SurfaceFlinger and libgui: Switch Z-order to signed type.
In preparation for SurfaceFlinger child layers. In that model
children's Z order will be relative to their parent. We need
negative Z values to represent children stacking below their
parent (e.g. SurfaceView). Java side already uses signed types
strangely enough.
Test: Basically a refactoring. SurfaceFlinger still works.
Change-Id: Ifcece69f6f9d917cbf5238a59f8e5de1e8ba6a25
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 5f25ef5..8b10344 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1416,7 +1416,8 @@
const Vector<sp<Layer>>& currentLayers(
displayDevice->getVisibleLayersSortedByZ());
bool foundLayerWithoutHwc = false;
- for (auto& layer : currentLayers) {
+ for (size_t i = 0; i < currentLayers.size(); i++) {
+ auto const& layer = currentLayers[i];
if (!layer->hasHwcLayer(hwcId)) {
auto hwcLayer = mHwc->createLayer(hwcId);
if (hwcLayer) {
@@ -1428,7 +1429,7 @@
}
}
- layer->setGeometry(displayDevice);
+ layer->setGeometry(displayDevice, i);
if (mDebugDisableHWC || mDebugRegion) {
layer->forceClientComposition(hwcId);
}
@@ -3582,7 +3583,7 @@
status_t SurfaceFlinger::captureScreen(const sp<IBinder>& display,
const sp<IGraphicBufferProducer>& producer,
Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ,
+ int32_t minLayerZ, int32_t maxLayerZ,
bool useIdentityTransform, ISurfaceComposer::Rotation rotation) {
if (CC_UNLIKELY(display == 0))
@@ -3633,7 +3634,7 @@
const sp<IBinder>& display,
const sp<IGraphicBufferProducer>& producer,
Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ,
+ int32_t minLayerZ, int32_t maxLayerZ,
bool useIdentityTransform,
Transform::orientation_flags rotation,
bool isLocalScreenshot)
@@ -3682,7 +3683,7 @@
void SurfaceFlinger::renderScreenImplLocked(
const sp<const DisplayDevice>& hw,
Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ,
+ int32_t minLayerZ, int32_t maxLayerZ,
bool yswap, bool useIdentityTransform, Transform::orientation_flags rotation)
{
ATRACE_CALL();
@@ -3750,7 +3751,7 @@
const sp<const DisplayDevice>& hw,
const sp<IGraphicBufferProducer>& producer,
Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ,
+ int32_t minLayerZ, int32_t maxLayerZ,
bool useIdentityTransform, Transform::orientation_flags rotation,
bool isLocalScreenshot)
{
@@ -3911,7 +3912,7 @@
}
void SurfaceFlinger::checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr,
- const sp<const DisplayDevice>& hw, uint32_t minLayerZ, uint32_t maxLayerZ) {
+ const sp<const DisplayDevice>& hw, int32_t minLayerZ, int32_t maxLayerZ) {
if (DEBUG_SCREENSHOTS) {
for (size_t y=0 ; y<h ; y++) {
uint32_t const * p = (uint32_t const *)vaddr + y*s;