auto import from //branches/cupcake/...@131421
diff --git a/libs/audioflinger/AudioFlinger.cpp b/libs/audioflinger/AudioFlinger.cpp
index 017a298..d347f14 100644
--- a/libs/audioflinger/AudioFlinger.cpp
+++ b/libs/audioflinger/AudioFlinger.cpp
@@ -47,6 +47,15 @@
 #include "A2dpAudioInterface.h"
 #endif
 
+// ----------------------------------------------------------------------------
+// the sim build doesn't have gettid
+
+#ifndef HAVE_GETTID
+# define gettid getpid
+#endif
+
+// ----------------------------------------------------------------------------
+
 namespace android {
 
 //static const nsecs_t kStandbyTimeInNsecs = seconds(3);
@@ -59,6 +68,13 @@
 static const int8_t kMaxTrackRetries = 50;
 static const int8_t kMaxTrackStartupRetries = 50;
 
+static const int kStartSleepTime = 30000;
+static const int kStopSleepTime = 30000;
+
+// Maximum number of pending buffers allocated by OutputTrack::write()
+static const uint8_t kMaxOutputTrackBuffers = 5;
+
+
 #define AUDIOFLINGER_SECURITY_ENABLED 1
 
 // ----------------------------------------------------------------------------
@@ -98,13 +114,10 @@
 // ----------------------------------------------------------------------------
 
 AudioFlinger::AudioFlinger()
-    : BnAudioFlinger(), Thread(false),
-        mMasterVolume(0), mMasterMute(true), mHardwareAudioMixer(0), mA2dpAudioMixer(0),
-        mAudioMixer(0), mAudioHardware(0), mA2dpAudioInterface(0), mHardwareOutput(0),
-        mA2dpOutput(0), mOutput(0), mRequestedOutput(0), mAudioRecordThread(0),
-        mSampleRate(0), mFrameCount(0), mChannelCount(0), mFormat(0), mMixBuffer(0),
-        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mStandby(false),
-        mInWrite(false), mA2dpDisableCount(0), mA2dpSuppressed(false)
+    : BnAudioFlinger(),
+        mAudioHardware(0), mA2dpAudioInterface(0),
+        mA2dpEnabled(false), mA2dpEnabledReq(false),
+        mForcedSpeakerCount(0), mForcedRoute(0), mRouteRestoreTime(0), mMusicMuteSaved(false)
 {
     mHardwareStatus = AUDIO_HW_IDLE;
     mAudioHardware = AudioHardwareInterface::create();
@@ -113,42 +126,43 @@
         // open 16-bit output stream for s/w mixer
         mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
         status_t status;
-        mHardwareOutput = mAudioHardware->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);
+        AudioStreamOut *hwOutput = mAudioHardware->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);
         mHardwareStatus = AUDIO_HW_IDLE;
-        if (mHardwareOutput) {
-            mHardwareAudioMixer = new AudioMixer(getOutputFrameCount(mHardwareOutput), mHardwareOutput->sampleRate());
-            mRequestedOutput = mHardwareOutput;
-            doSetOutput(mHardwareOutput);
-
-            // FIXME - this should come from settings
-            setMasterVolume(1.0f);
-            setRouting(AudioSystem::MODE_NORMAL, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL);
-            setRouting(AudioSystem::MODE_RINGTONE, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL);
-            setRouting(AudioSystem::MODE_IN_CALL, AudioSystem::ROUTE_EARPIECE, AudioSystem::ROUTE_ALL);
-            setMode(AudioSystem::MODE_NORMAL);
-            mMasterMute = false;
+        if (hwOutput) {
+            mHardwareMixerThread = new MixerThread(this, hwOutput, AudioSystem::AUDIO_OUTPUT_HARDWARE);
         } else {
-            LOGE("Failed to initialize output stream, status: %d", status);
+            LOGE("Failed to initialize hardware output stream, status: %d", status);
         }
         
 #ifdef WITH_A2DP
         // Create A2DP interface
         mA2dpAudioInterface = new A2dpAudioInterface();
-        mA2dpOutput = mA2dpAudioInterface->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);       
-        mA2dpAudioMixer = new AudioMixer(getOutputFrameCount(mA2dpOutput), mA2dpOutput->sampleRate());
-
-        // create a buffer big enough for both hardware and A2DP audio output.
-        size_t hwFrameCount = getOutputFrameCount(mHardwareOutput);
-        size_t a2dpFrameCount = getOutputFrameCount(mA2dpOutput);
-        size_t frameCount = (hwFrameCount > a2dpFrameCount ? hwFrameCount : a2dpFrameCount);
-#else
-        size_t frameCount = getOutputFrameCount(mHardwareOutput);
+        AudioStreamOut *a2dpOutput = mA2dpAudioInterface->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);
+        if (a2dpOutput) {
+            mA2dpMixerThread = new MixerThread(this, a2dpOutput, AudioSystem::AUDIO_OUTPUT_A2DP);
+            if (hwOutput) {  
+                uint32_t frameCount = ((a2dpOutput->bufferSize()/a2dpOutput->frameSize()) * hwOutput->sampleRate()) / a2dpOutput->sampleRate();
+                MixerThread::OutputTrack *a2dpOutTrack = new MixerThread::OutputTrack(mA2dpMixerThread,
+                                                            hwOutput->sampleRate(),
+                                                            AudioSystem::PCM_16_BIT,
+                                                            hwOutput->channelCount(),
+                                                            frameCount);
+                mHardwareMixerThread->setOuputTrack(a2dpOutTrack);                
+            }
+        } else {
+            LOGE("Failed to initialize A2DP output stream, status: %d", status);
+        }
 #endif
-        // FIXME - Current mixer implementation only supports stereo output: Always
-        // Allocate a stereo buffer even if HW output is mono.
-        mMixBuffer = new int16_t[frameCount * 2];
-        memset(mMixBuffer, 0, frameCount * 2 * sizeof(int16_t));
-        
+ 
+        // FIXME - this should come from settings
+        setRouting(AudioSystem::MODE_NORMAL, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL);
+        setRouting(AudioSystem::MODE_RINGTONE, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL);
+        setRouting(AudioSystem::MODE_IN_CALL, AudioSystem::ROUTE_EARPIECE, AudioSystem::ROUTE_ALL);
+        setMode(AudioSystem::MODE_NORMAL);
+
+        setMasterVolume(1.0f);
+        setMasterMute(false);
+
         // Start record thread
         mAudioRecordThread = new AudioRecordThread(mAudioHardware);
         if (mAudioRecordThread != 0) {
@@ -162,7 +176,7 @@
     property_get("ro.audio.silent", value, "0");
     if (atoi(value)) {
         LOGD("Silence is golden");
-        mMasterMute = true;
+        setMasterMute(true);
     }
 }
 
@@ -172,64 +186,36 @@
         mAudioRecordThread->exit();
         mAudioRecordThread.clear();        
     }
+    mHardwareMixerThread.clear();
     delete mAudioHardware;
     // deleting mA2dpAudioInterface also deletes mA2dpOutput;
+#ifdef WITH_A2DP
+    mA2dpMixerThread.clear();
     delete mA2dpAudioInterface;
-    delete [] mMixBuffer;
-    delete mHardwareAudioMixer;
-    delete mA2dpAudioMixer;
-}
- 
-void AudioFlinger::setOutput(AudioStreamOut* output)
-{
-    mRequestedOutput = output;
-    mWaitWorkCV.broadcast();
+#endif
 }
 
-void AudioFlinger::doSetOutput(AudioStreamOut* output)
-{
-    mSampleRate = output->sampleRate();
-    mChannelCount = output->channelCount();
-
-    // FIXME - Current mixer implementation only supports stereo output
-    if (mChannelCount == 1) {
-        LOGE("Invalid audio hardware channel count");
-    }
-    mFormat = output->format();
-    mFrameCount = getOutputFrameCount(output);
-    mAudioMixer = (output == mA2dpOutput ? mA2dpAudioMixer : mHardwareAudioMixer);
-    mOutput = output;
-    notifyOutputChange_l();
-}
-
-size_t AudioFlinger::getOutputFrameCount(AudioStreamOut* output) 
-{
-    return output->bufferSize() / output->channelCount() / sizeof(int16_t);
-}
 
 #ifdef WITH_A2DP
-bool AudioFlinger::streamDisablesA2dp(int streamType)
-{
-    return (streamType == AudioTrack::SYSTEM ||
-            streamType == AudioTrack::RING ||
-            streamType == AudioTrack::ALARM ||
-            streamType == AudioTrack::VOICE_CALL ||
-            streamType == AudioTrack::BLUETOOTH_SCO ||
-            streamType == AudioTrack::NOTIFICATION);
-}
-
 void AudioFlinger::setA2dpEnabled(bool enable)
 {
-    if (enable) {
-        LOGD("set output to A2DP\n");
-        setOutput(mA2dpOutput);
-    } else {
-        LOGD("set output to hardware audio\n");
-        setOutput(mHardwareOutput);
-    }
+    LOGV_IF(enable, "set output to A2DP\n");
+    LOGV_IF(!enable, "set output to hardware audio\n");
+
+    mA2dpEnabledReq = enable;
+    mA2dpMixerThread->wakeUp();
 }
 #endif // WITH_A2DP
 
+bool AudioFlinger::streamForcedToSpeaker(int streamType)
+{
+    // NOTE that streams listed here must not be routed to A2DP by default:
+    // AudioSystem::routedToA2dpOutput(streamType) == false
+    return (streamType == AudioSystem::RING ||
+            streamType == AudioSystem::ALARM ||
+            streamType == AudioSystem::NOTIFICATION);
+}
+
 status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
 {
     const size_t SIZE = 256;
@@ -251,40 +237,6 @@
     return NO_ERROR;
 }
 
-status_t AudioFlinger::dumpTracks(int fd, const Vector<String16>& args)
-{
-    const size_t SIZE = 256;
-    char buffer[SIZE];
-    String8 result;
-
-    result.append("Tracks:\n");
-    result.append("   Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
-    for (size_t i = 0; i < mTracks.size(); ++i) {
-        wp<Track> wTrack = mTracks[i];
-        if (wTrack != 0) {
-            sp<Track> track = wTrack.promote();
-            if (track != 0) {
-                track->dump(buffer, SIZE);
-                result.append(buffer);
-            }
-        }
-    }
-
-    result.append("Active Tracks:\n");
-    result.append("   Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
-    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
-        wp<Track> wTrack = mTracks[i];
-        if (wTrack != 0) {
-            sp<Track> track = wTrack.promote();
-            if (track != 0) {
-                track->dump(buffer, SIZE);
-                result.append(buffer);
-            }
-        }
-    }
-    write(fd, result.string(), result.size());
-    return NO_ERROR;
-}
 
 status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
 {
@@ -292,18 +244,6 @@
     char buffer[SIZE];
     String8 result;
 
-    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", audioMixer()->trackNames());
-    result.append(buffer);
-    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
-    result.append(buffer);
-    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
-    result.append(buffer);
-    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
-    result.append(buffer);
-    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
-    result.append(buffer);
-    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
-    result.append(buffer);
     snprintf(buffer, SIZE, "Hardware status: %d\n", mHardwareStatus);
     result.append(buffer);
     write(fd, result.string(), result.size());
@@ -332,8 +272,12 @@
         AutoMutex lock(&mLock);
 
         dumpClients(fd, args);
-        dumpTracks(fd, args);
         dumpInternals(fd, args);
+        mHardwareMixerThread->dump(fd, args);
+#ifdef WITH_A2DP
+        mA2dpMixerThread->dump(fd, args);
+#endif
+
         if (mAudioHardware) {
             mAudioHardware->dumpState(fd, args);
         }
@@ -341,226 +285,9 @@
     return NO_ERROR;
 }
 
-// Thread virtuals
-bool AudioFlinger::threadLoop()
-{
-    unsigned long sleepTime = kBufferRecoveryInUsecs;
-    int16_t* curBuf = mMixBuffer;
-    Vector< sp<Track> > tracksToRemove;
-    size_t enabledTracks = 0;
-    nsecs_t standbyTime = systemTime();    
-    nsecs_t outputSwitchStandbyTime = 0;
-
-    do {
-        enabledTracks = 0;
-        { // scope for the mLock
-        
-            Mutex::Autolock _l(mLock);
-            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
-
-            // put audio hardware into standby after short delay
-            if UNLIKELY(!activeTracks.size() && systemTime() > standbyTime) {
-                // wait until we have something to do...
-                LOGV("Audio hardware entering standby\n");
-                mHardwareStatus = AUDIO_HW_STANDBY;
-                if (!mStandby) {
-                    mOutput->standby();
-                    mStandby = true;
-                }
-                if (outputSwitchStandbyTime) {
-                    AudioStreamOut *output = (mOutput == mHardwareOutput) ? mA2dpOutput : mHardwareOutput;
-                    output->standby();
-                    outputSwitchStandbyTime = 0;
-                }
-                mHardwareStatus = AUDIO_HW_IDLE;
-                // we're about to wait, flush the binder command buffer
-                IPCThreadState::self()->flushCommands();
-                mWaitWorkCV.wait(mLock);
-                LOGV("Audio hardware exiting standby\n");
-                standbyTime = systemTime() + kStandbyTimeInNsecs;
-                continue;
-            }
-
-            // check for change in output
-            if (mRequestedOutput != mOutput) {
-
-                // put current output into standby mode
-                if (mOutput) {
-                    outputSwitchStandbyTime = systemTime() + milliseconds(mOutput->latency());
-                }
-
-                // change output
-                doSetOutput(mRequestedOutput);
-            }
-            if (outputSwitchStandbyTime && systemTime() > outputSwitchStandbyTime) {
-                AudioStreamOut *output = (mOutput == mHardwareOutput) ? mA2dpOutput : mHardwareOutput;
-                output->standby();
-                outputSwitchStandbyTime = 0;
-            }
-
-            // find out which tracks need to be processed
-            size_t count = activeTracks.size();
-            for (size_t i=0 ; i<count ; i++) {
-                sp<Track> t = activeTracks[i].promote();
-                if (t == 0) continue;
-
-                Track* const track = t.get();
-                audio_track_cblk_t* cblk = track->cblk();
-
-                // The first time a track is added we wait
-                // for all its buffers to be filled before processing it
-                mAudioMixer->setActiveTrack(track->name());
-                if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
-                        !track->isPaused())
-                {
-                    //LOGD("u=%08x, s=%08x [OK]", u, s);
-
-                    // compute volume for this track
-                    int16_t left, right;
-                    if (track->isMuted() || mMasterMute || track->isPausing()) {
-                        left = right = 0;
-                        if (track->isPausing()) {
-                            LOGV("paused(%d)", track->name());
-                            track->setPaused();
-                        }
-                    } else {
-                        float typeVolume = mStreamTypes[track->type()].volume;
-                        float v = mMasterVolume * typeVolume;
-                        float v_clamped = v * cblk->volume[0];
-                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
-                        left = int16_t(v_clamped);
-                        v_clamped = v * cblk->volume[1];
-                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
-                        right = int16_t(v_clamped);
-                    }
-
-                    // XXX: these things DON'T need to be done each time
-                    mAudioMixer->setBufferProvider(track);
-                    mAudioMixer->enable(AudioMixer::MIXING);
-
-                    int param;
-                    if ( track->mFillingUpStatus == Track::FS_FILLED) {
-                        // no ramp for the first volume setting
-                        track->mFillingUpStatus = Track::FS_ACTIVE;
-                        if (track->mState == TrackBase::RESUMING) {
-                            track->mState = TrackBase::ACTIVE;
-                            param = AudioMixer::RAMP_VOLUME;
-                        } else {
-                            param = AudioMixer::VOLUME;
-                        }
-                    } else {
-                        param = AudioMixer::RAMP_VOLUME;
-                    }
-                    mAudioMixer->setParameter(param, AudioMixer::VOLUME0, left);
-                    mAudioMixer->setParameter(param, AudioMixer::VOLUME1, right);
-                    mAudioMixer->setParameter(
-                        AudioMixer::TRACK,
-                        AudioMixer::FORMAT, track->format());
-                    mAudioMixer->setParameter(
-                        AudioMixer::TRACK,
-                        AudioMixer::CHANNEL_COUNT, track->channelCount());
-                    mAudioMixer->setParameter(
-                        AudioMixer::RESAMPLE,
-                        AudioMixer::SAMPLE_RATE,
-                        int(cblk->sampleRate));
-
-                    // reset retry count
-                    track->mRetryCount = kMaxTrackRetries;
-                    enabledTracks++;
-                } else {
-                    //LOGD("u=%08x, s=%08x [NOT READY]", u, s);
-                    if (track->isStopped()) {
-                        track->reset();
-                    }
-                    if (track->isTerminated() || track->isStopped() || track->isPaused()) {
-                        // We have consumed all the buffers of this track.
-                        // Remove it from the list of active tracks.
-                        LOGV("remove(%d) from active list", track->name());
-                        tracksToRemove.add(track);
-                    } else {
-                        // No buffers for this track. Give it a few chances to
-                        // fill a buffer, then remove it from active list.
-                        if (--(track->mRetryCount) <= 0) {
-                            LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
-                            tracksToRemove.add(track);
-                        }
-                    }
-                    // LOGV("disable(%d)", track->name());
-                    mAudioMixer->disable(AudioMixer::MIXING);
-                }
-            }
-
-            // remove all the tracks that need to be...
-            count = tracksToRemove.size();
-            if (UNLIKELY(count)) {
-                for (size_t i=0 ; i<count ; i++) {
-                    const sp<Track>& track = tracksToRemove[i];
-                    removeActiveTrack(track);
-                    if (track->isTerminated()) {
-                        mTracks.remove(track);
-                        deleteTrackName(track->mName);
-                    }
-                }
-            }  
-       }
-        if (LIKELY(enabledTracks)) {
-            // mix buffers...
-            mAudioMixer->process(curBuf);
-
-            // output audio to hardware
-            mLastWriteTime = systemTime();
-            mInWrite = true;
-            size_t mixBufferSize = mFrameCount*mChannelCount*sizeof(int16_t);
-            mOutput->write(curBuf, mixBufferSize);
-            mNumWrites++;
-            mInWrite = false;
-            mStandby = false;
-            nsecs_t temp = systemTime();
-            standbyTime = temp + kStandbyTimeInNsecs;
-            nsecs_t delta = temp - mLastWriteTime;
-            nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 2;
-            if (delta > maxPeriod) {
-                LOGW("write blocked for %llu msecs", ns2ms(delta));
-                mNumDelayedWrites++;
-            }
-            sleepTime = kBufferRecoveryInUsecs;
-        } else {
-            // There was nothing to mix this round, which means all
-            // active tracks were late. Sleep a little bit to give
-            // them another chance. If we're too late, the audio
-            // hardware will zero-fill for us.
-//            LOGV("no buffers - usleep(%lu)", sleepTime);
-            usleep(sleepTime);
-            if (sleepTime < kMaxBufferRecoveryInUsecs) {
-                sleepTime += kBufferRecoveryInUsecs;
-            }
-        }
-
-        // finally let go of all our tracks, without the lock held
-        // since we can't guarantee the destructors won't acquire that
-        // same lock.
-        tracksToRemove.clear();
-    } while (true);
-
-    return false;
-}
-
-status_t AudioFlinger::readyToRun()
-{
-    if (mSampleRate == 0) {
-        LOGE("No working audio driver found.");
-        return NO_INIT;
-    }
-    LOGI("AudioFlinger's main thread ready to run.");
-    return NO_ERROR;
-}
-
-void AudioFlinger::onFirstRef()
-{
-    run("AudioFlinger", ANDROID_PRIORITY_URGENT_AUDIO);
-}
-
 // IAudioFlinger interface
+
+
 sp<IAudioTrack> AudioFlinger::createTrack(
         pid_t pid,
         int streamType,
@@ -572,34 +299,21 @@
         const sp<IMemory>& sharedBuffer,
         status_t *status)
 {
-    sp<Track> track;
+    sp<MixerThread::Track> track;
     sp<TrackHandle> trackHandle;
     sp<Client> client;
     wp<Client> wclient;
     status_t lStatus;
 
-    if (streamType >= AudioTrack::NUM_STREAM_TYPES) {
+    if (streamType >= AudioSystem::NUM_STREAM_TYPES) {
         LOGE("invalid stream type");
         lStatus = BAD_VALUE;
         goto Exit;
     }
 
-    // Resampler implementation limits input sampling rate to 2 x output sampling rate.
-    if (sampleRate > MAX_SAMPLE_RATE || sampleRate > mSampleRate*2) {
-        LOGE("Sample rate out of range: %d", sampleRate);
-        lStatus = BAD_VALUE;
-        goto Exit;
-    }
-
     {
         Mutex::Autolock _l(mLock);
 
-        if (mSampleRate == 0) {
-            LOGE("Audio driver not initialized.");
-            lStatus = NO_INIT;
-            goto Exit;
-        }
-
         wclient = mClients.valueFor(pid);
 
         if (wclient != NULL) {
@@ -608,13 +322,20 @@
             client = new Client(this, pid);
             mClients.add(pid, client);
         }
-
-        track = new Track(this, client, streamType, sampleRate, format,
-                channelCount, frameCount, sharedBuffer);
-        mTracks.add(track);
-        trackHandle = new TrackHandle(track);
-
-        lStatus = NO_ERROR;
+#ifdef WITH_A2DP
+        if (isA2dpEnabled() && AudioSystem::routedToA2dpOutput(streamType)) {
+            track = mA2dpMixerThread->createTrack(client, streamType, sampleRate, format,
+                    channelCount, frameCount, sharedBuffer, &lStatus);            
+        } else 
+#endif
+        {
+            track = mHardwareMixerThread->createTrack(client, streamType, sampleRate, format,
+                    channelCount, frameCount, sharedBuffer, &lStatus);            
+        }
+        if (track != NULL) {
+            trackHandle = new TrackHandle(track);
+            lStatus = NO_ERROR;            
+        }
     }
 
 Exit:
@@ -624,34 +345,54 @@
     return trackHandle;
 }
 
-uint32_t AudioFlinger::sampleRate() const
+uint32_t AudioFlinger::sampleRate(int output) const
 {
-    return mSampleRate;
+#ifdef WITH_A2DP
+     if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
+         return mA2dpMixerThread->sampleRate();
+     }
+#endif
+     return mHardwareMixerThread->sampleRate();
 }
 
-int AudioFlinger::channelCount() const
+int AudioFlinger::channelCount(int output) const
 {
-    return mChannelCount;
+#ifdef WITH_A2DP
+     if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
+         return mA2dpMixerThread->channelCount();
+     }
+#endif
+     return mHardwareMixerThread->channelCount();
 }
 
-int AudioFlinger::format() const
+int AudioFlinger::format(int output) const
 {
-    return mFormat;
+#ifdef WITH_A2DP
+     if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
+         return mA2dpMixerThread->format();
+     }
+#endif
+     return mHardwareMixerThread->format();
 }
 
-size_t AudioFlinger::frameCount() const
+size_t AudioFlinger::frameCount(int output) const
 {
-    return mFrameCount;
+#ifdef WITH_A2DP
+     if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
+         return mA2dpMixerThread->frameCount();
+     }
+#endif
+     return mHardwareMixerThread->frameCount();
 }
 
-uint32_t AudioFlinger::latency() const
+uint32_t AudioFlinger::latency(int output) const
 {
-    if (mOutput) {
-        return mOutput->latency();
-    }
-    else {
-        return 0;
-    }
+#ifdef WITH_A2DP
+     if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
+         return mA2dpMixerThread->latency();
+     }
+#endif
+     return mHardwareMixerThread->latency();
 }
 
 status_t AudioFlinger::setMasterVolume(float value)
@@ -665,12 +406,14 @@
     AutoMutex lock(mHardwareLock);
     mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
     if (mAudioHardware->setMasterVolume(value) == NO_ERROR) {
-        mMasterVolume = 1.0f;
-    }
-    else {
-        mMasterVolume = value;
+        value = 1.0f;
     }
     mHardwareStatus = AUDIO_HW_IDLE;
+    mHardwareMixerThread->setMasterVolume(value);
+#ifdef WITH_A2DP
+    mA2dpMixerThread->setMasterVolume(value);
+#endif
+    
     return NO_ERROR;
 }
 
@@ -688,20 +431,17 @@
     }
 
 #ifdef WITH_A2DP
-    LOGD("setRouting %d %d %d\n", mode, routes, mask);
+    LOGD("setRouting %d %d %d, tid %d, calling tid %d\n", mode, routes, mask, gettid(), IPCThreadState::self()->getCallingPid());
     if (mode == AudioSystem::MODE_NORMAL && 
             (mask & AudioSystem::ROUTE_BLUETOOTH_A2DP)) {
         AutoMutex lock(&mLock);
 
         bool enableA2dp = false;
         if (routes & AudioSystem::ROUTE_BLUETOOTH_A2DP) {
-            if (mA2dpDisableCount > 0)
-                mA2dpSuppressed = true;
-            else
-                enableA2dp = true;
+            enableA2dp = true;
         }
         setA2dpEnabled(enableA2dp);
-        LOGD("setOutput done\n");
+        LOGV("setOutput done\n");
     }
 #endif
 
@@ -714,6 +454,12 @@
         err = mAudioHardware->getRouting(mode, &r);
         if (err == NO_ERROR) {
             r = (r & ~mask) | (routes & mask);
+            if (mode == AudioSystem::MODE_NORMAL || 
+                (mode == AudioSystem::MODE_CURRENT && getMode() == AudioSystem::MODE_NORMAL)) {
+                mSavedRoute = r;
+                r |= mForcedRoute;
+                LOGV("setRouting mSavedRoute %08x mForcedRoute %08x\n", mSavedRoute, mForcedRoute);
+            }
             mHardwareStatus = AUDIO_HW_SET_ROUTING;
             err = mAudioHardware->setRouting(mode, r);
         }
@@ -726,9 +472,14 @@
 {
     uint32_t routes = 0;
     if ((mode >= AudioSystem::MODE_CURRENT) && (mode < AudioSystem::NUM_MODES)) {
-        mHardwareStatus = AUDIO_HW_GET_ROUTING;
-        mAudioHardware->getRouting(mode, &routes);
-        mHardwareStatus = AUDIO_HW_IDLE;
+        if (mode == AudioSystem::MODE_NORMAL || 
+            (mode == AudioSystem::MODE_CURRENT && getMode() == AudioSystem::MODE_NORMAL)) {
+            routes = mSavedRoute;                
+        } else {
+            mHardwareStatus = AUDIO_HW_GET_ROUTING;
+            mAudioHardware->getRouting(mode, &routes);
+            mHardwareStatus = AUDIO_HW_IDLE;
+        }
     } else {
         LOGW("Illegal value: getRouting(%d)", mode);
     }
@@ -791,19 +542,21 @@
     if (!settingsAllowed()) {
         return PERMISSION_DENIED;
     }
-
-    mMasterMute = muted;
+    mHardwareMixerThread->setMasterMute(muted);
+#ifdef WITH_A2DP
+    mA2dpMixerThread->setMasterMute(muted);
+#endif
     return NO_ERROR;
 }
 
 float AudioFlinger::masterVolume() const
 {
-    return mMasterVolume;
+    return mHardwareMixerThread->masterVolume();
 }
 
 bool AudioFlinger::masterMute() const
 {
-    return mMasterMute;
+    return mHardwareMixerThread->masterMute();
 }
 
 status_t AudioFlinger::setStreamVolume(int stream, float value)
@@ -813,14 +566,25 @@
         return PERMISSION_DENIED;
     }
 
-    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) {
+    if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
         return BAD_VALUE;
     }
 
-    mStreamTypes[stream].volume = value;
+    mHardwareMixerThread->setStreamVolume(stream, value);
+#ifdef WITH_A2DP
+    mA2dpMixerThread->setStreamVolume(stream, value);
+#endif
+
     status_t ret = NO_ERROR;
-    if (stream == AudioTrack::VOICE_CALL ||
-        stream == AudioTrack::BLUETOOTH_SCO) {
+    if (stream == AudioSystem::VOICE_CALL ||
+        stream == AudioSystem::BLUETOOTH_SCO) {
+        
+        if (stream == AudioSystem::VOICE_CALL) {
+            value = (float)AudioSystem::logToLinear(value)/100.0f;
+        } else { // (type == AudioSystem::BLUETOOTH_SCO)
+            value = 1.0f;
+        }
+
         AutoMutex lock(mHardwareLock);
         mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
         ret = mAudioHardware->setVoiceVolume(value);
@@ -837,59 +601,58 @@
         return PERMISSION_DENIED;
     }
 
-    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) {
+    if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
         return BAD_VALUE;
     }
+    
 #ifdef WITH_A2DP
-    if (stream == AudioTrack::MUSIC) 
+    mA2dpMixerThread->setStreamMute(stream, muted);
+#endif
+    if (stream == AudioSystem::MUSIC) 
     {
-        AutoMutex lock(&mLock);
-        if (mA2dpDisableCount > 0)
+        AutoMutex lock(&mHardwareLock);
+        if (mForcedRoute != 0)
             mMusicMuteSaved = muted;
         else
-            mStreamTypes[stream].mute = muted;
+            mHardwareMixerThread->setStreamMute(stream, muted);
     } else {
-        mStreamTypes[stream].mute = muted;
+        mHardwareMixerThread->setStreamMute(stream, muted);
     }
-#else
-    mStreamTypes[stream].mute = muted;
-#endif
+
+    
+
     return NO_ERROR;
 }
 
 float AudioFlinger::streamVolume(int stream) const
 {
-    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) {
+    if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
         return 0.0f;
     }
-    return mStreamTypes[stream].volume;
+    return mHardwareMixerThread->streamVolume(stream);
 }
 
 bool AudioFlinger::streamMute(int stream) const
 {
-    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) {
+    if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
         return true;
     }
-#ifdef WITH_A2DP
-    if (stream == AudioTrack::MUSIC && mA2dpDisableCount > 0) 
+    
+    if (stream == AudioSystem::MUSIC && mForcedRoute != 0) 
     {
         return mMusicMuteSaved;
     }
-#endif
-    return mStreamTypes[stream].mute;
+    return mHardwareMixerThread->streamMute(stream);
 }
 
 bool AudioFlinger::isMusicActive() const
 {
-    size_t count = mActiveTracks.size();
-    for (size_t i = 0 ; i < count ; ++i) {
-        sp<Track> t = mActiveTracks[i].promote();
-        if (t == 0) continue;
-        Track* const track = t.get();
-        if (t->mStreamType == AudioTrack::MUSIC)
-            return true;
-    }
-    return false;
+ #ifdef WITH_A2DP
+     if (isA2dpEnabled()) {
+         return mA2dpMixerThread->isMusicActive();
+     }
+ #endif
+    return mHardwareMixerThread->isMusicActive();
 }
 
 status_t AudioFlinger::setParameter(const char* key, const char* value)
@@ -897,6 +660,8 @@
     status_t result, result2;
     AutoMutex lock(mHardwareLock);
     mHardwareStatus = AUDIO_SET_PARAMETER;
+    
+    LOGV("setParameter() key %s, value %s, tid %d, calling tid %d", key, value, gettid(), IPCThreadState::self()->getCallingPid());
     result = mAudioHardware->setParameter(key, value);
     if (mA2dpAudioInterface) {
         result2 = mA2dpAudioInterface->setParameter(key, value);
@@ -907,9 +672,15 @@
     return result;
 }
 
+size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
+{
+    return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
+}
 
 void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
 {
+    
+    LOGV("registerClient() %p, tid %d, calling tid %d", client.get(), gettid(), IPCThreadState::self()->getCallingPid());
     Mutex::Autolock _l(mLock);
 
     sp<IBinder> binder = client->asBinder();
@@ -917,21 +688,13 @@
         LOGV("Adding notification client %p", binder.get());
         binder->linkToDeath(this);
         mNotificationClients.add(binder);
+        client->a2dpEnabledChanged(isA2dpEnabled());
     }
 }
 
-
-size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
-{
-    return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
-}
-
-void AudioFlinger::wakeUp()
-{
-    mWaitWorkCV.broadcast();
-}
-
 void AudioFlinger::binderDied(const wp<IBinder>& who) {
+    
+    LOGV("binderDied() %p, tid %d, calling tid %d", who.unsafe_get(), gettid(), IPCThreadState::self()->getCallingPid());
     Mutex::Autolock _l(mLock);
 
     IBinder *binder = who.unsafe_get();
@@ -945,29 +708,680 @@
     }
 }
 
-// must be called with mLock held
-void AudioFlinger::notifyOutputChange_l()
+void AudioFlinger::handleOutputSwitch()
 {
-    size_t size = mNotificationClients.size();
-    uint32_t latency = mOutput->latency();
-    for (size_t i = 0; i < size; i++) {
-        sp<IBinder> binder = mNotificationClients.itemAt(i).promote();
-        if (binder != NULL) {
-            LOGV("Notifying output change to client %p", binder.get());
-            sp<IAudioFlingerClient> client = interface_cast<IAudioFlingerClient> (binder);
-            client->audioOutputChanged(mFrameCount, mSampleRate, latency);
+    if (mA2dpEnabled != mA2dpEnabledReq)
+    {
+        Mutex::Autolock _l(mLock);
+
+        if (mA2dpEnabled != mA2dpEnabledReq)
+        {
+            mA2dpEnabled = mA2dpEnabledReq;
+            SortedVector < sp<MixerThread::Track> > tracks;
+            SortedVector < wp<MixerThread::Track> > activeTracks;
+            
+            // We hold mA2dpMixerThread mLock already 
+            Mutex::Autolock _l(mHardwareMixerThread->mLock);
+            
+            // Transfer tracks playing on MUSIC stream from one mixer to the other
+            if (mA2dpEnabled) {
+                mHardwareMixerThread->getTracks(tracks, activeTracks);
+                mA2dpMixerThread->putTracks(tracks, activeTracks);
+            } else {
+                mA2dpMixerThread->getTracks(tracks, activeTracks);
+                mHardwareMixerThread->putTracks(tracks, activeTracks);
+            }            
+            
+            // Notify AudioSystem of the A2DP activation/deactivation
+            size_t size = mNotificationClients.size();
+            for (size_t i = 0; i < size; i++) {
+                sp<IBinder> binder = mNotificationClients.itemAt(i).promote();
+                if (binder != NULL) {
+                    LOGV("Notifying output change to client %p", binder.get());
+                    sp<IAudioFlingerClient> client = interface_cast<IAudioFlingerClient> (binder);
+                    client->a2dpEnabledChanged(mA2dpEnabled);
+                }
+            }
+
+            mHardwareMixerThread->wakeUp();
         }
     }
 }
 
 void AudioFlinger::removeClient(pid_t pid)
 {
+    LOGV("removeClient() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
     Mutex::Autolock _l(mLock);
     mClients.removeItem(pid);
 }
 
-status_t AudioFlinger::addTrack(const sp<Track>& track)
+void AudioFlinger::wakeUp()
 {
+    mHardwareMixerThread->wakeUp();
+#ifdef WITH_A2DP
+    mA2dpMixerThread->wakeUp();
+#endif // WITH_A2DP
+}
+
+bool AudioFlinger::isA2dpEnabled() const
+{
+    return mA2dpEnabledReq;
+}
+
+void AudioFlinger::handleForcedSpeakerRoute(int command)
+{
+    switch(command) {
+    case ACTIVE_TRACK_ADDED:
+        {
+            AutoMutex lock(mHardwareLock);
+            if (mForcedSpeakerCount++ == 0) {
+                mRouteRestoreTime = 0;
+                mMusicMuteSaved = mHardwareMixerThread->streamMute(AudioSystem::MUSIC);
+                if (mForcedRoute == 0 && !(mSavedRoute & AudioSystem::ROUTE_SPEAKER)) {
+                    LOGV("Route forced to Speaker ON %08x", mSavedRoute | AudioSystem::ROUTE_SPEAKER);
+                    mHardwareMixerThread->setStreamMute(AudioSystem::MUSIC, true);
+                    mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
+                    mAudioHardware->setMasterVolume(0);
+                    usleep(mHardwareMixerThread->latency()*1000);
+                    mHardwareStatus = AUDIO_HW_SET_ROUTING;
+                    mAudioHardware->setRouting(AudioSystem::MODE_NORMAL, mSavedRoute | AudioSystem::ROUTE_SPEAKER);
+                    mHardwareStatus = AUDIO_HW_IDLE;
+                    // delay track start so that audio hardware has time to siwtch routes
+                    usleep(kStartSleepTime);
+                    mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
+                    mAudioHardware->setMasterVolume(mHardwareMixerThread->masterVolume());
+                    mHardwareStatus = AUDIO_HW_IDLE;
+                }
+                mForcedRoute = AudioSystem::ROUTE_SPEAKER;
+            }
+            LOGV("mForcedSpeakerCount incremented to %d", mForcedSpeakerCount);
+        }
+        break;
+    case ACTIVE_TRACK_REMOVED:
+        {
+            AutoMutex lock(mHardwareLock);
+            if (mForcedSpeakerCount > 0){
+                if (--mForcedSpeakerCount == 0) {
+                    mRouteRestoreTime = systemTime() + milliseconds(kStopSleepTime/1000);
+                }
+                LOGV("mForcedSpeakerCount decremented to %d", mForcedSpeakerCount);            
+            } else {
+                LOGE("mForcedSpeakerCount is already zero");            
+            }            
+        }
+        break;
+    case CHECK_ROUTE_RESTORE_TIME:
+    case FORCE_ROUTE_RESTORE:
+        if (mRouteRestoreTime) {
+            AutoMutex lock(mHardwareLock);
+            if (mRouteRestoreTime && 
+               (systemTime() > mRouteRestoreTime || command == FORCE_ROUTE_RESTORE)) {
+                mHardwareMixerThread->setStreamMute(AudioSystem::MUSIC, mMusicMuteSaved);
+                mForcedRoute = 0;
+                if (!(mSavedRoute & AudioSystem::ROUTE_SPEAKER)) {
+                    mHardwareStatus = AUDIO_HW_SET_ROUTING;
+                    mAudioHardware->setRouting(AudioSystem::MODE_NORMAL, mSavedRoute);
+                    mHardwareStatus = AUDIO_HW_IDLE;
+                    LOGV("Route forced to Speaker OFF %08x", mSavedRoute);
+                }
+                mRouteRestoreTime = 0;
+            }
+        }
+        break;
+    }
+}
+
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int outputType)
+    :   Thread(false),
+        mAudioFlinger(audioFlinger), mAudioMixer(0), mOutput(output), mOutputType(outputType), 
+        mSampleRate(0), mFrameCount(0), mChannelCount(0), mFormat(0), mMixBuffer(0),
+        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mStandby(false),
+        mInWrite(false)
+{
+    mSampleRate = output->sampleRate();
+    mChannelCount = output->channelCount();
+
+    // FIXME - Current mixer implementation only supports stereo output
+    if (mChannelCount == 1) {
+        LOGE("Invalid audio hardware channel count");
+    }
+
+    mFormat = output->format();
+    mFrameCount = output->bufferSize() / output->channelCount() / sizeof(int16_t);
+    mAudioMixer = new AudioMixer(mFrameCount, output->sampleRate());
+
+    // FIXME - Current mixer implementation only supports stereo output: Always
+    // Allocate a stereo buffer even if HW output is mono.
+    mMixBuffer = new int16_t[mFrameCount * 2];
+    memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
+}
+
+AudioFlinger::MixerThread::~MixerThread()
+{
+    delete [] mMixBuffer;
+    delete mAudioMixer;
+}
+
+status_t AudioFlinger::MixerThread::dump(int fd, const Vector<String16>& args)
+{
+    dumpInternals(fd, args);
+    dumpTracks(fd, args);
+    return NO_ERROR;
+}
+
+status_t AudioFlinger::MixerThread::dumpTracks(int fd, const Vector<String16>& args)
+{
+    const size_t SIZE = 256;
+    char buffer[SIZE];
+    String8 result;
+
+    snprintf(buffer, SIZE, "Output %d mixer thread tracks\n", mOutputType);
+    result.append(buffer);
+    result.append("   Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
+    for (size_t i = 0; i < mTracks.size(); ++i) {
+        wp<Track> wTrack = mTracks[i];
+        if (wTrack != 0) {
+            sp<Track> track = wTrack.promote();
+            if (track != 0) {
+                track->dump(buffer, SIZE);
+                result.append(buffer);
+            }
+        }
+    }
+
+    snprintf(buffer, SIZE, "Output %d mixer thread active tracks\n", mOutputType);
+    result.append(buffer);
+    result.append("   Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
+    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
+        wp<Track> wTrack = mTracks[i];
+        if (wTrack != 0) {
+            sp<Track> track = wTrack.promote();
+            if (track != 0) {
+                track->dump(buffer, SIZE);
+                result.append(buffer);
+            }
+        }
+    }
+    write(fd, result.string(), result.size());
+    return NO_ERROR;
+}
+
+status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
+{
+    const size_t SIZE = 256;
+    char buffer[SIZE];
+    String8 result;
+
+    snprintf(buffer, SIZE, "Output %d mixer thread internals\n", mOutputType);
+    result.append(buffer);
+    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
+    result.append(buffer);
+    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
+    result.append(buffer);
+    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
+    result.append(buffer);
+    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
+    result.append(buffer);
+    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
+    result.append(buffer);
+    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
+    result.append(buffer);
+    write(fd, result.string(), result.size());
+    return NO_ERROR;
+}
+
+// Thread virtuals
+bool AudioFlinger::MixerThread::threadLoop()
+{
+    unsigned long sleepTime = kBufferRecoveryInUsecs;
+    int16_t* curBuf = mMixBuffer;
+    Vector< sp<Track> > tracksToRemove;
+    size_t enabledTracks = 0;
+    nsecs_t standbyTime = systemTime();   
+    size_t mixBufferSize = mFrameCount*mChannelCount*sizeof(int16_t);
+    nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 2;
+
+#ifdef WITH_A2DP
+    bool outputTrackActive = false;
+#endif
+
+    do {
+        enabledTracks = 0;
+        { // scope for the mLock
+        
+            Mutex::Autolock _l(mLock);
+
+#ifdef WITH_A2DP
+            if (mOutputType == AudioSystem::AUDIO_OUTPUT_A2DP) {
+                mAudioFlinger->handleOutputSwitch();
+            }
+            if (mOutputTrack != NULL && !mAudioFlinger->isA2dpEnabled()) {
+                if (outputTrackActive) {
+                    mOutputTrack->stop();
+                    outputTrackActive = false;
+                }
+            }
+#endif
+
+            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
+
+            // put audio hardware into standby after short delay
+            if UNLIKELY(!activeTracks.size() && systemTime() > standbyTime) {
+                // wait until we have something to do...
+                LOGV("Audio hardware entering standby, output %d\n", mOutputType);
+//                mAudioFlinger->mHardwareStatus = AUDIO_HW_STANDBY;
+                if (!mStandby) {
+                    mOutput->standby();
+                    mStandby = true;
+                }
+                
+#ifdef WITH_A2DP
+                if (outputTrackActive) {
+                    mOutputTrack->stop();
+                    outputTrackActive = false;
+                }
+#endif
+                if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
+                    mAudioFlinger->handleForcedSpeakerRoute(FORCE_ROUTE_RESTORE);
+                }                
+//                mHardwareStatus = AUDIO_HW_IDLE;
+                // we're about to wait, flush the binder command buffer
+                IPCThreadState::self()->flushCommands();
+                mWaitWorkCV.wait(mLock);
+                LOGV("Audio hardware exiting standby, output %d\n", mOutputType);
+                standbyTime = systemTime() + kStandbyTimeInNsecs;
+                continue;
+            }
+
+            // Forced route to speaker is handled by hardware mixer thread
+            if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
+                mAudioFlinger->handleForcedSpeakerRoute(CHECK_ROUTE_RESTORE_TIME);
+            }
+
+            // find out which tracks need to be processed
+            size_t count = activeTracks.size();
+            for (size_t i=0 ; i<count ; i++) {
+                sp<Track> t = activeTracks[i].promote();
+                if (t == 0) continue;
+
+                Track* const track = t.get();
+                audio_track_cblk_t* cblk = track->cblk();
+
+                // The first time a track is added we wait
+                // for all its buffers to be filled before processing it
+                mAudioMixer->setActiveTrack(track->name());
+                if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
+                        !track->isPaused())
+                {
+                    //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
+
+                    // compute volume for this track
+                    int16_t left, right;
+                    if (track->isMuted() || mMasterMute || track->isPausing()) {
+                        left = right = 0;
+                        if (track->isPausing()) {
+                            LOGV("paused(%d)", track->name());
+                            track->setPaused();
+                        }
+                    } else {
+                        float typeVolume = mStreamTypes[track->type()].volume;
+                        float v = mMasterVolume * typeVolume;
+                        float v_clamped = v * cblk->volume[0];
+                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+                        left = int16_t(v_clamped);
+                        v_clamped = v * cblk->volume[1];
+                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+                        right = int16_t(v_clamped);
+                    }
+
+                    // XXX: these things DON'T need to be done each time
+                    mAudioMixer->setBufferProvider(track);
+                    mAudioMixer->enable(AudioMixer::MIXING);
+
+                    int param;
+                    if ( track->mFillingUpStatus == Track::FS_FILLED) {
+                        // no ramp for the first volume setting
+                        track->mFillingUpStatus = Track::FS_ACTIVE;
+                        if (track->mState == TrackBase::RESUMING) {
+                            track->mState = TrackBase::ACTIVE;
+                            param = AudioMixer::RAMP_VOLUME;
+                        } else {
+                            param = AudioMixer::VOLUME;
+                        }
+                    } else {
+                        param = AudioMixer::RAMP_VOLUME;
+                    }
+                    mAudioMixer->setParameter(param, AudioMixer::VOLUME0, left);
+                    mAudioMixer->setParameter(param, AudioMixer::VOLUME1, right);
+                    mAudioMixer->setParameter(
+                        AudioMixer::TRACK,
+                        AudioMixer::FORMAT, track->format());
+                    mAudioMixer->setParameter(
+                        AudioMixer::TRACK,
+                        AudioMixer::CHANNEL_COUNT, track->channelCount());
+                    mAudioMixer->setParameter(
+                        AudioMixer::RESAMPLE,
+                        AudioMixer::SAMPLE_RATE,
+                        int(cblk->sampleRate));
+
+                    // reset retry count
+                    track->mRetryCount = kMaxTrackRetries;
+                    enabledTracks++;
+                } else {
+                    //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
+                    if (track->isStopped()) {
+                        track->reset();
+                    }
+                    if (track->isTerminated() || track->isStopped() || track->isPaused()) {
+                        // We have consumed all the buffers of this track.
+                        // Remove it from the list of active tracks.
+                        LOGV("remove(%d) from active list", track->name());
+                        tracksToRemove.add(track);
+                    } else {
+                        // No buffers for this track. Give it a few chances to
+                        // fill a buffer, then remove it from active list.
+                        if (--(track->mRetryCount) <= 0) {
+                            LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
+                            tracksToRemove.add(track);
+                        }
+                    }
+                    // LOGV("disable(%d)", track->name());
+                    mAudioMixer->disable(AudioMixer::MIXING);
+                }
+            }
+
+            // remove all the tracks that need to be...
+            count = tracksToRemove.size();
+            if (UNLIKELY(count)) {
+                for (size_t i=0 ; i<count ; i++) {
+                    const sp<Track>& track = tracksToRemove[i];
+                    removeActiveTrack(track);
+                    if (track->isTerminated()) {
+                        mTracks.remove(track);
+                        deleteTrackName(track->mName);
+                    }
+                }
+            }  
+       }
+        
+        if (LIKELY(enabledTracks)) {
+            // mix buffers...
+            mAudioMixer->process(curBuf);
+
+#ifdef WITH_A2DP
+            if (mOutputTrack != NULL && mAudioFlinger->isA2dpEnabled()) {
+                if (!outputTrackActive) {
+                    LOGV("starting output track in mixer for output %d", mOutputType);
+                    mOutputTrack->start();
+                    outputTrackActive = true;
+                }
+                mOutputTrack->write(curBuf, mFrameCount);
+            }
+#endif
+
+            // output audio to hardware
+            mLastWriteTime = systemTime();
+            mInWrite = true;
+            mOutput->write(curBuf, mixBufferSize);
+            mNumWrites++;
+            mInWrite = false;
+            mStandby = false;
+            nsecs_t temp = systemTime();
+            standbyTime = temp + kStandbyTimeInNsecs;
+            nsecs_t delta = temp - mLastWriteTime;
+            if (delta > maxPeriod) {
+                LOGW("write blocked for %llu msecs", ns2ms(delta));
+                mNumDelayedWrites++;
+            }
+            sleepTime = kBufferRecoveryInUsecs;
+        } else {         
+#ifdef WITH_A2DP
+            if (mOutputTrack != NULL && mAudioFlinger->isA2dpEnabled()) {
+                if (outputTrackActive) {
+                    mOutputTrack->write(curBuf, 0);
+                    if (mOutputTrack->bufferQueueEmpty()) {
+                        mOutputTrack->stop();
+                        outputTrackActive = false;
+                    } else {
+                        standbyTime = systemTime() + kStandbyTimeInNsecs;
+                    }
+                }
+            }
+#endif
+            // There was nothing to mix this round, which means all
+            // active tracks were late. Sleep a little bit to give
+            // them another chance. If we're too late, the audio
+            // hardware will zero-fill for us.
+//            LOGV("no buffers - usleep(%lu)", sleepTime);
+            usleep(sleepTime);
+            if (sleepTime < kMaxBufferRecoveryInUsecs) {
+                sleepTime += kBufferRecoveryInUsecs;
+            }
+        }
+
+        // finally let go of all our tracks, without the lock held
+        // since we can't guarantee the destructors won't acquire that
+        // same lock.
+        tracksToRemove.clear();
+    } while (true);
+
+    return false;
+}
+
+status_t AudioFlinger::MixerThread::readyToRun()
+{
+    if (mSampleRate == 0) {
+        LOGE("No working audio driver found.");
+        return NO_INIT;
+    }
+    LOGI("AudioFlinger's thread ready to run for output %d", mOutputType);
+    return NO_ERROR;
+}
+
+void AudioFlinger::MixerThread::onFirstRef()
+{
+    const size_t SIZE = 256;
+    char buffer[SIZE];
+
+    snprintf(buffer, SIZE, "Mixer Thread for output %d", mOutputType);
+
+    run(buffer, ANDROID_PRIORITY_URGENT_AUDIO);
+}
+
+
+sp<AudioFlinger::MixerThread::Track>  AudioFlinger::MixerThread::createTrack(
+        const sp<AudioFlinger::Client>& client,
+        int streamType,
+        uint32_t sampleRate,
+        int format,
+        int channelCount,
+        int frameCount,
+        const sp<IMemory>& sharedBuffer,
+        status_t *status)
+{
+    sp<Track> track;
+    status_t lStatus;
+    
+    // Resampler implementation limits input sampling rate to 2 x output sampling rate.
+    if (sampleRate > MAX_SAMPLE_RATE || sampleRate > mSampleRate*2) {
+        LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
+        lStatus = BAD_VALUE;
+        goto Exit;
+    }
+
+    {
+        Mutex::Autolock _l(mLock);
+
+        if (mSampleRate == 0) {
+            LOGE("Audio driver not initialized.");
+            lStatus = NO_INIT;
+            goto Exit;
+        }
+
+        track = new Track(this, client, streamType, sampleRate, format,
+                channelCount, frameCount, sharedBuffer);
+        mTracks.add(track);
+        lStatus = NO_ERROR;
+    }
+
+Exit:
+    if(status) {
+        *status = lStatus;
+    }
+    return track;
+}
+
+void AudioFlinger::MixerThread::getTracks(
+        SortedVector < sp<Track> >& tracks,
+        SortedVector < wp<Track> >& activeTracks)
+{
+    size_t size = mTracks.size();
+    LOGV ("MixerThread::getTracks() for output %d, mTracks.size %d, mActiveTracks.size %d", mOutputType,  mTracks.size(), mActiveTracks.size());
+    for (size_t i = 0; i < size; i++) {
+        sp<Track> t = mTracks[i];
+        if (AudioSystem::routedToA2dpOutput(t->mStreamType)) {
+            tracks.add(t);
+            int j = mActiveTracks.indexOf(t);
+            if (j >= 0) {
+                t = mActiveTracks[j].promote();
+                if (t != NULL) {
+                    activeTracks.add(t);                                    
+                }                            
+            }
+        }
+    }
+
+    size = activeTracks.size();
+    for (size_t i = 0; i < size; i++) {
+        removeActiveTrack(activeTracks[i]);
+    }
+    
+    size = tracks.size();
+    for (size_t i = 0; i < size; i++) {
+        sp<Track> t = tracks[i];
+        mTracks.remove(t);
+        deleteTrackName(t->name());
+    }
+}
+
+void AudioFlinger::MixerThread::putTracks(
+        SortedVector < sp<Track> >& tracks,
+        SortedVector < wp<Track> >& activeTracks)
+{
+
+    LOGV ("MixerThread::putTracks() for output %d, tracks.size %d, activeTracks.size %d", mOutputType,  tracks.size(), activeTracks.size());
+
+    size_t size = tracks.size();
+    for (size_t i = 0; i < size ; i++) {
+        sp<Track> t = tracks[i];
+        int name = getTrackName();
+
+        if (name < 0) return;
+        
+        t->mName = name;
+        t->mMixerThread = this;
+        mTracks.add(t);
+
+        int j = activeTracks.indexOf(t);
+        if (j >= 0) {
+            addActiveTrack(t);
+        }            
+    }
+}
+
+uint32_t AudioFlinger::MixerThread::sampleRate() const
+{
+    return mSampleRate;
+}
+
+int AudioFlinger::MixerThread::channelCount() const
+{
+    return mChannelCount;
+}
+
+int AudioFlinger::MixerThread::format() const
+{
+    return mFormat;
+}
+
+size_t AudioFlinger::MixerThread::frameCount() const
+{
+    return mFrameCount;
+}
+
+uint32_t AudioFlinger::MixerThread::latency() const
+{
+    if (mOutput) {
+        return mOutput->latency();
+    }
+    else {
+        return 0;
+    }
+}
+
+status_t AudioFlinger::MixerThread::setMasterVolume(float value)
+{
+    mMasterVolume = value;
+    return NO_ERROR;
+}
+
+status_t AudioFlinger::MixerThread::setMasterMute(bool muted)
+{
+    mMasterMute = muted;
+    return NO_ERROR;
+}
+
+float AudioFlinger::MixerThread::masterVolume() const
+{
+    return mMasterVolume;
+}
+
+bool AudioFlinger::MixerThread::masterMute() const
+{
+    return mMasterMute;
+}
+
+status_t AudioFlinger::MixerThread::setStreamVolume(int stream, float value)
+{
+    mStreamTypes[stream].volume = value;
+    return NO_ERROR;
+}
+
+status_t AudioFlinger::MixerThread::setStreamMute(int stream, bool muted)
+{
+    mStreamTypes[stream].mute = muted;
+    return NO_ERROR;
+}
+
+float AudioFlinger::MixerThread::streamVolume(int stream) const
+{
+    return mStreamTypes[stream].volume;
+}
+
+bool AudioFlinger::MixerThread::streamMute(int stream) const
+{
+    return mStreamTypes[stream].mute;
+}
+
+bool AudioFlinger::MixerThread::isMusicActive() const
+{
+    size_t count = mActiveTracks.size();
+    for (size_t i = 0 ; i < count ; ++i) {
+        sp<Track> t = mActiveTracks[i].promote();
+        if (t == 0) continue;
+        Track* const track = t.get();
+        if (t->mStreamType == AudioSystem::MUSIC)
+            return true;
+    }
+    return false;
+}
+
+status_t AudioFlinger::MixerThread::addTrack(const sp<Track>& track)
+{
+    status_t status = ALREADY_EXISTS;
     Mutex::Autolock _l(mLock);
 
     // here the track could be either new, or restarted
@@ -981,9 +1395,6 @@
     }
     // set retry count for buffer fill
     track->mRetryCount = kMaxTrackStartupRetries;
-    LOGV("mWaitWorkCV.broadcast");
-    mWaitWorkCV.broadcast();
-
     if (mActiveTracks.indexOf(track) < 0) {
         // the track is newly added, make sure it fills up all its
         // buffers before playing. This is to ensure the client will
@@ -991,12 +1402,16 @@
         track->mFillingUpStatus = Track::FS_FILLING;
         track->mResetDone = false;
         addActiveTrack(track);
-        return NO_ERROR;
+        status = NO_ERROR;
     }
-    return ALREADY_EXISTS;
+    
+    LOGV("mWaitWorkCV.broadcast");
+    mWaitWorkCV.broadcast();
+
+    return status;
 }
 
-void AudioFlinger::removeTrack(wp<Track> track, int name)
+void AudioFlinger::MixerThread::removeTrack(wp<Track> track, int name)
 {
     Mutex::Autolock _l(mLock);
     sp<Track> t = track.promote();
@@ -1005,7 +1420,7 @@
     }
 }
 
-void AudioFlinger::remove_track_l(wp<Track> track, int name)
+void AudioFlinger::MixerThread::remove_track_l(wp<Track> track, int name)
 {
     sp<Track> t = track.promote();
     if (t!=NULL) {
@@ -1016,7 +1431,7 @@
     mWaitWorkCV.broadcast();
 }
 
-void AudioFlinger::destroyTrack(const sp<Track>& track)
+void AudioFlinger::MixerThread::destroyTrack(const sp<Track>& track)
 {
     // NOTE: We're acquiring a strong reference on the track before
     // acquiring the lock, this is to make sure removing it from
@@ -1033,99 +1448,58 @@
     }
 }
 
-void AudioFlinger::addActiveTrack(const wp<Track>& t)
+
+void AudioFlinger::MixerThread::addActiveTrack(const wp<Track>& t)
 {
     mActiveTracks.add(t);
 
-#ifdef WITH_A2DP
-    // disable A2DP for certain stream types
-    sp<Track> track = t.promote();
-    if (streamDisablesA2dp(track->type())) {
-        if (mA2dpDisableCount++ == 0 && isA2dpEnabled()) {
-            setA2dpEnabled(false);
-            mA2dpSuppressed = true;
-            mMusicMuteSaved = mStreamTypes[AudioTrack::MUSIC].mute;
-            mStreamTypes[AudioTrack::MUSIC].mute = true;
-            LOGV("mA2dpSuppressed = true, track %d\n", track->name());
-        }
-        LOGV("mA2dpDisableCount incremented to %d, track %d\n", mA2dpDisableCount, track->name());
+    // Force routing to speaker for certain stream types
+    // The forced routing to speaker is managed by hardware mixer
+    if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
+        sp<Track> track = t.promote();
+        if (track == NULL) return;
+   
+        if (streamForcedToSpeaker(track->type())) {
+            mAudioFlinger->handleForcedSpeakerRoute(ACTIVE_TRACK_ADDED);
+        }        
     }
-#endif
 }
 
-void AudioFlinger::removeActiveTrack(const wp<Track>& t)
+void AudioFlinger::MixerThread::removeActiveTrack(const wp<Track>& t)
 {
     mActiveTracks.remove(t);
-#ifdef WITH_A2DP
-    // disable A2DP for certain stream types
-    sp<Track> track = t.promote();
-    if (streamDisablesA2dp(track->type())) {
-        if (mA2dpDisableCount > 0) {
-            mA2dpDisableCount--;
-            LOGV("mA2dpDisableCount decremented to %d, track %d\n", mA2dpDisableCount, track->name());
-            if (mA2dpDisableCount == 0 && mA2dpSuppressed) {
-                setA2dpEnabled(true);
-                mA2dpSuppressed = false;
-                mStreamTypes[AudioTrack::MUSIC].mute = mMusicMuteSaved;
-                LOGV("mA2dpSuppressed = false, track %d\n", track->name());
-            }   
-        } else
-            LOGE("mA2dpDisableCount is already zero");
+
+    // Force routing to speaker for certain stream types
+    // The forced routing to speaker is managed by hardware mixer
+    if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
+        sp<Track> track = t.promote();
+        if (track == NULL) return;
+
+        if (streamForcedToSpeaker(track->type())) {
+            mAudioFlinger->handleForcedSpeakerRoute(ACTIVE_TRACK_REMOVED);
+        }
     }
-#endif
 }
 
-int AudioFlinger::getTrackName()
+int AudioFlinger::MixerThread::getTrackName()
 {
-    // Both mixers must have the same set of track used to avoid mismatches when
-    // switching from A2DP output to hardware output
-    int a2DpName;
-    int hwName;
-#ifdef WITH_A2DP
-    a2DpName = mA2dpAudioMixer->getTrackName();
-#endif
-    hwName = mHardwareAudioMixer->getTrackName();
-    
-    LOGW_IF((a2DpName != hwName), "getTrackName track name mismatch! A2DP %d, HW %d", a2DpName, hwName);
-    
-    return hwName;
+    return mAudioMixer->getTrackName();
 }
 
-void AudioFlinger::deleteTrackName(int name)
+void AudioFlinger::MixerThread::deleteTrackName(int name)
 {
-    // Both mixers must have the same set of track used to avoid mismatches when
-    // switching from A2DP output to hardware output
-    mHardwareAudioMixer->deleteTrackName(name);
-#ifdef WITH_A2DP
-    mA2dpAudioMixer->deleteTrackName(name);
-#endif
+    mAudioMixer->deleteTrackName(name);
+}
+
+size_t AudioFlinger::MixerThread::getOutputFrameCount() 
+{
+    return mOutput->bufferSize() / mOutput->channelCount() / sizeof(int16_t);
 }
 
 // ----------------------------------------------------------------------------
 
-AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
-    :   RefBase(),
-        mAudioFlinger(audioFlinger),
-        mMemoryDealer(new MemoryDealer(1024*1024)),
-        mPid(pid)
-{
-    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
-}
-
-AudioFlinger::Client::~Client()
-{
-    mAudioFlinger->removeClient(mPid);
-}
-
-const sp<MemoryDealer>& AudioFlinger::Client::heap() const
-{
-    return mMemoryDealer;
-}
-
-// ----------------------------------------------------------------------------
-
-AudioFlinger::TrackBase::TrackBase(
-            const sp<AudioFlinger>& audioFlinger,
+AudioFlinger::MixerThread::TrackBase::TrackBase(
+            const sp<MixerThread>& mixerThread,
             const sp<Client>& client,
             int streamType,
             uint32_t sampleRate,
@@ -1134,7 +1508,7 @@
             int frameCount,
             const sp<IMemory>& sharedBuffer)
     :   RefBase(),
-        mAudioFlinger(audioFlinger),
+        mMixerThread(mixerThread),
         mClient(client),
         mStreamType(streamType),
         mFrameCount(0),
@@ -1143,7 +1517,7 @@
         mFormat(format),
         mFlags(0)
 {
-    mName = audioFlinger->getTrackName();
+    mName = mixerThread->getTrackName();
     LOGV("TrackBase contructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
     if (mName < 0) {
         LOGE("no more track names availlable");
@@ -1160,41 +1534,60 @@
        size += bufferSize;
    }
 
-    mCblkMemory = client->heap()->allocate(size);
-    if (mCblkMemory != 0) {
-        mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
-        if (mCblk) { // construct the shared structure in-place.
-            new(mCblk) audio_track_cblk_t();
-            // clear all buffers
-            mCblk->frameCount = frameCount;
-            mCblk->sampleRate = sampleRate;
-            mCblk->channels = channelCount;
-            if (sharedBuffer == 0) {
-                mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
-                memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
-                // Force underrun condition to avoid false underrun callback until first data is
-                // written to buffer
-                mCblk->flowControlFlag = 1;
-            } else {
-                mBuffer = sharedBuffer->pointer();
+   if (client != NULL) {
+        mCblkMemory = client->heap()->allocate(size);
+        if (mCblkMemory != 0) {
+            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
+            if (mCblk) { // construct the shared structure in-place.
+                new(mCblk) audio_track_cblk_t();
+                // clear all buffers
+                mCblk->frameCount = frameCount;
+                mCblk->sampleRate = sampleRate;
+                mCblk->channels = channelCount;
+                if (sharedBuffer == 0) {
+                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
+                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
+                    // Force underrun condition to avoid false underrun callback until first data is
+                    // written to buffer
+                    mCblk->flowControlFlag = 1;
+                } else {
+                    mBuffer = sharedBuffer->pointer();
+                }
+                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
             }
-            mBufferEnd = (uint8_t *)mBuffer + bufferSize;
+        } else {
+            LOGE("not enough memory for AudioTrack size=%u", size);
+            client->heap()->dump("AudioTrack");
+            return;
         }
-    } else {
-        LOGE("not enough memory for AudioTrack size=%u", size);
-        client->heap()->dump("AudioTrack");
-        return;
-    }
+   } else {
+       mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
+       if (mCblk) { // construct the shared structure in-place.
+           new(mCblk) audio_track_cblk_t();
+           // clear all buffers
+           mCblk->frameCount = frameCount;
+           mCblk->sampleRate = sampleRate;
+           mCblk->channels = channelCount;
+           mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
+           memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
+           // Force underrun condition to avoid false underrun callback until first data is
+           // written to buffer
+           mCblk->flowControlFlag = 1;
+           mBufferEnd = (uint8_t *)mBuffer + bufferSize;
+       }
+   }
 }
 
-AudioFlinger::TrackBase::~TrackBase()
+AudioFlinger::MixerThread::TrackBase::~TrackBase()
 {
-    mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
+    if (mCblk) {
+        mCblk->~audio_track_cblk_t();   // destroy our shared-structure.        
+    }
     mCblkMemory.clear();            // and free the shared memory
     mClient.clear();
 }
 
-void AudioFlinger::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
+void AudioFlinger::MixerThread::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
 {
     buffer->raw = 0;
     mFrameCount = buffer->frameCount;
@@ -1202,7 +1595,7 @@
     buffer->frameCount = 0;
 }
 
-bool AudioFlinger::TrackBase::step() {
+bool AudioFlinger::MixerThread::TrackBase::step() {
     bool result;
     audio_track_cblk_t* cblk = this->cblk();
 
@@ -1214,7 +1607,7 @@
     return result;
 }
 
-void AudioFlinger::TrackBase::reset() {
+void AudioFlinger::MixerThread::TrackBase::reset() {
     audio_track_cblk_t* cblk = this->cblk();
 
     cblk->user = 0;
@@ -1225,20 +1618,20 @@
     LOGV("TrackBase::reset");
 }
 
-sp<IMemory> AudioFlinger::TrackBase::getCblk() const
+sp<IMemory> AudioFlinger::MixerThread::TrackBase::getCblk() const
 {
     return mCblkMemory;
 }
 
-int AudioFlinger::TrackBase::sampleRate() const {
+int AudioFlinger::MixerThread::TrackBase::sampleRate() const {
     return mCblk->sampleRate;
 }
 
-int AudioFlinger::TrackBase::channelCount() const {
+int AudioFlinger::MixerThread::TrackBase::channelCount() const {
     return mCblk->channels;
 }
 
-void* AudioFlinger::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
+void* AudioFlinger::MixerThread::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
     audio_track_cblk_t* cblk = this->cblk();
     int16_t *bufferStart = (int16_t *)mBuffer + (offset-cblk->serverBase)*cblk->channels;
     int16_t *bufferEnd = bufferStart + frames * cblk->channels;
@@ -1257,8 +1650,8 @@
 
 // ----------------------------------------------------------------------------
 
-AudioFlinger::Track::Track(
-            const sp<AudioFlinger>& audioFlinger,
+AudioFlinger::MixerThread::Track::Track(
+            const sp<MixerThread>& mixerThread,
             const sp<Client>& client,
             int streamType,
             uint32_t sampleRate,
@@ -1266,7 +1659,7 @@
             int channelCount,
             int frameCount,
             const sp<IMemory>& sharedBuffer)
-    :   TrackBase(audioFlinger, client, streamType, sampleRate, format, channelCount, frameCount, sharedBuffer)
+    :   TrackBase(mixerThread, client, streamType, sampleRate, format, channelCount, frameCount, sharedBuffer)
 {
     mVolume[0] = 1.0f;
     mVolume[1] = 1.0f;
@@ -1274,23 +1667,23 @@
     mSharedBuffer = sharedBuffer;
 }
 
-AudioFlinger::Track::~Track()
+AudioFlinger::MixerThread::Track::~Track()
 {
     wp<Track> weak(this); // never create a strong ref from the dtor
     mState = TERMINATED;
-    mAudioFlinger->removeTrack(weak, mName);
+    mMixerThread->removeTrack(weak, mName);
 }
 
-void AudioFlinger::Track::destroy()
+void AudioFlinger::MixerThread::Track::destroy()
 {
-    mAudioFlinger->destroyTrack(this);
+    mMixerThread->destroyTrack(this);
 }
 
-void AudioFlinger::Track::dump(char* buffer, size_t size)
+void AudioFlinger::MixerThread::Track::dump(char* buffer, size_t size)
 {
     snprintf(buffer, size, "  %5d %5d %3u %3u %3u %3u %1d %1d %1d %5u %5u %5u %04x %04x\n",
             mName - AudioMixer::TRACK0,
-            mClient->pid(),
+            (mClient == NULL) ? getpid() : mClient->pid(),
             mStreamType,
             mFormat,
             mCblk->channels,
@@ -1305,7 +1698,7 @@
             mCblk->user);
 }
 
-status_t AudioFlinger::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
+status_t AudioFlinger::MixerThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
 {
      audio_track_cblk_t* cblk = this->cblk();
      uint32_t framesReady;
@@ -1345,53 +1738,54 @@
      return NOT_ENOUGH_DATA;
 }
 
-bool AudioFlinger::Track::isReady() const {
+bool AudioFlinger::MixerThread::Track::isReady() const {
     if (mFillingUpStatus != FS_FILLING) return true;
 
     if (mCblk->framesReady() >= mCblk->frameCount ||
         mCblk->forceReady) {
         mFillingUpStatus = FS_FILLED;
         mCblk->forceReady = 0;
+        LOGV("Track::isReady() track %d for output %d", mName, mMixerThread->mOutputType);
         return true;
     }
     return false;
 }
 
-status_t AudioFlinger::Track::start()
+status_t AudioFlinger::MixerThread::Track::start()
 {
-    LOGV("start(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
-    mAudioFlinger->addTrack(this);
+    LOGV("start(%d), calling thread %d for output %d", mName, IPCThreadState::self()->getCallingPid(), mMixerThread->mOutputType);
+    mMixerThread->addTrack(this);
     return NO_ERROR;
 }
 
-void AudioFlinger::Track::stop()
+void AudioFlinger::MixerThread::Track::stop()
 {
-    LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
-    Mutex::Autolock _l(mAudioFlinger->mLock);
+    LOGV("stop(%d), calling thread %d for output %d", mName, IPCThreadState::self()->getCallingPid(), mMixerThread->mOutputType);
+    Mutex::Autolock _l(mMixerThread->mLock);
     if (mState > STOPPED) {
         mState = STOPPED;
         // If the track is not active (PAUSED and buffers full), flush buffers
-        if (mAudioFlinger->mActiveTracks.indexOf(this) < 0) {
+        if (mMixerThread->mActiveTracks.indexOf(this) < 0) {
             reset();
         }
         LOGV("(> STOPPED) => STOPPED (%d)", mName);
     }
 }
 
-void AudioFlinger::Track::pause()
+void AudioFlinger::MixerThread::Track::pause()
 {
     LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
-    Mutex::Autolock _l(mAudioFlinger->mLock);
+    Mutex::Autolock _l(mMixerThread->mLock);
     if (mState == ACTIVE || mState == RESUMING) {
         mState = PAUSING;
         LOGV("ACTIVE/RESUMING => PAUSING (%d)", mName);
     }
 }
 
-void AudioFlinger::Track::flush()
+void AudioFlinger::MixerThread::Track::flush()
 {
     LOGV("flush(%d)", mName);
-    Mutex::Autolock _l(mAudioFlinger->mLock);
+    Mutex::Autolock _l(mMixerThread->mLock);
     if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
         return;
     }
@@ -1407,7 +1801,7 @@
     reset();
 }
 
-void AudioFlinger::Track::reset()
+void AudioFlinger::MixerThread::Track::reset()
 {
     // Do not reset twice to avoid discarding data written just after a flush and before
     // the audioflinger thread detects the track is stopped.
@@ -1422,12 +1816,12 @@
     }
 }
 
-void AudioFlinger::Track::mute(bool muted)
+void AudioFlinger::MixerThread::Track::mute(bool muted)
 {
     mMute = muted;
 }
 
-void AudioFlinger::Track::setVolume(float left, float right)
+void AudioFlinger::MixerThread::Track::setVolume(float left, float right)
 {
     mVolume[0] = left;
     mVolume[1] = right;
@@ -1435,7 +1829,289 @@
 
 // ----------------------------------------------------------------------------
 
-AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::Track>& track)
+AudioFlinger::MixerThread::RecordTrack::RecordTrack(
+            const sp<MixerThread>& mixerThread,
+            const sp<Client>& client,
+            int streamType,
+            uint32_t sampleRate,
+            int format,
+            int channelCount,
+            int frameCount)
+    :   TrackBase(mixerThread, client, streamType, sampleRate, format,
+            channelCount, frameCount, 0),
+            mOverflow(false)
+{
+}
+
+AudioFlinger::MixerThread::RecordTrack::~RecordTrack()
+{
+    mMixerThread->deleteTrackName(mName);
+}
+
+status_t AudioFlinger::MixerThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
+{
+    audio_track_cblk_t* cblk = this->cblk();
+    uint32_t framesAvail;
+    uint32_t framesReq = buffer->frameCount;
+
+     // Check if last stepServer failed, try to step now
+    if (mFlags & TrackBase::STEPSERVER_FAILED) {
+        if (!step()) goto getNextBuffer_exit;
+        LOGV("stepServer recovered");
+        mFlags &= ~TrackBase::STEPSERVER_FAILED;
+    }
+
+    framesAvail = cblk->framesAvailable_l();
+
+    if (LIKELY(framesAvail)) {
+        uint32_t s = cblk->server;
+        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
+
+        if (framesReq > framesAvail) {
+            framesReq = framesAvail;
+        }
+        if (s + framesReq > bufferEnd) {
+            framesReq = bufferEnd - s;
+        }
+
+        buffer->raw = getBuffer(s, framesReq);
+        if (buffer->raw == 0) goto getNextBuffer_exit;
+
+        buffer->frameCount = framesReq;
+        return NO_ERROR;
+    }
+
+getNextBuffer_exit:
+    buffer->raw = 0;
+    buffer->frameCount = 0;
+    return NOT_ENOUGH_DATA;
+}
+
+status_t AudioFlinger::MixerThread::RecordTrack::start()
+{
+    return mMixerThread->mAudioFlinger->startRecord(this);
+}
+
+void AudioFlinger::MixerThread::RecordTrack::stop()
+{
+    mMixerThread->mAudioFlinger->stopRecord(this);
+    TrackBase::reset();
+    // Force overerrun condition to avoid false overrun callback until first data is
+    // read from buffer
+    mCblk->flowControlFlag = 1;
+}
+
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::MixerThread::OutputTrack::OutputTrack(
+            const sp<MixerThread>& mixerThread,
+            uint32_t sampleRate,
+            int format,
+            int channelCount,
+            int frameCount)
+    :   Track(mixerThread, NULL, AudioSystem::SYSTEM, sampleRate, format, channelCount, frameCount, NULL),
+    mOutputMixerThread(mixerThread)
+{
+                
+    mCblk->out = 1;
+    mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
+    mCblk->volume[0] = mCblk->volume[1] = 0x1000;
+    mOutBuffer.frameCount = 0;
+    mCblk->bufferTimeoutMs = 10;
+    
+    LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channels %d mBufferEnd %p", 
+            mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channels, mBufferEnd);
+    
+}
+
+AudioFlinger::MixerThread::OutputTrack::~OutputTrack()
+{
+    stop();
+}
+
+status_t AudioFlinger::MixerThread::OutputTrack::start()
+{
+    status_t status = Track::start();
+    
+    mRetryCount = 127;
+    return status;
+}
+
+void AudioFlinger::MixerThread::OutputTrack::stop()
+{
+    Track::stop();
+    clearBufferQueue();
+    mOutBuffer.frameCount = 0;
+}
+
+void AudioFlinger::MixerThread::OutputTrack::write(int16_t* data, uint32_t frames)
+{
+    Buffer *pInBuffer;
+    Buffer inBuffer;
+    uint32_t channels = mCblk->channels;
+        
+    inBuffer.frameCount = frames;
+    inBuffer.i16 = data;
+    
+    if (mCblk->user == 0) {
+        if (mOutputMixerThread->isMusicActive()) {
+            mCblk->forceReady = 1;
+            LOGV("OutputTrack::start() force ready");
+        } else if (mCblk->frameCount > frames){
+            if (mBufferQueue.size() < kMaxOutputTrackBuffers) {
+                uint32_t startFrames = (mCblk->frameCount - frames);
+                LOGV("OutputTrack::start() write %d frames", startFrames);
+                pInBuffer = new Buffer;
+                pInBuffer->mBuffer = new int16_t[startFrames * channels];
+                pInBuffer->frameCount = startFrames;
+                pInBuffer->i16 = pInBuffer->mBuffer;
+                memset(pInBuffer->raw, 0, startFrames * channels * sizeof(int16_t));
+                mBufferQueue.add(pInBuffer);                
+            } else {
+                LOGW ("OutputTrack::write() no more buffers");
+            }
+        }        
+    }
+
+    while (1) { 
+        // First write pending buffers, then new data
+        if (mBufferQueue.size()) {
+            pInBuffer = mBufferQueue.itemAt(0);
+        } else {
+            pInBuffer = &inBuffer;
+        }
+ 
+        if (pInBuffer->frameCount == 0) {
+            break;
+        }
+        
+        if (mOutBuffer.frameCount == 0) {
+            mOutBuffer.frameCount = pInBuffer->frameCount;
+            if (obtainBuffer(&mOutBuffer) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
+                break;
+            }
+        }
+            
+        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
+        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channels * sizeof(int16_t));
+        mCblk->stepUser(outFrames);
+        pInBuffer->frameCount -= outFrames;
+        pInBuffer->i16 += outFrames * channels;
+        mOutBuffer.frameCount -= outFrames;
+        mOutBuffer.i16 += outFrames * channels;            
+        
+        if (pInBuffer->frameCount == 0) {
+            if (mBufferQueue.size()) {
+                mBufferQueue.removeAt(0);
+                delete [] pInBuffer->mBuffer;
+                delete pInBuffer;
+            } else {
+                break;
+            }
+        }
+    }
+ 
+    // If we could not write all frames, allocate a buffer and queue it for next time.
+    if (inBuffer.frameCount) {
+        if (mBufferQueue.size() < kMaxOutputTrackBuffers) {
+            pInBuffer = new Buffer;
+            pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channels];
+            pInBuffer->frameCount = inBuffer.frameCount;
+            pInBuffer->i16 = pInBuffer->mBuffer;
+            memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channels * sizeof(int16_t));
+            mBufferQueue.add(pInBuffer);
+        } else {
+            LOGW("OutputTrack::write() no more buffers");
+        }
+    }
+    
+    // Calling write() with a 0 length buffer, means that no more data will be written:
+    // If no more buffers are pending, fill output track buffer to make sure it is started 
+    // by output mixer.
+    if (frames == 0 && mBufferQueue.size() == 0 && mCblk->user < mCblk->frameCount) {
+        frames = mCblk->frameCount - mCblk->user;
+        pInBuffer = new Buffer;
+        pInBuffer->mBuffer = new int16_t[frames * channels];
+        pInBuffer->frameCount = frames;
+        pInBuffer->i16 = pInBuffer->mBuffer;
+        memset(pInBuffer->raw, 0, frames * channels * sizeof(int16_t));
+        mBufferQueue.add(pInBuffer);
+    }
+
+}
+
+status_t AudioFlinger::MixerThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer)
+{
+    int active;
+    int timeout = 0;
+    status_t result;
+    audio_track_cblk_t* cblk = mCblk;
+    uint32_t framesReq = buffer->frameCount;
+
+    LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
+    buffer->frameCount  = 0;
+    
+    uint32_t framesAvail = cblk->framesAvailable();
+
+    if (framesAvail == 0) {
+        return AudioTrack::NO_MORE_BUFFERS;
+    }
+
+    if (framesReq > framesAvail) {
+        framesReq = framesAvail;
+    }
+
+    uint32_t u = cblk->user;
+    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
+
+    if (u + framesReq > bufferEnd) {
+        framesReq = bufferEnd - u;
+    }
+
+    buffer->frameCount  = framesReq;
+    buffer->raw         = (void *)cblk->buffer(u);
+    return NO_ERROR;
+}
+
+
+void AudioFlinger::MixerThread::OutputTrack::clearBufferQueue()
+{
+    size_t size = mBufferQueue.size();
+    Buffer *pBuffer;
+    
+    for (size_t i = 0; i < size; i++) {
+        pBuffer = mBufferQueue.itemAt(i);
+        delete [] pBuffer->mBuffer;
+        delete pBuffer;
+    }
+    mBufferQueue.clear();
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
+    :   RefBase(),
+        mAudioFlinger(audioFlinger),
+        mMemoryDealer(new MemoryDealer(1024*1024)),
+        mPid(pid)
+{
+    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
+}
+
+AudioFlinger::Client::~Client()
+{
+    mAudioFlinger->removeClient(mPid);
+}
+
+const sp<MemoryDealer>& AudioFlinger::Client::heap() const
+{
+    return mMemoryDealer;
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::MixerThread::Track>& track)
     : BnAudioTrack(),
       mTrack(track)
 {
@@ -1496,7 +2172,7 @@
         status_t *status)
 {
     sp<AudioRecordThread> thread;
-    sp<RecordTrack> recordTrack;
+    sp<MixerThread::RecordTrack> recordTrack;
     sp<RecordHandle> recordHandle;
     sp<Client> client;
     wp<Client> wclient;
@@ -1523,12 +2199,6 @@
         goto Exit;
     }
 
-    if (mSampleRate == 0) {
-        LOGE("Audio driver not initialized");
-        lStatus = NO_INIT;
-        goto Exit;
-    }
-
     if (mAudioRecordThread == 0) {
         LOGE("Audio record thread not started");
         lStatus = NO_INIT;
@@ -1561,7 +2231,7 @@
     frameCount = ((frameCount - 1)/inFrameCount + 1) * inFrameCount;
 
     // create new record track and pass to record thread
-    recordTrack = new RecordTrack(this, client, streamType, sampleRate,
+    recordTrack = new MixerThread::RecordTrack(mHardwareMixerThread, client, streamType, sampleRate,
             format, channelCount, frameCount);
 
     // return to handle to client
@@ -1575,97 +2245,22 @@
     return recordHandle;
 }
 
-status_t AudioFlinger::startRecord(RecordTrack* recordTrack) {
+status_t AudioFlinger::startRecord(MixerThread::RecordTrack* recordTrack) {
     if (mAudioRecordThread != 0) {
         return mAudioRecordThread->start(recordTrack);        
     }
     return NO_INIT;
 }
 
-void AudioFlinger::stopRecord(RecordTrack* recordTrack) {
+void AudioFlinger::stopRecord(MixerThread::RecordTrack* recordTrack) {
     if (mAudioRecordThread != 0) {
         mAudioRecordThread->stop(recordTrack);
     }
 }
 
-
 // ----------------------------------------------------------------------------
 
-AudioFlinger::RecordTrack::RecordTrack(
-            const sp<AudioFlinger>& audioFlinger,
-            const sp<Client>& client,
-            int streamType,
-            uint32_t sampleRate,
-            int format,
-            int channelCount,
-            int frameCount)
-    :   TrackBase(audioFlinger, client, streamType, sampleRate, format,
-            channelCount, frameCount, 0),
-            mOverflow(false)
-{
-}
-
-AudioFlinger::RecordTrack::~RecordTrack()
-{
-    mAudioFlinger->deleteTrackName(mName);
-}
-
-status_t AudioFlinger::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
-{
-    audio_track_cblk_t* cblk = this->cblk();
-    uint32_t framesAvail;
-    uint32_t framesReq = buffer->frameCount;
-
-     // Check if last stepServer failed, try to step now
-    if (mFlags & TrackBase::STEPSERVER_FAILED) {
-        if (!step()) goto getNextBuffer_exit;
-        LOGV("stepServer recovered");
-        mFlags &= ~TrackBase::STEPSERVER_FAILED;
-    }
-
-    framesAvail = cblk->framesAvailable_l();
-
-    if (LIKELY(framesAvail)) {
-        uint32_t s = cblk->server;
-        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
-
-        if (framesReq > framesAvail) {
-            framesReq = framesAvail;
-        }
-        if (s + framesReq > bufferEnd) {
-            framesReq = bufferEnd - s;
-        }
-
-        buffer->raw = getBuffer(s, framesReq);
-        if (buffer->raw == 0) goto getNextBuffer_exit;
-
-        buffer->frameCount = framesReq;
-        return NO_ERROR;
-    }
-
-getNextBuffer_exit:
-    buffer->raw = 0;
-    buffer->frameCount = 0;
-    return NOT_ENOUGH_DATA;
-}
-
-status_t AudioFlinger::RecordTrack::start()
-{
-    return mAudioFlinger->startRecord(this);
-}
-
-void AudioFlinger::RecordTrack::stop()
-{
-    mAudioFlinger->stopRecord(this);
-    TrackBase::reset();
-    // Force overerrun condition to avoid false overrun callback until first data is
-    // read from buffer
-    mCblk->flowControlFlag = 1;
-}
-
-// ----------------------------------------------------------------------------
-
-AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordTrack>& recordTrack)
+AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::MixerThread::RecordTrack>& recordTrack)
     : BnAudioRecord(),
     mRecordTrack(recordTrack)
 {
@@ -1786,7 +2381,7 @@
     return false;
 }
 
-status_t AudioFlinger::AudioRecordThread::start(RecordTrack* recordTrack)
+status_t AudioFlinger::AudioRecordThread::start(MixerThread::RecordTrack* recordTrack)
 {
     LOGV("AudioRecordThread::start");
     AutoMutex lock(&mLock);
@@ -1807,7 +2402,7 @@
     return mStartStatus;
 }
 
-void AudioFlinger::AudioRecordThread::stop(RecordTrack* recordTrack) {
+void AudioFlinger::AudioRecordThread::stop(MixerThread::RecordTrack* recordTrack) {
     LOGV("AudioRecordThread::stop");
     AutoMutex lock(&mLock);
     if (mActive && (recordTrack == mRecordTrack.get())) {
diff --git a/libs/audioflinger/AudioFlinger.h b/libs/audioflinger/AudioFlinger.h
index 38fa001..3b5932d 100644
--- a/libs/audioflinger/AudioFlinger.h
+++ b/libs/audioflinger/AudioFlinger.h
@@ -33,6 +33,7 @@
 #include <utils/MemoryDealer.h>
 #include <utils/KeyedVector.h>
 #include <utils/SortedVector.h>
+#include <utils/Vector.h>
 
 #include <hardware_legacy/AudioHardwareInterface.h>
 
@@ -55,18 +56,13 @@
 
 static const nsecs_t kStandbyTimeInNsecs = seconds(3);
 
-class AudioFlinger : public BnAudioFlinger, protected Thread, public IBinder::DeathRecipient 
+class AudioFlinger : public BnAudioFlinger, public IBinder::DeathRecipient 
 {
 public:
     static void instantiate();
 
     virtual     status_t    dump(int fd, const Vector<String16>& args);
 
-    // Thread virtuals
-    virtual     bool        threadLoop();
-    virtual     status_t    readyToRun();
-    virtual     void        onFirstRef();
-
     // IAudioFlinger interface
     virtual sp<IAudioTrack> createTrack(
                                 pid_t pid,
@@ -79,11 +75,11 @@
                                 const sp<IMemory>& sharedBuffer,
                                 status_t *status);
 
-    virtual     uint32_t    sampleRate() const;
-    virtual     int         channelCount() const;
-    virtual     int         format() const;
-    virtual     size_t      frameCount() const;
-    virtual     size_t      latency() const;
+    virtual     uint32_t    sampleRate(int output) const;
+    virtual     int         channelCount(int output) const;
+    virtual     int         format(int output) const;
+    virtual     size_t      frameCount(int output) const;
+    virtual     uint32_t    latency(int output) const;
 
     virtual     status_t    setMasterVolume(float value);
     virtual     status_t    setMasterMute(bool muted);
@@ -108,6 +104,8 @@
 
     virtual     bool        isMusicActive() const;
 
+    virtual     bool        isA2dpEnabled() const;
+
     virtual     status_t    setParameter(const char* key, const char* value);
 
     virtual     void        registerClient(const sp<IAudioFlingerClient>& client);
@@ -159,23 +157,26 @@
                             AudioFlinger();
     virtual                 ~AudioFlinger();
     
-    void                    setOutput(AudioStreamOut* output);
-    void                    doSetOutput(AudioStreamOut* output);
-    size_t                  getOutputFrameCount(AudioStreamOut* output);
+    void                    setOutput(int outputType);
+    void                    doSetOutput(int outputType);
 
 #ifdef WITH_A2DP
-    static bool             streamDisablesA2dp(int streamType);
-    inline bool             isA2dpEnabled() const {
-                                return (mRequestedOutput == mA2dpOutput ||
-                                        (mOutput && mOutput == mA2dpOutput));
-                            }
     void                    setA2dpEnabled(bool enable);
 #endif
+    static bool             streamForcedToSpeaker(int streamType);
+    
+    // Management of forced route to speaker for certain track types.
+    enum force_speaker_command {
+        ACTIVE_TRACK_ADDED = 0,
+        ACTIVE_TRACK_REMOVED,
+        CHECK_ROUTE_RESTORE_TIME,
+        FORCE_ROUTE_RESTORE
+    };
+    void                    handleForcedSpeakerRoute(int command);
 
     // Internal dump utilites.
     status_t dumpPermissionDenial(int fd, const Vector<String16>& args);
     status_t dumpClients(int fd, const Vector<String16>& args);
-    status_t dumpTracks(int fd, const Vector<String16>& args);
     status_t dumpInternals(int fd, const Vector<String16>& args);
 
     // --- Client ---
@@ -194,168 +195,348 @@
     };
 
 
-    // --- Track ---
     class TrackHandle;
     class RecordHandle;
     class AudioRecordThread;
 
-    // base for record and playback
-    class TrackBase : public AudioBufferProvider, public RefBase {
-
+    
+    // --- MixerThread ---
+    class MixerThread : public Thread {
     public:
-        enum track_state {
-            IDLE,
-            TERMINATED,
-            STOPPED,
-            RESUMING,
-            ACTIVE,
-            PAUSING,
-            PAUSED
+        
+        // --- Track ---
+
+        // base for record and playback
+        class TrackBase : public AudioBufferProvider, public RefBase {
+
+        public:
+            enum track_state {
+                IDLE,
+                TERMINATED,
+                STOPPED,
+                RESUMING,
+                ACTIVE,
+                PAUSING,
+                PAUSED
+            };
+
+            enum track_flags {
+                STEPSERVER_FAILED = 0x01   //  StepServer could not acquire cblk->lock mutex
+            };
+
+                                TrackBase(  const sp<MixerThread>& mixerThread,
+                                        const sp<Client>& client,
+                                        int streamType,
+                                        uint32_t sampleRate,
+                                        int format,
+                                        int channelCount,
+                                        int frameCount,
+                                        const sp<IMemory>& sharedBuffer);
+                                ~TrackBase();
+
+            virtual status_t    start() = 0;
+            virtual void        stop() = 0;
+                    sp<IMemory> getCblk() const;
+
+        protected:
+            friend class MixerThread;
+            friend class RecordHandle;
+            friend class AudioRecordThread;
+
+                                TrackBase(const TrackBase&);
+                                TrackBase& operator = (const TrackBase&);
+
+            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
+            virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
+
+            audio_track_cblk_t* cblk() const {
+                return mCblk;
+            }
+
+            int type() const {
+                return mStreamType;
+            }
+
+            int format() const {
+                return mFormat;
+            }
+
+            int channelCount() const ;
+
+            int sampleRate() const;
+
+            void* getBuffer(uint32_t offset, uint32_t frames) const;
+
+            int name() const {
+                return mName;
+            }
+
+            bool isStopped() const {
+                return mState == STOPPED;
+            }
+
+            bool isTerminated() const {
+                return mState == TERMINATED;
+            }
+
+            bool step();
+            void reset();
+
+            sp<MixerThread>     mMixerThread;
+            sp<Client>          mClient;
+            sp<IMemory>         mCblkMemory;
+            audio_track_cblk_t* mCblk;
+            int                 mStreamType;
+            void*               mBuffer;
+            void*               mBufferEnd;
+            uint32_t            mFrameCount;
+            int                 mName;
+            // we don't really need a lock for these
+            int                 mState;
+            int                 mClientTid;
+            uint8_t             mFormat;
+            uint8_t             mFlags;
         };
 
-        enum track_flags {
-            STEPSERVER_FAILED = 0x01   //  StepServer could not acquire cblk->lock mutex
+        // playback track
+        class Track : public TrackBase {
+        public:
+                                Track(  const sp<MixerThread>& mixerThread,
+                                        const sp<Client>& client,
+                                        int streamType,
+                                        uint32_t sampleRate,
+                                        int format,
+                                        int channelCount,
+                                        int frameCount,
+                                        const sp<IMemory>& sharedBuffer);
+                                ~Track();
+
+                    void        dump(char* buffer, size_t size);
+            virtual status_t    start();
+            virtual void        stop();
+                    void        pause();
+
+                    void        flush();
+                    void        destroy();
+                    void        mute(bool);
+                    void        setVolume(float left, float right);
+
+        protected:
+            friend class MixerThread;
+            friend class AudioFlinger;
+            friend class AudioFlinger::TrackHandle;
+
+                                Track(const Track&);
+                                Track& operator = (const Track&);
+
+            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
+
+            bool isMuted() const {
+                return (mMute || mMixerThread->mStreamTypes[mStreamType].mute);
+            }
+
+            bool isPausing() const {
+                return mState == PAUSING;
+            }
+
+            bool isPaused() const {
+                return mState == PAUSED;
+            }
+
+            bool isReady() const;
+
+            void setPaused() { mState = PAUSED; }
+            void reset();
+
+            // we don't really need a lock for these
+            float               mVolume[2];
+            volatile bool       mMute;
+            // FILLED state is used for suppressing volume ramp at begin of playing
+            enum {FS_FILLING, FS_FILLED, FS_ACTIVE};
+            mutable uint8_t     mFillingUpStatus;
+            int8_t              mRetryCount;
+            sp<IMemory>         mSharedBuffer;
+            bool                mResetDone;
+        };  // end of Track
+
+        // record track
+        class RecordTrack : public TrackBase {
+        public:
+                                RecordTrack(  const sp<MixerThread>& mixerThread,
+                                        const sp<Client>& client,
+                                        int streamType,
+                                        uint32_t sampleRate,
+                                        int format,
+                                        int channelCount,
+                                        int frameCount);
+                                ~RecordTrack();
+
+            virtual status_t    start();
+            virtual void        stop();
+
+                    bool        overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; }
+                    bool        setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
+
+        private:
+            friend class AudioFlinger;
+            friend class AudioFlinger::RecordHandle;
+            friend class AudioFlinger::AudioRecordThread;
+            friend class MixerThread;
+
+                                RecordTrack(const Track&);
+                                RecordTrack& operator = (const Track&);
+
+            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
+
+            bool                mOverflow;
         };
 
-                            TrackBase(  const sp<AudioFlinger>& audioFlinger,
-                                    const sp<Client>& client,
+        // playback track
+        class OutputTrack : public Track {
+        public:
+            
+            class Buffer: public AudioBufferProvider::Buffer {
+            public:
+                int16_t *mBuffer;
+            };
+            
+                                OutputTrack(  const sp<MixerThread>& mixerThread,
+                                        uint32_t sampleRate,
+                                        int format,
+                                        int channelCount,
+                                        int frameCount);
+                                ~OutputTrack();
+
+            virtual status_t    start();
+            virtual void        stop();
+                    void        write(int16_t* data, uint32_t frames);
+                    bool        bufferQueueEmpty() { return (mBufferQueue.size() == 0) ? true : false; }
+
+        private:
+
+            status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer);
+            void                clearBufferQueue();
+            
+            sp<MixerThread>             mOutputMixerThread;
+            Vector < Buffer* >          mBufferQueue;
+            AudioBufferProvider::Buffer mOutBuffer;
+            uint32_t                    mFramesWritten;
+            
+         };  // end of OutputTrack
+
+        MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int outputType);
+        virtual             ~MixerThread();
+
+        virtual     status_t    dump(int fd, const Vector<String16>& args);
+
+        // Thread virtuals
+        virtual     bool        threadLoop();
+        virtual     status_t    readyToRun();
+        virtual     void        onFirstRef();
+
+        virtual     uint32_t    sampleRate() const;
+        virtual     int         channelCount() const;
+        virtual     int         format() const;
+        virtual     size_t      frameCount() const;
+        virtual     uint32_t    latency() const;
+
+        virtual     status_t    setMasterVolume(float value);
+        virtual     status_t    setMasterMute(bool muted);
+
+        virtual     float       masterVolume() const;
+        virtual     bool        masterMute() const;
+
+        virtual     status_t    setStreamVolume(int stream, float value);
+        virtual     status_t    setStreamMute(int stream, bool muted);
+
+        virtual     float       streamVolume(int stream) const;
+        virtual     bool        streamMute(int stream) const;
+
+                    bool        isMusicActive() const;
+        
+                    
+        sp<Track> createTrack(
+                                    const sp<AudioFlinger::Client>& client,
                                     int streamType,
                                     uint32_t sampleRate,
                                     int format,
                                     int channelCount,
                                     int frameCount,
-                                    const sp<IMemory>& sharedBuffer);
-                            ~TrackBase();
+                                    const sp<IMemory>& sharedBuffer,
+                                    status_t *status);
 
-        virtual status_t    start() = 0;
-        virtual void        stop() = 0;
-                sp<IMemory> getCblk() const;
-
-    protected:
-        friend class AudioFlinger;
-        friend class RecordHandle;
-        friend class AudioRecordThread;
-
-                            TrackBase(const TrackBase&);
-                            TrackBase& operator = (const TrackBase&);
-
-        virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
-        virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
-
-        audio_track_cblk_t* cblk() const {
-            return mCblk;
-        }
-
-        int type() const {
-            return mStreamType;
-        }
-
-        int format() const {
-            return mFormat;
-        }
-
-        int channelCount() const ;
-
-        int sampleRate() const;
-
-        void* getBuffer(uint32_t offset, uint32_t frames) const;
-
-        int name() const {
-            return mName;
-        }
-
-        bool isStopped() const {
-            return mState == STOPPED;
-        }
-
-        bool isTerminated() const {
-            return mState == TERMINATED;
-        }
-
-        bool step();
-        void reset();
-
-        sp<AudioFlinger>    mAudioFlinger;
-        sp<Client>          mClient;
-        sp<IMemory>         mCblkMemory;
-        audio_track_cblk_t* mCblk;
-        int                 mStreamType;
-        void*               mBuffer;
-        void*               mBufferEnd;
-        uint32_t            mFrameCount;
-        int                 mName;
-        // we don't really need a lock for these
-        int                 mState;
-        int                 mClientTid;
-        uint8_t             mFormat;
-        uint8_t             mFlags;
-    };
-
-    // playback track
-    class Track : public TrackBase {
-    public:
-                            Track(  const sp<AudioFlinger>& audioFlinger,
-                                    const sp<Client>& client,
-                                    int streamType,
-                                    uint32_t sampleRate,
-                                    int format,
-                                    int channelCount,
-                                    int frameCount,
-                                    const sp<IMemory>& sharedBuffer);
-                            ~Track();
-
-                void        dump(char* buffer, size_t size);
-        virtual status_t    start();
-        virtual void        stop();
-                void        pause();
-
-                void        flush();
-                void        destroy();
-                void        mute(bool);
-                void        setVolume(float left, float right);
+                    void        wakeUp() { mWaitWorkCV.broadcast(); }
+                    
+                    void        getTracks(SortedVector < sp<Track> >& tracks,
+                                          SortedVector < wp<Track> >& activeTracks);
+                    void        putTracks(SortedVector < sp<Track> >& tracks,
+                                          SortedVector < wp<Track> >& activeTracks);
+                    void        setOuputTrack(OutputTrack *track) { mOutputTrack = track; }
+                    
+        struct  stream_type_t {
+            stream_type_t()
+                :   volume(1.0f),
+                    mute(false)
+            {
+            }
+            float       volume;
+            bool        mute;
+        };
 
     private:
+
+
         friend class AudioFlinger;
-        friend class TrackHandle;
+        friend class Track;
+        friend class TrackBase;
+        friend class RecordTrack;
+        
+        MixerThread(const Client&);
+        MixerThread& operator = (const MixerThread&);
+  
+        status_t    addTrack(const sp<Track>& track);
+        void        removeTrack(wp<Track> track, int name);
+        void        remove_track_l(wp<Track> track, int name);
+        void        destroyTrack(const sp<Track>& track);
+        int         getTrackName();
+        void        deleteTrackName(int name);
+        void        addActiveTrack(const wp<Track>& t);
+        void        removeActiveTrack(const wp<Track>& t);
+        size_t      getOutputFrameCount();
 
-                            Track(const Track&);
-                            Track& operator = (const Track&);
+        status_t    dumpInternals(int fd, const Vector<String16>& args);
+        status_t    dumpTracks(int fd, const Vector<String16>& args);
+        
+        sp<AudioFlinger>                mAudioFlinger;       
+        mutable     Mutex               mLock;
+        mutable     Condition           mWaitWorkCV;
+        SortedVector< wp<Track> >       mActiveTracks;
+        SortedVector< sp<Track> >       mTracks;
+        stream_type_t                   mStreamTypes[AudioSystem::NUM_STREAM_TYPES];
+        AudioMixer*                     mAudioMixer;
+        AudioStreamOut*                 mOutput;
+        int                             mOutputType;
+        uint32_t                        mSampleRate;
+        size_t                          mFrameCount;
+        int                             mChannelCount;
+        int                             mFormat;
+        int16_t*                        mMixBuffer;
+        float                           mMasterVolume;
+        bool                            mMasterMute;
+        nsecs_t                         mLastWriteTime;
+        int                             mNumWrites;
+        int                             mNumDelayedWrites;
+        bool                            mStandby;
+        bool                            mInWrite;
+        sp <OutputTrack>                mOutputTrack;
+    };
 
-        virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
-
-        bool isMuted() const {
-            return (mMute || mAudioFlinger->mStreamTypes[mStreamType].mute);
-        }
-
-        bool isPausing() const {
-            return mState == PAUSING;
-        }
-
-        bool isPaused() const {
-            return mState == PAUSED;
-        }
-
-        bool isReady() const;
-
-        void setPaused() { mState = PAUSED; }
-        void reset();
-
-        // we don't really need a lock for these
-        float               mVolume[2];
-        volatile bool       mMute;
-        // FILLED state is used for suppressing volume ramp at begin of playing
-        enum {FS_FILLING, FS_FILLED, FS_ACTIVE};
-        mutable uint8_t     mFillingUpStatus;
-        int8_t              mRetryCount;
-        sp<IMemory>         mSharedBuffer;
-        bool                mResetDone;
-    };  // end of Track
-
+    
     friend class AudioBuffer;
 
     class TrackHandle : public android::BnAudioTrack {
     public:
-                            TrackHandle(const sp<Track>& track);
+                            TrackHandle(const sp<MixerThread::Track>& track);
         virtual             ~TrackHandle();
         virtual status_t    start();
         virtual void        stop();
@@ -367,72 +548,20 @@
         virtual status_t onTransact(
             uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
     private:
-        sp<Track> mTrack;
-    };
-
-    struct  stream_type_t {
-        stream_type_t()
-            :   volume(1.0f),
-                mute(false)
-        {
-        }
-        float       volume;
-        bool        mute;
+        sp<MixerThread::Track> mTrack;
     };
 
     friend class Client;
-    friend class Track;
+    friend class MixerThread::Track;
 
 
                 void        removeClient(pid_t pid);
 
-                status_t    addTrack(const sp<Track>& track);
-                void        removeTrack(wp<Track> track, int name);
-                void        remove_track_l(wp<Track> track, int name);
-                void        destroyTrack(const sp<Track>& track);
-                void        addActiveTrack(const wp<Track>& track);
-                void        removeActiveTrack(const wp<Track>& track);
-                int         getTrackName();
-                void        deleteTrackName(int name);
 
-                AudioMixer* audioMixer() {
-                    return mAudioMixer;
-                }
-
-    // record track
-    class RecordTrack : public TrackBase {
-    public:
-                            RecordTrack(  const sp<AudioFlinger>& audioFlinger,
-                                    const sp<Client>& client,
-                                    int streamType,
-                                    uint32_t sampleRate,
-                                    int format,
-                                    int channelCount,
-                                    int frameCount);
-                            ~RecordTrack();
-
-        virtual status_t    start();
-        virtual void        stop();
-
-                bool        overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; }
-                bool        setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
-
-    private:
-        friend class AudioFlinger;
-        friend class RecordHandle;
-        friend class AudioRecordThread;
-
-                            RecordTrack(const Track&);
-                            RecordTrack& operator = (const Track&);
-
-        virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
-
-        bool                mOverflow;
-    };
 
     class RecordHandle : public android::BnAudioRecord {
     public:
-        RecordHandle(const sp<RecordTrack>& recordTrack);
+        RecordHandle(const sp<MixerThread::RecordTrack>& recordTrack);
         virtual             ~RecordHandle();
         virtual status_t    start();
         virtual void        stop();
@@ -440,7 +569,7 @@
         virtual status_t onTransact(
             uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
     private:
-        sp<RecordTrack> mRecordTrack;
+        sp<MixerThread::RecordTrack> mRecordTrack;
     };
 
     // record thread
@@ -453,14 +582,14 @@
         virtual status_t    readyToRun() { return NO_ERROR; }
         virtual void        onFirstRef() {}
 
-                status_t    start(RecordTrack* recordTrack);
-                void        stop(RecordTrack* recordTrack);
+                status_t    start(MixerThread::RecordTrack* recordTrack);
+                void        stop(MixerThread::RecordTrack* recordTrack);
                 void        exit();
 
     private:
                 AudioRecordThread();
                 AudioHardwareInterface              *mAudioHardware;
-                sp<RecordTrack>                     mRecordTrack;
+                sp<MixerThread::RecordTrack>        mRecordTrack;
                 Mutex                               mLock;
                 Condition                           mWaitWorkCV;
                 volatile bool                       mActive;
@@ -468,48 +597,31 @@
     };
 
     friend class AudioRecordThread;
+    friend class MixerThread;
 
-                status_t    startRecord(RecordTrack* recordTrack);
-                void        stopRecord(RecordTrack* recordTrack);
-
-                void notifyOutputChange_l();
+                status_t    startRecord(MixerThread::RecordTrack* recordTrack);
+                void        stopRecord(MixerThread::RecordTrack* recordTrack);
+                
+                void        handleOutputSwitch();
 
     mutable     Mutex                                       mHardwareLock;
     mutable     Mutex                                       mLock;
-    mutable     Condition                                   mWaitWorkCV;
                 DefaultKeyedVector< pid_t, wp<Client> >     mClients;
-                SortedVector< wp<Track> >                   mActiveTracks;
-                SortedVector< sp<Track> >                   mTracks;
-                float                               mMasterVolume;
-                uint32_t                            mMasterRouting;
-                bool                                mMasterMute;
-                stream_type_t                       mStreamTypes[AudioTrack::NUM_STREAM_TYPES];
 
-                AudioMixer*                         mHardwareAudioMixer;
-                AudioMixer*                         mA2dpAudioMixer;
-                AudioMixer*                         mAudioMixer;
+                sp<MixerThread>                     mA2dpMixerThread;
+                sp<MixerThread>                     mHardwareMixerThread;
                 AudioHardwareInterface*             mAudioHardware;
                 AudioHardwareInterface*             mA2dpAudioInterface;
-                AudioStreamOut*                     mHardwareOutput;
-                AudioStreamOut*                     mA2dpOutput;
-                AudioStreamOut*                     mOutput;
-                AudioStreamOut*                     mRequestedOutput;
                 sp<AudioRecordThread>               mAudioRecordThread;
-                uint32_t                            mSampleRate;
-                size_t                              mFrameCount;
-                int                                 mChannelCount;
-                int                                 mFormat;
-                int16_t*                            mMixBuffer;
+                bool                                mA2dpEnabled;
+                bool                                mA2dpEnabledReq;
     mutable     int                                 mHardwareStatus;
-                nsecs_t                             mLastWriteTime;
-                int                                 mNumWrites;
-                int                                 mNumDelayedWrites;
-                bool                                mStandby;
-                bool                                mInWrite;
-                int                                 mA2dpDisableCount;
-                bool                                mA2dpSuppressed;
-                bool                                mMusicMuteSaved;
                 SortedVector< wp<IBinder> >         mNotificationClients;
+                int                                 mForcedSpeakerCount;
+                uint32_t                            mSavedRoute;
+                uint32_t                            mForcedRoute;
+                nsecs_t                             mRouteRestoreTime;
+                bool                                mMusicMuteSaved;
 };
 
 // ----------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
index 53ba3bc..496e271 100644
--- a/libs/surfaceflinger/Android.mk
+++ b/libs/surfaceflinger/Android.mk
@@ -16,9 +16,7 @@
     LayerBitmap.cpp \
     LayerDim.cpp \
     LayerOrientationAnim.cpp \
-    LayerScreenshot.cpp \
     OrientationAnimation.cpp \
-    RFBServer.cpp \
     SurfaceFlinger.cpp \
     Tokenizer.cpp \
     Transform.cpp \
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 31e63ef..f65d669 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -186,7 +186,9 @@
         copybit_device_t* copybit = mFlinger->getBlitEngine();
         copybit->set_parameter(copybit, COPYBIT_TRANSFORM, getOrientation());
         copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
-        copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
+        copybit->set_parameter(copybit, COPYBIT_DITHER,
+                s.flags & ISurfaceComposer::eLayerDither ?
+                        COPYBIT_ENABLE : COPYBIT_DISABLE);
 
         region_iterator it(clip);
         err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index 9277a64..0cf53f7 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -26,6 +26,8 @@
 #include <GLES/gl.h>
 #include <GLES/glext.h>
 
+#include <hardware/hardware.h>
+
 #include "clz.h"
 #include "LayerBase.h"
 #include "LayerBlur.h"
@@ -229,15 +231,10 @@
     return Point(front.w, front.h);
 }
 
-Transform LayerBase::getDrawingStateTransform() const
-{
-    return drawingState().transform;
-}
-
 void LayerBase::validateVisibility(const Transform& planeTransform)
 {
     const Layer::State& s(drawingState());
-    const Transform tr(planeTransform * getDrawingStateTransform());
+    const Transform tr(planeTransform * s.transform);
     const bool transformed = tr.transformed();
    
     const Point size(getPhysicalSize());
@@ -420,7 +417,7 @@
 }
 
 void LayerBase::drawWithOpenGL(const Region& clip,
-        GLint textureName, const GGLSurface& t) const
+        GLint textureName, const GGLSurface& t, int transform) const
 {
     const DisplayHardware& hw(graphicPlane(0).displayHardware());
     const uint32_t fbHeight = hw.getHeight();
@@ -492,6 +489,12 @@
 
             glMatrixMode(GL_TEXTURE);
             glLoadIdentity();
+            
+            if (transform == HAL_TRANSFORM_ROT_90) {
+                glTranslatef(0, 1, 0);
+                glRotatef(-90, 0, 0, 1);
+            }
+
             if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
                 // find the smallest power-of-two that will accommodate our surface
                 GLuint tw = 1 << (31 - clz(t.width));
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index 2377a14..a020f44 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -169,13 +169,6 @@
     virtual void validateVisibility(const Transform& globalTransform);
 
     /**
-     * getDrawingStateTransform - returns the drawing state's transform.
-     * This is used in validateVisibility() and can be use to override or
-     * modify the transform (if so make sure to trigger a transaction).
-     */
-    virtual Transform getDrawingStateTransform() const;
-
-    /**
      * lockPageFlip - called each time the screen is redrawn and returns whether
      * the visible regions need to be recomputed (this is a fairly heavy
      * operation, so this should be set only if needed). Typically this is used
@@ -200,10 +193,15 @@
      * needsBlending - true if this surface needs blending
      */
     virtual bool needsBlending() const  { return false; }
-    
+
     /**
-     * isSecure - true if this surface is secure, that is if it prevents a
-     * screenshot to be taken,
+     * transformed -- true is this surface needs a to be transformed
+     */
+    virtual bool transformed() const    { return mTransformed; }
+
+    /**
+     * isSecure - true if this surface is secure, that is if it prevents
+     * screenshots or vns servers.
      */
     virtual bool isSecure() const       { return false; }
 
@@ -222,7 +220,6 @@
     }
 
     int32_t  getOrientation() const { return mOrientation; }
-    bool transformed() const    { return mTransformed; }
     int  tx() const             { return mLeft; }
     int  ty() const             { return mTop; }
     
@@ -233,7 +230,9 @@
           GLuint createTexture() const;
     
           void drawWithOpenGL(const Region& clip,
-                  GLint textureName, const GGLSurface& surface) const;
+                  GLint textureName,
+                  const GGLSurface& surface,
+                  int transform = 0) const;
 
           void clearWithOpenGL(const Region& clip) const;
 
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index fc0a603..00fab70 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -103,15 +103,6 @@
         source->unregisterBuffers();
 }
 
-Transform LayerBuffer::getDrawingStateTransform() const
-{
-    Transform tr(LayerBaseClient::getDrawingStateTransform());
-    sp<Source> source(getSource());
-    if (source != 0)
-        source->updateTransform(&tr);
-    return tr;
-}
-
 uint32_t LayerBuffer::doTransaction(uint32_t flags)
 {
     sp<Source> source(getSource());
@@ -141,6 +132,14 @@
     }
 }
 
+bool LayerBuffer::transformed() const
+{
+    sp<Source> source(getSource());
+    if (LIKELY(source != 0))
+        return source->transformed();
+    return false;
+}
+
 /**
  * This creates a "buffer" source for this surface
  */
@@ -316,7 +315,8 @@
 }
 void LayerBuffer::Source::unregisterBuffers() {
 }
-void LayerBuffer::Source::updateTransform(Transform* tr) const {
+bool LayerBuffer::Source::transformed() const {
+    return mLayer.mTransformed; 
 }
 
 // ---------------------------------------------------------------------------
@@ -363,6 +363,7 @@
     mLayer.setNeedsBlending((info.h_alpha - info.l_alpha) > 0);    
     mBufferSize = info.getScanlineSize(buffers.hor_stride)*buffers.ver_stride;
     mLayer.forceVisibilityTransaction();
+    
 }
 
 LayerBuffer::BufferSource::~BufferSource()
@@ -419,15 +420,9 @@
     mBuffer = buffer;
 }
 
-void LayerBuffer::BufferSource::updateTransform(Transform* tr) const
+bool LayerBuffer::BufferSource::transformed() const
 {
-    uint32_t bufTransform = mBufferHeap.transform;
-    // TODO: handle all transforms
-    if (bufTransform == ISurface::BufferHeap::ROT_90) {
-        Transform rot90;
-        rot90.set(0, -1, 1, 0);
-        *tr = (*tr) * rot90;
-    }
+    return mBufferHeap.transform ? true : Source::transformed(); 
 }
 
 void LayerBuffer::BufferSource::onDraw(const Region& clip) const 
@@ -476,7 +471,7 @@
             if (UNLIKELY(mTemporaryDealer == 0)) {
                 // allocate a memory-dealer for this the first time
                 mTemporaryDealer = mLayer.mFlinger->getSurfaceHeapManager()
-                ->createHeap(ISurfaceComposer::eHardware);
+                    ->createHeap(ISurfaceComposer::eHardware);
                 mTempBitmap.init(mTemporaryDealer);
             }
 
@@ -506,10 +501,23 @@
         copybit_image_t dst;
         hw.getDisplaySurface(&dst);
         const copybit_rect_t& drect
-        = reinterpret_cast<const copybit_rect_t&>(transformedBounds);
+            = reinterpret_cast<const copybit_rect_t&>(transformedBounds);
         const State& s(mLayer.drawingState());
         region_iterator it(clip);
-        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, mLayer.getOrientation());
+        
+        // pick the right orientation for this buffer
+        int orientation = mLayer.getOrientation();
+        if (UNLIKELY(mBufferHeap.transform)) {
+            Transform rot90;
+            GraphicPlane::orientationToTransfrom(
+                    ISurfaceComposer::eOrientation90, 0, 0, &rot90);
+            const Transform& planeTransform(mLayer.graphicPlane(0).transform());
+            const Layer::State& s(mLayer.drawingState());
+            Transform tr(planeTransform * s.transform * rot90);
+            orientation = tr.getOrientation();
+        }
+        
+        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, orientation);
         copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
         copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
 
@@ -536,10 +544,11 @@
         t.data = (GGLubyte*)(intptr_t(src.img.base) + src.img.offset);
         const Region dirty(Rect(t.width, t.height));
         mLayer.loadTexture(dirty, mTextureName, t, w, h);
-        mLayer.drawWithOpenGL(clip, mTextureName, t);
+        mLayer.drawWithOpenGL(clip, mTextureName, t, mBufferHeap.transform);
     }
 }
 
+
 // ---------------------------------------------------------------------------
 
 LayerBuffer::OverlaySource::OverlaySource(LayerBuffer& layer,
diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h
index 5532532..2dc77f1 100644
--- a/libs/surfaceflinger/LayerBuffer.h
+++ b/libs/surfaceflinger/LayerBuffer.h
@@ -46,7 +46,7 @@
         virtual void onVisibilityResolved(const Transform& planeTransform);
         virtual void postBuffer(ssize_t offset);
         virtual void unregisterBuffers();
-        virtual void updateTransform(Transform* tr) const;
+        virtual bool transformed() const;
     protected:
         LayerBuffer& mLayer;
     };
@@ -68,7 +68,7 @@
     virtual void onDraw(const Region& clip) const;
     virtual uint32_t doTransaction(uint32_t flags);
     virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
-    virtual Transform getDrawingStateTransform() const;
+    virtual bool transformed() const;
 
     status_t registerBuffers(const ISurface::BufferHeap& buffers);
     void postBuffer(ssize_t offset);
@@ -116,10 +116,10 @@
         sp<Buffer> getBuffer() const;
         void setBuffer(const sp<Buffer>& buffer);
 
-        virtual void updateTransform(Transform* tr) const; 
         virtual void onDraw(const Region& clip) const;
         virtual void postBuffer(ssize_t offset);
         virtual void unregisterBuffers();
+        virtual bool transformed() const;
     private:
         mutable Mutex   mLock;
         sp<Buffer>      mBuffer;
diff --git a/libs/surfaceflinger/LayerOrientationAnim.cpp b/libs/surfaceflinger/LayerOrientationAnim.cpp
index 46b3b19..2b72d7c 100644
--- a/libs/surfaceflinger/LayerOrientationAnim.cpp
+++ b/libs/surfaceflinger/LayerOrientationAnim.cpp
@@ -84,7 +84,7 @@
 void LayerOrientationAnim::validateVisibility(const Transform&)
 {
     const Layer::State& s(drawingState());
-    const Transform tr(getDrawingStateTransform());
+    const Transform tr(s.transform);
     const Point size(getPhysicalSize());
     uint32_t w = size.x;
     uint32_t h = size.y;
diff --git a/libs/surfaceflinger/LayerScreenshot.cpp b/libs/surfaceflinger/LayerScreenshot.cpp
deleted file mode 100644
index 40c47b0..0000000
--- a/libs/surfaceflinger/LayerScreenshot.cpp
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <core/SkBitmap.h>
-
-#include <ui/EGLDisplaySurface.h>
-
-#include "LayerBase.h"
-#include "LayerScreenshot.h"
-#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-const uint32_t LayerScreenshot::typeInfo = LayerBase::typeInfo | 0x40;
-const char* const LayerScreenshot::typeID = "LayerScreenshot";
-
-// ---------------------------------------------------------------------------
-
-LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger, DisplayID display)
-    : LayerBase(flinger, display), mReply(0)
-{
-}
-
-LayerScreenshot::~LayerScreenshot()
-{
-}
-
-void LayerScreenshot::onDraw(const Region& clip) const
-{
-    const DisplayHardware& hw(graphicPlane(0).displayHardware());
-    copybit_image_t dst;
-    hw.getDisplaySurface(&dst);
-    if (dst.base != 0) {
-        uint8_t const* src = (uint8_t const*)(intptr_t(dst.base) + dst.offset); 
-        const int fbWidth = dst.w;
-        const int fbHeight = dst.h;
-        const int fbFormat = dst.format;
-
-        int x = mTransformedBounds.left;
-        int y = mTransformedBounds.top;
-        int w = mTransformedBounds.width();
-        int h = mTransformedBounds.height();
-        Parcel* const reply = mReply;
-        if (reply) {
-            const size_t Bpp = bytesPerPixel(fbFormat);
-            const size_t size = w * h * Bpp;
-            int32_t cfg = SkBitmap::kNo_Config;
-            switch (fbFormat) {
-                case PIXEL_FORMAT_RGBA_4444: cfg = SkBitmap::kARGB_4444_Config;
-                case PIXEL_FORMAT_RGBA_8888: cfg = SkBitmap::kARGB_8888_Config;
-                case PIXEL_FORMAT_RGB_565:   cfg = SkBitmap::kRGB_565_Config;
-                case PIXEL_FORMAT_A_8:       cfg = SkBitmap::kA8_Config;
-            }
-            reply->writeInt32(0);
-            reply->writeInt32(cfg);
-            reply->writeInt32(w);
-            reply->writeInt32(h);
-            reply->writeInt32(w * Bpp);
-            void* data = reply->writeInplace(size);
-            if (data) {
-                uint8_t* d = (uint8_t*)data;
-                uint8_t const* s = src + (x + y*fbWidth) * Bpp;
-                if (w == fbWidth) {
-                    memcpy(d, s, w*h*Bpp);   
-                } else {
-                    for (int y=0 ; y<h ; y++) {
-                        memcpy(d, s, w*Bpp);
-                        d += w*Bpp;
-                        s += fbWidth*Bpp;
-                    }
-                }
-            }
-        }
-    }
-    mCV.broadcast();
-}
-
-void LayerScreenshot::takeScreenshot(Mutex& lock, Parcel* reply)
-{
-    mReply = reply;
-    mCV.wait(lock);
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/LayerScreenshot.h b/libs/surfaceflinger/LayerScreenshot.h
deleted file mode 100644
index 2d9a8ec..0000000
--- a/libs/surfaceflinger/LayerScreenshot.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_SCREENSHOT_H
-#define ANDROID_LAYER_SCREENSHOT_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <utils/threads.h>
-#include <utils/Parcel.h>
-
-#include "LayerBase.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class LayerScreenshot : public LayerBase
-{
-public:    
-    static const uint32_t typeInfo;
-    static const char* const typeID;
-    virtual char const* getTypeID() const { return typeID; }
-    virtual uint32_t getTypeInfo() const { return typeInfo; }
-    
-                LayerScreenshot(SurfaceFlinger* flinger, DisplayID display);
-        virtual ~LayerScreenshot();
-
-    virtual void onDraw(const Region& clip) const;
-    virtual bool needsBlending() const  { return true; }
-    virtual bool isSecure() const       { return false; }
-
-    void takeScreenshot(Mutex& lock, Parcel* reply);
-    
-private:
-    mutable Condition   mCV;
-    Parcel*             mReply;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_SCREENSHOT_H
diff --git a/libs/surfaceflinger/RFBServer.cpp b/libs/surfaceflinger/RFBServer.cpp
deleted file mode 100644
index c2c1989..0000000
--- a/libs/surfaceflinger/RFBServer.cpp
+++ /dev/null
@@ -1,722 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "RFBServer"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdint.h>
-#include <errno.h>
-#include <fcntl.h>
-
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <sys/ioctl.h>
-
-#include <netinet/in.h>
-
-#include <cutils/sockets.h>
-
-#include <utils/Log.h>
-#include <ui/Rect.h>
-
-#ifdef HAVE_ANDROID_OS
-#include <linux/input.h>
-#endif
-
-#include "RFBServer.h"
-#include "SurfaceFlinger.h"
-
-/* BUG=773511: this is a temporary hack required while developing the new
-   set of "clean kernel headers" for the Bionic C library. */
-#ifndef KEY_STAR
-#define KEY_STAR    227
-#endif
-#ifndef KEY_SHARP
-#define KEY_SHARP   228
-#endif
-#ifndef KEY_SOFT1
-#define KEY_SOFT1   229
-#endif
-#ifndef KEY_SOFT2
-#define KEY_SOFT2   230
-#endif
-#ifndef KEY_CENTER
-#define KEY_CENTER  232
-#endif
-
-// ----------------------------------------------------------------------------
-
-#define DEBUG_MSG   0
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-const int VNC_PORT = 5900;
-
-RFBServer::RFBServer(uint32_t w, uint32_t h, android::PixelFormat format)
-    : Thread(false), mFD(-1), mStatus(NO_INIT), mIoVec(0)
-{
-    mFrameBuffer.version = sizeof(mFrameBuffer);
-    mFrameBuffer.width = w;
-    mFrameBuffer.height = h;
-    mFrameBuffer.stride = w;
-    mFrameBuffer.format = format;
-    mFrameBuffer.data = 0;
-}
-
-RFBServer::~RFBServer()
-{
-    if (mRobinThread != 0) {
-        // ask the thread to exit first
-        mRobinThread->exitAndWait();
-    }
-
-    free(mFrameBuffer.data);
-
-    delete [] mIoVec;
-}
-
-void RFBServer::onFirstRef()
-{
-    run("Batman");
-}
-
-status_t RFBServer::readyToRun()
-{
-    LOGI("RFB server ready to run");
-    return NO_ERROR;
-}
-
-bool RFBServer::threadLoop()
-{
-    struct sockaddr addr;
-    socklen_t alen;
-    int serverfd = -1;
-    int port = VNC_PORT;
-
-    do {
-        retry:
-        if (serverfd < 0) {
-            serverfd = socket_loopback_server(port, SOCK_STREAM);
-            if (serverfd < 0) {
-                if ((errno == EADDRINUSE) && (port < (VNC_PORT+10))) {
-                    LOGW("port %d already in use, trying %d", port, port+1);
-                    port++;
-                    goto retry;
-                }
-                LOGE("couldn't create socket, port=%d, error %d (%s)",
-                        port, errno, strerror(errno));
-                sleep(1);
-                break;
-            }
-            fcntl(serverfd, F_SETFD, FD_CLOEXEC);
-        }
-
-        alen = sizeof(addr);
-        mFD = accept(serverfd, &addr, &alen);
-
-        if (mFD < 0) {
-            LOGE("couldn't accept(), error %d (%s)", errno, strerror(errno));
-            // we could have run out of file descriptors, wait a bit and
-            // try again.
-            sleep(1);
-            goto retry;
-        }
-        fcntl(mFD, F_SETFD, FD_CLOEXEC);
-
-        // send protocol version and Authentication method
-        mStatus = NO_ERROR;
-        handshake(3, 3, Authentication::None);
-
-        if (alive()) {
-            // create the thread we use to send data to the client
-            mRobinThread = new ServerThread(this);
-        }
-
-        while( alive() ) {
-            // client message must be destroyed at each iteration
-            // (most of the time this is a no-op)
-            ClientMessage msg;
-            waitForClientMessage(msg);
-            if (alive()) {
-                handleClientMessage(msg);
-            }
-        }
-
-    } while( alive() );
-
-    // free-up some resources
-    if (mRobinThread != 0) {
-        mRobinThread->exitAndWait();
-        mRobinThread.clear();
-    }
-
-    free(mFrameBuffer.data);
-    mFrameBuffer.data = 0;
-
-    close(mFD);
-    close(serverfd);
-    mFD = -1;
-
-    // we'll try again
-    return true;
-}
-
-// ----------------------------------------------------------------------------
-
-RFBServer::ServerThread::ServerThread(const sp<RFBServer>& receiver)
-            : Thread(false), mReceiver(receiver)
-{
-    LOGD("RFB Server Thread created");
-}
-
-RFBServer::ServerThread::~ServerThread()
-{
-    LOGD("RFB Server Thread destroyed");
-}
-
-void RFBServer::ServerThread::onFirstRef()
-{
-    mUpdateBarrier.close();
-    run("Robin");
-}
-
-status_t RFBServer::ServerThread::readyToRun()
-{
-    return NO_ERROR;
-}
-
-void RFBServer::ServerThread::wake()
-{
-    mUpdateBarrier.open();
-}
-
-void RFBServer::ServerThread::exitAndWait()
-{
-    requestExit();
-    mUpdateBarrier.open();
-    requestExitAndWait();
-}
-
-bool RFBServer::ServerThread::threadLoop()
-{
-    sp<RFBServer> receiver(mReceiver.promote());
-    if (receiver == 0)
-        return false;
-
-    // wait for something to do
-    mUpdateBarrier.wait();
-
-    // we're asked to quit, abort everything
-    if (exitPending())
-        return false;
-
-    mUpdateBarrier.close();
-
-    // process updates
-    receiver->sendFrameBufferUpdates();
-    return !exitPending();
-}
-
-// ----------------------------------------------------------------------------
-
-void RFBServer::handshake(uint8_t major, uint8_t minor, uint32_t auth)
-{
-    ProtocolVersion protocolVersion(major, minor);
-    if( !write(protocolVersion) )
-        return;
-
-    if ( !read(protocolVersion) )
-        return;
-
-    int maj, min;
-    if ( protocolVersion.decode(maj, min) != NO_ERROR ) {
-        mStatus = -1;
-        return;
-    }
-
-#if DEBUG_MSG
-    LOGD("client protocol string: <%s>", (char*)protocolVersion.payload());
-    LOGD("client wants protocol version %d.%d\n", maj, min);
-#endif
-
-    Authentication authentication(auth);
-    if( !write(authentication) )
-        return;
-
-    ClientInitialization clientInit;
-    if ( !read(clientInit) )
-        return;
-
-#if DEBUG_MSG
-    LOGD("client initialization: sharedFlags = %d\n", clientInit.sharedFlags());
-#endif
-
-    ServerInitialization serverInit("Android RFB");
-    ServerInitialization::Payload& message(serverInit.message());
-        message.framebufferWidth = htons(mFrameBuffer.width);
-        message.framebufferHeight = htons(mFrameBuffer.height);
-        message.serverPixelFormat.bitsPerPixel = 16;
-        message.serverPixelFormat.depth = 16;
-        message.serverPixelFormat.bigEndianFlag = 0;
-        message.serverPixelFormat.trueColorFlag = 1;
-        message.serverPixelFormat.redMax   = htons((1<<5)-1);
-        message.serverPixelFormat.greenMax = htons((1<<6)-1);
-        message.serverPixelFormat.blueMax  = htons((1<<5)-1);
-        message.serverPixelFormat.redShift     = 11;
-        message.serverPixelFormat.greenShift   = 5;
-        message.serverPixelFormat.blueShift    = 0;
-
-    mIoVec = new iovec[mFrameBuffer.height];
-
-    write(serverInit);
-}
-
-void RFBServer::handleClientMessage(const ClientMessage& msg)
-{
-    switch(msg.type()) {
-    case SET_PIXEL_FORMAT:
-        handleSetPixelFormat(msg.messages().setPixelFormat);
-        break;
-    case SET_ENCODINGS:
-        handleSetEncodings(msg.messages().setEncodings);
-        break;
-    case FRAME_BUFFER_UPDATE_REQ:
-        handleFrameBufferUpdateReq(msg.messages().frameBufferUpdateRequest);
-        break;
-    case KEY_EVENT:
-        handleKeyEvent(msg.messages().keyEvent);
-        break;
-    }
-}
-
-void RFBServer::handleSetPixelFormat(const SetPixelFormat& msg)
-{
-    if (!validatePixelFormat(msg.pixelFormat)) {
-        LOGE("The builtin VNC server only supports the RGB 565 pixel format");
-        LOGD("requested pixel format:");
-        LOGD("bitsPerPixel:     %d", msg.pixelFormat.bitsPerPixel);
-        LOGD("depth:            %d", msg.pixelFormat.depth);
-        LOGD("bigEndianFlag:    %d", msg.pixelFormat.bigEndianFlag);
-        LOGD("trueColorFlag:    %d", msg.pixelFormat.trueColorFlag);
-        LOGD("redmax:           %d", ntohs(msg.pixelFormat.redMax));
-        LOGD("bluemax:          %d", ntohs(msg.pixelFormat.greenMax));
-        LOGD("greenmax:         %d", ntohs(msg.pixelFormat.blueMax));
-        LOGD("redshift:         %d", msg.pixelFormat.redShift);
-        LOGD("greenshift:       %d", msg.pixelFormat.greenShift);
-        LOGD("blueshift:        %d", msg.pixelFormat.blueShift);
-        mStatus = -1;
-    }
-}
-
-bool RFBServer::validatePixelFormat(const PixelFormat& pf)
-{
-    if ((pf.bitsPerPixel != 16) || (pf.depth != 16))
-        return false;
-
-    if (pf.bigEndianFlag || !pf.trueColorFlag)
-        return false;
-
-    if (ntohs(pf.redMax)!=0x1F ||
-        ntohs(pf.greenMax)!=0x3F ||
-        ntohs(pf.blueMax)!=0x1F) {
-        return false;
-    }
-
-    if (pf.redShift!=11 || pf.greenShift!=5 || pf.blueShift!=0)
-        return false;
-
-    return true;
-}
-
-void RFBServer::handleSetEncodings(const SetEncodings& msg)
-{
-    /* From the RFB specification:
-        Sets the encoding types in which pixel data can be sent by the server.
-        The order of the encoding types given in this message is a hint by the
-        client as to its preference (the first encoding specified being most
-        preferred). The server may or may not choose to make use of this hint.
-        Pixel data may always be sent in raw encoding even if not specified
-        explicitly here.
-    */
-
-    LOGW("SetEncodings received. Only RAW is supported.");
-}
-
-void RFBServer::handleFrameBufferUpdateReq(const FrameBufferUpdateRequest& msg)
-{
-#if DEBUG_MSG
-    LOGD("handle FrameBufferUpdateRequest");
-#endif
-
-    Rect r;
-    r.left = ntohs(msg.x);
-    r.top = ntohs(msg.y);
-    r.right = r.left + ntohs(msg.width);
-    r.bottom = r.top + ntohs(msg.height);
-
-    Mutex::Autolock _l(mRegionLock);
-    mClientRegionRequest.set(r);
-    if (!msg.incremental)
-        mDirtyRegion.orSelf(r);
-
-    mRobinThread->wake();
-}
-
-void RFBServer::handleKeyEvent(const KeyEvent& msg)
-{
-#ifdef HAVE_ANDROID_OS
-
-    int scancode = 0;
-    int code = ntohl(msg.key);
-
-    if (code>='0' && code<='9') {
-        scancode = (code & 0xF) - 1;
-        if (scancode<0) scancode += 10;
-        scancode += KEY_1;
-    } else if (code>=0xFF50 && code<=0xFF58) {
-        static const uint16_t map[] =
-             {  KEY_HOME, KEY_LEFT, KEY_UP, KEY_RIGHT, KEY_DOWN,
-                KEY_SOFT1, KEY_SOFT2, KEY_END, 0 };
-        scancode = map[code & 0xF];
-    } else if (code>=0xFFE1 && code<=0xFFEE) {
-        static const uint16_t map[] =
-             {  KEY_LEFTSHIFT, KEY_LEFTSHIFT,
-                KEY_COMPOSE, KEY_COMPOSE,
-                KEY_LEFTSHIFT, KEY_LEFTSHIFT,
-                0,0,
-                KEY_LEFTALT, KEY_RIGHTALT,
-                0, 0, 0, 0 };
-        scancode = map[code & 0xF];
-    } else if ((code>='A' && code<='Z') || (code>='a' && code<='z')) {
-        static const uint16_t map[] = {
-                KEY_A, KEY_B, KEY_C, KEY_D, KEY_E,
-                KEY_F, KEY_G, KEY_H, KEY_I, KEY_J,
-                KEY_K, KEY_L, KEY_M, KEY_N, KEY_O,
-                KEY_P, KEY_Q, KEY_R, KEY_S, KEY_T,
-                KEY_U, KEY_V, KEY_W, KEY_X, KEY_Y, KEY_Z };
-        scancode = map[(code & 0x5F) - 'A'];
-    } else {
-        switch (code) {
-            case 0x0003:    scancode = KEY_CENTER;      break;
-            case 0x0020:    scancode = KEY_SPACE;       break;
-            case 0x0023:    scancode = KEY_SHARP;       break;
-            case 0x0033:    scancode = KEY_SHARP;       break;
-            case 0x002C:    scancode = KEY_COMMA;       break;
-            case 0x003C:    scancode = KEY_COMMA;       break;
-            case 0x002E:    scancode = KEY_DOT;         break;
-            case 0x003E:    scancode = KEY_DOT;         break;
-            case 0x002F:    scancode = KEY_SLASH;       break;
-            case 0x003F:    scancode = KEY_SLASH;       break;
-            case 0x0032:    scancode = KEY_EMAIL;       break;
-            case 0x0040:    scancode = KEY_EMAIL;       break;
-            case 0xFF08:    scancode = KEY_BACKSPACE;   break;
-            case 0xFF1B:    scancode = KEY_BACK;        break;
-            case 0xFF09:    scancode = KEY_TAB;         break;
-            case 0xFF0D:    scancode = KEY_ENTER;       break;
-            case 0x002A:    scancode = KEY_STAR;        break;
-            case 0xFFBE:    scancode = KEY_SEND;        break; // F1
-            case 0xFFBF:    scancode = KEY_END;         break; // F2
-            case 0xFFC0:    scancode = KEY_HOME;        break; // F3
-            case 0xFFC5:    scancode = KEY_POWER;       break; // F8
-        }
-    }
-
-#if DEBUG_MSG
-   LOGD("handle KeyEvent 0x%08x, %d, scancode=%d\n", code, msg.downFlag, scancode);
-#endif
-
-    if (scancode) {
-        mEventInjector.injectKey(uint16_t(scancode),
-             msg.downFlag ? EventInjector::DOWN : EventInjector::UP);
-    }
-#endif
-}
-
-void RFBServer::waitForClientMessage(ClientMessage& msg)
-{
-    if ( !read(msg.payload(), 1) )
-        return;
-
-    switch(msg.type()) {
-
-    case SET_PIXEL_FORMAT:
-        read(msg.payload(1), sizeof(SetPixelFormat)-1);
-        break;
-
-    case FIX_COLOUR_MAP_ENTRIES:
-        mStatus = UNKNOWN_ERROR;
-        return;
-
-    case SET_ENCODINGS:
-    {
-        if ( !read(msg.payload(1), sizeof(SetEncodings)-1) )
-            return;
-
-        size_t size = ntohs( msg.messages().setEncodings.numberOfEncodings ) * 4;
-        if (msg.resize(sizeof(SetEncodings) + size) != NO_ERROR) {
-            mStatus = NO_MEMORY;
-            return;
-        }
-
-        if ( !read(msg.payload(sizeof(SetEncodings)), size) )
-            return;
-
-        break;
-    }
-
-    case FRAME_BUFFER_UPDATE_REQ:
-        read(msg.payload(1), sizeof(FrameBufferUpdateRequest)-1);
-        break;
-
-    case KEY_EVENT:
-        read(msg.payload(1), sizeof(KeyEvent)-1);
-        break;
-
-    case POINTER_EVENT:
-        read(msg.payload(1), sizeof(PointerEvent)-1);
-        break;
-
-    case CLIENT_CUT_TEXT:
-    {
-        if ( !read(msg.payload(1), sizeof(ClientCutText)-1) )
-            return;
-
-        size_t size = ntohl( msg.messages().clientCutText.length );
-        if (msg.resize(sizeof(ClientCutText) + size) != NO_ERROR) {
-            mStatus = NO_MEMORY;
-            return;
-        }
-
-        if ( !read(msg.payload(sizeof(SetEncodings)), size) )
-            return;
-
-        break;
-    }
-
-    default:
-        LOGE("Unknown Message %d", msg.type());
-        mStatus = UNKNOWN_ERROR;
-        return;
-    }
-}
-
-// ----------------------------------------------------------------------------
-
-bool RFBServer::write(const Message& msg)
-{
-    write(msg.payload(), msg.size());
-    return alive();
-}
-
-bool RFBServer::read(Message& msg)
-{
-    read(msg.payload(), msg.size());
-    return alive();
-}
-
-bool RFBServer::write(const void* buffer, int size)
-{
-    int wr = ::write(mFD, buffer, size);
-    if (wr != size) {
-        //LOGE("write(%d) error %d (%s)", size, wr, strerror(errno));
-        mStatus = (wr == -1) ? errno : -1;
-    }
-    return alive();
-}
-
-bool RFBServer::read(void* buffer, int size)
-{
-    int rd = ::read(mFD, buffer, size);
-    if (rd != size) {
-        //LOGE("read(%d) error %d (%s)", size, rd, strerror(errno));
-        mStatus = (rd == -1) ? errno : -1;
-    }
-    return alive();
-}
-
-bool RFBServer::alive() const
-{
-    return  mStatus == 0;
-}
-
-bool RFBServer::isConnected() const
-{
-    return alive();
-}
-
-// ----------------------------------------------------------------------------
-
-void RFBServer::frameBufferUpdated(const GGLSurface& front, const Region& reg)
-{
-    Mutex::Autolock _l(mRegionLock);
-
-    // update dirty region
-    mDirtyRegion.orSelf(reg);
-
-    // remember the front-buffer
-    mFrontBuffer = front;
-
-    // The client has not requested anything, don't do anything more
-    if (mClientRegionRequest.isEmpty())
-        return;
-
-    // wake the sending thread up
-    mRobinThread->wake();
-}
-
-void RFBServer::sendFrameBufferUpdates()
-{
-    Vector<Rect> rects;
-    size_t countRects;
-    GGLSurface fb;
-
-    { // Scope for the lock
-        Mutex::Autolock _l(mRegionLock);
-        if (mFrontBuffer.data == 0)
-            return;
-
-        const Region reg( mDirtyRegion.intersect(mClientRegionRequest) );
-        if (reg.isEmpty())
-            return;
-
-        mDirtyRegion.subtractSelf(reg);
-        countRects = reg.rects(rects);
-
-        // copy the frame-buffer so we can stay responsive
-        size_t bytesPerPix = bytesPerPixel(mFrameBuffer.format);
-        size_t bpr = mFrameBuffer.stride * bytesPerPix;
-        if (mFrameBuffer.data == 0) {
-            mFrameBuffer.data = (GGLubyte*)malloc(bpr * mFrameBuffer.height);
-            if (mFrameBuffer.data == 0)
-            	return;
-        }
-
-        memcpy(mFrameBuffer.data, mFrontBuffer.data, bpr*mFrameBuffer.height);
-        fb = mFrameBuffer;
-    }
-
-    FrameBufferUpdate msgHeader;
-    msgHeader.type = 0;
-    msgHeader.numberOfRectangles = htons(countRects);
-    write(&msgHeader, sizeof(msgHeader));
-
-    Rectangle rectangle;
-    for (size_t i=0 ; i<countRects ; i++) {
-        const Rect& r = rects[i];
-        rectangle.x = htons( r.left );
-        rectangle.y = htons( r.top );
-        rectangle.w = htons( r.width() );
-        rectangle.h = htons( r.height() );
-        rectangle.encoding = htons( SetEncodings::Raw );
-        write(&rectangle, sizeof(rectangle));
-        size_t h = r.height();
-        size_t w = r.width();
-        size_t bytesPerPix = bytesPerPixel(fb.format);
-        size_t bpr = fb.stride * bytesPerPix;
-        size_t bytes = w * bytesPerPix;
-        size_t offset = (r.top * bpr) + (r.left * bytesPerPix);
-        uint8_t* src = static_cast<uint8_t*>(fb.data) + offset;
-        iovec* iov = mIoVec;
-        while (h--) {
-            iov->iov_base = src;
-            iov->iov_len = bytes;
-            src += bpr;
-            iov++;
-        }
-        size_t iovcnt = iov - mIoVec;
-        int wr = ::writev(mFD, mIoVec, iovcnt);
-        if (wr < 0) {
-            //LOGE("write(%d) error %d (%s)", size, wr, strerror(errno));
-            mStatus =  errno;
-        }
-    }
-}
-
-// ----------------------------------------------------------------------------
-
-RFBServer::Message::Message(size_t size)
-    : mSize(size), mAllocatedSize(size)
-{
-    mPayload = malloc(size);
-}
-
-RFBServer::Message::Message(void* payload, size_t size)
-    : mPayload(payload), mSize(size), mAllocatedSize(0)
-{
-}
-
-RFBServer::Message::~Message()
-{
-    if (mAllocatedSize)
-        free(mPayload);
-}
-
-status_t RFBServer::Message::resize(size_t size)
-{
-    if (size > mAllocatedSize) {
-        void* newp;
-        if (mAllocatedSize) {
-            newp = realloc(mPayload, size);
-            if (!newp) return NO_MEMORY;
-        } else {
-            newp = malloc(size);
-            if (!newp) return NO_MEMORY;
-            memcpy(newp, mPayload, mSize);
-            mAllocatedSize = size;
-        }
-        mPayload = newp;
-    }
-    mSize = size;
-    return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-
-RFBServer::EventInjector::EventInjector()
-    : mFD(-1)
-{
-}
-
-RFBServer::EventInjector::~EventInjector()
-{
-}
-
-void RFBServer::EventInjector::injectKey(uint16_t code, uint16_t value)
-{
-#ifdef HAVE_ANDROID_OS
-    // XXX: we need to open the right event device
-    int version;
-    mFD = open("/dev/input/event0", O_RDWR);
-    ioctl(mFD, EVIOCGVERSION, &version);
-
-    input_event ev;
-    memset(&ev, 0, sizeof(ev));
-    ev.type = EV_KEY;
-    ev.code = code;
-    ev.value = value;
-    ::write(mFD, &ev, sizeof(ev));
-
-    close(mFD);
-    mFD = -1;
-#endif
-}
-
-
-}; // namespace android
-
diff --git a/libs/surfaceflinger/RFBServer.h b/libs/surfaceflinger/RFBServer.h
deleted file mode 100644
index 420912e..0000000
--- a/libs/surfaceflinger/RFBServer.h
+++ /dev/null
@@ -1,316 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_RFB_SERVER_H
-#define ANDROID_RFB_SERVER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <sys/uio.h>
-#include <unistd.h>
-#include <arpa/inet.h>
-
-#include <utils/Errors.h>
-#include <utils/threads.h>
-#include <ui/Region.h>
-#include <ui/PixelFormat.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-#include "Barrier.h"
-
-namespace android {
-
-class SurfaceFlinger;
-
-class RFBServer : public Thread
-{
-public:
-                        RFBServer(uint32_t w, uint32_t h, android::PixelFormat format);
-    virtual             ~RFBServer();
-
-    void    frameBufferUpdated(const GGLSurface& front, const Region& reg);
-    bool    isConnected() const;
-
-private:
-            typedef uint8_t     card8;
-            typedef uint16_t    card16;
-            typedef uint32_t    card32;
-
-            struct Message {
-                                Message(size_t size);
-                virtual         ~Message();
-                void*           payload(int offset=0) {
-                    return static_cast<char*>(mPayload)+offset;
-                }
-                void const *    payload(int offset=0) const {
-                    return static_cast<char const *>(mPayload)+offset;
-                }
-                size_t          size() const { return mSize; }
-            protected:
-                                Message(void* payload, size_t size);
-                status_t        resize(size_t size);
-            private:
-                void*       mPayload;
-                size_t      mSize;
-                size_t      mAllocatedSize;
-            };
-
-            struct ProtocolVersion : public Message {
-                ProtocolVersion(uint8_t major, uint8_t minor)
-                    : Message(&messageData, 12) {
-                    char* p = static_cast<char*>(payload());
-                    snprintf(p, 13, "RFB %03u.%03u%c", major, minor, 0xA);
-                }
-                status_t decode(int& maj, int& min) {
-                    char* p = static_cast<char*>(payload());
-                    int n = sscanf(p, "RFB %03u.%03u", &maj, &min);
-                    return (n == 2) ? NO_ERROR : NOT_ENOUGH_DATA;
-                }
-            private:
-                char messageData[12+1];
-            };
-            
-            struct Authentication : public Message {
-                enum { Failed=0, None=1, Vnc=2 };
-                Authentication(int auth) : Message(&messageData, 4) {
-                    *static_cast<card32*>(payload()) = htonl(auth);
-                }
-            private:
-                card32 messageData;
-            };
-            
-            struct ClientInitialization : public Message {
-                ClientInitialization() : Message(&messageData, 1) { }
-                int sharedFlags() {
-                    return messageData;
-                }
-            private:
-                card8 messageData;
-            };
-
-            struct PixelFormat {
-                card8   bitsPerPixel;
-                card8   depth;
-                card8   bigEndianFlag;
-                card8   trueColorFlag;
-                card16  redMax;
-                card16  greenMax;
-                card16  blueMax;
-                card8   redShift;
-                card8   greenShift;
-                card8   blueShift;
-                uint8_t padding[3];
-            } __attribute__((packed));
-            
-            struct ServerInitialization : public Message {
-                ServerInitialization(char const * name)
-                    : Message(sizeof(Payload) + strlen(name))
-                {
-                    const size_t nameLength = size() - sizeof(Payload);
-                    message().nameLength = htonl(nameLength); 
-                    memcpy((char*)message().nameString, name,nameLength);
-                }
-                struct Payload {
-                    card16      framebufferWidth;
-                    card16      framebufferHeight;
-                    PixelFormat serverPixelFormat;
-                    card32      nameLength;
-                    card8       nameString[0];
-                } __attribute__((packed));
-                Payload& message() {
-                    return *static_cast<Payload*>(payload());
-                }
-            };
-
-            // client messages...
-            
-            struct SetPixelFormat {
-                card8           type;
-                uint8_t         padding[3];
-                PixelFormat     pixelFormat;
-            } __attribute__((packed));
-
-            struct SetEncodings {
-                enum { Raw=0, CoR=1, RRE=2, CoRRE=4, Hextile=5 };
-                card8           type;
-                uint8_t         padding;
-                card16          numberOfEncodings;
-                card32          encodings[0];
-            } __attribute__((packed));
-
-            struct FrameBufferUpdateRequest {
-                card8           type;
-                card8           incremental;
-                card16          x;
-                card16          y;
-                card16          width;
-                card16          height;
-            } __attribute__((packed));
-            
-            struct KeyEvent {
-                card8           type;
-                card8           downFlag;
-                uint8_t         padding[2];
-                card32          key;
-            } __attribute__((packed));
-
-            struct PointerEvent {
-                card8           type;
-                card8           buttonMask;
-                card16          x;
-                card16          y;
-            } __attribute__((packed));
-
-            struct ClientCutText {
-                card8           type;
-                uint8_t         padding[3];
-                card32          length;
-                card8           text[0];
-            } __attribute__((packed));
-            
-            union ClientMessages {
-                card8                       type;
-                SetPixelFormat              setPixelFormat;
-                SetEncodings                setEncodings;
-                FrameBufferUpdateRequest    frameBufferUpdateRequest;
-                KeyEvent                    keyEvent;
-                PointerEvent                pointerEvent;
-                ClientCutText               clientCutText;
-            };
-
-            struct Rectangle {
-                card16      x;
-                card16      y;
-                card16      w;
-                card16      h;
-                card32      encoding;
-            } __attribute__((packed));
-
-            struct FrameBufferUpdate {
-                card8       type;
-                uint8_t     padding;
-                card16      numberOfRectangles;
-                Rectangle   rectangles[0];            
-            } __attribute__((packed));
-
-            enum {
-                SET_PIXEL_FORMAT        = 0,
-                FIX_COLOUR_MAP_ENTRIES  = 1,
-                SET_ENCODINGS           = 2,
-                FRAME_BUFFER_UPDATE_REQ = 3,
-                KEY_EVENT               = 4,
-                POINTER_EVENT           = 5,
-                CLIENT_CUT_TEXT         = 6,
-            };
-
-            struct ClientMessage : public Message {
-                ClientMessage()
-                    : Message(&messageData, sizeof(messageData)) {
-                }
-                const ClientMessages& messages() const {
-                    return *static_cast<ClientMessages const *>(payload());
-                }
-                const int type() const {
-                    return messages().type;
-                }
-                status_t resize(size_t size) {
-                    return Message::resize(size);
-                }
-
-                ClientMessages messageData;
-            };
-
-            
-            class ServerThread : public Thread
-            {
-                friend class RFBServer;
-            public:
-                        ServerThread(const sp<RFBServer>& receiver);
-                virtual ~ServerThread();
-                void wake();
-                void exitAndWait();
-            private:
-                virtual bool threadLoop();
-                virtual status_t readyToRun();
-                virtual void onFirstRef();
-                wp<RFBServer> mReceiver;
-                bool (RFBServer::*mAction)();
-                Barrier mUpdateBarrier;
-            };
-            
-            class EventInjector {
-            public:
-                enum { UP=0, DOWN=1 };
-                EventInjector();
-                ~EventInjector();
-                void injectKey(uint16_t code, uint16_t value);
-            private:
-                struct input_event {
-                    struct timeval time;
-                    uint16_t type;
-                    uint16_t code;
-                    uint32_t value;
-                };
-                int mFD;
-            };
-            
-            void        handshake(uint8_t major, uint8_t minor, uint32_t auth);
-            void        waitForClientMessage(ClientMessage& msg);
-            void        handleClientMessage(const ClientMessage& msg);
-            void        handleSetPixelFormat(const SetPixelFormat& msg);
-            void        handleSetEncodings(const SetEncodings& msg);
-            void        handleFrameBufferUpdateReq(const FrameBufferUpdateRequest& msg);
-            void        handleKeyEvent(const KeyEvent& msg);
-            void        sendFrameBufferUpdates();
-
-            bool        validatePixelFormat(const PixelFormat& pf);
-            bool        alive() const;
-            bool        write(const Message& msg);
-            bool        read(Message& msg);
-
-            bool        write(const void* buffer, int size);
-            bool        read(void* buffer, int size);
-
-    virtual bool        threadLoop();
-    virtual status_t    readyToRun();
-    virtual void        onFirstRef();
-
-            sp<ServerThread>    mRobinThread;
-
-            int         mFD;
-            int         mStatus;
-            iovec*      mIoVec;
-    
-            EventInjector   mEventInjector;
-
-            Mutex       mRegionLock;
-            // This is the region requested by the client since the last
-            // time we updated it
-            Region      mClientRegionRequest;
-            // This is the region of the screen that needs to be sent to the
-            // client since the last time we updated it.
-            // Typically this is the dirty region, but not necessarily, for
-            // instance if the client asked for a non incremental update.
-            Region      mDirtyRegion;
-            
-            GGLSurface  mFrameBuffer;
-            GGLSurface  mFrontBuffer;
-};
-
-}; // namespace android
-
-#endif // ANDROID_RFB_SERVER_H
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index 4e457c9..900282a 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -53,21 +53,14 @@
 #include "LayerDim.h"
 #include "LayerBitmap.h"
 #include "LayerOrientationAnim.h"
-#include "LayerScreenshot.h"
 #include "OrientationAnimation.h"
 #include "SurfaceFlinger.h"
-#include "RFBServer.h"
 #include "VRamHeap.h"
 
 #include "DisplayHardware/DisplayHardware.h"
 #include "GPUHardware/GPUHardware.h"
 
 
-// the VNC server even on local ports presents a significant
-// thread as it can allow an application to control and "see" other
-// applications, de-facto bypassing security permissions.
-#define ENABLE_VNC_SERVER   0
-
 #define DISPLAY_COUNT       1
 
 namespace android {
@@ -460,9 +453,6 @@
     if (mDebugNoBootAnimation == false)
         mBootAnimation = new BootAnimation(this);
 
-    if (ENABLE_VNC_SERVER)
-        mRFBServer = new RFBServer(w, h, f);
-
     return NO_ERROR;
 }
 
@@ -572,18 +562,6 @@
             debugShowFPS();
         }
 
-        if (UNLIKELY(ENABLE_VNC_SERVER &&
-                mRFBServer!=0 && mRFBServer->isConnected())) {
-            if (!mSecureFrameBuffer) {
-                GGLSurface fb;
-                // backbufer, is going to become the front buffer really soon
-                hw.getDisplaySurface(&fb);
-                if (LIKELY(fb.data != 0)) {
-                    mRFBServer->frameBufferUpdated(fb, mInvalidRegion);
-                }
-            }
-        }
-
         hw.flip(mInvalidRegion);
 
         mInvalidRegion.clear();
@@ -1571,55 +1549,17 @@
 
     status_t err = BnSurfaceComposer::onTransact(code, data, reply, flags);
     if (err == UNKNOWN_TRANSACTION || err == PERMISSION_DENIED) {
-        if (code == 1012) {
-            // take screen-shot of the front buffer
-            if (UNLIKELY(checkCallingPermission(
-                    String16("android.permission.READ_FRAME_BUFFER")) == false))
-            { // not allowed
-                LOGE("Permission Denial: "
-                        "can't take screenshots from pid=%d, uid=%d\n",
-                        IPCThreadState::self()->getCallingPid(),
-                        IPCThreadState::self()->getCallingUid());
-                return PERMISSION_DENIED;
-            }
-
-            if (UNLIKELY(mSecureFrameBuffer)) {
-                LOGE("A secure window is on screen: "
-                        "can't take screenshots from pid=%d, uid=%d\n",
-                        IPCThreadState::self()->getCallingPid(),
-                        IPCThreadState::self()->getCallingUid());
-                return PERMISSION_DENIED;
-            }
-
-            LOGI("Taking a screenshot...");
-
-            LayerScreenshot* l = new LayerScreenshot(this, 0);
-
-            Mutex::Autolock _l(mStateLock);
-            const DisplayHardware& hw(graphicPlane(0).displayHardware());
-            l->initStates(hw.getWidth(), hw.getHeight(), 0);
-            l->setLayer(INT_MAX);
-
-            addLayer_l(l);
-            setTransactionFlags(eTransactionNeeded|eTraversalNeeded);
-
-            l->takeScreenshot(mStateLock, reply);
-
-            removeLayer_l(l);
-            setTransactionFlags(eTransactionNeeded);
-            return NO_ERROR;
-        } else {
-            // HARDWARE_TEST stuff...
-            if (UNLIKELY(checkCallingPermission(
-                    String16("android.permission.HARDWARE_TEST")) == false))
-            { // not allowed
-                LOGE("Permission Denial: pid=%d, uid=%d\n",
-                        IPCThreadState::self()->getCallingPid(),
-                        IPCThreadState::self()->getCallingUid());
-                return PERMISSION_DENIED;
-            }
-            int n;
-            switch (code) {
+        // HARDWARE_TEST stuff...
+        if (UNLIKELY(checkCallingPermission(
+                String16("android.permission.HARDWARE_TEST")) == false))
+        { // not allowed
+            LOGE("Permission Denial: pid=%d, uid=%d\n",
+                    IPCThreadState::self()->getCallingPid(),
+                    IPCThreadState::self()->getCallingUid());
+            return PERMISSION_DENIED;
+        }
+        int n;
+        switch (code) {
             case 1000: // SHOW_CPU
                 n = data.readInt32();
                 mDebugCpu = n ? 1 : 0;
@@ -1652,8 +1592,8 @@
                 const DisplayHardware& hw(graphicPlane(0).displayHardware());
                 mDirtyRegion.set(hw.bounds()); // careful that's not thread-safe
                 signalEvent();
-                }
-                return NO_ERROR;
+            }
+            return NO_ERROR;
             case 1005: // ask GPU revoke
                 mGPU->friendlyRevoke();
                 return NO_ERROR;
@@ -1669,13 +1609,12 @@
                 reply->writeInt32(mDebugRegion);
                 reply->writeInt32(mDebugBackground);
                 return NO_ERROR;
-            case 1013: { // screenshot
+            case 1013: {
                 Mutex::Autolock _l(mStateLock);
                 const DisplayHardware& hw(graphicPlane(0).displayHardware());
                 reply->writeInt32(hw.getPageFlipCount());
             }
             return NO_ERROR;
-            }
         }
     }
     return err;
@@ -1829,10 +1768,33 @@
     mGlobalTransform = mOrientationTransform * mTransform;
 }
 
+status_t GraphicPlane::orientationToTransfrom(
+        int orientation, int w, int h, Transform* tr)
+{    
+    float a, b, c, d, x, y;
+    switch (orientation) {
+    case ISurfaceComposer::eOrientationDefault:
+        a=1; b=0; c=0; d=1; x=0; y=0;
+        break;
+    case ISurfaceComposer::eOrientation90:
+        a=0; b=-1; c=1; d=0; x=w; y=0;
+        break;
+    case ISurfaceComposer::eOrientation180:
+        a=-1; b=0; c=0; d=-1; x=w; y=h;
+        break;
+    case ISurfaceComposer::eOrientation270:
+        a=0; b=1; c=-1; d=0; x=0; y=h;
+        break;
+    default:
+        return BAD_VALUE;
+    }
+    tr->set(a, b, c, d);
+    tr->set(x, y);
+    return NO_ERROR;
+}
+
 status_t GraphicPlane::setOrientation(int orientation)
 {
-    float a, b, c, d, x, y;
-
     const DisplayHardware& hw(displayHardware());
     const float w = hw.getWidth();
     const float h = hw.getHeight();
@@ -1846,30 +1808,21 @@
 
     // If the rotation can be handled in hardware, this is where
     // the magic should happen.
-
-    switch (orientation) {
-    case ISurfaceComposer::eOrientation90:
-        a=0; b=-1; c=1; d=0; x=w; y=0;
-        break;
-    case ISurfaceComposer::eOrientation180:
-        a=-1; b=0; c=0; d=-1; x=w; y=h;
-        break;
-    case ISurfaceComposer::eOrientation270:
-        a=0; b=1; c=-1; d=0; x=0; y=h;
-        break;
-    case 42: {
+    if (UNLIKELY(orientation == 42)) {
+        float a, b, c, d, x, y;
         const float r = (3.14159265f / 180.0f) * 42.0f;
         const float si = sinf(r);
         const float co = cosf(r);
         a=co; b=-si; c=si; d=co;
         x = si*(h*0.5f) + (1-co)*(w*0.5f);
         y =-si*(w*0.5f) + (1-co)*(h*0.5f);
-    } break;
-    default:
-        return BAD_VALUE;
+        mOrientationTransform.set(a, b, c, d);
+        mOrientationTransform.set(x, y);
+    } else {
+        GraphicPlane::orientationToTransfrom(orientation, w, h,
+                &mOrientationTransform);
     }
-    mOrientationTransform.set(a, b, c, d);
-    mOrientationTransform.set(x, y);
+    
     mGlobalTransform = mOrientationTransform * mTransform;
     return NO_ERROR;
 }
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
index 8e5fd88..f7d7764 100644
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ b/libs/surfaceflinger/SurfaceFlinger.h
@@ -58,7 +58,6 @@
 class LayerBuffer;
 class LayerOrientationAnim;
 class OrientationAnimation;
-class RFBServer;
 class SurfaceHeapManager;
 
 typedef int32_t ClientID;
@@ -112,6 +111,8 @@
 class GraphicPlane
 {
 public:
+    static status_t orientationToTransfrom(int orientation, int w, int h,
+            Transform* tr);
 
                                 GraphicPlane();
                                 ~GraphicPlane();
@@ -344,7 +345,6 @@
                 sp<GPUHardwareInterface>    mGPU;
                 GLuint                      mWormholeTexName;
                 sp<BootAnimation>           mBootAnimation;
-                sp<RFBServer>               mRFBServer;
                 nsecs_t                     mBootTime;
                 
                 // Can only accessed from the main thread, these members
diff --git a/libs/ui/ISurface.cpp b/libs/ui/ISurface.cpp
index abd3634..d5e9f81 100644
--- a/libs/ui/ISurface.cpp
+++ b/libs/ui/ISurface.cpp
@@ -37,7 +37,7 @@
         int32_t hor_stride, int32_t ver_stride,
         PixelFormat format, const sp<IMemoryHeap>& heap)
     : w(w), h(h), hor_stride(hor_stride), ver_stride(ver_stride),
-      format(format), heap(heap) 
+      format(format), transform(0), flags(0), heap(heap) 
 {
 }