df 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/services/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -34,12 +34,11 @@
 #include "DisplayHardware/DisplayHardwareBase.h"
 
 struct overlay_control_device_t;
-struct framebuffer_device_t;
-struct copybit_image_t;
 
 namespace android {
 
 class FramebufferNativeWindow;
+class HWComposer;
 
 class DisplayHardware : public DisplayHardwareBase
 {
@@ -80,6 +79,9 @@
     uint32_t getPageFlipCount() const;
     EGLDisplay getEGLDisplay() const { return mDisplay; }
     overlay_control_device_t* getOverlayEngine() const { return mOverlayEngine; }
+
+    // Hardware Composer
+    HWComposer& getHwComposer() const;
     
     status_t compositionComplete() const;
     
@@ -110,6 +112,8 @@
     GLint           mMaxViewportDims;
     GLint           mMaxTextureSize;
     
+    HWComposer*     mHwc;
+
     sp<FramebufferNativeWindow> mNativeWindow;
     overlay_control_device_t* mOverlayEngine;
 };
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
new file mode 100644
index 0000000..4af274b
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -0,0 +1,127 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/String8.h>
+
+#include <hardware/hardware.h>
+
+#include <cutils/log.h>
+
+#include <EGL/egl.h>
+
+#include "HWComposer.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+HWComposer::HWComposer()
+    : mModule(0), mHwc(0), mList(0), mCapacity(0),
+      mDpy(EGL_NO_DISPLAY), mSur(EGL_NO_SURFACE)
+{
+    int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
+    LOGW_IF(err, "%s module not found", HWC_HARDWARE_MODULE_ID);
+    if (err == 0) {
+        err = hwc_open(mModule, &mHwc);
+        LOGE_IF(err, "%s device failed to initialize (%s)",
+                HWC_HARDWARE_COMPOSER, strerror(-err));
+    }
+}
+
+HWComposer::~HWComposer() {
+    free(mList);
+    if (mHwc) {
+        hwc_close(mHwc);
+    }
+}
+
+status_t HWComposer::initCheck() const {
+    return mHwc ? NO_ERROR : NO_INIT;
+}
+
+void HWComposer::setFrameBuffer(EGLDisplay dpy, EGLSurface sur) {
+    mDpy = (hwc_display_t)dpy;
+    mSur = (hwc_surface_t)sur;
+}
+
+status_t HWComposer::createWorkList(size_t numLayers) {
+    if (mHwc) {
+        if (!mList || mCapacity < numLayers) {
+            free(mList);
+            size_t size = sizeof(hwc_layer_list) + numLayers*sizeof(hwc_layer_t);
+            mList = (hwc_layer_list_t*)malloc(size);
+            mCapacity = numLayers;
+        }
+        mList->flags = HWC_GEOMETRY_CHANGED;
+        mList->numHwLayers = numLayers;
+    }
+    return NO_ERROR;
+}
+
+status_t HWComposer::prepare() const {
+    int err = mHwc->prepare(mHwc, mList);
+    return (status_t)err;
+}
+
+status_t HWComposer::commit() const {
+    int err = mHwc->set(mHwc, mDpy, mSur, mList);
+    if (mList) {
+        mList->flags &= ~HWC_GEOMETRY_CHANGED;
+    }
+    return (status_t)err;
+}
+
+status_t HWComposer::release() const {
+    int err = mHwc->set(mHwc, NULL, NULL, NULL);
+    return (status_t)err;
+}
+
+size_t HWComposer::getNumLayers() const {
+    return mList ? mList->numHwLayers : 0;
+}
+
+hwc_layer_t* HWComposer::getLayers() const {
+    return mList ? mList->hwLayers : 0;
+}
+
+void HWComposer::dump(String8& result, char* buffer, size_t SIZE) const {
+    if (mHwc && mList) {
+        result.append("Hardware Composer state:\n");
+
+        snprintf(buffer, SIZE, "  numHwLayers=%u, flags=%08x\n",
+                mList->numHwLayers, mList->flags);
+        result.append(buffer);
+
+        for (size_t i=0 ; i<mList->numHwLayers ; i++) {
+            const hwc_layer_t& l(mList->hwLayers[i]);
+            snprintf(buffer, SIZE, "  %8s | %08x | %08x | %02x | %04x | [%5d,%5d,%5d,%5d] |  [%5d,%5d,%5d,%5d]\n",
+                    l.compositionType ? "OVERLAY" : "FB",
+                    l.hints, l.flags, l.transform, l.blending,
+                    l.sourceCrop.left, l.sourceCrop.top, l.sourceCrop.right, l.sourceCrop.bottom,
+                    l.displayFrame.left, l.displayFrame.top, l.displayFrame.right, l.displayFrame.bottom);
+            result.append(buffer);
+        }
+    }
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
new file mode 100644
index 0000000..5a9e9eb
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -0,0 +1,75 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SF_HWCOMPOSER_H
+#define ANDROID_SF_HWCOMPOSER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <EGL/egl.h>
+
+#include <hardware/hwcomposer.h>
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class String8;
+
+class HWComposer
+{
+public:
+
+    HWComposer();
+    ~HWComposer();
+
+    status_t initCheck() const;
+
+    // tells the HAL what the framebuffer is
+    void setFrameBuffer(EGLDisplay dpy, EGLSurface sur);
+
+    // create a work list for numLayers layer
+    status_t createWorkList(size_t numLayers);
+
+    // Asks the HAL what it can do
+    status_t prepare() const;
+
+    // commits the list
+    status_t commit() const;
+
+    // release hardware resources
+    status_t release() const;
+
+    size_t getNumLayers() const;
+    hwc_layer_t* getLayers() const;
+
+    // for debugging
+    void dump(String8& out, char* scratch, size_t SIZE) const;
+
+private:
+    hw_module_t const*      mModule;
+    hwc_composer_device_t*  mHwc;
+    hwc_layer_list_t*       mList;
+    size_t                  mCapacity;
+    hwc_display_t           mDpy;
+    hwc_surface_t           mSur;
+};
+
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_SF_HWCOMPOSER_H
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index a060d31..7be58c6 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -35,6 +35,7 @@
 #include "Layer.h"
 #include "SurfaceFlinger.h"
 #include "DisplayHardware/DisplayHardware.h"
+#include "DisplayHardware/HWComposer.h"
 
 
 #define DEBUG_RESIZE    0
@@ -170,7 +171,8 @@
     mReqHeight = h;
 
     mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
-    mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
+    mNeedsBlending = (info.h_alpha - info.l_alpha) > 0 &&
+            (flags & ISurfaceComposer::eOpaque) == 0;
 
     // we use the red index
     int displayRedSize = displayInfo.getSize(PixelFormatInfo::INDEX_RED);
@@ -181,6 +183,62 @@
     return NO_ERROR;
 }
 
+void Layer::setGeometry(hwc_layer_t* hwcl)
+{
+    hwcl->compositionType = HWC_FRAMEBUFFER;
+    hwcl->hints = 0;
+    hwcl->flags = 0;
+    hwcl->transform = 0;
+    hwcl->blending = HWC_BLENDING_NONE;
+
+    // we can't do alpha-fade with the hwc HAL
+    const State& s(drawingState());
+    if (s.alpha < 0xFF) {
+        hwcl->flags = HWC_SKIP_LAYER;
+        return;
+    }
+
+    // we can only handle simple transformation
+    if (mOrientation & Transform::ROT_INVALID) {
+        hwcl->flags = HWC_SKIP_LAYER;
+        return;
+    }
+
+    hwcl->transform = mOrientation;
+
+    if (needsBlending()) {
+        hwcl->blending = mPremultipliedAlpha ?
+                HWC_BLENDING_PREMULT : HWC_BLENDING_COVERAGE;
+    }
+
+    hwcl->displayFrame.left   = mTransformedBounds.left;
+    hwcl->displayFrame.top    = mTransformedBounds.top;
+    hwcl->displayFrame.right  = mTransformedBounds.right;
+    hwcl->displayFrame.bottom = mTransformedBounds.bottom;
+
+    hwcl->visibleRegionScreen.rects =
+            reinterpret_cast<hwc_rect_t const *>(
+                    visibleRegionScreen.getArray(
+                            &hwcl->visibleRegionScreen.numRects));
+}
+
+void Layer::setPerFrameData(hwc_layer_t* hwcl) {
+    sp<GraphicBuffer> buffer(mBufferManager.getActiveBuffer());
+    if (buffer == NULL) {
+        // this situation can happen if we ran out of memory for instance.
+        // not much we can do. continue to use whatever texture was bound
+        // to this context.
+        hwcl->handle = NULL;
+        return;
+    }
+    hwcl->handle = const_cast<native_handle_t*>(buffer->handle);
+    // TODO: set the crop value properly
+    hwcl->sourceCrop.left   = 0;
+    hwcl->sourceCrop.top    = 0;
+    hwcl->sourceCrop.right  = buffer->width;
+    hwcl->sourceCrop.bottom = buffer->height;
+}
+
 void Layer::reloadTexture(const Region& dirty)
 {
     sp<GraphicBuffer> buffer(mBufferManager.getActiveBuffer());
@@ -282,8 +340,10 @@
 
     // NOTE: lcblk->resize() is protected by an internal lock
     status_t err = lcblk->resize(bufferCount);
-    if (err == NO_ERROR)
-        mBufferManager.resize(bufferCount);
+    if (err == NO_ERROR) {
+        EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
+        mBufferManager.resize(bufferCount, mFlinger, dpy);
+    }
 
     return err;
 }
@@ -321,6 +381,7 @@
         Mutex::Autolock _l(mLock);
 
         // zero means default
+        const bool fixedSize = reqWidth && reqHeight;
         if (!reqFormat) reqFormat = mFormat;
         if (!reqWidth)  reqWidth = mWidth;
         if (!reqHeight) reqHeight = mHeight;
@@ -334,6 +395,7 @@
             mReqWidth  = reqWidth;
             mReqHeight = reqHeight;
             mReqFormat = reqFormat;
+            mFixedSize = fixedSize;
 
             lcblk->reallocateAllExcept(index);
         }
@@ -714,9 +776,52 @@
 {
 }
 
-status_t Layer::BufferManager::resize(size_t size)
+status_t Layer::BufferManager::resize(size_t size,
+        const sp<SurfaceFlinger>& flinger, EGLDisplay dpy)
 {
     Mutex::Autolock _l(mLock);
+
+    if (size < mNumBuffers) {
+        // Move the active texture into slot 0
+        BufferData activeBufferData = mBufferData[mActiveBuffer];
+        mBufferData[mActiveBuffer] = mBufferData[0];
+        mBufferData[0] = activeBufferData;
+        mActiveBuffer = 0;
+
+        // Free the buffers that are no longer needed.
+        for (size_t i = size; i < mNumBuffers; i++) {
+            mBufferData[i].buffer = 0;
+
+            // Create a message to destroy the textures on SurfaceFlinger's GL
+            // thread.
+            class MessageDestroyTexture : public MessageBase {
+                Image mTexture;
+                EGLDisplay mDpy;
+             public:
+                MessageDestroyTexture(const Image& texture, EGLDisplay dpy)
+                    : mTexture(texture), mDpy(dpy) { }
+                virtual bool handler() {
+                    status_t err = Layer::BufferManager::destroyTexture(
+                            &mTexture, mDpy);
+                    LOGE_IF(err<0, "error destroying texture: %d (%s)",
+                            mTexture.name, strerror(-err));
+                    return true; // XXX: err == 0;  ????
+                }
+            };
+
+            MessageDestroyTexture *msg = new MessageDestroyTexture(
+                    mBufferData[i].texture, dpy);
+
+            // Don't allow this texture to be cleaned up by
+            // BufferManager::destroy.
+            mBufferData[i].texture.name = -1U;
+            mBufferData[i].texture.image = EGL_NO_IMAGE_KHR;
+
+            // Post the message to the SurfaceFlinger object.
+            flinger->postMessageAsync(msg);
+        }
+    }
+
     mNumBuffers = size;
     return NO_ERROR;
 }
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 263c372..07434cf 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -68,6 +68,8 @@
     bool isFixedSize() const;
 
     // LayerBase interface
+    virtual void setGeometry(hwc_layer_t* hwcl);
+    virtual void setPerFrameData(hwc_layer_t* hwcl);
     virtual void drawForSreenShot() const;
     virtual void onDraw(const Region& clip) const;
     virtual uint32_t doTransaction(uint32_t transactionFlags);
@@ -175,7 +177,8 @@
         sp<GraphicBuffer> detachBuffer(size_t index);
         status_t attachBuffer(size_t index, const sp<GraphicBuffer>& buffer);
         // resize the number of active buffers
-        status_t resize(size_t size);
+        status_t resize(size_t size, const sp<SurfaceFlinger>& flinger,
+                EGLDisplay dpy);
 
         // ----------------------------------------------
         // must be called from GL thread
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index 64eed4b..df6aa51 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -309,6 +309,15 @@
     }
 }
 
+void LayerBase::setGeometry(hwc_layer_t* hwcl) {
+    hwcl->flags |= HWC_SKIP_LAYER;
+}
+
+void LayerBase::setPerFrameData(hwc_layer_t* hwcl) {
+    hwcl->compositionType = HWC_FRAMEBUFFER;
+    hwcl->handle = NULL;
+}
+
 void LayerBase::draw(const Region& clip) const
 {
     // reset GL state
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index d688f65..bdee05b 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -35,6 +35,8 @@
 
 #include <pixelflinger/pixelflinger.h>
 
+#include <hardware/hwcomposer.h>
+
 #include "Transform.h"
 
 namespace android {
@@ -108,6 +110,10 @@
 
     virtual const char* getTypeId() const { return "LayerBase"; }
 
+    virtual void setGeometry(hwc_layer_t* hwcl);
+
+    virtual void setPerFrameData(hwc_layer_t* hwcl);
+
     /**
      * draw - performs some global clipping optimizations
      * and calls onDraw().
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index a9b3965..2e785aa 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -53,6 +53,7 @@
 #include "SurfaceFlinger.h"
 
 #include "DisplayHardware/DisplayHardware.h"
+#include "DisplayHardware/HWComposer.h"
 
 /* ideally AID_GRAPHICS would be in a semi-public header
  * or there would be a way to map a user/group name to its id
@@ -78,6 +79,7 @@
         mReadFramebuffer("android.permission.READ_FRAME_BUFFER"),
         mDump("android.permission.DUMP"),
         mVisibleRegionsDirty(false),
+        mHwWorkListDirty(false),
         mDeferReleaseConsole(false),
         mFreezeDisplay(false),
         mElectronBeamAnimationMode(0),
@@ -85,6 +87,7 @@
         mFreezeDisplayTime(0),
         mDebugRegion(0),
         mDebugBackground(0),
+        mDebugDisableHWC(0),
         mDebugInSwapBuffers(0),
         mLastSwapBufferTime(0),
         mDebugInTransaction(0),
@@ -166,7 +169,7 @@
 {
     const nsecs_t now = systemTime();
     const nsecs_t duration = now - mBootTime;
-    LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );  
+    LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
     mBootFinished = true;
     property_set("ctl.stop", "bootanim");
 }
@@ -202,10 +205,10 @@
     mServerHeap = new MemoryHeapBase(4096,
             MemoryHeapBase::READ_ONLY, "SurfaceFlinger read-only heap");
     LOGE_IF(mServerHeap==0, "can't create shared memory dealer");
-    
+
     mServerCblk = static_cast<surface_flinger_cblk_t*>(mServerHeap->getBase());
     LOGE_IF(mServerCblk==0, "can't get to shared control block's address");
-    
+
     new(mServerCblk) surface_flinger_cblk_t;
 
     // initialize primary screen
@@ -234,7 +237,7 @@
 
     // Initialize OpenGL|ES
     glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-    glPixelStorei(GL_PACK_ALIGNMENT, 4); 
+    glPixelStorei(GL_PACK_ALIGNMENT, 4);
     glEnableClientState(GL_VERTEX_ARRAY);
     glEnable(GL_SCISSOR_TEST);
     glShadeModel(GL_FLAT);
@@ -268,7 +271,7 @@
 
     // start boot animation
     property_set("ctl.start", "bootanim");
-    
+
     return NO_ERROR;
 }
 
@@ -371,6 +374,11 @@
     // post surfaces (if needed)
     handlePageFlip();
 
+    if (UNLIKELY(mHwWorkListDirty)) {
+        // build the h/w work list
+        handleWorkList();
+    }
+
     const DisplayHardware& hw(graphicPlane(0).displayHardware());
     if (LIKELY(hw.canDraw() && !isFrozen())) {
         // repaint the framebuffer (if needed)
@@ -385,13 +393,12 @@
         logger.log(GraphicLog::SF_COMPOSITION_COMPLETE, index);
         hw.compositionComplete();
 
-        // release the clients before we flip ('cause flip might block)
-        logger.log(GraphicLog::SF_UNLOCK_CLIENTS, index);
-        unlockClients();
-
         logger.log(GraphicLog::SF_SWAP_BUFFERS, index);
         postFramebuffer();
 
+        logger.log(GraphicLog::SF_UNLOCK_CLIENTS, index);
+        unlockClients();
+
         logger.log(GraphicLog::SF_REPAINT_DONE, index);
     } else {
         // pretend we did the post
@@ -459,6 +466,7 @@
         handleTransactionLocked(transactionFlags, ditchedLayers);
         mLastTransactionTime = systemTime() - now;
         mDebugInTransaction = 0;
+        mHwWorkListDirty = true;
         // here the transaction has been committed
     }
 
@@ -466,6 +474,7 @@
      * Clean-up all layers that went away
      * (do this without the lock held)
      */
+
     const size_t count = ditchedLayers.size();
     for (size_t i=0 ; i<count ; i++) {
         if (ditchedLayers[i] != 0) {
@@ -669,7 +678,7 @@
 
         // Update aboveOpaqueLayers for next (lower) layer
         aboveOpaqueLayers.orSelf(opaqueRegion);
-        
+
         // Store the visible region is screen space
         layer->setVisibleRegion(visibleRegion);
         layer->setCoveredRegion(coveredRegion);
@@ -699,8 +708,8 @@
 void SurfaceFlinger::handlePageFlip()
 {
     bool visibleRegions = mVisibleRegionsDirty;
-    LayerVector& currentLayers = const_cast<LayerVector&>(
-            mDrawingState.layersSortedByZ);
+    LayerVector& currentLayers(
+            const_cast<LayerVector&>(mDrawingState.layersSortedByZ));
     visibleRegions |= lockPageFlip(currentLayers);
 
         const DisplayHardware& hw = graphicPlane(0).displayHardware();
@@ -723,6 +732,7 @@
 
             mWormholeRegion = screenRegion.subtract(opaqueRegion);
             mVisibleRegionsDirty = false;
+            mHwWorkListDirty = true;
         }
 
     unlockPageFlip(currentLayers);
@@ -753,15 +763,29 @@
     }
 }
 
+void SurfaceFlinger::handleWorkList()
+{
+    mHwWorkListDirty = false;
+    HWComposer& hwc(graphicPlane(0).displayHardware().getHwComposer());
+    if (hwc.initCheck() == NO_ERROR) {
+        const Vector< sp<LayerBase> >& currentLayers(mVisibleLayersSortedByZ);
+        const size_t count = currentLayers.size();
+        hwc.createWorkList(count);
+        hwc_layer_t* const cur(hwc.getLayers());
+        for (size_t i=0 ; cur && i<count ; i++) {
+            currentLayers[i]->setGeometry(&cur[i]);
+            if (mDebugDisableHWC) {
+                cur[i].compositionType = HWC_FRAMEBUFFER;
+                cur[i].flags |= HWC_SKIP_LAYER;
+            }
+        }
+    }
+}
 
 void SurfaceFlinger::handleRepaint()
 {
     // compute the invalid region
     mInvalidRegion.orSelf(mDirtyRegion);
-    if (mInvalidRegion.isEmpty()) {
-        // nothing to do
-        return;
-    }
 
     if (UNLIKELY(mDebugRegion)) {
         debugFlashRegions();
@@ -773,8 +797,8 @@
     glLoadIdentity();
 
     uint32_t flags = hw.getFlags();
-    if ((flags & DisplayHardware::SWAP_RECTANGLE) || 
-        (flags & DisplayHardware::BUFFER_PRESERVED)) 
+    if ((flags & DisplayHardware::SWAP_RECTANGLE) ||
+        (flags & DisplayHardware::BUFFER_PRESERVED))
     {
         // we can redraw only what's dirty, but since SWAP_RECTANGLE only
         // takes a rectangle, we must make sure to update that whole
@@ -817,9 +841,73 @@
         // draw something...
         drawWormhole();
     }
+
+    status_t err = NO_ERROR;
     const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
-    const size_t count = layers.size();
-    for (size_t i=0 ; i<count ; ++i) {
+    size_t count = layers.size();
+
+    const DisplayHardware& hw(graphicPlane(0).displayHardware());
+    HWComposer& hwc(hw.getHwComposer());
+    hwc_layer_t* const cur(hwc.getLayers());
+
+    LOGE_IF(cur && hwc.getNumLayers() != count,
+            "HAL number of layers (%d) doesn't match surfaceflinger (%d)",
+            hwc.getNumLayers(), count);
+
+    // just to be extra-safe, use the smallest count
+    if (hwc.initCheck() == NO_ERROR) {
+        count = count < hwc.getNumLayers() ? count : hwc.getNumLayers();
+    }
+
+    /*
+     *  update the per-frame h/w composer data for each layer
+     *  and build the transparent region of the FB
+     */
+    Region transparent;
+    if (cur) {
+        for (size_t i=0 ; i<count ; i++) {
+            const sp<LayerBase>& layer(layers[i]);
+            layer->setPerFrameData(&cur[i]);
+            if (cur[i].hints & HWC_HINT_CLEAR_FB) {
+                if (!(layer->needsBlending())) {
+                    transparent.orSelf(layer->visibleRegionScreen);
+                }
+            }
+        }
+        err = hwc.prepare();
+        LOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err));
+    }
+
+    /*
+     *  clear the area of the FB that need to be transparent
+     */
+    transparent.andSelf(dirty);
+    if (!transparent.isEmpty()) {
+        glClearColor(0,0,0,0);
+        Region::const_iterator it = transparent.begin();
+        Region::const_iterator const end = transparent.end();
+        const int32_t height = hw.getHeight();
+        while (it != end) {
+            const Rect& r(*it++);
+            const GLint sy = height - (r.top + r.height());
+            glScissor(r.left, sy, r.width(), r.height());
+            glClear(GL_COLOR_BUFFER_BIT);
+        }
+    }
+
+
+    /*
+     * and then, render the layers targeted at the framebuffer
+     */
+    for (size_t i=0 ; i<count ; i++) {
+        if (cur) {
+            if ((cur[i].compositionType != HWC_FRAMEBUFFER) &&
+                !(cur[i].flags & HWC_SKIP_LAYER)) {
+                // skip layers handled by the HAL
+                continue;
+            }
+        }
+
         const sp<LayerBase>& layer(layers[i]);
         const Region clip(dirty.intersect(layer->visibleRegionScreen));
         if (!clip.isEmpty()) {
@@ -1058,7 +1146,7 @@
     if (android_atomic_dec(&mTransactionCount) == 1) {
         signalEvent();
 
-        // if there is a transaction with a resize, wait for it to 
+        // if there is a transaction with a resize, wait for it to
         // take effect before returning.
         Mutex::Autolock _l(mStateLock);
         while (mResizeTransationPending) {
@@ -1102,7 +1190,7 @@
     return NO_ERROR;
 }
 
-int SurfaceFlinger::setOrientation(DisplayID dpy, 
+int SurfaceFlinger::setOrientation(DisplayID dpy,
         int orientation, uint32_t flags)
 {
     if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
@@ -1135,14 +1223,17 @@
                 int(w), int(h));
         return surfaceHandle;
     }
-    
+
     //LOGD("createSurface for pid %d (%d x %d)", pid, w, h);
     sp<Layer> normalLayer;
     switch (flags & eFXSurfaceMask) {
         case eFXSurfaceNormal:
+#if HAS_PUSH_BUFFERS
             if (UNLIKELY(flags & ePushBuffers)) {
                 layer = createPushBuffersSurface(client, d, w, h, flags);
-            } else {
+            } else
+#endif
+            {
                 normalLayer = createNormalSurface(client, d, w, h, flags, format);
                 layer = normalLayer;
             }
@@ -1161,7 +1252,7 @@
         ssize_t token = addClientLayer(client, layer);
 
         surfaceHandle = layer->getSurface();
-        if (surfaceHandle != 0) { 
+        if (surfaceHandle != 0) {
             params->token = token;
             params->identity = surfaceHandle->getIdentity();
             params->width = w;
@@ -1245,7 +1336,7 @@
     /*
      * called by the window manager, when a surface should be marked for
      * destruction.
-     * 
+     *
      * The surface is removed from the current and drawing lists, but placed
      * in the purgatory queue, so it's not destroyed right-away (we need
      * to wait for all client's references to go away first).
@@ -1266,7 +1357,7 @@
 status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
 {
     // called by ~ISurface() when all references are gone
-    
+
     class MessageDestroySurface : public MessageBase {
         SurfaceFlinger* flinger;
         sp<LayerBaseClient> layer;
@@ -1279,9 +1370,9 @@
             layer.clear(); // clear it outside of the lock;
             Mutex::Autolock _l(flinger->mStateLock);
             /*
-             * remove the layer from the current list -- chances are that it's 
-             * not in the list anyway, because it should have been removed 
-             * already upon request of the client (eg: window manager). 
+             * remove the layer from the current list -- chances are that it's
+             * not in the list anyway, because it should have been removed
+             * already upon request of the client (eg: window manager).
              * However, a buggy client could have not done that.
              * Since we know we don't have any more clients, we don't need
              * to use the purgatory.
@@ -1396,7 +1487,7 @@
         }
         const bool locked(retry >= 0);
         if (!locked) {
-            snprintf(buffer, SIZE, 
+            snprintf(buffer, SIZE,
                     "SurfaceFlinger appears to be unresponsive, "
                     "dumping anyways (no locks held)\n");
             result.append(buffer);
@@ -1438,6 +1529,13 @@
             result.append(buffer);
         }
 
+        HWComposer& hwc(hw.getHwComposer());
+        snprintf(buffer, SIZE, "  h/w composer %s and %s\n",
+                hwc.initCheck()==NO_ERROR ? "present" : "not present",
+                mDebugDisableHWC ? "disabled" : "enabled");
+        result.append(buffer);
+        hwc.dump(result, buffer, SIZE);
+
         const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
         alloc.dump(result);
 
@@ -1513,6 +1611,11 @@
                 n = data.readInt32();
                 mDebugBackground = n ? 1 : 0;
                 return NO_ERROR;
+            case 1008:  // toggle use of hw composer
+                n = data.readInt32();
+                mDebugDisableHWC = n ? 1 : 0;
+                mHwWorkListDirty = true;
+                // fall-through...
             case 1004:{ // repaint everything
                 Mutex::Autolock _l(mStateLock);
                 const DisplayHardware& hw(graphicPlane(0).displayHardware());
@@ -2308,12 +2411,15 @@
 {
     int32_t name = NAME_NOT_FOUND;
     sp<Layer> layer(mFlinger->getLayer(sur));
-    if (layer == 0) return name;
+    if (layer == 0) {
+        return name;
+    }
 
     // if this layer already has a token, just return it
     name = layer->getToken();
-    if ((name >= 0) && (layer->getClient() == this))
+    if ((name >= 0) && (layer->getClient() == this)) {
         return name;
+    }
 
     name = 0;
     do {
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 4262175..dda25e8 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -306,6 +306,7 @@
             void        handlePageFlip();
             bool        lockPageFlip(const LayerVector& currentLayers);
             void        unlockPageFlip(const LayerVector& currentLayers);
+            void        handleWorkList();
             void        handleRepaint();
             void        postFramebuffer();
             void        composeSurfaces(const Region& dirty);
@@ -393,6 +394,7 @@
                 Region                      mInvalidRegion;
                 Region                      mWormholeRegion;
                 bool                        mVisibleRegionsDirty;
+                bool                        mHwWorkListDirty;
                 bool                        mDeferReleaseConsole;
                 bool                        mFreezeDisplay;
                 int32_t                     mElectronBeamAnimationMode;
@@ -404,6 +406,7 @@
                 // don't use a lock for these, we don't care
                 int                         mDebugRegion;
                 int                         mDebugBackground;
+                int                         mDebugDisableHWC;
                 volatile nsecs_t            mDebugInSwapBuffers;
                 nsecs_t                     mLastSwapBufferTime;
                 volatile nsecs_t            mDebugInTransaction;