Enable Universal Bandwidth Compression for textures

We removed texture compression for VR display surfaces, which introduced memory
bandwidth issues on some QC platforms.

This patch reintroduces texture compression for QC devices compatible with
both gralloc0/gralloc1 implementations.

Bug: 36370337
Test: Validate VR comes up
Change-Id: Ieaaa56f67522c85913476ed0d8da04f8eedbce63
2 files changed