libsurfaceflinger: handle WINDOW_TYPE_DONT_SCREENSHOT
When a layer has type WINDOW_TYPE_DONT_SCREENSHOT, hide it from
everywhere but the primary display. This should be reverted when we
switch to use layer hierarchy properly.
Bug: 63311708
Test: screencap, screenrecord, android.view.cts.SurfaceViewSyncTest
Change-Id: I6a8d6b93399b0dc42832588f9a6c5e8879a8b754
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index d435dbc..494f347 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1682,12 +1682,11 @@
const Transform& tr(displayDevice->getTransform());
const Rect bounds(displayDevice->getBounds());
if (displayDevice->isDisplayOn()) {
- computeVisibleRegions(
- displayDevice->getLayerStack(), dirtyRegion,
- opaqueRegion);
+ computeVisibleRegions(displayDevice, dirtyRegion, opaqueRegion);
mDrawingState.traverseInZOrder([&](Layer* layer) {
- if (layer->getLayerStack() == displayDevice->getLayerStack()) {
+ if (layer->belongsToDisplay(displayDevice->getLayerStack(),
+ displayDevice->isPrimary())) {
Region drawRegion(tr.transform(
layer->visibleNonTransparentRegion));
drawRegion.andSelf(bounds);
@@ -2208,7 +2207,7 @@
disp.clear();
for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
sp<const DisplayDevice> hw(mDisplays[dpy]);
- if (hw->getLayerStack() == currentlayerStack) {
+ if (layer->belongsToDisplay(hw->getLayerStack(), hw->isPrimary())) {
if (disp == NULL) {
disp = hw;
} else {
@@ -2257,7 +2256,7 @@
// TODO: we could cache the transformed region
Region visibleReg;
visibleReg.set(layer->computeScreenBounds());
- invalidateLayerStack(layer->getLayerStack(), visibleReg);
+ invalidateLayerStack(layer, visibleReg);
}
});
}
@@ -2306,7 +2305,7 @@
mTransactionCV.broadcast();
}
-void SurfaceFlinger::computeVisibleRegions(uint32_t layerStack,
+void SurfaceFlinger::computeVisibleRegions(const sp<const DisplayDevice>& displayDevice,
Region& outDirtyRegion, Region& outOpaqueRegion)
{
ATRACE_CALL();
@@ -2323,7 +2322,7 @@
const Layer::State& s(layer->getDrawingState());
// only consider the layers on the given layer stack
- if (layer->getLayerStack() != layerStack)
+ if (!layer->belongsToDisplay(displayDevice->getLayerStack(), displayDevice->isPrimary()))
return;
/*
@@ -2438,11 +2437,10 @@
outOpaqueRegion = aboveOpaqueLayers;
}
-void SurfaceFlinger::invalidateLayerStack(uint32_t layerStack,
- const Region& dirty) {
+void SurfaceFlinger::invalidateLayerStack(const sp<const Layer>& layer, const Region& dirty) {
for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
const sp<DisplayDevice>& hw(mDisplays[dpy]);
- if (hw->getLayerStack() == layerStack) {
+ if (layer->belongsToDisplay(hw->getLayerStack(), hw->isPrimary())) {
hw->dirtyRegion.orSelf(dirty);
}
}
@@ -2483,7 +2481,7 @@
for (auto& layer : mLayersWithQueuedFrames) {
const Region dirty(layer->latchBuffer(visibleRegions, latchTime));
layer->useSurfaceDamage();
- invalidateLayerStack(layer->getLayerStack(), dirty);
+ invalidateLayerStack(layer, dirty);
if (layer->isBufferLatched()) {
newDataLatched = true;
}
@@ -3105,6 +3103,13 @@
return result;
}
+ // window type is WINDOW_TYPE_DONT_SCREENSHOT from SurfaceControl.java
+ // TODO b/64227542
+ if (windowType == 441731) {
+ windowType = 2024; // TYPE_NAVIGATION_BAR_PANEL
+ layer->setPrimaryDisplayOnly();
+ }
+
layer->setInfo(windowType, ownerUid);
result = addClientLayer(client, *handle, *gbp, layer, *parent);
@@ -4332,7 +4337,7 @@
// We loop through the first level of layers without traversing,
// as we need to interpret min/max layer Z in the top level Z space.
for (const auto& layer : mDrawingState.layersSortedByZ) {
- if (layer->getLayerStack() != hw->getLayerStack()) {
+ if (!layer->belongsToDisplay(hw->getLayerStack(), false)) {
continue;
}
const Layer::State& state(layer->getDrawingState());
@@ -4384,7 +4389,7 @@
bool secureLayerIsVisible = false;
for (const auto& layer : mDrawingState.layersSortedByZ) {
const Layer::State& state(layer->getDrawingState());
- if ((layer->getLayerStack() != hw->getLayerStack()) ||
+ if (layer->belongsToDisplay(hw->getLayerStack(), false) ||
(state.z < minLayerZ || state.z > maxLayerZ)) {
continue;
}
@@ -4495,7 +4500,7 @@
size_t i = 0;
for (const auto& layer : mDrawingState.layersSortedByZ) {
const Layer::State& state(layer->getDrawingState());
- if (layer->getLayerStack() == hw->getLayerStack() && state.z >= minLayerZ &&
+ if (layer->belongsToDisplay(hw->getLayerStack(), false) && state.z >= minLayerZ &&
state.z <= maxLayerZ) {
layer->traverseInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) {
ALOGE("%c index=%zu, name=%s, layerStack=%d, z=%d, visible=%d, flags=%x, alpha=%.3f",