commit | b44efdc6ba8fc792d10ea7560c2f03292b253c7b | [log] [tgz] |
---|---|---|
author | Mathias Agopian <mathias@google.com> | Mon Nov 02 18:33:08 2009 -0800 |
committer | Mathias Agopian <mathias@google.com> | Mon Nov 02 18:33:08 2009 -0800 |
tree | 1e015bef9b4b1c0a6dd1abfe07f74f194363b878 | |
parent | aa628c911a6ec727f4cff0d664a9af5d91770828 [diff] |
fix [2231527] Compatibility with SpaceJunk game (OpenGL) we treated all lights as local lights when transforming their position back to object space.