libgui: Remove custom BufferQueue allocators

Removes the ability to set a custom GraphicBuffer allocator for a
BufferQueue. Custom-allocated buffers may still be used through the
attachBuffer call.

Change-Id: I127bdfb496fc089a61c7e266c8bd2b906d41f32e
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
index ccbb5a2..61da85f 100644
--- a/libs/gui/BufferQueue.cpp
+++ b/libs/gui/BufferQueue.cpp
@@ -62,14 +62,13 @@
 }
 
 void BufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
-        sp<IGraphicBufferConsumer>* outConsumer,
-        const sp<IGraphicBufferAlloc>& allocator) {
+        sp<IGraphicBufferConsumer>* outConsumer) {
     LOG_ALWAYS_FATAL_IF(outProducer == NULL,
             "BufferQueue: outProducer must not be NULL");
     LOG_ALWAYS_FATAL_IF(outConsumer == NULL,
             "BufferQueue: outConsumer must not be NULL");
 
-    sp<BufferQueueCore> core(new BufferQueueCore(allocator));
+    sp<BufferQueueCore> core(new BufferQueueCore());
     LOG_ALWAYS_FATAL_IF(core == NULL,
             "BufferQueue: failed to create BufferQueueCore");
 
diff --git a/libs/gui/BufferQueueCore.cpp b/libs/gui/BufferQueueCore.cpp
index c24ad19..d005d50 100644
--- a/libs/gui/BufferQueueCore.cpp
+++ b/libs/gui/BufferQueueCore.cpp
@@ -38,8 +38,8 @@
             android_atomic_inc(&counter));
 }
 
-BufferQueueCore::BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator) :
-    mAllocator(allocator),
+BufferQueueCore::BufferQueueCore() :
+    mAllocator(),
     mMutex(),
     mIsAbandoned(false),
     mConsumerControlledByApp(false),
@@ -75,13 +75,12 @@
     mSingleBufferCache(Rect::INVALID_RECT, 0, NATIVE_WINDOW_SCALING_MODE_FREEZE,
             HAL_DATASPACE_UNKNOWN)
 {
-    if (allocator == NULL) {
-        sp<ISurfaceComposer> composer(ComposerService::getComposerService());
-        mAllocator = composer->createGraphicBufferAlloc();
-        if (mAllocator == NULL) {
-            BQ_LOGE("createGraphicBufferAlloc failed");
-        }
+    sp<ISurfaceComposer> composer(ComposerService::getComposerService());
+    mAllocator = composer->createGraphicBufferAlloc();
+    if (mAllocator == NULL) {
+        BQ_LOGE("createGraphicBufferAlloc failed");
     }
+
     for (int slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
         mFreeSlots.insert(slot);
     }