commit | 6338c9d00e5b80a379091d7b2c0d2ee8b0205afb | [log] [tgz] |
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author | Alec Mouri <alecmouri@google.com> | Thu Feb 07 16:57:51 2019 -0800 |
committer | Alec Mouri <alecmouri@google.com> | Thu Feb 21 18:53:16 2019 -0800 |
tree | b37d0c06e856c7812970160b9439de3b25676896 | |
parent | fe3dc94058fcf8aa3bfa59333b20c371e2f9d0dc [diff] |
Plumb fence from dequeueBuffer into renderengine This defers blocking from the ui thread, to the gpu driver, so SurfaceFlinger can continue work without waiting on an old frame. Bug: 123107664 Test: manual tests Change-Id: Ied4ba84dd3fe63c65470ae3396dec0cb667a5ff0