Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."

This reverts commit 8b76a0ac6fbf07254629ed1ea86af014d5abe050.
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 8c0b40d..d1142cc 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -217,7 +217,7 @@
     drawWithOpenGL(clip, mTextures[index]);
 }
 
-sp<SurfaceBuffer> Layer::peekBuffer(int usage)
+sp<SurfaceBuffer> Layer::peekBuffer()
 {
     /*
      * This is called from the client's Surface::lock(), after it locked
@@ -250,7 +250,7 @@
     }
     
     LayerBitmap& layerBitmap(mBuffers[backBufferIndex]);
-    sp<SurfaceBuffer> buffer = layerBitmap.allocate(usage);
+    sp<SurfaceBuffer> buffer = layerBitmap.allocate();
     
     LOGD_IF(DEBUG_RESIZE,
             "Layer::getBuffer(this=%p), index=%d, (%d,%d), (%d,%d)",
@@ -649,12 +649,12 @@
 {
 }
 
-sp<SurfaceBuffer> Layer::SurfaceLayer::getBuffer(int usage)
+sp<SurfaceBuffer> Layer::SurfaceLayer::getBuffer()
 {
     sp<SurfaceBuffer> buffer = 0;
     sp<Layer> owner(getOwner());
     if (owner != 0) {
-        buffer = owner->peekBuffer(usage);
+        buffer = owner->peekBuffer();
     }
     return buffer;
 }
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
index add5d50..4c13d6e 100644
--- a/libs/surfaceflinger/Layer.h
+++ b/libs/surfaceflinger/Layer.h
@@ -101,7 +101,7 @@
 
     status_t resize(int32_t index, uint32_t w, uint32_t h, const char* what);
     Region post(uint32_t* oldState, bool& recomputeVisibleRegions);
-    sp<SurfaceBuffer> peekBuffer(int usage);
+    sp<SurfaceBuffer> peekBuffer();
     void destroy();
     void scheduleBroadcast();
 
@@ -114,7 +114,7 @@
                 ~SurfaceLayer();
 
     private:
-        virtual sp<SurfaceBuffer> getBuffer(int usage);
+        virtual sp<SurfaceBuffer> getBuffer();
 
         sp<Layer> getOwner() const {
             return static_cast<Layer*>(Surface::getOwner().get());
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index 419574c..fbce73dd 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -759,7 +759,7 @@
     return BnSurface::onTransact(code, data, reply, flags);
 }
 
-sp<SurfaceBuffer> LayerBaseClient::Surface::getBuffer(int) 
+sp<SurfaceBuffer> LayerBaseClient::Surface::getBuffer() 
 {
     return NULL; 
 }
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index 65bf55b..6fb1d1c 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -335,7 +335,7 @@
         sp<LayerBaseClient> getOwner() const;
 
     private:
-        virtual sp<SurfaceBuffer> getBuffer(int usage);
+        virtual sp<SurfaceBuffer> getBuffer();
         virtual status_t registerBuffers(const ISurface::BufferHeap& buffers); 
         virtual void postBuffer(ssize_t offset);
         virtual void unregisterBuffers();
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp
index 5e74451..5221fed 100644
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ b/libs/surfaceflinger/LayerBitmap.cpp
@@ -38,14 +38,13 @@
 // Buffer and implementation of android_native_buffer_t
 // ===========================================================================
 
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
-        uint32_t reqUsage, uint32_t flags)
+Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
     : SurfaceBuffer(), mInitCheck(NO_INIT), mFlags(flags), 
     mVStride(0)
 {
     this->format = format;
     if (w>0 && h>0) {
-        mInitCheck = initSize(w, h, reqUsage);
+        mInitCheck = initSize(w, h);
     }
 }
 
@@ -66,7 +65,7 @@
     return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
 }
 
-status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage)
+status_t Buffer::initSize(uint32_t w, uint32_t h)
 {
     status_t err = NO_ERROR;
 
@@ -89,9 +88,16 @@
         usage = BufferAllocator::USAGE_SW_READ_OFTEN | 
                 BufferAllocator::USAGE_SW_WRITE_OFTEN;
     } else {
-        // it's allowed to modify the usage flags here, but generally
-        // the requested flags should be honored.
-        usage = reqUsage | BufferAllocator::USAGE_HW_TEXTURE;
+        if (mFlags & Buffer::GPU) {
+            // the client wants to do GL rendering
+            usage = BufferAllocator::USAGE_HW_RENDER |
+                    BufferAllocator::USAGE_HW_TEXTURE;
+        } else {
+            // software rendering-client, h/w composition
+            usage = BufferAllocator::USAGE_SW_READ_OFTEN | 
+                    BufferAllocator::USAGE_SW_WRITE_OFTEN |
+                    BufferAllocator::USAGE_HW_TEXTURE;
+        }
     }
 
     err = allocator.alloc(w, h, format, usage, &handle, &stride);
@@ -168,12 +174,12 @@
     return NO_ERROR;
 }
 
-sp<Buffer> LayerBitmap::allocate(uint32_t reqUsage)
+sp<Buffer> LayerBitmap::allocate()
 {
     Mutex::Autolock _l(mLock);
     surface_info_t* info = mInfo;
     mBuffer.clear(); // free buffer before allocating a new one
-    sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, reqUsage, mFlags);
+    sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, mFlags);
     status_t err = buffer->initCheck();
     if (LIKELY(err == NO_ERROR)) {
         info->flags  = surface_info_t::eBufferDirty;
diff --git a/libs/surfaceflinger/LayerBitmap.h b/libs/surfaceflinger/LayerBitmap.h
index 48ee553..22525ce 100644
--- a/libs/surfaceflinger/LayerBitmap.h
+++ b/libs/surfaceflinger/LayerBitmap.h
@@ -58,8 +58,7 @@
     };
 
     // creates w * h buffer
-    Buffer(uint32_t w, uint32_t h, PixelFormat format,
-            uint32_t reqUsage, uint32_t flags = 0);
+    Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags = 0);
 
     // return status
     status_t initCheck() const;
@@ -82,7 +81,7 @@
     Buffer& operator = (const Buffer& rhs);
     const Buffer& operator = (const Buffer& rhs) const;
 
-    status_t initSize(uint32_t w, uint32_t h, uint32_t reqUsage);
+    status_t initSize(uint32_t w, uint32_t h);
 
     ssize_t                 mInitCheck;
     uint32_t                mFlags;
@@ -109,7 +108,7 @@
 
     status_t setSize(uint32_t w, uint32_t h);
 
-    sp<Buffer> allocate(uint32_t reqUsage);
+    sp<Buffer> allocate();
     status_t free();
     
     sp<const Buffer>  getBuffer() const { return mBuffer; }
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index e1f4bea..90e7f50 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -28,7 +28,6 @@
 
 #include <hardware/copybit.h>
 
-#include "BufferAllocator.h"
 #include "LayerBuffer.h"
 #include "SurfaceFlinger.h"
 #include "DisplayHardware/DisplayHardware.h"
@@ -465,10 +464,7 @@
                         mTempBitmap->getWidth() < tmp_w || 
                         mTempBitmap->getHeight() < tmp_h) {
                     mTempBitmap.clear();
-                    mTempBitmap = new android::Buffer(
-                            tmp_w, tmp_h, src.img.format,
-                            BufferAllocator::USAGE_HW_TEXTURE |
-                            BufferAllocator::USAGE_HW_2D);
+                    mTempBitmap = new android::Buffer(tmp_w, tmp_h, src.img.format);
                     err = mTempBitmap->initCheck();
                 }
 
diff --git a/libs/surfaceflinger/LayerDim.cpp b/libs/surfaceflinger/LayerDim.cpp
index 6ebb49f..8e9df9c 100644
--- a/libs/surfaceflinger/LayerDim.cpp
+++ b/libs/surfaceflinger/LayerDim.cpp
@@ -21,7 +21,6 @@
 #include <utils/Errors.h>
 #include <utils/Log.h>
 
-#include "BufferAllocator.h"
 #include "LayerDim.h"
 #include "SurfaceFlinger.h"
 #include "DisplayHardware/DisplayHardware.h"
@@ -69,11 +68,7 @@
 
     if (LIKELY(flags & DisplayHardware::DIRECT_TEXTURE)) {
         // TODO: api to pass the usage flags
-        sp<Buffer> buffer = new Buffer(w, h, PIXEL_FORMAT_RGB_565,
-                 BufferAllocator::USAGE_SW_WRITE_OFTEN |
-                 BufferAllocator::USAGE_HW_TEXTURE |
-                 BufferAllocator::USAGE_HW_2D);
-        
+        sp<Buffer> buffer = new Buffer(w, h, PIXEL_FORMAT_RGB_565);
         android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
 
         glGenTextures(1, &sTexId);