SurfaceFlinger: Set property in separate thread in init
By setting property in a separate thread, the CL aims to
avoid slow initilization in SurfaceFlinger::init where
SurfaceFlinger is waiting on property_service.
Bug: 34499826
Test: on marlin
Change-Id: I91afad3cbc9a2b31aa89ae9cc752ad491cc9d8e4
diff --git a/services/surfaceflinger/StartBootAnimThread.h b/services/surfaceflinger/StartBootAnimThread.h
new file mode 100644
index 0000000..dba2bee
--- /dev/null
+++ b/services/surfaceflinger/StartBootAnimThread.h
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_STARTBOOTANIMTHREAD_H
+#define ANDROID_STARTBOOTANIMTHREAD_H
+
+#include <stddef.h>
+
+#include <utils/Mutex.h>
+#include <utils/Thread.h>
+
+namespace android {
+
+class StartBootAnimThread : public Thread {
+// Boot animation is triggered via calls to "property_set()" which can block
+// if init's executing slow operation such as 'mount_all --late' (currently
+// happening 1/10th with fsck) concurrently. Running in a separate thread
+// allows to pursue the SurfaceFlinger's init process without blocking.
+// see b/34499826.
+public:
+ StartBootAnimThread();
+ status_t Start();
+private:
+ virtual bool threadLoop();
+};
+
+}
+
+#endif // ANDROID_STARTBOOTANIMTHREAD_H