Merge "libutils: add a binary blob cache implementation."
diff --git a/cmds/keystore/Android.mk b/cmds/keystore/Android.mk
index 15a199f..67dd9f8 100644
--- a/cmds/keystore/Android.mk
+++ b/cmds/keystore/Android.mk
@@ -19,14 +19,14 @@
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
-LOCAL_SRC_FILES := keystore.c
+LOCAL_SRC_FILES := keystore.cpp
LOCAL_C_INCLUDES := external/openssl/include
LOCAL_SHARED_LIBRARIES := libcutils libcrypto
LOCAL_MODULE:= keystore
include $(BUILD_EXECUTABLE)
include $(CLEAR_VARS)
-LOCAL_SRC_FILES := keystore_cli.c
+LOCAL_SRC_FILES := keystore_cli.cpp
LOCAL_C_INCLUDES := external/openssl/include
LOCAL_SHARED_LIBRARIES := libcutils libcrypto
LOCAL_MODULE:= keystore_cli
diff --git a/cmds/keystore/keystore.c b/cmds/keystore/keystore.c
deleted file mode 100644
index e34053b..0000000
--- a/cmds/keystore/keystore.c
+++ /dev/null
@@ -1,590 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdio.h>
-#include <stdint.h>
-#include <string.h>
-#include <unistd.h>
-#include <signal.h>
-#include <errno.h>
-#include <dirent.h>
-#include <fcntl.h>
-#include <limits.h>
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <sys/stat.h>
-#include <sys/time.h>
-#include <arpa/inet.h>
-
-#include <openssl/aes.h>
-#include <openssl/evp.h>
-#include <openssl/md5.h>
-
-#define LOG_TAG "keystore"
-#include <cutils/log.h>
-#include <cutils/sockets.h>
-#include <private/android_filesystem_config.h>
-
-#include "keystore.h"
-
-/* KeyStore is a secured storage for key-value pairs. In this implementation,
- * each file stores one key-value pair. Keys are encoded in file names, and
- * values are encrypted with checksums. The encryption key is protected by a
- * user-defined password. To keep things simple, buffers are always larger than
- * the maximum space we needed, so boundary checks on buffers are omitted. */
-
-#define KEY_SIZE ((NAME_MAX - 15) / 2)
-#define VALUE_SIZE 32768
-#define PASSWORD_SIZE VALUE_SIZE
-
-/* Here is the encoding of keys. This is necessary in order to allow arbitrary
- * characters in keys. Characters in [0-~] are not encoded. Others are encoded
- * into two bytes. The first byte is one of [+-.] which represents the first
- * two bits of the character. The second byte encodes the rest of the bits into
- * [0-o]. Therefore in the worst case the length of a key gets doubled. Note
- * that Base64 cannot be used here due to the need of prefix match on keys. */
-
-static int encode_key(char *out, uint8_t *in, int length)
-{
- int i;
- for (i = length; i > 0; --i, ++in, ++out) {
- if (*in >= '0' && *in <= '~') {
- *out = *in;
- } else {
- *out = '+' + (*in >> 6);
- *++out = '0' + (*in & 0x3F);
- ++length;
- }
- }
- *out = 0;
- return length;
-}
-
-static int decode_key(uint8_t *out, char *in, int length)
-{
- int i;
- for (i = 0; i < length; ++i, ++in, ++out) {
- if (*in >= '0' && *in <= '~') {
- *out = *in;
- } else {
- *out = (*in - '+') << 6;
- *out |= (*++in - '0') & 0x3F;
- --length;
- }
- }
- *out = 0;
- return length;
-}
-
-/* Here is the protocol used in both requests and responses:
- * code [length_1 message_1 ... length_n message_n] end-of-file
- * where code is one byte long and lengths are unsigned 16-bit integers in
- * network order. Thus the maximum length of a message is 65535 bytes. */
-
-static int the_socket = -1;
-
-static int recv_code(int8_t *code)
-{
- return recv(the_socket, code, 1, 0) == 1;
-}
-
-static int recv_message(uint8_t *message, int length)
-{
- uint8_t bytes[2];
- if (recv(the_socket, &bytes[0], 1, 0) != 1 ||
- recv(the_socket, &bytes[1], 1, 0) != 1) {
- return -1;
- } else {
- int offset = bytes[0] << 8 | bytes[1];
- if (length < offset) {
- return -1;
- }
- length = offset;
- offset = 0;
- while (offset < length) {
- int n = recv(the_socket, &message[offset], length - offset, 0);
- if (n <= 0) {
- return -1;
- }
- offset += n;
- }
- }
- return length;
-}
-
-static int recv_end_of_file()
-{
- uint8_t byte;
- return recv(the_socket, &byte, 1, 0) == 0;
-}
-
-static void send_code(int8_t code)
-{
- send(the_socket, &code, 1, 0);
-}
-
-static void send_message(uint8_t *message, int length)
-{
- uint16_t bytes = htons(length);
- send(the_socket, &bytes, 2, 0);
- send(the_socket, message, length, 0);
-}
-
-/* Here is the file format. There are two parts in blob.value, the secret and
- * the description. The secret is stored in ciphertext, and its original size
- * can be found in blob.length. The description is stored after the secret in
- * plaintext, and its size is specified in blob.info. The total size of the two
- * parts must be no more than VALUE_SIZE bytes. The first three bytes of the
- * file are reserved for future use and are always set to zero. Fields other
- * than blob.info, blob.length, and blob.value are modified by encrypt_blob()
- * and decrypt_blob(). Thus they should not be accessed from outside. */
-
-static int the_entropy = -1;
-
-static struct __attribute__((packed)) {
- uint8_t reserved[3];
- uint8_t info;
- uint8_t vector[AES_BLOCK_SIZE];
- uint8_t encrypted[0];
- uint8_t digest[MD5_DIGEST_LENGTH];
- uint8_t digested[0];
- int32_t length;
- uint8_t value[VALUE_SIZE + AES_BLOCK_SIZE];
-} blob;
-
-static int8_t encrypt_blob(char *name, AES_KEY *aes_key)
-{
- uint8_t vector[AES_BLOCK_SIZE];
- int length;
- int fd;
-
- if (read(the_entropy, blob.vector, AES_BLOCK_SIZE) != AES_BLOCK_SIZE) {
- return SYSTEM_ERROR;
- }
-
- length = blob.length + (blob.value - blob.encrypted);
- length = (length + AES_BLOCK_SIZE - 1) / AES_BLOCK_SIZE * AES_BLOCK_SIZE;
-
- if (blob.info != 0) {
- memmove(&blob.encrypted[length], &blob.value[blob.length], blob.info);
- }
-
- blob.length = htonl(blob.length);
- MD5(blob.digested, length - (blob.digested - blob.encrypted), blob.digest);
-
- memcpy(vector, blob.vector, AES_BLOCK_SIZE);
- AES_cbc_encrypt(blob.encrypted, blob.encrypted, length, aes_key, vector,
- AES_ENCRYPT);
-
- memset(blob.reserved, 0, sizeof(blob.reserved));
- length += (blob.encrypted - (uint8_t *)&blob) + blob.info;
-
- fd = open(".tmp", O_WRONLY | O_TRUNC | O_CREAT, S_IRUSR | S_IWUSR);
- length -= write(fd, &blob, length);
- close(fd);
- return (length || rename(".tmp", name)) ? SYSTEM_ERROR : NO_ERROR;
-}
-
-static int8_t decrypt_blob(char *name, AES_KEY *aes_key)
-{
- int fd = open(name, O_RDONLY);
- int length;
-
- if (fd == -1) {
- return (errno == ENOENT) ? KEY_NOT_FOUND : SYSTEM_ERROR;
- }
- length = read(fd, &blob, sizeof(blob));
- close(fd);
-
- length -= (blob.encrypted - (uint8_t *)&blob) + blob.info;
- if (length < blob.value - blob.encrypted || length % AES_BLOCK_SIZE != 0) {
- return VALUE_CORRUPTED;
- }
-
- AES_cbc_encrypt(blob.encrypted, blob.encrypted, length, aes_key,
- blob.vector, AES_DECRYPT);
- length -= blob.digested - blob.encrypted;
- if (memcmp(blob.digest, MD5(blob.digested, length, NULL),
- MD5_DIGEST_LENGTH)) {
- return VALUE_CORRUPTED;
- }
-
- length -= blob.value - blob.digested;
- blob.length = ntohl(blob.length);
- if (blob.length < 0 || blob.length > length) {
- return VALUE_CORRUPTED;
- }
- if (blob.info != 0) {
- memmove(&blob.value[blob.length], &blob.value[length], blob.info);
- }
- return NO_ERROR;
-}
-
-/* Here are the actions. Each of them is a function without arguments. All
- * information is defined in global variables, which are set properly before
- * performing an action. The number of parameters required by each action is
- * fixed and defined in a table. If the return value of an action is positive,
- * it will be treated as a response code and transmitted to the client. Note
- * that the lengths of parameters are checked when they are received, so
- * boundary checks on parameters are omitted. */
-
-#define MAX_PARAM 2
-#define MAX_RETRY 4
-
-static uid_t uid = -1;
-static int8_t state = UNINITIALIZED;
-static int8_t retry = MAX_RETRY;
-
-static struct {
- int length;
- uint8_t value[VALUE_SIZE];
-} params[MAX_PARAM];
-
-static AES_KEY encryption_key;
-static AES_KEY decryption_key;
-
-static int8_t test()
-{
- return state;
-}
-
-static int8_t get()
-{
- char name[NAME_MAX];
- int n = sprintf(name, "%u_", uid);
- encode_key(&name[n], params[0].value, params[0].length);
- n = decrypt_blob(name, &decryption_key);
- if (n != NO_ERROR) {
- return n;
- }
- send_code(NO_ERROR);
- send_message(blob.value, blob.length);
- return -NO_ERROR;
-}
-
-static int8_t insert()
-{
- char name[NAME_MAX];
- int n = sprintf(name, "%u_", uid);
- encode_key(&name[n], params[0].value, params[0].length);
- blob.info = 0;
- blob.length = params[1].length;
- memcpy(blob.value, params[1].value, params[1].length);
- return encrypt_blob(name, &encryption_key);
-}
-
-static int8_t delete()
-{
- char name[NAME_MAX];
- int n = sprintf(name, "%u_", uid);
- encode_key(&name[n], params[0].value, params[0].length);
- return (unlink(name) && errno != ENOENT) ? SYSTEM_ERROR : NO_ERROR;
-}
-
-static int8_t exist()
-{
- char name[NAME_MAX];
- int n = sprintf(name, "%u_", uid);
- encode_key(&name[n], params[0].value, params[0].length);
- if (access(name, R_OK) == -1) {
- return (errno != ENOENT) ? SYSTEM_ERROR : KEY_NOT_FOUND;
- }
- return NO_ERROR;
-}
-
-static int8_t saw()
-{
- DIR *dir = opendir(".");
- struct dirent *file;
- char name[NAME_MAX];
- int n;
-
- if (!dir) {
- return SYSTEM_ERROR;
- }
- n = sprintf(name, "%u_", uid);
- n += encode_key(&name[n], params[0].value, params[0].length);
- send_code(NO_ERROR);
- while ((file = readdir(dir)) != NULL) {
- if (!strncmp(name, file->d_name, n)) {
- char *p = &file->d_name[n];
- params[0].length = decode_key(params[0].value, p, strlen(p));
- send_message(params[0].value, params[0].length);
- }
- }
- closedir(dir);
- return -NO_ERROR;
-}
-
-static int8_t reset()
-{
- DIR *dir = opendir(".");
- struct dirent *file;
-
- memset(&encryption_key, 0, sizeof(encryption_key));
- memset(&decryption_key, 0, sizeof(decryption_key));
- state = UNINITIALIZED;
- retry = MAX_RETRY;
-
- if (!dir) {
- return SYSTEM_ERROR;
- }
- while ((file = readdir(dir)) != NULL) {
- unlink(file->d_name);
- }
- closedir(dir);
- return NO_ERROR;
-}
-
-#define MASTER_KEY_FILE ".masterkey"
-#define MASTER_KEY_SIZE 16
-#define SALT_SIZE 16
-
-static void set_key(uint8_t *key, uint8_t *password, int length, uint8_t *salt)
-{
- if (salt) {
- PKCS5_PBKDF2_HMAC_SHA1((char *)password, length, salt, SALT_SIZE,
- 8192, MASTER_KEY_SIZE, key);
- } else {
- PKCS5_PBKDF2_HMAC_SHA1((char *)password, length, (uint8_t *)"keystore",
- sizeof("keystore"), 1024, MASTER_KEY_SIZE, key);
- }
-}
-
-/* Here is the history. To improve the security, the parameters to generate the
- * master key has been changed. To make a seamless transition, we update the
- * file using the same password when the user unlock it for the first time. If
- * any thing goes wrong during the transition, the new file will not overwrite
- * the old one. This avoids permanent damages of the existing data. */
-
-static int8_t password()
-{
- uint8_t key[MASTER_KEY_SIZE];
- AES_KEY aes_key;
- int8_t response = SYSTEM_ERROR;
-
- if (state == UNINITIALIZED) {
- if (read(the_entropy, blob.value, MASTER_KEY_SIZE) != MASTER_KEY_SIZE) {
- return SYSTEM_ERROR;
- }
- } else {
- int fd = open(MASTER_KEY_FILE, O_RDONLY);
- uint8_t *salt = NULL;
- if (fd != -1) {
- int length = read(fd, &blob, sizeof(blob));
- close(fd);
- if (length > SALT_SIZE && blob.info == SALT_SIZE) {
- salt = (uint8_t *)&blob + length - SALT_SIZE;
- }
- }
-
- set_key(key, params[0].value, params[0].length, salt);
- AES_set_decrypt_key(key, MASTER_KEY_SIZE * 8, &aes_key);
- response = decrypt_blob(MASTER_KEY_FILE, &aes_key);
- if (response == SYSTEM_ERROR) {
- return SYSTEM_ERROR;
- }
- if (response != NO_ERROR || blob.length != MASTER_KEY_SIZE) {
- if (retry <= 0) {
- reset();
- return UNINITIALIZED;
- }
- return WRONG_PASSWORD + --retry;
- }
-
- if (!salt && params[1].length == -1) {
- params[1] = params[0];
- }
- }
-
- if (params[1].length == -1) {
- memcpy(key, blob.value, MASTER_KEY_SIZE);
- } else {
- uint8_t *salt = &blob.value[MASTER_KEY_SIZE];
- if (read(the_entropy, salt, SALT_SIZE) != SALT_SIZE) {
- return SYSTEM_ERROR;
- }
-
- set_key(key, params[1].value, params[1].length, salt);
- AES_set_encrypt_key(key, MASTER_KEY_SIZE * 8, &aes_key);
- memcpy(key, blob.value, MASTER_KEY_SIZE);
- blob.info = SALT_SIZE;
- blob.length = MASTER_KEY_SIZE;
- response = encrypt_blob(MASTER_KEY_FILE, &aes_key);
- }
-
- if (response == NO_ERROR) {
- AES_set_encrypt_key(key, MASTER_KEY_SIZE * 8, &encryption_key);
- AES_set_decrypt_key(key, MASTER_KEY_SIZE * 8, &decryption_key);
- state = NO_ERROR;
- retry = MAX_RETRY;
- }
- return response;
-}
-
-static int8_t lock()
-{
- memset(&encryption_key, 0, sizeof(encryption_key));
- memset(&decryption_key, 0, sizeof(decryption_key));
- state = LOCKED;
- return NO_ERROR;
-}
-
-static int8_t unlock()
-{
- params[1].length = -1;
- return password();
-}
-
-/* Here are the permissions, actions, users, and the main function. */
-
-enum perm {
- TEST = 1,
- GET = 2,
- INSERT = 4,
- DELETE = 8,
- EXIST = 16,
- SAW = 32,
- RESET = 64,
- PASSWORD = 128,
- LOCK = 256,
- UNLOCK = 512,
-};
-
-static struct action {
- int8_t (*run)();
- int8_t code;
- int8_t state;
- uint32_t perm;
- int lengths[MAX_PARAM];
-} actions[] = {
- {test, 't', 0, TEST, {0}},
- {get, 'g', NO_ERROR, GET, {KEY_SIZE}},
- {insert, 'i', NO_ERROR, INSERT, {KEY_SIZE, VALUE_SIZE}},
- {delete, 'd', 0, DELETE, {KEY_SIZE}},
- {exist, 'e', 0, EXIST, {KEY_SIZE}},
- {saw, 's', 0, SAW, {KEY_SIZE}},
- {reset, 'r', 0, RESET, {0}},
- {password, 'p', 0, PASSWORD, {PASSWORD_SIZE, PASSWORD_SIZE}},
- {lock, 'l', NO_ERROR, LOCK, {0}},
- {unlock, 'u', LOCKED, UNLOCK, {PASSWORD_SIZE}},
- {NULL, 0 , 0, 0, {0}},
-};
-
-static struct user {
- uid_t uid;
- uid_t euid;
- uint32_t perms;
-} users[] = {
- {AID_SYSTEM, ~0, ~GET},
- {AID_VPN, AID_SYSTEM, GET},
- {AID_WIFI, AID_SYSTEM, GET},
- {AID_ROOT, AID_SYSTEM, GET},
- {AID_KEYCHAIN, AID_SYSTEM, TEST | GET | SAW},
- {~0, ~0, TEST | GET | INSERT | DELETE | EXIST | SAW},
-};
-
-static int8_t process(int8_t code) {
- struct user *user = users;
- struct action *action = actions;
- int i;
-
- while (~user->uid && user->uid != uid) {
- ++user;
- }
- while (action->code && action->code != code) {
- ++action;
- }
- if (!action->code) {
- return UNDEFINED_ACTION;
- }
- if (!(action->perm & user->perms)) {
- return PERMISSION_DENIED;
- }
- if (action->state && action->state != state) {
- return state;
- }
- if (~user->euid) {
- uid = user->euid;
- }
- for (i = 0; i < MAX_PARAM && action->lengths[i]; ++i) {
- params[i].length = recv_message(params[i].value, action->lengths[i]);
- if (params[i].length == -1) {
- return PROTOCOL_ERROR;
- }
- }
- if (!recv_end_of_file()) {
- return PROTOCOL_ERROR;
- }
- return action->run();
-}
-
-#define RANDOM_DEVICE "/dev/urandom"
-
-int main(int argc, char **argv)
-{
- int control_socket = android_get_control_socket("keystore");
- if (argc < 2) {
- LOGE("A directory must be specified!");
- return 1;
- }
- if (chdir(argv[1]) == -1) {
- LOGE("chdir: %s: %s", argv[1], strerror(errno));
- return 1;
- }
- if ((the_entropy = open(RANDOM_DEVICE, O_RDONLY)) == -1) {
- LOGE("open: %s: %s", RANDOM_DEVICE, strerror(errno));
- return 1;
- }
- if (listen(control_socket, 3) == -1) {
- LOGE("listen: %s", strerror(errno));
- return 1;
- }
-
- signal(SIGPIPE, SIG_IGN);
- if (access(MASTER_KEY_FILE, R_OK) == 0) {
- state = LOCKED;
- }
-
- while ((the_socket = accept(control_socket, NULL, 0)) != -1) {
- struct timeval tv = {.tv_sec = 3};
- struct ucred cred;
- socklen_t size = sizeof(cred);
- int8_t request;
-
- setsockopt(the_socket, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
- setsockopt(the_socket, SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv));
-
- if (getsockopt(the_socket, SOL_SOCKET, SO_PEERCRED, &cred, &size)) {
- LOGW("getsockopt: %s", strerror(errno));
- } else if (recv_code(&request)) {
- int8_t old_state = state;
- int8_t response;
- uid = cred.uid;
-
- if ((response = process(request)) > 0) {
- send_code(response);
- response = -response;
- }
-
- LOGI("uid: %d action: %c -> %d state: %d -> %d retry: %d",
- cred.uid, request, -response, old_state, state, retry);
- }
- close(the_socket);
- }
- LOGE("accept: %s", strerror(errno));
- return 1;
-}
diff --git a/cmds/keystore/keystore.cpp b/cmds/keystore/keystore.cpp
new file mode 100644
index 0000000..b48be6e
--- /dev/null
+++ b/cmds/keystore/keystore.cpp
@@ -0,0 +1,810 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdio.h>
+#include <stdint.h>
+#include <string.h>
+#include <unistd.h>
+#include <signal.h>
+#include <errno.h>
+#include <dirent.h>
+#include <fcntl.h>
+#include <limits.h>
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <arpa/inet.h>
+
+#include <openssl/aes.h>
+#include <openssl/evp.h>
+#include <openssl/md5.h>
+
+#define LOG_TAG "keystore"
+#include <cutils/log.h>
+#include <cutils/sockets.h>
+#include <private/android_filesystem_config.h>
+
+#include "keystore.h"
+
+/* KeyStore is a secured storage for key-value pairs. In this implementation,
+ * each file stores one key-value pair. Keys are encoded in file names, and
+ * values are encrypted with checksums. The encryption key is protected by a
+ * user-defined password. To keep things simple, buffers are always larger than
+ * the maximum space we needed, so boundary checks on buffers are omitted. */
+
+#define KEY_SIZE ((NAME_MAX - 15) / 2)
+#define VALUE_SIZE 32768
+#define PASSWORD_SIZE VALUE_SIZE
+
+struct Value {
+ int length;
+ uint8_t value[VALUE_SIZE];
+};
+
+/* Here is the encoding of keys. This is necessary in order to allow arbitrary
+ * characters in keys. Characters in [0-~] are not encoded. Others are encoded
+ * into two bytes. The first byte is one of [+-.] which represents the first
+ * two bits of the character. The second byte encodes the rest of the bits into
+ * [0-o]. Therefore in the worst case the length of a key gets doubled. Note
+ * that Base64 cannot be used here due to the need of prefix match on keys. */
+
+static int encode_key(char* out, uid_t uid, const Value* key) {
+ int n = snprintf(out, NAME_MAX, "%u_", uid);
+ out += n;
+ const uint8_t* in = key->value;
+ int length = key->length;
+ for (int i = length; i > 0; --i, ++in, ++out) {
+ if (*in >= '0' && *in <= '~') {
+ *out = *in;
+ } else {
+ *out = '+' + (*in >> 6);
+ *++out = '0' + (*in & 0x3F);
+ ++length;
+ }
+ }
+ *out = '\0';
+ return n + length;
+}
+
+static int decode_key(uint8_t* out, char* in, int length) {
+ for (int i = 0; i < length; ++i, ++in, ++out) {
+ if (*in >= '0' && *in <= '~') {
+ *out = *in;
+ } else {
+ *out = (*in - '+') << 6;
+ *out |= (*++in - '0') & 0x3F;
+ --length;
+ }
+ }
+ *out = '\0';
+ return length;
+}
+
+static size_t readFully(int fd, uint8_t* data, size_t size) {
+ size_t remaining = size;
+ while (remaining > 0) {
+ ssize_t n = TEMP_FAILURE_RETRY(read(fd, data, size));
+ if (n == -1 || n == 0) {
+ return size-remaining;
+ }
+ data += n;
+ remaining -= n;
+ }
+ return size;
+}
+
+static size_t writeFully(int fd, uint8_t* data, size_t size) {
+ size_t remaining = size;
+ while (remaining > 0) {
+ ssize_t n = TEMP_FAILURE_RETRY(write(fd, data, size));
+ if (n == -1 || n == 0) {
+ return size-remaining;
+ }
+ data += n;
+ remaining -= n;
+ }
+ return size;
+}
+
+class Entropy {
+public:
+ Entropy() : mRandom(-1) {}
+ ~Entropy() {
+ if (mRandom != -1) {
+ close(mRandom);
+ }
+ }
+
+ bool open() {
+ const char* randomDevice = "/dev/urandom";
+ mRandom = ::open(randomDevice, O_RDONLY);
+ if (mRandom == -1) {
+ LOGE("open: %s: %s", randomDevice, strerror(errno));
+ return false;
+ }
+ return true;
+ }
+
+ bool generate_random_data(uint8_t* data, size_t size) {
+ return (readFully(mRandom, data, size) == size);
+ }
+
+private:
+ int mRandom;
+};
+
+/* Here is the file format. There are two parts in blob.value, the secret and
+ * the description. The secret is stored in ciphertext, and its original size
+ * can be found in blob.length. The description is stored after the secret in
+ * plaintext, and its size is specified in blob.info. The total size of the two
+ * parts must be no more than VALUE_SIZE bytes. The first three bytes of the
+ * file are reserved for future use and are always set to zero. Fields other
+ * than blob.info, blob.length, and blob.value are modified by encryptBlob()
+ * and decryptBlob(). Thus they should not be accessed from outside. */
+
+struct __attribute__((packed)) blob {
+ uint8_t reserved[3];
+ uint8_t info;
+ uint8_t vector[AES_BLOCK_SIZE];
+ uint8_t encrypted[0];
+ uint8_t digest[MD5_DIGEST_LENGTH];
+ uint8_t digested[0];
+ int32_t length; // in network byte order when encrypted
+ uint8_t value[VALUE_SIZE + AES_BLOCK_SIZE];
+};
+
+class Blob {
+public:
+ Blob(uint8_t* value, int32_t valueLength, uint8_t* info, uint8_t infoLength) {
+ mBlob.length = valueLength;
+ memcpy(mBlob.value, value, valueLength);
+
+ mBlob.info = infoLength;
+ memcpy(mBlob.value + valueLength, info, infoLength);
+ }
+
+ Blob(blob b) {
+ mBlob = b;
+ }
+
+ Blob() {}
+
+ uint8_t* getValue() {
+ return mBlob.value;
+ }
+
+ int32_t getLength() {
+ return mBlob.length;
+ }
+
+ uint8_t getInfo() {
+ return mBlob.info;
+ }
+
+ ResponseCode encryptBlob(const char* filename, AES_KEY *aes_key, Entropy* entropy) {
+ if (!entropy->generate_random_data(mBlob.vector, AES_BLOCK_SIZE)) {
+ return SYSTEM_ERROR;
+ }
+
+ // data includes the value and the value's length
+ size_t dataLength = mBlob.length + sizeof(mBlob.length);
+ // pad data to the AES_BLOCK_SIZE
+ size_t digestedLength = ((dataLength + AES_BLOCK_SIZE - 1)
+ / AES_BLOCK_SIZE * AES_BLOCK_SIZE);
+ // encrypted data includes the digest value
+ size_t encryptedLength = digestedLength + MD5_DIGEST_LENGTH;
+ // move info after space for padding
+ memmove(&mBlob.encrypted[encryptedLength], &mBlob.value[mBlob.length], mBlob.info);
+ // zero padding area
+ memset(mBlob.value + mBlob.length, 0, digestedLength - dataLength);
+
+ mBlob.length = htonl(mBlob.length);
+ MD5(mBlob.digested, digestedLength, mBlob.digest);
+
+ uint8_t vector[AES_BLOCK_SIZE];
+ memcpy(vector, mBlob.vector, AES_BLOCK_SIZE);
+ AES_cbc_encrypt(mBlob.encrypted, mBlob.encrypted, encryptedLength,
+ aes_key, vector, AES_ENCRYPT);
+
+ memset(mBlob.reserved, 0, sizeof(mBlob.reserved));
+ size_t headerLength = (mBlob.encrypted - (uint8_t*) &mBlob);
+ size_t fileLength = encryptedLength + headerLength + mBlob.info;
+
+ const char* tmpFileName = ".tmp";
+ int out = open(tmpFileName, O_WRONLY | O_TRUNC | O_CREAT, S_IRUSR | S_IWUSR);
+ if (out == -1) {
+ return SYSTEM_ERROR;
+ }
+ size_t writtenBytes = writeFully(out, (uint8_t*) &mBlob, fileLength);
+ if (close(out) != 0) {
+ return SYSTEM_ERROR;
+ }
+ if (writtenBytes != fileLength) {
+ unlink(tmpFileName);
+ return SYSTEM_ERROR;
+ }
+ return (rename(tmpFileName, filename) == 0) ? NO_ERROR : SYSTEM_ERROR;
+ }
+
+ ResponseCode decryptBlob(const char* filename, AES_KEY *aes_key) {
+ int in = open(filename, O_RDONLY);
+ if (in == -1) {
+ return (errno == ENOENT) ? KEY_NOT_FOUND : SYSTEM_ERROR;
+ }
+ // fileLength may be less than sizeof(mBlob) since the in
+ // memory version has extra padding to tolerate rounding up to
+ // the AES_BLOCK_SIZE
+ size_t fileLength = readFully(in, (uint8_t*) &mBlob, sizeof(mBlob));
+ if (close(in) != 0) {
+ return SYSTEM_ERROR;
+ }
+ size_t headerLength = (mBlob.encrypted - (uint8_t*) &mBlob);
+ if (fileLength < headerLength) {
+ return VALUE_CORRUPTED;
+ }
+
+ ssize_t encryptedLength = fileLength - (headerLength + mBlob.info);
+ if (encryptedLength < 0 || encryptedLength % AES_BLOCK_SIZE != 0) {
+ return VALUE_CORRUPTED;
+ }
+ AES_cbc_encrypt(mBlob.encrypted, mBlob.encrypted, encryptedLength, aes_key,
+ mBlob.vector, AES_DECRYPT);
+ size_t digestedLength = encryptedLength - MD5_DIGEST_LENGTH;
+ uint8_t computedDigest[MD5_DIGEST_LENGTH];
+ MD5(mBlob.digested, digestedLength, computedDigest);
+ if (memcmp(mBlob.digest, computedDigest, MD5_DIGEST_LENGTH) != 0) {
+ return VALUE_CORRUPTED;
+ }
+
+ ssize_t maxValueLength = digestedLength - sizeof(mBlob.length);
+ mBlob.length = ntohl(mBlob.length);
+ if (mBlob.length < 0 || mBlob.length > maxValueLength) {
+ return VALUE_CORRUPTED;
+ }
+ if (mBlob.info != 0) {
+ // move info from after padding to after data
+ memmove(&mBlob.value[mBlob.length], &mBlob.value[maxValueLength], mBlob.info);
+ }
+ return NO_ERROR;
+ }
+
+private:
+ struct blob mBlob;
+};
+
+class KeyStore {
+public:
+ KeyStore(Entropy* entropy) : mEntropy(entropy), mRetry(MAX_RETRY) {
+ if (access(MASTER_KEY_FILE, R_OK) == 0) {
+ setState(STATE_LOCKED);
+ } else {
+ setState(STATE_UNINITIALIZED);
+ }
+ }
+
+ State getState() {
+ return mState;
+ }
+
+ int8_t getRetry() {
+ return mRetry;
+ }
+
+ ResponseCode initialize(Value* pw) {
+ if (!generateMasterKey()) {
+ return SYSTEM_ERROR;
+ }
+ ResponseCode response = writeMasterKey(pw);
+ if (response != NO_ERROR) {
+ return response;
+ }
+ setupMasterKeys();
+ return NO_ERROR;
+ }
+
+ ResponseCode writeMasterKey(Value* pw) {
+ uint8_t passwordKey[MASTER_KEY_SIZE_BYTES];
+ generateKeyFromPassword(passwordKey, MASTER_KEY_SIZE_BYTES, pw, mSalt);
+ AES_KEY passwordAesKey;
+ AES_set_encrypt_key(passwordKey, MASTER_KEY_SIZE_BITS, &passwordAesKey);
+ Blob masterKeyBlob(mMasterKey, sizeof(mMasterKey), mSalt, sizeof(mSalt));
+ return masterKeyBlob.encryptBlob(MASTER_KEY_FILE, &passwordAesKey, mEntropy);
+ }
+
+ ResponseCode readMasterKey(Value* pw) {
+ int in = open(MASTER_KEY_FILE, O_RDONLY);
+ if (in == -1) {
+ return SYSTEM_ERROR;
+ }
+
+ // we read the raw blob to just to get the salt to generate
+ // the AES key, then we create the Blob to use with decryptBlob
+ blob rawBlob;
+ size_t length = readFully(in, (uint8_t*) &rawBlob, sizeof(rawBlob));
+ if (close(in) != 0) {
+ return SYSTEM_ERROR;
+ }
+ // find salt at EOF if present, otherwise we have an old file
+ uint8_t* salt;
+ if (length > SALT_SIZE && rawBlob.info == SALT_SIZE) {
+ salt = (uint8_t*) &rawBlob + length - SALT_SIZE;
+ } else {
+ salt = NULL;
+ }
+ uint8_t passwordKey[MASTER_KEY_SIZE_BYTES];
+ generateKeyFromPassword(passwordKey, MASTER_KEY_SIZE_BYTES, pw, salt);
+ AES_KEY passwordAesKey;
+ AES_set_decrypt_key(passwordKey, MASTER_KEY_SIZE_BITS, &passwordAesKey);
+ Blob masterKeyBlob(rawBlob);
+ ResponseCode response = masterKeyBlob.decryptBlob(MASTER_KEY_FILE, &passwordAesKey);
+ if (response == SYSTEM_ERROR) {
+ return SYSTEM_ERROR;
+ }
+ if (response == NO_ERROR && masterKeyBlob.getLength() == MASTER_KEY_SIZE_BYTES) {
+ // if salt was missing, generate one and write a new master key file with the salt.
+ if (salt == NULL) {
+ if (!generateSalt()) {
+ return SYSTEM_ERROR;
+ }
+ response = writeMasterKey(pw);
+ }
+ if (response == NO_ERROR) {
+ setupMasterKeys();
+ }
+ return response;
+ }
+ if (mRetry <= 0) {
+ reset();
+ return UNINITIALIZED;
+ }
+ --mRetry;
+ switch (mRetry) {
+ case 0: return WRONG_PASSWORD_0;
+ case 1: return WRONG_PASSWORD_1;
+ case 2: return WRONG_PASSWORD_2;
+ case 3: return WRONG_PASSWORD_3;
+ default: return WRONG_PASSWORD_3;
+ }
+ }
+
+ bool reset() {
+ clearMasterKeys();
+ setState(STATE_UNINITIALIZED);
+
+ DIR* dir = opendir(".");
+ struct dirent* file;
+
+ if (!dir) {
+ return false;
+ }
+ while ((file = readdir(dir)) != NULL) {
+ unlink(file->d_name);
+ }
+ closedir(dir);
+ return true;
+ }
+
+ bool isEmpty() {
+ DIR* dir = opendir(".");
+ struct dirent* file;
+ if (!dir) {
+ return true;
+ }
+ bool result = true;
+ while ((file = readdir(dir)) != NULL) {
+ if (isKeyFile(file->d_name)) {
+ result = false;
+ break;
+ }
+ }
+ closedir(dir);
+ return result;
+ }
+
+ void lock() {
+ clearMasterKeys();
+ setState(STATE_LOCKED);
+ }
+
+ ResponseCode get(const char* filename, Blob* keyBlob) {
+ return keyBlob->decryptBlob(filename, &mMasterKeyDecryption);
+ }
+
+ ResponseCode put(const char* filename, Blob* keyBlob) {
+ return keyBlob->encryptBlob(filename, &mMasterKeyEncryption, mEntropy);
+ }
+
+private:
+ static const char* MASTER_KEY_FILE;
+ static const int MASTER_KEY_SIZE_BYTES = 16;
+ static const int MASTER_KEY_SIZE_BITS = MASTER_KEY_SIZE_BYTES * 8;
+
+ static const int MAX_RETRY = 4;
+ static const size_t SALT_SIZE = 16;
+
+ Entropy* mEntropy;
+
+ State mState;
+ int8_t mRetry;
+
+ uint8_t mMasterKey[MASTER_KEY_SIZE_BYTES];
+ uint8_t mSalt[SALT_SIZE];
+
+ AES_KEY mMasterKeyEncryption;
+ AES_KEY mMasterKeyDecryption;
+
+ void setState(State state) {
+ mState = state;
+ if (mState == STATE_NO_ERROR || mState == STATE_UNINITIALIZED) {
+ mRetry = MAX_RETRY;
+ }
+ }
+
+ bool generateSalt() {
+ return mEntropy->generate_random_data(mSalt, sizeof(mSalt));
+ }
+
+ bool generateMasterKey() {
+ if (!mEntropy->generate_random_data(mMasterKey, sizeof(mMasterKey))) {
+ return false;
+ }
+ if (!generateSalt()) {
+ return false;
+ }
+ return true;
+ }
+
+ void setupMasterKeys() {
+ AES_set_encrypt_key(mMasterKey, MASTER_KEY_SIZE_BITS, &mMasterKeyEncryption);
+ AES_set_decrypt_key(mMasterKey, MASTER_KEY_SIZE_BITS, &mMasterKeyDecryption);
+ setState(STATE_NO_ERROR);
+ }
+
+ void clearMasterKeys() {
+ memset(mMasterKey, 0, sizeof(mMasterKey));
+ memset(mSalt, 0, sizeof(mSalt));
+ memset(&mMasterKeyEncryption, 0, sizeof(mMasterKeyEncryption));
+ memset(&mMasterKeyDecryption, 0, sizeof(mMasterKeyDecryption));
+ }
+
+ static void generateKeyFromPassword(uint8_t* key, ssize_t keySize, Value* pw, uint8_t* salt) {
+ size_t saltSize;
+ if (salt != NULL) {
+ saltSize = SALT_SIZE;
+ } else {
+ // pre-gingerbread used this hardwired salt, readMasterKey will rewrite these when found
+ salt = (uint8_t*) "keystore";
+ // sizeof = 9, not strlen = 8
+ saltSize = sizeof("keystore");
+ }
+ PKCS5_PBKDF2_HMAC_SHA1((char*) pw->value, pw->length, salt, saltSize, 8192, keySize, key);
+ }
+
+ static bool isKeyFile(const char* filename) {
+ return ((strcmp(filename, MASTER_KEY_FILE) != 0)
+ && (strcmp(filename, ".") != 0)
+ && (strcmp(filename, "..") != 0));
+ }
+};
+
+const char* KeyStore::MASTER_KEY_FILE = ".masterkey";
+
+/* Here is the protocol used in both requests and responses:
+ * code [length_1 message_1 ... length_n message_n] end-of-file
+ * where code is one byte long and lengths are unsigned 16-bit integers in
+ * network order. Thus the maximum length of a message is 65535 bytes. */
+
+static int recv_code(int sock, int8_t* code) {
+ return recv(sock, code, 1, 0) == 1;
+}
+
+static int recv_message(int sock, uint8_t* message, int length) {
+ uint8_t bytes[2];
+ if (recv(sock, &bytes[0], 1, 0) != 1 ||
+ recv(sock, &bytes[1], 1, 0) != 1) {
+ return -1;
+ } else {
+ int offset = bytes[0] << 8 | bytes[1];
+ if (length < offset) {
+ return -1;
+ }
+ length = offset;
+ offset = 0;
+ while (offset < length) {
+ int n = recv(sock, &message[offset], length - offset, 0);
+ if (n <= 0) {
+ return -1;
+ }
+ offset += n;
+ }
+ }
+ return length;
+}
+
+static int recv_end_of_file(int sock) {
+ uint8_t byte;
+ return recv(sock, &byte, 1, 0) == 0;
+}
+
+static void send_code(int sock, int8_t code) {
+ send(sock, &code, 1, 0);
+}
+
+static void send_message(int sock, uint8_t* message, int length) {
+ uint16_t bytes = htons(length);
+ send(sock, &bytes, 2, 0);
+ send(sock, message, length, 0);
+}
+
+/* Here are the actions. Each of them is a function without arguments. All
+ * information is defined in global variables, which are set properly before
+ * performing an action. The number of parameters required by each action is
+ * fixed and defined in a table. If the return value of an action is positive,
+ * it will be treated as a response code and transmitted to the client. Note
+ * that the lengths of parameters are checked when they are received, so
+ * boundary checks on parameters are omitted. */
+
+static const ResponseCode NO_ERROR_RESPONSE_CODE_SENT = (ResponseCode) 0;
+
+static ResponseCode test(KeyStore* keyStore, int sock, uid_t uid, Value*, Value*) {
+ return (ResponseCode) keyStore->getState();
+}
+
+static ResponseCode get(KeyStore* keyStore, int sock, uid_t uid, Value* keyName, Value*) {
+ char filename[NAME_MAX];
+ encode_key(filename, uid, keyName);
+ Blob keyBlob;
+ ResponseCode responseCode = keyStore->get(filename, &keyBlob);
+ if (responseCode != NO_ERROR) {
+ return responseCode;
+ }
+ send_code(sock, NO_ERROR);
+ send_message(sock, keyBlob.getValue(), keyBlob.getLength());
+ return NO_ERROR_RESPONSE_CODE_SENT;
+}
+
+static ResponseCode insert(KeyStore* keyStore, int sock, uid_t uid, Value* keyName, Value* val) {
+ char filename[NAME_MAX];
+ encode_key(filename, uid, keyName);
+ Blob keyBlob(val->value, val->length, 0, NULL);
+ return keyStore->put(filename, &keyBlob);
+}
+
+static ResponseCode del(KeyStore* keyStore, int sock, uid_t uid, Value* keyName, Value*) {
+ char filename[NAME_MAX];
+ encode_key(filename, uid, keyName);
+ return (unlink(filename) && errno != ENOENT) ? SYSTEM_ERROR : NO_ERROR;
+}
+
+static ResponseCode exist(KeyStore* keyStore, int sock, uid_t uid, Value* keyName, Value*) {
+ char filename[NAME_MAX];
+ encode_key(filename, uid, keyName);
+ if (access(filename, R_OK) == -1) {
+ return (errno != ENOENT) ? SYSTEM_ERROR : KEY_NOT_FOUND;
+ }
+ return NO_ERROR;
+}
+
+static ResponseCode saw(KeyStore* keyStore, int sock, uid_t uid, Value* keyPrefix, Value*) {
+ DIR* dir = opendir(".");
+ if (!dir) {
+ return SYSTEM_ERROR;
+ }
+ char filename[NAME_MAX];
+ int n = encode_key(filename, uid, keyPrefix);
+ send_code(sock, NO_ERROR);
+
+ struct dirent* file;
+ while ((file = readdir(dir)) != NULL) {
+ if (!strncmp(filename, file->d_name, n)) {
+ char* p = &file->d_name[n];
+ keyPrefix->length = decode_key(keyPrefix->value, p, strlen(p));
+ send_message(sock, keyPrefix->value, keyPrefix->length);
+ }
+ }
+ closedir(dir);
+ return NO_ERROR_RESPONSE_CODE_SENT;
+}
+
+static ResponseCode reset(KeyStore* keyStore, int sock, uid_t uid, Value*, Value*) {
+ return keyStore->reset() ? NO_ERROR : SYSTEM_ERROR;
+}
+
+/* Here is the history. To improve the security, the parameters to generate the
+ * master key has been changed. To make a seamless transition, we update the
+ * file using the same password when the user unlock it for the first time. If
+ * any thing goes wrong during the transition, the new file will not overwrite
+ * the old one. This avoids permanent damages of the existing data. */
+
+static ResponseCode password(KeyStore* keyStore, int sock, uid_t uid, Value* pw, Value*) {
+ switch (keyStore->getState()) {
+ case STATE_UNINITIALIZED: {
+ // generate master key, encrypt with password, write to file, initialize mMasterKey*.
+ return keyStore->initialize(pw);
+ }
+ case STATE_NO_ERROR: {
+ // rewrite master key with new password.
+ return keyStore->writeMasterKey(pw);
+ }
+ case STATE_LOCKED: {
+ // read master key, decrypt with password, initialize mMasterKey*.
+ return keyStore->readMasterKey(pw);
+ }
+ }
+ return SYSTEM_ERROR;
+}
+
+static ResponseCode lock(KeyStore* keyStore, int sock, uid_t uid, Value*, Value*) {
+ keyStore->lock();
+ return NO_ERROR;
+}
+
+static ResponseCode unlock(KeyStore* keyStore, int sock, uid_t uid, Value* pw, Value* unused) {
+ return password(keyStore, sock, uid, pw, unused);
+}
+
+static ResponseCode zero(KeyStore* keyStore, int sock, uid_t uid, Value*, Value*) {
+ return keyStore->isEmpty() ? KEY_NOT_FOUND : NO_ERROR;
+}
+
+/* Here are the permissions, actions, users, and the main function. */
+
+enum perm {
+ TEST = 1,
+ GET = 2,
+ INSERT = 4,
+ DELETE = 8,
+ EXIST = 16,
+ SAW = 32,
+ RESET = 64,
+ PASSWORD = 128,
+ LOCK = 256,
+ UNLOCK = 512,
+ ZERO = 1024,
+};
+
+static const int MAX_PARAM = 2;
+
+static const State STATE_ANY = (State) 0;
+
+static struct action {
+ ResponseCode (*run)(KeyStore* keyStore, int sock, uid_t uid, Value* param1, Value* param2);
+ int8_t code;
+ State state;
+ uint32_t perm;
+ int lengths[MAX_PARAM];
+} actions[] = {
+ {test, 't', STATE_ANY, TEST, {0, 0}},
+ {get, 'g', STATE_NO_ERROR, GET, {KEY_SIZE, 0}},
+ {insert, 'i', STATE_NO_ERROR, INSERT, {KEY_SIZE, VALUE_SIZE}},
+ {del, 'd', STATE_ANY, DELETE, {KEY_SIZE, 0}},
+ {exist, 'e', STATE_ANY, EXIST, {KEY_SIZE, 0}},
+ {saw, 's', STATE_ANY, SAW, {KEY_SIZE, 0}},
+ {reset, 'r', STATE_ANY, RESET, {0, 0}},
+ {password, 'p', STATE_ANY, PASSWORD, {PASSWORD_SIZE, 0}},
+ {lock, 'l', STATE_NO_ERROR, LOCK, {0, 0}},
+ {unlock, 'u', STATE_LOCKED, UNLOCK, {PASSWORD_SIZE, 0}},
+ {zero, 'z', STATE_ANY, ZERO, {0, 0}},
+ {NULL, 0 , STATE_ANY, 0, {0, 0}},
+};
+
+static struct user {
+ uid_t uid;
+ uid_t euid;
+ uint32_t perms;
+} users[] = {
+ {AID_SYSTEM, ~0, ~GET},
+ {AID_VPN, AID_SYSTEM, GET},
+ {AID_WIFI, AID_SYSTEM, GET},
+ {AID_ROOT, AID_SYSTEM, GET},
+ {AID_KEYCHAIN, AID_SYSTEM, TEST | GET | SAW},
+ {~0, ~0, TEST | GET | INSERT | DELETE | EXIST | SAW},
+};
+
+static ResponseCode process(KeyStore* keyStore, int sock, uid_t uid, int8_t code) {
+ struct user* user = users;
+ struct action* action = actions;
+ int i;
+
+ while (~user->uid && user->uid != uid) {
+ ++user;
+ }
+ while (action->code && action->code != code) {
+ ++action;
+ }
+ if (!action->code) {
+ return UNDEFINED_ACTION;
+ }
+ if (!(action->perm & user->perms)) {
+ return PERMISSION_DENIED;
+ }
+ if (action->state != STATE_ANY && action->state != keyStore->getState()) {
+ return (ResponseCode) keyStore->getState();
+ }
+ if (~user->euid) {
+ uid = user->euid;
+ }
+ Value params[MAX_PARAM];
+ for (i = 0; i < MAX_PARAM && action->lengths[i] != 0; ++i) {
+ params[i].length = recv_message(sock, params[i].value, action->lengths[i]);
+ if (params[i].length < 0) {
+ return PROTOCOL_ERROR;
+ }
+ }
+ if (!recv_end_of_file(sock)) {
+ return PROTOCOL_ERROR;
+ }
+ return action->run(keyStore, sock, uid, ¶ms[0], ¶ms[1]);
+}
+
+int main(int argc, char* argv[]) {
+ int controlSocket = android_get_control_socket("keystore");
+ if (argc < 2) {
+ LOGE("A directory must be specified!");
+ return 1;
+ }
+ if (chdir(argv[1]) == -1) {
+ LOGE("chdir: %s: %s", argv[1], strerror(errno));
+ return 1;
+ }
+
+ Entropy entropy;
+ if (!entropy.open()) {
+ return 1;
+ }
+ if (listen(controlSocket, 3) == -1) {
+ LOGE("listen: %s", strerror(errno));
+ return 1;
+ }
+
+ signal(SIGPIPE, SIG_IGN);
+
+ KeyStore keyStore(&entropy);
+ int sock;
+ while ((sock = accept(controlSocket, NULL, 0)) != -1) {
+ struct timeval tv;
+ tv.tv_sec = 3;
+ setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
+ setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv));
+
+ struct ucred cred;
+ socklen_t size = sizeof(cred);
+ int credResult = getsockopt(sock, SOL_SOCKET, SO_PEERCRED, &cred, &size);
+ if (credResult != 0) {
+ LOGW("getsockopt: %s", strerror(errno));
+ } else {
+ int8_t request;
+ if (recv_code(sock, &request)) {
+ State old_state = keyStore.getState();
+ ResponseCode response = process(&keyStore, sock, cred.uid, request);
+ if (response == NO_ERROR_RESPONSE_CODE_SENT) {
+ response = NO_ERROR;
+ } else {
+ send_code(sock, response);
+ }
+ LOGI("uid: %d action: %c -> %d state: %d -> %d retry: %d",
+ cred.uid,
+ request, response,
+ old_state, keyStore.getState(),
+ keyStore.getRetry());
+ }
+ }
+ close(sock);
+ }
+ LOGE("accept: %s", strerror(errno));
+ return 1;
+}
diff --git a/cmds/keystore/keystore.h b/cmds/keystore/keystore.h
index 5ef51e9..5ae3d24 100644
--- a/cmds/keystore/keystore.h
+++ b/cmds/keystore/keystore.h
@@ -17,17 +17,27 @@
#ifndef __KEYSTORE_H__
#define __KEYSTORE_H__
-enum response_code {
- NO_ERROR = 1,
- LOCKED = 2,
- UNINITIALIZED = 3,
+// note state values overlap with ResponseCode for the purposes of the state() API
+enum State {
+ STATE_NO_ERROR = 1,
+ STATE_LOCKED = 2,
+ STATE_UNINITIALIZED = 3,
+};
+
+enum ResponseCode {
+ NO_ERROR = STATE_NO_ERROR, // 1
+ LOCKED = STATE_LOCKED, // 2
+ UNINITIALIZED = STATE_UNINITIALIZED, // 3
SYSTEM_ERROR = 4,
PROTOCOL_ERROR = 5,
PERMISSION_DENIED = 6,
KEY_NOT_FOUND = 7,
VALUE_CORRUPTED = 8,
UNDEFINED_ACTION = 9,
- WRONG_PASSWORD = 10,
+ WRONG_PASSWORD_0 = 10,
+ WRONG_PASSWORD_1 = 11,
+ WRONG_PASSWORD_2 = 12,
+ WRONG_PASSWORD_3 = 13, // MAX_RETRY = 4
};
#endif
diff --git a/cmds/keystore/keystore_cli.c b/cmds/keystore/keystore_cli.cpp
similarity index 67%
rename from cmds/keystore/keystore_cli.c
rename to cmds/keystore/keystore_cli.cpp
index e8afb5a..dcd3bcb 100644
--- a/cmds/keystore/keystore_cli.c
+++ b/cmds/keystore/keystore_cli.cpp
@@ -24,44 +24,40 @@
#include "keystore.h"
-char *responses[256] = {
- [NO_ERROR] = "No error",
- [LOCKED] = "Locked",
- [UNINITIALIZED] = "Uninitialized",
- [SYSTEM_ERROR] = "System error",
- [PROTOCOL_ERROR] = "Protocol error",
- [PERMISSION_DENIED] = "Permission denied",
- [KEY_NOT_FOUND] = "Key not found",
- [VALUE_CORRUPTED] = "Value corrupted",
- [UNDEFINED_ACTION] = "Undefined action",
- [WRONG_PASSWORD] = "Wrong password (last chance)",
- [WRONG_PASSWORD + 1] = "Wrong password (2 tries left)",
- [WRONG_PASSWORD + 2] = "Wrong password (3 tries left)",
- [WRONG_PASSWORD + 3] = "Wrong password (4 tries left)",
+static const char* responses[] = {
+ NULL,
+ /* [NO_ERROR] = */ "No error",
+ /* [LOCKED] = */ "Locked",
+ /* [UNINITIALIZED] = */ "Uninitialized",
+ /* [SYSTEM_ERROR] = */ "System error",
+ /* [PROTOCOL_ERROR] = */ "Protocol error",
+ /* [PERMISSION_DENIED] = */ "Permission denied",
+ /* [KEY_NOT_FOUND] = */ "Key not found",
+ /* [VALUE_CORRUPTED] = */ "Value corrupted",
+ /* [UNDEFINED_ACTION] = */ "Undefined action",
+ /* [WRONG_PASSWORD] = */ "Wrong password (last chance)",
+ /* [WRONG_PASSWORD + 1] = */ "Wrong password (2 tries left)",
+ /* [WRONG_PASSWORD + 2] = */ "Wrong password (3 tries left)",
+ /* [WRONG_PASSWORD + 3] = */ "Wrong password (4 tries left)",
};
-#define MAX_RESPONSE (WRONG_PASSWORD + 3)
-
-int main(int argc, char **argv)
+int main(int argc, char* argv[])
{
- uint8_t bytes[65536];
- uint8_t code;
- int sock, i;
-
if (argc < 2) {
printf("Usage: %s action [parameter ...]\n", argv[0]);
return 0;
}
- sock = socket_local_client("keystore", ANDROID_SOCKET_NAMESPACE_RESERVED,
- SOCK_STREAM);
+ int sock = socket_local_client("keystore", ANDROID_SOCKET_NAMESPACE_RESERVED,
+ SOCK_STREAM);
if (sock == -1) {
puts("Failed to connect");
return 1;
}
send(sock, argv[1], 1, 0);
- for (i = 2; i < argc; ++i) {
+ uint8_t bytes[65536];
+ for (int i = 2; i < argc; ++i) {
uint16_t length = strlen(argv[i]);
bytes[0] = length >> 8;
bytes[1] = length;
@@ -70,11 +66,13 @@
}
shutdown(sock, SHUT_WR);
+ uint8_t code;
if (recv(sock, &code, 1, 0) != 1) {
puts("Failed to receive");
return 1;
}
printf("%d %s\n", code , responses[code] ? responses[code] : "Unknown");
+ int i;
while ((i = recv(sock, &bytes[0], 1, 0)) == 1) {
int length;
int offset;
diff --git a/cmds/runtime/main_runtime.cpp b/cmds/runtime/main_runtime.cpp
index 785e4cc..dbff095 100644
--- a/cmds/runtime/main_runtime.cpp
+++ b/cmds/runtime/main_runtime.cpp
@@ -497,7 +497,7 @@
#ifndef HAVE_ANDROID_OS
QuickRuntime* runt = new QuickRuntime();
runt->start("com/android/server/SystemServer",
- false /* spontaneously fork system server from zygote */);
+ "" /* spontaneously fork system server from zygote */);
#endif
}
diff --git a/include/gui/Sensor.h b/include/gui/Sensor.h
index 2de07b1..e59757a 100644
--- a/include/gui/Sensor.h
+++ b/include/gui/Sensor.h
@@ -21,8 +21,9 @@
#include <sys/types.h>
#include <utils/Errors.h>
-#include <utils/String8.h>
#include <utils/Flattenable.h>
+#include <utils/String8.h>
+#include <utils/Timers.h>
#include <hardware/sensors.h>
@@ -64,6 +65,8 @@
float getResolution() const;
float getPowerUsage() const;
int32_t getMinDelay() const;
+ nsecs_t getMinDelayNs() const;
+ int32_t getVersion() const;
// Flattenable interface
virtual size_t getFlattenedSize() const;
@@ -83,6 +86,7 @@
float mResolution;
float mPower;
int32_t mMinDelay;
+ int32_t mVersion;
};
// ----------------------------------------------------------------------------
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 43b2fa9..9294df6 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -188,6 +188,11 @@
status_t setBufferCountServerLocked(int bufferCount);
+ // computeCurrentTransformMatrix computes the transform matrix for the
+ // current texture. It uses mCurrentTransform and the current GraphicBuffer
+ // to compute this matrix and stores it in mCurrentTransformMatrix.
+ void computeCurrentTransformMatrix();
+
enum { INVALID_BUFFER_SLOT = -1 };
struct BufferSlot {
@@ -197,8 +202,9 @@
mEglDisplay(EGL_NO_DISPLAY),
mBufferState(BufferSlot::FREE),
mRequestBufferCalled(false),
- mLastQueuedTransform(0),
- mLastQueuedTimestamp(0) {
+ mTransform(0),
+ mTimestamp(0) {
+ mCrop.makeInvalid();
}
// mGraphicBuffer points to the buffer allocated for this slot or is NULL
@@ -211,32 +217,56 @@
// mEglDisplay is the EGLDisplay used to create mEglImage.
EGLDisplay mEglDisplay;
- // mBufferState indicates whether the slot is currently accessible to a
- // client and should not be used by the SurfaceTexture object. It gets
- // set to true when dequeueBuffer returns the slot and is reset to false
- // when the client calls either queueBuffer or cancelBuffer on the slot.
- enum { DEQUEUED=-2, FREE=-1, QUEUED=0 };
- int8_t mBufferState;
+ // BufferState represents the different states in which a buffer slot
+ // can be.
+ enum BufferState {
+ // FREE indicates that the buffer is not currently being used and
+ // will not be used in the future until it gets dequeued and
+ // subseqently queued by the client.
+ FREE = 0,
+ // DEQUEUED indicates that the buffer has been dequeued by the
+ // client, but has not yet been queued or canceled. The buffer is
+ // considered 'owned' by the client, and the server should not use
+ // it for anything.
+ //
+ // Note that when in synchronous-mode (mSynchronousMode == true),
+ // the buffer that's currently attached to the texture may be
+ // dequeued by the client. That means that the current buffer can
+ // be in either the DEQUEUED or QUEUED state. In asynchronous mode,
+ // however, the current buffer is always in the QUEUED state.
+ DEQUEUED = 1,
+
+ // QUEUED indicates that the buffer has been queued by the client,
+ // and has not since been made available for the client to dequeue.
+ // Attaching the buffer to the texture does NOT transition the
+ // buffer away from the QUEUED state. However, in Synchronous mode
+ // the current buffer may be dequeued by the client under some
+ // circumstances. See the note about the current buffer in the
+ // documentation for DEQUEUED.
+ QUEUED = 2,
+ };
+
+ // mBufferState is the current state of this buffer slot.
+ BufferState mBufferState;
// mRequestBufferCalled is used for validating that the client did
// call requestBuffer() when told to do so. Technically this is not
// needed but useful for debugging and catching client bugs.
bool mRequestBufferCalled;
- // mLastQueuedCrop is the crop rectangle for the buffer that was most
- // recently queued. This gets set to mNextCrop each time queueBuffer gets
- // called.
- Rect mLastQueuedCrop;
+ // mCrop is the current crop rectangle for this buffer slot. This gets
+ // set to mNextCrop each time queueBuffer gets called for this buffer.
+ Rect mCrop;
- // mLastQueuedTransform is the transform identifier for the buffer that was
- // most recently queued. This gets set to mNextTransform each time
- // queueBuffer gets called.
- uint32_t mLastQueuedTransform;
+ // mTransform is the current transform flags for this buffer slot. This
+ // gets set to mNextTransform each time queueBuffer gets called for this
+ // slot.
+ uint32_t mTransform;
- // mLastQueuedTimestamp is the timestamp for the buffer that was most
- // recently queued. This gets set by queueBuffer.
- int64_t mLastQueuedTimestamp;
+ // mTimestamp is the current timestamp for this buffer slot. This gets
+ // to set by queueBuffer each time this slot is queued.
+ int64_t mTimestamp;
};
// mSlots is the array of buffer slots that must be mirrored on the client
@@ -263,9 +293,9 @@
// by calling setBufferCount or setBufferCountServer
int mBufferCount;
- // mRequestedBufferCount is the number of buffer slots requested by the
- // client. The default is zero, which means the client doesn't care how
- // many buffers there is.
+ // mClientBufferCount is the number of buffer slots requested by the client.
+ // The default is zero, which means the client doesn't care how many buffers
+ // there is.
int mClientBufferCount;
// mServerBufferCount buffer count requested by the server-side
@@ -297,6 +327,11 @@
// gets set to mLastQueuedTransform each time updateTexImage is called.
uint32_t mCurrentTransform;
+ // mCurrentTransformMatrix is the transform matrix for the current texture.
+ // It gets computed by computeTransformMatrix each time updateTexImage is
+ // called.
+ float mCurrentTransformMatrix[16];
+
// mCurrentTimestamp is the timestamp for the current texture. It
// gets set to mLastQueuedTimestamp each time updateTexImage is called.
int64_t mCurrentTimestamp;
@@ -337,6 +372,7 @@
// variables of SurfaceTexture objects. It must be locked whenever the
// member variables are accessed.
mutable Mutex mMutex;
+
};
// ----------------------------------------------------------------------------
diff --git a/include/ui/Input.h b/include/ui/Input.h
index ba1c6b4..c9f694a 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -655,11 +655,6 @@
// Oldest sample to consider when calculating the velocity.
static const nsecs_t MAX_AGE = 200 * 1000000; // 200 ms
- // When the total duration of the window of samples being averaged is less
- // than the window size, the resulting velocity is scaled to reduce the impact
- // of overestimation in short traces.
- static const nsecs_t MIN_WINDOW = 100 * 1000000; // 100 ms
-
// The minimum duration between samples when estimating velocity.
static const nsecs_t MIN_DURATION = 10 * 1000000; // 10 ms
@@ -674,6 +669,87 @@
int32_t mActivePointerId;
};
+
+/*
+ * Specifies parameters that govern pointer or wheel acceleration.
+ */
+struct VelocityControlParameters {
+ // A scale factor that is multiplied with the raw velocity deltas
+ // prior to applying any other velocity control factors. The scale
+ // factor should be used to adapt the input device resolution
+ // (eg. counts per inch) to the output device resolution (eg. pixels per inch).
+ //
+ // Must be a positive value.
+ // Default is 1.0 (no scaling).
+ float scale;
+
+ // The scaled speed at which acceleration begins to be applied.
+ // This value establishes the upper bound of a low speed regime for
+ // small precise motions that are performed without any acceleration.
+ //
+ // Must be a non-negative value.
+ // Default is 0.0 (no low threshold).
+ float lowThreshold;
+
+ // The scaled speed at which maximum acceleration is applied.
+ // The difference between highThreshold and lowThreshold controls
+ // the range of speeds over which the acceleration factor is interpolated.
+ // The wider the range, the smoother the acceleration.
+ //
+ // Must be a non-negative value greater than or equal to lowThreshold.
+ // Default is 0.0 (no high threshold).
+ float highThreshold;
+
+ // The acceleration factor.
+ // When the speed is above the low speed threshold, the velocity will scaled
+ // by an interpolated value between 1.0 and this amount.
+ //
+ // Must be a positive greater than or equal to 1.0.
+ // Default is 1.0 (no acceleration).
+ float acceleration;
+
+ VelocityControlParameters() :
+ scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) {
+ }
+
+ VelocityControlParameters(float scale, float lowThreshold,
+ float highThreshold, float acceleration) :
+ scale(scale), lowThreshold(lowThreshold),
+ highThreshold(highThreshold), acceleration(acceleration) {
+ }
+};
+
+/*
+ * Implements mouse pointer and wheel speed control and acceleration.
+ */
+class VelocityControl {
+public:
+ VelocityControl();
+
+ /* Sets the various parameters. */
+ void setParameters(const VelocityControlParameters& parameters);
+
+ /* Resets the current movement counters to zero.
+ * This has the effect of nullifying any acceleration. */
+ void reset();
+
+ /* Translates a raw movement delta into an appropriately
+ * scaled / accelerated delta based on the current velocity. */
+ void move(nsecs_t eventTime, float* deltaX, float* deltaY);
+
+private:
+ // If no movements are received within this amount of time,
+ // we assume the movement has stopped and reset the movement counters.
+ static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms
+
+ VelocityControlParameters mParameters;
+
+ nsecs_t mLastMovementTime;
+ VelocityTracker::Position mRawPosition;
+ VelocityTracker mVelocityTracker;
+};
+
+
/*
* Describes the characteristics and capabilities of an input device.
*/
diff --git a/include/utils/RefBase.h b/include/utils/RefBase.h
index f355087..4126225 100644
--- a/include/utils/RefBase.h
+++ b/include/utils/RefBase.h
@@ -51,7 +51,6 @@
}
// ---------------------------------------------------------------------------
-
class ReferenceMover;
class ReferenceConverterBase {
public:
@@ -120,7 +119,14 @@
protected:
RefBase();
virtual ~RefBase();
-
+
+ // called when the last reference goes away. this is responsible for
+ // calling the destructor. The default implementation just does
+ // "delete this;".
+ // Make sure to never acquire a strong reference from this function. The
+ // same restrictions than for destructors apply.
+ virtual void destroy() const;
+
//! Flags for extendObjectLifetime()
enum {
OBJECT_LIFETIME_WEAK = 0x0001,
diff --git a/include/utils/ResourceTypes.h b/include/utils/ResourceTypes.h
index 173412e..612ff93 100644
--- a/include/utils/ResourceTypes.h
+++ b/include/utils/ResourceTypes.h
@@ -841,6 +841,7 @@
DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT,
DENSITY_LOW = ACONFIGURATION_DENSITY_LOW,
DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM,
+ DENSITY_TV = ACONFIGURATION_DENSITY_TV,
DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH,
DENSITY_NONE = ACONFIGURATION_DENSITY_NONE
};
@@ -953,6 +954,7 @@
UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL,
UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK,
UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR,
+ UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION,
// uiMode bits for the night switch.
MASK_UI_MODE_NIGHT = 0x30,
@@ -966,8 +968,7 @@
struct {
uint8_t screenLayout;
uint8_t uiMode;
- uint8_t screenConfigPad1;
- uint8_t screenConfigPad2;
+ uint16_t smallestScreenWidthDp;
};
uint32_t screenConfig;
};
@@ -1000,6 +1001,7 @@
screenHeight = dtohs(screenHeight);
sdkVersion = dtohs(sdkVersion);
minorVersion = dtohs(minorVersion);
+ smallestScreenWidthDp = dtohs(smallestScreenWidthDp);
screenWidthDp = dtohs(screenWidthDp);
screenHeightDp = dtohs(screenHeightDp);
}
@@ -1013,6 +1015,7 @@
screenHeight = htods(screenHeight);
sdkVersion = htods(sdkVersion);
minorVersion = htods(minorVersion);
+ smallestScreenWidthDp = htods(smallestScreenWidthDp);
screenWidthDp = htods(screenWidthDp);
screenHeightDp = htods(screenHeightDp);
}
@@ -1034,6 +1037,8 @@
if (diff != 0) return diff;
diff = (int32_t)(uiMode - o.uiMode);
if (diff != 0) return diff;
+ diff = (int32_t)(smallestScreenWidthDp - o.smallestScreenWidthDp);
+ if (diff != 0) return diff;
diff = (int32_t)(screenSizeDp - o.screenSizeDp);
return (int)diff;
}
@@ -1052,6 +1057,7 @@
CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION,
CONFIG_DENSITY = ACONFIGURATION_DENSITY,
CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE,
+ CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE,
CONFIG_VERSION = ACONFIGURATION_VERSION,
CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT,
CONFIG_UI_MODE = ACONFIGURATION_UI_MODE
@@ -1075,6 +1081,7 @@
if (version != o.version) diffs |= CONFIG_VERSION;
if (screenLayout != o.screenLayout) diffs |= CONFIG_SCREEN_LAYOUT;
if (uiMode != o.uiMode) diffs |= CONFIG_UI_MODE;
+ if (smallestScreenWidthDp != o.smallestScreenWidthDp) diffs |= CONFIG_SMALLEST_SCREEN_SIZE;
if (screenSizeDp != o.screenSizeDp) diffs |= CONFIG_SCREEN_SIZE;
return diffs;
}
@@ -1109,14 +1116,10 @@
}
}
- if (screenLayout || o.screenLayout) {
- if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0) {
- if (!(screenLayout & MASK_SCREENSIZE)) return false;
- if (!(o.screenLayout & MASK_SCREENSIZE)) return true;
- }
- if (((screenLayout^o.screenLayout) & MASK_SCREENLONG) != 0) {
- if (!(screenLayout & MASK_SCREENLONG)) return false;
- if (!(o.screenLayout & MASK_SCREENLONG)) return true;
+ if (smallestScreenWidthDp || o.smallestScreenWidthDp) {
+ if (smallestScreenWidthDp != o.smallestScreenWidthDp) {
+ if (!smallestScreenWidthDp) return false;
+ if (!o.smallestScreenWidthDp) return true;
}
}
@@ -1132,6 +1135,17 @@
}
}
+ if (screenLayout || o.screenLayout) {
+ if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0) {
+ if (!(screenLayout & MASK_SCREENSIZE)) return false;
+ if (!(o.screenLayout & MASK_SCREENSIZE)) return true;
+ }
+ if (((screenLayout^o.screenLayout) & MASK_SCREENLONG) != 0) {
+ if (!(screenLayout & MASK_SCREENLONG)) return false;
+ if (!(o.screenLayout & MASK_SCREENLONG)) return true;
+ }
+ }
+
if (orientation != o.orientation) {
if (!orientation) return false;
if (!o.orientation) return true;
@@ -1238,6 +1252,37 @@
}
}
+ if (smallestScreenWidthDp || o.smallestScreenWidthDp) {
+ // The configuration closest to the actual size is best.
+ // We assume that larger configs have already been filtered
+ // out at this point. That means we just want the largest one.
+ return smallestScreenWidthDp >= o.smallestScreenWidthDp;
+ }
+
+ if (screenSizeDp || o.screenSizeDp) {
+ // "Better" is based on the sum of the difference between both
+ // width and height from the requested dimensions. We are
+ // assuming the invalid configs (with smaller dimens) have
+ // already been filtered. Note that if a particular dimension
+ // is unspecified, we will end up with a large value (the
+ // difference between 0 and the requested dimension), which is
+ // good since we will prefer a config that has specified a
+ // dimension value.
+ int myDelta = 0, otherDelta = 0;
+ if (requested->screenWidthDp) {
+ myDelta += requested->screenWidthDp - screenWidthDp;
+ otherDelta += requested->screenWidthDp - o.screenWidthDp;
+ }
+ if (requested->screenHeightDp) {
+ myDelta += requested->screenHeightDp - screenHeightDp;
+ otherDelta += requested->screenHeightDp - o.screenHeightDp;
+ }
+ //LOGI("Comparing this %dx%d to other %dx%d in %dx%d: myDelta=%d otherDelta=%d",
+ // screenWidthDp, screenHeightDp, o.screenWidthDp, o.screenHeightDp,
+ // requested->screenWidthDp, requested->screenHeightDp, myDelta, otherDelta);
+ return (myDelta <= otherDelta);
+ }
+
if (screenLayout || o.screenLayout) {
if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0
&& (requested->screenLayout & MASK_SCREENSIZE)) {
@@ -1270,30 +1315,6 @@
}
}
- if (screenSizeDp || o.screenSizeDp) {
- // Better is based on the sum of the difference between both
- // width and height from the requested dimensions. We are
- // assuming the invalid configs (with smaller dimens) have
- // already been filtered. Note that if a particular dimension
- // is unspecified, we will end up with a large value (the
- // difference between 0 and the requested dimension), which is
- // good since we will prefer a config that has specified a
- // dimension value.
- int myDelta = 0, otherDelta = 0;
- if (requested->screenWidthDp) {
- myDelta += requested->screenWidthDp - screenWidthDp;
- otherDelta += requested->screenWidthDp - o.screenWidthDp;
- }
- if (requested->screenHeightDp) {
- myDelta += requested->screenHeightDp - screenHeightDp;
- otherDelta += requested->screenHeightDp - o.screenHeightDp;
- }
- //LOGI("Comparing this %dx%d to other %dx%d in %dx%d: myDelta=%d otherDelta=%d",
- // screenWidthDp, screenHeightDp, o.screenWidthDp, o.screenHeightDp,
- // requested->screenWidthDp, requested->screenHeightDp, myDelta, otherDelta);
- return (myDelta <= otherDelta);
- }
-
if ((orientation != o.orientation) && requested->orientation) {
return (orientation);
}
@@ -1388,14 +1409,24 @@
}
if (screenSize || o.screenSize) {
- if ((screenWidth != o.screenWidth) && requested->screenWidth) {
- return (screenWidth);
+ // "Better" is based on the sum of the difference between both
+ // width and height from the requested dimensions. We are
+ // assuming the invalid configs (with smaller sizes) have
+ // already been filtered. Note that if a particular dimension
+ // is unspecified, we will end up with a large value (the
+ // difference between 0 and the requested dimension), which is
+ // good since we will prefer a config that has specified a
+ // size value.
+ int myDelta = 0, otherDelta = 0;
+ if (requested->screenWidth) {
+ myDelta += requested->screenWidth - screenWidth;
+ otherDelta += requested->screenWidth - o.screenWidth;
}
-
- if ((screenHeight != o.screenHeight) &&
- requested->screenHeight) {
- return (screenHeight);
+ if (requested->screenHeight) {
+ myDelta += requested->screenHeight - screenHeight;
+ otherDelta += requested->screenHeight - o.screenHeight;
}
+ return (myDelta <= otherDelta);
}
if (version || o.version) {
@@ -1422,24 +1453,20 @@
// settings is the requested settings
inline bool match(const ResTable_config& settings) const {
if (imsi != 0) {
- if ((settings.mcc != 0 && mcc != 0
- && mcc != settings.mcc) ||
- (settings.mcc == 0 && mcc != 0)) {
+ if (mcc != 0 && mcc != settings.mcc) {
return false;
}
- if ((settings.mnc != 0 && mnc != 0
- && mnc != settings.mnc) ||
- (settings.mnc == 0 && mnc != 0)) {
+ if (mnc != 0 && mnc != settings.mnc) {
return false;
}
}
if (locale != 0) {
- if (settings.language[0] != 0 && language[0] != 0
+ if (language[0] != 0
&& (language[0] != settings.language[0]
|| language[1] != settings.language[1])) {
return false;
}
- if (settings.country[0] != 0 && country[0] != 0
+ if (country[0] != 0
&& (country[0] != settings.country[0]
|| country[1] != settings.country[1])) {
return false;
@@ -1450,61 +1477,56 @@
const int setScreenSize = settings.screenLayout&MASK_SCREENSIZE;
// Any screen sizes for larger screens than the setting do not
// match.
- if ((setScreenSize != 0 && screenSize != 0
- && screenSize > setScreenSize) ||
- (setScreenSize == 0 && screenSize != 0)) {
+ if (screenSize != 0 && screenSize > setScreenSize) {
return false;
}
const int screenLong = screenLayout&MASK_SCREENLONG;
const int setScreenLong = settings.screenLayout&MASK_SCREENLONG;
- if (setScreenLong != 0 && screenLong != 0
- && screenLong != setScreenLong) {
+ if (screenLong != 0 && screenLong != setScreenLong) {
return false;
}
const int uiModeType = uiMode&MASK_UI_MODE_TYPE;
const int setUiModeType = settings.uiMode&MASK_UI_MODE_TYPE;
- if (setUiModeType != 0 && uiModeType != 0
- && uiModeType != setUiModeType) {
+ if (uiModeType != 0 && uiModeType != setUiModeType) {
return false;
}
const int uiModeNight = uiMode&MASK_UI_MODE_NIGHT;
const int setUiModeNight = settings.uiMode&MASK_UI_MODE_NIGHT;
- if (setUiModeNight != 0 && uiModeNight != 0
- && uiModeNight != setUiModeNight) {
+ if (uiModeNight != 0 && uiModeNight != setUiModeNight) {
+ return false;
+ }
+
+ if (smallestScreenWidthDp != 0
+ && smallestScreenWidthDp > settings.smallestScreenWidthDp) {
return false;
}
}
if (screenSizeDp != 0) {
- if (settings.screenWidthDp != 0 && screenWidthDp != 0
- && screenWidthDp > settings.screenWidthDp) {
+ if (screenWidthDp != 0 && screenWidthDp > settings.screenWidthDp) {
//LOGI("Filtering out width %d in requested %d", screenWidthDp, settings.screenWidthDp);
return false;
}
- if (settings.screenHeightDp != 0 && screenHeightDp != 0
- && screenHeightDp > settings.screenHeightDp) {
+ if (screenHeightDp != 0 && screenHeightDp > settings.screenHeightDp) {
//LOGI("Filtering out height %d in requested %d", screenHeightDp, settings.screenHeightDp);
return false;
}
}
if (screenType != 0) {
- if (settings.orientation != 0 && orientation != 0
- && orientation != settings.orientation) {
+ if (orientation != 0 && orientation != settings.orientation) {
return false;
}
// density always matches - we can scale it. See isBetterThan
- if (settings.touchscreen != 0 && touchscreen != 0
- && touchscreen != settings.touchscreen) {
+ if (touchscreen != 0 && touchscreen != settings.touchscreen) {
return false;
}
}
if (input != 0) {
const int keysHidden = inputFlags&MASK_KEYSHIDDEN;
const int setKeysHidden = settings.inputFlags&MASK_KEYSHIDDEN;
- if (setKeysHidden != 0 && keysHidden != 0
- && keysHidden != setKeysHidden) {
+ if (keysHidden != 0 && keysHidden != setKeysHidden) {
// For compatibility, we count a request for KEYSHIDDEN_NO as also
// matching the more recent KEYSHIDDEN_SOFT. Basically
// KEYSHIDDEN_NO means there is some kind of keyboard available.
@@ -1516,36 +1538,29 @@
}
const int navHidden = inputFlags&MASK_NAVHIDDEN;
const int setNavHidden = settings.inputFlags&MASK_NAVHIDDEN;
- if (setNavHidden != 0 && navHidden != 0
- && navHidden != setNavHidden) {
+ if (navHidden != 0 && navHidden != setNavHidden) {
return false;
}
- if (settings.keyboard != 0 && keyboard != 0
- && keyboard != settings.keyboard) {
+ if (keyboard != 0 && keyboard != settings.keyboard) {
return false;
}
- if (settings.navigation != 0 && navigation != 0
- && navigation != settings.navigation) {
+ if (navigation != 0 && navigation != settings.navigation) {
return false;
}
}
if (screenSize != 0) {
- if (settings.screenWidth != 0 && screenWidth != 0
- && screenWidth != settings.screenWidth) {
+ if (screenWidth != 0 && screenWidth > settings.screenWidth) {
return false;
}
- if (settings.screenHeight != 0 && screenHeight != 0
- && screenHeight != settings.screenHeight) {
+ if (screenHeight != 0 && screenHeight > settings.screenHeight) {
return false;
}
}
if (version != 0) {
- if (settings.sdkVersion != 0 && sdkVersion != 0
- && sdkVersion > settings.sdkVersion) {
+ if (sdkVersion != 0 && sdkVersion > settings.sdkVersion) {
return false;
}
- if (settings.minorVersion != 0 && minorVersion != 0
- && minorVersion != settings.minorVersion) {
+ if (minorVersion != 0 && minorVersion != settings.minorVersion) {
return false;
}
}
@@ -1568,13 +1583,13 @@
String8 toString() const {
char buf[200];
sprintf(buf, "imsi=%d/%d lang=%c%c reg=%c%c orient=%d touch=%d dens=%d "
- "kbd=%d nav=%d input=%d ssz=%dx%d %ddp x %ddp sz=%d long=%d "
+ "kbd=%d nav=%d input=%d ssz=%dx%d sw%ddp w%ddp h%ddp sz=%d long=%d "
"ui=%d night=%d vers=%d.%d",
mcc, mnc,
language[0] ? language[0] : '-', language[1] ? language[1] : '-',
country[0] ? country[0] : '-', country[1] ? country[1] : '-',
orientation, touchscreen, density, keyboard, navigation, inputFlags,
- screenWidth, screenHeight, screenWidthDp, screenHeightDp,
+ screenWidth, screenHeight, smallestScreenWidthDp, screenWidthDp, screenHeightDp,
screenLayout&MASK_SCREENSIZE, screenLayout&MASK_SCREENLONG,
uiMode&MASK_UI_MODE_TYPE, uiMode&MASK_UI_MODE_NIGHT,
sdkVersion, minorVersion);
@@ -1973,7 +1988,8 @@
String16* outName,
const String16* defType = NULL,
const String16* defPackage = NULL,
- const char** outErrorMsg = NULL);
+ const char** outErrorMsg = NULL,
+ bool* outPublicOnly = NULL);
static bool stringToInt(const char16_t* s, size_t len, Res_value* outValue);
static bool stringToFloat(const char16_t* s, size_t len, Res_value* outValue);
diff --git a/include/utils/threads.h b/include/utils/threads.h
index 41e5766..0bd69cf 100644
--- a/include/utils/threads.h
+++ b/include/utils/threads.h
@@ -526,6 +526,7 @@
Thread& operator=(const Thread&);
static int _threadLoop(void* user);
const bool mCanCallJava;
+ // always hold mLock when reading or writing
thread_id_t mThread;
mutable Mutex mLock;
Condition mThreadExitedCondition;
diff --git a/libs/gui/Sensor.cpp b/libs/gui/Sensor.cpp
index b1f37ff..f9a2c04 100644
--- a/libs/gui/Sensor.cpp
+++ b/libs/gui/Sensor.cpp
@@ -89,6 +89,14 @@
return mMinDelay;
}
+nsecs_t Sensor::getMinDelayNs() const {
+ return getMinDelay() * 1000;
+}
+
+int32_t Sensor::getVersion() const {
+ return mVersion;
+}
+
size_t Sensor::getFlattenedSize() const
{
return sizeof(int32_t) + ((mName.length() + 3) & ~3) +
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index d7c449c..2cda4c8 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -96,6 +96,7 @@
sp<ISurfaceComposer> composer(ComposerService::getComposerService());
mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
mNextCrop.makeInvalid();
+ memcpy(mCurrentTransformMatrix, mtxIdentity, sizeof(mCurrentTransformMatrix));
}
SurfaceTexture::~SurfaceTexture() {
@@ -285,14 +286,19 @@
return -EINVAL;
}
- // make sure the client is not trying to dequeue more buffers
- // than allowed.
- const int avail = mBufferCount - (dequeuedCount+1);
- if (avail < (MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode))) {
- LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded (dequeued=%d)",
- MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode),
- dequeuedCount);
- return -EBUSY;
+ // See whether a buffer has been queued since the last setBufferCount so
+ // we know whether to perform the MIN_UNDEQUEUED_BUFFERS check below.
+ bool bufferHasBeenQueued = mCurrentTexture != INVALID_BUFFER_SLOT;
+ if (bufferHasBeenQueued) {
+ // make sure the client is not trying to dequeue more buffers
+ // than allowed.
+ const int avail = mBufferCount - (dequeuedCount+1);
+ if (avail < (MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode))) {
+ LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded (dequeued=%d)",
+ MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode),
+ dequeuedCount);
+ return -EBUSY;
+ }
}
// we're in synchronous mode and didn't find a buffer, we need to wait
@@ -389,49 +395,49 @@
sp<FrameAvailableListener> listener;
{ // scope for the lock
- Mutex::Autolock lock(mMutex);
- if (buf < 0 || buf >= mBufferCount) {
- LOGE("queueBuffer: slot index out of range [0, %d]: %d",
- mBufferCount, buf);
- return -EINVAL;
- } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
- LOGE("queueBuffer: slot %d is not owned by the client (state=%d)",
- buf, mSlots[buf].mBufferState);
- return -EINVAL;
- } else if (buf == mCurrentTexture) {
- LOGE("queueBuffer: slot %d is current!", buf);
- return -EINVAL;
- } else if (!mSlots[buf].mRequestBufferCalled) {
- LOGE("queueBuffer: slot %d was enqueued without requesting a buffer",
- buf);
- return -EINVAL;
- }
+ Mutex::Autolock lock(mMutex);
+ if (buf < 0 || buf >= mBufferCount) {
+ LOGE("queueBuffer: slot index out of range [0, %d]: %d",
+ mBufferCount, buf);
+ return -EINVAL;
+ } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
+ LOGE("queueBuffer: slot %d is not owned by the client (state=%d)",
+ buf, mSlots[buf].mBufferState);
+ return -EINVAL;
+ } else if (buf == mCurrentTexture) {
+ LOGE("queueBuffer: slot %d is current!", buf);
+ return -EINVAL;
+ } else if (!mSlots[buf].mRequestBufferCalled) {
+ LOGE("queueBuffer: slot %d was enqueued without requesting a "
+ "buffer", buf);
+ return -EINVAL;
+ }
- if (mQueue.empty()) {
- listener = mFrameAvailableListener;
- }
-
- if (mSynchronousMode) {
- // in synchronous mode we queue all buffers in a FIFO
- mQueue.push_back(buf);
- } else {
- // in asynchronous mode we only keep the most recent buffer
if (mQueue.empty()) {
+ listener = mFrameAvailableListener;
+ }
+
+ if (mSynchronousMode) {
+ // in synchronous mode we queue all buffers in a FIFO
mQueue.push_back(buf);
} else {
- Fifo::iterator front(mQueue.begin());
- // buffer currently queued is freed
- mSlots[*front].mBufferState = BufferSlot::FREE;
- // and we record the new buffer index in the queued list
- *front = buf;
+ // in asynchronous mode we only keep the most recent buffer
+ if (mQueue.empty()) {
+ mQueue.push_back(buf);
+ } else {
+ Fifo::iterator front(mQueue.begin());
+ // buffer currently queued is freed
+ mSlots[*front].mBufferState = BufferSlot::FREE;
+ // and we record the new buffer index in the queued list
+ *front = buf;
+ }
}
- }
- mSlots[buf].mBufferState = BufferSlot::QUEUED;
- mSlots[buf].mLastQueuedCrop = mNextCrop;
- mSlots[buf].mLastQueuedTransform = mNextTransform;
- mSlots[buf].mLastQueuedTimestamp = timestamp;
- mDequeueCondition.signal();
+ mSlots[buf].mBufferState = BufferSlot::QUEUED;
+ mSlots[buf].mCrop = mNextCrop;
+ mSlots[buf].mTransform = mNextTransform;
+ mSlots[buf].mTimestamp = timestamp;
+ mDequeueCondition.signal();
} // scope for the lock
// call back without lock held
@@ -539,9 +545,10 @@
mCurrentTexture = buf;
mCurrentTextureTarget = target;
mCurrentTextureBuf = mSlots[buf].mGraphicBuffer;
- mCurrentCrop = mSlots[buf].mLastQueuedCrop;
- mCurrentTransform = mSlots[buf].mLastQueuedTransform;
- mCurrentTimestamp = mSlots[buf].mLastQueuedTimestamp;
+ mCurrentCrop = mSlots[buf].mCrop;
+ mCurrentTransform = mSlots[buf].mTransform;
+ mCurrentTimestamp = mSlots[buf].mTimestamp;
+ computeCurrentTransformMatrix();
mDequeueCondition.signal();
} else {
// We always bind the texture even if we don't update its contents.
@@ -591,8 +598,12 @@
}
void SurfaceTexture::getTransformMatrix(float mtx[16]) {
- LOGV("SurfaceTexture::getTransformMatrix");
Mutex::Autolock lock(mMutex);
+ memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
+}
+
+void SurfaceTexture::computeCurrentTransformMatrix() {
+ LOGV("SurfaceTexture::computeCurrentTransformMatrix");
float xform[16];
for (int i = 0; i < 16; i++) {
@@ -679,7 +690,7 @@
// coordinate of 0, so SurfaceTexture must behave the same way. We don't
// want to expose this to applications, however, so we must add an
// additional vertical flip to the transform after all the other transforms.
- mtxMul(mtx, mtxFlipV, mtxBeforeFlipV);
+ mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
}
nsecs_t SurfaceTexture::getTimestamp() {
@@ -825,12 +836,10 @@
const BufferSlot& slot(mSlots[i]);
snprintf(buffer, SIZE,
"%s%s[%02d] state=%-8s, crop=[%d,%d,%d,%d], transform=0x%02x, "
- "timestamp=%lld\n"
- ,
+ "timestamp=%lld\n",
prefix, (i==mCurrentTexture)?">":" ", i, stateName(slot.mBufferState),
- slot.mLastQueuedCrop.left, slot.mLastQueuedCrop.top,
- slot.mLastQueuedCrop.right, slot.mLastQueuedCrop.bottom,
- slot.mLastQueuedTransform, slot.mLastQueuedTimestamp
+ slot.mCrop.left, slot.mCrop.top, slot.mCrop.right, slot.mCrop.bottom,
+ slot.mTransform, slot.mTimestamp
);
result.append(buffer);
}
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index 6f10320..c20fcf2 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -117,7 +117,8 @@
mReqFormat, mReqUsage);
if (result < 0) {
LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)"
- "failed: %d", result, mReqWidth, mReqHeight, mReqFormat, mReqUsage);
+ "failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage,
+ result);
return result;
}
sp<GraphicBuffer>& gbuf(mSlots[buf]);
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 59a4cc5..da04b4a 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -400,7 +400,9 @@
EXPECT_EQ(st->getCurrentBuffer().get(), buf[2]);
}
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDequeueCurrent) {
+// XXX: We currently have no hardware that properly handles dequeuing the
+// buffer that is currently bound to the texture.
+TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent) {
sp<ANativeWindow> anw(mSTC);
sp<SurfaceTexture> st(mST);
android_native_buffer_t* buf[3];
@@ -429,10 +431,13 @@
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, st->setSynchronousMode(true));
ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3));
+
+ // We should be able to dequeue all the buffers before we've queued any.
EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0]));
EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1]));
- EXPECT_EQ(-EBUSY, anw->dequeueBuffer(anw.get(), &buf[2]));
+ EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2]));
+ ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[2]));
ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1]));
EXPECT_EQ(OK, st->updateTexImage());
@@ -440,11 +445,17 @@
EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2]));
+ // Once we've queued a buffer, however we should not be able to dequeue more
+ // than (buffer-count - MIN_UNDEQUEUED_BUFFERS), which is 2 in this case.
+ EXPECT_EQ(-EBUSY, anw->dequeueBuffer(anw.get(), &buf[1]));
+
ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0]));
ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[2]));
}
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeWaitRetire) {
+// XXX: This is not expected to pass until the synchronization hacks are removed
+// from the SurfaceTexture class.
+TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) {
sp<ANativeWindow> anw(mSTC);
sp<SurfaceTexture> st(mST);
@@ -503,4 +514,112 @@
thread->requestExitAndWait();
}
+TEST_F(SurfaceTextureClientTest, GetTransformMatrixReturnsVerticalFlip) {
+ sp<ANativeWindow> anw(mSTC);
+ sp<SurfaceTexture> st(mST);
+ android_native_buffer_t* buf[3];
+ float mtx[16] = {};
+ ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4));
+ ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0]));
+ ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0]));
+ ASSERT_EQ(OK, st->updateTexImage());
+ st->getTransformMatrix(mtx);
+
+ EXPECT_EQ(1.f, mtx[0]);
+ EXPECT_EQ(0.f, mtx[1]);
+ EXPECT_EQ(0.f, mtx[2]);
+ EXPECT_EQ(0.f, mtx[3]);
+
+ EXPECT_EQ(0.f, mtx[4]);
+ EXPECT_EQ(-1.f, mtx[5]);
+ EXPECT_EQ(0.f, mtx[6]);
+ EXPECT_EQ(0.f, mtx[7]);
+
+ EXPECT_EQ(0.f, mtx[8]);
+ EXPECT_EQ(0.f, mtx[9]);
+ EXPECT_EQ(1.f, mtx[10]);
+ EXPECT_EQ(0.f, mtx[11]);
+
+ EXPECT_EQ(0.f, mtx[12]);
+ EXPECT_EQ(1.f, mtx[13]);
+ EXPECT_EQ(0.f, mtx[14]);
+ EXPECT_EQ(1.f, mtx[15]);
}
+
+TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffers) {
+ sp<ANativeWindow> anw(mSTC);
+ sp<SurfaceTexture> st(mST);
+ android_native_buffer_t* buf[3];
+ float mtx[16] = {};
+ ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4));
+ ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0]));
+ ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0]));
+ ASSERT_EQ(OK, st->updateTexImage());
+ ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 6)); // frees buffers
+ st->getTransformMatrix(mtx);
+
+ EXPECT_EQ(1.f, mtx[0]);
+ EXPECT_EQ(0.f, mtx[1]);
+ EXPECT_EQ(0.f, mtx[2]);
+ EXPECT_EQ(0.f, mtx[3]);
+
+ EXPECT_EQ(0.f, mtx[4]);
+ EXPECT_EQ(-1.f, mtx[5]);
+ EXPECT_EQ(0.f, mtx[6]);
+ EXPECT_EQ(0.f, mtx[7]);
+
+ EXPECT_EQ(0.f, mtx[8]);
+ EXPECT_EQ(0.f, mtx[9]);
+ EXPECT_EQ(1.f, mtx[10]);
+ EXPECT_EQ(0.f, mtx[11]);
+
+ EXPECT_EQ(0.f, mtx[12]);
+ EXPECT_EQ(1.f, mtx[13]);
+ EXPECT_EQ(0.f, mtx[14]);
+ EXPECT_EQ(1.f, mtx[15]);
+}
+
+TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWithCrop) {
+ sp<ANativeWindow> anw(mSTC);
+ sp<SurfaceTexture> st(mST);
+ android_native_buffer_t* buf[3];
+ float mtx[16] = {};
+ android_native_rect_t crop;
+ crop.left = 0;
+ crop.top = 0;
+ crop.right = 5;
+ crop.bottom = 5;
+
+ ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4));
+ ASSERT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 8, 8, 0));
+ ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0]));
+ ASSERT_EQ(OK, native_window_set_crop(anw.get(), &crop));
+ ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0]));
+ ASSERT_EQ(OK, st->updateTexImage());
+ ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 6)); // frees buffers
+ st->getTransformMatrix(mtx);
+
+ // This accounts for the 1 texel shrink for each edge that's included in the
+ // transform matrix to avoid texturing outside the crop region.
+ EXPECT_EQ(.5f, mtx[0]);
+ EXPECT_EQ(0.f, mtx[1]);
+ EXPECT_EQ(0.f, mtx[2]);
+ EXPECT_EQ(0.f, mtx[3]);
+
+ EXPECT_EQ(0.f, mtx[4]);
+ EXPECT_EQ(-.5f, mtx[5]);
+ EXPECT_EQ(0.f, mtx[6]);
+ EXPECT_EQ(0.f, mtx[7]);
+
+ EXPECT_EQ(0.f, mtx[8]);
+ EXPECT_EQ(0.f, mtx[9]);
+ EXPECT_EQ(1.f, mtx[10]);
+ EXPECT_EQ(0.f, mtx[11]);
+
+ EXPECT_EQ(0.f, mtx[12]);
+ EXPECT_EQ(.5f, mtx[13]);
+ EXPECT_EQ(0.f, mtx[14]);
+ EXPECT_EQ(1.f, mtx[15]);
+}
+
+} // namespace android
diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp
index 8747ba5..16280d2 100644
--- a/libs/gui/tests/SurfaceTexture_test.cpp
+++ b/libs/gui/tests/SurfaceTexture_test.cpp
@@ -14,11 +14,14 @@
* limitations under the License.
*/
+//#define LOG_NDEBUG 0
+
#include <gtest/gtest.h>
#include <gui/SurfaceTexture.h>
#include <gui/SurfaceTextureClient.h>
#include <ui/GraphicBuffer.h>
#include <utils/String8.h>
+#include <utils/threads.h>
#include <surfaceflinger/ISurfaceComposer.h>
#include <surfaceflinger/Surface.h>
@@ -618,4 +621,269 @@
}
}
+/*
+ * This test is for testing GL -> GL texture streaming via SurfaceTexture. It
+ * contains functionality to create a producer thread that will perform GL
+ * rendering to an ANativeWindow that feeds frames to a SurfaceTexture.
+ * Additionally it supports interlocking the producer and consumer threads so
+ * that a specific sequence of calls can be deterministically created by the
+ * test.
+ *
+ * The intended usage is as follows:
+ *
+ * TEST_F(...) {
+ * class PT : public ProducerThread {
+ * virtual void render() {
+ * ...
+ * swapBuffers();
+ * }
+ * };
+ *
+ * runProducerThread(new PT());
+ *
+ * // The order of these calls will vary from test to test and may include
+ * // multiple frames and additional operations (e.g. GL rendering from the
+ * // texture).
+ * fc->waitForFrame();
+ * mST->updateTexImage();
+ * fc->finishFrame();
+ * }
+ *
+ */
+class SurfaceTextureGLToGLTest : public SurfaceTextureGLTest {
+protected:
+
+ // ProducerThread is an abstract base class to simplify the creation of
+ // OpenGL ES frame producer threads.
+ class ProducerThread : public Thread {
+ public:
+ virtual ~ProducerThread() {
+ }
+
+ void setEglObjects(EGLDisplay producerEglDisplay,
+ EGLSurface producerEglSurface,
+ EGLContext producerEglContext) {
+ mProducerEglDisplay = producerEglDisplay;
+ mProducerEglSurface = producerEglSurface;
+ mProducerEglContext = producerEglContext;
+ }
+
+ virtual bool threadLoop() {
+ eglMakeCurrent(mProducerEglDisplay, mProducerEglSurface,
+ mProducerEglSurface, mProducerEglContext);
+ render();
+ eglMakeCurrent(mProducerEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ EGL_NO_CONTEXT);
+ return false;
+ }
+
+ protected:
+ virtual void render() = 0;
+
+ void swapBuffers() {
+ eglSwapBuffers(mProducerEglDisplay, mProducerEglSurface);
+ }
+
+ EGLDisplay mProducerEglDisplay;
+ EGLSurface mProducerEglSurface;
+ EGLContext mProducerEglContext;
+ };
+
+ // FrameCondition is a utility class for interlocking between the producer
+ // and consumer threads. The FrameCondition object should be created and
+ // destroyed in the consumer thread only. The consumer thread should set
+ // the FrameCondition as the FrameAvailableListener of the SurfaceTexture,
+ // and should call both waitForFrame and finishFrame once for each expected
+ // frame.
+ //
+ // This interlocking relies on the fact that onFrameAvailable gets called
+ // synchronously from SurfaceTexture::queueBuffer.
+ class FrameCondition : public SurfaceTexture::FrameAvailableListener {
+ public:
+ // waitForFrame waits for the next frame to arrive. This should be
+ // called from the consumer thread once for every frame expected by the
+ // test.
+ void waitForFrame() {
+ LOGV("+waitForFrame");
+ Mutex::Autolock lock(mMutex);
+ status_t result = mFrameAvailableCondition.wait(mMutex);
+ LOGV("-waitForFrame");
+ }
+
+ // Allow the producer to return from its swapBuffers call and continue
+ // on to produce the next frame. This should be called by the consumer
+ // thread once for every frame expected by the test.
+ void finishFrame() {
+ LOGV("+finishFrame");
+ Mutex::Autolock lock(mMutex);
+ mFrameFinishCondition.signal();
+ LOGV("-finishFrame");
+ }
+
+ // This should be called by SurfaceTexture on the producer thread.
+ virtual void onFrameAvailable() {
+ LOGV("+onFrameAvailable");
+ Mutex::Autolock lock(mMutex);
+ mFrameAvailableCondition.signal();
+ mFrameFinishCondition.wait(mMutex);
+ LOGV("-onFrameAvailable");
+ }
+
+ protected:
+ Mutex mMutex;
+ Condition mFrameAvailableCondition;
+ Condition mFrameFinishCondition;
+ };
+
+ SurfaceTextureGLToGLTest():
+ mProducerEglSurface(EGL_NO_SURFACE),
+ mProducerEglContext(EGL_NO_CONTEXT) {
+ }
+
+ virtual void SetUp() {
+ SurfaceTextureGLTest::SetUp();
+
+ EGLConfig myConfig = {0};
+ EGLint numConfigs = 0;
+ EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &myConfig,
+ 1, &numConfigs));
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+
+ mProducerEglSurface = eglCreateWindowSurface(mEglDisplay, myConfig,
+ mANW.get(), NULL);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ ASSERT_NE(EGL_NO_SURFACE, mProducerEglSurface);
+
+ mProducerEglContext = eglCreateContext(mEglDisplay, myConfig,
+ EGL_NO_CONTEXT, getContextAttribs());
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ ASSERT_NE(EGL_NO_CONTEXT, mProducerEglContext);
+
+ mFC = new FrameCondition();
+ mST->setFrameAvailableListener(mFC);
+ }
+
+ virtual void TearDown() {
+ if (mProducerThread != NULL) {
+ mProducerThread->requestExitAndWait();
+ }
+ if (mProducerEglContext != EGL_NO_CONTEXT) {
+ eglDestroyContext(mEglDisplay, mProducerEglContext);
+ }
+ if (mProducerEglSurface != EGL_NO_SURFACE) {
+ eglDestroySurface(mEglDisplay, mProducerEglSurface);
+ }
+ mProducerThread.clear();
+ mFC.clear();
+ }
+
+ void runProducerThread(const sp<ProducerThread> producerThread) {
+ ASSERT_TRUE(mProducerThread == NULL);
+ mProducerThread = producerThread;
+ producerThread->setEglObjects(mEglDisplay, mProducerEglSurface,
+ mProducerEglContext);
+ producerThread->run();
+ }
+
+ EGLSurface mProducerEglSurface;
+ EGLContext mProducerEglContext;
+ sp<ProducerThread> mProducerThread;
+ sp<FrameCondition> mFC;
+};
+
+// XXX: This test is disabled because it causes hangs on some devices.
+TEST_F(SurfaceTextureGLToGLTest, DISABLED_UpdateTexImageBeforeFrameFinishedWorks) {
+ class PT : public ProducerThread {
+ virtual void render() {
+ glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT);
+ swapBuffers();
+ }
+ };
+
+ runProducerThread(new PT());
+
+ mFC->waitForFrame();
+ mST->updateTexImage();
+ mFC->finishFrame();
+
+ // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
}
+
+TEST_F(SurfaceTextureGLToGLTest, UpdateTexImageAfterFrameFinishedWorks) {
+ class PT : public ProducerThread {
+ virtual void render() {
+ glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT);
+ swapBuffers();
+ }
+ };
+
+ runProducerThread(new PT());
+
+ mFC->waitForFrame();
+ mFC->finishFrame();
+ mST->updateTexImage();
+
+ // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
+}
+
+// XXX: This test is disabled because it causes hangs on some devices.
+TEST_F(SurfaceTextureGLToGLTest, DISABLED_RepeatedUpdateTexImageBeforeFrameFinishedWorks) {
+ enum { NUM_ITERATIONS = 1024 };
+
+ class PT : public ProducerThread {
+ virtual void render() {
+ for (int i = 0; i < NUM_ITERATIONS; i++) {
+ glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT);
+ LOGV("+swapBuffers");
+ swapBuffers();
+ LOGV("-swapBuffers");
+ }
+ }
+ };
+
+ runProducerThread(new PT());
+
+ for (int i = 0; i < NUM_ITERATIONS; i++) {
+ mFC->waitForFrame();
+ LOGV("+updateTexImage");
+ mST->updateTexImage();
+ LOGV("-updateTexImage");
+ mFC->finishFrame();
+
+ // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
+ }
+}
+
+// XXX: This test is disabled because it causes hangs on some devices.
+TEST_F(SurfaceTextureGLToGLTest, DISABLED_RepeatedUpdateTexImageAfterFrameFinishedWorks) {
+ enum { NUM_ITERATIONS = 1024 };
+
+ class PT : public ProducerThread {
+ virtual void render() {
+ for (int i = 0; i < NUM_ITERATIONS; i++) {
+ glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT);
+ LOGV("+swapBuffers");
+ swapBuffers();
+ LOGV("-swapBuffers");
+ }
+ }
+ };
+
+ runProducerThread(new PT());
+
+ for (int i = 0; i < NUM_ITERATIONS; i++) {
+ mFC->waitForFrame();
+ mFC->finishFrame();
+ LOGV("+updateTexImage");
+ mST->updateTexImage();
+ LOGV("-updateTexImage");
+
+ // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
+ }
+}
+
+} // namespace android
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index 1ba38a7..0af7f80 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -13,6 +13,10 @@
// Log debug messages about velocity tracking.
#define DEBUG_VELOCITY 0
+// Log debug messages about acceleration.
+#define DEBUG_ACCELERATION 0
+
+
#include <stdlib.h>
#include <unistd.h>
#include <ctype.h>
@@ -20,6 +24,7 @@
#include <ui/Input.h>
#include <math.h>
+#include <limits.h>
#ifdef HAVE_ANDROID_OS
#include <binder/Parcel.h>
@@ -693,6 +698,10 @@
// --- VelocityTracker ---
+const uint32_t VelocityTracker::HISTORY_SIZE;
+const nsecs_t VelocityTracker::MAX_AGE;
+const nsecs_t VelocityTracker::MIN_DURATION;
+
VelocityTracker::VelocityTracker() {
clear();
}
@@ -881,14 +890,6 @@
// Make sure we used at least one sample.
if (samplesUsed != 0) {
- // Scale the velocity linearly if the window of samples is small.
- nsecs_t totalDuration = newestMovement.eventTime - oldestMovement.eventTime;
- if (totalDuration < MIN_WINDOW) {
- float scale = float(totalDuration) / float(MIN_WINDOW);
- accumVx *= scale;
- accumVy *= scale;
- }
-
*outVx = accumVx;
*outVy = accumVy;
return true;
@@ -902,6 +903,85 @@
}
+// --- VelocityControl ---
+
+const nsecs_t VelocityControl::STOP_TIME;
+
+VelocityControl::VelocityControl() {
+ reset();
+}
+
+void VelocityControl::setParameters(const VelocityControlParameters& parameters) {
+ mParameters = parameters;
+ reset();
+}
+
+void VelocityControl::reset() {
+ mLastMovementTime = LLONG_MIN;
+ mRawPosition.x = 0;
+ mRawPosition.y = 0;
+ mVelocityTracker.clear();
+}
+
+void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) {
+ if ((deltaX && *deltaX) || (deltaY && *deltaY)) {
+ if (eventTime >= mLastMovementTime + STOP_TIME) {
+#if DEBUG_ACCELERATION
+ LOGD("VelocityControl: stopped, last movement was %0.3fms ago",
+ (eventTime - mLastMovementTime) * 0.000001f);
+#endif
+ reset();
+ }
+
+ mLastMovementTime = eventTime;
+ if (deltaX) {
+ mRawPosition.x += *deltaX;
+ }
+ if (deltaY) {
+ mRawPosition.y += *deltaY;
+ }
+ mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), &mRawPosition);
+
+ float vx, vy;
+ float scale = mParameters.scale;
+ if (mVelocityTracker.getVelocity(0, &vx, &vy)) {
+ float speed = hypotf(vx, vy) * scale;
+ if (speed >= mParameters.highThreshold) {
+ // Apply full acceleration above the high speed threshold.
+ scale *= mParameters.acceleration;
+ } else if (speed > mParameters.lowThreshold) {
+ // Linearly interpolate the acceleration to apply between the low and high
+ // speed thresholds.
+ scale *= 1 + (speed - mParameters.lowThreshold)
+ / (mParameters.highThreshold - mParameters.lowThreshold)
+ * (mParameters.acceleration - 1);
+ }
+
+#if DEBUG_ACCELERATION
+ LOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): "
+ "vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f",
+ mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
+ mParameters.acceleration,
+ vx, vy, speed, scale / mParameters.scale);
+#endif
+ } else {
+#if DEBUG_ACCELERATION
+ LOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): unknown velocity",
+ mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
+ mParameters.acceleration);
+#endif
+ }
+
+ if (deltaX) {
+ *deltaX *= scale;
+ }
+ if (deltaY) {
+ *deltaY *= scale;
+ }
+ }
+}
+
+
// --- InputDeviceInfo ---
InputDeviceInfo::InputDeviceInfo() {
diff --git a/libs/utils/BackupHelpers.cpp b/libs/utils/BackupHelpers.cpp
index e15875f..87549fe 100644
--- a/libs/utils/BackupHelpers.cpp
+++ b/libs/utils/BackupHelpers.cpp
@@ -503,6 +503,16 @@
needExtended = true;
}
+ // Non-7bit-clean path also means needing pax extended format
+ if (!needExtended) {
+ for (size_t i = 0; i < filepath.length(); i++) {
+ if ((filepath[i] & 0x80) != 0) {
+ needExtended = true;
+ break;
+ }
+ }
+ }
+
int err = 0;
struct stat64 s;
if (lstat64(filepath.string(), &s) != 0) {
@@ -515,6 +525,7 @@
String8 prefix;
const int isdir = S_ISDIR(s.st_mode);
+ if (isdir) s.st_size = 0; // directories get no actual data in the tar stream
// !!! TODO: use mmap when possible to avoid churning the buffer cache
// !!! TODO: this will break with symlinks; need to use readlink(2)
diff --git a/libs/utils/RefBase.cpp b/libs/utils/RefBase.cpp
index 2034486..58e0811 100644
--- a/libs/utils/RefBase.cpp
+++ b/libs/utils/RefBase.cpp
@@ -345,6 +345,10 @@
const_cast<RefBase*>(this)->onFirstRef();
}
+void RefBase::destroy() const {
+ delete this;
+}
+
void RefBase::decStrong(const void* id) const
{
weakref_impl* const refs = mRefs;
@@ -357,7 +361,7 @@
if (c == 1) {
const_cast<RefBase*>(this)->onLastStrongRef(id);
if ((refs->mFlags&OBJECT_LIFETIME_WEAK) != OBJECT_LIFETIME_WEAK) {
- delete this;
+ destroy();
}
}
refs->decWeak(id);
@@ -414,16 +418,20 @@
if (c != 1) return;
if ((impl->mFlags&OBJECT_LIFETIME_WEAK) != OBJECT_LIFETIME_WEAK) {
- if (impl->mStrong == INITIAL_STRONG_VALUE)
- delete impl->mBase;
- else {
+ if (impl->mStrong == INITIAL_STRONG_VALUE) {
+ if (impl->mBase) {
+ impl->mBase->destroy();
+ }
+ } else {
// LOGV("Freeing refs %p of old RefBase %p\n", this, impl->mBase);
delete impl;
}
} else {
impl->mBase->onLastWeakRef(id);
if ((impl->mFlags&OBJECT_LIFETIME_FOREVER) != OBJECT_LIFETIME_FOREVER) {
- delete impl->mBase;
+ if (impl->mBase) {
+ impl->mBase->destroy();
+ }
}
}
}
@@ -545,8 +553,10 @@
RefBase::~RefBase()
{
- if (mRefs->mWeak == 0) {
- delete mRefs;
+ if ((mRefs->mFlags & OBJECT_LIFETIME_WEAK) == OBJECT_LIFETIME_WEAK) {
+ if (mRefs->mWeak == 0) {
+ delete mRefs;
+ }
}
}
diff --git a/libs/utils/ResourceTypes.cpp b/libs/utils/ResourceTypes.cpp
index 784c9d2..cb6c246 100644
--- a/libs/utils/ResourceTypes.cpp
+++ b/libs/utils/ResourceTypes.cpp
@@ -2588,7 +2588,7 @@
{
mLock.lock();
TABLE_GETENTRY(LOGI("Setting parameters: imsi:%d/%d lang:%c%c cnt:%c%c "
- "orien:%d touch:%d density:%d key:%d inp:%d nav:%d sz:%dx%d %ddp x %ddp\n",
+ "orien:%d touch:%d density:%d key:%d inp:%d nav:%d sz:%dx%d sw%ddp w%ddp h%ddp\n",
params->mcc, params->mnc,
params->language[0] ? params->language[0] : '-',
params->language[1] ? params->language[1] : '-',
@@ -2602,6 +2602,7 @@
params->navigation,
params->screenWidth,
params->screenHeight,
+ params->smallestScreenWidthDp,
params->screenWidthDp,
params->screenHeightDp));
mParams = *params;
@@ -2662,6 +2663,9 @@
goto nope;
}
}
+ if (outTypeSpecFlags) {
+ *outTypeSpecFlags = ResTable_typeSpec::SPEC_PUBLIC;
+ }
return m->id;
nope:
;
@@ -2676,6 +2680,9 @@
index);
return 0;
}
+ if (outTypeSpecFlags) {
+ *outTypeSpecFlags = ResTable_typeSpec::SPEC_PUBLIC;
+ }
return Res_MAKEARRAY(index);
}
}
@@ -2686,6 +2693,8 @@
return 0;
}
+ bool fakePublic = false;
+
// Figure out the package and type we are looking in...
const char16_t* packageEnd = NULL;
@@ -2697,7 +2706,13 @@
else if (*p == '/') typeEnd = p;
p++;
}
- if (*name == '@') name++;
+ if (*name == '@') {
+ name++;
+ if (*name == '*') {
+ fakePublic = true;
+ name++;
+ }
+ }
if (name >= nameEnd) {
return 0;
}
@@ -2802,6 +2817,9 @@
if (dtohl(entry->key.index) == (size_t)ei) {
if (outTypeSpecFlags) {
*outTypeSpecFlags = typeConfigs->typeSpecFlags[i];
+ if (fakePublic) {
+ *outTypeSpecFlags |= ResTable_typeSpec::SPEC_PUBLIC;
+ }
}
return Res_MAKEID(group->id-1, ti, i);
}
@@ -2818,7 +2836,8 @@
String16* outName,
const String16* defType,
const String16* defPackage,
- const char** outErrorMsg)
+ const char** outErrorMsg,
+ bool* outPublicOnly)
{
const char16_t* packageEnd = NULL;
const char16_t* typeEnd = NULL;
@@ -2835,6 +2854,16 @@
p = refStr;
if (*p == '@') p++;
+ if (outPublicOnly != NULL) {
+ *outPublicOnly = true;
+ }
+ if (*p == '*') {
+ p++;
+ if (outPublicOnly != NULL) {
+ *outPublicOnly = false;
+ }
+ }
+
if (packageEnd) {
*outPackage = String16(p, packageEnd-p);
p = packageEnd+1;
@@ -3927,7 +3956,7 @@
TABLE_GETENTRY(LOGI("Match entry 0x%x in type 0x%x (sz 0x%x): imsi:%d/%d=%d/%d "
"lang:%c%c=%c%c cnt:%c%c=%c%c orien:%d=%d touch:%d=%d "
"density:%d=%d key:%d=%d inp:%d=%d nav:%d=%d w:%d=%d h:%d=%d "
- "wdp:%d=%d hdp:%d=%d\n",
+ "swdp:%d=%d wdp:%d=%d hdp:%d=%d\n",
entryIndex, typeIndex+1, dtohl(thisType->config.size),
thisConfig.mcc, thisConfig.mnc,
config ? config->mcc : 0, config ? config->mnc : 0,
@@ -3955,6 +3984,8 @@
config ? config->screenWidth : 0,
thisConfig.screenHeight,
config ? config->screenHeight : 0,
+ thisConfig.smallestScreenWidthDp,
+ config ? config->smallestScreenWidthDp : 0,
thisConfig.screenWidthDp,
config ? config->screenWidthDp : 0,
thisConfig.screenHeightDp,
@@ -4244,7 +4275,7 @@
thisConfig.copyFromDtoH(type->config);
LOGI("Adding config to type %d: imsi:%d/%d lang:%c%c cnt:%c%c "
"orien:%d touch:%d density:%d key:%d inp:%d nav:%d w:%d h:%d "
- "wdp:%d hdp:%d\n",
+ "swdp:%d wdp:%d hdp:%d\n",
type->id,
thisConfig.mcc, thisConfig.mnc,
thisConfig.language[0] ? thisConfig.language[0] : '-',
@@ -4259,6 +4290,7 @@
thisConfig.navigation,
thisConfig.screenWidth,
thisConfig.screenHeight,
+ thisConfig.smallestScreenWidthDp,
thisConfig.screenWidthDp,
thisConfig.screenHeightDp));
t->configs.add(type);
@@ -4753,6 +4785,9 @@
if (type->config.screenHeight != 0) {
printf(" h=%d", dtohs(type->config.screenHeight));
}
+ if (type->config.smallestScreenWidthDp != 0) {
+ printf(" swdp=%d", dtohs(type->config.smallestScreenWidthDp));
+ }
if (type->config.screenWidthDp != 0) {
printf(" wdp=%d", dtohs(type->config.screenWidthDp));
}
diff --git a/libs/utils/StreamingZipInflater.cpp b/libs/utils/StreamingZipInflater.cpp
index 5a162cc..00498bd 100644
--- a/libs/utils/StreamingZipInflater.cpp
+++ b/libs/utils/StreamingZipInflater.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#define LOG_NDEBUG 1
+//#define LOG_NDEBUG 0
#define LOG_TAG "szipinf"
#include <utils/Log.h>
@@ -77,7 +77,7 @@
}
void StreamingZipInflater::initInflateState() {
- LOGD("Initializing inflate state");
+ LOGV("Initializing inflate state");
memset(&mInflateState, 0, sizeof(mInflateState));
mInflateState.zalloc = Z_NULL;
@@ -152,13 +152,13 @@
mInflateState.avail_out = mOutBufSize;
/*
- LOGD("Inflating to outbuf: avail_in=%u avail_out=%u next_in=%p next_out=%p",
+ LOGV("Inflating to outbuf: avail_in=%u avail_out=%u next_in=%p next_out=%p",
mInflateState.avail_in, mInflateState.avail_out,
mInflateState.next_in, mInflateState.next_out);
*/
int result = Z_OK;
if (mStreamNeedsInit) {
- LOGD("Initializing zlib to inflate");
+ LOGV("Initializing zlib to inflate");
result = inflateInit2(&mInflateState, -MAX_WBITS);
mStreamNeedsInit = false;
}
@@ -192,7 +192,7 @@
size_t toRead = min_of(mInBufSize, mInTotalSize - mInNextChunkOffset);
if (toRead > 0) {
ssize_t didRead = ::read(mFd, mInBuf, toRead);
- //LOGD("Reading input chunk, size %08x didread %08x", toRead, didRead);
+ //LOGV("Reading input chunk, size %08x didread %08x", toRead, didRead);
if (didRead < 0) {
// TODO: error
LOGE("Error reading asset data");
diff --git a/libs/utils/Threads.cpp b/libs/utils/Threads.cpp
index 8b5da0e..c748228 100644
--- a/libs/utils/Threads.cpp
+++ b/libs/utils/Threads.cpp
@@ -168,6 +168,9 @@
return 0;
}
+ // Note that *threadID is directly available to the parent only, as it is
+ // assigned after the child starts. Use memory barrier / lock if the child
+ // or other threads also need access.
if (threadId != NULL) {
*threadId = (android_thread_id_t)thread; // XXX: this is not portable
}
@@ -718,7 +721,6 @@
res = androidCreateRawThreadEtc(_threadLoop,
this, name, priority, stack, &mThread);
}
- // The new thread wakes up at _threadLoop, but immediately blocks on mLock
if (res == false) {
mStatus = UNKNOWN_ERROR; // something happened!
@@ -742,11 +744,6 @@
{
Thread* const self = static_cast<Thread*>(user);
- // force a memory barrier before reading any fields, in particular mHoldSelf
- {
- Mutex::Autolock _l(self->mLock);
- }
-
sp<Thread> strong(self->mHoldSelf);
wp<Thread> weak(strong);
self->mHoldSelf.clear();
@@ -816,6 +813,7 @@
status_t Thread::requestExitAndWait()
{
+ Mutex::Autolock _l(mLock);
if (mThread == getThreadId()) {
LOGW(
"Thread (this=%p): don't call waitForExit() from this "
@@ -825,9 +823,8 @@
return WOULD_BLOCK;
}
- requestExit();
+ mExitPending = true;
- Mutex::Autolock _l(mLock);
while (mRunning == true) {
mThreadExitedCondition.wait(mLock);
}
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index 0747efb..ff45edc 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -7,10 +7,13 @@
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
+ EGL/egl_tls.cpp \
+ EGL/egl_display.cpp \
+ EGL/egl_object.cpp \
EGL/egl.cpp \
+ EGL/eglApi.cpp \
EGL/trace.cpp \
EGL/getProcAddress.cpp.arm \
- EGL/hooks.cpp \
EGL/Loader.cpp \
#
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index da26229..e94e50e 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -26,11 +26,10 @@
#include <EGL/egl.h>
-#include "hooks.h"
-#include "egl_impl.h"
-
-#include "Loader.h"
+#include "egldefs.h"
#include "glesv2dbg.h"
+#include "hooks.h"
+#include "Loader.h"
// ----------------------------------------------------------------------------
namespace android {
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index aabba28..b11db32 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -17,14 +17,9 @@
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
-#include <errno.h>
-#include <dlfcn.h>
-#include <sys/ioctl.h>
-
-#ifdef HAVE_ANDROID_OS
-#include <linux/android_pmem.h>
-#endif
+#include <hardware/gralloc.h>
+#include <system/window.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
@@ -36,266 +31,42 @@
#include <cutils/properties.h>
#include <cutils/memory.h>
-#include <utils/SortedVector.h>
-#include <utils/KeyedVector.h>
#include <utils/String8.h>
-#include <ui/egl/android_natives.h>
-
-#include "hooks.h"
+#include "egldefs.h"
#include "egl_impl.h"
-#include "Loader.h"
-#include "glesv2dbg.h"
#include "egl_tls.h"
+#include "glesv2dbg.h"
+#include "hooks.h"
+#include "Loader.h"
-#define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r)
+#include "egl_display.h"
+#include "egl_object.h"
// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------
-#define VERSION_MAJOR 1
-#define VERSION_MINOR 4
-static char const * const gVendorString = "Android";
-static char const * const gVersionString = "1.4 Android META-EGL";
-static char const * const gClientApiString = "OpenGL ES";
-static char const * const gExtensionString =
- "EGL_KHR_image "
- "EGL_KHR_image_base "
- "EGL_KHR_image_pixmap "
- "EGL_KHR_gl_texture_2D_image "
- "EGL_KHR_gl_texture_cubemap_image "
- "EGL_KHR_gl_renderbuffer_image "
- "EGL_KHR_fence_sync "
- "EGL_ANDROID_image_native_buffer "
- "EGL_ANDROID_swap_rectangle "
- ;
+egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS];
+gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS];
+gl_hooks_t gHooksNoContext;
+pthread_key_t gGLWrapperKey = -1;
// ----------------------------------------------------------------------------
-class egl_object_t;
-struct egl_display_t;
-static egl_display_t* get_display(EGLDisplay dpy);
-
-struct egl_config_t {
- egl_config_t() {}
- egl_config_t(int impl, EGLConfig config)
- : impl(impl), config(config), configId(0), implConfigId(0) { }
- int impl; // the implementation this config is for
- EGLConfig config; // the implementation's EGLConfig
- EGLint configId; // our CONFIG_ID
- EGLint implConfigId; // the implementation's CONFIG_ID
- inline bool operator < (const egl_config_t& rhs) const {
- if (impl < rhs.impl) return true;
- if (impl > rhs.impl) return false;
- return config < rhs.config;
- }
-};
-
-struct egl_display_t {
- enum { NOT_INITIALIZED, INITIALIZED, TERMINATED };
-
- struct strings_t {
- char const * vendor;
- char const * version;
- char const * clientApi;
- char const * extensions;
- };
-
- struct DisplayImpl {
- DisplayImpl() : dpy(EGL_NO_DISPLAY), config(0),
- state(NOT_INITIALIZED), numConfigs(0) { }
- EGLDisplay dpy;
- EGLConfig* config;
- EGLint state;
- EGLint numConfigs;
- strings_t queryString;
- };
-
- uint32_t magic;
- DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS];
- EGLint numTotalConfigs;
- egl_config_t* configs;
- uint32_t refs;
- Mutex lock;
-
- SortedVector<egl_object_t*> objects;
-
- egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0), refs(0) { }
- ~egl_display_t() { magic = 0; }
- inline bool isReady() const { return (refs > 0); }
- inline bool isValid() const { return magic == '_dpy'; }
- inline bool isAlive() const { return isValid(); }
-};
-
-class egl_object_t {
- egl_display_t *display;
- volatile int32_t terminated;
- mutable volatile int32_t count;
-
-public:
- egl_object_t(EGLDisplay dpy) : display(get_display(dpy)), terminated(0), count(1) {
- Mutex::Autolock _l(display->lock);
- display->objects.add(this);
- }
-
- inline bool isAlive() const { return !terminated; }
-
-private:
- bool get() {
- Mutex::Autolock _l(display->lock);
- if (display->objects.indexOf(this) >= 0) {
- android_atomic_inc(&count);
- return true;
- }
- return false;
- }
-
- bool put() {
- Mutex::Autolock _l(display->lock);
- if (android_atomic_dec(&count) == 1) {
- display->objects.remove(this);
- return true;
- }
- return false;
- }
-
-public:
- template <typename N, typename T>
- struct LocalRef {
- N* ref;
- LocalRef(T o) : ref(0) {
- N* native = reinterpret_cast<N*>(o);
- if (o && native->get()) {
- ref = native;
- }
- }
- ~LocalRef() {
- if (ref && ref->put()) {
- delete ref;
- }
- }
- inline N* get() {
- return ref;
- }
- void acquire() const {
- if (ref) {
- android_atomic_inc(&ref->count);
- }
- }
- void release() const {
- if (ref) {
- int32_t c = android_atomic_dec(&ref->count);
- // ref->count cannot be 1 prior atomic_dec because we have
- // a reference, and if we have one, it means there was
- // already one before us.
- LOGE_IF(c==1, "refcount is now 0 in release()");
- }
- }
- void terminate() {
- if (ref) {
- ref->terminated = 1;
- release();
- }
- }
- };
-};
-
-struct egl_surface_t : public egl_object_t
-{
- typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
-
- egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win,
- EGLSurface surface, int impl, egl_connection_t const* cnx)
- : egl_object_t(dpy), dpy(dpy), surface(surface), config(config), win(win), impl(impl), cnx(cnx) {
- }
- ~egl_surface_t() {
- }
- EGLDisplay dpy;
- EGLSurface surface;
- EGLConfig config;
- sp<ANativeWindow> win;
- int impl;
- egl_connection_t const* cnx;
-};
-
-struct egl_context_t : public egl_object_t
-{
- typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
-
- egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config,
- int impl, egl_connection_t const* cnx, int version)
- : egl_object_t(dpy), dpy(dpy), context(context), config(config), read(0), draw(0),
- impl(impl), cnx(cnx), version(version)
- {
- }
- ~egl_context_t()
- {
- }
- EGLDisplay dpy;
- EGLContext context;
- EGLConfig config;
- EGLSurface read;
- EGLSurface draw;
- int impl;
- egl_connection_t const* cnx;
- int version;
-};
-
-struct egl_image_t : public egl_object_t
-{
- typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref;
-
- egl_image_t(EGLDisplay dpy, EGLContext context)
- : egl_object_t(dpy), dpy(dpy), context(context)
- {
- memset(images, 0, sizeof(images));
- }
- EGLDisplay dpy;
- EGLContext context;
- EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS];
-};
-
-struct egl_sync_t : public egl_object_t
-{
- typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref;
-
- egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync)
- : egl_object_t(dpy), dpy(dpy), context(context), sync(sync)
- {
- }
- EGLDisplay dpy;
- EGLContext context;
- EGLSyncKHR sync;
-};
-
-typedef egl_surface_t::Ref SurfaceRef;
-typedef egl_context_t::Ref ContextRef;
-typedef egl_image_t::Ref ImageRef;
-typedef egl_sync_t::Ref SyncRef;
-
-// ----------------------------------------------------------------------------
-
-static egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS];
-static egl_display_t gDisplay[NUM_DISPLAYS];
-static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER;
-static pthread_key_t gEGLThreadLocalStorageKey = -1;
-
-// ----------------------------------------------------------------------------
-
-EGLAPI gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS];
-EGLAPI gl_hooks_t gHooksNoContext;
-EGLAPI pthread_key_t gGLWrapperKey = -1;
-
#if EGL_TRACE
EGLAPI pthread_key_t gGLTraceKey = -1;
// ----------------------------------------------------------------------------
-static int gEGLTraceLevel, gEGLDebugLevel;
-static int gEGLApplicationTraceLevel;
-extern EGLAPI gl_hooks_t gHooksTrace, gHooksDebug;
+int gEGLDebugLevel;
+
+static int sEGLTraceLevel;
+static int sEGLApplicationTraceLevel;
+
+extern gl_hooks_t gHooksTrace;
+extern gl_hooks_t gHooksDebug;
static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) {
pthread_setspecific(gGLTraceKey, value);
@@ -305,12 +76,12 @@
return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey));
}
-static void initEglTraceLevel() {
+void initEglTraceLevel() {
char value[PROPERTY_VALUE_MAX];
property_get("debug.egl.trace", value, "0");
int propertyLevel = atoi(value);
- int applicationLevel = gEGLApplicationTraceLevel;
- gEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
+ int applicationLevel = sEGLApplicationTraceLevel;
+ sEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
property_get("debug.egl.debug_proc", value, "");
long pid = getpid();
@@ -323,12 +94,12 @@
if (fgets(cmdline, sizeof(cmdline) - 1, file))
{
if (!strcmp(value, cmdline))
- gEGLDebugLevel = 1;
+ sEGLTraceLevel = 1;
}
fclose(file);
}
- if (gEGLDebugLevel > 0)
+ if (sEGLTraceLevel > 0)
{
property_get("debug.egl.debug_port", value, "5039");
const unsigned short port = (unsigned short)atoi(value);
@@ -341,11 +112,11 @@
}
}
-static void setGLHooksThreadSpecific(gl_hooks_t const *value) {
- if (gEGLTraceLevel > 0) {
+void setGLHooksThreadSpecific(gl_hooks_t const *value) {
+ if (sEGLTraceLevel > 0) {
setGlTraceThreadSpecific(value);
setGlThreadSpecific(&gHooksTrace);
- } else if (gEGLDebugLevel > 0 && value != &gHooksNoContext) {
+ } else if (sEGLTraceLevel > 0 && value != &gHooksNoContext) {
setGlTraceThreadSpecific(value);
setGlThreadSpecific(&gHooksDebug);
} else {
@@ -359,186 +130,21 @@
*/
extern "C"
void setGLTraceLevel(int level) {
- gEGLApplicationTraceLevel = level;
+ sEGLApplicationTraceLevel = level;
}
#else
-static inline void setGLHooksThreadSpecific(gl_hooks_t const *value) {
+void setGLHooksThreadSpecific(gl_hooks_t const *value) {
setGlThreadSpecific(value);
}
#endif
-// ----------------------------------------------------------------------------
-
-static __attribute__((noinline))
-const char *egl_strerror(EGLint err)
-{
- switch (err){
- case EGL_SUCCESS: return "EGL_SUCCESS";
- case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
- case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
- case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
- default: return "UNKNOWN";
- }
-}
-
-static __attribute__((noinline))
-void clearTLS() {
- if (gEGLThreadLocalStorageKey != -1) {
- tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
- if (tls) {
- delete tls;
- pthread_setspecific(gEGLThreadLocalStorageKey, 0);
- }
- }
-}
-
-static tls_t* getTLS()
-{
- tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
- if (tls == 0) {
- tls = new tls_t;
- pthread_setspecific(gEGLThreadLocalStorageKey, tls);
- }
- return tls;
-}
-
-static inline void clearError() {
- // This must clear the error from all the underlying EGL implementations as
- // well as the EGL wrapper layer.
- eglGetError();
-}
-
-template<typename T>
-static __attribute__((noinline))
-T setErrorEtc(const char* caller, int line, EGLint error, T returnValue) {
- if (gEGLThreadLocalStorageKey == -1) {
- pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
- if (gEGLThreadLocalStorageKey == -1)
- pthread_key_create(&gEGLThreadLocalStorageKey, NULL);
- pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
- }
- tls_t* tls = getTLS();
- if (tls->error != error) {
- LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error));
- tls->error = error;
- }
- return returnValue;
-}
-
-static __attribute__((noinline))
-GLint getError() {
- if (gEGLThreadLocalStorageKey == -1)
- return EGL_SUCCESS;
- tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
- if (!tls) return EGL_SUCCESS;
- GLint error = tls->error;
- tls->error = EGL_SUCCESS;
- return error;
-}
-
-static __attribute__((noinline))
-void setContext(EGLContext ctx) {
- if (gEGLThreadLocalStorageKey == -1) {
- pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
- if (gEGLThreadLocalStorageKey == -1)
- pthread_key_create(&gEGLThreadLocalStorageKey, NULL);
- pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
- }
- tls_t* tls = getTLS();
- tls->ctx = ctx;
-}
-
-static __attribute__((noinline))
-EGLContext getContext() {
- if (gEGLThreadLocalStorageKey == -1)
- return EGL_NO_CONTEXT;
- tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
- if (!tls) return EGL_NO_CONTEXT;
- return tls->ctx;
-}
-
/*****************************************************************************/
-template<typename T>
-static __attribute__((noinline))
-int binarySearch(
- T const sortedArray[], int first, int last, T key)
-{
- while (first <= last) {
- int mid = (first + last) / 2;
- if (sortedArray[mid] < key) {
- first = mid + 1;
- } else if (key < sortedArray[mid]) {
- last = mid - 1;
- } else {
- return mid;
- }
- }
- return -1;
-}
-
-static int cmp_configs(const void* a, const void *b)
-{
- const egl_config_t& c0 = *(egl_config_t const *)a;
- const egl_config_t& c1 = *(egl_config_t const *)b;
- return c0<c1 ? -1 : (c1<c0 ? 1 : 0);
-}
-
-struct extention_map_t {
- const char* name;
- __eglMustCastToProperFunctionPointerType address;
-};
-
-static const extention_map_t gExtentionMap[] = {
- { "eglLockSurfaceKHR",
- (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR },
- { "eglUnlockSurfaceKHR",
- (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR },
- { "eglCreateImageKHR",
- (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
- { "eglDestroyImageKHR",
- (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
- { "eglSetSwapRectangleANDROID",
- (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
-};
-
-extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];
-
-// accesses protected by gInitDriverMutex
-static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> gGLExtentionMap;
-static int gGLExtentionSlot = 0;
-
-static void(*findProcAddress(const char* name,
- const extention_map_t* map, size_t n))()
-{
- for (uint32_t i=0 ; i<n ; i++) {
- if (!strcmp(name, map[i].name)) {
- return map[i].address;
- }
- }
- return NULL;
-}
-
-// ----------------------------------------------------------------------------
-
static int gl_no_context() {
- tls_t* tls = getTLS();
- if (tls->logCallWithNoContext == EGL_TRUE) {
- tls->logCallWithNoContext = EGL_FALSE;
+ if (egl_tls_t::logNoContextCall()) {
LOGE("call to OpenGL ES API with no current context "
"(logged once per thread)");
}
@@ -566,55 +172,23 @@
static pthread_once_t once_control = PTHREAD_ONCE_INIT;
static int sEarlyInitState = pthread_once(&once_control, &early_egl_init);
+// ----------------------------------------------------------------------------
-static inline
-egl_display_t* get_display(EGLDisplay dpy)
-{
- uintptr_t index = uintptr_t(dpy)-1U;
- return (index >= NUM_DISPLAYS) ? NULL : &gDisplay[index];
-}
-
-template<typename NATIVE, typename EGL>
-static inline NATIVE* egl_to_native_cast(EGL arg) {
- return reinterpret_cast<NATIVE*>(arg);
-}
-
-static inline
-egl_surface_t* get_surface(EGLSurface surface) {
- return egl_to_native_cast<egl_surface_t>(surface);
-}
-
-static inline
-egl_context_t* get_context(EGLContext context) {
- return egl_to_native_cast<egl_context_t>(context);
-}
-
-static inline
-egl_image_t* get_image(EGLImageKHR image) {
- return egl_to_native_cast<egl_image_t>(image);
-}
-
-static inline
-egl_sync_t* get_sync(EGLSyncKHR sync) {
- return egl_to_native_cast<egl_sync_t>(sync);
-}
-
-static inline
-egl_display_t* validate_display(EGLDisplay dpy)
-{
+egl_display_t* validate_display(EGLDisplay dpy) {
egl_display_t * const dp = get_display(dpy);
- if (!dp) return setError(EGL_BAD_DISPLAY, (egl_display_t*)NULL);
- if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, (egl_display_t*)NULL);
+ if (!dp)
+ return setError(EGL_BAD_DISPLAY, (egl_display_t*)NULL);
+ if (!dp->isReady())
+ return setError(EGL_NOT_INITIALIZED, (egl_display_t*)NULL);
return dp;
}
-static egl_connection_t* validate_display_config(
- EGLDisplay dpy, EGLConfig config,
- egl_display_t const*& dp)
-{
+egl_connection_t* validate_display_config(EGLDisplay dpy, EGLConfig config,
+ egl_display_t const*& dp) {
dp = validate_display(dpy);
- if (!dp) return (egl_connection_t*) NULL;
+ if (!dp)
+ return (egl_connection_t*) NULL;
if (intptr_t(config) >= dp->numTotalConfigs) {
return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
@@ -626,41 +200,26 @@
return cnx;
}
-static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx)
-{
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
- if (!dp->isAlive())
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- if (!get_context(ctx)->isAlive())
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- return EGL_TRUE;
-}
-
-static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface)
-{
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
- if (!dp->isAlive())
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- if (!get_surface(surface)->isAlive())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- return EGL_TRUE;
-}
+// ----------------------------------------------------------------------------
EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image)
{
ImageRef _i(image);
- if (!_i.get()) return EGL_NO_IMAGE_KHR;
-
- EGLContext context = getContext();
+ if (!_i.get())
+ return EGL_NO_IMAGE_KHR;
+
+ EGLContext context = egl_tls_t::getContext();
if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR)
return EGL_NO_IMAGE_KHR;
-
+
egl_context_t const * const c = get_context(context);
- if (!c->isAlive())
+ if (c == NULL) // this should never happen
return EGL_NO_IMAGE_KHR;
+ // here we don't validate the context because if it's been marked for
+ // termination, this call should still succeed since it's internal to
+ // EGL.
+
egl_image_t const * const i = get_image(image);
return i->images[c->impl];
}
@@ -671,10 +230,7 @@
// d->disp[]
// egl_init_drivers_locked()
//
-static pthread_mutex_t gInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
-
-EGLBoolean egl_init_drivers_locked()
-{
+static EGLBoolean egl_init_drivers_locked() {
if (sEarlyInitState) {
// initialized by static ctor. should be set here.
return EGL_FALSE;
@@ -682,28 +238,15 @@
// get our driver loader
Loader& loader(Loader::getInstance());
-
- // dynamically load all our EGL implementations for all displays
- // and retrieve the corresponding EGLDisplay
- // if that fails, don't use this driver.
- // TODO: currently we only deal with EGL_DEFAULT_DISPLAY
+
+ // dynamically load all our EGL implementations
egl_connection_t* cnx;
- egl_display_t* d = &gDisplay[0];
cnx = &gEGLImpl[IMPL_SOFTWARE];
if (cnx->dso == 0) {
cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_SOFTWARE];
cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_SOFTWARE];
cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 0, cnx);
- if (cnx->dso) {
- EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
- LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for software EGL!");
- d->disp[IMPL_SOFTWARE].dpy = dpy;
- if (dpy == EGL_NO_DISPLAY) {
- loader.close(cnx->dso);
- cnx->dso = NULL;
- }
- }
}
cnx = &gEGLImpl[IMPL_HARDWARE];
@@ -714,15 +257,6 @@
cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_HARDWARE];
cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_HARDWARE];
cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 1, cnx);
- if (cnx->dso) {
- EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
- LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for hardware EGL!");
- d->disp[IMPL_HARDWARE].dpy = dpy;
- if (dpy == EGL_NO_DISPLAY) {
- loader.close(cnx->dso);
- cnx->dso = NULL;
- }
- }
} else {
LOGD("3D hardware acceleration is disabled");
}
@@ -735,1499 +269,82 @@
return EGL_TRUE;
}
-EGLBoolean egl_init_drivers()
-{
+static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
+
+EGLBoolean egl_init_drivers() {
EGLBoolean res;
- pthread_mutex_lock(&gInitDriverMutex);
+ pthread_mutex_lock(&sInitDriverMutex);
res = egl_init_drivers_locked();
- pthread_mutex_unlock(&gInitDriverMutex);
+ pthread_mutex_unlock(&sInitDriverMutex);
return res;
}
+void gl_unimplemented() {
+ LOGE("called unimplemented OpenGL ES API");
+}
+
+// ----------------------------------------------------------------------------
+
+#if USE_FAST_TLS_KEY
+
+// We have a dedicated TLS slot in bionic
+static inline gl_hooks_t const * volatile * get_tls_hooks() {
+ volatile void *tls_base = __get_tls();
+ gl_hooks_t const * volatile * tls_hooks =
+ reinterpret_cast<gl_hooks_t const * volatile *>(tls_base);
+ return tls_hooks;
+}
+
+void setGlThreadSpecific(gl_hooks_t const *value) {
+ gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
+ tls_hooks[TLS_SLOT_OPENGL_API] = value;
+}
+
+gl_hooks_t const* getGlThreadSpecific() {
+ gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
+ gl_hooks_t const* hooks = tls_hooks[TLS_SLOT_OPENGL_API];
+ if (hooks) return hooks;
+ return &gHooksNoContext;
+}
+
+#else
+
+void setGlThreadSpecific(gl_hooks_t const *value) {
+ pthread_setspecific(gGLWrapperKey, value);
+}
+
+gl_hooks_t const* getGlThreadSpecific() {
+ gl_hooks_t const* hooks = static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey));
+ if (hooks) return hooks;
+ return &gHooksNoContext;
+}
+
+#endif
+
+// ----------------------------------------------------------------------------
+// GL / EGL hooks
+// ----------------------------------------------------------------------------
+
+#undef GL_ENTRY
+#undef EGL_ENTRY
+#define GL_ENTRY(_r, _api, ...) #_api,
+#define EGL_ENTRY(_r, _api, ...) #_api,
+
+char const * const gl_names[] = {
+ #include "entries.in"
+ NULL
+};
+
+char const * const egl_names[] = {
+ #include "egl_entries.in"
+ NULL
+};
+
+#undef GL_ENTRY
+#undef EGL_ENTRY
+
+
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------
-using namespace android;
-
-EGLDisplay eglGetDisplay(NativeDisplayType display)
-{
- clearError();
-
- uint32_t index = uint32_t(display);
- if (index >= NUM_DISPLAYS) {
- return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
- }
-
- if (egl_init_drivers() == EGL_FALSE) {
- return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
- }
-
- EGLDisplay dpy = EGLDisplay(uintptr_t(display) + 1LU);
- return dpy;
-}
-
-// ----------------------------------------------------------------------------
-// Initialization
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
-{
- clearError();
-
- egl_display_t * const dp = get_display(dpy);
- if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- Mutex::Autolock _l(dp->lock);
-
- if (dp->refs > 0) {
- if (major != NULL) *major = VERSION_MAJOR;
- if (minor != NULL) *minor = VERSION_MINOR;
- dp->refs++;
- return EGL_TRUE;
- }
-
-#if EGL_TRACE
-
- // Called both at early_init time and at this time. (Early_init is pre-zygote, so
- // the information from that call may be stale.)
- initEglTraceLevel();
-
-#endif
-
- setGLHooksThreadSpecific(&gHooksNoContext);
-
- // initialize each EGL and
- // build our own extension string first, based on the extension we know
- // and the extension supported by our client implementation
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- cnx->major = -1;
- cnx->minor = -1;
- if (!cnx->dso)
- continue;
-
-#if defined(ADRENO130)
-#warning "Adreno-130 eglInitialize() workaround"
- /*
- * The ADRENO 130 driver returns a different EGLDisplay each time
- * eglGetDisplay() is called, but also makes the EGLDisplay invalid
- * after eglTerminate() has been called, so that eglInitialize()
- * cannot be called again. Therefore, we need to make sure to call
- * eglGetDisplay() before calling eglInitialize();
- */
- if (i == IMPL_HARDWARE) {
- dp->disp[i].dpy =
- cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
- }
-#endif
-
-
- EGLDisplay idpy = dp->disp[i].dpy;
- if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
- //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p",
- // i, idpy, cnx->major, cnx->minor, cnx);
-
- // display is now initialized
- dp->disp[i].state = egl_display_t::INITIALIZED;
-
- // get the query-strings for this display for each implementation
- dp->disp[i].queryString.vendor =
- cnx->egl.eglQueryString(idpy, EGL_VENDOR);
- dp->disp[i].queryString.version =
- cnx->egl.eglQueryString(idpy, EGL_VERSION);
- dp->disp[i].queryString.extensions =
- cnx->egl.eglQueryString(idpy, EGL_EXTENSIONS);
- dp->disp[i].queryString.clientApi =
- cnx->egl.eglQueryString(idpy, EGL_CLIENT_APIS);
-
- } else {
- LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy,
- egl_strerror(cnx->egl.eglGetError()));
- }
- }
-
- EGLBoolean res = EGL_FALSE;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
- EGLint n;
- if (cnx->egl.eglGetConfigs(dp->disp[i].dpy, 0, 0, &n)) {
- dp->disp[i].config = (EGLConfig*)malloc(sizeof(EGLConfig)*n);
- if (dp->disp[i].config) {
- if (cnx->egl.eglGetConfigs(
- dp->disp[i].dpy, dp->disp[i].config, n,
- &dp->disp[i].numConfigs))
- {
- dp->numTotalConfigs += n;
- res = EGL_TRUE;
- }
- }
- }
- }
- }
-
- if (res == EGL_TRUE) {
- dp->configs = new egl_config_t[ dp->numTotalConfigs ];
- for (int i=0, k=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
- for (int j=0 ; j<dp->disp[i].numConfigs ; j++) {
- dp->configs[k].impl = i;
- dp->configs[k].config = dp->disp[i].config[j];
- dp->configs[k].configId = k + 1; // CONFIG_ID start at 1
- // store the implementation's CONFIG_ID
- cnx->egl.eglGetConfigAttrib(
- dp->disp[i].dpy,
- dp->disp[i].config[j],
- EGL_CONFIG_ID,
- &dp->configs[k].implConfigId);
- k++;
- }
- }
- }
-
- // sort our configurations so we can do binary-searches
- qsort( dp->configs,
- dp->numTotalConfigs,
- sizeof(egl_config_t), cmp_configs);
-
- dp->refs++;
- if (major != NULL) *major = VERSION_MAJOR;
- if (minor != NULL) *minor = VERSION_MINOR;
- return EGL_TRUE;
- }
- return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
-}
-
-EGLBoolean eglTerminate(EGLDisplay dpy)
-{
- // NOTE: don't unload the drivers b/c some APIs can be called
- // after eglTerminate() has been called. eglTerminate() only
- // terminates an EGLDisplay, not a EGL itself.
-
- clearError();
-
- egl_display_t* const dp = get_display(dpy);
- if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- Mutex::Autolock _l(dp->lock);
-
- if (dp->refs == 0) {
- return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
- }
-
- // this is specific to Android, display termination is ref-counted.
- if (dp->refs > 1) {
- dp->refs--;
- return EGL_TRUE;
- }
-
- EGLBoolean res = EGL_FALSE;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso && dp->disp[i].state == egl_display_t::INITIALIZED) {
- if (cnx->egl.eglTerminate(dp->disp[i].dpy) == EGL_FALSE) {
- LOGW("%d: eglTerminate(%p) failed (%s)", i, dp->disp[i].dpy,
- egl_strerror(cnx->egl.eglGetError()));
- }
- // REVISIT: it's unclear what to do if eglTerminate() fails
- free(dp->disp[i].config);
-
- dp->disp[i].numConfigs = 0;
- dp->disp[i].config = 0;
- dp->disp[i].state = egl_display_t::TERMINATED;
-
- res = EGL_TRUE;
- }
- }
-
- // TODO: all egl_object_t should be marked for termination
-
- dp->refs--;
- dp->numTotalConfigs = 0;
- delete [] dp->configs;
-
- return res;
-}
-
-// ----------------------------------------------------------------------------
-// configuration
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglGetConfigs( EGLDisplay dpy,
- EGLConfig *configs,
- EGLint config_size, EGLint *num_config)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- GLint numConfigs = dp->numTotalConfigs;
- if (!configs) {
- *num_config = numConfigs;
- return EGL_TRUE;
- }
-
- GLint n = 0;
- for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) {
- *configs++ = EGLConfig(i);
- config_size--;
- n++;
- }
-
- *num_config = n;
- return EGL_TRUE;
-}
-
-EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
- EGLConfig *configs, EGLint config_size,
- EGLint *num_config)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- if (num_config==0) {
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- EGLint n;
- EGLBoolean res = EGL_FALSE;
- *num_config = 0;
-
-
- // It is unfortunate, but we need to remap the EGL_CONFIG_IDs,
- // to do this, we have to go through the attrib_list array once
- // to figure out both its size and if it contains an EGL_CONFIG_ID
- // key. If so, the full array is copied and patched.
- // NOTE: we assume that there can be only one occurrence
- // of EGL_CONFIG_ID.
-
- EGLint patch_index = -1;
- GLint attr;
- size_t size = 0;
- if (attrib_list) {
- while ((attr=attrib_list[size]) != EGL_NONE) {
- if (attr == EGL_CONFIG_ID)
- patch_index = size;
- size += 2;
- }
- }
- if (patch_index >= 0) {
- size += 2; // we need copy the sentinel as well
- EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint));
- if (new_list == 0)
- return setError(EGL_BAD_ALLOC, EGL_FALSE);
- memcpy(new_list, attrib_list, size*sizeof(EGLint));
-
- // patch the requested EGL_CONFIG_ID
- bool found = false;
- EGLConfig ourConfig(0);
- EGLint& configId(new_list[patch_index+1]);
- for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) {
- if (dp->configs[i].configId == configId) {
- ourConfig = EGLConfig(i);
- configId = dp->configs[i].implConfigId;
- found = true;
- break;
- }
- }
-
- egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl];
- if (found && cnx->dso) {
- // and switch to the new list
- attrib_list = const_cast<const EGLint *>(new_list);
-
- // At this point, the only configuration that can match is
- // dp->configs[i][index], however, we don't know if it would be
- // rejected because of the other attributes, so we do have to call
- // cnx->egl.eglChooseConfig() -- but we don't have to loop
- // through all the EGLimpl[].
- // We also know we can only get a single config back, and we know
- // which one.
-
- res = cnx->egl.eglChooseConfig(
- dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy,
- attrib_list, configs, config_size, &n);
- if (res && n>0) {
- // n has to be 0 or 1, by construction, and we already know
- // which config it will return (since there can be only one).
- if (configs) {
- configs[0] = ourConfig;
- }
- *num_config = 1;
- }
- }
-
- free(const_cast<EGLint *>(attrib_list));
- return res;
- }
-
-
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso) {
- if (cnx->egl.eglChooseConfig(
- dp->disp[i].dpy, attrib_list, configs, config_size, &n)) {
- if (configs) {
- // now we need to convert these client EGLConfig to our
- // internal EGLConfig format.
- // This is done in O(n Log(n)) time.
- for (int j=0 ; j<n ; j++) {
- egl_config_t key(i, configs[j]);
- intptr_t index = binarySearch<egl_config_t>(
- dp->configs, 0, dp->numTotalConfigs, key);
- if (index >= 0) {
- configs[j] = EGLConfig(index);
- } else {
- return setError(EGL_BAD_CONFIG, EGL_FALSE);
- }
- }
- configs += n;
- config_size -= n;
- }
- *num_config += n;
- res = EGL_TRUE;
- }
- }
- }
- return res;
-}
-
-EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
- EGLint attribute, EGLint *value)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (!cnx) return EGL_FALSE;
-
- if (attribute == EGL_CONFIG_ID) {
- *value = dp->configs[intptr_t(config)].configId;
- return EGL_TRUE;
- }
- return cnx->egl.eglGetConfigAttrib(
- dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
- dp->configs[intptr_t(config)].config, attribute, value);
-}
-
-// ----------------------------------------------------------------------------
-// surfaces
-// ----------------------------------------------------------------------------
-
-EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
- NativeWindowType window,
- const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (cnx) {
- EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy;
- EGLConfig iConfig = dp->configs[intptr_t(config)].config;
- EGLint format;
-
- // set the native window's buffers format to match this config
- if (cnx->egl.eglGetConfigAttrib(iDpy,
- iConfig, EGL_NATIVE_VISUAL_ID, &format)) {
- if (format != 0) {
- native_window_set_buffers_geometry(window, 0, 0, format);
- }
- }
-
- EGLSurface surface = cnx->egl.eglCreateWindowSurface(
- iDpy, iConfig, window, attrib_list);
- if (surface != EGL_NO_SURFACE) {
- egl_surface_t* s = new egl_surface_t(dpy, config, window, surface,
- dp->configs[intptr_t(config)].impl, cnx);
- return s;
- }
- }
- return EGL_NO_SURFACE;
-}
-
-EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
- NativePixmapType pixmap,
- const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (cnx) {
- EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
- dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
- dp->configs[intptr_t(config)].config, pixmap, attrib_list);
- if (surface != EGL_NO_SURFACE) {
- egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
- dp->configs[intptr_t(config)].impl, cnx);
- return s;
- }
- }
- return EGL_NO_SURFACE;
-}
-
-EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
- const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (cnx) {
- EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
- dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
- dp->configs[intptr_t(config)].config, attrib_list);
- if (surface != EGL_NO_SURFACE) {
- egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
- dp->configs[intptr_t(config)].impl, cnx);
- return s;
- }
- }
- return EGL_NO_SURFACE;
-}
-
-EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
-
- egl_surface_t * const s = get_surface(surface);
- EGLBoolean result = s->cnx->egl.eglDestroySurface(
- dp->disp[s->impl].dpy, s->surface);
- if (result == EGL_TRUE) {
- if (s->win != NULL) {
- native_window_set_buffers_geometry(s->win.get(), 0, 0, 0);
- }
- _s.terminate();
- }
- return result;
-}
-
-EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
- EGLint attribute, EGLint *value)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(surface);
-
- EGLBoolean result(EGL_TRUE);
- if (attribute == EGL_CONFIG_ID) {
- // We need to remap EGL_CONFIG_IDs
- *value = dp->configs[intptr_t(s->config)].configId;
- } else {
- result = s->cnx->egl.eglQuerySurface(
- dp->disp[s->impl].dpy, s->surface, attribute, value);
- }
-
- return result;
-}
-
-// ----------------------------------------------------------------------------
-// Contexts
-// ----------------------------------------------------------------------------
-
-EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
- EGLContext share_list, const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (cnx) {
- if (share_list != EGL_NO_CONTEXT) {
- egl_context_t* const c = get_context(share_list);
- share_list = c->context;
- }
- EGLContext context = cnx->egl.eglCreateContext(
- dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
- dp->configs[intptr_t(config)].config,
- share_list, attrib_list);
- if (context != EGL_NO_CONTEXT) {
- // figure out if it's a GLESv1 or GLESv2
- int version = 0;
- if (attrib_list) {
- while (*attrib_list != EGL_NONE) {
- GLint attr = *attrib_list++;
- GLint value = *attrib_list++;
- if (attr == EGL_CONTEXT_CLIENT_VERSION) {
- if (value == 1) {
- version = GLESv1_INDEX;
- } else if (value == 2) {
- version = GLESv2_INDEX;
- }
- }
- };
- }
- egl_context_t* c = new egl_context_t(dpy, context, config,
- dp->configs[intptr_t(config)].impl, cnx, version);
- return c;
- }
- }
- return EGL_NO_CONTEXT;
-}
-
-EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
-
- if (!validate_display_context(dpy, ctx))
- return EGL_FALSE;
- egl_context_t * const c = get_context(ctx);
- EGLBoolean result = c->cnx->egl.eglDestroyContext(
- dp->disp[c->impl].dpy, c->context);
- if (result == EGL_TRUE) {
- _c.terminate();
- }
- return result;
-}
-
-static void loseCurrent(egl_context_t * cur_c)
-{
- if (cur_c) {
- egl_surface_t * cur_r = get_surface(cur_c->read);
- egl_surface_t * cur_d = get_surface(cur_c->draw);
-
- // by construction, these are either 0 or valid (possibly terminated)
- // it should be impossible for these to be invalid
- ContextRef _cur_c(cur_c);
- SurfaceRef _cur_r(cur_r);
- SurfaceRef _cur_d(cur_d);
-
- cur_c->read = NULL;
- cur_c->draw = NULL;
-
- _cur_c.release();
- _cur_r.release();
- _cur_d.release();
- }
-}
-
-EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
- EGLSurface read, EGLContext ctx)
-{
- clearError();
-
- egl_display_t const * const dp = get_display(dpy);
- if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- /* If ctx is not EGL_NO_CONTEXT, read is not EGL_NO_SURFACE, or draw is not
- EGL_NO_SURFACE, then an EGL_NOT_INITIALIZED error is generated if dpy is
- a valid but uninitialized display. */
- if ( (ctx != EGL_NO_CONTEXT) || (read != EGL_NO_SURFACE) ||
- (draw != EGL_NO_SURFACE) ) {
- if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
- }
-
- // get a reference to the object passed in
- ContextRef _c(ctx);
- SurfaceRef _d(draw);
- SurfaceRef _r(read);
-
- // validate the context (if not EGL_NO_CONTEXT)
- if ((ctx != EGL_NO_CONTEXT) && (!validate_display_context(dpy, ctx))) {
- // EGL_NO_CONTEXT is valid
- return EGL_FALSE;
- }
-
- // these are the underlying implementation's object
- EGLContext impl_ctx = EGL_NO_CONTEXT;
- EGLSurface impl_draw = EGL_NO_SURFACE;
- EGLSurface impl_read = EGL_NO_SURFACE;
-
- // these are our objects structs passed in
- egl_context_t * c = NULL;
- egl_surface_t const * d = NULL;
- egl_surface_t const * r = NULL;
-
- // these are the current objects structs
- egl_context_t * cur_c = get_context(getContext());
-
- if (ctx != EGL_NO_CONTEXT) {
- c = get_context(ctx);
- impl_ctx = c->context;
- } else {
- // no context given, use the implementation of the current context
- if (cur_c == NULL) {
- // no current context
- if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) {
- // calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT);
- return setError(EGL_BAD_MATCH, EGL_FALSE);
- }
- // not an error, there is just no current context.
- return EGL_TRUE;
- }
- }
-
- // retrieve the underlying implementation's draw EGLSurface
- if (draw != EGL_NO_SURFACE) {
- d = get_surface(draw);
- // make sure the EGLContext and EGLSurface passed in are for
- // the same driver
- if (c && d->impl != c->impl)
- return setError(EGL_BAD_MATCH, EGL_FALSE);
- impl_draw = d->surface;
- }
-
- // retrieve the underlying implementation's read EGLSurface
- if (read != EGL_NO_SURFACE) {
- r = get_surface(read);
- // make sure the EGLContext and EGLSurface passed in are for
- // the same driver
- if (c && r->impl != c->impl)
- return setError(EGL_BAD_MATCH, EGL_FALSE);
- impl_read = r->surface;
- }
-
- EGLBoolean result;
-
- if (c) {
- result = c->cnx->egl.eglMakeCurrent(
- dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx);
- } else {
- result = cur_c->cnx->egl.eglMakeCurrent(
- dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx);
- }
-
- if (result == EGL_TRUE) {
-
- loseCurrent(cur_c);
-
- if (ctx != EGL_NO_CONTEXT) {
- setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
- setContext(ctx);
- tls_t * const tls = getTLS();
- if (!tls->dbg && gEGLDebugLevel > 0)
- tls->dbg = CreateDbgContext(gEGLThreadLocalStorageKey, c->version,
- c->cnx->hooks[c->version]);
- _c.acquire();
- _r.acquire();
- _d.acquire();
- c->read = read;
- c->draw = draw;
- } else {
- setGLHooksThreadSpecific(&gHooksNoContext);
- setContext(EGL_NO_CONTEXT);
- }
- }
- return result;
-}
-
-
-EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
- EGLint attribute, EGLint *value)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
-
- if (!validate_display_context(dpy, ctx))
- return EGL_FALSE;
-
- egl_context_t * const c = get_context(ctx);
-
- EGLBoolean result(EGL_TRUE);
- if (attribute == EGL_CONFIG_ID) {
- *value = dp->configs[intptr_t(c->config)].configId;
- } else {
- // We need to remap EGL_CONFIG_IDs
- result = c->cnx->egl.eglQueryContext(
- dp->disp[c->impl].dpy, c->context, attribute, value);
- }
-
- return result;
-}
-
-EGLContext eglGetCurrentContext(void)
-{
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would correctly return EGL_NO_CONTEXT.
-
- clearError();
-
- EGLContext ctx = getContext();
- return ctx;
-}
-
-EGLSurface eglGetCurrentSurface(EGLint readdraw)
-{
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would correctly return EGL_NO_SURFACE.
-
- clearError();
-
- EGLContext ctx = getContext();
- if (ctx) {
- egl_context_t const * const c = get_context(ctx);
- if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
- switch (readdraw) {
- case EGL_READ: return c->read;
- case EGL_DRAW: return c->draw;
- default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
- }
- }
- return EGL_NO_SURFACE;
-}
-
-EGLDisplay eglGetCurrentDisplay(void)
-{
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would correctly return EGL_NO_DISPLAY.
-
- clearError();
-
- EGLContext ctx = getContext();
- if (ctx) {
- egl_context_t const * const c = get_context(ctx);
- if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
- return c->dpy;
- }
- return EGL_NO_DISPLAY;
-}
-
-EGLBoolean eglWaitGL(void)
-{
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would return GL_TRUE, which isn't wrong.
-
- clearError();
-
- EGLBoolean res = EGL_TRUE;
- EGLContext ctx = getContext();
- if (ctx) {
- egl_context_t const * const c = get_context(ctx);
- if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (uint32_t(c->impl)>=2)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- egl_connection_t* const cnx = &gEGLImpl[c->impl];
- if (!cnx->dso)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- res = cnx->egl.eglWaitGL();
- }
- return res;
-}
-
-EGLBoolean eglWaitNative(EGLint engine)
-{
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would return GL_TRUE, which isn't wrong.
-
- clearError();
-
- EGLBoolean res = EGL_TRUE;
- EGLContext ctx = getContext();
- if (ctx) {
- egl_context_t const * const c = get_context(ctx);
- if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (uint32_t(c->impl)>=2)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- egl_connection_t* const cnx = &gEGLImpl[c->impl];
- if (!cnx->dso)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- res = cnx->egl.eglWaitNative(engine);
- }
- return res;
-}
-
-EGLint eglGetError(void)
-{
- EGLint result = EGL_SUCCESS;
- EGLint err;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- err = EGL_SUCCESS;
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso)
- err = cnx->egl.eglGetError();
- if (err!=EGL_SUCCESS && result==EGL_SUCCESS)
- result = err;
- }
- err = getError();
- if (result == EGL_SUCCESS)
- result = err;
- return result;
-}
-
-// Note: Similar implementations of these functions also exist in
-// gl2.cpp and gl.cpp, and are used by applications that call the
-// exported entry points directly.
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
-
-static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_impl = NULL;
-static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES_impl = NULL;
-
-static void glEGLImageTargetTexture2DOES_wrapper(GLenum target, GLeglImageOES image)
-{
- GLeglImageOES implImage =
- (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
- glEGLImageTargetTexture2DOES_impl(target, implImage);
-}
-
-static void glEGLImageTargetRenderbufferStorageOES_wrapper(GLenum target, GLeglImageOES image)
-{
- GLeglImageOES implImage =
- (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
- glEGLImageTargetRenderbufferStorageOES_impl(target, implImage);
-}
-
-__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
-{
- // eglGetProcAddress() could be the very first function called
- // in which case we must make sure we've initialized ourselves, this
- // happens the first time egl_get_display() is called.
-
- clearError();
-
- if (egl_init_drivers() == EGL_FALSE) {
- setError(EGL_BAD_PARAMETER, NULL);
- return NULL;
- }
-
- __eglMustCastToProperFunctionPointerType addr;
- addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap));
- if (addr) return addr;
-
- // this protects accesses to gGLExtentionMap and gGLExtentionSlot
- pthread_mutex_lock(&gInitDriverMutex);
-
- /*
- * Since eglGetProcAddress() is not associated to anything, it needs
- * to return a function pointer that "works" regardless of what
- * the current context is.
- *
- * For this reason, we return a "forwarder", a small stub that takes
- * care of calling the function associated with the context
- * currently bound.
- *
- * We first look for extensions we've already resolved, if we're seeing
- * this extension for the first time, we go through all our
- * implementations and call eglGetProcAddress() and record the
- * result in the appropriate implementation hooks and return the
- * address of the forwarder corresponding to that hook set.
- *
- */
-
- const String8 name(procname);
- addr = gGLExtentionMap.valueFor(name);
- const int slot = gGLExtentionSlot;
-
- LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS,
- "no more slots for eglGetProcAddress(\"%s\")",
- procname);
-
- if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) {
- bool found = false;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso && cnx->egl.eglGetProcAddress) {
- found = true;
- // Extensions are independent of the bound context
- cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] =
- cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] =
-#if EGL_TRACE
- gHooksDebug.ext.extensions[slot] = gHooksTrace.ext.extensions[slot] =
-#endif
- cnx->egl.eglGetProcAddress(procname);
- }
- }
- if (found) {
- addr = gExtensionForwarders[slot];
-
- if (!strcmp(procname, "glEGLImageTargetTexture2DOES")) {
- glEGLImageTargetTexture2DOES_impl = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)addr;
- addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetTexture2DOES_wrapper;
- }
- if (!strcmp(procname, "glEGLImageTargetRenderbufferStorageOES")) {
- glEGLImageTargetRenderbufferStorageOES_impl = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)addr;
- addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetRenderbufferStorageOES_wrapper;
- }
-
- gGLExtentionMap.add(name, addr);
- gGLExtentionSlot++;
- }
- }
-
- pthread_mutex_unlock(&gInitDriverMutex);
- return addr;
-}
-
-EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
-{
- EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw);
- if (gEGLDebugLevel > 0)
- Debug_eglSwapBuffers(dpy, draw);
-
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(draw);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, draw))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(draw);
- return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface);
-}
-
-EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
- NativePixmapType target)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(surface);
- return s->cnx->egl.eglCopyBuffers(
- dp->disp[s->impl].dpy, s->surface, target);
-}
-
-const char* eglQueryString(EGLDisplay dpy, EGLint name)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return (const char *) NULL;
-
- switch (name) {
- case EGL_VENDOR:
- return gVendorString;
- case EGL_VERSION:
- return gVersionString;
- case EGL_EXTENSIONS:
- return gExtensionString;
- case EGL_CLIENT_APIS:
- return gClientApiString;
- }
- return setError(EGL_BAD_PARAMETER, (const char *)0);
-}
-
-
-// ----------------------------------------------------------------------------
-// EGL 1.1
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglSurfaceAttrib(
- EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(surface);
- if (s->cnx->egl.eglSurfaceAttrib) {
- return s->cnx->egl.eglSurfaceAttrib(
- dp->disp[s->impl].dpy, s->surface, attribute, value);
- }
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
-}
-
-EGLBoolean eglBindTexImage(
- EGLDisplay dpy, EGLSurface surface, EGLint buffer)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(surface);
- if (s->cnx->egl.eglBindTexImage) {
- return s->cnx->egl.eglBindTexImage(
- dp->disp[s->impl].dpy, s->surface, buffer);
- }
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
-}
-
-EGLBoolean eglReleaseTexImage(
- EGLDisplay dpy, EGLSurface surface, EGLint buffer)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(surface);
- if (s->cnx->egl.eglReleaseTexImage) {
- return s->cnx->egl.eglReleaseTexImage(
- dp->disp[s->impl].dpy, s->surface, buffer);
- }
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
-}
-
-EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- EGLBoolean res = EGL_TRUE;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso) {
- if (cnx->egl.eglSwapInterval) {
- if (cnx->egl.eglSwapInterval(
- dp->disp[i].dpy, interval) == EGL_FALSE) {
- res = EGL_FALSE;
- }
- }
- }
- }
- return res;
-}
-
-
-// ----------------------------------------------------------------------------
-// EGL 1.2
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglWaitClient(void)
-{
- clearError();
-
- // could be called before eglInitialize(), but we wouldn't have a context
- // then, and this function would return GL_TRUE, which isn't wrong.
- EGLBoolean res = EGL_TRUE;
- EGLContext ctx = getContext();
- if (ctx) {
- egl_context_t const * const c = get_context(ctx);
- if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (uint32_t(c->impl)>=2)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- egl_connection_t* const cnx = &gEGLImpl[c->impl];
- if (!cnx->dso)
- return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (cnx->egl.eglWaitClient) {
- res = cnx->egl.eglWaitClient();
- } else {
- res = cnx->egl.eglWaitGL();
- }
- }
- return res;
-}
-
-EGLBoolean eglBindAPI(EGLenum api)
-{
- clearError();
-
- if (egl_init_drivers() == EGL_FALSE) {
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- // bind this API on all EGLs
- EGLBoolean res = EGL_TRUE;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso) {
- if (cnx->egl.eglBindAPI) {
- if (cnx->egl.eglBindAPI(api) == EGL_FALSE) {
- res = EGL_FALSE;
- }
- }
- }
- }
- return res;
-}
-
-EGLenum eglQueryAPI(void)
-{
- clearError();
-
- if (egl_init_drivers() == EGL_FALSE) {
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso) {
- if (cnx->egl.eglQueryAPI) {
- // the first one we find is okay, because they all
- // should be the same
- return cnx->egl.eglQueryAPI();
- }
- }
- }
- // or, it can only be OpenGL ES
- return EGL_OPENGL_ES_API;
-}
-
-EGLBoolean eglReleaseThread(void)
-{
- clearError();
-
- // If there is context bound to the thread, release it
- loseCurrent(get_context(getContext()));
-
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (cnx->dso) {
- if (cnx->egl.eglReleaseThread) {
- cnx->egl.eglReleaseThread();
- }
- }
- }
- clearTLS();
- return EGL_TRUE;
-}
-
-EGLSurface eglCreatePbufferFromClientBuffer(
- EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
- EGLConfig config, const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const* dp = 0;
- egl_connection_t* cnx = validate_display_config(dpy, config, dp);
- if (!cnx) return EGL_FALSE;
- if (cnx->egl.eglCreatePbufferFromClientBuffer) {
- return cnx->egl.eglCreatePbufferFromClientBuffer(
- dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
- buftype, buffer,
- dp->configs[intptr_t(config)].config, attrib_list);
- }
- return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
-}
-
-// ----------------------------------------------------------------------------
-// EGL_EGLEXT_VERSION 3
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
- const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
-
- egl_surface_t const * const s = get_surface(surface);
-
- if (s->cnx->egl.eglLockSurfaceKHR) {
- return s->cnx->egl.eglLockSurfaceKHR(
- dp->disp[s->impl].dpy, s->surface, attrib_list);
- }
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-}
-
-EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(surface);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, surface))
- return EGL_FALSE;
-
- egl_surface_t const * const s = get_surface(surface);
-
- if (s->cnx->egl.eglUnlockSurfaceKHR) {
- return s->cnx->egl.eglUnlockSurfaceKHR(
- dp->disp[s->impl].dpy, s->surface);
- }
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-}
-
-EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
- EGLClientBuffer buffer, const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_NO_IMAGE_KHR;
-
- if (ctx != EGL_NO_CONTEXT) {
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
- if (!validate_display_context(dpy, ctx))
- return EGL_NO_IMAGE_KHR;
- egl_context_t * const c = get_context(ctx);
- // since we have an EGLContext, we know which implementation to use
- EGLImageKHR image = c->cnx->egl.eglCreateImageKHR(
- dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list);
- if (image == EGL_NO_IMAGE_KHR)
- return image;
-
- egl_image_t* result = new egl_image_t(dpy, ctx);
- result->images[c->impl] = image;
- return (EGLImageKHR)result;
- } else {
- // EGL_NO_CONTEXT is a valid parameter
-
- /* Since we don't have a way to know which implementation to call,
- * we're calling all of them. If at least one of the implementation
- * succeeded, this is a success.
- */
-
- EGLint currentError = eglGetError();
-
- EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS];
- bool success = false;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- implImages[i] = EGL_NO_IMAGE_KHR;
- if (cnx->dso) {
- if (cnx->egl.eglCreateImageKHR) {
- implImages[i] = cnx->egl.eglCreateImageKHR(
- dp->disp[i].dpy, ctx, target, buffer, attrib_list);
- if (implImages[i] != EGL_NO_IMAGE_KHR) {
- success = true;
- }
- }
- }
- }
-
- if (!success) {
- // failure, if there was an error when we entered this function,
- // the error flag must not be updated.
- // Otherwise, the error is whatever happened in the implementation
- // that faulted.
- if (currentError != EGL_SUCCESS) {
- setError(currentError, EGL_NO_IMAGE_KHR);
- }
- return EGL_NO_IMAGE_KHR;
- } else {
- // In case of success, we need to clear all error flags
- // (especially those caused by the implementation that didn't
- // succeed). TODO: we could avoid this if we knew this was
- // a "full" success (all implementation succeeded).
- eglGetError();
- }
-
- egl_image_t* result = new egl_image_t(dpy, ctx);
- memcpy(result->images, implImages, sizeof(implImages));
- return (EGLImageKHR)result;
- }
-}
-
-EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- ImageRef _i(img);
- if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
-
- egl_image_t* image = get_image(img);
- bool success = false;
- for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
- egl_connection_t* const cnx = &gEGLImpl[i];
- if (image->images[i] != EGL_NO_IMAGE_KHR) {
- if (cnx->dso) {
- if (cnx->egl.eglDestroyImageKHR) {
- if (cnx->egl.eglDestroyImageKHR(
- dp->disp[i].dpy, image->images[i])) {
- success = true;
- }
- }
- }
- }
- }
- if (!success)
- return EGL_FALSE;
-
- _i.terminate();
-
- return EGL_TRUE;
-}
-
-// ----------------------------------------------------------------------------
-// EGL_EGLEXT_VERSION 5
-// ----------------------------------------------------------------------------
-
-
-EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_NO_SYNC_KHR;
-
- EGLContext ctx = eglGetCurrentContext();
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR);
- if (!validate_display_context(dpy, ctx))
- return EGL_NO_SYNC_KHR;
- egl_context_t * const c = get_context(ctx);
- EGLSyncKHR result = EGL_NO_SYNC_KHR;
- if (c->cnx->egl.eglCreateSyncKHR) {
- EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR(
- dp->disp[c->impl].dpy, type, attrib_list);
- if (sync == EGL_NO_SYNC_KHR)
- return sync;
- result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync);
- }
- return (EGLSyncKHR)result;
-}
-
-EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SyncRef _s(sync);
- if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- egl_sync_t* syncObject = get_sync(sync);
-
- EGLContext ctx = syncObject->context;
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (!validate_display_context(dpy, ctx))
- return EGL_FALSE;
-
- EGLBoolean result = EGL_FALSE;
- egl_context_t * const c = get_context(ctx);
- if (c->cnx->egl.eglDestroySyncKHR) {
- result = c->cnx->egl.eglDestroySyncKHR(
- dp->disp[c->impl].dpy, syncObject->sync);
- if (result)
- _s.terminate();
- }
- return result;
-}
-
-EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SyncRef _s(sync);
- if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- egl_sync_t* syncObject = get_sync(sync);
-
- EGLContext ctx = syncObject->context;
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (!validate_display_context(dpy, ctx))
- return EGL_FALSE;
-
- egl_context_t * const c = get_context(ctx);
-
- if (c->cnx->egl.eglClientWaitSyncKHR) {
- return c->cnx->egl.eglClientWaitSyncKHR(
- dp->disp[c->impl].dpy, syncObject->sync, flags, timeout);
- }
-
- return EGL_FALSE;
-}
-
-EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SyncRef _s(sync);
- if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- egl_sync_t* syncObject = get_sync(sync);
-
- EGLContext ctx = syncObject->context;
- ContextRef _c(ctx);
- if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
- if (!validate_display_context(dpy, ctx))
- return EGL_FALSE;
-
- egl_context_t * const c = get_context(ctx);
-
- if (c->cnx->egl.eglGetSyncAttribKHR) {
- return c->cnx->egl.eglGetSyncAttribKHR(
- dp->disp[c->impl].dpy, syncObject->sync, attribute, value);
- }
-
- return EGL_FALSE;
-}
-
-// ----------------------------------------------------------------------------
-// ANDROID extensions
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
- EGLint left, EGLint top, EGLint width, EGLint height)
-{
- clearError();
-
- egl_display_t const * const dp = validate_display(dpy);
- if (!dp) return EGL_FALSE;
-
- SurfaceRef _s(draw);
- if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
-
- if (!validate_display_surface(dpy, draw))
- return EGL_FALSE;
- egl_surface_t const * const s = get_surface(draw);
- if (s->cnx->egl.eglSetSwapRectangleANDROID) {
- return s->cnx->egl.eglSetSwapRectangleANDROID(
- dp->disp[s->impl].dpy, s->surface, left, top, width, height);
- }
- return setError(EGL_BAD_DISPLAY, NULL);
-}
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
new file mode 100644
index 0000000..7d5d010
--- /dev/null
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -0,0 +1,1440 @@
+/*
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <ctype.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include <hardware/gralloc.h>
+#include <system/window.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <cutils/log.h>
+#include <cutils/atomic.h>
+#include <cutils/properties.h>
+#include <cutils/memory.h>
+
+#include <utils/KeyedVector.h>
+#include <utils/SortedVector.h>
+#include <utils/String8.h>
+
+#include "egl_impl.h"
+#include "egl_tls.h"
+#include "glesv2dbg.h"
+#include "hooks.h"
+
+#include "egl_display.h"
+#include "egl_impl.h"
+#include "egl_object.h"
+#include "egl_tls.h"
+
+using namespace android;
+
+// ----------------------------------------------------------------------------
+
+static char const * const sVendorString = "Android";
+static char const * const sVersionString = "1.4 Android META-EGL";
+static char const * const sClientApiString = "OpenGL ES";
+static char const * const sExtensionString =
+ "EGL_KHR_image "
+ "EGL_KHR_image_base "
+ "EGL_KHR_image_pixmap "
+ "EGL_KHR_gl_texture_2D_image "
+ "EGL_KHR_gl_texture_cubemap_image "
+ "EGL_KHR_gl_renderbuffer_image "
+ "EGL_KHR_fence_sync "
+ "EGL_ANDROID_image_native_buffer "
+ "EGL_ANDROID_swap_rectangle "
+ ;
+
+struct extention_map_t {
+ const char* name;
+ __eglMustCastToProperFunctionPointerType address;
+};
+
+static const extention_map_t sExtentionMap[] = {
+ { "eglLockSurfaceKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR },
+ { "eglUnlockSurfaceKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR },
+ { "eglCreateImageKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
+ { "eglDestroyImageKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
+ { "eglSetSwapRectangleANDROID",
+ (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
+};
+
+// accesses protected by sExtensionMapMutex
+static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> sGLExtentionMap;
+static int sGLExtentionSlot = 0;
+static pthread_mutex_t sExtensionMapMutex = PTHREAD_MUTEX_INITIALIZER;
+
+static void(*findProcAddress(const char* name,
+ const extention_map_t* map, size_t n))() {
+ for (uint32_t i=0 ; i<n ; i++) {
+ if (!strcmp(name, map[i].name)) {
+ return map[i].address;
+ }
+ }
+ return NULL;
+}
+
+// ----------------------------------------------------------------------------
+
+template<typename T>
+static __attribute__((noinline))
+int binarySearch(T const sortedArray[], int first, int last, T key) {
+ while (first <= last) {
+ int mid = (first + last) / 2;
+ if (sortedArray[mid] < key) {
+ first = mid + 1;
+ } else if (key < sortedArray[mid]) {
+ last = mid - 1;
+ } else {
+ return mid;
+ }
+ }
+ return -1;
+}
+
+// ----------------------------------------------------------------------------
+
+namespace android {
+extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
+extern EGLBoolean egl_init_drivers();
+extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];
+extern int gEGLDebugLevel;
+extern gl_hooks_t gHooksTrace;
+extern gl_hooks_t gHooksDebug;
+} // namespace android;
+
+// ----------------------------------------------------------------------------
+
+static inline void clearError() { egl_tls_t::clearError(); }
+static inline EGLContext getContext() { return egl_tls_t::getContext(); }
+
+// ----------------------------------------------------------------------------
+
+EGLDisplay eglGetDisplay(EGLNativeDisplayType display)
+{
+ clearError();
+
+ uint32_t index = uint32_t(display);
+ if (index >= NUM_DISPLAYS) {
+ return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
+ }
+
+ if (egl_init_drivers() == EGL_FALSE) {
+ return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
+ }
+
+ EGLDisplay dpy = egl_display_t::getFromNativeDisplay(display);
+ return dpy;
+}
+
+// ----------------------------------------------------------------------------
+// Initialization
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
+{
+ clearError();
+
+ egl_display_t * const dp = get_display(dpy);
+ if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ EGLBoolean res = dp->initialize(major, minor);
+
+ return res;
+}
+
+EGLBoolean eglTerminate(EGLDisplay dpy)
+{
+ // NOTE: don't unload the drivers b/c some APIs can be called
+ // after eglTerminate() has been called. eglTerminate() only
+ // terminates an EGLDisplay, not a EGL itself.
+
+ clearError();
+
+ egl_display_t* const dp = get_display(dpy);
+ if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ EGLBoolean res = dp->terminate();
+
+ return res;
+}
+
+// ----------------------------------------------------------------------------
+// configuration
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglGetConfigs( EGLDisplay dpy,
+ EGLConfig *configs,
+ EGLint config_size, EGLint *num_config)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ GLint numConfigs = dp->numTotalConfigs;
+ if (!configs) {
+ *num_config = numConfigs;
+ return EGL_TRUE;
+ }
+
+ GLint n = 0;
+ for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) {
+ *configs++ = EGLConfig(i);
+ config_size--;
+ n++;
+ }
+
+ *num_config = n;
+ return EGL_TRUE;
+}
+
+EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
+ EGLConfig *configs, EGLint config_size,
+ EGLint *num_config)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ if (num_config==0) {
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ }
+
+ EGLint n;
+ EGLBoolean res = EGL_FALSE;
+ *num_config = 0;
+
+
+ // It is unfortunate, but we need to remap the EGL_CONFIG_IDs,
+ // to do this, we have to go through the attrib_list array once
+ // to figure out both its size and if it contains an EGL_CONFIG_ID
+ // key. If so, the full array is copied and patched.
+ // NOTE: we assume that there can be only one occurrence
+ // of EGL_CONFIG_ID.
+
+ EGLint patch_index = -1;
+ GLint attr;
+ size_t size = 0;
+ if (attrib_list) {
+ while ((attr=attrib_list[size]) != EGL_NONE) {
+ if (attr == EGL_CONFIG_ID)
+ patch_index = size;
+ size += 2;
+ }
+ }
+ if (patch_index >= 0) {
+ size += 2; // we need copy the sentinel as well
+ EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint));
+ if (new_list == 0)
+ return setError(EGL_BAD_ALLOC, EGL_FALSE);
+ memcpy(new_list, attrib_list, size*sizeof(EGLint));
+
+ // patch the requested EGL_CONFIG_ID
+ bool found = false;
+ EGLConfig ourConfig(0);
+ EGLint& configId(new_list[patch_index+1]);
+ for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) {
+ if (dp->configs[i].configId == configId) {
+ ourConfig = EGLConfig(i);
+ configId = dp->configs[i].implConfigId;
+ found = true;
+ break;
+ }
+ }
+
+ egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl];
+ if (found && cnx->dso) {
+ // and switch to the new list
+ attrib_list = const_cast<const EGLint *>(new_list);
+
+ // At this point, the only configuration that can match is
+ // dp->configs[i][index], however, we don't know if it would be
+ // rejected because of the other attributes, so we do have to call
+ // cnx->egl.eglChooseConfig() -- but we don't have to loop
+ // through all the EGLimpl[].
+ // We also know we can only get a single config back, and we know
+ // which one.
+
+ res = cnx->egl.eglChooseConfig(
+ dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy,
+ attrib_list, configs, config_size, &n);
+ if (res && n>0) {
+ // n has to be 0 or 1, by construction, and we already know
+ // which config it will return (since there can be only one).
+ if (configs) {
+ configs[0] = ourConfig;
+ }
+ *num_config = 1;
+ }
+ }
+
+ free(const_cast<EGLint *>(attrib_list));
+ return res;
+ }
+
+
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso) {
+ if (cnx->egl.eglChooseConfig(
+ dp->disp[i].dpy, attrib_list, configs, config_size, &n)) {
+ if (configs) {
+ // now we need to convert these client EGLConfig to our
+ // internal EGLConfig format.
+ // This is done in O(n Log(n)) time.
+ for (int j=0 ; j<n ; j++) {
+ egl_config_t key(i, configs[j]);
+ intptr_t index = binarySearch<egl_config_t>(
+ dp->configs, 0, dp->numTotalConfigs, key);
+ if (index >= 0) {
+ configs[j] = EGLConfig(index);
+ } else {
+ return setError(EGL_BAD_CONFIG, EGL_FALSE);
+ }
+ }
+ configs += n;
+ config_size -= n;
+ }
+ *num_config += n;
+ res = EGL_TRUE;
+ }
+ }
+ }
+ return res;
+}
+
+EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
+ EGLint attribute, EGLint *value)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (!cnx) return EGL_FALSE;
+
+ if (attribute == EGL_CONFIG_ID) {
+ *value = dp->configs[intptr_t(config)].configId;
+ return EGL_TRUE;
+ }
+ return cnx->egl.eglGetConfigAttrib(
+ dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
+ dp->configs[intptr_t(config)].config, attribute, value);
+}
+
+// ----------------------------------------------------------------------------
+// surfaces
+// ----------------------------------------------------------------------------
+
+EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
+ NativeWindowType window,
+ const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (cnx) {
+ EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy;
+ EGLConfig iConfig = dp->configs[intptr_t(config)].config;
+ EGLint format;
+
+ // set the native window's buffers format to match this config
+ if (cnx->egl.eglGetConfigAttrib(iDpy,
+ iConfig, EGL_NATIVE_VISUAL_ID, &format)) {
+ if (format != 0) {
+ native_window_set_buffers_geometry(window, 0, 0, format);
+ }
+ }
+
+ EGLSurface surface = cnx->egl.eglCreateWindowSurface(
+ iDpy, iConfig, window, attrib_list);
+ if (surface != EGL_NO_SURFACE) {
+ egl_surface_t* s = new egl_surface_t(dpy, config, window, surface,
+ dp->configs[intptr_t(config)].impl, cnx);
+ return s;
+ }
+ }
+ return EGL_NO_SURFACE;
+}
+
+EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
+ NativePixmapType pixmap,
+ const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (cnx) {
+ EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
+ dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
+ dp->configs[intptr_t(config)].config, pixmap, attrib_list);
+ if (surface != EGL_NO_SURFACE) {
+ egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
+ dp->configs[intptr_t(config)].impl, cnx);
+ return s;
+ }
+ }
+ return EGL_NO_SURFACE;
+}
+
+EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
+ const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (cnx) {
+ EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
+ dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
+ dp->configs[intptr_t(config)].config, attrib_list);
+ if (surface != EGL_NO_SURFACE) {
+ egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
+ dp->configs[intptr_t(config)].impl, cnx);
+ return s;
+ }
+ }
+ return EGL_NO_SURFACE;
+}
+
+EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ egl_surface_t * const s = get_surface(surface);
+ EGLBoolean result = s->cnx->egl.eglDestroySurface(
+ dp->disp[s->impl].dpy, s->surface);
+ if (result == EGL_TRUE) {
+ if (s->win != NULL) {
+ native_window_set_buffers_geometry(s->win.get(), 0, 0, 0);
+ }
+ _s.terminate();
+ }
+ return result;
+}
+
+EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
+ EGLint attribute, EGLint *value)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ egl_surface_t const * const s = get_surface(surface);
+ EGLBoolean result(EGL_TRUE);
+ if (attribute == EGL_CONFIG_ID) {
+ // We need to remap EGL_CONFIG_IDs
+ *value = dp->configs[intptr_t(s->config)].configId;
+ } else {
+ result = s->cnx->egl.eglQuerySurface(
+ dp->disp[s->impl].dpy, s->surface, attribute, value);
+ }
+
+ return result;
+}
+
+// ----------------------------------------------------------------------------
+// Contexts
+// ----------------------------------------------------------------------------
+
+EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
+ EGLContext share_list, const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (cnx) {
+ if (share_list != EGL_NO_CONTEXT) {
+ egl_context_t* const c = get_context(share_list);
+ share_list = c->context;
+ }
+ EGLContext context = cnx->egl.eglCreateContext(
+ dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
+ dp->configs[intptr_t(config)].config,
+ share_list, attrib_list);
+ if (context != EGL_NO_CONTEXT) {
+ // figure out if it's a GLESv1 or GLESv2
+ int version = 0;
+ if (attrib_list) {
+ while (*attrib_list != EGL_NONE) {
+ GLint attr = *attrib_list++;
+ GLint value = *attrib_list++;
+ if (attr == EGL_CONTEXT_CLIENT_VERSION) {
+ if (value == 1) {
+ version = GLESv1_INDEX;
+ } else if (value == 2) {
+ version = GLESv2_INDEX;
+ }
+ }
+ };
+ }
+ egl_context_t* c = new egl_context_t(dpy, context, config,
+ dp->configs[intptr_t(config)].impl, cnx, version);
+ return c;
+ }
+ }
+ return EGL_NO_CONTEXT;
+}
+
+EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp)
+ return EGL_FALSE;
+
+ ContextRef _c(ctx);
+ if (!_c.get())
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+
+ egl_context_t * const c = get_context(ctx);
+ EGLBoolean result = c->cnx->egl.eglDestroyContext(
+ dp->disp[c->impl].dpy, c->context);
+ if (result == EGL_TRUE) {
+ _c.terminate();
+ }
+ return result;
+}
+
+static void loseCurrent(egl_context_t * cur_c)
+{
+ if (cur_c) {
+ egl_surface_t * cur_r = get_surface(cur_c->read);
+ egl_surface_t * cur_d = get_surface(cur_c->draw);
+
+ // by construction, these are either 0 or valid (possibly terminated)
+ // it should be impossible for these to be invalid
+ ContextRef _cur_c(cur_c);
+ SurfaceRef _cur_r(cur_r);
+ SurfaceRef _cur_d(cur_d);
+
+ cur_c->read = NULL;
+ cur_c->draw = NULL;
+
+ _cur_c.release();
+ _cur_r.release();
+ _cur_d.release();
+ }
+}
+
+EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
+ EGLSurface read, EGLContext ctx)
+{
+ clearError();
+
+ egl_display_t const * const dp = get_display(dpy);
+ if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ // If ctx is not EGL_NO_CONTEXT, read is not EGL_NO_SURFACE, or draw is not
+ // EGL_NO_SURFACE, then an EGL_NOT_INITIALIZED error is generated if dpy is
+ // a valid but uninitialized display.
+ if ( (ctx != EGL_NO_CONTEXT) || (read != EGL_NO_SURFACE) ||
+ (draw != EGL_NO_SURFACE) ) {
+ if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
+ }
+
+ // get a reference to the object passed in
+ ContextRef _c(ctx);
+ SurfaceRef _d(draw);
+ SurfaceRef _r(read);
+
+ // validate the context (if not EGL_NO_CONTEXT)
+ if ((ctx != EGL_NO_CONTEXT) && !_c.get()) {
+ // EGL_NO_CONTEXT is valid
+ return EGL_FALSE;
+ }
+
+ // these are the underlying implementation's object
+ EGLContext impl_ctx = EGL_NO_CONTEXT;
+ EGLSurface impl_draw = EGL_NO_SURFACE;
+ EGLSurface impl_read = EGL_NO_SURFACE;
+
+ // these are our objects structs passed in
+ egl_context_t * c = NULL;
+ egl_surface_t const * d = NULL;
+ egl_surface_t const * r = NULL;
+
+ // these are the current objects structs
+ egl_context_t * cur_c = get_context(getContext());
+
+ if (ctx != EGL_NO_CONTEXT) {
+ c = get_context(ctx);
+ impl_ctx = c->context;
+ } else {
+ // no context given, use the implementation of the current context
+ if (cur_c == NULL) {
+ // no current context
+ if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) {
+ // calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT);
+ return setError(EGL_BAD_MATCH, EGL_FALSE);
+ }
+ // not an error, there is just no current context.
+ return EGL_TRUE;
+ }
+ }
+
+ // retrieve the underlying implementation's draw EGLSurface
+ if (draw != EGL_NO_SURFACE) {
+ d = get_surface(draw);
+ // make sure the EGLContext and EGLSurface passed in are for
+ // the same driver
+ if (c && d->impl != c->impl)
+ return setError(EGL_BAD_MATCH, EGL_FALSE);
+ impl_draw = d->surface;
+ }
+
+ // retrieve the underlying implementation's read EGLSurface
+ if (read != EGL_NO_SURFACE) {
+ r = get_surface(read);
+ // make sure the EGLContext and EGLSurface passed in are for
+ // the same driver
+ if (c && r->impl != c->impl)
+ return setError(EGL_BAD_MATCH, EGL_FALSE);
+ impl_read = r->surface;
+ }
+
+ EGLBoolean result;
+
+ if (c) {
+ result = c->cnx->egl.eglMakeCurrent(
+ dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx);
+ } else {
+ result = cur_c->cnx->egl.eglMakeCurrent(
+ dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx);
+ }
+
+ if (result == EGL_TRUE) {
+
+ loseCurrent(cur_c);
+
+ if (ctx != EGL_NO_CONTEXT) {
+ setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
+ egl_tls_t::setContext(ctx);
+ if (gEGLDebugLevel > 0) {
+ CreateDbgContext(c->version, c->cnx->hooks[c->version]);
+ }
+ _c.acquire();
+ _r.acquire();
+ _d.acquire();
+ c->read = read;
+ c->draw = draw;
+ } else {
+ setGLHooksThreadSpecific(&gHooksNoContext);
+ egl_tls_t::setContext(EGL_NO_CONTEXT);
+ }
+ }
+ return result;
+}
+
+
+EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
+ EGLint attribute, EGLint *value)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ ContextRef _c(ctx);
+ if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+
+ egl_context_t * const c = get_context(ctx);
+
+ EGLBoolean result(EGL_TRUE);
+ if (attribute == EGL_CONFIG_ID) {
+ *value = dp->configs[intptr_t(c->config)].configId;
+ } else {
+ // We need to remap EGL_CONFIG_IDs
+ result = c->cnx->egl.eglQueryContext(
+ dp->disp[c->impl].dpy, c->context, attribute, value);
+ }
+
+ return result;
+}
+
+EGLContext eglGetCurrentContext(void)
+{
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would correctly return EGL_NO_CONTEXT.
+
+ clearError();
+
+ EGLContext ctx = getContext();
+ return ctx;
+}
+
+EGLSurface eglGetCurrentSurface(EGLint readdraw)
+{
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would correctly return EGL_NO_SURFACE.
+
+ clearError();
+
+ EGLContext ctx = getContext();
+ if (ctx) {
+ egl_context_t const * const c = get_context(ctx);
+ if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
+ switch (readdraw) {
+ case EGL_READ: return c->read;
+ case EGL_DRAW: return c->draw;
+ default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
+ }
+ }
+ return EGL_NO_SURFACE;
+}
+
+EGLDisplay eglGetCurrentDisplay(void)
+{
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would correctly return EGL_NO_DISPLAY.
+
+ clearError();
+
+ EGLContext ctx = getContext();
+ if (ctx) {
+ egl_context_t const * const c = get_context(ctx);
+ if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
+ return c->dpy;
+ }
+ return EGL_NO_DISPLAY;
+}
+
+EGLBoolean eglWaitGL(void)
+{
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would return GL_TRUE, which isn't wrong.
+
+ clearError();
+
+ EGLBoolean res = EGL_TRUE;
+ EGLContext ctx = getContext();
+ if (ctx) {
+ egl_context_t const * const c = get_context(ctx);
+ if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (uint32_t(c->impl)>=2)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ egl_connection_t* const cnx = &gEGLImpl[c->impl];
+ if (!cnx->dso)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ res = cnx->egl.eglWaitGL();
+ }
+ return res;
+}
+
+EGLBoolean eglWaitNative(EGLint engine)
+{
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would return GL_TRUE, which isn't wrong.
+
+ clearError();
+
+ EGLBoolean res = EGL_TRUE;
+ EGLContext ctx = getContext();
+ if (ctx) {
+ egl_context_t const * const c = get_context(ctx);
+ if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (uint32_t(c->impl)>=2)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ egl_connection_t* const cnx = &gEGLImpl[c->impl];
+ if (!cnx->dso)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ res = cnx->egl.eglWaitNative(engine);
+ }
+ return res;
+}
+
+EGLint eglGetError(void)
+{
+ EGLint result = EGL_SUCCESS;
+ EGLint err;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ err = EGL_SUCCESS;
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso)
+ err = cnx->egl.eglGetError();
+ if (err!=EGL_SUCCESS && result==EGL_SUCCESS)
+ result = err;
+ }
+ err = egl_tls_t::getError();
+ if (result == EGL_SUCCESS)
+ result = err;
+ return result;
+}
+
+// Note: Similar implementations of these functions also exist in
+// gl2.cpp and gl.cpp, and are used by applications that call the
+// exported entry points directly.
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+
+static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_impl = NULL;
+static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES_impl = NULL;
+
+static void glEGLImageTargetTexture2DOES_wrapper(GLenum target, GLeglImageOES image)
+{
+ GLeglImageOES implImage =
+ (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
+ glEGLImageTargetTexture2DOES_impl(target, implImage);
+}
+
+static void glEGLImageTargetRenderbufferStorageOES_wrapper(GLenum target, GLeglImageOES image)
+{
+ GLeglImageOES implImage =
+ (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
+ glEGLImageTargetRenderbufferStorageOES_impl(target, implImage);
+}
+
+__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
+{
+ // eglGetProcAddress() could be the very first function called
+ // in which case we must make sure we've initialized ourselves, this
+ // happens the first time egl_get_display() is called.
+
+ clearError();
+
+ if (egl_init_drivers() == EGL_FALSE) {
+ setError(EGL_BAD_PARAMETER, NULL);
+ return NULL;
+ }
+
+ __eglMustCastToProperFunctionPointerType addr;
+ addr = findProcAddress(procname, sExtentionMap, NELEM(sExtentionMap));
+ if (addr) return addr;
+
+ // this protects accesses to sGLExtentionMap and sGLExtentionSlot
+ pthread_mutex_lock(&sExtensionMapMutex);
+
+ /*
+ * Since eglGetProcAddress() is not associated to anything, it needs
+ * to return a function pointer that "works" regardless of what
+ * the current context is.
+ *
+ * For this reason, we return a "forwarder", a small stub that takes
+ * care of calling the function associated with the context
+ * currently bound.
+ *
+ * We first look for extensions we've already resolved, if we're seeing
+ * this extension for the first time, we go through all our
+ * implementations and call eglGetProcAddress() and record the
+ * result in the appropriate implementation hooks and return the
+ * address of the forwarder corresponding to that hook set.
+ *
+ */
+
+ const String8 name(procname);
+ addr = sGLExtentionMap.valueFor(name);
+ const int slot = sGLExtentionSlot;
+
+ LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS,
+ "no more slots for eglGetProcAddress(\"%s\")",
+ procname);
+
+ if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) {
+ bool found = false;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso && cnx->egl.eglGetProcAddress) {
+ found = true;
+ // Extensions are independent of the bound context
+ cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] =
+ cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] =
+#if EGL_TRACE
+ gHooksDebug.ext.extensions[slot] = gHooksTrace.ext.extensions[slot] =
+#endif
+ cnx->egl.eglGetProcAddress(procname);
+ }
+ }
+ if (found) {
+ addr = gExtensionForwarders[slot];
+
+ if (!strcmp(procname, "glEGLImageTargetTexture2DOES")) {
+ glEGLImageTargetTexture2DOES_impl = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)addr;
+ addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetTexture2DOES_wrapper;
+ }
+ if (!strcmp(procname, "glEGLImageTargetRenderbufferStorageOES")) {
+ glEGLImageTargetRenderbufferStorageOES_impl = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)addr;
+ addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetRenderbufferStorageOES_wrapper;
+ }
+
+ sGLExtentionMap.add(name, addr);
+ sGLExtentionSlot++;
+ }
+ }
+
+ pthread_mutex_unlock(&sExtensionMapMutex);
+ return addr;
+}
+
+EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
+{
+ EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw);
+ if (gEGLDebugLevel > 0)
+ Debug_eglSwapBuffers(dpy, draw);
+
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(draw);
+ if (!_s.get())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ egl_surface_t const * const s = get_surface(draw);
+ return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface);
+}
+
+EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
+ NativePixmapType target)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ egl_surface_t const * const s = get_surface(surface);
+ return s->cnx->egl.eglCopyBuffers(
+ dp->disp[s->impl].dpy, s->surface, target);
+}
+
+const char* eglQueryString(EGLDisplay dpy, EGLint name)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return (const char *) NULL;
+
+ switch (name) {
+ case EGL_VENDOR:
+ return sVendorString;
+ case EGL_VERSION:
+ return sVersionString;
+ case EGL_EXTENSIONS:
+ return sExtensionString;
+ case EGL_CLIENT_APIS:
+ return sClientApiString;
+ }
+ return setError(EGL_BAD_PARAMETER, (const char *)0);
+}
+
+
+// ----------------------------------------------------------------------------
+// EGL 1.1
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglSurfaceAttrib(
+ EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ egl_surface_t const * const s = get_surface(surface);
+ if (s->cnx->egl.eglSurfaceAttrib) {
+ return s->cnx->egl.eglSurfaceAttrib(
+ dp->disp[s->impl].dpy, s->surface, attribute, value);
+ }
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+}
+
+EGLBoolean eglBindTexImage(
+ EGLDisplay dpy, EGLSurface surface, EGLint buffer)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ egl_surface_t const * const s = get_surface(surface);
+ if (s->cnx->egl.eglBindTexImage) {
+ return s->cnx->egl.eglBindTexImage(
+ dp->disp[s->impl].dpy, s->surface, buffer);
+ }
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+}
+
+EGLBoolean eglReleaseTexImage(
+ EGLDisplay dpy, EGLSurface surface, EGLint buffer)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ egl_surface_t const * const s = get_surface(surface);
+ if (s->cnx->egl.eglReleaseTexImage) {
+ return s->cnx->egl.eglReleaseTexImage(
+ dp->disp[s->impl].dpy, s->surface, buffer);
+ }
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+}
+
+EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ EGLBoolean res = EGL_TRUE;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso) {
+ if (cnx->egl.eglSwapInterval) {
+ if (cnx->egl.eglSwapInterval(
+ dp->disp[i].dpy, interval) == EGL_FALSE) {
+ res = EGL_FALSE;
+ }
+ }
+ }
+ }
+ return res;
+}
+
+
+// ----------------------------------------------------------------------------
+// EGL 1.2
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglWaitClient(void)
+{
+ clearError();
+
+ // could be called before eglInitialize(), but we wouldn't have a context
+ // then, and this function would return GL_TRUE, which isn't wrong.
+ EGLBoolean res = EGL_TRUE;
+ EGLContext ctx = getContext();
+ if (ctx) {
+ egl_context_t const * const c = get_context(ctx);
+ if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (uint32_t(c->impl)>=2)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ egl_connection_t* const cnx = &gEGLImpl[c->impl];
+ if (!cnx->dso)
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+ if (cnx->egl.eglWaitClient) {
+ res = cnx->egl.eglWaitClient();
+ } else {
+ res = cnx->egl.eglWaitGL();
+ }
+ }
+ return res;
+}
+
+EGLBoolean eglBindAPI(EGLenum api)
+{
+ clearError();
+
+ if (egl_init_drivers() == EGL_FALSE) {
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ }
+
+ // bind this API on all EGLs
+ EGLBoolean res = EGL_TRUE;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso) {
+ if (cnx->egl.eglBindAPI) {
+ if (cnx->egl.eglBindAPI(api) == EGL_FALSE) {
+ res = EGL_FALSE;
+ }
+ }
+ }
+ }
+ return res;
+}
+
+EGLenum eglQueryAPI(void)
+{
+ clearError();
+
+ if (egl_init_drivers() == EGL_FALSE) {
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ }
+
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso) {
+ if (cnx->egl.eglQueryAPI) {
+ // the first one we find is okay, because they all
+ // should be the same
+ return cnx->egl.eglQueryAPI();
+ }
+ }
+ }
+ // or, it can only be OpenGL ES
+ return EGL_OPENGL_ES_API;
+}
+
+EGLBoolean eglReleaseThread(void)
+{
+ clearError();
+
+ // If there is context bound to the thread, release it
+ loseCurrent(get_context(getContext()));
+
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso) {
+ if (cnx->egl.eglReleaseThread) {
+ cnx->egl.eglReleaseThread();
+ }
+ }
+ }
+ egl_tls_t::clearTLS();
+ dbgReleaseThread();
+ return EGL_TRUE;
+}
+
+EGLSurface eglCreatePbufferFromClientBuffer(
+ EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
+ EGLConfig config, const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const* dp = 0;
+ egl_connection_t* cnx = validate_display_config(dpy, config, dp);
+ if (!cnx) return EGL_FALSE;
+ if (cnx->egl.eglCreatePbufferFromClientBuffer) {
+ return cnx->egl.eglCreatePbufferFromClientBuffer(
+ dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
+ buftype, buffer,
+ dp->configs[intptr_t(config)].config, attrib_list);
+ }
+ return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
+}
+
+// ----------------------------------------------------------------------------
+// EGL_EGLEXT_VERSION 3
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
+ const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ egl_surface_t const * const s = get_surface(surface);
+ if (s->cnx->egl.eglLockSurfaceKHR) {
+ return s->cnx->egl.eglLockSurfaceKHR(
+ dp->disp[s->impl].dpy, s->surface, attrib_list);
+ }
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+}
+
+EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(surface);
+ if (!_s.get())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ egl_surface_t const * const s = get_surface(surface);
+ if (s->cnx->egl.eglUnlockSurfaceKHR) {
+ return s->cnx->egl.eglUnlockSurfaceKHR(
+ dp->disp[s->impl].dpy, s->surface);
+ }
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+}
+
+EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
+ EGLClientBuffer buffer, const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_NO_IMAGE_KHR;
+
+ if (ctx != EGL_NO_CONTEXT) {
+ ContextRef _c(ctx);
+ if (!_c.get())
+ return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
+ egl_context_t * const c = get_context(ctx);
+ // since we have an EGLContext, we know which implementation to use
+ EGLImageKHR image = c->cnx->egl.eglCreateImageKHR(
+ dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list);
+ if (image == EGL_NO_IMAGE_KHR)
+ return image;
+
+ egl_image_t* result = new egl_image_t(dpy, ctx);
+ result->images[c->impl] = image;
+ return (EGLImageKHR)result;
+ } else {
+ // EGL_NO_CONTEXT is a valid parameter
+
+ /* Since we don't have a way to know which implementation to call,
+ * we're calling all of them. If at least one of the implementation
+ * succeeded, this is a success.
+ */
+
+ EGLint currentError = eglGetError();
+
+ EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS];
+ bool success = false;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ implImages[i] = EGL_NO_IMAGE_KHR;
+ if (cnx->dso) {
+ if (cnx->egl.eglCreateImageKHR) {
+ implImages[i] = cnx->egl.eglCreateImageKHR(
+ dp->disp[i].dpy, ctx, target, buffer, attrib_list);
+ if (implImages[i] != EGL_NO_IMAGE_KHR) {
+ success = true;
+ }
+ }
+ }
+ }
+
+ if (!success) {
+ // failure, if there was an error when we entered this function,
+ // the error flag must not be updated.
+ // Otherwise, the error is whatever happened in the implementation
+ // that faulted.
+ if (currentError != EGL_SUCCESS) {
+ setError(currentError, EGL_NO_IMAGE_KHR);
+ }
+ return EGL_NO_IMAGE_KHR;
+ } else {
+ // In case of success, we need to clear all error flags
+ // (especially those caused by the implementation that didn't
+ // succeed). TODO: we could avoid this if we knew this was
+ // a "full" success (all implementation succeeded).
+ eglGetError();
+ }
+
+ egl_image_t* result = new egl_image_t(dpy, ctx);
+ memcpy(result->images, implImages, sizeof(implImages));
+ return (EGLImageKHR)result;
+ }
+}
+
+EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ ImageRef _i(img);
+ if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+
+ egl_image_t* image = get_image(img);
+ bool success = false;
+ for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (image->images[i] != EGL_NO_IMAGE_KHR) {
+ if (cnx->dso) {
+ if (cnx->egl.eglDestroyImageKHR) {
+ if (cnx->egl.eglDestroyImageKHR(
+ dp->disp[i].dpy, image->images[i])) {
+ success = true;
+ }
+ }
+ }
+ }
+ }
+ if (!success)
+ return EGL_FALSE;
+
+ _i.terminate();
+
+ return EGL_TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// EGL_EGLEXT_VERSION 5
+// ----------------------------------------------------------------------------
+
+
+EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_NO_SYNC_KHR;
+
+ EGLContext ctx = eglGetCurrentContext();
+ ContextRef _c(ctx);
+ if (!_c.get())
+ return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR);
+
+ egl_context_t * const c = get_context(ctx);
+ EGLSyncKHR result = EGL_NO_SYNC_KHR;
+ if (c->cnx->egl.eglCreateSyncKHR) {
+ EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR(
+ dp->disp[c->impl].dpy, type, attrib_list);
+ if (sync == EGL_NO_SYNC_KHR)
+ return sync;
+ result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync);
+ }
+ return (EGLSyncKHR)result;
+}
+
+EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SyncRef _s(sync);
+ if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ egl_sync_t* syncObject = get_sync(sync);
+
+ EGLContext ctx = syncObject->context;
+ ContextRef _c(ctx);
+ if (!_c.get())
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+
+ EGLBoolean result = EGL_FALSE;
+ egl_context_t * const c = get_context(ctx);
+ if (c->cnx->egl.eglDestroySyncKHR) {
+ result = c->cnx->egl.eglDestroySyncKHR(
+ dp->disp[c->impl].dpy, syncObject->sync);
+ if (result)
+ _s.terminate();
+ }
+ return result;
+}
+
+EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SyncRef _s(sync);
+ if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ egl_sync_t* syncObject = get_sync(sync);
+
+ EGLContext ctx = syncObject->context;
+ ContextRef _c(ctx);
+ if (!_c.get())
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+
+ egl_context_t * const c = get_context(ctx);
+ if (c->cnx->egl.eglClientWaitSyncKHR) {
+ return c->cnx->egl.eglClientWaitSyncKHR(
+ dp->disp[c->impl].dpy, syncObject->sync, flags, timeout);
+ }
+
+ return EGL_FALSE;
+}
+
+EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SyncRef _s(sync);
+ if (!_s.get())
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+
+ egl_sync_t* syncObject = get_sync(sync);
+ EGLContext ctx = syncObject->context;
+ ContextRef _c(ctx);
+ if (!_c.get())
+ return setError(EGL_BAD_CONTEXT, EGL_FALSE);
+
+ egl_context_t * const c = get_context(ctx);
+ if (c->cnx->egl.eglGetSyncAttribKHR) {
+ return c->cnx->egl.eglGetSyncAttribKHR(
+ dp->disp[c->impl].dpy, syncObject->sync, attribute, value);
+ }
+
+ return EGL_FALSE;
+}
+
+// ----------------------------------------------------------------------------
+// ANDROID extensions
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
+ EGLint left, EGLint top, EGLint width, EGLint height)
+{
+ clearError();
+
+ egl_display_t const * const dp = validate_display(dpy);
+ if (!dp) return EGL_FALSE;
+
+ SurfaceRef _s(draw);
+ if (!_s.get())
+ return setError(EGL_BAD_SURFACE, EGL_FALSE);
+
+ egl_surface_t const * const s = get_surface(draw);
+ if (s->cnx->egl.eglSetSwapRectangleANDROID) {
+ return s->cnx->egl.eglSetSwapRectangleANDROID(
+ dp->disp[s->impl].dpy, s->surface, left, top, width, height);
+ }
+ return setError(EGL_BAD_DISPLAY, NULL);
+}
diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp
new file mode 100644
index 0000000..83aafa6
--- /dev/null
+++ b/opengl/libs/EGL/egl_display.cpp
@@ -0,0 +1,276 @@
+/*
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include "egl_display.h"
+#include "egl_object.h"
+#include "egl_tls.h"
+#include "egl_impl.h"
+#include "Loader.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+extern void initEglTraceLevel();
+extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
+
+static int cmp_configs(const void* a, const void *b) {
+ const egl_config_t& c0 = *(egl_config_t const *)a;
+ const egl_config_t& c1 = *(egl_config_t const *)b;
+ return c0<c1 ? -1 : (c1<c0 ? 1 : 0);
+}
+
+// ----------------------------------------------------------------------------
+
+egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
+
+egl_display_t::egl_display_t() :
+ magic('_dpy'), numTotalConfigs(0), configs(0), refs(0) {
+}
+
+egl_display_t::~egl_display_t() {
+ magic = 0;
+}
+
+egl_display_t* egl_display_t::get(EGLDisplay dpy) {
+ uintptr_t index = uintptr_t(dpy)-1U;
+ return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
+}
+
+void egl_display_t::addObject(egl_object_t* object) {
+ Mutex::Autolock _l(lock);
+ objects.add(object);
+}
+
+void egl_display_t::removeObject(egl_object_t* object) {
+ Mutex::Autolock _l(lock);
+ objects.remove(object);
+}
+
+bool egl_display_t::getObject(egl_object_t* object) {
+ Mutex::Autolock _l(lock);
+ if (objects.indexOf(object) >= 0) {
+ object->incRef();
+ return true;
+ }
+ return false;
+}
+
+EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
+ if (uintptr_t(disp) >= NUM_DISPLAYS)
+ return NULL;
+
+ return sDisplay[uintptr_t(disp)].getDisplay(disp);
+}
+
+EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
+
+ Mutex::Autolock _l(lock);
+
+ // get our driver loader
+ Loader& loader(Loader::getInstance());
+
+ for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso && disp[i].dpy == EGL_NO_DISPLAY) {
+ EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
+ disp[i].dpy = dpy;
+ if (dpy == EGL_NO_DISPLAY) {
+ loader.close(cnx->dso);
+ cnx->dso = NULL;
+ }
+ }
+ }
+
+ return EGLDisplay(uintptr_t(display) + 1U);
+}
+
+EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
+
+ Mutex::Autolock _l(lock);
+
+ if (refs > 0) {
+ if (major != NULL)
+ *major = VERSION_MAJOR;
+ if (minor != NULL)
+ *minor = VERSION_MINOR;
+ refs++;
+ return EGL_TRUE;
+ }
+
+#if EGL_TRACE
+
+ // Called both at early_init time and at this time. (Early_init is pre-zygote, so
+ // the information from that call may be stale.)
+ initEglTraceLevel();
+
+#endif
+
+ setGLHooksThreadSpecific(&gHooksNoContext);
+
+ // initialize each EGL and
+ // build our own extension string first, based on the extension we know
+ // and the extension supported by our client implementation
+ for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ cnx->major = -1;
+ cnx->minor = -1;
+ if (!cnx->dso)
+ continue;
+
+#if defined(ADRENO130)
+#warning "Adreno-130 eglInitialize() workaround"
+ /*
+ * The ADRENO 130 driver returns a different EGLDisplay each time
+ * eglGetDisplay() is called, but also makes the EGLDisplay invalid
+ * after eglTerminate() has been called, so that eglInitialize()
+ * cannot be called again. Therefore, we need to make sure to call
+ * eglGetDisplay() before calling eglInitialize();
+ */
+ if (i == IMPL_HARDWARE) {
+ disp[i].dpy =
+ cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ }
+#endif
+
+ EGLDisplay idpy = disp[i].dpy;
+ if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
+ //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p",
+ // i, idpy, cnx->major, cnx->minor, cnx);
+
+ // display is now initialized
+ disp[i].state = egl_display_t::INITIALIZED;
+
+ // get the query-strings for this display for each implementation
+ disp[i].queryString.vendor = cnx->egl.eglQueryString(idpy,
+ EGL_VENDOR);
+ disp[i].queryString.version = cnx->egl.eglQueryString(idpy,
+ EGL_VERSION);
+ disp[i].queryString.extensions = cnx->egl.eglQueryString(idpy,
+ EGL_EXTENSIONS);
+ disp[i].queryString.clientApi = cnx->egl.eglQueryString(idpy,
+ EGL_CLIENT_APIS);
+
+ } else {
+ LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy,
+ egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
+ }
+ }
+
+ EGLBoolean res = EGL_FALSE;
+ for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso && cnx->major >= 0 && cnx->minor >= 0) {
+ EGLint n;
+ if (cnx->egl.eglGetConfigs(disp[i].dpy, 0, 0, &n)) {
+ disp[i].config = (EGLConfig*) malloc(sizeof(EGLConfig) * n);
+ if (disp[i].config) {
+ if (cnx->egl.eglGetConfigs(disp[i].dpy, disp[i].config, n,
+ &disp[i].numConfigs)) {
+ numTotalConfigs += n;
+ res = EGL_TRUE;
+ }
+ }
+ }
+ }
+ }
+
+ if (res == EGL_TRUE) {
+ configs = new egl_config_t[numTotalConfigs];
+ for (int i = 0, k = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso && cnx->major >= 0 && cnx->minor >= 0) {
+ for (int j = 0; j < disp[i].numConfigs; j++) {
+ configs[k].impl = i;
+ configs[k].config = disp[i].config[j];
+ configs[k].configId = k + 1; // CONFIG_ID start at 1
+ // store the implementation's CONFIG_ID
+ cnx->egl.eglGetConfigAttrib(disp[i].dpy, disp[i].config[j],
+ EGL_CONFIG_ID, &configs[k].implConfigId);
+ k++;
+ }
+ }
+ }
+
+ // sort our configurations so we can do binary-searches
+ qsort(configs, numTotalConfigs, sizeof(egl_config_t), cmp_configs);
+
+ refs++;
+ if (major != NULL)
+ *major = VERSION_MAJOR;
+ if (minor != NULL)
+ *minor = VERSION_MINOR;
+ return EGL_TRUE;
+ }
+ return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
+}
+
+EGLBoolean egl_display_t::terminate() {
+
+ Mutex::Autolock _l(lock);
+
+ if (refs == 0) {
+ return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
+ }
+
+ // this is specific to Android, display termination is ref-counted.
+ if (refs > 1) {
+ refs--;
+ return EGL_TRUE;
+ }
+
+ EGLBoolean res = EGL_FALSE;
+ for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (cnx->dso && disp[i].state == egl_display_t::INITIALIZED) {
+ if (cnx->egl.eglTerminate(disp[i].dpy) == EGL_FALSE) {
+ LOGW("%d: eglTerminate(%p) failed (%s)", i, disp[i].dpy,
+ egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
+ }
+ // REVISIT: it's unclear what to do if eglTerminate() fails
+ free(disp[i].config);
+
+ disp[i].numConfigs = 0;
+ disp[i].config = 0;
+ disp[i].state = egl_display_t::TERMINATED;
+
+ res = EGL_TRUE;
+ }
+ }
+
+ // Mark all objects remaining in the list as terminated, unless
+ // there are no reference to them, it which case, we're free to
+ // delete them.
+ size_t count = objects.size();
+ LOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
+ for (size_t i=0 ; i<count ; i++) {
+ egl_object_t* o = objects.itemAt(i);
+ o->destroy();
+ }
+
+ // this marks all object handles are "terminated"
+ objects.clear();
+
+ refs--;
+ numTotalConfigs = 0;
+ delete[] configs;
+ return res;
+}
+
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
diff --git a/opengl/libs/EGL/egl_display.h b/opengl/libs/EGL/egl_display.h
new file mode 100644
index 0000000..113595f
--- /dev/null
+++ b/opengl/libs/EGL/egl_display.h
@@ -0,0 +1,144 @@
+/*
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_EGL_DISPLAY_H
+#define ANDROID_EGL_DISPLAY_H
+
+
+#include <ctype.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <utils/SortedVector.h>
+#include <utils/threads.h>
+
+#include "egldefs.h"
+#include "hooks.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+class egl_object_t;
+class egl_connection_t;
+
+// ----------------------------------------------------------------------------
+
+struct egl_config_t {
+ egl_config_t() {}
+ egl_config_t(int impl, EGLConfig config)
+ : impl(impl), config(config), configId(0), implConfigId(0) { }
+ int impl; // the implementation this config is for
+ EGLConfig config; // the implementation's EGLConfig
+ EGLint configId; // our CONFIG_ID
+ EGLint implConfigId; // the implementation's CONFIG_ID
+ inline bool operator < (const egl_config_t& rhs) const {
+ if (impl < rhs.impl) return true;
+ if (impl > rhs.impl) return false;
+ return config < rhs.config;
+ }
+};
+
+// ----------------------------------------------------------------------------
+
+class egl_display_t {
+ static egl_display_t sDisplay[NUM_DISPLAYS];
+ EGLDisplay getDisplay(EGLNativeDisplayType display);
+
+public:
+ enum {
+ NOT_INITIALIZED = 0,
+ INITIALIZED = 1,
+ TERMINATED = 2
+ };
+
+ egl_display_t();
+ ~egl_display_t();
+
+ EGLBoolean initialize(EGLint *major, EGLint *minor);
+ EGLBoolean terminate();
+
+ // add object to this display's list
+ void addObject(egl_object_t* object);
+ // remove object from this display's list
+ void removeObject(egl_object_t* object);
+ // add reference to this object. returns true if this is a valid object.
+ bool getObject(egl_object_t* object);
+
+
+ static egl_display_t* get(EGLDisplay dpy);
+ static EGLDisplay getFromNativeDisplay(EGLNativeDisplayType disp);
+
+ inline bool isReady() const { return (refs > 0); }
+ inline bool isValid() const { return magic == '_dpy'; }
+ inline bool isAlive() const { return isValid(); }
+
+ struct strings_t {
+ char const * vendor;
+ char const * version;
+ char const * clientApi;
+ char const * extensions;
+ };
+
+ struct DisplayImpl {
+ DisplayImpl() : dpy(EGL_NO_DISPLAY), config(0),
+ state(NOT_INITIALIZED), numConfigs(0) { }
+ EGLDisplay dpy;
+ EGLConfig* config;
+ EGLint state;
+ EGLint numConfigs;
+ strings_t queryString;
+ };
+
+private:
+ uint32_t magic;
+
+public:
+ DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS];
+ EGLint numTotalConfigs;
+ egl_config_t* configs;
+
+private:
+ uint32_t refs;
+ Mutex lock;
+ SortedVector<egl_object_t*> objects;
+};
+
+// ----------------------------------------------------------------------------
+
+inline egl_display_t* get_display(EGLDisplay dpy) {
+ return egl_display_t::get(dpy);
+}
+
+// ----------------------------------------------------------------------------
+
+egl_display_t* validate_display(EGLDisplay dpy);
+egl_connection_t* validate_display_config(EGLDisplay dpy,
+ EGLConfig config, egl_display_t const*& dp);
+EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx);
+EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface);
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif // ANDROID_EGL_DISPLAY_H
+
diff --git a/opengl/libs/EGL/egl_object.cpp b/opengl/libs/EGL/egl_object.cpp
new file mode 100644
index 0000000..dbf9a01
--- /dev/null
+++ b/opengl/libs/EGL/egl_object.cpp
@@ -0,0 +1,66 @@
+/*
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <ctype.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <utils/threads.h>
+
+#include "egl_object.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+egl_object_t::egl_object_t(egl_display_t* disp) :
+ display(disp), count(1) {
+ // NOTE: this does an implicit incRef
+ display->addObject(this);
+}
+
+egl_object_t::~egl_object_t() {
+}
+
+void egl_object_t::terminate() {
+ // this marks the object as "terminated"
+ display->removeObject(this);
+ if (decRef() == 1) {
+ // shouldn't happen because this is called from LocalRef
+ LOGE("egl_object_t::terminate() removed the last reference!");
+ }
+}
+
+void egl_object_t::destroy() {
+ if (decRef() == 1) {
+ delete this;
+ }
+}
+
+bool egl_object_t::get() {
+ // used by LocalRef, this does an incRef() atomically with
+ // checking that the object is valid.
+ return display->getObject(this);
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
diff --git a/opengl/libs/EGL/egl_object.h b/opengl/libs/EGL/egl_object.h
new file mode 100644
index 0000000..3459a8a
--- /dev/null
+++ b/opengl/libs/EGL/egl_object.h
@@ -0,0 +1,235 @@
+/*
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_EGL_OBJECT_H
+#define ANDROID_EGL_OBJECT_H
+
+
+#include <ctype.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <utils/threads.h>
+
+#include <system/window.h>
+
+#include "egl_display.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+struct egl_display_t;
+
+class egl_object_t {
+ egl_display_t *display;
+ mutable volatile int32_t count;
+
+protected:
+ virtual ~egl_object_t();
+
+public:
+ egl_object_t(egl_display_t* display);
+ void destroy();
+
+ inline int32_t incRef() { return android_atomic_inc(&count); }
+ inline int32_t decRef() { return android_atomic_dec(&count); }
+
+private:
+ void terminate();
+ bool get();
+
+public:
+ template <typename N, typename T>
+ class LocalRef {
+ egl_object_t* ref;
+ LocalRef();
+ LocalRef(const LocalRef* rhs);
+ public:
+ ~LocalRef();
+ explicit LocalRef(egl_object_t* rhs);
+ explicit LocalRef(T o) : ref(0) {
+ egl_object_t* native = reinterpret_cast<N*>(o);
+ if (o && native->get()) {
+ ref = native;
+ }
+ }
+ inline N* get() {
+ return static_cast<N*>(ref);
+ }
+ void acquire() const;
+ void release() const;
+ void terminate();
+ };
+ template <typename N, typename T>
+ friend class LocalRef;
+};
+
+template<typename N, typename T>
+egl_object_t::LocalRef<N, T>::LocalRef(egl_object_t* rhs) : ref(rhs) {
+ if (ref) {
+ ref->incRef();
+ }
+}
+
+template <typename N, typename T>
+egl_object_t::LocalRef<N,T>::~LocalRef() {
+ if (ref) {
+ ref->destroy();
+ }
+}
+
+template <typename N, typename T>
+void egl_object_t::LocalRef<N,T>::acquire() const {
+ if (ref) {
+ ref->incRef();
+ }
+}
+
+template <typename N, typename T>
+void egl_object_t::LocalRef<N,T>::release() const {
+ if (ref) {
+ if (ref->decRef() == 1) {
+ // shouldn't happen because this is called from LocalRef
+ LOGE("LocalRef::release() removed the last reference!");
+ }
+ }
+}
+
+template <typename N, typename T>
+void egl_object_t::LocalRef<N,T>::terminate() {
+ if (ref) {
+ ref->terminate();
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+class egl_surface_t: public egl_object_t {
+protected:
+ ~egl_surface_t() {}
+public:
+ typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
+
+ egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win,
+ EGLSurface surface, int impl, egl_connection_t const* cnx) :
+ egl_object_t(get_display(dpy)), dpy(dpy), surface(surface),
+ config(config), win(win), impl(impl), cnx(cnx) {
+ }
+ EGLDisplay dpy;
+ EGLSurface surface;
+ EGLConfig config;
+ sp<ANativeWindow> win;
+ int impl;
+ egl_connection_t const* cnx;
+};
+
+class egl_context_t: public egl_object_t {
+protected:
+ ~egl_context_t() {}
+public:
+ typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
+
+ egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config,
+ int impl, egl_connection_t const* cnx, int version) :
+ egl_object_t(get_display(dpy)), dpy(dpy), context(context),
+ config(config), read(0), draw(0), impl(impl), cnx(cnx),
+ version(version) {
+ }
+ EGLDisplay dpy;
+ EGLContext context;
+ EGLConfig config;
+ EGLSurface read;
+ EGLSurface draw;
+ int impl;
+ egl_connection_t const* cnx;
+ int version;
+};
+
+class egl_image_t: public egl_object_t {
+protected:
+ ~egl_image_t() {}
+public:
+ typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref;
+
+ egl_image_t(EGLDisplay dpy, EGLContext context) :
+ egl_object_t(get_display(dpy)), dpy(dpy), context(context) {
+ memset(images, 0, sizeof(images));
+ }
+ EGLDisplay dpy;
+ EGLContext context;
+ EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS];
+};
+
+class egl_sync_t: public egl_object_t {
+protected:
+ ~egl_sync_t() {}
+public:
+ typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref;
+
+ egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync) :
+ egl_object_t(get_display(dpy)), dpy(dpy), context(context), sync(sync) {
+ }
+ EGLDisplay dpy;
+ EGLContext context;
+ EGLSyncKHR sync;
+};
+
+// ----------------------------------------------------------------------------
+
+typedef egl_surface_t::Ref SurfaceRef;
+typedef egl_context_t::Ref ContextRef;
+typedef egl_image_t::Ref ImageRef;
+typedef egl_sync_t::Ref SyncRef;
+
+// ----------------------------------------------------------------------------
+
+template<typename NATIVE, typename EGL>
+static inline NATIVE* egl_to_native_cast(EGL arg) {
+ return reinterpret_cast<NATIVE*>(arg);
+}
+
+static inline
+egl_surface_t* get_surface(EGLSurface surface) {
+ return egl_to_native_cast<egl_surface_t>(surface);
+}
+
+static inline
+egl_context_t* get_context(EGLContext context) {
+ return egl_to_native_cast<egl_context_t>(context);
+}
+
+static inline
+egl_image_t* get_image(EGLImageKHR image) {
+ return egl_to_native_cast<egl_image_t>(image);
+}
+
+static inline
+egl_sync_t* get_sync(EGLSyncKHR sync) {
+ return egl_to_native_cast<egl_sync_t>(sync);
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif // ANDROID_EGL_OBJECT_H
+
diff --git a/opengl/libs/EGL/egl_tls.cpp b/opengl/libs/EGL/egl_tls.cpp
new file mode 100644
index 0000000..961a61e
--- /dev/null
+++ b/opengl/libs/EGL/egl_tls.cpp
@@ -0,0 +1,133 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <pthread.h>
+
+#include <cutils/log.h>
+
+#include <EGL/egl.h>
+
+#include "egl_tls.h"
+
+
+namespace android {
+
+pthread_key_t egl_tls_t::sKey = -1;
+pthread_mutex_t egl_tls_t::sLockKey = PTHREAD_MUTEX_INITIALIZER;
+
+egl_tls_t::egl_tls_t()
+ : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE), dbg(0) {
+}
+
+const char *egl_tls_t::egl_strerror(EGLint err) {
+ switch (err) {
+ case EGL_SUCCESS: return "EGL_SUCCESS";
+ case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
+ case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
+ case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
+ case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
+ case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
+ case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
+ case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
+ case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
+ case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
+ case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
+ case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
+ case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
+ case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
+ case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
+ default: return "UNKNOWN";
+ }
+}
+
+void egl_tls_t::validateTLSKey()
+{
+ if (sKey == -1) {
+ pthread_mutex_lock(&sLockKey);
+ if (sKey == -1)
+ pthread_key_create(&sKey, NULL);
+ pthread_mutex_unlock(&sLockKey);
+ }
+}
+
+void egl_tls_t::setErrorEtcImpl(const char* caller, int line, EGLint error) {
+ validateTLSKey();
+ egl_tls_t* tls = getTLS();
+ if (tls->error != error) {
+ LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error));
+ tls->error = error;
+ }
+}
+
+bool egl_tls_t::logNoContextCall() {
+ egl_tls_t* tls = getTLS();
+ if (tls->logCallWithNoContext == true) {
+ tls->logCallWithNoContext = false;
+ return true;
+ }
+ return false;
+}
+
+egl_tls_t* egl_tls_t::getTLS() {
+ egl_tls_t* tls = (egl_tls_t*)pthread_getspecific(sKey);
+ if (tls == 0) {
+ tls = new egl_tls_t;
+ pthread_setspecific(sKey, tls);
+ }
+ return tls;
+}
+
+void egl_tls_t::clearTLS() {
+ if (sKey != -1) {
+ egl_tls_t* tls = (egl_tls_t*)pthread_getspecific(sKey);
+ if (tls) {
+ delete tls;
+ pthread_setspecific(sKey, 0);
+ }
+ }
+}
+
+void egl_tls_t::clearError() {
+ // This must clear the error from all the underlying EGL implementations as
+ // well as the EGL wrapper layer.
+ eglGetError();
+}
+
+EGLint egl_tls_t::getError() {
+ if (sKey == -1)
+ return EGL_SUCCESS;
+ egl_tls_t* tls = (egl_tls_t*)pthread_getspecific(sKey);
+ if (!tls) return EGL_SUCCESS;
+ EGLint error = tls->error;
+ tls->error = EGL_SUCCESS;
+ return error;
+}
+
+void egl_tls_t::setContext(EGLContext ctx) {
+ validateTLSKey();
+ getTLS()->ctx = ctx;
+}
+
+EGLContext egl_tls_t::getContext() {
+ if (sKey == -1)
+ return EGL_NO_CONTEXT;
+ egl_tls_t* tls = (egl_tls_t *)pthread_getspecific(sKey);
+ if (!tls) return EGL_NO_CONTEXT;
+ return tls->ctx;
+}
+
+
+} // namespace android
diff --git a/opengl/libs/EGL/egl_tls.h b/opengl/libs/EGL/egl_tls.h
new file mode 100644
index 0000000..a7989ef
--- /dev/null
+++ b/opengl/libs/EGL/egl_tls.h
@@ -0,0 +1,78 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_EGL_TLS_H
+#define ANDROID_EGL_TLS_H
+
+#include <pthread.h>
+
+#include <EGL/egl.h>
+
+#include "egldefs.h"
+#include "hooks.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+class DbgContext;
+
+class egl_tls_t {
+ static pthread_key_t sKey;
+ static pthread_mutex_t sLockKey;
+
+ EGLint error;
+ EGLContext ctx;
+ EGLBoolean logCallWithNoContext;
+ DbgContext* dbg;
+
+ egl_tls_t();
+ static void validateTLSKey();
+ static void setErrorEtcImpl(const char* caller, int line, EGLint error);
+
+public:
+ static egl_tls_t* getTLS();
+ static void clearTLS();
+ static void clearError();
+ static EGLint getError();
+ static void setContext(EGLContext ctx);
+ static EGLContext getContext();
+ static bool logNoContextCall();
+ static const char *egl_strerror(EGLint err);
+
+ template<typename T>
+ static T setErrorEtc(const char* caller,
+ int line, EGLint error, T returnValue) {
+ setErrorEtcImpl(caller, line, error);
+ return returnValue;
+ }
+};
+
+#define setError(_e, _r) egl_tls_t::setErrorEtc(__FUNCTION__, __LINE__, _e, _r)
+
+// ----------------------------------------------------------------------------
+
+#if EGL_TRACE
+
+extern gl_hooks_t const* getGLTraceThreadSpecific();
+
+#endif
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif // ANDROID_EGL_TLS_H
diff --git a/opengl/libs/EGL/egldefs.h b/opengl/libs/EGL/egldefs.h
new file mode 100644
index 0000000..107acd9
--- /dev/null
+++ b/opengl/libs/EGL/egldefs.h
@@ -0,0 +1,71 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_EGLDEFS_H
+#define ANDROID_EGLDEFS_H
+
+#include "hooks.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+#define VERSION_MAJOR 1
+#define VERSION_MINOR 4
+
+// EGLDisplay are global, not attached to a given thread
+const unsigned int NUM_DISPLAYS = 1;
+
+enum {
+ IMPL_HARDWARE = 0,
+ IMPL_SOFTWARE,
+ IMPL_NUM_IMPLEMENTATIONS
+};
+
+enum {
+ GLESv1_INDEX = 0,
+ GLESv2_INDEX = 1,
+};
+
+// ----------------------------------------------------------------------------
+
+struct egl_connection_t
+{
+ inline egl_connection_t() : dso(0) { }
+ void * dso;
+ gl_hooks_t * hooks[2];
+ EGLint major;
+ EGLint minor;
+ egl_t egl;
+};
+
+// ----------------------------------------------------------------------------
+
+extern gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS];
+extern gl_hooks_t gHooksNoContext;
+extern pthread_key_t gGLWrapperKey;
+extern "C" void gl_unimplemented();
+
+extern char const * const gl_names[];
+extern char const * const egl_names[];
+
+extern egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS];
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif /* ANDROID_EGLDEFS_H */
diff --git a/opengl/libs/EGL/getProcAddress.cpp b/opengl/libs/EGL/getProcAddress.cpp
index dcf8735..f89c865 100644
--- a/opengl/libs/EGL/getProcAddress.cpp
+++ b/opengl/libs/EGL/getProcAddress.cpp
@@ -20,6 +20,7 @@
#include <cutils/log.h>
+#include "egldefs.h"
#include "hooks.h"
// ----------------------------------------------------------------------------
@@ -34,7 +35,7 @@
#undef GL_EXTENSION_LIST
#undef GET_TLS
-#if defined(__arm__)
+#if USE_FAST_TLS_KEY
#ifdef HAVE_ARM_TLS_REGISTER
#define GET_TLS(reg) \
@@ -77,7 +78,7 @@
#define GL_EXTENSION(_n)
- #warning "eglGetProcAddress() partially supported on this architecture"
+ #warning "eglGetProcAddress() partially supported"
#endif
diff --git a/opengl/libs/EGL/hooks.cpp b/opengl/libs/EGL/hooks.cpp
deleted file mode 100644
index 72ad6b3..0000000
--- a/opengl/libs/EGL/hooks.cpp
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- ** Copyright 2009, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#include <ctype.h>
-#include <stdlib.h>
-#include <errno.h>
-
-#include <cutils/log.h>
-
-#include "hooks.h"
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-void gl_unimplemented() {
- LOGE("called unimplemented OpenGL ES API");
-}
-
-
-// ----------------------------------------------------------------------------
-// GL / EGL hooks
-// ----------------------------------------------------------------------------
-
-#undef GL_ENTRY
-#undef EGL_ENTRY
-#define GL_ENTRY(_r, _api, ...) #_api,
-#define EGL_ENTRY(_r, _api, ...) #_api,
-
-char const * const gl_names[] = {
- #include "entries.in"
- NULL
-};
-
-char const * const egl_names[] = {
- #include "egl_entries.in"
- NULL
-};
-
-#undef GL_ENTRY
-#undef EGL_ENTRY
-
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-
diff --git a/opengl/libs/EGL/trace.cpp b/opengl/libs/EGL/trace.cpp
index f3e101b..0e934e2 100644
--- a/opengl/libs/EGL/trace.cpp
+++ b/opengl/libs/EGL/trace.cpp
@@ -26,6 +26,7 @@
#include <cutils/log.h>
+#include "egl_tls.h"
#include "hooks.h"
// ----------------------------------------------------------------------------
diff --git a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
index 7f5b27b..ff9be3c 100644
--- a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
+++ b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
@@ -15,22 +15,18 @@
*/
#include "header.h"
-#include "egl_tls.h"
-extern "C"
-{
+extern "C" {
#include "liblzf/lzf.h"
}
-namespace android
-{
+namespace android {
-pthread_key_t dbgEGLThreadLocalStorageKey = -1;
+static pthread_key_t dbgEGLThreadLocalStorageKey = -1;
+static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER;
-DbgContext * getDbgContextThreadSpecific()
-{
- tls_t* tls = (tls_t*)pthread_getspecific(dbgEGLThreadLocalStorageKey);
- return tls->dbg;
+DbgContext * getDbgContextThreadSpecific() {
+ return (DbgContext*)pthread_getspecific(dbgEGLThreadLocalStorageKey);
}
DbgContext::DbgContext(const unsigned version, const gl_hooks_t * const hooks,
@@ -60,10 +56,13 @@
free(lzf_ref[1]);
}
-DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey,
- const unsigned version, const gl_hooks_t * const hooks)
+DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks)
{
- dbgEGLThreadLocalStorageKey = EGLThreadLocalStorageKey;
+ pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
+ if (dbgEGLThreadLocalStorageKey == -1)
+ pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL);
+ pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
+
assert(version < 2);
assert(GL_NO_ERROR == hooks->gl.glGetError());
GLint MAX_VERTEX_ATTRIBS = 0;
@@ -71,7 +70,7 @@
GLint readFormat, readType;
hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
- DbgContext * const dbg = new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS, readFormat, readType);
+ DbgContext* dbg = new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS, readFormat, readType);
glesv2debugger::Message msg, cmd;
msg.set_context_id(reinterpret_cast<int>(dbg));
@@ -88,12 +87,13 @@
msg.set_arg0(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
msg.set_arg1(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
Send(msg, cmd);
+
+ *(DbgContext **)pthread_getspecific(dbgEGLThreadLocalStorageKey) = dbg;
return dbg;
}
-void DestroyDbgContext(DbgContext * const dbg)
-{
- delete dbg;
+void dbgReleaseThread() {
+ delete getDbgContextThreadSpecific();
}
unsigned GetBytesPerPixel(const GLenum format, const GLenum type)
diff --git a/opengl/libs/GLES2_dbg/test/test_server.cpp b/opengl/libs/GLES2_dbg/test/test_server.cpp
index b6401e0..bbbe913 100644
--- a/opengl/libs/GLES2_dbg/test/test_server.cpp
+++ b/opengl/libs/GLES2_dbg/test/test_server.cpp
@@ -16,14 +16,12 @@
#include "header.h"
#include "gtest/gtest.h"
-#include "egl_tls.h"
#include "hooks.h"
namespace android
{
extern FILE * file;
extern unsigned int MAX_FILE_SIZE;
-extern pthread_key_t dbgEGLThreadLocalStorageKey;
};
// tmpfile fails, so need to manually make a writable file first
@@ -114,7 +112,7 @@
};
hooks.gl.glGetError = HookMock::GetError;
hooks.gl.glGetIntegerv = HookMock::GetIntegerv;
- DbgContext * const dbg = CreateDbgContext(-1, 1, &hooks);
+ DbgContext * const dbg = CreateDbgContext(1, &hooks);
ASSERT_TRUE(dbg != NULL);
EXPECT_TRUE(dbg->vertexAttribs != NULL);
@@ -132,7 +130,7 @@
EXPECT_EQ(expectedConstant, read.arg1());
}
CheckNoAvailable();
- DestroyDbgContext(dbg);
+ dbgReleaseThread();
}
void * glNoop()
@@ -143,7 +141,7 @@
class ServerFileContextTest : public ServerFileTest
{
protected:
- tls_t tls;
+ DbgContext* dbg;
gl_hooks_t hooks;
ServerFileContextTest() { }
@@ -153,12 +151,8 @@
virtual void SetUp() {
ServerFileTest::SetUp();
- if (dbgEGLThreadLocalStorageKey == -1)
- pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL);
- ASSERT_NE(-1, dbgEGLThreadLocalStorageKey);
- tls.dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE);
- ASSERT_NE((void *)NULL, tls.dbg);
- pthread_setspecific(dbgEGLThreadLocalStorageKey, &tls);
+ dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE);
+ ASSERT_NE((void *)NULL, dbg);
for (unsigned int i = 0; i < sizeof(hooks) / sizeof(void *); i++)
((void **)&hooks)[i] = reinterpret_cast<void *>(glNoop);
}
@@ -183,7 +177,7 @@
return ret;
}
} caller;
- const int contextId = reinterpret_cast<int>(tls.dbg);
+ const int contextId = reinterpret_cast<int>(dbg);
glesv2debugger::Message msg, read;
EXPECT_EQ(ret, MessageLoop(caller, msg, msg.glFinish));
@@ -214,25 +208,25 @@
TEST_F(ServerFileContextTest, DisableEnableVertexAttribArray)
{
- Debug_glEnableVertexAttribArray(tls.dbg->MAX_VERTEX_ATTRIBS + 2); // should just ignore invalid index
+ Debug_glEnableVertexAttribArray(dbg->MAX_VERTEX_ATTRIBS + 2); // should just ignore invalid index
glesv2debugger::Message read;
rewind(file);
Read(read);
EXPECT_EQ(read.glEnableVertexAttribArray, read.function());
- EXPECT_EQ(tls.dbg->MAX_VERTEX_ATTRIBS + 2, read.arg0());
+ EXPECT_EQ(dbg->MAX_VERTEX_ATTRIBS + 2, read.arg0());
Read(read);
rewind(file);
- Debug_glDisableVertexAttribArray(tls.dbg->MAX_VERTEX_ATTRIBS + 4); // should just ignore invalid index
+ Debug_glDisableVertexAttribArray(dbg->MAX_VERTEX_ATTRIBS + 4); // should just ignore invalid index
rewind(file);
Read(read);
Read(read);
- for (unsigned int i = 0; i < tls.dbg->MAX_VERTEX_ATTRIBS; i += 5) {
+ for (unsigned int i = 0; i < dbg->MAX_VERTEX_ATTRIBS; i += 5) {
rewind(file);
Debug_glEnableVertexAttribArray(i);
- EXPECT_TRUE(tls.dbg->vertexAttribs[i].enabled);
+ EXPECT_TRUE(dbg->vertexAttribs[i].enabled);
rewind(file);
Read(read);
EXPECT_EQ(read.glEnableVertexAttribArray, read.function());
@@ -241,7 +235,7 @@
rewind(file);
Debug_glDisableVertexAttribArray(i);
- EXPECT_FALSE(tls.dbg->vertexAttribs[i].enabled);
+ EXPECT_FALSE(dbg->vertexAttribs[i].enabled);
rewind(file);
Read(read);
EXPECT_EQ(read.glDisableVertexAttribArray, read.function());
diff --git a/opengl/libs/GLES2_dbg/test/test_socket.cpp b/opengl/libs/GLES2_dbg/test/test_socket.cpp
index 617292e..b2148ac 100644
--- a/opengl/libs/GLES2_dbg/test/test_socket.cpp
+++ b/opengl/libs/GLES2_dbg/test/test_socket.cpp
@@ -19,13 +19,11 @@
#include "header.h"
#include "gtest/gtest.h"
-#include "egl_tls.h"
#include "hooks.h"
namespace android
{
extern int serverSock, clientSock;
-extern pthread_key_t dbgEGLThreadLocalStorageKey;
};
void * glNoop();
@@ -33,7 +31,7 @@
class SocketContextTest : public ::testing::Test
{
protected:
- tls_t tls;
+ DbgContext* dbg;
gl_hooks_t hooks;
int sock;
char * buffer;
@@ -46,12 +44,8 @@
}
virtual void SetUp() {
- if (dbgEGLThreadLocalStorageKey == -1)
- pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL);
- ASSERT_NE(-1, dbgEGLThreadLocalStorageKey);
- tls.dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE);
- ASSERT_TRUE(tls.dbg != NULL);
- pthread_setspecific(dbgEGLThreadLocalStorageKey, &tls);
+ dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE);
+ ASSERT_TRUE(dbg != NULL);
for (unsigned int i = 0; i < sizeof(hooks) / sizeof(void *); i++)
((void **)&hooks)[i] = (void *)glNoop;
@@ -73,7 +67,7 @@
}
void Write(glesv2debugger::Message & msg) const {
- msg.set_context_id((int)tls.dbg);
+ msg.set_context_id((int)dbg);
msg.set_type(msg.Response);
ASSERT_TRUE(msg.has_context_id());
ASSERT_TRUE(msg.has_function());
@@ -129,7 +123,7 @@
}
} caller;
glesv2debugger::Message msg, read, cmd;
- tls.dbg->expectResponse.Bit(msg.glFinish, true);
+ dbg->expectResponse.Bit(msg.glFinish, true);
cmd.set_function(cmd.SKIP);
cmd.set_expect_response(false);
@@ -158,7 +152,7 @@
}
} caller;
glesv2debugger::Message msg, read, cmd;
- tls.dbg->expectResponse.Bit(msg.glCreateShader, true);
+ dbg->expectResponse.Bit(msg.glCreateShader, true);
cmd.set_function(cmd.CONTINUE);
cmd.set_expect_response(false); // MessageLoop should automatically skip after continue
@@ -204,7 +198,7 @@
glesv2debugger::Message msg, read, cmd;
hooks.gl.glCreateShader = caller.CreateShader;
hooks.gl.glCreateProgram = caller.CreateProgram;
- tls.dbg->expectResponse.Bit(msg.glCreateProgram, true);
+ dbg->expectResponse.Bit(msg.glCreateProgram, true);
cmd.set_function(cmd.glCreateShader);
cmd.set_arg0(GL_FRAGMENT_SHADER);
@@ -272,7 +266,7 @@
glesv2debugger::Message msg, read, cmd;
hooks.gl.glCreateShader = caller.CreateShader;
hooks.gl.glCreateProgram = caller.CreateProgram;
- tls.dbg->expectResponse.Bit(msg.glCreateProgram, false);
+ dbg->expectResponse.Bit(msg.glCreateProgram, false);
cmd.set_function(cmd.SETPROP);
cmd.set_prop(cmd.ExpectResponse);
@@ -305,8 +299,8 @@
EXPECT_EQ((int *)ret, MessageLoop(caller, msg, msg.glCreateProgram));
- EXPECT_TRUE(tls.dbg->expectResponse.Bit(msg.glCreateProgram));
- EXPECT_EQ(819, tls.dbg->captureDraw);
+ EXPECT_TRUE(dbg->expectResponse.Bit(msg.glCreateProgram));
+ EXPECT_EQ(819, dbg->captureDraw);
Read(read);
EXPECT_EQ(read.glCreateProgram, read.function());
@@ -362,7 +356,7 @@
} caller;
glesv2debugger::Message msg, read, cmd;
hooks.gl.glTexImage2D = caller.TexImage2D;
- tls.dbg->expectResponse.Bit(msg.glTexImage2D, false);
+ dbg->expectResponse.Bit(msg.glTexImage2D, false);
Debug_glTexImage2D(_target, _level, _internalformat, _width, _height, _border,
_format, _type, _pixels);
@@ -382,7 +376,7 @@
EXPECT_TRUE(read.has_data());
uint32_t dataLen = 0;
- const unsigned char * data = tls.dbg->Decompress(read.data().data(),
+ const unsigned char * data = dbg->Decompress(read.data().data(),
read.data().length(), &dataLen);
EXPECT_EQ(sizeof(_pixels), dataLen);
if (sizeof(_pixels) == dataLen)
@@ -435,7 +429,7 @@
glesv2debugger::Message msg, read, cmd;
hooks.gl.glCopyTexImage2D = caller.CopyTexImage2D;
hooks.gl.glReadPixels = caller.ReadPixels;
- tls.dbg->expectResponse.Bit(msg.glCopyTexImage2D, false);
+ dbg->expectResponse.Bit(msg.glCopyTexImage2D, false);
Debug_glCopyTexImage2D(_target, _level, _internalformat, _x, _y, _width, _height,
_border);
@@ -459,7 +453,7 @@
EXPECT_EQ(GL_RGBA, read.pixel_format());
EXPECT_EQ(GL_UNSIGNED_BYTE, read.pixel_type());
uint32_t dataLen = 0;
- unsigned char * const data = tls.dbg->Decompress(read.data().data(),
+ unsigned char * const data = dbg->Decompress(read.data().data(),
read.data().length(), &dataLen);
ASSERT_EQ(sizeof(_pixels), dataLen);
for (unsigned i = 0; i < sizeof(_pixels) / sizeof(*_pixels); i++)
diff --git a/opengl/libs/egl_impl.h b/opengl/libs/egl_impl.h
index c8f529a..a809316 100644
--- a/opengl/libs/egl_impl.h
+++ b/opengl/libs/egl_impl.h
@@ -29,16 +29,6 @@
namespace android {
// ----------------------------------------------------------------------------
-struct egl_connection_t
-{
- inline egl_connection_t() : dso(0) { }
- void * dso;
- gl_hooks_t * hooks[2];
- EGLint major;
- EGLint minor;
- egl_t egl;
-};
-
EGLAPI EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image);
// ----------------------------------------------------------------------------
diff --git a/opengl/libs/egl_tls.h b/opengl/libs/egl_tls.h
deleted file mode 100644
index 087989a..0000000
--- a/opengl/libs/egl_tls.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- ** Copyright 2011, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#ifndef ANDROID_EGL_TLS_H
-#define ANDROID_EGL_TLS_H
-
-#include <EGL/egl.h>
-
-#include "glesv2dbg.h"
-
-namespace android
-{
-struct tls_t {
- tls_t() : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE), dbg(0) { }
- ~tls_t() {
- if (dbg)
- DestroyDbgContext(dbg);
- }
-
- EGLint error;
- EGLContext ctx;
- EGLBoolean logCallWithNoContext;
- DbgContext* dbg;
-};
-}
-
-#endif
diff --git a/opengl/libs/glesv2dbg.h b/opengl/libs/glesv2dbg.h
index ee2c011..44bc288 100644
--- a/opengl/libs/glesv2dbg.h
+++ b/opengl/libs/glesv2dbg.h
@@ -23,10 +23,9 @@
{
struct DbgContext;
-DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey,
- const unsigned version, const gl_hooks_t * const hooks);
+DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks);
-void DestroyDbgContext(DbgContext * const dbg);
+void dbgReleaseThread();
// create and bind socket if haven't already, if failed to create socket or
// forceUseFile, then open /data/local/tmp/dump.gles2dbg, exit when size reached
diff --git a/opengl/libs/hooks.h b/opengl/libs/hooks.h
index 812e26d..7ac88cd 100644
--- a/opengl/libs/hooks.h
+++ b/opengl/libs/hooks.h
@@ -54,22 +54,6 @@
namespace android {
// ----------------------------------------------------------------------------
-// EGLDisplay are global, not attached to a given thread
-const unsigned int NUM_DISPLAYS = 1;
-
-enum {
- IMPL_HARDWARE = 0,
- IMPL_SOFTWARE,
- IMPL_NUM_IMPLEMENTATIONS
-};
-
-enum {
- GLESv1_INDEX = 0,
- GLESv2_INDEX = 1,
-};
-
-// ----------------------------------------------------------------------------
-
// GL / EGL hooks
#undef GL_ENTRY
@@ -92,60 +76,8 @@
#undef GL_ENTRY
#undef EGL_ENTRY
-
-// ----------------------------------------------------------------------------
-
-extern gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS];
-extern gl_hooks_t gHooksNoContext;
-extern pthread_key_t gGLWrapperKey;
-extern "C" void gl_unimplemented();
-
-extern char const * const gl_names[];
-extern char const * const egl_names[];
-
-// ----------------------------------------------------------------------------
-
-#if USE_FAST_TLS_KEY
-
-// We have a dedicated TLS slot in bionic
-static inline gl_hooks_t const * volatile * get_tls_hooks() {
- volatile void *tls_base = __get_tls();
- gl_hooks_t const * volatile * tls_hooks =
- reinterpret_cast<gl_hooks_t const * volatile *>(tls_base);
- return tls_hooks;
-}
-
-static inline void setGlThreadSpecific(gl_hooks_t const *value) {
- gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
- tls_hooks[TLS_SLOT_OPENGL_API] = value;
-}
-
-static gl_hooks_t const* getGlThreadSpecific() {
- gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
- gl_hooks_t const* hooks = tls_hooks[TLS_SLOT_OPENGL_API];
- if (hooks) return hooks;
- return &gHooksNoContext;
-}
-
-#else
-
-static inline void setGlThreadSpecific(gl_hooks_t const *value) {
- pthread_setspecific(gGLWrapperKey, value);
-}
-
-static gl_hooks_t const* getGlThreadSpecific() {
- gl_hooks_t const* hooks = static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey));
- if (hooks) return hooks;
- return &gHooksNoContext;
-}
-
-#endif
-
-#if EGL_TRACE
-
-extern gl_hooks_t const* getGLTraceThreadSpecific();
-
-#endif
+EGLAPI void setGlThreadSpecific(gl_hooks_t const *value);
+EGLAPI gl_hooks_t const* getGlThreadSpecific();
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index b2f95cd..8df2b92 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -79,6 +79,10 @@
}
}
+void Layer::destroy() const {
+ mFlinger->destroyLayer(this);
+}
+
status_t Layer::setToken(const sp<UserClient>& userClient,
SharedClient* sharedClient, int32_t token)
{
@@ -147,18 +151,6 @@
return sur;
}
-status_t Layer::ditch()
-{
- // NOTE: Called from the main UI thread
-
- // the layer is not on screen anymore. free as much resources as possible
- mFreezeLock.clear();
-
- Mutex::Autolock _l(mLock);
- mWidth = mHeight = 0;
- return NO_ERROR;
-}
-
status_t Layer::setBuffers( uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags)
{
@@ -663,8 +655,9 @@
// update the layer size and release freeze-lock
const Layer::State& front(drawingState());
- if (newFrontBuffer->getWidth() == front.requested_w &&
- newFrontBuffer->getHeight() == front.requested_h)
+ if ((newFrontBuffer->getWidth() == front.requested_w &&
+ newFrontBuffer->getHeight() == front.requested_h) ||
+ isFixedSize())
{
if ((front.w != front.requested_w) ||
(front.h != front.requested_h))
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 128f93d..278d64e 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -82,7 +82,6 @@
virtual bool isSecure() const { return mSecure; }
virtual bool isProtected() const;
virtual sp<Surface> createSurface() const;
- virtual status_t ditch();
virtual void onRemoved();
// only for debugging
@@ -93,6 +92,7 @@
return mFreezeLock; }
protected:
+ virtual void destroy() const;
virtual void dump(String8& result, char* scratch, size_t size) const;
private:
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index 6025ed4..022f251 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -616,10 +616,7 @@
*/
// destroy client resources
- sp<LayerBaseClient> layer = getOwner();
- if (layer != 0) {
- mFlinger->destroySurface(layer);
- }
+ mFlinger->destroySurface(mOwner);
}
sp<LayerBaseClient> LayerBaseClient::Surface::getOwner() const {
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index 7162e47..6c49a19 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -202,10 +202,6 @@
*/
virtual bool isProtected() const { return false; }
- /** Called from the main thread, when the surface is removed from the
- * draw list */
- virtual status_t ditch() { return NO_ERROR; }
-
/** called with the state lock when the surface is removed from the
* current list */
virtual void onRemoved() { };
@@ -271,7 +267,8 @@
volatile int32_t mInvalidate;
-protected:
+public:
+ // called from class SurfaceFlinger
virtual ~LayerBase();
private:
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e8f0328..b7a51a4 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -387,6 +387,9 @@
{
waitForEvent();
+ // call Layer's destructor
+ handleDestroyLayers();
+
// check for transactions
if (UNLIKELY(mConsoleSignals)) {
handleConsoleEvents();
@@ -480,49 +483,27 @@
void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
{
- Vector< sp<LayerBase> > ditchedLayers;
+ Mutex::Autolock _l(mStateLock);
+ const nsecs_t now = systemTime();
+ mDebugInTransaction = now;
- /*
- * Perform and commit the transaction
- */
+ // Here we're guaranteed that some transaction flags are set
+ // so we can call handleTransactionLocked() unconditionally.
+ // We call getTransactionFlags(), which will also clear the flags,
+ // with mStateLock held to guarantee that mCurrentState won't change
+ // until the transaction is committed.
- { // scope for the lock
- Mutex::Autolock _l(mStateLock);
- const nsecs_t now = systemTime();
- mDebugInTransaction = now;
+ const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
+ transactionFlags = getTransactionFlags(mask);
+ handleTransactionLocked(transactionFlags);
- // Here we're guaranteed that some transaction flags are set
- // so we can call handleTransactionLocked() unconditionally.
- // We call getTransactionFlags(), which will also clear the flags,
- // with mStateLock held to guarantee that mCurrentState won't change
- // until the transaction is commited.
-
- const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
- transactionFlags = getTransactionFlags(mask);
- handleTransactionLocked(transactionFlags, ditchedLayers);
-
- mLastTransactionTime = systemTime() - now;
- mDebugInTransaction = 0;
- invalidateHwcGeometry();
- // here the transaction has been committed
- }
-
- /*
- * Clean-up all layers that went away
- * (do this without the lock held)
- */
-
- const size_t count = ditchedLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- if (ditchedLayers[i] != 0) {
- //LOGD("ditching layer %p", ditchedLayers[i].get());
- ditchedLayers[i]->ditch();
- }
- }
+ mLastTransactionTime = systemTime() - now;
+ mDebugInTransaction = 0;
+ invalidateHwcGeometry();
+ // here the transaction has been committed
}
-void SurfaceFlinger::handleTransactionLocked(
- uint32_t transactionFlags, Vector< sp<LayerBase> >& ditchedLayers)
+void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
{
const LayerVector& currentLayers(mCurrentState.layersSortedByZ);
const size_t count = currentLayers.size();
@@ -594,7 +575,6 @@
const sp<LayerBase>& layer(previousLayers[i]);
if (currentLayers.indexOf( layer ) < 0) {
// this layer is not visible anymore
- ditchedLayers.add(layer);
mDirtyRegionRemovedLayer.orSelf(layer->visibleRegionScreen);
}
}
@@ -604,6 +584,31 @@
commitTransaction();
}
+void SurfaceFlinger::destroyLayer(LayerBase const* layer)
+{
+ Mutex::Autolock _l(mDestroyedLayerLock);
+ mDestroyedLayers.add(layer);
+ signalEvent();
+}
+
+void SurfaceFlinger::handleDestroyLayers()
+{
+ Vector<LayerBase const *> destroyedLayers;
+
+ { // scope for the lock
+ Mutex::Autolock _l(mDestroyedLayerLock);
+ destroyedLayers = mDestroyedLayers;
+ mDestroyedLayers.clear();
+ }
+
+ // call destructors without a lock held
+ const size_t count = destroyedLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ //LOGD("destroying %s", destroyedLayers[i]->getName().string());
+ delete destroyedLayers[i];
+ }
+}
+
sp<FreezeLock> SurfaceFlinger::getFreezeLock() const
{
return new FreezeLock(const_cast<SurfaceFlinger *>(this));
@@ -1377,51 +1382,26 @@
return err;
}
-status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
+status_t SurfaceFlinger::destroySurface(const wp<LayerBaseClient>& layer)
{
// called by ~ISurface() when all references are gone
-
- class MessageDestroySurface : public MessageBase {
- SurfaceFlinger* flinger;
- sp<LayerBaseClient> layer;
- public:
- MessageDestroySurface(
- SurfaceFlinger* flinger, const sp<LayerBaseClient>& layer)
- : flinger(flinger), layer(layer) { }
- virtual bool handler() {
- sp<LayerBaseClient> l(layer);
- layer.clear(); // clear it outside of the lock;
- Mutex::Autolock _l(flinger->mStateLock);
- /*
- * remove the layer from the current list -- chances are that it's
- * not in the list anyway, because it should have been removed
- * already upon request of the client (eg: window manager).
- * However, a buggy client could have not done that.
- * Since we know we don't have any more clients, we don't need
- * to use the purgatory.
- */
- status_t err = flinger->removeLayer_l(l);
- if (err == NAME_NOT_FOUND) {
- // The surface wasn't in the current list, which means it was
- // removed already, which means it is in the purgatory,
- // and need to be removed from there.
- // This needs to happen from the main thread since its dtor
- // must run from there (b/c of OpenGL ES). Additionally, we
- // can't really acquire our internal lock from
- // destroySurface() -- see postMessage() below.
- ssize_t idx = flinger->mLayerPurgatory.remove(l);
- LOGE_IF(idx < 0,
- "layer=%p is not in the purgatory list", l.get());
- }
-
- LOGE_IF(err<0 && err != NAME_NOT_FOUND,
- "error removing layer=%p (%s)", l.get(), strerror(-err));
- return true;
+ status_t err = NO_ERROR;
+ sp<LayerBaseClient> l(layer.promote());
+ if (l != NULL) {
+ Mutex::Autolock _l(mStateLock);
+ err = removeLayer_l(l);
+ if (err == NAME_NOT_FOUND) {
+ // The surface wasn't in the current list, which means it was
+ // removed already, which means it is in the purgatory,
+ // and need to be removed from there.
+ ssize_t idx = mLayerPurgatory.remove(l);
+ LOGE_IF(idx < 0,
+ "layer=%p is not in the purgatory list", l.get());
}
- };
-
- postMessageAsync( new MessageDestroySurface(this, layer) );
- return NO_ERROR;
+ LOGE_IF(err<0 && err != NAME_NOT_FOUND,
+ "error removing layer=%p (%s)", l.get(), strerror(-err));
+ }
+ return err;
}
status_t SurfaceFlinger::setClientState(
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 1e16943..992861a 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -227,6 +227,7 @@
status_t addLayer(const sp<LayerBase>& layer);
status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
void invalidateHwcGeometry();
+ void destroyLayer(LayerBase const* layer);
sp<Layer> getLayer(const sp<ISurface>& sur) const;
@@ -255,7 +256,7 @@
uint32_t w, uint32_t h, uint32_t flags);
status_t removeSurface(const sp<Client>& client, SurfaceID sid);
- status_t destroySurface(const sp<LayerBaseClient>& layer);
+ status_t destroySurface(const wp<LayerBaseClient>& layer);
status_t setClientState(const sp<Client>& client,
int32_t count, const layer_state_t* states);
@@ -300,9 +301,8 @@
private:
void handleConsoleEvents();
void handleTransaction(uint32_t transactionFlags);
- void handleTransactionLocked(
- uint32_t transactionFlags,
- Vector< sp<LayerBase> >& ditchedLayers);
+ void handleTransactionLocked(uint32_t transactionFlags);
+ void handleDestroyLayers();
void computeVisibleRegions(
const LayerVector& currentLayers,
@@ -424,6 +424,11 @@
// these are thread safe
mutable Barrier mReadyToRunBarrier;
+
+ // protected by mDestroyedLayerLock;
+ mutable Mutex mDestroyedLayerLock;
+ Vector<LayerBase const *> mDestroyedLayers;
+
// atomic variables
enum {
eConsoleReleased = 1,