commit | a6c1f92628405b6676962f0decdf357d83db097f | [log] [tgz] |
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author | Mark Urbanus <urbanus@google.com> | Wed Mar 22 13:11:51 2017 -0700 |
committer | Mark Urbanus <urbanus@google.com> | Thu Mar 23 12:08:18 2017 -0700 |
tree | 58cdbc4a68703bafc00cb105314775f9a654eb95 | |
parent | 88615059e73039866f38262834216b561391468c [diff] |
Enable Universal Bandwidth Compression for textures We removed texture compression for VR display surfaces, which introduced memory bandwidth issues on some QC platforms. This patch reintroduces texture compression for QC devices compatible with both gralloc0/gralloc1 implementations. Bug: 36370337 Test: Validate VR comes up Change-Id: Ieaaa56f67522c85913476ed0d8da04f8eedbce63