only clear FB when asked for the opaque layer
a layer need to be considered NOT opaque if it has a
plane-alpha.
Bug: 10846930
Change-Id: Ibd8981b63ede4560c7096bacc4cff46a7eb2a8bb
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 4f139fe..b0ce52f 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1597,9 +1597,10 @@
if (!clip.isEmpty()) {
switch (cur->getCompositionType()) {
case HWC_OVERLAY: {
+ const Layer::State& state(layer->getDrawingState());
if ((cur->getHints() & HWC_HINT_CLEAR_FB)
&& i
- && layer->isOpaque()
+ && layer->isOpaque() && (state.alpha == 0xFF)
&& hasGlesComposition) {
// never clear the very first layer since we're
// guaranteed the FB is already cleared